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- ---- Minecraft Crash Report ----
- // Don't be sad. I'll do better next time, I promise!
- Time: 2/22/18 3:26 PM
- Description: Rendering screen
- java.lang.NullPointerException: Rendering screen
- at blk.d_(SourceFile:433)
- at blk.c(SourceFile:429)
- at bky.a(SourceFile:44)
- at buq.a(SourceFile:1079)
- at bib.az(SourceFile:1023)
- at bib.a(SourceFile:419)
- at net.minecraft.client.main.Main.main(SourceFile:123)
- A detailed walkthrough of the error, its code path and all known details is as follows:
- ---------------------------------------------------------------------------------------
- -- Head --
- Thread: Client thread
- Stacktrace:
- at blk.d_(SourceFile:433)
- at blk.c(SourceFile:429)
- at bky.a(SourceFile:44)
- -- Screen render details --
- Details:
- Screen name: bky
- Mouse location: Scaled: (299, 124). Absolute: (897, 1066)
- Screen size: Scaled: (854, 480). Absolute: (2560, 1440). Scale factor of 3
- Stacktrace:
- at buq.a(SourceFile:1079)
- at bib.az(SourceFile:1023)
- at bib.a(SourceFile:419)
- at net.minecraft.client.main.Main.main(SourceFile:123)
- -- System Details --
- Details:
- Minecraft Version: 1.12.2
- Operating System: Windows 10 (amd64) version 10.0
- Java Version: 1.8.0_25, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 153696872 bytes (146 MB) / 218103808 bytes (208 MB) up to 1073741824 bytes (1024 MB)
- JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
- IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
- Launched Version: 1.12.2
- LWJGL: 2.9.4
- OpenGL: GeForce GTX 1050 Ti/PCIe/SSE2 GL version 4.6.0 NVIDIA 390.77, NVIDIA Corporation
- GL Caps: Using GL 1.3 multitexturing.
- Using GL 1.3 texture combiners.
- Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
- Shaders are available because OpenGL 2.1 is supported.
- VBOs are available because OpenGL 1.5 is supported.
- Using VBOs: Yes
- Is Modded: Probably not. Jar signature remains and client brand is untouched.
- Type: Client (map_client.txt)
- Resource Packs:
- Current Language: Français (France)
- Profiler Position: N/A (disabled)
- CPU: 12x AMD Ryzen 5 1600 Six-Core Processor
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