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- local player=game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local bodythurst=Instance.new("BodyThrust", player.Character.HumanoidRootPart)
- local speedy=false
- mouse.KeyDown:connect(function(key)
- if key:byte() == 48 then
- bodythurst.force=Vector3.new(0,0,-4000)
- end end)
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