black_calculus

HDR Version 8.1.0a -> 8.2.0a Changelog

Jul 8th, 2020
652
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. |===| HDR VERSION 8.1.0a -> 8.2.0a CHANGELOG |===|
  2. ____________________________________________________
  3.  
  4. CHANGELOG LEGEND:
  5. (+) - Buff Overall
  6. (-) - Nerf Overall
  7. (=) - Sidegrade
  8. (R) - Rework
  9. (*) - Bugfix
  10. (!) - New tech/feature
  11. (/) - Quality of life change
  12.  
  13.  
  14.  
  15.  
  16. --- [ UI ] ---
  17.  
  18. TEXT
  19. (*) - Min Min's, Spring Stadium's, and all of the ARMS songs's names now show up properly on the menu
  20.  
  21.  
  22. --- [ GRAPHICS ] ---
  23.  
  24. EFFECTS
  25. - Custom Final Zoom is now a dark gray color
  26.  
  27. STAGES
  28. - Custom Final Destination main stage rings are now green
  29.  
  30.  
  31. --- [ GENERAL MECHANICS ] ---
  32.  
  33. MOVEMENT
  34. (*) - DACUS and DACDS can now be properly performed with a grab input
  35. (*) - Special moves that have been given the ability to be b-reversed (DK Giant Punch, Cloud Limit Charge, Mario F.L.U.D.D., etc.) can now only be b-reversed once
  36.  
  37. DEFENSIVE MECHANICS
  38. (/) - Parry hitlag decreased 30F -> 25F
  39.  
  40. OFFENSIVE MECHANICS
  41. (!)(+) - Footstool lockout window after opponent undergoes hitstun removed
  42.  
  43. LEDGES
  44. (/) - Tether recoveries no longer occupy ledge until the characters rewinds to ledge
  45. (/) - Tether recoveries are now forced into a ledge trump upon rewinding to an occupied ledge; after getting trumped, the character is allowed one action before going into special fall, and is forced into special fall landing upon hitting the ground
  46. (/) - Max ledge tethers normalized with normal ledge grab limit 5 -> 6
  47. (/) - Tether rewind ledge wait FAF decreased 20F -> 7F
  48. (/) - Ledge trump horizontal speed readjusted 0.1 -> -0.2
  49. (/) - Ledge trump FAF increased 4 -> 30
  50.  
  51.  
  52. --- [ STAGE ADJUSTMENTS ] ---
  53.  
  54. SUPER HAPPY TREE
  55. (/) - Blastzone sizes reduced
  56.  
  57. YOSHI'S STORY
  58. (/) - Shy Guys removed
  59.  
  60. POKEMON STADIUM
  61. (/) - Camera now matches Pokemon Stadium 2's camera
  62.  
  63. KONGO FALLS
  64. (/) - Rock removed
  65.  
  66. POKEMON STADIUM 2
  67. (/) - No longer transforms with hazards on
  68.  
  69. LUIGI'S MANSION
  70. (/) - Mansion floors are now passable
  71.  
  72. WARIO WARE
  73. (/) - Camera readjusted to more closely match PM
  74.  
  75. FRIGATE ORPHEON
  76. (/) - Left platform now hovers around above the stage
  77.  
  78. ARENA FEROX
  79. (/) - Collision readjusted
  80.  
  81. KALOS POKEMON LEAGUE
  82. (/) - No longer transforms with hazards on
  83.  
  84. SUZAKU CASTLE
  85. (/) - Alpha Version remodel moved to normal version of stage
  86. (/) - Base stage model and collision now match Smash 4's omega version
  87.  
  88. MIDGAR
  89. (/) - Now properly transforms with hazards on
  90.  
  91. GREAT PLATEAU TOWER
  92. (/) - Camera behavior readjusted
  93. (/) - Tower is now destroyed at the beginning of the match and no longer regenerates
  94.  
  95. YGGDRASIL's ALTAR
  96. (/) - Walkoff at start removed
  97.  
  98.  
  99. --- [ CHARACTER ADJUSTMENTS ] ---
  100.  
  101. LINK
  102. (-) - Fair hit 2 KBG decreased 122 -> 120
  103. (=) - Spin Attack now deals fire damage to items, allowing Link to spin attack into his Bomb to help him recover; chest hitboxes added to facilitate this; max air speed multiplier increased 0.5 -> 0.525
  104. (/) - Remote Bomb Rune gravity increased 0.1 -> 0.13
  105.  
  106. SAMUS
  107. (*) - Uair now has proper hit effects
  108. (*) - Screw Attack now has proper hit effects
  109.  
  110. DARK SAMUS
  111. (-) - Bair early hit KBG decreased 104 -> 103
  112. (*) - Screw Attack now has proper hit effects
  113.  
  114. FOX
  115. (+) - Fox Illusion speed multiplier increased 0.8 -> 0.815; aerial ending animation FAF decreased 45 -> 39
  116. (+) - Max horizontal jump speed cap increased 1.7 -> 1.715
  117. (+) - Jump speed multiplier increased 0.85 -> 0.86
  118. (+) - Uthrow FAF decreased 35 -> 31
  119. (+) - Dthrow FAF decreased 51 -> 50
  120.  
  121. NESS
  122. (+) - PSI Flash projectile horizontal acceleration increased 0.02 -> 0.04; max projectile speed increased 0.85 -> 0.875; explosion delay after releasing button decreased 15F -> 11F
  123.  
  124. CAPTAIN FALCON
  125. (+) - Fsmash KBG increased (early/late) 91/89 -> 93/91
  126.  
  127. JIGGLYPUFF
  128. (*) - Rest now has proper hit effects
  129.  
  130. DAISY
  131. (+) - Horizontal jump speed cap increased 1.3 -> 1.325
  132. (+) - Uair BKB decreased 45 -> 40, KBG decreased 110 -> 104, angle increased 75 -> 77; hitboxes added to bottom leg; FAF decreased 36 -> 33
  133. (+) - Daisy Bomber whiff FAF decreased 54 -> 47
  134.  
  135. DR. MARIO
  136. (-) - Fair KBG decreased (early/mid/late) 95/99/95 -> 94/97/94
  137.  
  138. BOWSER
  139. (-) - Initial dash speed decreased 1.8 -> 1.785
  140. (-) - Run speed decreased 1.757 -> 1.752
  141. (+) - Ftilt chest hitboxes added
  142. (-) - Dtilt 2 KBG decreased 89 -> 85
  143. (-) - Fair KBG decreased 92 -> 88
  144. (-) - Bair KBG decreased (early/late) 96/91 -> 92/88
  145. (-) - Uair KBG decreased 83 -> 81
  146. (+) - Bowser Bomb KBG increased 85 -> 89
  147.  
  148. SHEIK
  149. (+) - Ftilt angles readjusted (hip/knee/foot) 75/77/74 -> 74/75/77
  150. (+) - Utilt hit 2 damage increased 4% -> 4.5%
  151. (+) - Dash attack damage increased (early/late) 9%/5% -> 10%/6%
  152. (+) - Fsmash hit 2 KBG increased 121 -> 123; startup decreased F12 -> F11; hit 1 hitboxes slightly enlarged
  153. (+) - Nair late hit damage increased (sweetspot/sourspot) 5%/4% -> 5.5%/4.5%
  154. (+) - Fair sourspot damage increased 5% -> 5.25%
  155. (+) - Bair early KBG increased (sweetspot/midspot/sourspot) 121/121/124 -> 123/124/125
  156. (+) - Dair damage increased (early/late) 10%/8.5% -> 11%/9%
  157. (+) - Bouncing Fish hitboxes enlarged
  158.  
  159. ZELDA
  160. (+) - Fsmash startup decreased F16 -> F14
  161.  
  162. ICE CLIMBERS
  163. (+) - Nana damage/knockback multiplier decreased 1.05x/1.05x -> 1x/1x
  164. (/) - Nana cp_rank_for_ params increased 77 -> 100
  165. (*) - Removed Nana's ability to shield stop if Popo is grabbing to address inconsistencies in Popo's running jump cancel grab hitboxes
  166. (-) - Jab 1 FAF increased 16 -> 18
  167. (-) - Jab 2 FAF increased 18 -> 21
  168. (-) - Utilt multihits damage decreased 0.8 -> 0.2; launcher BKB increased 40 -> 47
  169. (+) - Standing grab range increased; animation duration decreased
  170.  
  171. FALCO
  172. (+) - Dtilt startup decreased F11 -> F7
  173.  
  174. MARTH
  175. (-) - Fsmash sourspot KBG decreased 81 -> 77
  176.  
  177. YOUNG LINK
  178. (+) - Boomerang startup decreased F25 -> F24; FAF decreased 44 -> 43
  179. (+) - Fsmash 2 KBG increased 120 -> 123; damage normalized (sword/shoulder) 12%/10% -> 12%
  180. (+) - Bombchu damage increased 5% -> 9%
  181.  
  182. GANONDORF
  183. (+) - Nair hit 1 base hitstun increased (ground-only/air-only) 0F/2F -> 2F/4F
  184. (-) - Grounded Wizard's foot KBG decreased 72 -> 70
  185.  
  186. MEWTWO
  187. (+) - Fsmash KBG increased (sweetspot/sourspot) 90/90 -> 93/95
  188. (+) - Usmash launcher KBG increased 114 -> 118; pickup hitboxes added to Mewtwo's feet
  189. (+) - Dsmash KBG increased 118 -> 122; late hit added
  190.  
  191. META KNIGHT
  192. (*) - Aerial Shuttle Loop hitboxes now properly match grounded version
  193.  
  194. PIT
  195. (+) - Fsmash hit 2 KBG increased 122 -> 126
  196. (+) - Usmash launcher KBG increased 108 -> 111
  197. (+) - Uair launcher KBG increased 125 -> 126
  198.  
  199. DARK PIT
  200. (+) - Fsmash launcher KBG increased 118 -> 124
  201. (+) - Usmash launcher KBG increased 108 -> 111
  202. (+) - Bair early hit sweetspot KBG increased 105 -> 108
  203. (+) - Uair early hit KBG increased 103 -> 106
  204.  
  205. ZERO SUIT SAMUS
  206. (+) - Fair hit 1 grounded angle increased 60 -> 65; hit 2 damage increased 7% -> 8%, KBG increased 120 -> 122
  207.  
  208. WARIO
  209. (+) - Usmash startup decreased F11 -> F9
  210. (+) - Ftilt startup KBG increased 103 -> 106; startup decreased F12 -> F10
  211. (+) - Bair KBG increased 111 -> 113
  212. (+) - Uair early hit KBG increased 110 -> 111
  213. (+) - Dair launcher KBG increased 200 -> 204
  214. (!) - Bike parts can now be held and thrown (however they currently have no hitbox and odd pickup hitbox sizes)
  215.  
  216. IKE
  217. (+) - Max horizontal jump speed cap increased 1.435 -> 1.44
  218. (+) - Uncharged Eruption launcher KBG increased 100 -> 110
  219.  
  220. SQUIRTLE
  221. (+) - Dthrow FAF decreased F47 -> F46
  222.  
  223. CHARIZARD
  224. (+) - Usmash hit 2 KBG increased 112 -> 116
  225. (+) - Fair KBG increased (sweetspot/sourspot) 92/100 -> 95/105
  226. (+) - Bair LL decreased 12F -> 11F
  227. (+) - Dthrow FAF decreased F77 -> F75
  228.  
  229. LUCAS
  230. (/) - Jump initial vertical velocity increased 17.0141 -> 17.0741
  231. (/) - Double jump and DJC momentum reworked
  232. (=) - Ftilt KBG increased (sweetspot/sourspot) 60/80 -> 80/82
  233. (+) - Fsmash KBG increased (sweetspot/sourspot) 88/91 -> 93/95
  234. (+) - Usmash startup decreased F28 -> F21
  235. (=) - Nair multihits angle readjusted 366 -> 365, KBG decreased 80 -> 50; launcher KBG increased 143 -> 150 landing hitbox KBG increased 50 -> 65; multihits rehit rate decreased 5F -> 2F; hitbox added to center on launcher that always sends forwards; animation duration decreased; launcher duration increased 2F -> 4F
  236. (=) - Fair sourspot angle increased 361 -> 50, KBG increased 93 -> 98
  237. (+) - Bair launcher KBG increased 117 -> 118
  238. (=) - Uair animation speed increased while hitboxes are active
  239. (+) - PK Freeze projectile horizontal acceleration increased 0.04 -> 0.042; explosion delay after releasing button decreased 6F -> 5F
  240. (+) - PSI Magnet can now reverse hit; body hitbox added; time before gravity takes effect decreased 4F -> 3F; gravity increased 0.05 -> 0.0715; release FAF increased F20 -> F25
  241.  
  242. LUCARIO
  243. (+) - Fair FAF decreased 32 -> 31
  244.  
  245. R.O.B.
  246. (-) - Initial dash speed decreased 1.645 -> 1.625
  247. (-) - Run speed decreased 1.62 -> 1.6
  248. (-) - Air speed decreased 1.1 -> 1.08
  249. (-) - Fsmash KBG decreased 110 -> 106
  250. (-) - Usmash launcher KBG decreased 110 -> 107
  251. (-) - Bair KBG decreased (early/late) 94/97 -> 91/94
  252. (-) - Uair launcher KBG decreased 210 -> 204
  253.  
  254. TOON LINK
  255. (+) - Usmash KBG increased 105 -> 108
  256.  
  257. LITTLE MAC
  258. (-) - Air speed decreased 1.108 -> 1.098
  259. (+) - Ftilt hit 1 shieldstun increased 5F -> 7F
  260. (-) - Utilt BKB increased 65 -> 69; FAF increased F27 -> F28
  261. (!)(-) - Rising Uppercut can now be b-reversed in the air; aerial distance multiplier decreased 1.28 -> 1.2675
  262. (+) - Slip Counter air-only hitbox base damage increased 10% -> 13%
  263.  
  264. GRENINJA
  265. (+) - Usmash early hit sourspot KBG increased 106 -> 110; late hit KBG increased 106 -> 110
  266. (+) - Uair launcher KBG increased 188 -> 195
  267.  
  268. PAC-MAN
  269. (+) - Dair multihits hitstun normalized 14F/19F/23F -> 22F
  270. (+) - Fthrow FAF decreased F34 -> F33
  271. (+) - Uthrow FAF decreased F41 -> F40
  272. (+) - Dthrow FAF decreased F65 -> F63
  273. (+) - Bonus Fruit charge fruit change duration decreased 12F -> 8F; max_charge_frame decreased 16 -> 12; changed_charge_up_frame decreased 10 -> 8; toss FAF decreased 42 -> 40
  274. (+) - Cherry lifetime increased 50F -> 60F
  275. (+) - Strawberry lifetime increased 50F -> 60F; max bounces increased 2 -> 3
  276. (+) - Orange lifetime increased 48F -> 55F
  277. (+) - Apple lifetime increased 120F -> 180F; max bounces increased 2 -> 3
  278. (+) - Melon lifetime increased 120F -> 180F; max bounces increased 1 -> 3
  279. (+) - Galaga lifetime increased 130F -> 180F; max bounces increased 2 -> 3
  280. (+) - Bell lifetime increased 100F -> 110F; max bounces increased 2 -> 3
  281. (+) - Key lifetime increased 38F -> 45F; max bounces increased 2 -> 3
  282.  
  283. ROBIN
  284. (+) - Elwind 2 vertical speed increased 2.8 -> 3
  285. (+) - Arcfire FAF decreased F54 -> F52
  286. (+) - Utilt FAF decreased F33 -> F32
  287. (+) - Dtilt FAF decreased F22 -> F21
  288. (+) - Fsmash startup decreased F16 -> F13
  289. (+) - Bronze nair damage increased 7.5% -> 8%
  290. (+) - Uair FAF decreased F46 -> F44
  291.  
  292. SHULK
  293. (+) - Horizontal jump speed cap increased 1.275 -> 1.285
  294. (+) - Ftilt KBG increased 92 -> 97; startup decreased F11 -> F9
  295. (+) - Dash attack KBG increased 68 -> 73
  296. (+) - Fsmash hit 2 KBG increased 125 -> 129; hit 2 hitbox duration increased 1F -> 5F; startup decreased F14 -> F12; time between hits decreased
  297. (+) - Usmash hit 2 KBG increased 98 -> 102; startup decreased F18 -> F14; hit 2 hitbox duration increased 4F -> 6F
  298. (+) - Dsmash KBG increased (early/late) 95/90 -> 101/95; all hits hitbox duration increased 2F -> 3F; final hit added on F48
  299. (+) - Fair KBG increased 100 -> 104; sourspot damage increased 6.5% -> 7%
  300. (+) - Bair KBG increased 100 -> 103; startup decreased F12 -> F10
  301. (+) - Uair hit 2 early hit KBG increased 100 -> 104
  302. (+) - Fthrow FAF decreased F38 -> F36
  303. (+) - Uthrow FAF decreased F48 -> F47
  304. (+) - Dthrow FAF decreased F44 -> F42
  305.  
  306. BOWSER JR.
  307. (+) - Fsmash all hitboxes enlarged
  308. (+) - Dair multihits base hitstun increased 3F -> 7F
  309. (+) - Bair early hit sourspot pulled inwards slightly; early hit sourspot KBG increased 100 -> 103; late hit KBG increased 100 -> 103
  310. (+) - Mechakoopa grounded FAF decreased 34 -> 30
  311.  
  312. RYU
  313. (*) - Fixed an issue where Ryu couldn't use any meter functions until he gained another meter level
  314. (*) - Fixed an issue where Ryu couldn't cancel heavy dtilt after using light dtilt
  315.  
  316. KEN
  317. (*) - Fixed an issue where Ken couldn't use any meter functions until he gained another meter level
  318. (*) - Fixed an issue where Ken couldn't cancel heavy dtilt after using light dtilt
  319.  
  320. CLOUD
  321. (+) - Fsmash hit 3 KBG increased 118 -> 121
  322.  
  323. BAYONETTA
  324. (-) - Jab 1 base hitstun decreased 8F -> 5F
  325. (+) - Rapid jab finisher KBG increased 130 -> 136
  326. (-) - Dash attack animation duration increased, travel speed reduced
  327.  
  328. INKLING
  329. (-) - Early fair KBG decreased (sweetspot/sourspot) 123/118 -> 121/117
  330.  
  331. RIDLEY
  332. (+) - Nair sweetspot KBG increased 70 -> 73
  333.  
  334. SIMON
  335. (+) - Utilt sourspot damage increased 5% -> 5.5%
  336. (+) - Dtilt damage increased (hit 1/hit 2 early/hit 2 late) 5%/7%/3.5% -> 6%/7.5%/4%
  337. (+) - Usmash sourspot KBG increased 82 -> 85; tipper hitbox slightly enlarged
  338. (+) - Dsmash KBG increased (sourspot/midspot) 85/85 -> 87/87; tipper hitbox slightly enlarged
  339. (+) - Nair multihits damage increased 1.6% -> 1.9%
  340. (+) - Fair tipper KBG increased 69 -> 72
  341. (+) - Uair tipper KBG increased 82 -> 85; tipper hitbox slightly enlarged
  342. (+) - Uppercut launcher KBG increased 92 -> 95
  343.  
  344. RICHTER
  345. (+) - Dtilt (hit 1/hit 2 late) damage increased 8%/4% -> 8.5%/4.5%
  346. (+) - Usmash sourspot KBG increased 82 -> 85; tipper hitbox slightly enlarged
  347. (+) - Dsmash KBG increased (sourspot/midspot) 85/5 -> 87/87; tipper hitbox slightly enlarged
  348. (+) - Nair multihits damage increased 1% -> 1.2%
  349. (+) - Tipper fair KBG increased 80 -> 84
  350. (+) - Uair tipper damage increased 9% -> 9.5%, KBG increased 75 -> 80; tipper hitbox slightly enlarged
  351. (+) - Dair late hit damage increased 8.5% -> 9%
  352. (+) - Uppercut KBG increased 95 -> 98
  353.  
  354. PIRANHA PLANT
  355. (+) - Ftilt 1 base hitstun increased 9F -> 11F
  356.  
  357. JOKER
  358. (-) - Fair base version launcher KBG decreased 135 -> 134
  359.  
  360. HERO
  361. (*) - Fixed incorrect dair sound effects on non-crit early hit
  362.  
  363. BANJO & KAZOOIE
  364. (-) - Fair launcher KBG decreased 98 -> 95
  365.  
  366. TERRY
  367. (*) - Fixed an issue where Terry couldn't use any meter functions until he gained another meter level
  368. (-) - Jab 1 SDI multiplier increased 1.0 -> 1.15
  369. (/) - Jab 3 can no longer reverse hit
  370. (+)(/) - Ftilt damage increased (sourspot/sweetspot) 6%/7% -> 6.5%/7.5% can no longer reverse hit
  371. (-) - Dtilt SDI multiplier increased 1.15 -> 1.2
  372. (/) - Fire Kick can no longer reverse hit
  373. (*) - Fixed an issue where fair could cancel into itself on hit
  374.  
  375. BYLETH
  376. (+) - Fsmash now has shoulder hitboxes
  377. (+) - Uair launcher angle decreased 81 -> 79, KBG decreased 165 -> 163
  378. (-) - Failnaught arrow speed decreased 4.3 -> 4, arrow lifetime increased 25F -> 27F
  379.  
  380. MIN MIN
  381. (+) - Attack walk speed multiplier increased 0.7619 -> 0.825
  382. (+) - Attack walk accel multiplier (base/additional) 0.4545/0.6666 -> 0.55/0.75
  383. (+) - Neutral/side special startup ground speed multiplier increased 0.5 -> 0.65; air speed multiplier increased 0.5 -> 0.65; air accel multiplier increased 0.5 -> 0.75; max air speed multiplier increased 0.5 -> 0.65
  384. (+) - Initial dash speed increased 1.885 -> 1.89
  385. (+) - Run speed increased 1.535 -> 1.54
  386. (+) - Air speed increased 0.9425 -> 0.9475
  387. (+)(*) - Usmash KBG increased 100 -> 103; reflector hitboxes restored
  388. (+) - Dsmash KBG increased (sweetspot/sourspot) 74/77 -> 79/82
  389. (+) - Uair LL decreased 8F -> 7F
  390. (+) - Dair late hit KBG increased 75 -> 76
  391. (+) - Uthrow FAF decreased F35 -> F33
  392. (+) - Dthrow FAF decreased F41 -> F40
  393.  
  394. MII BRAWLER
  395. (+) - Thrust Uppercut launcher KBG increased 71 -> 76
  396. (+) - Helicopter Kick launcher KBG increased (grounded/aerial) 113/108 -> 116/116
  397.  
  398. MII SWORDFIGHTER
  399. (+) - Fsmash hitboxes enlarged and repositioned to match animation; KBG increased (sourspot/midspot/sweetspot) 100/100/99 -> 104/104/104
  400. (+) - Usmash launcher KBG increased 142 -> 149
  401. (+) - Dsmash KBG increased (hit 1/hit 2) 50/50 -> 60/57; all hitboxes enlarged
  402. (+) - Bair KBG increased 100 -> 106; all hitboxes enlarged; hitbox duration increased 2F -> 3F
  403. (+) - Uthrow FAF decreased F50 -> F46
  404. (+) - Grounded Hero's Spin KBG increased 60 -> 64; early hit angle decreased 45 -> 40; hitboxes now cleared between early/mid/late hits so the move can hit multiple times on shield
  405. (+) - Aerial Hero's Spin launcher KBG increased 200 -> 208
  406. (+) - Grounded Power Thrust early hit KBG increased (sourspot/sweetspot) 60/61 -> 65/66
  407. (+) - Aerial Power Thrust early hit air-only hitboxes angle decreased 361 -> 275, BKB increased 40 -> 44, KBG increased (sweetspot/sourspot) 70/80 -> 85/85; early hit ground-only hitboxes angle readjusted 365 -> 361, FKB removed, BKB increased 0 -> 40, KBG decreased 100 -> 90; mid/late hit ground-only hitboxes match air-only hitboxes; mid/late hit KBG increased (sweetspot/sourspot) 70/80 -> 75/85
  408. (+) - Skyward Slash Dash launcher KBG increased 110 -> 116
  409. (+) - Airborne Assault launcher KBG increased 90 -> 94
  410.  
  411. MII GUNNER
  412. (+) - Fsmash launcher KBG increased 137 -> 144; launcher hitbox duration increased 1F -> 3F
  413. (+) - Dsmash KBG increased (hit 1/hit 2) 105/84 -> 110/88; hit 1 hitbox duration increased 1F -> 2F
  414. (+) - Nair startup decreased F8 -> F6; shoulder hitbox added
  415. (+) - Bair late hit now matches early hit; KBG increased 96 -> 101; arm hitbox damage decreased 13% -> 12%, BKB increased 29 -> 36; shoulder sourspot added; hitbox duration increased 3F -> 4F
  416. (+) - Uair launcher KBG increased 175 -> 182; startup decreased F17 -> F14
RAW Paste Data