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- -- Generate miniface for everyplayer with real face model in playable league.
- -- THIS WILL TAKE A WHILE TO COMPLETE, like around 10h...
- -- and... if the game will crash (which is very possible) you will have to start from beginning...
- -- Execute only if we are in career mode
- if not IsInCM() then return end
- -- List of teams that cause game crashes or other problems
- local BLACKLISTED_TEAMS = {
- [112264] = true -- YOUTH ACADEMY
- }
- -- List of leagues that we want to skip
- local BLACKLISTED_LEAGUES = {
- [78] = true, -- International
- [2136] = true, -- International Women
- [76] = true, -- Rest of World
- [383] = true, -- Create Player League
- [2028] = true -- Youth Squad League
- }
- -- Path is relative to the game installation directory
- -- <default> means that the minifaces will be generated to your current Live Editor Mods directory (C:\FIFA 23 Live Editor\mods\root\Legacy\data\ui\imgAssets\heads if you didn't changed it')
- PlayerCaptureSetOutputDirectory("<default>")
- -- 0 - Head and shoulders
- -- 1 - Head
- -- 2 - Body
- PlayerCaptureSetCamera(1)
- -- 256x256
- PlayerCaptureSetSize(256, 256)
- -- Image Type
- -- 0 - PNG
- -- 1 - DDS
- PlayerCaptureSetType(1)
- -- Get all rows for leagueteamlinks table
- local leagueteamlinks_table = LE.db:GetTable("leagueteamlinks")
- local leagueteamlinks_current_record = leagueteamlinks_table:GetFirstRecord()
- local leagueid = 0
- local teamid = 0
- while leagueteamlinks_current_record > 0 do
- leagueid = leagueteamlinks_table:GetRecordFieldValue(leagueteamlinks_current_record, "leagueid")
- if BLACKLISTED_LEAGUES[leagueid] then
- teamid = leagueteamlinks_table:GetRecordFieldValue(leagueteamlinks_current_record, "teamid")
- BLACKLISTED_TEAMS[teamid] = true
- end
- leagueteamlinks_current_record = leagueteamlinks_table:GetNextValidRecord()
- end
- -- Get all rows for teamplayerlinks table
- local teamplayerlinks_table = LE.db:GetTable("teamplayerlinks")
- local teamplayerlinks_current_record = teamplayerlinks_table:GetFirstRecord()
- local playerid = 0
- local player_teams = {}
- while teamplayerlinks_current_record > 0 do
- teamid = teamplayerlinks_table:GetRecordFieldValue(teamplayerlinks_current_record, "teamid")
- if not BLACKLISTED_TEAMS[teamid] then
- playerid = teamplayerlinks_table:GetRecordFieldValue(teamplayerlinks_current_record, "playerid")
- player_teams[playerid] = teamid
- end
- teamplayerlinks_current_record = teamplayerlinks_table:GetNextValidRecord()
- end
- -- Get all rows for players table
- local players_table = LE.db:GetTable("players")
- local players_current_record = players_table:GetFirstRecord()
- local player_gen_count = 0
- local headassetid = 0
- local headclasscode = 0
- while players_current_record > 0 do
- playerid = players_table:GetRecordFieldValue(players_current_record, "playerid")
- headassetid = players_table:GetRecordFieldValue(players_current_record, "headassetid")
- headclasscode = players_table:GetRecordFieldValue(players_current_record, "headclasscode")
- if headassetid > 0 and headclasscode == 0 then
- teamid = player_teams[playerid]
- if teamid then
- PlayerCaptureAddPlayer(headassetid, teamid)
- end
- end
- players_current_record = players_table:GetNextValidRecord()
- end
- -- Start Capturing
- PlayerCaptureStart()
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