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- package pl.panpiksel;
- import org.bukkit.Material;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.block.Action;
- import org.bukkit.event.player.PlayerInteractEvent;
- import org.bukkit.util.Vector;
- public class Boostprawo implements Listener{
- @EventHandler
- public void onClick(PlayerInteractEvent e) {
- if (e.getAction().equals(Action.RIGHT_CLICK_AIR) && e.getPlayer().getItemInHand() != null && e.getPlayer().getItemInHand().getType().equals(Material.GOLD_INGOT)) {
- double angle = Math.PI;
- double facing = e.getPlayer().getLocation().getYaw() * (Math.PI / 90) + angle;
- e.getPlayer().setVelocity(new Vector(Math.cos(facing), 0, Math.sin(facing)));
- }
- }
- }
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