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Indigo Disk Leaks

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Nov 29th, 2023
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  1. New Pokemon
  2.  
  3. 1013: Hydrapple
  4. Grass/Dragon
  5. Abilities: Supersweet Syrup, Glutton, HA: Sticky Hold
  6. HP: 100
  7. Atk: 80
  8. Def: 115
  9. SpA: 100
  10. SpD: 115
  11. Spe: 30
  12. BST: 540
  13.  
  14. Signature Move: Hydra Bile
  15. Dragon-Type, Special
  16. 25 BP, 100% Acc, 5(8) PP
  17. Hits 3 times
  18. Each hit has a 20% chance of lowering the target's Atk and SpA
  19.  
  20.  
  21.  
  22. 1017: Gouging Sear
  23. Fire/Dragon
  24. Ability: Protosynthesis
  25. HP: 109
  26. Atk: 125
  27. Def: 91
  28. SpA: 83
  29. SpD: 99
  30. Spe: 83
  31. BST: 590
  32.  
  33. Signature Move: Scorching Bash
  34. Fire-Type, Physical
  35. 65 BP, 100% Acc, 15(24) PP
  36. If this move deals supereffective damage, the target is burned
  37.  
  38.  
  39.  
  40. 1018: Raging Bolt
  41. Electric/Dragon
  42. Ability: Protosynthesis
  43. HP: 125
  44. Atk: 83
  45. Def: 91
  46. SpA: 109
  47. SpD: 83
  48. Spe: 99
  49. BST: 590
  50.  
  51. Signature Move: Thunderclap
  52. Electric-Type, Special
  53. 75 BP, 100% Acc, 5(8) PP
  54. Goes before the target's attack. Fails if the target is not attacking
  55.  
  56.  
  57.  
  58. 1019: Iron Crown
  59. Steel/Psychic
  60. Ability: Quark Drive
  61. HP: 90
  62. Atk: 70
  63. Def: 88
  64. SpA: 108
  65. SpD: 104
  66. Spe: 130
  67. BST: 590
  68.  
  69. Signature Move: Tachyon Cutter
  70. Steel-Type, Special
  71. 50 BP, Always hits, 15(24) PP
  72. Hits twice
  73.  
  74.  
  75.  
  76. 1020: Iron Boulder
  77. Rock/Psychic
  78. Ability: Quark Drive
  79. HP: 104
  80. Atk: 108
  81. Def: 130
  82. SpA: 70
  83. SpD: 90
  84. Spe: 88
  85. BST: 590
  86.  
  87. Signature Move: Positron Bulwark
  88. Rock-Type, Physical
  89. 80 BP, 90% Acc, 15(24) PP
  90. Raises the user's Def by 1 stage
  91.  
  92.  
  93.  
  94. 1021: Terapagos
  95. Rock/Normal
  96. Ability: Terastal Shield (This Pokemon cannot be hit for supereffective damage)
  97. HP: 140
  98. Atk: 20
  99. Def: 80
  100. SpA: 20
  101. SpD: 80
  102. Spe: 40
  103. BST: 380
  104.  
  105. When you terastallize it, it changes form, and this doesn't consume your terastallization for the battle
  106.  
  107. Rock/Fairy
  108. Ability: Terastal Force (This Pokemon cannot be hit for supereffective damage and has STAB with all types)
  109. HP: 140
  110. Atk: 100
  111. Def: 130
  112. SpA: 100
  113. SpD: 130
  114. Spe: 40
  115. BST: 640
  116.  
  117. You can terastallize it again on the next turn, and it changes form again. This does consume your terastallization
  118.  
  119. Teragem (The new tera type. Neutral to everything and gains STAB for all types. Any Pokemon can have Teragem as their tera type)
  120. Ability: Terastal Creation (This Pokemon heals 1/8th HP at the end of each turn for each Terastallized Pokemon on the field, including itself)
  121. HP: 140
  122. Atk: 120
  123. Def: 160
  124. SpA: 120
  125. SpD: 160
  126. Spe: 40
  127. BST: 740
  128.  
  129. Signature Move: Tera Surge
  130. Acts like Tera Blast. It becomes Fairy-Type when Terapagos terastallizes for the first time, and Teragem type after the second time
  131. 100 BP, 100% Acc, 5(8) PP
  132. Deals 33% extra damage to terastallized targets
  133.  
  134.  
  135.  
  136. 1022: Peachiking
  137. Poison/Ghost
  138. Ability: Toxic Wrath (This Pokemon's moves deal 33% extra damage to terastallized targets)
  139. HP: 106
  140. Atk: 55
  141. Def: 99
  142. SpA: 140
  143. SpD: 104
  144. Spe: 96
  145. BST: 600
  146.  
  147. Signature Move: Vehement Toxin
  148. Poison-Type, Special
  149. 90 BP, 100% Acc, 5(8) PP
  150. Deals supereffective damage to Teragem type
  151.  
  152.  
  153.  
  154. 1023: Archaludon
  155. Steel/Dragon
  156. Abilities: Stamina, Sturdy
  157. HP: 90
  158. Atk: 85
  159. Def: 135
  160. SpA: 130
  161. SpD: 70
  162. Spe: 45
  163. BST: 555
  164.  
  165. Signature Move: Electro Shot
  166. Electric-Type, Special
  167. 120 BP, 95% Acc, 10(16) PP
  168. On turn 1, the user's SpA is raised by 1 stage. On turn 2, it deals damage. In Rain, the charging turn is skipped
  169.  
  170.  
  171.  
  172. Koraidon - King Build
  173. Koraidon takes on this form when terastallized while holding the Scarlet Teragem
  174. Teragem
  175. Ability: Orichalcum Oracle (Causes Harsh Sunlight upon entering battle. It will not go away until the Pokemon switches out, unless it is overwritten by a different weather condition. In Harsh Sunlight, the Pokemon's Atk is boosted by 33%)
  176. HP: 100
  177. Atk: 150
  178. Def: 120
  179. SpA: 85
  180. SpD: 110
  181. Spe: 135
  182. BST: 700
  183.  
  184. Signature Move: Worldsplitting King
  185. When terastallized in this form, Collision Course turns into this move
  186. Fighting-Type, Physical
  187. 120 BP, 100% Acc, 5(8) PP
  188. If this move is supereffective, it deals 33% more damage
  189.  
  190.  
  191.  
  192. Miraidon - Serpent Mode
  193. Miraidon takes on this form when terastallized while holding the Violet Teragem
  194. Teragem
  195. Ability: Hadron Reactor (Causes Electric Terrain upon entering battle. It will not go away until the Pokemon switches out, unless it is overwritten by a different terrain effect. In Electric Terrain, the Pokemon's SpA is boosted by 33%)
  196. HP: 100
  197. Atk: 85
  198. Def: 110
  199. SpA: 150
  200. SpD: 120
  201. Spe: 135
  202. BST: 700
  203.  
  204. Signature Move: Worldscorching Serpent
  205. When terastallized in this form, Electro Drift turns into this move
  206. Electric-Type, Special
  207. 120 BP, 100% Acc, 5(8) PP
  208. If this move is supereffective, it deals 33% more damage
  209.  
  210.  
  211.  
  212.  
  213. New Non-Signature Moves
  214.  
  215. Psychic Noise
  216. Psychic-Type, Special
  217. 80 BP, 100% Acc, 10(16) PP
  218. Inflicts Heal Block on the target
  219.  
  220. Hard Press
  221. Steel-Type, Physical
  222. 1 to 120 BP depending on the target's HP, 100% Acc, 5(8) PP
  223.  
  224. Reckless Charge
  225. Dragon-Type, Physical
  226. 130 BP, 95% Acc, 10(16) PP
  227. Inflicts 1/3rd recoil to its user
  228.  
  229. Crushing Jaw
  230. Rock-Type, Physical
  231. 85 BP, 90% Acc, 10(16) PP
  232. 30% chance to lower the target's Atk by 1 stage
  233.  
  234. Stardust Barrage
  235. Fairy-Type, Physical
  236. 25 BP, 90% Acc, 20(32) PP
  237. Hits 2 to 5 times. Lowers the target's Def or SpD by 1 stage, whichever is lower
  238.  
  239. Root Rampage
  240. Grass-Type, Physical
  241. 70 BP, 100% Acc, 10(16) PP
  242. Ingrains the user
  243.  
  244. Supercharged Cell
  245. Electric-Type, Physical
  246. 65 BP, 100% Acc, 10(16) PP
  247. The user gets a 1-stage stat boost based off of the target's highest stat
  248.  
  249. Razor Slash
  250. Normal-Type, Physical
  251. 70 BP, 90% Acc, 10(16) PP
  252. Always lands a critical hit
  253.  
  254. Reinforce Shell
  255. Bug-Type, Status
  256. 5(8) PP
  257. Boosts Def and SpD by 1 stage each, and the user takes 25% less damage for the rest of the turn after using this move
  258.  
  259. Flare Calling
  260. Fire-Type, Special
  261. 70 BP, 100% Acc, 5(8) PP
  262. If no weather conditions are active, Harsh Sunlight is summoned
  263.  
  264. Usurp
  265. Dark-Type, Physical
  266. 60 BP, 95% Acc, 10(16) PP
  267. If the target has a greater percentage of HP remaining than the user, BP is 120
  268.  
  269. Possession
  270. Ghost-Type, Status
  271. 100% Acc, 20(32) PP
  272. The target is inflicted with Possession for 3 or 4 turns depending on who moved first. When Possessed, the target cannot use any damaging moves that are supereffective against the user of Possession. Goes away if the user or target switch out
  273.  
  274. Acid Coating
  275. Poison-Type, Special
  276. 50 BP, 100% Acc, 10(16) PP
  277. If the target is not Poison-Type, it takes 1/8th of its health in damage each turn for 3 turns, or until it switches out. If it is poison-type, it heals 1/8th of its health every turn for 3 turns instead
  278.  
  279. Upper Hand
  280. Fighting-Type, Physical
  281. 60 BP, 100% Acc, 5(8) PP
  282. Strikes before the target's priority move, causing them to flinch. Fails if the target is not using a priority move that targets the opposing side
  283.  
  284. Wash Away
  285. Water-Type, Special
  286. 50 BP, 100% Acc, 15(24) PP
  287. Removes the target's stat changes
  288.  
  289. Freezing Frenzy
  290. Ice-Type, Physical
  291. 120 BP, 90% Acc, 10(16) PP
  292. On turn 1, the user's Atk is raised by 1 stage. On turn 2, it deals damage. In Snow, the charging turn is skipped
  293.  
  294. Soaring Crash
  295. Flying-Type, Physical
  296. 80 BP, 95% Acc, 5(8) PP
  297. Inflicts 1/3rd recoil to its user. Raises the user's Atk by 1 stage
  298.  
  299. Mud Armor
  300. Ground-Type, Status
  301. 10(16) PP
  302. The user becomes coated in Mud Armor, which reduces damage taken by 33%, but is destroyed by Water-Type attacks targeting it (even if they deal no damage)
  303.  
  304.  
  305.  
  306.  
  307. Returning Legendaries
  308.  
  309. After completing the main story, various prior legendaries become obtainable across the game world:
  310.  
  311. Both Versions: Articuno, Zapdos, Moltres, Kubfu, Spectrier or Glastrier (choice), Rayquaza (if you have both Groudon and Kyogre), Kyurem (if you have both Reshiram and Zekrom), Necrozma (if you have both Solgaleo and Lunala)
  312. Scarlet: Cobalion, Terrakion, Virizion, Ho-Oh, Latios, Groudon, Reshiram, Solgaleo
  313. Violet: Raikou, Entei, Suicune, Lugia, Latias, Kyogre, Zekrom, Lunala
  314.  
  315. This is not all returning legendaries that will be catchable. It is all returning legendaries that will be catchable outside of tera raids
  316.  
  317.  
  318.  
  319.  
  320. Story
  321.  
  322. (Only a brief overview): After being influenced by Peachiking, Kieran becomes the strongest trainer at Blueberry Academy, usurping the prior champion before you arrive. You only learn this when you're about to battle him as the champion, but he's not present. He's managed to convince Briar and some researchers to take him along for an expedition into the deepest part of Area Zero as a bodyguard. There, he encounters Terapagos. Desperate to make its power his own, he uses a Master Ball to catch it, but it somehow breaks out and terastallizes into its second form. At this point, you catch up to the expedition group and fight off Terapagos in a boss battle. Weakened, it flees. Enraged at you for stealing the spotlight yet again, Kieran fights you. He then snaps into a depressive rage, and Peachiking manifests itself out of his body to fight you. Once you fight it off, Kieran begins to go back to normal. Peachiking is found to be an enemy of Terapagos. It stole Terapagos' crystals directly from its body to create the Toxic Chain. You then catch the three new paradox Pokemon for your version of the game inside Area Zero, during which Terapagos is following you in "secret". After you catch all of them, you follow Terapagos to a secret chamber, where you find the Scarlet/Violet Teragem. Terapagos then terastallizes twice, becoming its third form, and attacks you. Your Koraidon/Miraidon uses the Teragem to transform into King Build/Serpent Mode, and a battle is initiated, after which you catch Terapagos. After completing the main story, you can catch Peachiking at the Loyal Three Monument in Kitakami
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