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- 3連撃:
- Item_Information:
- Item_Name: "&b3連斬"
- Item_Type: 276
- Melee_Mode: false
- Item_Lore: "&f3回剣を振り敵を斬る|&f&7---===:&estatus&7:===---|&f&c攻撃力&f: 5|&f&7Category&f: &fNormalSword"
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 2
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: -10
- Projectile_Damage: 5
- Projectile_Amount: 1
- Projectile_Speed: 1000
- Projectile_Type: energy
- Projectile_Subtype: 2-3-0-0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- 2れんぎり:
- Item_Information:
- Item_Name: "&72連切り"
- Item_Type: 267
- Melee_Mode: false
- Item_Lore: "&f敵を2連続で切りつける"
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 7
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 50
- Recoil_Amount: -15
- Projectile_Damage: 10
- Projectile_Amount: 1
- Projectile_Speed: 1000
- Projectile_Type: energy
- Projectile_Subtype: 2-3-0-0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- DSWORD:
- Item_Information:
- Item_Name: "&7Dual Sword"
- Item_Type: 267
- Melee_Mode: false
- Item_Lore: "&f&7---===:&eLore&7:===---|&f両手剣それ以外の説明がない|&fいうなら攻撃範囲が少し狭い|&f&7---===:&estatus&7:===---|&f&c攻撃力&f: 4|&f&7Category&f: NormalSword"
- Remove_Unused_Tag: true
- Shooting:
- Dual_Wield: true
- Delay_Between_Shots: 8
- Recoil_Amount: -10
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 2-2-0-0
- Projectile_Speed: 400
- Projectile_Damage: 4
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- 爆裂切り:
- Item_Information:
- Item_Name: "&c爆裂切り"
- Item_Type: 267
- Melee_Mode: false
- Item_Lore: "&f攻撃を当てた敵を爆破させる"
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Explosions:
- Enable: true
- Knockback: 10
- Damage_Multiplier: 30
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 0
- On_Impact_With_Anything: true
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Recoil_Amount: -20
- Projectile_Damage: 5
- Projectile_Amount: 1
- Projectile_Speed: 1000
- Projectile_Type: energy
- Projectile_Subtype: 2-4-0-0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0,ENTITY_BLAZE_SHOOT-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- 連斬:
- Item_Information:
- Item_Name: "&7連斬"
- Item_Type: 276
- Melee_Mode: false
- Item_Lore: "&f連続で敵を切りつける|&f&7---===:&estatus&7:===---|&f&c攻撃力&f: 3|&f&bCoolDown&f: 5|&f&7Category&: &bSpecialSword"
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Remove_Unused_Tag: true
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 10
- Delay_Between_Shots_In_Burst: 2
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 100
- Recoil_Amount: -5
- Projectile_Damage: 3
- Projectile_Amount: 1
- Projectile_Speed: 1000
- Projectile_Type: energy
- Projectile_Subtype: 2-3-0-0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- ASWORD:
- Item_Information:
- Item_Name: "&bAir&7 Sword"
- Item_Type: 267
- Melee_Mode: false
- Item_Lore: "&f少し長い剣|&f広範囲の攻撃ができ|&f向いている方向へ飛ぶ|&7---===:&estatus&7:===---|&c攻撃力: 3|&7--------------"
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Projectile_Damage: 7
- Recoil_Amount: -13
- Projectile_Amount: 1
- Projectile_Speed: 1000
- Projectile_Type: energy
- Projectile_Subtype: 2-3-1-0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
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