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  1. #######################################################
  2. ## ##
  3. ## EAGLE FACTIONS MAIN CONFIG ##
  4. ## ##
  5. #######################################################
  6. #######################################################
  7. # #
  8. # Gamestyle #
  9. # #
  10. #######################################################
  11.  
  12. # Turn on friendlyfire in factions? Default: false
  13. friendlyfire-faction:false
  14.  
  15. # Turn on friendlyfire between alliances? Default: false
  16. friendlyfire-alliance=false
  17.  
  18. # Should Attack Command be available only at night? Default: false
  19. attack-only-at-night=false
  20.  
  21. # How many percentage of its max power a faction needs to have so the others will be able to attack it with /f attack command. Default: 20 (percentage)
  22. attack-min-power-percentage=20
  23.  
  24. # How much time should it take to destroy enemy claim (in seconds)? Default: 10
  25. attack-time=10
  26.  
  27. # Block entering to faction's land if players of that faction are offline. Default: true
  28. block-entering-faction-while-offline=false
  29.  
  30. # Block entering to the SafeZone from the WarZone. Default: false
  31. block-safezone-from-warzone=false
  32.  
  33. # Here you can turn on/off PVP-Logger & change the time (seconds)
  34. # when player will be able to disconnect after being attacked.
  35. pvp-logger {
  36. active=false
  37. time=60
  38.  
  39. # Here you can block commands during the fight
  40. # You can specify commands by writing them with slash "/" or without it. For example -> "/f home" or "f home" will give the same result
  41. # "*" = blocks all commands
  42. blocked-commands-during-fight=[
  43. "/f home",
  44. "spawn",
  45. "tpa",
  46. "/tp"
  47. ]
  48. }
  49.  
  50. #######################################################
  51. # #
  52. # Faction Options #
  53. # #
  54. #######################################################
  55.  
  56. name {
  57. # This determines the maximum amount of characters a Factions's name can be. Default: 30
  58. max-length=15
  59. # This determines the minimum amount of characters a Factions's name can be. Default: 3
  60. min-length=3
  61. }
  62.  
  63. tag {
  64. # This determines the maximum amount of characters a Factions's tag can be. Default: 5
  65. max-length=15
  66. # This determines the minimum amount of characters a Factions's tag can be. Default: 2
  67. min-length=3
  68. }
  69.  
  70. # Here you can toggle creating factions by items. Simply change "toggled" value to true.
  71. # You can set up which items should be taken from the player in the list below.
  72. creating-by-items{
  73. toggled=false
  74.  
  75. # Current list contains: 35 orange wool, 20 wooden planks, 4 iron ingots.
  76. # Add every item/block in format 35:1|42 where 35:1 is an item/block id and 42 is an amount.
  77. items=[
  78. "minecraft:wool:1|35",
  79. "minecraft:planks|20",
  80. "minecraft:iron_ingot|4"
  81. ]
  82. }
  83.  
  84. player-limit {
  85. # Turns on/off player limit in factions. Default: false
  86. toggled=false
  87. # Player limit in the faction. Default: 15
  88. limit=15
  89. }
  90.  
  91. #######################################################
  92. # #
  93. # Claims & Territories #
  94. # #
  95. #######################################################
  96.  
  97. # Do claims need to be connected to each other? Default: true
  98. connected-claims=true
  99.  
  100. # Should blocks be protected in claims before explosions and mob-grief? (NOTE: This node does not apply to SafeZone. SafeZone is always protected.)
  101. disable-block-destroy-claims=true
  102.  
  103. # Should blocks be protected in WarZone before explosions and mob-grief?
  104. disable-block-destroy-warzone=false
  105.  
  106. # Here you can toggle claiming territories by items. Simply change "toggled" value to true.
  107. # You can set up which items should be taken from the player in the list below.
  108. claiming-by-items {
  109. toggled=false
  110.  
  111. # Current list contains: 35 orange wool, 20 wooden planks, 4 iron ingots.
  112. # Add every item/block in format 35:1|42 where 35:1 is an item/block id and 42 is an amount.
  113. items=[
  114. "minecraft:wool:1|35",
  115. "minecraft:planks|20",
  116. "minecraft:iron_ingot|4"
  117. ]
  118. }
  119.  
  120. # Here you can edit the time (in seconds) before a territory will be claimed.
  121. delayed-claim {
  122. toggled=false
  123. claiming-time=10
  124. }
  125.  
  126. #######################################################
  127. # #
  128. # Chat #
  129. # #
  130. #######################################################
  131.  
  132. # What prefix should be displayed in chat when someone will send a message. Default: tag
  133. # Available Options: "tag", "name", "none"
  134. faction-prefix=tag
  135.  
  136. # Should player rank from faction (like "leader" or "office") be displayed in chat? Default: true
  137. faction-rank=true
  138.  
  139. #######################################################
  140. # #
  141. # Power #
  142. # #
  143. #######################################################
  144.  
  145. power {
  146. # How much power will be removed on player death. Default: 2.0
  147. decrement=0.0
  148. # How much power will be restored for player after 1 minute of playing. (0.04 per minute = 1,2 per hour.) Default: 0.04
  149. increment=0.0
  150. # Player kill award. Default: 2.0
  151. kill-award=0.0
  152. # Penalty after killing a teammate. Default: 1.0
  153. penalty=0.0
  154. # Starting amount of power. Default: 5.0
  155. start-power=10.0
  156. # Maximum amount of power a player can have. Default: 10.0
  157. max-power=10.0
  158. }
  159.  
  160. #######################################################
  161. # #
  162. # Spawning & Home #
  163. # #
  164. #######################################################
  165.  
  166. spawn {
  167. # Allows/denies mob spawning on factions lands. Default: false
  168. mobs=false
  169. # Should player spawn at faction's home after death? Default: false
  170. spawn-at-home-after-death=false
  171. }
  172.  
  173. # Time (seconds) you need to stay still after using /f home
  174. home-delay=0
  175.  
  176. # Time (seconds) you need to wait to use home command again.
  177. home-cooldown=30
  178.  
  179. # Should it be possible to teleport to home from other worlds?
  180. home-from-other-worlds=true
  181.  
  182. # Extra feature which after toggling on blocks teleporting to faction's home if a player just died in own faction's territory.
  183. block-home-after-death-in-own-faction {
  184. toggled=false
  185. time=60
  186. }
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