GunnerNight

Dirty Bomb texture settings, experiment for LB

Mar 17th, 2017
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  1. TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=3)
  2. TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=3)
  3. TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=3)
  4. TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  5. TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  6. TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  7. TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  8. TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  9. TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  10. TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  11. TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  12. TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  13. TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  14. TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  15. TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  16. TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  17. TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  18. TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  19. TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  20. TEXTUREGROUP_RenderTarget=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  21. TEXTUREGROUP_MobileFlattened=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  22. TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  23. TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  24. TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  25. TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  26. TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=Point,MipGenSettings=TMGS_Blur5,NumStreamedMips=0)
  27. TEXTUREGROUP_Bokeh=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
  28. TEXTUREGROUP_ColorLookupTable=(MinLODSize=64,MaxLODSize=64,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage,NumStreamedMips=0)
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