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LeqTxl

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Apr 2nd, 2020
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  1. local UserName = game:GetService("Players").LocalPlayer.Name -- DON'T EDIT
  2. local Name = "NAME"-- NAME THE TOOL IF WANT
  3. local CE = {} -- DON'T EDIT
  4. local C = { -- DON'T EDIT
  5. workspace = game:GetService("Workspace"),
  6. players = game:GetService("Players")
  7. }
  8. local MainUserP, MainUserW = C.players.LocalPlayer, C.workspace:FindFirstChild(UserName) -- DON'T EDIT
  9.  
  10.  
  11. function CE:FireEvent(ItemName, Object, Property, Value) -- Don't Change the 'Value'
  12. MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
  13. end
  14.  
  15. C.workspace.Buy:FireServer(0, "PompousTheCloud") -- Change to your Object
  16.  
  17. MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
  18. CE:FireEvent("PompousTheCloud", MainUserW["CharacterMesh"], "BodyPart", "RightLeg")
  19. CE:FireEvent("PompousTheCloud", MainUserW["CharacterMesh"], "MeshId", "101851696")
  20. CE:FireEvent("PompousTheCloud", MainUserW["CharacterMesh"], "BaseTextureId", "101851254")
  21. CE:FireEvent("PompousTheCloud", MainUserW["CharacterMesh"], "Name", "Right Korblox Leg")
  22. MainUserW["PompousTheCloud"].Parent = MainUserP["Backpack"]
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