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- #######################################################
- ## ##
- ## EAGLE FACTIONS MAIN CONFIG ##
- ## ##
- #######################################################
- #######################################################
- # #
- # Gamestyle #
- # #
- #######################################################
- # Turn on friendlyfire in factions? Default: false
- friendlyfire-faction:false
- # Turn on friendlyfire between alliances? Default: false
- friendlyfire-alliance=false
- # Should Attack Command be available only at night? Default: false
- attack-only-at-night=false
- # How many percentage of its max power a faction needs to have so the others will be able to attack it with /f attack command. Default: 20 (percentage)
- attack-min-power-percentage=20
- # How much time should it take to destroy enemy claim (in seconds)? Default: 10
- attack-time=10
- # Block entering to faction's land if players of that faction are offline. Default: true
- block-entering-faction-while-offline=false
- # Block entering to the SafeZone from the WarZone. Default: false
- block-safezone-from-warzone=false
- # Here you can turn on/off PVP-Logger & change the time (seconds)
- # when player will be able to disconnect after being attacked.
- pvp-logger {
- active=false
- time=60
- # Here you can block commands during the fight
- # You can specify commands by writing them with slash "/" or without it. For example -> "/f home" or "f home" will give the same result
- # "*" = blocks all commands
- blocked-commands-during-fight=[
- "/f home",
- "spawn",
- "tpa",
- "/tp"
- ]
- }
- #######################################################
- # #
- # Faction Options #
- # #
- #######################################################
- name {
- # This determines the maximum amount of characters a Factions's name can be. Default: 30
- max-length=15
- # This determines the minimum amount of characters a Factions's name can be. Default: 3
- min-length=3
- }
- tag {
- # This determines the maximum amount of characters a Factions's tag can be. Default: 5
- max-length=15
- # This determines the minimum amount of characters a Factions's tag can be. Default: 2
- min-length=3
- }
- # Here you can toggle creating factions by items. Simply change "toggled" value to true.
- # You can set up which items should be taken from the player in the list below.
- creating-by-items{
- toggled=false
- # Current list contains: 35 orange wool, 20 wooden planks, 4 iron ingots.
- # Add every item/block in format 35:1|42 where 35:1 is an item/block id and 42 is an amount.
- items=[
- "minecraft:wool:1|35",
- "minecraft:planks|20",
- "minecraft:iron_ingot|4"
- ]
- }
- player-limit {
- # Turns on/off player limit in factions. Default: false
- toggled=false
- # Player limit in the faction. Default: 15
- limit=15
- }
- #######################################################
- # #
- # Claims & Territories #
- # #
- #######################################################
- # Do claims need to be connected to each other? Default: true
- connected-claims=true
- # Should blocks be protected in claims before explosions and mob-grief? (NOTE: This node does not apply to SafeZone. SafeZone is always protected.)
- disable-block-destroy-claims=true
- # Should blocks be protected in WarZone before explosions and mob-grief?
- disable-block-destroy-warzone=false
- # Here you can toggle claiming territories by items. Simply change "toggled" value to true.
- # You can set up which items should be taken from the player in the list below.
- claiming-by-items {
- toggled=false
- # Current list contains: 35 orange wool, 20 wooden planks, 4 iron ingots.
- # Add every item/block in format 35:1|42 where 35:1 is an item/block id and 42 is an amount.
- items=[
- "minecraft:wool:1|35",
- "minecraft:planks|20",
- "minecraft:iron_ingot|4"
- ]
- }
- # Here you can edit the time (in seconds) before a territory will be claimed.
- delayed-claim {
- toggled=false
- claiming-time=10
- }
- #######################################################
- # #
- # Chat #
- # #
- #######################################################
- # What prefix should be displayed in chat when someone will send a message. Default: tag
- # Available Options: "tag", "name", "none"
- faction-prefix=tag
- # Should player rank from faction (like "leader" or "office") be displayed in chat? Default: true
- faction-rank=true
- #######################################################
- # #
- # Power #
- # #
- #######################################################
- power {
- # How much power will be removed on player death. Default: 2.0
- decrement=0.0
- # How much power will be restored for player after 1 minute of playing. (0.04 per minute = 1,2 per hour.) Default: 0.04
- increment=0.0
- # Player kill award. Default: 2.0
- kill-award=0.0
- # Penalty after killing a teammate. Default: 1.0
- penalty=0.0
- # Starting amount of power. Default: 5.0
- start-power=10.0
- # Maximum amount of power a player can have. Default: 10.0
- max-power=10.0
- }
- #######################################################
- # #
- # Spawning & Home #
- # #
- #######################################################
- spawn {
- # Allows/denies mob spawning on factions lands. Default: false
- mobs=false
- # Should player spawn at faction's home after death? Default: false
- spawn-at-home-after-death=false
- }
- # Time (seconds) you need to stay still after using /f home
- home-delay=0
- # Time (seconds) you need to wait to use home command again.
- home-cooldown=30
- # Should it be possible to teleport to home from other worlds?
- home-from-other-worlds=true
- # Extra feature which after toggling on blocks teleporting to faction's home if a player just died in own faction's territory.
- block-home-after-death-in-own-faction {
- toggled=false
- time=60
- }
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