Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- New Pokemon
- 1013: Hydrapple
- Grass/Dragon
- Abilities: Supersweet Syrup, Glutton, HA: Sticky Hold
- HP: 100
- Atk: 80
- Def: 115
- SpA: 100
- SpD: 115
- Spe: 30
- BST: 540
- Signature Move: Hydra Bile
- Dragon-Type, Special
- 25 BP, 100% Acc, 5(8) PP
- Hits 3 times
- Each hit has a 20% chance of lowering the target's Atk and SpA
- 1017: Gouging Sear
- Fire/Dragon
- Ability: Protosynthesis
- HP: 109
- Atk: 125
- Def: 91
- SpA: 83
- SpD: 99
- Spe: 83
- BST: 590
- Signature Move: Scorching Bash
- Fire-Type, Physical
- 65 BP, 100% Acc, 15(24) PP
- If this move deals supereffective damage, the target is burned
- 1018: Raging Bolt
- Electric/Dragon
- Ability: Protosynthesis
- HP: 125
- Atk: 83
- Def: 91
- SpA: 109
- SpD: 83
- Spe: 99
- BST: 590
- Signature Move: Thunderclap
- Electric-Type, Special
- 75 BP, 100% Acc, 5(8) PP
- Goes before the target's attack. Fails if the target is not attacking
- 1019: Iron Crown
- Steel/Psychic
- Ability: Quark Drive
- HP: 90
- Atk: 70
- Def: 88
- SpA: 108
- SpD: 104
- Spe: 130
- BST: 590
- Signature Move: Tachyon Cutter
- Steel-Type, Special
- 50 BP, Always hits, 15(24) PP
- Hits twice
- 1020: Iron Boulder
- Rock/Psychic
- Ability: Quark Drive
- HP: 104
- Atk: 108
- Def: 130
- SpA: 70
- SpD: 90
- Spe: 88
- BST: 590
- Signature Move: Positron Bulwark
- Rock-Type, Physical
- 80 BP, 90% Acc, 15(24) PP
- Raises the user's Def by 1 stage
- 1021: Terapagos
- Rock/Normal
- Ability: Terastal Shield (This Pokemon cannot be hit for supereffective damage)
- HP: 140
- Atk: 20
- Def: 80
- SpA: 20
- SpD: 80
- Spe: 40
- BST: 380
- When you terastallize it, it changes form, and this doesn't consume your terastallization for the battle
- Rock/Fairy
- Ability: Terastal Force (This Pokemon cannot be hit for supereffective damage and has STAB with all types)
- HP: 140
- Atk: 100
- Def: 130
- SpA: 100
- SpD: 130
- Spe: 40
- BST: 640
- You can terastallize it again on the next turn, and it changes form again. This does consume your terastallization
- Teragem (The new tera type. Neutral to everything and gains STAB for all types. Any Pokemon can have Teragem as their tera type)
- Ability: Terastal Creation (This Pokemon heals 1/8th HP at the end of each turn for each Terastallized Pokemon on the field, including itself)
- HP: 140
- Atk: 120
- Def: 160
- SpA: 120
- SpD: 160
- Spe: 40
- BST: 740
- Signature Move: Tera Surge
- Acts like Tera Blast. It becomes Fairy-Type when Terapagos terastallizes for the first time, and Teragem type after the second time
- 100 BP, 100% Acc, 5(8) PP
- Deals 33% extra damage to terastallized targets
- 1022: Peachiking
- Poison/Ghost
- Ability: Toxic Wrath (This Pokemon's moves deal 33% extra damage to terastallized targets)
- HP: 106
- Atk: 55
- Def: 99
- SpA: 140
- SpD: 104
- Spe: 96
- BST: 600
- Signature Move: Vehement Toxin
- Poison-Type, Special
- 90 BP, 100% Acc, 5(8) PP
- Deals supereffective damage to Teragem type
- 1023: Archaludon
- Steel/Dragon
- Abilities: Stamina, Sturdy
- HP: 90
- Atk: 85
- Def: 135
- SpA: 130
- SpD: 70
- Spe: 45
- BST: 555
- Signature Move: Electro Shot
- Electric-Type, Special
- 120 BP, 95% Acc, 10(16) PP
- On turn 1, the user's SpA is raised by 1 stage. On turn 2, it deals damage. In Rain, the charging turn is skipped
- Koraidon - King Build
- Koraidon takes on this form when terastallized while holding the Scarlet Teragem
- Teragem
- Ability: Orichalcum Oracle (Causes Harsh Sunlight upon entering battle. It will not go away until the Pokemon switches out, unless it is overwritten by a different weather condition. In Harsh Sunlight, the Pokemon's Atk is boosted by 33%)
- HP: 100
- Atk: 150
- Def: 120
- SpA: 85
- SpD: 110
- Spe: 135
- BST: 700
- Signature Move: Worldsplitting King
- When terastallized in this form, Collision Course turns into this move
- Fighting-Type, Physical
- 120 BP, 100% Acc, 5(8) PP
- If this move is supereffective, it deals 33% more damage
- Miraidon - Serpent Mode
- Miraidon takes on this form when terastallized while holding the Violet Teragem
- Teragem
- Ability: Hadron Reactor (Causes Electric Terrain upon entering battle. It will not go away until the Pokemon switches out, unless it is overwritten by a different terrain effect. In Electric Terrain, the Pokemon's SpA is boosted by 33%)
- HP: 100
- Atk: 85
- Def: 110
- SpA: 150
- SpD: 120
- Spe: 135
- BST: 700
- Signature Move: Worldscorching Serpent
- When terastallized in this form, Electro Drift turns into this move
- Electric-Type, Special
- 120 BP, 100% Acc, 5(8) PP
- If this move is supereffective, it deals 33% more damage
- New Non-Signature Moves
- Psychic Noise
- Psychic-Type, Special
- 80 BP, 100% Acc, 10(16) PP
- Inflicts Heal Block on the target
- Hard Press
- Steel-Type, Physical
- 1 to 120 BP depending on the target's HP, 100% Acc, 5(8) PP
- Reckless Charge
- Dragon-Type, Physical
- 130 BP, 95% Acc, 10(16) PP
- Inflicts 1/3rd recoil to its user
- Crushing Jaw
- Rock-Type, Physical
- 85 BP, 90% Acc, 10(16) PP
- 30% chance to lower the target's Atk by 1 stage
- Stardust Barrage
- Fairy-Type, Physical
- 25 BP, 90% Acc, 20(32) PP
- Hits 2 to 5 times. Lowers the target's Def or SpD by 1 stage, whichever is lower
- Root Rampage
- Grass-Type, Physical
- 70 BP, 100% Acc, 10(16) PP
- Ingrains the user
- Supercharged Cell
- Electric-Type, Physical
- 65 BP, 100% Acc, 10(16) PP
- The user gets a 1-stage stat boost based off of the target's highest stat
- Razor Slash
- Normal-Type, Physical
- 70 BP, 90% Acc, 10(16) PP
- Always lands a critical hit
- Reinforce Shell
- Bug-Type, Status
- 5(8) PP
- Boosts Def and SpD by 1 stage each, and the user takes 25% less damage for the rest of the turn after using this move
- Flare Calling
- Fire-Type, Special
- 70 BP, 100% Acc, 5(8) PP
- If no weather conditions are active, Harsh Sunlight is summoned
- Usurp
- Dark-Type, Physical
- 60 BP, 95% Acc, 10(16) PP
- If the target has a greater percentage of HP remaining than the user, BP is 120
- Possession
- Ghost-Type, Status
- 100% Acc, 20(32) PP
- The target is inflicted with Possession for 3 or 4 turns depending on who moved first. When Possessed, the target cannot use any damaging moves that are supereffective against the user of Possession. Goes away if the user or target switch out
- Acid Coating
- Poison-Type, Special
- 50 BP, 100% Acc, 10(16) PP
- If the target is not Poison-Type, it takes 1/8th of its health in damage each turn for 3 turns, or until it switches out. If it is poison-type, it heals 1/8th of its health every turn for 3 turns instead
- Upper Hand
- Fighting-Type, Physical
- 60 BP, 100% Acc, 5(8) PP
- Strikes before the target's priority move, causing them to flinch. Fails if the target is not using a priority move that targets the opposing side
- Wash Away
- Water-Type, Special
- 50 BP, 100% Acc, 15(24) PP
- Removes the target's stat changes
- Freezing Frenzy
- Ice-Type, Physical
- 120 BP, 90% Acc, 10(16) PP
- On turn 1, the user's Atk is raised by 1 stage. On turn 2, it deals damage. In Snow, the charging turn is skipped
- Soaring Crash
- Flying-Type, Physical
- 80 BP, 95% Acc, 5(8) PP
- Inflicts 1/3rd recoil to its user. Raises the user's Atk by 1 stage
- Mud Armor
- Ground-Type, Status
- 10(16) PP
- The user becomes coated in Mud Armor, which reduces damage taken by 33%, but is destroyed by Water-Type attacks targeting it (even if they deal no damage)
- Returning Legendaries
- After completing the main story, various prior legendaries become obtainable across the game world:
- Both Versions: Articuno, Zapdos, Moltres, Kubfu, Spectrier or Glastrier (choice), Rayquaza (if you have both Groudon and Kyogre), Kyurem (if you have both Reshiram and Zekrom), Necrozma (if you have both Solgaleo and Lunala)
- Scarlet: Cobalion, Terrakion, Virizion, Ho-Oh, Latios, Groudon, Reshiram, Solgaleo
- Violet: Raikou, Entei, Suicune, Lugia, Latias, Kyogre, Zekrom, Lunala
- This is not all returning legendaries that will be catchable. It is all returning legendaries that will be catchable outside of tera raids
- Story
- (Only a brief overview): After being influenced by Peachiking, Kieran becomes the strongest trainer at Blueberry Academy, usurping the prior champion before you arrive. You only learn this when you're about to battle him as the champion, but he's not present. He's managed to convince Briar and some researchers to take him along for an expedition into the deepest part of Area Zero as a bodyguard. There, he encounters Terapagos. Desperate to make its power his own, he uses a Master Ball to catch it, but it somehow breaks out and terastallizes into its second form. At this point, you catch up to the expedition group and fight off Terapagos in a boss battle. Weakened, it flees. Enraged at you for stealing the spotlight yet again, Kieran fights you. He then snaps into a depressive rage, and Peachiking manifests itself out of his body to fight you. Once you fight it off, Kieran begins to go back to normal. Peachiking is found to be an enemy of Terapagos. It stole Terapagos' crystals directly from its body to create the Toxic Chain. You then catch the three new paradox Pokemon for your version of the game inside Area Zero, during which Terapagos is following you in "secret". After you catch all of them, you follow Terapagos to a secret chamber, where you find the Scarlet/Violet Teragem. Terapagos then terastallizes twice, becoming its third form, and attacks you. Your Koraidon/Miraidon uses the Teragem to transform into King Build/Serpent Mode, and a battle is initiated, after which you catch Terapagos. After completing the main story, you can catch Peachiking at the Loyal Three Monument in Kitakami
Advertisement
Add Comment
Please, Sign In to add comment