Jerlous

Prison Life GUI By JMUSE (1.5)

Feb 24th, 2020
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  1. -- Made By: Jmuse#3982
  2. -- Full credit to the original script makers
  3. -- Website: https://exploits--jmuse.repl.co/
  4.  
  5.  
  6. local PrisonLife = Instance.new("ScreenGui")
  7. local MainGUI = Instance.new("Frame")
  8. local Scroll1 = Instance.new("ScrollingFrame")
  9. local guns = Instance.new("TextButton")
  10. local btools = Instance.new("TextButton")
  11. local clickarrest = Instance.new("TextButton")
  12. local arrestall = Instance.new("TextButton")
  13. local door = Instance.new("TextButton")
  14. local fences = Instance.new("TextButton")
  15. local taseall = Instance.new("TextButton")
  16. local antitase = Instance.new("TextButton")
  17. local inmate = Instance.new("TextButton")
  18. local na = Instance.new("TextButton")
  19. local police = Instance.new("TextButton")
  20. local crime = Instance.new("TextButton")
  21. local killall = Instance.new("TextButton")
  22. local killaura = Instance.new("TextButton")
  23. local title = Instance.new("TextLabel")
  24. local Scroll2 = Instance.new("ScrollingFrame")
  25. local fastshot = Instance.new("TextButton")
  26. local fastak = Instance.new("TextButton")
  27. local fastm4 = Instance.new("TextButton")
  28. local fastm9 = Instance.new("TextButton")
  29. local fastm9_2 = Instance.new("TextButton")
  30. local killtext = Instance.new("TextBox")
  31. local kill = Instance.new("TextButton")
  32. local credits = Instance.new("TextLabel")
  33. local close = Instance.new("TextButton")
  34. local OpenGUI = Instance.new("Frame")
  35. local open = Instance.new("TextButton")
  36. --Properties:
  37. PrisonLife.Name = "Prison Life"
  38. PrisonLife.Parent = game.CoreGui
  39.  
  40. MainGUI.Active = true
  41. MainGUI.Draggable = true
  42.  
  43. MainGUI.Name = "MainGUI"
  44. MainGUI.Parent = PrisonLife
  45. MainGUI.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  46. MainGUI.Position = UDim2.new(0.134874761, 0, 0.029880479, 0)
  47. MainGUI.Size = UDim2.new(0, 470, 0, 472)
  48. MainGUI.Visible = false
  49.  
  50. Scroll1.Name = "Scroll1"
  51. Scroll1.Parent = MainGUI
  52. Scroll1.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  53. Scroll1.BorderSizePixel = 0
  54. Scroll1.Position = UDim2.new(0, 0, 0.125, 0)
  55. Scroll1.Size = UDim2.new(0, 228, 0, 413)
  56.  
  57. guns.Name = "guns"
  58. guns.Parent = Scroll1
  59. guns.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  60. guns.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  61. guns.Size = UDim2.new(0, 214, 0, 50)
  62. guns.Font = Enum.Font.SourceSansBold
  63. guns.Text = "All Guns/Keycard"
  64. guns.TextColor3 = Color3.new(1, 1, 1)
  65. guns.TextScaled = true
  66. guns.TextSize = 14
  67. guns.TextWrapped = true
  68. guns.MouseButton1Click:connect(function()
  69. local Weapon = {"M4A1"}
  70. for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
  71. if v.Name == Weapon[1] then
  72. local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
  73. end
  74. end
  75.  
  76. local Weapon = {"AK-47"}
  77. for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
  78. if v.Name == Weapon[1] then
  79. local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
  80. end
  81. end
  82.  
  83. local Weapon = {"M9"}
  84. for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
  85. if v.Name == Weapon[1] then
  86. local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
  87. end
  88. end
  89.  
  90. local Weapon = {"Remington 870"}
  91. for i,v in pairs(workspace.Prison_ITEMS.giver:GetChildren()) do
  92. if v.Name == Weapon[1] then
  93. local lol = workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
  94. end
  95. end
  96.  
  97. local Remote = game.Workspace.Remote['ItemHandler']
  98.  
  99. local Arguments = {
  100. [1] = Workspace.Prison_ITEMS.single:WaitForChild("Key card").ITEMPICKUP
  101. }
  102.  
  103. Remote:InvokeServer(unpack(Arguments))
  104. end)
  105.  
  106. btools.Name = "btools"
  107. btools.Parent = Scroll1
  108. btools.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  109. btools.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  110. btools.Position = UDim2.new(0, 0, 0.052966103, 0)
  111. btools.Size = UDim2.new(0, 214, 0, 50)
  112. btools.Font = Enum.Font.SourceSansBold
  113. btools.Text = "Btools"
  114. btools.TextColor3 = Color3.new(1, 1, 1)
  115. btools.TextScaled = true
  116. btools.TextSize = 14
  117. btools.TextWrapped = true
  118. btools.MouseButton1Click:connect(function()
  119. wait(0.1)
  120. local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
  121. local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
  122. local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
  123. tool1.BinType = "Clone"
  124. tool2.BinType = "Hammer"
  125. tool3.BinType = "Grab"
  126. end)
  127.  
  128. clickarrest.Name = "clickarrest"
  129. clickarrest.Parent = Scroll1
  130. clickarrest.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  131. clickarrest.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  132. clickarrest.Position = UDim2.new(0, 0, 0.105932206, 0)
  133. clickarrest.Size = UDim2.new(0, 214, 0, 50)
  134. clickarrest.Font = Enum.Font.SourceSansBold
  135. clickarrest.Text = "Click Arrest"
  136. clickarrest.TextColor3 = Color3.new(1, 1, 1)
  137. clickarrest.TextScaled = true
  138. clickarrest.TextSize = 14
  139. clickarrest.TextWrapped = true
  140. clickarrest.MouseButton1Click:connect(function()
  141. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  142.  
  143. Text = ("[Click Arrest Is Now Permanently On! All You Have To Do Is Click On A Bad Guy Or A Inmate In The Wrong Area.]");
  144.  
  145. Color = Color3.new(0,255,0);
  146.  
  147. FontSize = Enum.FontSize.Size24;
  148.  
  149. })
  150.  
  151. local mouse = game.Players.LocalPlayer:GetMouse()
  152. local arrestEvent = game.Workspace.Remote.arrest
  153. mouse.Button1Down:connect(function()
  154. local obj = mouse.Target
  155. local response = arrestEvent:InvokeServer(obj)
  156. end)
  157. end)
  158.  
  159. arrestall.Name = "arrestall"
  160. arrestall.Parent = Scroll1
  161. arrestall.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  162. arrestall.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  163. arrestall.Position = UDim2.new(0, 0, 0.161016941, 0)
  164. arrestall.Size = UDim2.new(0, 214, 0, 50)
  165. arrestall.Font = Enum.Font.SourceSansBold
  166. arrestall.Text = "Arrest All"
  167. arrestall.TextColor3 = Color3.new(1, 1, 1)
  168. arrestall.TextScaled = true
  169. arrestall.TextSize = 14
  170. arrestall.TextWrapped = true
  171. arrestall.MouseButton1Click:connect(function()
  172. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  173.  
  174. Text = ("[Arresting All Bad Guys...]");
  175.  
  176. Color = Color3.new(0,255,0);
  177.  
  178. FontSize = Enum.FontSize.Size24;
  179.  
  180. })
  181.  
  182. wait(0.1)
  183. local Player = game.Players.LocalPlayer
  184. local cpos = Player.Character.HumanoidRootPart.CFrame
  185. for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
  186. if v.Name ~= Player.Name then
  187. local i = 10
  188. repeat
  189. wait()
  190. i = i-1
  191. game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
  192. Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
  193. until i == 0
  194. end
  195. end
  196. end)
  197.  
  198. door.Name = "door"
  199. door.Parent = Scroll1
  200. door.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  201. door.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  202. door.Position = UDim2.new(0, 0, 0.213983044, 0)
  203. door.Size = UDim2.new(0, 214, 0, 50)
  204. door.Font = Enum.Font.SourceSansBold
  205. door.Text = "Remove Doors"
  206. door.TextColor3 = Color3.new(1, 1, 1)
  207. door.TextScaled = true
  208. door.TextSize = 14
  209. door.TextWrapped = true
  210. door.MouseButton1Click:connect(function()
  211. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  212.  
  213. Text = ("[All Doors Have Been Removed...]");
  214.  
  215. Color = Color3.new(0,255,0);
  216.  
  217. FontSize = Enum.FontSize.Size24;
  218.  
  219. })
  220.  
  221. game.Workspace.Doors:Destroy()
  222. end)
  223.  
  224. fences.Name = "fences"
  225. fences.Parent = Scroll1
  226. fences.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  227. fences.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  228. fences.Position = UDim2.new(0, 0, 0.266949147, 0)
  229. fences.Size = UDim2.new(0, 214, 0, 50)
  230. fences.Font = Enum.Font.SourceSansBold
  231. fences.Text = "Remove Fences"
  232. fences.TextColor3 = Color3.new(1, 1, 1)
  233. fences.TextScaled = true
  234. fences.TextSize = 14
  235. fences.TextWrapped = true
  236. fences.MouseButton1Click:connect(function()
  237. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  238.  
  239. Text = ("[All Fences Have Been Removed...]");
  240.  
  241. Color = Color3.new(0,255,0);
  242.  
  243. FontSize = Enum.FontSize.Size24;
  244.  
  245. })
  246. game.Workspace.Prison_Fences:Destroy()
  247. end)
  248.  
  249. taseall.Name = "taseall"
  250. taseall.Parent = Scroll1
  251. taseall.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  252. taseall.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  253. taseall.Position = UDim2.new(0, 0, 0.319915235, 0)
  254. taseall.Size = UDim2.new(0, 214, 0, 50)
  255. taseall.Font = Enum.Font.SourceSansBold
  256. taseall.Text = "Tase All"
  257. taseall.TextColor3 = Color3.new(1, 1, 1)
  258. taseall.TextScaled = true
  259. taseall.TextSize = 14
  260. taseall.TextWrapped = true
  261. taseall.MouseButton1Click:connect(function()
  262. -- Taze All
  263. -- Cops Only
  264. workspace.Remote.TeamEvent:FireServer("Bright blue")
  265.  
  266. function kill(a)
  267. local A_1 =
  268. {
  269. [1] =
  270. {
  271. ["RayObject"] = Ray.new(Vector3.new(829.838562, 101.489998, 2331.25635), Vector3.new(-30.6540909, -5.42795324, 95.0308533)),
  272. ["Distance"] = 15.355997085571,
  273. ["Cframe"] = CFrame.new(826.616699, 100.8508, 2340.11279, 0.964640439, -0.00993416365, -0.263382077, 9.31322575e-10, 0.999289393, -0.0376908854, 0.263569355, 0.0363581516, 0.963954985),
  274. ["Hit"] = a.Character.Torso
  275. }
  276. }
  277. local A_2 = game.Players.LocalPlayer.Backpack["Taser"]
  278. local Event = game:GetService("ReplicatedStorage").ShootEvent
  279. Event:FireServer(A_1, A_2)
  280. end
  281.  
  282. for i,v in pairs(game.Players:GetChildren())do
  283. if v.Name ~= game.Players.LocalPlayer.Name then
  284. kill(v)
  285. end
  286. end
  287. end)
  288.  
  289. antitase.Name = "antitase"
  290. antitase.Parent = Scroll1
  291. antitase.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  292. antitase.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  293. antitase.Position = UDim2.new(0, 0, 0.372881323, 0)
  294. antitase.Size = UDim2.new(0, 214, 0, 50)
  295. antitase.Font = Enum.Font.SourceSansBold
  296. antitase.Text = "Anti Taser"
  297. antitase.TextColor3 = Color3.new(1, 1, 1)
  298. antitase.TextScaled = true
  299. antitase.TextSize = 14
  300. antitase.TextWrapped = true
  301. antitase.MouseButton1Click:connect(function()
  302. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
  303. game.Players.LocalPlayer.CharacterAdded:connect(function()
  304. game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
  305. game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
  306. end)
  307. end)
  308.  
  309. inmate.Name = "inmate"
  310. inmate.Parent = Scroll1
  311. inmate.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  312. inmate.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  313. inmate.Position = UDim2.new(0, 0, 0.424788117, 0)
  314. inmate.Size = UDim2.new(0, 214, 0, 50)
  315. inmate.Font = Enum.Font.SourceSansBold
  316. inmate.Text = "Team Inmate"
  317. inmate.TextColor3 = Color3.new(1, 1, 1)
  318. inmate.TextScaled = true
  319. inmate.TextSize = 14
  320. inmate.TextWrapped = true
  321. inmate.MouseButton1Click:connect(function()
  322. Workspace.Remote.TeamEvent:FireServer("Bright orange")
  323. end)
  324.  
  325. na.Name = "na"
  326. na.Parent = Scroll1
  327. na.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  328. na.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  329. na.Position = UDim2.new(0, 0, 0.476694912, 0)
  330. na.Size = UDim2.new(0, 214, 0, 50)
  331. na.Font = Enum.Font.SourceSansBold
  332. na.Text = "Team N/A"
  333. na.TextColor3 = Color3.new(1, 1, 1)
  334. na.TextScaled = true
  335. na.TextSize = 14
  336. na.TextWrapped = true
  337. na.MouseButton1Click:connect(function()
  338. Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  339. end)
  340.  
  341. police.Name = "police"
  342. police.Parent = Scroll1
  343. police.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  344. police.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  345. police.Position = UDim2.new(0, 0, 0.528601706, 0)
  346. police.Size = UDim2.new(0, 214, 0, 50)
  347. police.Font = Enum.Font.SourceSansBold
  348. police.Text = "Team Police"
  349. police.TextColor3 = Color3.new(1, 1, 1)
  350. police.TextScaled = true
  351. police.TextSize = 14
  352. police.TextWrapped = true
  353. police.MouseButton1Click:connect(function()
  354. Workspace.Remote.TeamEvent:FireServer("Bright blue")
  355. end)
  356.  
  357. crime.Name = "crime"
  358. crime.Parent = Scroll1
  359. crime.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  360. crime.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  361. crime.Position = UDim2.new(0, 0, 0.58050853, 0)
  362. crime.Size = UDim2.new(0, 214, 0, 50)
  363. crime.Font = Enum.Font.SourceSansBold
  364. crime.Text = "Team Criminal"
  365. crime.TextColor3 = Color3.new(1, 1, 1)
  366. crime.TextScaled = true
  367. crime.TextSize = 14
  368. crime.TextWrapped = true
  369. crime.MouseButton1Click:connect(function()
  370. weld02 = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
  371. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-919.958, 95.327, 2138.189)
  372. wait(0.075)
  373. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(weld02)
  374. end)
  375.  
  376. killall.Name = "killall"
  377. killall.Parent = Scroll1
  378. killall.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  379. killall.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  380. killall.Position = UDim2.new(0, 0, 0.945974648, 0)
  381. killall.Size = UDim2.new(0, 214, 0, 50)
  382. killall.Font = Enum.Font.SourceSansBold
  383. killall.Text = "Kill All"
  384. killall.TextColor3 = Color3.new(1, 0, 0)
  385. killall.TextScaled = true
  386. killall.TextSize = 14
  387. killall.TextWrapped = true
  388. killall.MouseButton1Click:connect(function()
  389. wait(0.5)
  390. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  391.  
  392. Text = ("[R.I.P To Everyone!]");
  393.  
  394. Color = Color3.new(255,0,0);
  395.  
  396. FontSize = Enum.FontSize.Size24;
  397.  
  398. })
  399.  
  400.  
  401. workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  402.  
  403. game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  404.  
  405. wait(0.5)
  406. function kill(a)
  407. local A_1 =
  408. {
  409. [1] =
  410. {
  411. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
  412. ["Distance"] = 3.2524313926697,
  413. ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
  414. ["Hit"] = a.Character.Head
  415. },
  416. [2] =
  417. {
  418. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
  419. ["Distance"] = 3.2699294090271,
  420. ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
  421. ["Hit"] = a.Character.Head
  422. },
  423. [3] =
  424. {
  425. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
  426. ["Distance"] = 3.1665518283844,
  427. ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
  428. ["Hit"] = a.Character.Head
  429. },
  430. [4] =
  431. {
  432. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
  433. ["Distance"] = 3.3218522071838,
  434. ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
  435. ["Hit"] = a.Character.Head
  436. },
  437. [5] =
  438. {
  439. ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
  440. ["Distance"] = 3.222757101059,
  441. ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
  442. ["Hit"] = a.Character.Head
  443. }
  444. }
  445. local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
  446. local Event = game:GetService("ReplicatedStorage").ShootEvent
  447. Event:FireServer(A_1, A_2)
  448. Event:FireServer(A_1, A_2)
  449. end
  450.  
  451. for i,v in pairs(game.Players:GetChildren())do
  452. if v.Name ~= game.Players.LocalPlayer.Name then
  453. kill(v)
  454. end
  455. end
  456. wait(1)
  457. workspace.Remote.TeamEvent:FireServer("Bright orange")
  458. end)
  459.  
  460. killaura.Name = "killaura"
  461. killaura.Parent = Scroll1
  462. killaura.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  463. killaura.BorderColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  464. killaura.Position = UDim2.new(0, 0, 0.891949236, 0)
  465. killaura.Size = UDim2.new(0, 214, 0, 50)
  466. killaura.Font = Enum.Font.SourceSansBold
  467. killaura.Text = "Kill Aura [Press \"E\"]"
  468. killaura.TextColor3 = Color3.new(1, 0, 0)
  469. killaura.TextScaled = true
  470. killaura.TextSize = 14
  471. killaura.TextWrapped = true
  472. killaura.MouseButton1Click:connect(function()
  473. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  474.  
  475. Text = ("Press E When You Are Next To Someone To Automatically Kill Them");
  476.  
  477. Color = Color3.new(255,0,0);
  478.  
  479. FontSize = Enum.FontSize.Size24;
  480.  
  481. })
  482.  
  483. plr = game:service'Players'.LocalPlayer
  484. char = plr.Character
  485. mouse = plr:GetMouse()
  486. on = false
  487.  
  488. mouse.KeyDown:connect(function(key)
  489. if key == "e" then
  490. on = true
  491. end
  492. end)
  493.  
  494. mouse.KeyUp:connect(function(key)
  495. if key == "e" then
  496. on = false
  497. end
  498. end)
  499.  
  500. while wait(0.1) do
  501. for i, b in pairs(game.Players:GetChildren()) do
  502. if b.Name ~= plr.Name and not b:IsFriendsWith(plr.UserId) and on then
  503. for i = 1, 10 do
  504. game.ReplicatedStorage.meleeEvent:FireServer(b)
  505. end
  506. end
  507. end
  508. end
  509.  
  510.  
  511. while true do
  512. wait(0.01)
  513. for i,v in pairs (game.Players:GetChildren()) do
  514. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[v.Name].Character.HumanoidRootPart.CFrame
  515. game.ReplicatedStorage.meleeEvent:FireServer(v.Name)
  516. wait(.8)
  517. end
  518. end
  519. end)
  520.  
  521. title.Name = "title"
  522. title.Parent = MainGUI
  523. title.BackgroundColor3 = Color3.new(1, 0.333333, 0)
  524. title.Size = UDim2.new(0, 470, 0, 59)
  525. title.Font = Enum.Font.SourceSansBold
  526. title.Text = "Jmuse's Prison Life GUI v1.5"
  527. title.TextColor3 = Color3.new(1, 1, 1)
  528. title.TextScaled = true
  529. title.TextSize = 20
  530. title.TextWrapped = true
  531.  
  532. Scroll2.Name = "Scroll2"
  533. Scroll2.Parent = MainGUI
  534. Scroll2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  535. Scroll2.BorderSizePixel = 0
  536. Scroll2.Position = UDim2.new(0.485106379, 0, 0.125, 0)
  537. Scroll2.Size = UDim2.new(0, 242, 0, 214)
  538.  
  539. fastshot.Name = "fastshot"
  540. fastshot.Parent = Scroll2
  541. fastshot.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  542. fastshot.BorderSizePixel = 0
  543. fastshot.Size = UDim2.new(0, 229, 0, 50)
  544. fastshot.Font = Enum.Font.SourceSansBold
  545. fastshot.Text = "Fast Shotgun"
  546. fastshot.TextColor3 = Color3.new(1, 1, 1)
  547. fastshot.TextScaled = true
  548. fastshot.TextSize = 14
  549. fastshot.TextWrapped = true
  550. fastshot.MouseButton1Click:connect(function()
  551. local Player = game.Players.LocalPlayer.Name
  552. local Gun = "Remington 870" -- < -- Gun Name
  553. local Run = game:GetService("RunService")
  554.  
  555. Gun = game.Players[Player].Character[Gun]
  556. local Mouse = game.Players.LocalPlayer:GetMouse()
  557. local Down = false
  558. local Sound = Gun.Handle.FireSound
  559.  
  560. function CreateRay(Point_A, Point_B)
  561. local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
  562. local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
  563. local Dist = (Point_A - Pos).Magnitude
  564. local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
  565.  
  566. return CFrame, Dist, Ray
  567. end
  568.  
  569. function FireLaser(target)
  570. coroutine.resume(coroutine.create(function()
  571. local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
  572. local Bullet = Instance.new("Part", Gun)
  573. Bullet.BrickColor = BrickColor.Yellow()
  574. Bullet.Material = "Neon"
  575. Bullet.Anchored = true
  576. Bullet.CanCollide = false
  577. Bullet.Size = Vector3.new(0.2, 0.2, D)
  578. Bullet.CFrame = C
  579.  
  580. local bulletTable = {}
  581. table.insert(bulletTable, {
  582. Hit = target,
  583. Distance = D,
  584. Cframe = C,
  585. RayObject = R
  586. })
  587.  
  588. game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
  589. local C = Sound:Clone()
  590. C.Parent = Gun
  591. C:Play()
  592. wait(0.05)
  593. Bullet:Remove()
  594. end))
  595. end
  596.  
  597. Mouse.Button1Down:Connect(function()
  598. Down = true
  599. end)
  600.  
  601.  
  602. Mouse.Button1Up:Connect(function()
  603. Down = false
  604. end)
  605.  
  606. while Run.Stepped:wait() do
  607. if Down == true then
  608. game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
  609. FireLaser(Mouse.Target)
  610. end
  611. end
  612. end)
  613.  
  614. fastak.Name = "fastak"
  615. fastak.Parent = Scroll2
  616. fastak.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  617. fastak.BorderSizePixel = 0
  618. fastak.Position = UDim2.new(0, 0, 0.052966103, 0)
  619. fastak.Size = UDim2.new(0, 229, 0, 50)
  620. fastak.Font = Enum.Font.SourceSansBold
  621. fastak.Text = "Fast AK"
  622. fastak.TextColor3 = Color3.new(1, 1, 1)
  623. fastak.TextScaled = true
  624. fastak.TextSize = 14
  625. fastak.TextWrapped = true
  626. fastak.MouseButton1Click:connect(function()
  627. local Player = game.Players.LocalPlayer.Name
  628. local Gun = "AK-47" -- < -- Gun Name
  629. local Run = game:GetService("RunService")
  630.  
  631. Gun = game.Players[Player].Character[Gun]
  632. local Mouse = game.Players.LocalPlayer:GetMouse()
  633. local Down = false
  634. local Sound = Gun.Handle.FireSound
  635.  
  636. function CreateRay(Point_A, Point_B)
  637. local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
  638. local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
  639. local Dist = (Point_A - Pos).Magnitude
  640. local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
  641.  
  642. return CFrame, Dist, Ray
  643. end
  644.  
  645. function FireLaser(target)
  646. coroutine.resume(coroutine.create(function()
  647. local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
  648. local Bullet = Instance.new("Part", Gun)
  649. Bullet.BrickColor = BrickColor.Yellow()
  650. Bullet.Material = "Neon"
  651. Bullet.Anchored = true
  652. Bullet.CanCollide = false
  653. Bullet.Size = Vector3.new(0.2, 0.2, D)
  654. Bullet.CFrame = C
  655.  
  656. local bulletTable = {}
  657. table.insert(bulletTable, {
  658. Hit = target,
  659. Distance = D,
  660. Cframe = C,
  661. RayObject = R
  662. })
  663.  
  664. game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
  665. local C = Sound:Clone()
  666. C.Parent = Gun
  667. C:Play()
  668. wait(0.05)
  669. Bullet:Remove()
  670. end))
  671. end
  672.  
  673. Mouse.Button1Down:Connect(function()
  674. Down = true
  675. end)
  676.  
  677.  
  678. Mouse.Button1Up:Connect(function()
  679. Down = false
  680. end)
  681.  
  682. while Run.Stepped:wait() do
  683. if Down == true then
  684. game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
  685. FireLaser(Mouse.Target)
  686. end
  687. end
  688. end)
  689.  
  690. fastm4.Name = "fastm4"
  691. fastm4.Parent = Scroll2
  692. fastm4.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  693. fastm4.BorderSizePixel = 0
  694. fastm4.Position = UDim2.new(0, 0, 0.105932206, 0)
  695. fastm4.Size = UDim2.new(0, 229, 0, 50)
  696. fastm4.Font = Enum.Font.SourceSansBold
  697. fastm4.Text = "Fast M4A1"
  698. fastm4.TextColor3 = Color3.new(1, 1, 1)
  699. fastm4.TextScaled = true
  700. fastm4.TextSize = 14
  701. fastm4.TextWrapped = true
  702. fastm4.MouseButton1Click:connect(function()
  703. local Player = game.Players.LocalPlayer.Name
  704. local Gun = "M4A1" -- < -- Gun Name
  705. local Run = game:GetService("RunService")
  706.  
  707. Gun = game.Players[Player].Character[Gun]
  708. local Mouse = game.Players.LocalPlayer:GetMouse()
  709. local Down = false
  710. local Sound = Gun.Handle.FireSound
  711.  
  712. function CreateRay(Point_A, Point_B)
  713. local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
  714. local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
  715. local Dist = (Point_A - Pos).Magnitude
  716. local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
  717.  
  718. return CFrame, Dist, Ray
  719. end
  720.  
  721. function FireLaser(target)
  722. coroutine.resume(coroutine.create(function()
  723. local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
  724. local Bullet = Instance.new("Part", Gun)
  725. Bullet.BrickColor = BrickColor.Yellow()
  726. Bullet.Material = "Neon"
  727. Bullet.Anchored = true
  728. Bullet.CanCollide = false
  729. Bullet.Size = Vector3.new(0.2, 0.2, D)
  730. Bullet.CFrame = C
  731.  
  732. local bulletTable = {}
  733. table.insert(bulletTable, {
  734. Hit = target,
  735. Distance = D,
  736. Cframe = C,
  737. RayObject = R
  738. })
  739.  
  740. game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
  741. local C = Sound:Clone()
  742. C.Parent = Gun
  743. C:Play()
  744. wait(0.05)
  745. Bullet:Remove()
  746. end))
  747. end
  748.  
  749. Mouse.Button1Down:Connect(function()
  750. Down = true
  751. end)
  752.  
  753.  
  754. Mouse.Button1Up:Connect(function()
  755. Down = false
  756. end)
  757.  
  758. while Run.Stepped:wait() do
  759. if Down == true then
  760. game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
  761. FireLaser(Mouse.Target)
  762. end
  763. end
  764. end)
  765.  
  766. fastm9.Name = "fastm9"
  767. fastm9.Parent = Scroll2
  768. fastm9.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  769. fastm9.BorderSizePixel = 0
  770. fastm9.Position = UDim2.new(0, 0, 0.158898309, 0)
  771. fastm9.Size = UDim2.new(0, 229, 0, 50)
  772. fastm9.Font = Enum.Font.SourceSansBold
  773. fastm9.Text = "Fast M9"
  774. fastm9.TextColor3 = Color3.new(1, 1, 1)
  775. fastm9.TextScaled = true
  776. fastm9.TextSize = 14
  777. fastm9.TextWrapped = true
  778. fastm9.MouseButton1Click:connect(function()
  779. local Player = game.Players.LocalPlayer.Name
  780. local Gun = "M9" -- < -- Gun Name
  781. local Run = game:GetService("RunService")
  782.  
  783. Gun = game.Players[Player].Character[Gun]
  784. local Mouse = game.Players.LocalPlayer:GetMouse()
  785. local Down = false
  786. local Sound = Gun.Handle.FireSound
  787.  
  788. function CreateRay(Point_A, Point_B)
  789. local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
  790. local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
  791. local Dist = (Point_A - Pos).Magnitude
  792. local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
  793.  
  794. return CFrame, Dist, Ray
  795. end
  796.  
  797. function FireLaser(target)
  798. coroutine.resume(coroutine.create(function()
  799. local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
  800. local Bullet = Instance.new("Part", Gun)
  801. Bullet.BrickColor = BrickColor.Yellow()
  802. Bullet.Material = "Neon"
  803. Bullet.Anchored = true
  804. Bullet.CanCollide = false
  805. Bullet.Size = Vector3.new(0.2, 0.2, D)
  806. Bullet.CFrame = C
  807.  
  808. local bulletTable = {}
  809. table.insert(bulletTable, {
  810. Hit = target,
  811. Distance = D,
  812. Cframe = C,
  813. RayObject = R
  814. })
  815.  
  816. game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
  817. local C = Sound:Clone()
  818. C.Parent = Gun
  819. C:Play()
  820. wait(0.05)
  821. Bullet:Remove()
  822. end))
  823. end
  824.  
  825. Mouse.Button1Down:Connect(function()
  826. Down = true
  827. end)
  828.  
  829.  
  830. Mouse.Button1Up:Connect(function()
  831. Down = false
  832. end)
  833.  
  834. while Run.Stepped:wait() do
  835. if Down == true then
  836. game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
  837. FireLaser(Mouse.Target)
  838. end
  839. end
  840. end)
  841.  
  842. fastm9_2.Name = "fastm9"
  843. fastm9_2.Parent = Scroll2
  844. fastm9_2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  845. fastm9_2.BorderSizePixel = 0
  846. fastm9_2.Position = UDim2.new(0, 0, 0.211864412, 0)
  847. fastm9_2.Size = UDim2.new(0, 229, 0, 50)
  848. fastm9_2.Font = Enum.Font.SourceSansBold
  849. fastm9_2.Text = "Fast Taser"
  850. fastm9_2.TextColor3 = Color3.new(1, 1, 1)
  851. fastm9_2.TextScaled = true
  852. fastm9_2.TextSize = 14
  853. fastm9_2.TextWrapped = true
  854. fastm9_2.MouseButton1Click:connect(function()
  855. local Player = game.Players.LocalPlayer.Name
  856. local Gun = "Taser" -- < -- Gun Name
  857. local Run = game:GetService("RunService")
  858.  
  859. Gun = game.Players[Player].Character[Gun]
  860. local Mouse = game.Players.LocalPlayer:GetMouse()
  861. local Down = false
  862. local Sound = Gun.Handle.FireSound
  863.  
  864. function CreateRay(Point_A, Point_B)
  865. local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
  866. local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
  867. local Dist = (Point_A - Pos).Magnitude
  868. local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)
  869.  
  870. return CFrame, Dist, Ray
  871. end
  872.  
  873. function FireLaser(target)
  874. coroutine.resume(coroutine.create(function()
  875. local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
  876. local Bullet = Instance.new("Part", Gun)
  877. Bullet.BrickColor = BrickColor.Yellow()
  878. Bullet.Material = "Neon"
  879. Bullet.Anchored = true
  880. Bullet.CanCollide = false
  881. Bullet.Size = Vector3.new(0.2, 0.2, D)
  882. Bullet.CFrame = C
  883.  
  884. local bulletTable = {}
  885. table.insert(bulletTable, {
  886. Hit = target,
  887. Distance = D,
  888. Cframe = C,
  889. RayObject = R
  890. })
  891.  
  892. game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
  893. local C = Sound:Clone()
  894. C.Parent = Gun
  895. C:Play()
  896. wait(0.05)
  897. Bullet:Remove()
  898. end))
  899. end
  900.  
  901. Mouse.Button1Down:Connect(function()
  902. Down = true
  903. end)
  904.  
  905.  
  906. Mouse.Button1Up:Connect(function()
  907. Down = false
  908. end)
  909.  
  910. while Run.Stepped:wait() do
  911. if Down == true then
  912. game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
  913. FireLaser(Mouse.Target)
  914. end
  915. end
  916. end)
  917.  
  918. killtext.Name = "killtext"
  919. killtext.Parent = MainGUI
  920. killtext.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  921. killtext.BorderSizePixel = 0
  922. killtext.Position = UDim2.new(0.485106379, 0, 0.612288117, 0)
  923. killtext.Size = UDim2.new(0, 229, 0, 50)
  924. killtext.Font = Enum.Font.SourceSansBold
  925. killtext.Text = "[Player Name]"
  926. killtext.TextColor3 = Color3.new(1, 1, 1)
  927. killtext.TextScaled = true
  928. killtext.TextSize = 14
  929. killtext.TextWrapped = true
  930.  
  931. kill.Name = "kill"
  932. kill.Parent = MainGUI
  933. kill.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
  934. kill.BorderSizePixel = 0
  935. kill.Position = UDim2.new(0.485106379, 0, 0.718220353, 0)
  936. kill.Size = UDim2.new(0, 229, 0, 50)
  937. kill.Font = Enum.Font.SourceSansBold
  938. kill.Text = "Kill Player"
  939. kill.TextColor3 = Color3.new(1, 1, 1)
  940. kill.TextScaled = true
  941. kill.TextSize = 14
  942. kill.TextWrapped = true
  943. kill.MouseButton1Click:connect(function()
  944. game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
  945.  
  946. wait(0.1)
  947. Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
  948.  
  949. local A_1 =
  950. {
  951. [1] =
  952. {
  953. ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(277.738678, 6.89340925, 287.773712)),
  954. ["Distance"] = 4.7204174995422,
  955. ["Cframe"] = CFrame.new(832.049377, 101.392006, 2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911, -0.0872842371, 0.839366019),
  956. ["Hit"] = game.Workspace[killtext.Text].Head
  957. },
  958. [2] =
  959. {
  960. ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(303.047546, 21.3568707, 260.203888)),
  961. ["Distance"] = 4.8114862442017,
  962. ["Cframe"] = CFrame.new(832.390259, 101.550629, 2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235, -0.123554483, 0.727628946),
  963. ["Hit"] = game.Workspace[killtext.Text].Head
  964. },
  965. [3] =
  966. {
  967. ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(296.800507, 7.00420141, 268.067932)),
  968. ["Distance"] = 4.444625377655,
  969. ["Cframe"] = CFrame.new(832.185486, 101.391617, 2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367, -0.0850109085, 0.770439863),
  970. ["Hit"] = game.Workspace[killtext.Text].Head
  971. },
  972. [4] =
  973. {
  974. ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(284.930573, 11.9850616, 280.483368)),
  975. ["Distance"] = 4.6211166381836,
  976. ["Cframe"] = CFrame.new(832.10083, 101.445007, 2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667, -0.105466105, 0.81334126),
  977. ["Hit"] = game.Workspace[killtext.Text].Head
  978. },
  979. [5] =
  980. {
  981. ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(294.625824, 2.15741801, 270.538269)),
  982. ["Distance"] = 4.4639973640442,
  983. ["Cframe"] = CFrame.new(832.169434, 101.341301, 2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569, -0.0679602176, 0.781316102),
  984. ["Hit"] = game.Workspace[killtext.Text].Head
  985. }
  986. }
  987. local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
  988. local Event = game:GetService("ReplicatedStorage").ShootEvent
  989. Event:FireServer(A_1, A_2)
  990.  
  991. wait(0.5)
  992. workspace.Remote.TeamEvent:FireServer("Bright orange")
  993. end)
  994.  
  995. credits.Name = "credits"
  996. credits.Parent = MainGUI
  997. credits.BackgroundColor3 = Color3.new(1, 0.333333, 0)
  998. credits.BorderColor3 = Color3.new(1, 0.333333, 0)
  999. credits.BorderSizePixel = 0
  1000. credits.Position = UDim2.new(0.485106379, 0, 0.86016947, 0)
  1001. credits.Size = UDim2.new(0, 229, 0, 50)
  1002. credits.Font = Enum.Font.SourceSansBold
  1003. credits.Text = "Made By: Jmuse#3982"
  1004. credits.TextColor3 = Color3.new(1, 1, 1)
  1005. credits.TextScaled = true
  1006. credits.TextSize = 14
  1007. credits.TextWrapped = true
  1008.  
  1009. close.Name = "close"
  1010. close.Parent = MainGUI
  1011. close.BackgroundColor3 = Color3.new(1, 0.188235, 0.2)
  1012. close.Position = UDim2.new(1.02127659, 0, 0, 0)
  1013. close.Size = UDim2.new(0, 64, 0, 59)
  1014. close.Font = Enum.Font.SourceSans
  1015. close.Text = "X"
  1016. close.TextColor3 = Color3.new(1, 1, 1)
  1017. close.TextScaled = true
  1018. close.TextSize = 14
  1019. close.TextWrapped = true
  1020. close.MouseButton1Click:connect(function()
  1021. MainGUI.Visible = false
  1022. OpenGUI.Visible = true
  1023. end)
  1024.  
  1025. OpenGUI.Name = "OpenGUI"
  1026. OpenGUI.Parent = PrisonLife
  1027. OpenGUI.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  1028. OpenGUI.BorderSizePixel = 0
  1029. OpenGUI.Position = UDim2.new(0, 0, 0.605577707, 0)
  1030. OpenGUI.Size = UDim2.new(0, 100, 0, 39)
  1031.  
  1032. open.Name = "open"
  1033. open.Parent = OpenGUI
  1034. open.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  1035. open.BorderSizePixel = 0
  1036. open.Size = UDim2.new(0, 100, 0, 39)
  1037. open.Font = Enum.Font.SourceSansBold
  1038. open.Text = "OPEN"
  1039. open.TextColor3 = Color3.new(1, 1, 1)
  1040. open.TextScaled = true
  1041. open.TextSize = 14
  1042. open.TextWrapped = true
  1043. open.MouseButton1Click:connect(function()
  1044. MainGUI.Visible = true
  1045. OpenGUI.Visible = false
  1046. end)
  1047.  
  1048. wait(0.5)
  1049. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  1050.  
  1051. Text = ("Made By: Jmuse#3982");
  1052.  
  1053. Color = Color3.new(255,0,0);
  1054.  
  1055. FontSize = Enum.FontSize.Size24;
  1056.  
  1057. })
  1058.  
  1059. wait(0.5)
  1060. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  1061.  
  1062. Text = ("Added More Fast Weapons, Kill Player, And Removed Teleport To Player");
  1063.  
  1064. Color = Color3.new(0,255,0);
  1065.  
  1066. FontSize = Enum.FontSize.Size24;
  1067.  
  1068. })
  1069.  
  1070. wait(0.5)
  1071. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  1072.  
  1073. Text = ("You Need To Be On The Police Team To Do Fast Taser And Tase All");
  1074.  
  1075. Color = Color3.new(255,0,0);
  1076.  
  1077. FontSize = Enum.FontSize.Size24;
  1078.  
  1079. })
  1080.  
  1081. wait(0.5)
  1082. game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
  1083.  
  1084. Text = ("Website: https://jmuse.cf/");
  1085.  
  1086. Color = Color3.new(0,0,255);
  1087.  
  1088. FontSize = Enum.FontSize.Size24;
  1089.  
  1090. })
  1091. -- I do not own any of the scripts I just made this GUI full credit to all the makers of these scripts.
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