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- 2018-02-21 10:22:18.375> Log Started
- 2018-02-21 10:22:18.375> Timezone (local - UTC): -5h
- 2018-02-21 10:22:18.375> App Version: 0.6.2.8A6C
- 2018-02-21 10:22:18.375> Steam build: Always true
- 2018-02-21 10:22:18.375> Is official: True [NO][IS][NAMP]
- 2018-02-21 10:22:18.375> Environment.ProcessorCount: 6
- 2018-02-21 10:22:18.375> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2018-02-21 10:22:18.375> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
- 2018-02-21 10:22:18.375> Environment.Version: 4.6.2 or later (461310)
- 2018-02-21 10:22:18.375> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-02-21 10:22:18.375> Default Culture: es-CO
- 2018-02-21 10:22:18.375> Default UI Culture: es-ES
- 2018-02-21 10:22:18.375> IsAdmin: False
- 2018-02-21 10:22:18.391|Main thread> MyConfig.Load() - START
- 2018-02-21 10:22:18.391|Main thread> Path: C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2018-02-21 10:22:18.438|Main thread> RotationHints: False
- 2018-02-21 10:22:18.438|Main thread> GraphicsRenderer:
- 2018-02-21 10:22:18.438|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2018-02-21 10:22:18.438|Main thread> Language: 5
- 2018-02-21 10:22:18.438|Main thread> Skin: Default
- 2018-02-21 10:22:18.438|Main thread> GameVersion: 0.6.2.35436
- 2018-02-21 10:22:18.438|Main thread> ControlsGeneral: System.Xml.XmlNode[]
- 2018-02-21 10:22:18.438|Main thread> ControlsButtons: System.Xml.XmlNode[]
- 2018-02-21 10:22:18.438|Main thread> FirstTimeRun: False
- 2018-02-21 10:22:18.438|Main thread> NeedShowTutorialQuestion: False
- 2018-02-21 10:22:18.438|Main thread> MinimalHud: False
- 2018-02-21 10:22:18.438|Main thread> VideoAdapter: 0
- 2018-02-21 10:22:18.438|Main thread> ScreenWidth: 1920
- 2018-02-21 10:22:18.438|Main thread> ScreenHeight: 1080
- 2018-02-21 10:22:18.438|Main thread> RefreshRate: 60000
- 2018-02-21 10:22:18.438|Main thread> WindowMode: 2
- 2018-02-21 10:22:18.438|Main thread> VerticalSync: False
- 2018-02-21 10:22:18.438|Main thread> HardwareCursor: True
- 2018-02-21 10:22:18.438|Main thread> RenderQuality: 0
- 2018-02-21 10:22:18.438|Main thread> FieldOfView: 80
- 2018-02-21 10:22:18.438|Main thread> VegetationViewDistance: 80
- 2018-02-21 10:22:18.438|Main thread> RenderInterpolation: False
- 2018-02-21 10:22:18.438|Main thread> GrassDensity: 0.3
- 2018-02-21 10:22:18.438|Main thread> VoxelQuality: 0
- 2018-02-21 10:22:18.438|Main thread> LowMemSwitchToLow: 0
- 2018-02-21 10:22:18.438|Main thread> GameVolume: 1
- 2018-02-21 10:22:18.438|Main thread> MusicVolume: 0
- 2018-02-21 10:22:18.438|Main thread> VoiceChatVolume: 1
- 2018-02-21 10:22:18.438|Main thread> HudWarnings: True
- 2018-02-21 10:22:18.438|Main thread> VoiceChat: True
- 2018-02-21 10:22:18.438|Main thread> EnableMuteWhenNotInFocus: True
- 2018-02-21 10:22:18.438|Main thread> EnableDynamicMusic: True
- 2018-02-21 10:22:18.438|Main thread> CubeBuilderBuildingMode: 0
- 2018-02-21 10:22:18.438|Main thread> ControlsHints: True
- 2018-02-21 10:22:18.438|Main thread> AnimatedRotation: True
- 2018-02-21 10:22:18.438|Main thread> BuildingSizeHint: True
- 2018-02-21 10:22:18.438|Main thread> ShowCrosshair: True
- 2018-02-21 10:22:18.438|Main thread> InteractionHints: True
- 2018-02-21 10:22:18.438|Main thread> CompressSaveGames: False
- 2018-02-21 10:22:18.438|Main thread> ShowPlayerNamesOnHud: True
- 2018-02-21 10:22:18.438|Main thread> ReleasingAltResetsCamera: True
- 2018-02-21 10:22:18.438|Main thread> UiTransparency: 1
- 2018-02-21 10:22:18.438|Main thread> UiBkTransparency: 1
- 2018-02-21 10:22:18.438|Main thread> ControlsJoystickName: Disabled
- 2018-02-21 10:22:18.438|Main thread> GrassDistance: 45
- 2018-02-21 10:22:18.438|Main thread> TerrainLodQuality: 0
- 2018-02-21 10:22:18.438|Main thread> ShadingQuality: 0
- 2018-02-21 10:22:18.438|Main thread> ModelQuality: 0
- 2018-02-21 10:22:18.438|Main thread> InteractionHint: 0
- 2018-02-21 10:22:18.438|Main thread> Tutorial: 3
- 2018-02-21 10:22:18.438|Main thread> WorkerThreads: 4
- 2018-02-21 10:22:18.438|Main thread> ShadowMapResolution: 3
- 2018-02-21 10:22:18.438|Main thread> AmbientOcclusion: 0
- 2018-02-21 10:22:18.438|Main thread> AntialiasingMode: 0
- 2018-02-21 10:22:18.438|Main thread> TextureQuality: 0
- 2018-02-21 10:22:18.438|Main thread> AnisotropicFiltering: 0
- 2018-02-21 10:22:18.438|Main thread> MyConfig.Load() - END
- 2018-02-21 10:22:19.186|Main thread> AdapterInfo = {
- 2018-02-21 10:22:19.186|Main thread> Name = NVIDIA GeForce GTX 650 + DISPLAY1
- 2018-02-21 10:22:19.186|Main thread> Description = dev id: 4038, mem: 1017839616, shared mem: 3221549056, Luid: 30007, rev: 161, subsys id: 311695834, vendor id: 4318
- 2018-02-21 10:22:19.186|Main thread> Driver version = 21.21.13.7633
- 2018-02-21 10:22:19.186|Main thread> Driver date = 20161211000000.000000-000
- 2018-02-21 10:22:19.186|Main thread> DriverUpdateNecessary = False
- 2018-02-21 10:22:19.186|Main thread> Adapter id = 0
- 2018-02-21 10:22:19.186|Main thread> Supported = True
- 2018-02-21 10:22:19.186|Main thread> RAM = 1017839616
- 2018-02-21 10:22:19.186|Main thread> Priority = 2
- 2018-02-21 10:22:19.186|Main thread> Multithreaded rendering supported = True
- 2018-02-21 10:22:19.186|Main thread> Output is attached = True
- 2018-02-21 10:22:19.186|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2018-02-21 10:22:19.186|Main thread> Display modes = {
- 2018-02-21 10:22:19.186|Main thread> DXGIOutput id = 0
- 2018-02-21 10:22:19.186|Main thread> 640x480@60Hz
- 2018-02-21 10:22:19.186|Main thread> 640x480@75Hz
- 2018-02-21 10:22:19.186|Main thread> 640x480@72Hz
- 2018-02-21 10:22:19.186|Main thread> 720x480@75Hz
- 2018-02-21 10:22:19.186|Main thread> 720x480@75Hz
- 2018-02-21 10:22:19.186|Main thread> 720x480@56.25Hz
- 2018-02-21 10:22:19.186|Main thread> 720x480@56.25Hz
- 2018-02-21 10:22:19.186|Main thread> 720x480@60.317Hz
- 2018-02-21 10:22:19.186|Main thread> 720x480@60.317Hz
- 2018-02-21 10:22:19.186|Main thread> 720x480@72.188Hz
- 2018-02-21 10:22:19.186|Main thread> 720x480@72.188Hz
- 2018-02-21 10:22:19.186|Main thread> 720x576@75Hz
- 2018-02-21 10:22:19.186|Main thread> 720x576@75Hz
- 2018-02-21 10:22:19.186|Main thread> 720x576@56.25Hz
- 2018-02-21 10:22:19.186|Main thread> 720x576@56.25Hz
- 2018-02-21 10:22:19.186|Main thread> 720x576@60.317Hz
- 2018-02-21 10:22:19.186|Main thread> 720x576@60.317Hz
- 2018-02-21 10:22:19.186|Main thread> 720x576@72.188Hz
- 2018-02-21 10:22:19.186|Main thread> 720x576@72.188Hz
- 2018-02-21 10:22:19.186|Main thread> 800x600@75Hz
- 2018-02-21 10:22:19.186|Main thread> 800x600@56.25Hz
- 2018-02-21 10:22:19.186|Main thread> 800x600@60.317Hz
- 2018-02-21 10:22:19.186|Main thread> 800x600@72.188Hz
- 2018-02-21 10:22:19.186|Main thread> 1024x768@60.004Hz
- 2018-02-21 10:22:19.186|Main thread> 1024x768@70.069Hz
- 2018-02-21 10:22:19.186|Main thread> 1024x768@75.029Hz
- 2018-02-21 10:22:19.186|Main thread> 1152x864@75Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x720@60Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x768@59.81Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x768@59.81Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x800@59.81Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x960@60.02Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x960@60.02Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x960@75.025Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x960@75.025Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x1024@60.02Hz
- 2018-02-21 10:22:19.186|Main thread> 1280x1024@75.025Hz
- 2018-02-21 10:22:19.186|Main thread> 1360x768@59.887Hz
- 2018-02-21 10:22:19.186|Main thread> 1360x768@59.887Hz
- 2018-02-21 10:22:19.186|Main thread> 1366x768@59.887Hz
- 2018-02-21 10:22:19.186|Main thread> 1366x768@59.887Hz
- 2018-02-21 10:22:19.186|Main thread> 1440x900@59.887Hz
- 2018-02-21 10:22:19.186|Main thread> 1600x900@60Hz
- 2018-02-21 10:22:19.186|Main thread> 1600x1024@59.954Hz
- 2018-02-21 10:22:19.186|Main thread> 1600x1024@59.954Hz
- 2018-02-21 10:22:19.186|Main thread> 1680x1050@59.954Hz
- 2018-02-21 10:22:19.186|Main thread> 1920x1080@60Hz
- 2018-02-21 10:22:19.186|Main thread> }
- 2018-02-21 10:22:19.186|Main thread> }
- 2018-02-21 10:22:19.249|Main thread> Steam.IsActive: True
- 2018-02-21 10:22:19.249|Main thread> Steam.IsOnline: True
- 2018-02-21 10:22:19.249|Main thread> Steam.OwnsGame: False
- 2018-02-21 10:22:19.249|Main thread> Steam.UserId: 76561198140289904
- 2018-02-21 10:22:19.249|Main thread> Steam.UserName: Teslarider
- 2018-02-21 10:22:19.249|Main thread> Steam.Branch: default
- 2018-02-21 10:22:19.249|Main thread> Build date: 2018-02-20 11:45
- 2018-02-21 10:22:19.249|Main thread> Build version: 0.1.6625.21178
- 2018-02-21 10:22:19.311|Main thread> MySandboxGame.Constructor() - START
- 2018-02-21 10:22:20.310|Main thread> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
- 2018-02-21 10:22:20.310|Main thread> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
- 2018-02-21 10:22:20.310|Main thread> Found processor count: 6
- 2018-02-21 10:22:20.310|Main thread> Using processor count: 6
- 2018-02-21 10:22:25.834|Main thread> Info: Type metadata loaded in 5.3997514s.
- 2018-02-21 10:22:25.834|Main thread> Preallocate - START
- 2018-02-21 10:22:25.834|Main thread> MyEntities - START
- 2018-02-21 10:22:25.849|Main thread> MyEntities - END
- 2018-02-21 10:22:25.849|Main thread> MyObjectBuilder_Base - START
- 2018-02-21 10:22:25.849|Main thread> MyObjectBuilder_Base - END
- 2018-02-21 10:22:25.849|Main thread> MyTransparentGeometry - START
- 2018-02-21 10:22:25.912|Main thread> MyTransparentGeometry - END
- 2018-02-21 10:22:25.912|Main thread> MyCubeGridDeformationTables - START
- 2018-02-21 10:22:25.927|Main thread> MyCubeGridDeformationTables - END
- 2018-02-21 10:22:25.927|Main thread> MyMath - START
- 2018-02-21 10:22:25.927|Main thread> MyMath - END
- 2018-02-21 10:22:25.927|Main thread> MySimpleObjectDraw - START
- 2018-02-21 10:22:25.927|Main thread> MySimpleObjectDraw - END
- 2018-02-21 10:22:25.927|Main thread> Preallocate - END
- 2018-02-21 10:22:26.005|Main thread> Info: Worker Configuration {
- Total: 4,
- Default: Logic
- Groups: [
- Group Background, BelowNormal, 1 Workers,
- Group Logic, Normal, 2 Workers,
- Group Render, AboveNormal, 1 Workers
- ]
- }
- 2018-02-21 10:22:26.037|Main thread> MySandboxGame.Constructor() - END
- 2018-02-21 10:22:26.239|Main thread> Performing start-up memory test...
- 2018-02-21 10:22:26.239|Main thread> Physical memory is 8,571,183,104 bytes.
- 2018-02-21 10:22:26.239|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2018-02-21 10:22:26.239|Main thread> System meets minimum memory requirements.
- 2018-02-21 10:22:26.239|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2018-02-21 10:22:26.239|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6625.21178, Culture=neutral, PublicKeyToken=null
- 2018-02-21 10:22:26.239|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6625.21178, Culture=neutral, PublicKeyToken=null
- 2018-02-21 10:22:26.239|Main thread> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2018-02-21 10:22:26.239|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2018-02-21 10:22:26.239|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2018-02-21 10:22:26.239|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2018-02-21 10:22:26.380|Main thread> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2018-02-21 10:22:26.380|Main thread> Win32_ComputerSystem.Model: System Product Name
- 2018-02-21 10:22:26.380|Main thread> Virtualized: False
- 2018-02-21 10:22:26.380|Main thread> Environment.ProcessorName: AMD FX(tm)-6300 Six-Core Processor
- 2018-02-21 10:22:26.380|Main thread> ComputerInfo.TotalPhysicalMemory: 8,571,183,104 bytes
- 2018-02-21 10:22:26.380|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2018-02-21 10:22:26.380|Main thread> ComputerInfo.AvailablePhysicalMemory: 6,431,322,112 bytes
- 2018-02-21 10:22:26.380|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,118,170,112 bytes
- 2018-02-21 10:22:26.395|Main thread> Drive C: | Capacity: 248,338,444,288 bytes | Free space: 133,619,580,928 bytes
- 2018-02-21 10:22:26.395|Main thread> Drive D: | Capacity: 3,000,457,228,288 bytes | Free space: 2,143,162,892,288 bytes
- 2018-02-21 10:22:26.395|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2018-02-21 10:22:26.395|Main thread> MySandboxGame.Initialize() - START
- 2018-02-21 10:22:26.676|Main thread> Havok: Physics.Init
- 2018-02-21 10:22:26.676|Main thread> Havok: Version: Release(0), 1800, [S]
- 2018-02-21 10:22:26.676|Main thread> HkGameName: MedievalEngineers Release
- 2018-02-21 10:22:26.707|Main thread> MySandboxGame.LoadData() - START
- 2018-02-21 10:22:26.707|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2018-02-21 10:22:26.707|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2018-02-21 10:22:29.578|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-02-21 10:22:32.713|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2018-02-21 10:22:32.813|Main thread> Loading scenarios
- 2018-02-21 10:22:32.813|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-02-21 10:22:32.813|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2018-02-21 10:22:32.813|Main thread> MyAudio.LoadData - START
- 2018-02-21 10:22:32.870|Main thread> MyAudio.CreateX3DAudio - Device: Altavoces (Dispositivo de High Definition Audio) - Channel #: 2
- 2018-02-21 10:22:32.925|Main thread> MyAudio.LoadData - END
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudUse'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'None'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2018-02-21 10:22:32.938|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2018-02-21 10:22:32.942|Main thread> MyGuiManager()
- 2018-02-21 10:22:33.031|Main thread> MyScreenManager()
- 2018-02-21 10:22:33.158|Main thread> MyGuiManager.LoadContent() - START
- 2018-02-21 10:22:33.172|Main thread> MyGuiManager.LoadContent() - START
- 2018-02-21 10:22:33.173|Main thread> MyGuiManager.LoadContent() - END
- 2018-02-21 10:22:33.173|Main thread> MyGuiManager.LoadContent() - END
- 2018-02-21 10:22:33.284|Main thread> MySandboxGame.LoadData() - END
- 2018-02-21 10:22:34.358|Main thread> Analytics helper process start reported
- 2018-02-21 10:22:34.361|Main thread> MySandboxGame.Initialize() - END
- 2018-02-21 10:22:34.364|Main thread> Timer Frequency: 3433496
- 2018-02-21 10:22:34.365|Main thread> Ticks per frame: 57464
- 2018-02-21 10:22:34.435|Worker Logic 0> Loading available saves - START
- 2018-02-21 10:22:34.437|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904'
- 2018-02-21 10:22:34.457|Worker Logic 0> Loading available saves - END
- 2018-02-21 10:22:34.517|Worker Logic 0> Loading available saves - START
- 2018-02-21 10:22:34.518|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904'
- 2018-02-21 10:22:34.522|Worker Logic 0> Loading available saves - END
- 2018-02-21 10:23:57.680|Worker Logic 0> Loading available saves - START
- 2018-02-21 10:23:57.687|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904'
- 2018-02-21 10:23:57.690|Worker Logic 0> Loading available saves - END
- 2018-02-21 10:24:30.570|Worker Logic 0> Loading available saves - START
- 2018-02-21 10:24:30.574|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904'
- 2018-02-21 10:24:30.577|Worker Logic 0> Loading available saves - END
- 2018-02-21 10:25:44.774|Main thread>
- 2018-02-21 10:25:44.774|Main thread> LoadSession() - Start
- 2018-02-21 10:25:44.774|Main thread> C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904\Safe Area Start 2018-02-21 2218
- 2018-02-21 10:25:44.864|Main thread> LoadSession() - End
- 2018-02-21 10:25:45.084|Main thread> Loading session: C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904\Safe Area Start 2018-02-21 2218
- 2018-02-21 10:25:45.279|Main thread> Process information Session Start:
- 2018-02-21 10:25:45.279|Main thread> Managed Memory: 304,074,496 B
- 2018-02-21 10:25:45.282|Main thread> Private Memory: 1,154,777,088 B
- 2018-02-21 10:25:45.282|Main thread> Nr of Threads: 44
- 2018-02-21 10:25:45.282|Main thread> Simulation Speed: 0.01
- 2018-02-21 10:25:45.282|Main thread> Current:
- 2018-02-21 10:25:45.282|Main thread> Paged Memory: 1,154,777,088 B
- 2018-02-21 10:25:45.282|Main thread> Working Set: 786,649,088 B
- 2018-02-21 10:25:45.282|Main thread> Virtual Memory: 2,022,633,472 B
- 2018-02-21 10:25:45.282|Main thread> Peak:
- 2018-02-21 10:25:45.283|Main thread> Paged Memory: 1,233,674,240 B
- 2018-02-21 10:25:45.283|Main thread> Working Set: 865,619,968 B
- 2018-02-21 10:25:45.283|Main thread> Virtual Memory: 2,131,984,384 B
- 2018-02-21 10:25:45.289|Main thread> MyModManager.LoadData() - START
- 2018-02-21 10:25:45.303|Main thread> Finished loading mods.
- 2018-02-21 10:25:45.303|Main thread> MyModManager.LoadData() - END
- 2018-02-21 10:25:45.728|Main thread> Finished loading stage Initializing session, elapsed time: 0.437025 seconds
- 2018-02-21 10:25:46.564|Main thread> MyDefinitionManager.LoadData() - START
- 2018-02-21 10:25:46.574|Main thread> List of used mods (0) - START
- 2018-02-21 10:25:46.574|Main thread> List of used mods - END
- 2018-02-21 10:25:47.932|Main thread> Warning: Cannot find sound cue named
- 2018-02-21 10:25:47.933|Main thread> Warning: Cannot find sound cue named
- 2018-02-21 10:25:47.933|Main thread> Warning: Cannot find sound cue named
- 2018-02-21 10:25:47.933|Main thread> Warning: Cannot find sound cue named
- 2018-02-21 10:25:47.933|Main thread> Warning: Cannot find sound cue named
- 2018-02-21 10:25:47.933|Main thread> Warning: Cannot find sound cue named
- 2018-02-21 10:25:47.935|Main thread> Warning: Cannot find sound cue named
- 2018-02-21 10:25:48.314|Main thread> MyAudio.UnloadData - START
- 2018-02-21 10:25:48.336|Main thread> MyAudio.UnloadData - END
- 2018-02-21 10:25:48.336|Main thread> MyAudio.LoadData - START
- 2018-02-21 10:25:48.360|Main thread> MyAudio.CreateX3DAudio - Device: Altavoces (Dispositivo de High Definition Audio)ion Audio) - Channel #: 2
- 2018-02-21 10:25:48.592|Main thread> MyAudio.LoadData - END
- 2018-02-21 10:25:48.592|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2018-02-21 10:25:48.623|Main thread> Loading scenarios
- 2018-02-21 10:25:48.623|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2018-02-21 10:25:48.623|Main thread> MyDefinitionManager.LoadData() - END
- 2018-02-21 10:25:48.630|Main thread> Finished loading stage Loading definitions, elapsed time: 2.0701184 seconds
- 2018-02-21 10:25:48.631|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2018-02-21 10:25:48.843|Main thread> MyTransparentGeometry.LoadData - START
- 2018-02-21 10:25:48.893|External Debugging Listener> External debugger: listening...
- 2018-02-21 10:25:50.269|Main thread> MyLights.LoadData() - START
- 2018-02-21 10:25:50.273|Main thread> MyLights.LoadData() - END
- 2018-02-21 10:25:50.391|Main thread> Finished loading stage Loading session components, elapsed time: 1.7601007 seconds
- 2018-02-21 10:25:53.189|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
- 2018-02-21 10:25:58.620|Main thread> Finished loading stage Loading models, elapsed time: 8.2264706 seconds
- 2018-02-21 10:25:58.620|Main thread> Finished loading stage Loading data, elapsed time: 12.8917374 seconds
- 2018-02-21 10:25:58.648|Main thread> Finished loading stage Loading character data, elapsed time: 0.0200012 seconds
- 2018-02-21 10:25:58.742|Main thread> Loading voxel storage from file 'C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904\Safe Area Start 2018-02-21 2218\EarthSecond-1251102759r5000.vx2'
- 2018-02-21 10:26:01.875|Worker Logic 0> Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2018-02-21 10:26:02.261|Worker Logic 0> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2018-02-21 10:26:03.253|Worker Logic 1> Models\Cubes\large\Doors\WoodenCeilingDoor.mwm does not have destruction data
- 2018-02-21 10:26:04.588|Main thread> Finished loading stage Loading 80 objects, elapsed time: 3.3911939 seconds
- 2018-02-21 10:26:05.903|Main thread> Checkpoint.CameraAttach success: entity id120511043961177325, camera subtype DefaultFirstPerson
- 2018-02-21 10:26:05.904|Main thread> Finished loading stage Loading final details, elapsed time: 1.3160753 seconds
- 2018-02-21 10:26:05.906|Main thread> MySession.Static.LogSettings - START
- 2018-02-21 10:26:05.907|Main thread> Name = Safe Area Start 2018-02-21 22:18
- 2018-02-21 10:26:05.907|Main thread> Description =
- 2018-02-21 10:26:05.907|Main thread> InGameTime = 01/01/0001 00:00:00
- 2018-02-21 10:26:05.907|Main thread> Password =
- 2018-02-21 10:26:05.907|Main thread> CurrentPath = C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904\Safe Area Start 2018-02-21 2218
- 2018-02-21 10:26:05.907|Main thread> WorkshopId =
- 2018-02-21 10:26:05.907|Main thread> CameraController = 1AC2427EED144ED:Camera 1st - DefaultFirstPerson
- 2018-02-21 10:26:05.907|Main thread> ThumbPath = C:\Users\rbarrera\AppData\Roaming\MedievalEngineers\Saves\76561198140289904\Safe Area Start 2018-02-21 2218\thumb.jpg
- 2018-02-21 10:26:05.909|Main thread> Settings:
- 2018-02-21 10:26:05.910|Main thread> Auto-Save Time (Minutes) = 5
- 2018-02-21 10:26:05.910|Main thread> Cut, Copy and Paste = True
- 2018-02-21 10:26:05.910|Main thread> Days per season = 4
- 2018-02-21 10:26:05.910|Main thread> Game Mode = Survival
- 2018-02-21 10:26:05.910|Main thread> Inventory size multiplier = 1
- 2018-02-21 10:26:05.910|Main thread> Maximum Backup Saves = 5
- 2018-02-21 10:26:05.910|Main thread> Maximum Floating Objects = 64
- 2018-02-21 10:26:05.910|Main thread> Maximum Fracture Pieces = 50
- 2018-02-21 10:26:05.910|Main thread> Maximum Players = 4
- 2018-02-21 10:26:05.910|Main thread> Maximum Solar Altitude = 0.41
- 2018-02-21 10:26:05.910|Main thread> Online Mode = PRIVATE
- 2018-02-21 10:26:05.910|Main thread> Show player names on HUD = True
- 2018-02-21 10:26:05.910|Main thread> Spectator = False
- 2018-02-21 10:26:05.910|Main thread> Structural Integrity = True
- 2018-02-21 10:26:05.910|Main thread> Sun rotation interval = 120
- 2018-02-21 10:26:05.910|Main thread> View distance = 2600
- 2018-02-21 10:26:05.910|Main thread> MySession.Static.LogSettings - END
- 2018-02-21 10:26:05.911|Main thread> Finished loading stage Loading planet, elapsed time: 7.291417 seconds
- 2018-02-21 10:26:05.913|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2018-02-21 10:26:05.914|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2018-02-21 10:26:05.914|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2018-02-21 10:26:05.914|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2018-02-21 10:26:05.914|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2018-02-21 10:26:05.914|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2018-02-21 10:26:05.914|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2018-02-21 10:26:05.914|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2018-02-21 10:26:05.914|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2018-02-21 10:26:05.917|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2018-02-21 10:26:05.917|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2018-02-21 10:26:05.917|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2018-02-21 10:26:05.917|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2018-02-21 10:26:06.520|Main thread> Setting update order on MyPlanets to NoUpdate
- 2018-02-21 10:26:06.520|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2018-02-21 10:26:06.520|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2018-02-21 10:26:06.520|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2018-02-21 10:26:06.520|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2018-02-21 10:26:06.520|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2018-02-21 10:26:06.520|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2018-02-21 10:26:06.521|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2018-02-21 10:26:06.521|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2018-02-21 10:26:06.522|Main thread> Setting update order on MySoundSystem to Simulation
- 2018-02-21 10:26:06.523|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2018-02-21 10:26:06.523|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2018-02-21 10:26:06.523|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2018-02-21 10:26:06.523|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2018-02-21 10:26:06.523|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2018-02-21 10:26:06.523|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2018-02-21 10:26:06.523|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2018-02-21 10:26:06.523|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2018-02-21 10:26:06.523|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyHud to BeforeSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyLights to NoUpdate
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyPhysics to Simulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2018-02-21 10:26:06.524|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2018-02-21 10:26:06.528|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2018-02-21 10:26:06.528|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2018-02-21 10:26:06.528|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2018-02-21 10:26:06.528|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2018-02-21 10:26:06.528|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2018-02-21 10:26:06.528|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2018-02-21 10:26:06.532|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2018-02-21 10:26:06.533|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2018-02-21 10:26:06.533|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2018-02-21 10:26:06.536|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2018-02-21 10:26:06.536|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2018-02-21 10:26:06.536|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2018-02-21 10:26:06.536|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2018-02-21 10:26:06.536|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2018-02-21 10:26:06.536|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2018-02-21 10:26:06.536|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2018-02-21 10:26:06.536|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2018-02-21 10:26:06.541|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2018-02-21 10:26:06.541|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2018-02-21 10:26:06.541|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2018-02-21 10:26:06.541|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2018-02-21 10:26:06.541|Main thread> Finished loading stage Starting Components, elapsed time: 0.6280359 seconds
- 2018-02-21 10:26:06.547|Main thread>
- 2018-02-21 10:26:06.547|Main thread> Session loaded
- 2018-02-21 10:26:06.547|Main thread> Finished loading stage Finished loading, elapsed time: 21.2622161 seconds
- 2018-02-21 10:26:06.656|Main thread> Process information Periodic Check:
- 2018-02-21 10:26:06.657|Main thread> Managed Memory: 1,485,243,768 B
- 2018-02-21 10:26:06.659|Main thread> Private Memory: 2,662,080,512 B
- 2018-02-21 10:26:06.659|Main thread> Nr of Threads: 53
- 2018-02-21 10:26:06.659|Main thread> Simulation Speed: 0.01
- 2018-02-21 10:26:06.659|Main thread> Current:
- 2018-02-21 10:26:06.660|Main thread> Paged Memory: 2,662,080,512 B
- 2018-02-21 10:26:06.660|Main thread> Working Set: 2,273,157,120 B
- 2018-02-21 10:26:06.660|Main thread> Virtual Memory: 3,466,633,216 B
- 2018-02-21 10:26:06.660|Main thread> Peak:
- 2018-02-21 10:26:06.661|Main thread> Paged Memory: 2,947,223,552 B
- 2018-02-21 10:26:06.661|Main thread> Working Set: 2,571,980,800 B
- 2018-02-21 10:26:06.661|Main thread> Virtual Memory: 3,994,853,376 B
- 2018-02-21 10:26:06.663|Main thread> Number of Worlds: 1
- 2018-02-21 10:26:06.664|Main thread> 0) RigidBodies: 103, ActiveRigidBodies: 17, CharacterRigidBodies: 1
- 2018-02-21 10:26:06.666|Main thread> 0) Constraints: 0
- 2018-02-21 10:26:07.737|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-21 10:26:07.738|Main thread> MySessionLoading status:
- 2018-02-21 10:26:07.739|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-21 10:26:08.792|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
- 2018-02-21 10:26:08.792|Main thread> MySessionLoading status:
- 2018-02-21 10:26:08.793|Main thread> 0: TerrainWaitStep: 0/1
- 2018-02-21 10:26:09.261|Main thread> All voxels loaded, cleaning up hooks.
- 2018-02-21 10:26:09.642|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
- 2018-02-21 10:26:09.763|Main thread> Loading completed, starting session.
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