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Mopop99

AR is dead lol

Oct 8th, 2019
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  1. MID_MISSION_S201910HERO01_TITLE: Grand Hero Battles
  2. MID_MISSION_S201910HERO01_A1: Defeat Rutger
  3. MID_MISSION_H_S201910HERO01_A1: Clear the Grand Hero Battle against Rutger: Lone Swordsman with Sharena: Princess of Askr on your team.
  4. MID_MISSION_S201910HERO01_A2: Defeat Rutger
  5. MID_MISSION_H_S201910HERO01_A2: Clear the Grand Hero Battle against Rutger: Lone Swordsman on Lunatic or higher difficulty with Rutger: Lone Swordsman on your team.
  6. MID_MISSION_S201910HERO01_A3: Defeat Rutger
  7. MID_MISSION_H_S201910HERO01_A3: Defeat Rutger: Lone Swordsman at level 40 or higher with Sharena: Princess of Askr.
  8. MID_MISSION_S201910HERO01_A4: Defeat Rutger
  9. MID_MISSION_H_S201910HERO01_A4: Defeat Rutger: Lone Swordsman at level 40 or higher with Rutger: Lone Swordsman.
  10. MID_MISSION_S201910HERO01_A5: Defeat Rutger
  11. MID_MISSION_H_S201910HERO01_A5: Clear the Grand Hero Battle against Rutger: Lone Swordsman on Lunatic or higher difficulty using only flying allies.
  12. MID_MISSION_S201910HOLIDAY01_TITLE: Aether Resort
  13. MID_MISSION_S201910HOLIDAY01_A1: Build a Field
  14. MID_MISSION_H_S201910HOLIDAY01_A1: Build a Field R&R Structure in your Aether Resort.
  15. MID_MISSION_S201910HOLIDAY01_A2: Plant Crops in a Field
  16. MID_MISSION_H_S201910HOLIDAY01_A2: Plant a crop in a Field R&R Structure in your Aether Resort.
  17. MID_MISSION_S201910KIZUNA02_TITLE: Bound Hero Battle
  18. MID_MISSION_S201910KIZUNA02_A1: Clear Bound Hero Battle
  19. MID_MISSION_H_S201910KIZUNA02_A1: Clear the Bound Hero Battle against Bartre & Fir with Alfonse: Prince of Askr on your team.
  20. MID_MISSION_S201910KIZUNA02_A2: Clear Bound Hero Battle
  21. MID_MISSION_H_S201910KIZUNA02_A2: Clear the Bound Hero Battle against Bartre & Fir on Lunatic or higher difficulty with Sharena: Princess of Askr on your team.
  22. MID_MISSION_S201910KIZUNA02_A3: Defeat Bartre
  23. MID_MISSION_H_S201910KIZUNA02_A3: Defeat Bartre at level 40 or higher with Alfonse: Prince of Askr.
  24. MID_MISSION_S201910KIZUNA02_A4: Defeat Fir
  25. MID_MISSION_H_S201910KIZUNA02_A4: Defeat Fir at level 40 or higher with Sharena: Princess of Askr.
  26. MID_MISSION_S201910KIZUNA02_A5: Clear Bound Hero Battle
  27. MID_MISSION_H_S201910KIZUNA02_A5: Clear the Bound Hero Battle against Bartre & Fir on Lunatic or higher difficulty using only infantry allies.
  28. MID_MISSION_S201910RE_KIZUNA01_TITLE: Bound Hero Party
  29. MID_MISSION_S201910RE_KIZUNA01_A1: Defeat Lilina
  30. MID_MISSION_H_S201910RE_KIZUNA01_A1: Defeat Lilina: Delightful Noble at level 30 or higher.
  31. MID_MISSION_S201910RE_KIZUNA01_A2: Defeat Matthew
  32. MID_MISSION_H_S201910RE_KIZUNA01_A2: Defeat Matthew at level 30 or higher.
  33. MID_MISSION_S201910RE_KIZUNA01_A3: Clear Bound Hero Battle
  34. MID_MISSION_H_S201910RE_KIZUNA01_A3: Win the Bound Hero Battle against Cecilia & Lilina on Lunatic or higher difficulty using a team with an infantry, armored, cavalry, and flying ally.
  35. MID_MISSION_S201910RE_KIZUNA01_A4: Clear Bound Hero Battle
  36. MID_MISSION_H_S201910RE_KIZUNA01_A4: Win the Bound Hero Battle against Hector & Matthew on Lunatic or higher difficulty using a team with an infantry, armored, cavalry, and flying ally.
  37. MID_MISSION_S201910SENKA01_DAILY_TITLE: Tempest Trials
  38. MID_MISSION_S201910SENKA01_DAILY_A1: Clear Trial
  39. MID_MISSION_H_S201910SENKA01_DAILY_A1: Clear one of the final maps in Tempest Trials.
  40. MID_MISSION_S201910SENKA01_DAILY_A2: Clear Trial
  41. MID_MISSION_H_S201910SENKA01_DAILY_A2: Clear one of the final maps in Tempest Trials.
  42. MID_MISSION_S201910SENKA01_DAILY_A3: Clear Trial
  43. MID_MISSION_H_S201910SENKA01_DAILY_A3: Clear one of the final maps in Tempest Trials.
  44. MID_MISSION_S201910SENKA01_DAILY_A4: Clear Trial
  45. MID_MISSION_H_S201910SENKA01_DAILY_A4: Clear one of the final maps in Tempest Trials.
  46. MID_MISSION_S201910SENKA02_DAILY_TITLE: Tempest Trials
  47. MID_MISSION_S201910SENKA02_DAILY_A1: Clear Trial
  48. MID_MISSION_H_S201910SENKA02_DAILY_A1: Clear one of the final maps in Tempest Trials.
  49. MID_MISSION_S201910SENKA02_DAILY_A2: Clear Trial
  50. MID_MISSION_H_S201910SENKA02_DAILY_A2: Clear one of the final maps in Tempest Trials.
  51. MID_MISSION_S201910SENKA02_DAILY_A3: Clear Trial
  52. MID_MISSION_H_S201910SENKA02_DAILY_A3: Clear one of the final maps in Tempest Trials.
  53. MID_MISSION_S201910SENKA02_DAILY_A4: Clear Trial
  54. MID_MISSION_H_S201910SENKA02_DAILY_A4: Clear one of the final maps in Tempest Trials.
  55. MID_MISSION_S201910SKY01_TITLE: Aether Raids
  56. MID_MISSION_S201910SKY01_A1: KO Sword Foe
  57. MID_MISSION_H_S201910SKY01_A1: Defeat a sword foe.
  58. MID_MISSION_S201910SKY01_A2: KO Lance Foe
  59. MID_MISSION_H_S201910SKY01_A2: Defeat a lance foe.
  60. MID_MISSION_S201910SKY01_A3: KO Axe Foe
  61. MID_MISSION_H_S201910SKY01_A3: Defeat an axe foe.
  62. MID_MISSION_S201910SKY01_A4: KO Colorless Bow Foe
  63. MID_MISSION_H_S201910SKY01_A4: Defeat a colorless bow foe.
  64. MID_MISSION_S201910SKY01_A5: KO Colorless Dagger Foe
  65. MID_MISSION_H_S201910SKY01_A5: Defeat a colorless dagger foe.
  66. MID_MISSION_S201910SKY01_A6: KO Red Tome Foe
  67. MID_MISSION_H_S201910SKY01_A6: Defeat a red tome foe.
  68. MID_MISSION_S201910SKY01_A7: KO Blue Tome Foe
  69. MID_MISSION_H_S201910SKY01_A7: Defeat a blue tome foe.
  70. MID_MISSION_S201910SKY01_A8: KO Green Tome Foe
  71. MID_MISSION_H_S201910SKY01_A8: Defeat a green tome foe.
  72. MID_MISSION_S201910SKY01_A9: KO Staff Foe
  73. MID_MISSION_H_S201910SKY01_A9: Defeat a staff foe.
  74. MID_MISSION_S201910SKY01_A10: AR: Attack Successfully
  75. MID_MISSION_H_S201910SKY01_A10: Successfully attack in Aether Raids.
  76. MID_MISSION_S201910SKY01_A11: AR: Attack Successfully
  77. MID_MISSION_H_S201910SKY01_A11: Successfully attack in Aether Raids.
  78. MID_MISSION_S201910SKY01_A12: AR: Attack Successfully
  79. MID_MISSION_H_S201910SKY01_A12: Successfully attack in Aether Raids.
  80. MID_MISSION_S201910SKY01_A13: AR: Attack Successfully
  81. MID_MISSION_H_S201910SKY01_A13: Successfully attack in Aether Raids.
  82. MID_MISSION_S201910SKY01_A14: AR: Attack Successfully
  83. MID_MISSION_H_S201910SKY01_A14: Successfully attack in Aether Raids.
  84. MID_MISSION_S201910SKY01_A15: AR: Attack Successfully
  85. MID_MISSION_H_S201910SKY01_A15: Successfully attack in Aether Raids.
  86. MID_MISSION_S201910TAPBTL01_D01_TITLE: Tap Battle - Daily
  87. MID_MISSION_S201910TAPBTL01_D01_A1: Defeat Elise
  88. MID_MISSION_H_S201910TAPBTL01_D01_A1: Defeat the boss Elise on Floors 16-20 in Tap Battle.
  89. MID_MISSION_S201910TAPBTL01_D01_A2: Clear Stage
  90. MID_MISSION_H_S201910TAPBTL01_D01_A2: Clear a stage in Tap Battle.
  91. MID_MISSION_S201910TAPBTL01_D01_A3: Clear Stage
  92. MID_MISSION_H_S201910TAPBTL01_D01_A3: Clear a stage in Tap Battle.
  93. MID_MISSION_S201910TAPBTL01_D02_TITLE: Tap Battle - Daily
  94. MID_MISSION_S201910TAPBTL01_D02_A1: Defeat Tailtiu
  95. MID_MISSION_H_S201910TAPBTL01_D02_A1: Defeat the boss Tailtiu on Floors 56-60 in Tap Battle.
  96. MID_MISSION_S201910TAPBTL01_D02_A2: Clear Stage
  97. MID_MISSION_H_S201910TAPBTL01_D02_A2: Clear a stage in Tap Battle.
  98. MID_MISSION_S201910TAPBTL01_D02_A3: Clear Stage
  99. MID_MISSION_H_S201910TAPBTL01_D02_A3: Clear a stage in Tap Battle.
  100. MID_MISSION_S201910TAPBTL02_TITLE: Tap Battle
  101. MID_MISSION_S201910TAPBTL02_A1: Clear Floors 16-20
  102. MID_MISSION_H_S201910TAPBTL02_A1: Clear floors 16-20 in Tap Battle.
  103. MID_MISSION_S201910TAPBTL02_A2: Clear Floors 56-60
  104. MID_MISSION_H_S201910TAPBTL02_A2: Clear floors 56-60 in Tap Battle.
  105. MID_MISSION_S201910TAPBTL02_A3: Clear Floors 76-80
  106. MID_MISSION_H_S201910TAPBTL02_A3: Clear floors 76-80 in Tap Battle.
  107. MID_MISSION_S201910TAPBTL02_A4: Clear Floors 96-100
  108. MID_MISSION_H_S201910TAPBTL02_A4: Clear floors 96-100 in Tap Battle.
  109. MID_MISSION_S201910TAPBTL02_A5: Clear Extra Stage 2
  110. MID_MISSION_H_S201910TAPBTL02_A5: Clear Extra Stage 2 in Tap Battle. (Extra Stage 2 is playable after Extra Stage 1 unlocks.)
  111. MID_MISSION_W_S201910STORY01_TITLE: Treat Fiends
  112. MID_MISSION_W_S201910STORY01_A1: Clear P39-1 on Lunatic
  113. MID_MISSION_H_W_S201910STORY01_A1: Clear Paralogue 39: Part 1 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  114. MID_MISSION_W_S201910STORY01_A2: Clear P39-2 on Lunatic
  115. MID_MISSION_H_W_S201910STORY01_A2: Clear Paralogue 39: Part 2 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  116. MID_MISSION_W_S201910STORY01_A3: Clear P39-3 on Lunatic
  117. MID_MISSION_H_W_S201910STORY01_A3: Clear Paralogue 39: Part 3 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
  118. MID_MUSIC_NAME_BGM_MNS_FE01_01: Story 6 Marth and Caeda's Talk
  119. MID_MUSIC_NAME_BGM_MNS_FE08_02: The Beginning
  120. MID_MUSIC_NAME_BGM_MNS_FE15_04: As You Will It
  121. MPID_二人: Duo
  122. MPID_ハロラーチェル: L'Arachel
  123. MPID_ハロドズラ: Dozla
  124. MPID_ハロヨファ: Rolf
  125. MPID_ハロイレース: Ilyana
  126. MPID_比翼ヘクトル: Hector
  127. MPID_HONOR_ハロラーチェル: Harvest Princess
  128. MPID_HONOR_ハロドズラ: Harvest Attendant
  129. MPID_HONOR_ハロヨファ: Tricky Archer
  130. MPID_HONOR_ハロイレース: Treat Harvester
  131. MPID_HONOR_比翼ヘクトル: Dressed-Up Duo
  132. MPID_H_ハロラーチェル: Princess of Rausten. Enthusiastically participating in the harvest festival alongside her attendant Dozla. Appears in Fire Emblem: The Sacred Stones.
  133. MPID_H_ハロドズラ: An attendant in L'Arachel's service. A hearty man with a thirst for life, who treasures children above all else. Appears in Fire Emblem: The Sacred Stones.
  134. MPID_H_ハロヨファ: A member of the Greil Mercenaries and the younger brother of Oscar and Boyd. Joining in on the harvest festivities in a ghostly getup. Appears in Fire Emblem: Path of Radiance.
  135. MPID_H_ハロイレース: A mage always on the verge of collapsing from hunger, attracted to the harvest festival by the sights and smells of delicious foods. Appears in Fire Emblem: Path of Radiance.
  136. MPID_H_比翼ヘクトル: The Marquess Ostia and his daughter. Drawn to the castle by the delightful glow of the harvest festival's activities. They appear in Fire Emblem: The Blazing Blade.
  137. MPID_VOICE_ハロラーチェル: Carrie Keranen
  138. MPID_VOICE_ハロドズラ: Josh Petersdorf
  139. MPID_VOICE_ハロヨファ: Erik Kimerer
  140. MPID_VOICE_ハロイレース: Ryan Bartley
  141. MPID_VOICE_比翼ヘクトル: Patrick Seitz + Julie Kliewer
  142. MPID_ILLUST_ハロラーチェル: Konfuzi Kokon (紺藤ココン)
  143. MPID_ILLUST_ハロドズラ: Kita Senri (北千里)
  144. MPID_ILLUST_ハロヨファ: Mikuro (みく郎)
  145. MPID_ILLUST_ハロイレース: Fuzichoco (藤ちょこ)
  146. MPID_ILLUST_比翼ヘクトル: Wada Sachiko (ワダサチコ)
  147. MPID_LEGEND_比翼ヘクトル: (Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.) Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
  148. MSID_守護者の巨斧: Guardian's Axe
  149. MSID_フレデリクの堅斧: Frederick's Axe
  150. MSID_貴族的な弓: Dignified Bow
  151. MSID_第27迷宮の覇者1: Squad Ace AA 1
  152. MSID_第27迷宮の覇者2: Squad Ace AA 2
  153. MSID_第27迷宮の覇者3: Squad Ace AA 3
  154. MSID_魔月の祭器: Conjurer Curios
  155. MSID_ロウソクの弓: Candlewax Bow
  156. MSID_ロウソクの弓+: Candlewax Bow+
  157. MSID_びっくり箱: Pumpkin-a-Box
  158. MSID_びっくり箱+: Pumpkin-a-Box+
  159. MSID_カボチャの行灯: Spooky Censer
  160. MSID_カボチャの行灯+: Spooky Censer+
  161. MSID_フラスコ: Madness Flask
  162. MSID_フラスコ+: Madness Flask+
  163. MSID_攻撃守備の防城戦1: AR-D Atk/Def 1
  164. MSID_攻撃守備の防城戦2: AR-D Atk/Def 2
  165. MSID_攻撃守備の防城戦3: AR-D Atk/Def 3
  166. MSID_追撃隊形・奇数1: Odd Follow-Up 1
  167. MSID_追撃隊形・奇数2: Odd Follow-Up 2
  168. MSID_追撃隊形・奇数3: Odd Follow-Up 3
  169. MSID_速さ魔防の大共謀1: Spd/Res Ruse 1
  170. MSID_速さ魔防の大共謀2: Spd/Res Ruse 2
  171. MSID_速さ魔防の大共謀3: Spd/Res Ruse 3
  172. MSID_攻撃魔防の大開放1: Atk/Res Gap 1
  173. MSID_攻撃魔防の大開放2: Atk/Res Gap 2
  174. MSID_攻撃魔防の大開放3: Atk/Res Gap 3
  175. MSID_H_奇異ルーテの書改: Grants Spd+3. At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Spd/Res-5 on that foe through its next action.
  176. MSID_H_守護者の巨斧: Accelerates Special trigger (cooldown count-1).
  177. MSID_H_フレデリクの堅斧: Effective against armored foes.
  178. MSID_H_貴族的な弓: $aEffective against flying foes. At start of turn, if any foe's HP ≤ unit's HP-1 and that foe is adjacent to another foe, inflicts【Panic】on that foe. 【Panic】 Converts bonuses on target into penalties through its next action.
  179. MSID_H_戦闘強化R敵被弱化: $aIf【Penalty】is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
  180. MSID_H_戦闘強化R生命: At start of combat, if unit's max HP ≥ foe's HP+1, grants Atk/Spd/Def/Res+4 to unit during combat.
  181. MSID_H_第27迷宮の覇者1: Grants Def+1.
  182. MSID_H_第27迷宮の覇者2: Grants Def+2.
  183. MSID_H_第27迷宮の覇者3: Grants Def+3.
  184. MSID_H_魔月の祭器: Effective against armored foes. Grants Atk+3. If it is an odd-numbered turn or if foe's HP < 100% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat.
  185. MSID_H_ロウソクの弓: Effective against flying foes. Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
  186. MSID_H_ロウソクの弓+: Effective against flying foes. Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
  187. MSID_H_びっくり箱: $aGrants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. Effect:【Dagger 5】 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.
  188. MSID_H_びっくり箱+: $aGrants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.
  189. MSID_H_カボチャの行灯: Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
  190. MSID_H_カボチャの行灯+: Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
  191. MSID_H_フラスコ: Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
  192. MSID_H_フラスコ+: Grants Atk/Spd/Def/Res+3. After combat, deals 6 damage to unit.
  193. MSID_H_攻撃守備の防城戦1: If defending in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +4; 4 grants +3; 3 grants +2; ≤2 grants +1. Destroyed defensive structures are not counted.)
  194. MSID_H_攻撃守備の防城戦2: If defending in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +7; 4 grants +5; 3 grants +3; ≤2 grants +1. Destroyed defensive structures are not counted.)
  195. MSID_H_攻撃守備の防城戦3: If defending in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +10; 4 grants +7; 3 grants +4; ≤2 grants +1. Destroyed defensive structures are not counted.)
  196. MSID_H_追撃隊形・奇数1: If it is an odd-numbered turn and unit's HP = 100%, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
  197. MSID_H_追撃隊形・奇数2: If it is an odd-numbered turn and unit's HP ≥ 50%, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
  198. MSID_H_追撃隊形・奇数3: If it is an odd-numbered turn, unit makes a guaranteed follow-up attack and foe cannot make a follow-up attack.
  199. MSID_H_速さ魔防の大共謀1: $aIf a Rally Assist skill is used by unit or targets unit, inflicts Spd/Res-1 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
  200. MSID_H_速さ魔防の大共謀2: $aIf a Rally Assist skill is used by unit or targets unit, inflicts Spd/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
  201. MSID_H_速さ魔防の大共謀3: $aIf a Rally Assist skill is used by unit or targets unit, inflicts Spd/Res-5 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
  202. MSID_H_攻撃魔防の大開放1: At start of turn, grants Atk/Res+1 to ally with the highest Atk+Res total for 1 turn. (Excludes unit.)
  203. MSID_H_攻撃魔防の大開放2: At start of turn, grants Atk/Res+3 to ally with the highest Atk+Res total for 1 turn. (Excludes unit.)
  204. MSID_H_攻撃魔防の大開放3: At start of turn, grants Atk/Res+5 to ally with the highest Atk+Res total for 1 turn. (Excludes unit.)
  205. MSID_H_比翼ヘクトル: Deals 20 damage to foes within 3 columns centered on unit.
  206. MID_CHAPTER_TITLE_CX038: Paralogue 39
  207. MID_CHAPTER_CX038: Treat Fiends
  208. MID_STAGE_TITLE_X0381: Paralogue 39-1
  209. MID_STAGE_TITLE_X0382: Paralogue 39-2
  210. MID_STAGE_TITLE_X0383: Paralogue 39-3
  211. MID_STAGE_X0381: Hungering Harvesters
  212. MID_STAGE_X0382: Two-Headed Monsters
  213. MID_STAGE_X0383: A Gathering of Ghouls
  214. MID_STAGE_TITLE_SB_0027: 27th Assault
  215. MID_STAGE_HONOR_V0321: Harvest Party
  216. MID_STAGE_V0321: Part 1
  217. MID_STAGE_HONOR_V0322: Harvest Party
  218. MID_STAGE_V0322: Part 2
  219. MID_STAGE_HONOR_V0323: Harvest Party
  220. MID_STAGE_V0323: Part 3
  221. MID_STAGE_HONOR_V0324: Harvest Party
  222. MID_STAGE_V0324: Part 4
  223. MID_STAGE_HONOR_V0325: Harvest Party
  224. MID_STAGE_V0325: Part 5
  225. MID_STAGE_HONOR_V0326: Harvest Party
  226. MID_STAGE_V0326: Part 6
  227. MID_STAGE_HONOR_V0327: Harvest Party
  228. MID_STAGE_V0327: Part 7
  229. MID_STAGE_TITLE_PB066: Skill Studies 66
  230. MID_STAGE_PB066: Trick Duo and Treat Mage
  231. MID_STAGE_TITLE_PC041: Grandmaster 41
  232. MID_STAGE_PC041: Black Fang, Certain Death!
  233. MID_STAGE_TITLE_PB067: Skill Studies 67
  234. MID_STAGE_PB067: Refined Above All
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