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- <!-- Just AM2R -->
- <Game gname="am2r">
- <!-- variables -->
- <Resolve type="variable" name="bgid">Background</Resolve>
- <Resolve type="variable" name="pic">Background</Resolve>
- <Resolve type="variable" name="drawimg">Background</Resolve>
- <Resolve type="variable" name="bg">Background</Resolve>
- <Resolve type="variable" name="BG">Background</Resolve>
- <Resolve type="variable" name="corespr">Sprite</Resolve>
- <Resolve type="variable" name="aspr1">Sprite</Resolve>
- <Resolve type="variable" name="aspr2">Sprite</Resolve>
- <Resolve type="variable" name="targetroom">Room</Resolve>
- <Resolve type="variable" name="target_room">Room</Resolve>
- <Resolve type="variable" name="saveroom">Room</Resolve>
- <Resolve type="variable" name="save_room">Room</Resolve>
- <!-- gamepad buttons -->
- <Resolve type="variable" name="opxjoybtn_a">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_b">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_x">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_l">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_r">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_l2">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_r2">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_sel">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_str">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_exit">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_menu1">GamepadButton</Resolve>
- <Resolve type="variable" name="opxjoybtn_menu2">GamepadButton</Resolve>
- <!-- scripts -->
- <Resolve type="function" name="room_change">Room, Other</Resolve>
- <Resolve type="function" name="is_breakable_block">GameObject</Resolve>
- <Resolve type="function" name="sfx_play">Sound</Resolve>
- <Resolve type="function" name="sfx_stop">Sound</Resolve>
- <Resolve type="function" name="mus_set_current">Sound</Resolve>
- <Resolve type="function" name="mus_stop">Sound</Resolve>
- <Resolve type="function" name="mus_resume">Sound</Resolve>
- <!-- end -->
- </Game>
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