kilcrafter

Red Super Saiyan

Aug 31st, 2019
263
0
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("Fixed by kilcrafter (crift_games1)")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. --Edited by vEvent
  85. local p =owner
  86. local char = p.Character
  87. local larm = char["Left Arm"]
  88. local rarm = char["Right Arm"]
  89. local lleg = char["Left Leg"]
  90. local rleg = char["Right Leg"]
  91. local hed = char.Head
  92. local torso = char.Torso
  93. local hum = char.Humanoid
  94. local cam = game.Workspace.CurrentCamera
  95. local root = char.HumanoidRootPart
  96. hed.BrickColor = BrickColor.new("Bright red")
  97. s = Instance.new('Sound',char)
  98. s.SoundId = "rbxassetid://183907931"
  99. s.Volume=3
  100. s.Pitch = 1
  101. s.Looped = true
  102. s:Play()
  103. local deb = false
  104. local shot = 0
  105. local debris=game:service"Debris"
  106. local l = game:GetService("Lighting")
  107. local rs = game:GetService("RunService").RenderStepped
  108. hum.MaxHealth = math.huge
  109. hum.Health = math.huge
  110. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  111. math.randomseed(os.time())
  112. for i,v in pairs(char:children()) do
  113. if v:IsA("Hat") then
  114. v:Destroy()
  115. end
  116. end
  117. for i,v in pairs (hed:GetChildren()) do
  118. if v:IsA("Sound") then
  119. v:Destroy()
  120. end
  121. end
  122.  
  123.  
  124. ----------------------------------------------------
  125. Debounces = {
  126. CanAttack = true;
  127. NoIdl = false;
  128. Slashing = false;
  129. Slashed = false;
  130. RPunch = false;
  131. RPunched = false;
  132. LPunch = false;
  133. LPunched = false;
  134. }
  135. local Touche = {char.Name, }
  136. ----------------------------------------------------
  137. hed.face.Texture = "rbxassetid://26434948"
  138. ----------------------------------------------------
  139. ypcall(function()
  140. char.Shirt:Destroy()
  141. char.Pants:Destroy()
  142. shirt = Instance.new("Shirt", char)
  143. shirt.Name = "Shirt"
  144. pants = Instance.new("Pants", char)
  145. pants.Name = "Pants"
  146. char.Shirt.ShirtTemplate = "rbxassetid://377144207"
  147. char.Pants.PantsTemplate = "rbxassetid://232859458"
  148. end)
  149. ----------------------------------------------------
  150. function lerp(a, b, t) -- Linear interpolation
  151. return a + (b - a)*t
  152. end
  153.  
  154. function slerp(a, b, t) --Spherical interpolation
  155. dot = a:Dot(b)
  156. if dot > 0.99999 or dot < -0.99999 then
  157. return t <= 0.5 and a or b
  158. else
  159. r = math.acos(dot)
  160. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  161. end
  162. end
  163.  
  164. function matrixInterpolate(a, b, t)
  165. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  166. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  167. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  168. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  169. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  170. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  171. local t = v1:Dot(v2)
  172. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  173. return CFrame.new()
  174. end
  175. return CFrame.new(
  176. v0.x, v0.y, v0.z,
  177. v1.x, v1.y, v1.z,
  178. v2.x, v2.y, v2.z,
  179. v3.x, v3.y, v3.z)
  180. end
  181. ----------------------------------------------------
  182. function genWeld(a,b)
  183. local w = Instance.new("Weld",a)
  184. w.Part0 = a
  185. w.Part1 = b
  186. return w
  187. end
  188. function weld(a, b)
  189. local weld = Instance.new("Weld")
  190. weld.Name = "W"
  191. weld.Part0 = a
  192. weld.Part1 = b
  193. weld.C0 = a.CFrame:inverse() * b.CFrame
  194. weld.Parent = a
  195. return weld;
  196. end
  197. ----------------------------------------------------
  198. function Lerp(c1,c2,al)
  199. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  200. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  201. for i,v in pairs(com1) do
  202. com1[i] = v+(com2[i]-v)*al
  203. end
  204. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  205. end
  206. ----------------------------------------------------
  207. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  208. local wld = Instance.new("Weld", wp1)
  209. wld.Part0 = wp0
  210. wld.Part1 = wp1
  211. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  212. end
  213. ----------------------------------------------------
  214. function weld5(part0, part1, c0, c1)
  215. weeld=Instance.new("Weld", part0)
  216. weeld.Part0=part0
  217. weeld.Part1=part1
  218. weeld.C0=c0
  219. weeld.C1=c1
  220. return weeld
  221. end
  222. ----------------------------------------------------
  223. function HasntTouched(plrname)
  224. local ret = true
  225. for _, v in pairs(Touche) do
  226. if v == plrname then
  227. ret = false
  228. end
  229. end
  230. return ret
  231. end
  232. ----------------------------------------------------
  233. newWeld(torso, larm, -1.5, 0.5, 0)
  234. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  235. newWeld(torso, rarm, 1.5, 0.5, 0)
  236. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  237. newWeld(torso, hed, 0, 1.5, 0)
  238. newWeld(torso, lleg, -0.5, -1, 0)
  239. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  240. newWeld(torso, rleg, 0.5, -1, 0)
  241. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  242. newWeld(root, torso, 0, -1, 0)
  243. torso.Weld.C1 = CFrame.new(0, -1, 0)
  244. ----------------------------------------------------
  245. --[[z = Instance.new("Sound", char)
  246. z.SoundId = "rbxassetid://183907931"--183907931
  247. z.Looped = true
  248. z.Pitch = 1
  249. z.Volume = 1
  250. wait(.1)
  251. z:Play()]]
  252. ----------------------------------------------------
  253. local Transforming = true
  254. hum.WalkSpeed = 0
  255. local fx = Instance.new("Part",torso)
  256. fx.Anchored = true
  257. fx.Material = "Neon"
  258. fx.CanCollide = false
  259. fx.Locked = true
  260. fx.Transparency = 1
  261. fx.Material = "Granite"
  262. fx.Size = Vector3.new(1,1,1)
  263. fx.TopSurface = "SmoothNoOutlines"
  264. fx.BottomSurface = "SmoothNoOutlines"
  265. fx.BrickColor = BrickColor.new("Bright red")
  266. fxm = Instance.new("SpecialMesh",fx)
  267. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  268. fxm.Scale = Vector3.new(1,1,1)
  269. for i = 1, 20 do rs:wait()
  270. fx.Transparency = fx.Transparency - (1/20)
  271. fx.CFrame = torso.CFrame
  272. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  273. rs:wait()
  274. end
  275. ----------------------------------------------------
  276. lleg.Transparency = 0.5
  277. rleg.Transparency = 0.5
  278. larm.Transparency = 0.5
  279. rarm.Transparency = 0.5
  280. torso.Transparency = 0.5
  281. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  282. larm1 = Instance.new("Part", char)
  283. larm1.Name = "Middle"
  284. larm1.BrickColor = BrickColor.new("Bright red")
  285. larm1.Size = Vector3.new(1, 2, 1)
  286. larm1.CanCollide = false
  287. larm1.BottomSurface = "Smooth"
  288. larm1.TopSurface = "Smooth"
  289. larm1.Material = "Neon"
  290. Weld = Instance.new("Weld",larm)
  291. Weld.Part0 = larm
  292. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  293. Weld.Part1 = larm1
  294. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  295.  
  296. larm2 = Instance.new("Part", char)
  297. larm2.BrickColor = BrickColor.new("Bright red")
  298. larm2.Material = "Granite"
  299. larm2.Size = Vector3.new(1, 0.4, 1)
  300. larm2.CanCollide = false
  301. larm2.BottomSurface = "Smooth"
  302. larm2.TopSurface = "Smooth"
  303. Weld = Instance.new("Weld",larm)
  304. Weld.Part0 = larm
  305. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  306. Weld.Part1 = larm2
  307. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  308.  
  309. larm3 = Instance.new("Part", char)
  310. larm3.BrickColor = BrickColor.new("Bright red")
  311. larm3.Material = "Granite"
  312. larm3.Size = Vector3.new(1, 0.4, 1)
  313. larm3.CanCollide = false
  314. larm3.BottomSurface = "Smooth"
  315. larm3.TopSurface = "Smooth"
  316. Weld = Instance.new("Weld",larm)
  317. Weld.Part0 = larm
  318. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  319. Weld.Part1 = larm3
  320. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  321.  
  322. larm4 = Instance.new("Part", char)
  323. larm4.BrickColor = BrickColor.new("Bright red")
  324. larm4.Material = "Granite"
  325. larm4.Size = Vector3.new(1, 0.4, 1)
  326. larm4.CanCollide = false
  327. larm4.BottomSurface = "Smooth"
  328. larm4.TopSurface = "Smooth"
  329. Weld = Instance.new("Weld",larm)
  330. Weld.Part0 = larm
  331. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  332. Weld.Part1 = larm4
  333. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  334.  
  335. larm5 = Instance.new("Part", char)
  336. larm5.BrickColor = BrickColor.new("Bright red")
  337. larm5.Material = "Granite"
  338. larm5.Size = Vector3.new(1, 0.4, 1)
  339. larm5.CanCollide = false
  340. larm5.BottomSurface = "Smooth"
  341. larm5.TopSurface = "Smooth"
  342. Weld = Instance.new("Weld",larm)
  343. Weld.Part0 = larm
  344. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  345. Weld.Part1 = larm5
  346. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  347.  
  348. larm6 = Instance.new("Part", char)
  349. larm6.BrickColor = BrickColor.new("Bright red")
  350. larm6.Material = "Granite"
  351. larm6.Size = Vector3.new(1, 0.4, 1)
  352. larm6.CanCollide = false
  353. larm6.BottomSurface = "Smooth"
  354. larm6.TopSurface = "Smooth"
  355. Mesh = Instance.new("SpecialMesh", larm6)
  356. Mesh.MeshType = "Brick"
  357. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  358. Weld = Instance.new("Weld",larm)
  359. Weld.Part0 = larm
  360. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  361. Weld.Part1 = larm6
  362. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  363.  
  364. larm7 = Instance.new("Part", char)
  365. larm7.BrickColor = BrickColor.new("Really red")
  366. larm7.Size = Vector3.new(0.5, 0.3, 2)
  367. larm7.CanCollide = false
  368. larm7.BottomSurface = "Smooth"
  369. larm7.TopSurface = "Smooth"
  370. larm7.Material = "Neon"
  371. Weld = Instance.new("Weld",larm)
  372. Weld.Part0 = larm
  373. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  374. Weld.Part1 = larm7
  375. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  376.  
  377. larm8 = Instance.new("Part", char)
  378. larm8.BrickColor = BrickColor.new("Bright red")
  379. larm8.Material = "Granite"
  380. larm8.Size = Vector3.new(1, 0.4, 1)
  381. larm8.CanCollide = false
  382. larm8.BottomSurface = "Smooth"
  383. larm8.TopSurface = "Smooth"
  384. Weld = Instance.new("Weld",larm)
  385. Weld.Part0 = larm
  386. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  387. Weld.Part1 = larm8
  388. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  389. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  390. rarm1 = Instance.new("Part", char)
  391. rarm1.Name = "Middle"
  392. rarm1.BrickColor = BrickColor.new("Really red")
  393. rarm1.Size = Vector3.new(1, 2, 1)
  394. rarm1.CanCollide = false
  395. rarm1.BottomSurface = "Smooth"
  396. rarm1.TopSurface = "Smooth"
  397. rarm1.Material = "Neon"
  398. Weld = Instance.new("Weld",rarm)
  399. Weld.Part0 = rarm
  400. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  401. Weld.Part1 = rarm1
  402. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  403.  
  404. rarm2 = Instance.new("Part", char)
  405. rarm2.BrickColor = BrickColor.new("Bright red")
  406. rarm2.Material = "Granite"
  407. rarm2.Size = Vector3.new(1, 0.4, 1)
  408. rarm2.CanCollide = false
  409. rarm2.BottomSurface = "Smooth"
  410. rarm2.TopSurface = "Smooth"
  411. Weld = Instance.new("Weld",rarm)
  412. Weld.Part0 = rarm
  413. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  414. Weld.Part1 = rarm2
  415. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  416.  
  417. rarm3 = Instance.new("Part", char)
  418. rarm3.BrickColor = BrickColor.new("Bright red")
  419. rarm3.Material = "Granite"
  420. rarm3.Size = Vector3.new(1, 0.4, 1)
  421. rarm3.CanCollide = false
  422. rarm3.BottomSurface = "Smooth"
  423. rarm3.TopSurface = "Smooth"
  424. Weld = Instance.new("Weld",rarm)
  425. Weld.Part0 = rarm
  426. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  427. Weld.Part1 = rarm3
  428. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  429.  
  430. rarm4 = Instance.new("Part", char)
  431. rarm4.BrickColor = BrickColor.new("Bright red")
  432. rarm4.Material = "Granite"
  433. rarm4.Size = Vector3.new(1, 0.4, 1)
  434. rarm4.CanCollide = false
  435. rarm4.BottomSurface = "Smooth"
  436. rarm4.TopSurface = "Smooth"
  437. Weld = Instance.new("Weld",rarm)
  438. Weld.Part0 = rarm
  439. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  440. Weld.Part1 = rarm4
  441. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  442.  
  443. rarm5 = Instance.new("Part", char)
  444. rarm5.BrickColor = BrickColor.new("Bright red")
  445. rarm5.Material = "Granite"
  446. rarm5.Size = Vector3.new(1, 0.4, 1)
  447. rarm5.CanCollide = false
  448. rarm5.BottomSurface = "Smooth"
  449. rarm5.TopSurface = "Smooth"
  450. Mesh = Instance.new("SpecialMesh", rarm5)
  451. Mesh.MeshType = "Brick"
  452. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  453. Weld = Instance.new("Weld",rarm)
  454. Weld.Part0 = rarm
  455. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  456. Weld.Part1 = rarm5
  457. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  458.  
  459. rarm6 = Instance.new("Part", char)
  460. rarm6.BrickColor = BrickColor.new("Bright red")
  461. rarm6.Material = "Granite"
  462. rarm6.Size = Vector3.new(1, 0.4, 1)
  463. rarm6.CanCollide = false
  464. rarm6.BottomSurface = "Smooth"
  465. rarm6.TopSurface = "Smooth"
  466. Weld = Instance.new("Weld",rarm)
  467. Weld.Part0 = rarm
  468. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  469. Weld.Part1 = rarm6
  470. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  471.  
  472. rarm7 = Instance.new("Part", char)
  473. rarm7.BrickColor = BrickColor.new("Really red")
  474. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  475. rarm7.CanCollide = false
  476. rarm7.BottomSurface = "Smooth"
  477. rarm7.TopSurface = "Smooth"
  478. rarm7.Material = "Neon"
  479. Weld = Instance.new("Weld",rarm)
  480. Weld.Part0 = rarm
  481. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  482. Weld.Part1 = rarm7
  483. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  484.  
  485. rarm8 = Instance.new("Part", char)
  486. rarm8.BrickColor = BrickColor.new("Bright red")
  487. rarm8.Material = "Granite"
  488. rarm8.Size = Vector3.new(1, 0.4, 1)
  489. rarm8.CanCollide = false
  490. rarm8.BottomSurface = "Smooth"
  491. rarm8.TopSurface = "Smooth"
  492. Weld = Instance.new("Weld",rarm)
  493. Weld.Part0 = rarm
  494. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  495. Weld.Part1 = rarm8
  496. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  497. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  498. lleg1 = Instance.new("Part", char)
  499. lleg1.Name = "Middle"
  500. lleg1.BrickColor = BrickColor.new("Really red")
  501. lleg1.Size = Vector3.new(1, 2, 1)
  502. lleg1.CanCollide = false
  503. lleg1.BottomSurface = "Smooth"
  504. lleg1.TopSurface = "Smooth"
  505. lleg1.Material = "Neon"
  506. Weld = Instance.new("Weld",lleg)
  507. Weld.Part0 = lleg
  508. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  509. Weld.Part1 = lleg1
  510. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  511.  
  512. lleg2 = Instance.new("Part", char)
  513. lleg2.BrickColor = BrickColor.new("Bright red")
  514. lleg2.Material = "Granite"
  515. lleg2.Size = Vector3.new(1, 0.4, 1)
  516. lleg2.CanCollide = false
  517. lleg2.BottomSurface = "Smooth"
  518. lleg2.TopSurface = "Smooth"
  519. Weld = Instance.new("Weld",lleg)
  520. Weld.Part0 = lleg
  521. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  522. Weld.Part1 = lleg2
  523. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  524.  
  525. lleg3 = Instance.new("Part", char)
  526. lleg3.BrickColor = BrickColor.new("Bright red")
  527. lleg3.Material = "Granite"
  528. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  529. lleg3.CanCollide = false
  530. lleg3.BottomSurface = "Smooth"
  531. lleg3.TopSurface = "Smooth"
  532. Weld = Instance.new("Weld",lleg)
  533. Weld.Part0 = lleg
  534. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  535. Weld.Part1 = lleg3
  536. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  537.  
  538. lleg4 = Instance.new("Part", char)
  539. lleg4.BrickColor = BrickColor.new("Bright red")
  540. lleg4.Material = "Granite"
  541. lleg4.Size = Vector3.new(1, 0.4, 1)
  542. lleg4.CanCollide = false
  543. lleg4.BottomSurface = "Smooth"
  544. lleg4.TopSurface = "Smooth"
  545. Weld = Instance.new("Weld",lleg)
  546. Weld.Part0 = lleg
  547. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  548. Weld.Part1 = lleg4
  549. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  550.  
  551. lleg5 = Instance.new("Part", char)
  552. lleg5.BrickColor = BrickColor.new("Bright red")
  553. lleg5.Material = "Granite"
  554. lleg5.Size = Vector3.new(1, 0.4, 1)
  555. lleg5.CanCollide = false
  556. lleg5.BottomSurface = "Smooth"
  557. lleg5.TopSurface = "Smooth"
  558. Weld = Instance.new("Weld",lleg)
  559. Weld.Part0 = lleg
  560. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  561. Weld.Part1 = lleg5
  562. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  563.  
  564. lleg6 = Instance.new("Part", char)
  565. lleg6.BrickColor = BrickColor.new("Bright red")
  566. lleg6.Material = "Granite"
  567. lleg6.Size = Vector3.new(1, 0.4, 1)
  568. lleg6.CanCollide = false
  569. lleg6.BottomSurface = "Smooth"
  570. lleg6.TopSurface = "Smooth"
  571. Weld = Instance.new("Weld",lleg)
  572. Weld.Part0 = lleg
  573. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  574. Weld.Part1 = lleg6
  575. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  576.  
  577. lleg7 = Instance.new("Part", char)
  578. lleg7.BrickColor = BrickColor.new("Bright red")
  579. lleg7.Material = "Granite"
  580. lleg7.Size = Vector3.new(1, 0.4, 1)
  581. lleg7.CanCollide = false
  582. lleg7.BottomSurface = "Smooth"
  583. lleg7.TopSurface = "Smooth"
  584. Weld = Instance.new("Weld",lleg)
  585. Weld.Part0 = lleg
  586. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  587. Weld.Part1 = lleg7
  588. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  589. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  590. rleg1 = Instance.new("Part", char)
  591. rleg1.Name = "Middle"
  592. rleg1.BrickColor = BrickColor.new("Really red")
  593. rleg1.Size = Vector3.new(1, 2, 1)
  594. rleg1.CanCollide = false
  595. rleg1.BottomSurface = "Smooth"
  596. rleg1.TopSurface = "Smooth"
  597. rleg1.Material = "Neon"
  598. Weld = Instance.new("Weld",rleg)
  599. Weld.Part0 = rleg
  600. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  601. Weld.Part1 = rleg1
  602. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  603.  
  604. rleg2 = Instance.new("Part", char)
  605. rleg2.BrickColor = BrickColor.new("Bright red")
  606. rleg2.Material = "Granite"
  607. rleg2.Size = Vector3.new(1, 0.4, 1)
  608. rleg2.CanCollide = false
  609. rleg2.BottomSurface = "Smooth"
  610. rleg2.TopSurface = "Smooth"
  611. Weld = Instance.new("Weld",rleg)
  612. Weld.Part0 = rleg
  613. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  614. Weld.Part1 = rleg2
  615. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  616.  
  617. rleg3 = Instance.new("Part", char)
  618. rleg3.BrickColor = BrickColor.new("Bright red")
  619. rleg3.Material = "Granite"
  620. rleg3.Size = Vector3.new(1, 0.4, 1)
  621. rleg3.CanCollide = false
  622. rleg3.BottomSurface = "Smooth"
  623. rleg3.TopSurface = "Smooth"
  624. Weld = Instance.new("Weld",rleg)
  625. Weld.Part0 = rleg
  626. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  627. Weld.Part1 = rleg3
  628. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  629.  
  630. rleg4 = Instance.new("Part", char)
  631. rleg4.BrickColor = BrickColor.new("Bright red")
  632. rleg4.Material = "Granite"
  633. rleg4.Size = Vector3.new(1, 0.4, 1)
  634. rleg4.CanCollide = false
  635. rleg4.BottomSurface = "Smooth"
  636. rleg4.TopSurface = "Smooth"
  637. Weld = Instance.new("Weld",rleg)
  638. Weld.Part0 = rleg
  639. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  640. Weld.Part1 = rleg4
  641. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  642.  
  643. rleg5 = Instance.new("Part", char)
  644. rleg5.BrickColor = BrickColor.new("Bright red")
  645. rleg5.Material = "Granite"
  646. rleg5.Size = Vector3.new(1, 0.4, 1)
  647. rleg5.CanCollide = false
  648. rleg5.BottomSurface = "Smooth"
  649. rleg5.TopSurface = "Smooth"
  650. Weld = Instance.new("Weld",rleg)
  651. Weld.Part0 = rleg
  652. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  653. Weld.Part1 = rleg5
  654. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  655.  
  656. rleg6 = Instance.new("Part", char)
  657. rleg6.BrickColor = BrickColor.new("Bright red")
  658. rleg6.Material = "Granite"
  659. rleg6.Size = Vector3.new(1, 0.4, 1)
  660. rleg6.CanCollide = false
  661. rleg6.BottomSurface = "Smooth"
  662. rleg6.TopSurface = "Smooth"
  663. Weld = Instance.new("Weld",rleg)
  664. Weld.Part0 = rleg
  665. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  666. Weld.Part1 = rleg6
  667. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  668.  
  669. rleg7 = Instance.new("Part", char)
  670. rleg7.BrickColor = BrickColor.new("Bright red")
  671. rleg7.Material = "Granite"
  672. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  673. rleg7.CanCollide = false
  674. rleg7.BottomSurface = "Smooth"
  675. rleg7.TopSurface = "Smooth"
  676. Weld = Instance.new("Weld",rleg)
  677. Weld.Part0 = rleg
  678. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  679. Weld.Part1 = rleg7
  680. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  681. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  682. Chest1 = Instance.new("Part", char)
  683. Chest1.Name = "Ball"
  684. Chest1.BrickColor = BrickColor.new("Really red")
  685. Chest1.Size = Vector3.new(1, 0.4, 1)
  686. Chest1.CanCollide = false
  687. Chest1.BottomSurface = "Smooth"
  688. Chest1.TopSurface = "Smooth"
  689. Chest1.Material = "Neon"
  690. Mesh = Instance.new("SpecialMesh", Chest1)
  691. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  692. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  693. Weld = Instance.new("Weld",torso)
  694. Weld.Part0 = torso
  695. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  696. Weld.Part1 = Chest1
  697. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  698.  
  699. Chest2 = Instance.new("Part", char)
  700. Chest2.BrickColor = BrickColor.new("Really red")
  701. Chest2.Name = "Middle"
  702. Chest2.Size = Vector3.new(2, 2, 1)
  703. Chest2.CanCollide = false
  704. Chest2.BottomSurface = "Smooth"
  705. Chest2.TopSurface = "Smooth"
  706. Chest2.Material = "Neon"
  707. Weld = Instance.new("Weld",torso)
  708. Weld.Part0 = torso
  709. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  710. Weld.Part1 = Chest2
  711. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  712.  
  713. Chest3 = Instance.new("Part", char)
  714. Chest3.BrickColor = BrickColor.new("Bright red")
  715. Chest3.Material = "Granite"
  716. Chest3.Size = Vector3.new(1, 0.4, 1)
  717. Chest3.CanCollide = false
  718. Chest3.BottomSurface = "Smooth"
  719. Chest3.TopSurface = "Smooth"
  720. Weld = Instance.new("Weld",torso)
  721. Weld.Part0 = torso
  722. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  723. Weld.Part1 = Chest3
  724. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  725.  
  726. Chest4 = Instance.new("Part", char)
  727. Chest4.BrickColor = BrickColor.new("Bright red")
  728. Chest4.Material = "Granite"
  729. Chest4.Size = Vector3.new(1, 0.4, 1)
  730. Chest4.CanCollide = false
  731. Chest4.BottomSurface = "Smooth"
  732. Chest4.TopSurface = "Smooth"
  733. Weld = Instance.new("Weld",torso)
  734. Weld.Part0 = torso
  735. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  736. Weld.Part1 = Chest4
  737. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  738.  
  739. Chest5 = Instance.new("Part", char)
  740. Chest5.BrickColor = BrickColor.new("Bright red")
  741. Chest5.Material = "Granite"
  742. Chest5.Size = Vector3.new(1, 0.4, 1)
  743. Chest5.CanCollide = false
  744. Chest5.BottomSurface = "Smooth"
  745. Chest5.TopSurface = "Smooth"
  746. Weld = Instance.new("Weld",torso)
  747. Weld.Part0 = torso
  748. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  749. Weld.Part1 = Chest5
  750. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  751.  
  752. Chest6 = Instance.new("Part", char)
  753. Chest6.BrickColor = BrickColor.new("Bright red")
  754. Chest6.Material = "Granite"
  755. Chest6.Size = Vector3.new(1, 0.4, 1)
  756. Chest6.CanCollide = false
  757. Chest6.BottomSurface = "Smooth"
  758. Chest6.TopSurface = "Smooth"
  759. Weld = Instance.new("Weld",torso)
  760. Weld.Part0 = torso
  761. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  762. Weld.Part1 = Chest6
  763. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  764.  
  765. Chest7 = Instance.new("Part", char)
  766. Chest7.BrickColor = BrickColor.new("Bright red")
  767. Chest7.Material = "Granite"
  768. Chest7.Size = Vector3.new(1, 0.4, 1)
  769. Chest7.CanCollide = false
  770. Chest7.BottomSurface = "Smooth"
  771. Chest7.TopSurface = "Smooth"
  772. Weld = Instance.new("Weld",torso)
  773. Weld.Part0 = torso
  774. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  775. Weld.Part1 = Chest7
  776. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  777.  
  778. Chest8 = Instance.new("Part", char)
  779. Chest8.BrickColor = BrickColor.new("Bright red")
  780. Chest8.Material = "Granite"
  781. Chest8.Size = Vector3.new(1, 0.4, 1)
  782. Chest8.CanCollide = false
  783. Chest8.BottomSurface = "Smooth"
  784. Chest8.TopSurface = "Smooth"
  785. Weld = Instance.new("Weld",torso)
  786. Weld.Part0 = torso
  787. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  788. Weld.Part1 = Chest8
  789. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  790.  
  791. Chest9 = Instance.new("Part", char)
  792. Chest9.BrickColor = BrickColor.new("Bright red")
  793. Chest9.Material = "Granite"
  794. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  795. Chest9.CanCollide = false
  796. Chest9.BottomSurface = "Smooth"
  797. Chest9.TopSurface = "Smooth"
  798. Weld = Instance.new("Weld",torso)
  799. Weld.Part0 = torso
  800. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  801. Weld.Part1 = Chest9
  802. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  803.  
  804. Chest10 = Instance.new("Part", char)
  805. Chest10.BrickColor = BrickColor.new("Bright red")
  806. Chest10.Material = "Granite"
  807. Chest10.Size = Vector3.new(1, 0.4, 1)
  808. Chest10.CanCollide = false
  809. Chest10.BottomSurface = "Smooth"
  810. Chest10.TopSurface = "Smooth"
  811. Mesh = Instance.new("SpecialMesh", Chest10)
  812. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  813. Weld = Instance.new("Weld",torso)
  814. Weld.Part0 = torso
  815. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  816. Weld.Part1 = Chest10
  817. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  818.  
  819. Chest11 = Instance.new("Part", char)
  820. Chest11.BrickColor = BrickColor.new("Bright red")
  821. Chest11.Material = "Granite"
  822. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  823. Chest11.CanCollide = false
  824. Chest11.BottomSurface = "Smooth"
  825. Chest11.TopSurface = "Smooth"
  826. Weld = Instance.new("Weld",torso)
  827. Weld.Part0 = torso
  828. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  829. Weld.Part1 = Chest11
  830. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  831.  
  832. Chest12 = Instance.new("Part", char)
  833. Chest12.BrickColor = BrickColor.new("Bright red")
  834. Chest12.Material = "Granite"
  835. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  836. Chest12.CanCollide = false
  837. Chest12.BottomSurface = "Smooth"
  838. Chest12.TopSurface = "Smooth"
  839. Weld = Instance.new("Weld",torso)
  840. Weld.Part0 = torso
  841. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  842. Weld.Part1 = Chest12
  843. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  844.  
  845. Chest13 = Instance.new("Part", char)
  846. Chest13.BrickColor = BrickColor.new("Bright red")
  847. Chest13.Material = "Granite"
  848. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  849. Chest13.CanCollide = false
  850. Chest13.BottomSurface = "Smooth"
  851. Chest13.TopSurface = "Smooth"
  852. Weld = Instance.new("Weld",torso)
  853. Weld.Part0 = torso
  854. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  855. Weld.Part1 = Chest13
  856. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  857.  
  858. Chest14 = Instance.new("Part", char)
  859. Chest14.BrickColor = BrickColor.new("Bright red")
  860. Chest14.Material = "Granite"
  861. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  862. Chest14.CanCollide = false
  863. Chest14.BottomSurface = "Smooth"
  864. Chest14.TopSurface = "Smooth"
  865. Weld = Instance.new("Weld",torso)
  866. Weld.Part0 = torso
  867. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  868. Weld.Part1 = Chest14
  869. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  870.  
  871. Chest15 = Instance.new("Part", char)
  872. Chest15.BrickColor = BrickColor.new("Royal purple")
  873. Chest15.Material = "Granite"
  874. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  875. Chest15.CanCollide = false
  876. Chest15.BottomSurface = "Smooth"
  877. Chest15.TopSurface = "Smooth"
  878. Weld = Instance.new("Weld",torso)
  879. Weld.Part0 = torso
  880. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  881. Weld.Part1 = Chest15
  882. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  883.  
  884. Chest16 = Instance.new("Part", char)
  885. Chest16.BrickColor = BrickColor.new("Bright red")
  886. Chest16.Material = "Granite"
  887. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  888. Chest16.CanCollide = false
  889. Chest16.BottomSurface = "Smooth"
  890. Chest16.TopSurface = "Smooth"
  891. Weld = Instance.new("Weld",torso)
  892. Weld.Part0 = torso
  893. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  894. Weld.Part1 = Chest16
  895. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  896.  
  897. Chest17 = Instance.new("Part", char)
  898. Chest17.BrickColor = BrickColor.new("Bright red")
  899. Chest17.Material = "Granite"
  900. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  901. Chest17.CanCollide = false
  902. Chest17.BottomSurface = "Smooth"
  903. Chest17.TopSurface = "Smooth"
  904. Weld = Instance.new("Weld",torso)
  905. Weld.Part0 = torso
  906. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  907. Weld.Part1 = Chest17
  908. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  909.  
  910. Chest18 = Instance.new("Part", char)
  911. Chest18.BrickColor = BrickColor.new("Bright red")
  912. Chest18.Material = "Granite"
  913. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  914. Chest18.CanCollide = false
  915. Chest18.BottomSurface = "Smooth"
  916. Chest18.TopSurface = "Smooth"
  917. Weld = Instance.new("Weld",torso)
  918. Weld.Part0 = torso
  919. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  920. Weld.Part1 = Chest18
  921. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  922.  
  923. Chest19 = Instance.new("Part", char)
  924. Chest19.BrickColor = BrickColor.new("Bright red")
  925. Chest19.Material = "Granite"
  926. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  927. Chest19.CanCollide = false
  928. Chest19.BottomSurface = "Smooth"
  929. Chest19.TopSurface = "Smooth"
  930. Weld = Instance.new("Weld",torso)
  931. Weld.Part0 = torso
  932. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  933. Weld.Part1 = Chest19
  934. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  935.  
  936. Chest20 = Instance.new("Part", char)
  937. Chest20.BrickColor = BrickColor.new("Bright red")
  938. Chest20.Material = "Granite"
  939. Chest20.Size = Vector3.new(1, 0.4, 1)
  940. Chest20.CanCollide = false
  941. Chest20.BottomSurface = "Smooth"
  942. Chest20.TopSurface = "Smooth"
  943. Mesh = Instance.new("SpecialMesh",Chest20)
  944. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  945. Weld = Instance.new("Weld",torso)
  946. Weld.Part0 = torso
  947. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  948. Weld.Part1 = Chest20
  949. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  950.  
  951. Chest21 = Instance.new("Part", char)
  952. Chest21.BrickColor = BrickColor.new("Bright red")
  953. Chest21.Material = "Granite"
  954. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  955. Chest21.CanCollide = false
  956. Chest21.BottomSurface = "Smooth"
  957. Chest21.TopSurface = "Smooth"
  958. Weld = Instance.new("Weld",torso)
  959. Weld.Part0 = torso
  960. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  961. Weld.Part1 = Chest21
  962. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  963.  
  964. Chest22 = Instance.new("Part", char)
  965. Chest22.BrickColor = BrickColor.new("Bright red")
  966. Chest22.Material = "Granite"
  967. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  968. Chest22.CanCollide = false
  969. Chest22.BottomSurface = "Smooth"
  970. Chest22.TopSurface = "Smooth"
  971. Weld = Instance.new("Weld",torso)
  972. Weld.Part0 = torso
  973. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  974. Weld.Part1 = Chest22
  975. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  976.  
  977. Chest23 = Instance.new("Part", char)
  978. Chest23.BrickColor = BrickColor.new("Bright red")
  979. Chest23.Material = "Granite"
  980. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  981. Chest23.CanCollide = false
  982. Chest23.BottomSurface = "Smooth"
  983. Chest23.TopSurface = "Smooth"
  984. Weld = Instance.new("Weld",torso)
  985. Weld.Part0 = torso
  986. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  987. Weld.Part1 = Chest23
  988. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  989.  
  990. Chest24 = Instance.new("Part", char)
  991. Chest24.BrickColor = BrickColor.new("Bright red")
  992. Chest24.Material = "Granite"
  993. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  994. Chest24.CanCollide = false
  995. Chest24.BottomSurface = "Smooth"
  996. Chest24.TopSurface = "Smooth"
  997. Weld = Instance.new("Weld",torso)
  998. Weld.Part0 = torso
  999. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1000. Weld.Part1 = Chest24
  1001. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1002.  
  1003. p1 = Instance.new("Part",char)
  1004. p1.BrickColor = BrickColor.new("Bright red")
  1005. p1.FormFactor = Enum.FormFactor.Custom
  1006. p1.Size = Vector3.new(2, 2, 2)
  1007. p1.CanCollide = false
  1008. p1.Locked = true
  1009. p1.BottomSurface = Enum.SurfaceType.Smooth
  1010. p1.TopSurface = Enum.SurfaceType.Smooth
  1011. SMesh = Instance.new("SpecialMesh", p1)
  1012. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1013. SMesh.TextureId = ""
  1014. SMesh.MeshType = Enum.MeshType.FileMesh
  1015. SMesh.Name = "Mesh"
  1016. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1017. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1018. w1 = Instance.new("Weld", hed)
  1019. w1.Part0 = hed
  1020. w1.C0 = CFrame.new(0,-1.5,0)
  1021. w1.Part1 = p1
  1022. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1023. p2 = Instance.new("Part",char)
  1024. p2.BrickColor = BrickColor.new("Really red")
  1025. p2.FormFactor = Enum.FormFactor.Custom
  1026. p2.Size = Vector3.new(1, 1, 1)
  1027. p2.CanCollide = false
  1028. p2.Locked = true
  1029. p2.BottomSurface = Enum.SurfaceType.Smooth
  1030. p2.TopSurface = Enum.SurfaceType.Smooth
  1031. SMesh = Instance.new("SpecialMesh", p2)
  1032. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  1033. SMesh.TextureId = ""
  1034. SMesh.MeshType = Enum.MeshType.FileMesh
  1035. SMesh.Name = "Mesh"
  1036. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1037. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1038. w1 = Instance.new("Weld", hed)
  1039. w1.Part0 = hed
  1040. w1.C0 = CFrame.new(0,-1.5,0)
  1041. w1.Part1 = p2
  1042. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1043. p3 = Instance.new("Part",char)
  1044. p3.BrickColor = BrickColor.new("Really red")
  1045. p3.FormFactor = Enum.FormFactor.Custom
  1046. p3.Size = Vector3.new(1, 1, 1)
  1047. p3.CanCollide = false
  1048. p3.Locked = true
  1049. p3.BottomSurface = Enum.SurfaceType.Smooth
  1050. p3.TopSurface = Enum.SurfaceType.Smooth
  1051. SMesh = Instance.new("SpecialMesh", p3)
  1052. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  1053. SMesh.TextureId = ""
  1054. SMesh.MeshType = Enum.MeshType.FileMesh
  1055. SMesh.Name = "Mesh"
  1056. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1057. SMesh.Scale = Vector3.new(1, 1, 1)
  1058. w1 = Instance.new("Weld", hed)
  1059. w1.Part0 = hed
  1060. w1.C0 = CFrame.new(0,-1.5,0)
  1061. w1.Part1 = p3
  1062. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1063. p4 = Instance.new("Part",char)
  1064. p4.BrickColor = BrickColor.new("Really red")
  1065. p4.FormFactor = Enum.FormFactor.Custom
  1066. p4.Size = Vector3.new(1, 1, 1)
  1067. p4.CanCollide = false
  1068. p4.Locked = true
  1069. p4.BottomSurface = Enum.SurfaceType.Smooth
  1070. p4.TopSurface = Enum.SurfaceType.Smooth
  1071. SMesh = Instance.new("SpecialMesh", p4)
  1072. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  1073. SMesh.TextureId = ""
  1074. SMesh.MeshType = Enum.MeshType.FileMesh
  1075. SMesh.Name = "Mesh"
  1076. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1077. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1078. w1 = Instance.new("Weld", hed)
  1079. w1.Part0 = hed
  1080. w1.C0 = CFrame.new(0,-1.5,0)
  1081. w1.Part1 = p4
  1082. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1083. p5 = Instance.new("Part",char)
  1084. p5.BrickColor = BrickColor.new("Really red")
  1085. p5.FormFactor = Enum.FormFactor.Custom
  1086. p5.Size = Vector3.new(1, 1, 1)
  1087. p5.CanCollide = false
  1088. p5.Locked = true
  1089. p5.BottomSurface = Enum.SurfaceType.Smooth
  1090. p5.TopSurface = Enum.SurfaceType.Smooth
  1091. SMesh = Instance.new("SpecialMesh", p5)
  1092. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1093. SMesh.TextureId = ""
  1094. SMesh.MeshType = Enum.MeshType.FileMesh
  1095. SMesh.Name = "Mesh"
  1096. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1097. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1098. w1 = Instance.new("Weld", hed)
  1099. w1.Part0 = hed
  1100. w1.C0 = CFrame.new(0,-1.5,0)
  1101. w1.Part1 = p5
  1102. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1103. p6 = Instance.new("Part",char)
  1104. p6.BrickColor = BrickColor.new("Really red")
  1105. p6.FormFactor = Enum.FormFactor.Custom
  1106. p6.Size = Vector3.new(1, 1, 1)
  1107. p6.CanCollide = false
  1108. p6.Locked = true
  1109. p6.BottomSurface = Enum.SurfaceType.Smooth
  1110. p6.TopSurface = Enum.SurfaceType.Smooth
  1111. SMesh = Instance.new("SpecialMesh", p6)
  1112. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1113. SMesh.TextureId = ""
  1114. SMesh.MeshType = Enum.MeshType.FileMesh
  1115. SMesh.Name = "Mesh"
  1116. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1117. SMesh.Scale = Vector3.new(1, 1, 1)
  1118. w1 = Instance.new("Weld", hed)
  1119. w1.Part0 = hed
  1120. w1.C0 = CFrame.new(0,-1.5,0)
  1121. w1.Part1 = p6
  1122. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1123. p7 = Instance.new("Part",char)
  1124. p7.BrickColor = BrickColor.new("Really red")
  1125. p7.FormFactor = Enum.FormFactor.Custom
  1126. p7.Size = Vector3.new(1, 1, 1)
  1127. p7.CanCollide = false
  1128. p7.Locked = true
  1129. p7.BottomSurface = Enum.SurfaceType.Smooth
  1130. p7.TopSurface = Enum.SurfaceType.Smooth
  1131. SMesh = Instance.new("SpecialMesh", p7)
  1132. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1133. SMesh.TextureId = ""
  1134. SMesh.MeshType = Enum.MeshType.FileMesh
  1135. SMesh.Name = "Mesh"
  1136. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1137. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1138. w1 = Instance.new("Weld", hed)
  1139. w1.Part0 = hed
  1140. w1.C0 = CFrame.new(0,-1.5,0)
  1141. w1.Part1 = p7
  1142. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1143. p8 = Instance.new("Part",char)
  1144. p8.BrickColor = BrickColor.new("Really red")
  1145. p8.FormFactor = Enum.FormFactor.Custom
  1146. p8.Size = Vector3.new(1, 1, 1)
  1147. p8.CanCollide = false
  1148. p8.Locked = true
  1149. p8.BottomSurface = Enum.SurfaceType.Smooth
  1150. p8.TopSurface = Enum.SurfaceType.Smooth
  1151. SMesh = Instance.new("SpecialMesh", p8)
  1152. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1153. SMesh.TextureId = ""
  1154. SMesh.MeshType = Enum.MeshType.FileMesh
  1155. SMesh.Name = "Mesh"
  1156. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1157. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1158. w1 = Instance.new("Weld", hed)
  1159. w1.Part0 = hed
  1160. w1.C0 = CFrame.new(0,-1.5,0)
  1161. w1.Part1 = p8
  1162. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1163. p9 = Instance.new("Part",char)
  1164. p9.BrickColor = BrickColor.new("Really red")
  1165. p9.FormFactor = Enum.FormFactor.Custom
  1166. p9.Size = Vector3.new(1, 1, 1)
  1167. p9.CanCollide = false
  1168. p9.Locked = true
  1169. p9.BottomSurface = Enum.SurfaceType.Smooth
  1170. p9.TopSurface = Enum.SurfaceType.Smooth
  1171. SMesh = Instance.new("SpecialMesh", p9)
  1172. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1173. SMesh.TextureId = ""
  1174. SMesh.MeshType = Enum.MeshType.FileMesh
  1175. SMesh.Name = "Mesh"
  1176. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1177. SMesh.Scale = Vector3.new(1, 1, 1)
  1178. w1 = Instance.new("Weld", hed)
  1179. w1.Part0 = hed
  1180. w1.C0 = CFrame.new(0,-1.5,0)
  1181. w1.Part1 = p9
  1182. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1183. p10 = Instance.new("Part",char)
  1184. p10.BrickColor = BrickColor.new("Really red")
  1185. p10.FormFactor = Enum.FormFactor.Custom
  1186. p10.Size = Vector3.new(1, 1, 1)
  1187. p10.CanCollide = false
  1188. p10.Locked = true
  1189. p10.BottomSurface = Enum.SurfaceType.Smooth
  1190. p10.TopSurface = Enum.SurfaceType.Smooth
  1191. SMesh = Instance.new("SpecialMesh", p10)
  1192. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1193. SMesh.TextureId = ""
  1194. SMesh.MeshType = Enum.MeshType.FileMesh
  1195. SMesh.Name = "Mesh"
  1196. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1197. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1198. w1 = Instance.new("Weld", hed)
  1199. w1.Part0 = hed
  1200. w1.C0 = CFrame.new(0,-1.5,0)
  1201. w1.Part1 = p10
  1202. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1203. ----------------------------------------------------
  1204. GroundWave1 = function()
  1205. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1206. local Colors = {"Really red", "Royal purple"}
  1207. local wave = Instance.new("Part", torso)
  1208. wave.BrickColor = BrickColor.new('Really red')
  1209. wave.Anchored = true
  1210. wave.CanCollide = false
  1211. wave.Locked = true
  1212. wave.Size = Vector3.new(1, 1, 1)
  1213. wave.TopSurface = "Smooth"
  1214. wave.BottomSurface = "Smooth"
  1215. wave.Transparency = 0.35
  1216. wave.CFrame = HandCF
  1217. wm = Instance.new("SpecialMesh", wave)
  1218. wm.MeshId = "rbxassetid://3270017"
  1219. coroutine.wrap(function()
  1220. for i = 1, 30, 1 do
  1221. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1222. wave.Size = wm.Scale
  1223. wave.CFrame = HandCF
  1224. wave.Transparency = i/10
  1225. wait()
  1226. end
  1227. wait()
  1228. wave:Destroy()
  1229. end)()
  1230. end
  1231. ----------------------------------------------------
  1232. GroundWave = function()
  1233. if Transforming == true then
  1234. local wave = Instance.new("Part", torso)
  1235. wave.BrickColor = BrickColor.new("Bright red")
  1236. wave.Anchored = true
  1237. wave.CanCollide = false
  1238. wave.Locked = true
  1239. wave.Size = Vector3.new(1, 1, 1)
  1240. wave.TopSurface = "Smooth"
  1241. wave.BottomSurface = "Smooth"
  1242. wave.Transparency = 0.35
  1243. wave.CFrame = fx.CFrame
  1244. wm = Instance.new("SpecialMesh", wave)
  1245. wm.MeshType = "Sphere"
  1246. wm.Scale = Vector3.new(1,1,1)
  1247. coroutine.wrap(function()
  1248. for i = 1, 18, 1 do
  1249. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1250. --wave.Size = wm.Scale
  1251. wave.CFrame = fx.CFrame
  1252. wave.Transparency = i/14
  1253. wait()
  1254. end
  1255. wait()
  1256. wave:Destroy()
  1257. end)()
  1258. elseif Transforming == false then
  1259. wait()
  1260. end
  1261. end
  1262.  
  1263. for i = 1, 100 do rs:wait()
  1264. fx.CFrame = torso.CFrame
  1265. end
  1266.  
  1267. Spawn(function()
  1268. while wait(1) do
  1269. GroundWave()
  1270. end
  1271. end)
  1272.  
  1273. wait(4)
  1274.  
  1275. Transforming = false
  1276.  
  1277. for i = 1, 20 do rs:wait()
  1278. fx.Transparency = fx.Transparency + (1/20)
  1279. fx.CFrame = torso.CFrame
  1280. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1281. rs:wait()
  1282. end
  1283.  
  1284. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1285. local wave = Instance.new("Part", torso)
  1286. wave.BrickColor = BrickColor.new("Institutional white")
  1287. wave.Anchored = true
  1288. wave.CanCollide = false
  1289. wave.Locked = true
  1290. wave.Size = Vector3.new(1, 1, 1)
  1291. wave.TopSurface = "Smooth"
  1292. wave.BottomSurface = "Smooth"
  1293. wave.Transparency = 0.35
  1294. wave.CFrame = HandCF
  1295. wm = Instance.new("SpecialMesh", wave)
  1296. wm.MeshId = "rbxassetid://3270017"
  1297. coroutine.wrap(function()
  1298. for i = 1, 14, 1 do
  1299. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1300. wave.Size = wm.Scale
  1301. wave.CFrame = HandCF
  1302. wave.Transparency = i/14
  1303. wait()
  1304. end
  1305. wait()
  1306. wave:Destroy()
  1307. end)()
  1308. hum.WalkSpeed = 20
  1309. ----------------------------------------------------
  1310. Blast = function()
  1311. local Colors = {"Really red", "Bright red"}
  1312. local wave = Instance.new("Part", torso)
  1313. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1314. wave.Anchored = true
  1315. wave.CanCollide = false
  1316. wave.Locked = true
  1317. wave.Size = Vector3.new(1, 1, 1)
  1318. wave.TopSurface = "Smooth"
  1319. wave.BottomSurface = "Smooth"
  1320. wave.Transparency = 0.35
  1321. wave.CFrame = rarm.CFrame
  1322. wm = Instance.new("SpecialMesh", wave)
  1323. wm.MeshType = "Sphere"
  1324. wm.Scale = Vector3.new(1,1,1)
  1325. z = Instance.new("Sound",wave)
  1326. z.SoundId = "rbxassetid://237035051"
  1327. z.Volume = 1
  1328. z.Pitch = .9
  1329. z:Play()
  1330. coroutine.wrap(function()
  1331. for i = 1, 30, 1 do
  1332. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1333. --wave.Size = wm.Scale
  1334. wave.CFrame = rarm.CFrame
  1335. wave.Transparency = (1/14)
  1336. rs:wait()
  1337. end
  1338. rs:wait()
  1339. wave:Destroy()
  1340. z:Destroy()
  1341. end)()
  1342. end
  1343. ----------------------------------------------------
  1344. rarm.Touched:connect(function(ht)
  1345. hit = ht.Parent
  1346. if ht and hit:IsA("Model") then
  1347. if hit:FindFirstChild("Humanoid") then
  1348. if hit.Name ~= p.Name then
  1349. if Debounces.RPunch == true and Debounces.RPunched == false then
  1350. Debounces.RPunched = true
  1351. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1352. if Debounces.ks==true then
  1353. z = Instance.new("Sound",hed)
  1354. z.SoundId = "rbxassetid://169380525"
  1355. z.Pitch = ptz[math.random(1,#ptz)]
  1356. z.Volume = 1
  1357. z:Play()
  1358. end
  1359. wait(.2)
  1360. Debounces.RPunched = false
  1361. end
  1362. end
  1363. end
  1364. elseif ht and hit:IsA("Hat") then
  1365. if hit.Parent.Name ~= p.Name then
  1366. if hit.Parent:FindFirstChild("Humanoid") then
  1367. if Debounces.RPunch == true and Debounces.RPunched == false then
  1368. Debounces.RPunched = true
  1369. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1370. if Debounces.ks==true then
  1371. z = Instance.new("Sound",hed)
  1372. z.SoundId = "rbxassetid://169380525"
  1373. z.Pitch = ptz[math.random(1,#ptz)]
  1374. z.Volume = 1
  1375. z:Play()
  1376. end
  1377. wait(.2)
  1378. Debounces.RPunched = false
  1379. end
  1380. end
  1381. end
  1382. end
  1383. end)
  1384. larm.Touched:connect(function(ht)
  1385. hit = ht.Parent
  1386. if ht and hit:IsA("Model") then
  1387. if hit:FindFirstChild("Humanoid") then
  1388. if hit.Name ~= p.Name then
  1389. if Debounces.LPunch == true and Debounces.LPunched == false then
  1390. Debounces.LPunched = true
  1391. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1392. if Debounces.ks2==true then
  1393. z = Instance.new("Sound",hed)
  1394. z.SoundId = "rbxassetid://169380525"
  1395. z.Pitch = ptz[math.random(1,#ptz)]
  1396. z.Volume = 1
  1397. z:Play()
  1398. end
  1399. wait(.2)
  1400. Debounces.LPunched = false
  1401. end
  1402. end
  1403. end
  1404. elseif ht and hit:IsA("Hat") then
  1405. if hit.Parent.Name ~= p.Name then
  1406. if hit.Parent:FindFirstChild("Humanoid") then
  1407. if Debounces.LPunch == true and Debounces.LPunched == false then
  1408. Debounces.LPunched = true
  1409. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1410. if Debounces.ks2==true then
  1411. z = Instance.new("Sound",hed)
  1412. z.SoundId = "rbxassetid://169380525"
  1413. z.Pitch = ptz[math.random(1,#ptz)]
  1414. z.Volume = 1
  1415. z:Play()
  1416. end
  1417. wait(.2)
  1418. Debounces.LPunched = false
  1419. end
  1420. end
  1421. end
  1422. end
  1423. end)
  1424. ----------------------------------------------------
  1425. mod4 = Instance.new("Model",char)
  1426.  
  1427. ptez = {0.7, 0.8, 0.9, 1}
  1428.  
  1429. function FindNearestTorso(Position,Distance,SinglePlayer)
  1430. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1431. local List = {}
  1432. for i,v in pairs(workspace:GetChildren())do
  1433. if v:IsA("Model")then
  1434. if v:findFirstChild("Torso")then
  1435. if v ~= char then
  1436. if(v.Torso.Position -Position).magnitude <= Distance then
  1437. table.insert(List,v)
  1438. end
  1439. end
  1440. end
  1441. end
  1442. end
  1443. return List
  1444. end
  1445.  
  1446. function Punch()
  1447. part=Instance.new('Part',mod4)
  1448. part.Anchored=true
  1449. part.CanCollide=false
  1450. part.FormFactor='Custom'
  1451. part.Size=Vector3.new(.2,.2,.2)
  1452. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1453. part.Transparency=.7
  1454. part.BrickColor=BrickColor.new('Really red')
  1455. mesh=Instance.new('SpecialMesh',part)
  1456. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1457. mesh.Scale=Vector3.new(3,3,3)
  1458. part2=Instance.new('Part',mod4)
  1459. part2.Anchored=true
  1460. part2.CanCollide=false
  1461. part2.FormFactor='Custom'
  1462. part2.Size=Vector3.new(.2,.2,.2)
  1463. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1464. part2.Transparency=.7
  1465. part2.BrickColor=BrickColor.new('Really red')
  1466. mesh2=Instance.new('SpecialMesh',part2)
  1467. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1468. mesh2.Scale=Vector3.new(3,1.5,3)
  1469. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1470. if v:FindFirstChild('Humanoid') then
  1471. v.Humanoid:TakeDamage(math.huge)
  1472. end
  1473. end
  1474. coroutine.resume(coroutine.create(function()
  1475. for i=0,0.62,0.4 do
  1476. wait()
  1477. part.CFrame=part.CFrame
  1478. part.Transparency=i
  1479. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1480. part2.CFrame=part2.CFrame
  1481. part2.Transparency=i
  1482. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1483. end
  1484. part.Parent=nil
  1485. part2.Parent=nil
  1486. end))
  1487. end
  1488. ----------------------------------------------------
  1489. rarm.Touched:connect(function(ht)
  1490. hit = ht.Parent
  1491. if ht and hit:IsA("Model") then
  1492. if hit:FindFirstChild("Humanoid") then
  1493. if hit.Name ~= p.Name then
  1494. if Debounces.RPunch == true and Debounces.RPunched == false then
  1495. Debounces.RPunched = true
  1496. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1497. if Debounces.ks==true then
  1498. z = Instance.new("Sound",hed)
  1499. z.SoundId = "rbxassetid://169380525"
  1500. z.Pitch = ptz[math.random(1,#ptz)]
  1501. z.Volume = 1
  1502. z:Play()
  1503. end
  1504. wait(.2)
  1505. Debounces.RPunched = false
  1506. end
  1507. end
  1508. end
  1509. elseif ht and hit:IsA("Hat") then
  1510. if hit.Parent.Name ~= p.Name then
  1511. if hit.Parent:FindFirstChild("Humanoid") then
  1512. if Debounces.RPunch == true and Debounces.RPunched == false then
  1513. Debounces.RPunched = true
  1514. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1515. if Debounces.ks==true then
  1516. z = Instance.new("Sound",hed)
  1517. z.SoundId = "rbxassetid://169380525"
  1518. z.Pitch = ptz[math.random(1,#ptz)]
  1519. z.Volume = 1
  1520. z:Play()
  1521. end
  1522. wait(.2)
  1523. Debounces.RPunched = false
  1524. end
  1525. end
  1526. end
  1527. end
  1528. end)
  1529. larm.Touched:connect(function(ht)
  1530. hit = ht.Parent
  1531. if ht and hit:IsA("Model") then
  1532. if hit:FindFirstChild("Humanoid") then
  1533. if hit.Name ~= p.Name then
  1534. if Debounces.LPunch == true and Debounces.LPunched == false then
  1535. Debounces.LPunched = true
  1536. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1537. if Debounces.ks2==true then
  1538. z = Instance.new("Sound",hed)
  1539. z.SoundId = "rbxassetid://169380525"
  1540. z.Pitch = ptz[math.random(1,#ptz)]
  1541. z.Volume = 1
  1542. z:Play()
  1543. end
  1544. wait(.2)
  1545. Debounces.LPunched = false
  1546. end
  1547. end
  1548. end
  1549. elseif ht and hit:IsA("Hat") then
  1550. if hit.Parent.Name ~= p.Name then
  1551. if hit.Parent:FindFirstChild("Humanoid") then
  1552. if Debounces.LPunch == true and Debounces.LPunched == false then
  1553. Debounces.LPunched = true
  1554. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1555. if Debounces.ks2==true then
  1556. z = Instance.new("Sound",hed)
  1557. z.SoundId = "rbxassetid://169380525"
  1558. z.Pitch = ptz[math.random(1,#ptz)]
  1559. z.Volume = 1
  1560. z:Play()
  1561. end
  1562. wait(.2)
  1563. Debounces.LPunched = false
  1564. end
  1565. end
  1566. end
  1567. end
  1568. end)
  1569. ----------------------------------------------------
  1570. local player = owner
  1571. local pchar = player.Character
  1572. local mouse = player:GetMouse()
  1573. local cam = workspace.CurrentCamera
  1574.  
  1575. local rad = math.rad
  1576.  
  1577. local keysDown = {}
  1578. local flySpeed = 0
  1579. local MAX_FLY_SPEED = 150
  1580.  
  1581. local canFly = false
  1582. local flyToggled = false
  1583.  
  1584. local forward, side = 0, 0
  1585. local lastForward, lastSide = 0, 0
  1586.  
  1587. local floatBP = Instance.new("BodyPosition")
  1588. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1589. local flyBV = Instance.new("BodyVelocity")
  1590. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1591. local turnBG = Instance.new("BodyGyro")
  1592. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1593.  
  1594. mouse.KeyDown:connect(function(key)
  1595. keysDown[key] = true
  1596.  
  1597. if key == "f" then
  1598. flyToggled = not flyToggled
  1599.  
  1600. if not flyToggled then
  1601. stanceToggle = "Normal"
  1602. floatBP.Parent = nil
  1603. flyBV.Parent = nil
  1604. turnBG.Parent = nil
  1605. root.Velocity = Vector3.new()
  1606. pchar.Humanoid.PlatformStand = false
  1607. end
  1608. end
  1609.  
  1610. end)
  1611. mouse.KeyUp:connect(function(key)
  1612. keysDown[key] = nil
  1613. end)
  1614.  
  1615. local function updateFly()
  1616.  
  1617. if not flyToggled then return end
  1618.  
  1619. lastForward = forward
  1620. lastSide = side
  1621.  
  1622. forward = 0
  1623. side = 0
  1624.  
  1625. if keysDown.w then
  1626. forward = forward + 1
  1627. end
  1628. if keysDown.s then
  1629. forward = forward - 1
  1630. end
  1631. if keysDown.a then
  1632. side = side - 1
  1633. end
  1634. if keysDown.d then
  1635. side = side + 1
  1636. end
  1637.  
  1638. canFly = (forward ~= 0 or side ~= 0)
  1639.  
  1640. if canFly then
  1641. stanceToggle = "Floating"
  1642. turnBG.Parent = root
  1643. floatBP.Parent = nil
  1644. flyBV.Parent = root
  1645.  
  1646. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1647. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1648. else
  1649. floatBP.position = root.Position
  1650. floatBP.Parent = root
  1651.  
  1652. flySpeed = flySpeed - 1
  1653. if flySpeed < 0 then flySpeed = 0 end
  1654. end
  1655.  
  1656. local camCF = cam.CoordinateFrame
  1657. local in_forward = canFly and forward or lastForward
  1658. local in_side = canFly and side or lastSide
  1659.  
  1660. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1661. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1662.  
  1663. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0)
  1664. end
  1665.  
  1666. game:service'RunService'.RenderStepped:connect(function()
  1667. if flyToggled then
  1668. pchar.Humanoid.PlatformStand = true
  1669. end
  1670. updateFly()
  1671. end)
  1672. -------------------------------
  1673. mouse.KeyDown:connect(function(key)
  1674. if key == "q" then
  1675. if Debounces.CanAttack == true then
  1676. Debounces.CanAttack = false
  1677. Debounces.NoIdl = true
  1678. Debounces.on = true
  1679. function FindNearestTorso(Position,Distance,SinglePlayer)
  1680. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1681. local List = {}
  1682. for i,v in pairs(workspace:GetChildren())do
  1683. if v:IsA("Model")then
  1684. if v:findFirstChild("Torso")then
  1685. if v ~= char then
  1686. if(v.Torso.Position -Position).magnitude <= Distance then
  1687. table.insert(List,v)
  1688. end
  1689. end
  1690. end
  1691. end
  1692. end
  1693. return List
  1694. end
  1695. z = Instance.new("Sound",hed)
  1696. z.SoundId = "rbxassetid://232213955"
  1697. z.Pitch = 1
  1698. z.Volume = 1
  1699. wait(0.2)
  1700. z:Play()
  1701. sp = Instance.new("Part",rarm)
  1702. sp.Anchored = true
  1703. sp.CanCollide = false
  1704. sp.Locked = true
  1705. sp.Transparency = 0
  1706. sp.Material = "Neon"
  1707. sp.Size = Vector3.new(1,1,1)
  1708. sp.TopSurface = "SmoothNoOutlines"
  1709. sp.BottomSurface = "SmoothNoOutlines"
  1710. sp.BrickColor = BrickColor.new("Really red")
  1711. spm = Instance.new("SpecialMesh",sp)
  1712. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1713. spm.Scale = Vector3.new(21,21,21)
  1714. sp2 = Instance.new("Part", rarm)
  1715. sp2.Name = "Energy"
  1716. sp2.BrickColor = BrickColor.new("Really red")
  1717. sp2.Size = Vector3.new(1, 1, 1)
  1718. sp2.Shape = "Ball"
  1719. sp2.CanCollide = false
  1720. sp2.Anchored = true
  1721. sp2.Locked = true
  1722. sp2.TopSurface = 0
  1723. sp2.BottomSurface = 0
  1724. sp2.Transparency = 1
  1725. spm2 = Instance.new("SpecialMesh",sp2)
  1726. spm2.MeshId = "rbxassetid://9982590"
  1727. spm2.Scale = Vector3.new(2,2,2)
  1728. for i = 1, 20 do
  1729. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1730. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1737. if Debounces.on == false then break end
  1738. rs:wait()
  1739. end
  1740. for i = 1, 100, 20 do rs:wait()
  1741. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1742. end
  1743. for i = 1, 20 do
  1744. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1751. if Debounces.on == false then break end
  1752. rs:wait()
  1753. end
  1754. sp.Transparency = 1
  1755. for i = 1, 20 do
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1762. if Debounces.on == false then break end
  1763. rs:wait()
  1764. end
  1765. wait(1)
  1766. sp.Transparency = 0
  1767. sp2.Transparency = 0.84
  1768. for i = 1, 20 do
  1769. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1770. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1771. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1778. if Debounces.on == false then break end
  1779. rs:wait()
  1780. end
  1781. for i = 1, 2880, 50 do
  1782. rs:wait()
  1783. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1784. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1785. rs:wait()
  1786. end
  1787. sp:Destroy()
  1788. sp2:Destroy()
  1789. local X = Instance.new("Part",char)
  1790. local O = Instance.new("ObjectValue",X)
  1791. O.Name = "creator"
  1792. X.Locked = true
  1793. X.Name = "Shell"
  1794. X.Anchored = false
  1795. X.CanCollide = false
  1796. X.Transparency = 0
  1797. X.Reflectance = 0
  1798. X.BottomSurface = 0
  1799. X.TopSurface = 0
  1800. X.Shape = 0
  1801. local V = Instance.new("ObjectValue",X)
  1802. V.Value = char
  1803. V.Name = "creator"
  1804. X.BrickColor = BrickColor.new("Really red")
  1805. X.Size = Vector3.new(2,2,2)
  1806. X.Material = "Neon"
  1807. local Z = Instance.new("SpecialMesh",X)
  1808. Z.MeshType = "Sphere"
  1809. Z.Scale = Vector3.new(0.5,0.5,1)
  1810. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1811. local bv = Instance.new("BodyVelocity",X)
  1812. bv.maxForce = Vector3.new(99999,99999,99999)
  1813. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1814. bv.velocity = X.CFrame.lookVector*65
  1815.  
  1816. Explode = X.Touched:connect(function(hit)
  1817. if hit ~= char and hit.Name ~= "Shell" then
  1818. local cf = X.CFrame
  1819. bv:Destroy()
  1820. X.Anchored = true
  1821. Z:Remove()
  1822. Explode:disconnect()
  1823. X.Size = Vector3.new(3,3,3)
  1824. X.Touched:connect(function(hit) end)
  1825. X.CanCollide = false
  1826. local part3 = Instance.new("Part", rarm)
  1827. part3.Anchored=true
  1828. part3.CanCollide=false
  1829. part3.Locked = true
  1830. part3.TopSurface = "SmoothNoOutlines"
  1831. part3.BottomSurface = "SmoothNoOutlines"
  1832. part3.FormFactor='Custom'
  1833. part3.Size=Vector3.new(1,1, 1)
  1834. part3.CFrame=X.CFrame
  1835. part3.Transparency=0
  1836. part3.BrickColor=BrickColor.new("Really red")
  1837. local mesh3 = Instance.new("SpecialMesh",part3)
  1838. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1839. mesh3.Scale = Vector3.new(1,1,1)
  1840. --debris:AddItem(X,8)
  1841. local part4 = Instance.new("Part", rarm)
  1842. part4.Material = "Neon"
  1843. part4.Anchored=true
  1844. part4.CanCollide=false
  1845. part4.Locked = true
  1846. part4.TopSurface = "SmoothNoOutlines"
  1847. part4.BottomSurface = "SmoothNoOutlines"
  1848. part4.FormFactor='Custom'
  1849. part4.Size=Vector3.new(1,1, 1)
  1850. part4.CFrame=X.CFrame
  1851. part4.Transparency=0
  1852. part4.BrickColor=BrickColor.new("Hot pink")
  1853. local mesh4 = Instance.new("SpecialMesh",part4)
  1854. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1855. mesh4.Scale = Vector3.new(.5,.5,.5)
  1856. local part7 = Instance.new("Part", rarm)
  1857. part7.Material = "Neon"
  1858. part7.Anchored=true
  1859. part7.CanCollide=false
  1860. part7.Locked = true
  1861. part7.TopSurface = "SmoothNoOutlines"
  1862. part7.BottomSurface = "SmoothNoOutlines"
  1863. part7.FormFactor='Custom'
  1864. part7.Size=Vector3.new(1,1, 1)
  1865. part7.CFrame=X.CFrame
  1866. part7.Transparency=0
  1867. part7.BrickColor=BrickColor.new("Royal purple")
  1868. local mesh7 = Instance.new("SpecialMesh",part7)
  1869. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1870. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1871. --[[X.Touched:connect(function(ht)
  1872. hit = ht.Parent
  1873. if ht and hit:IsA("Model") then
  1874. if hit:FindFirstChild("Humanoid") then
  1875. if hit.Name ~= p.Name then
  1876. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1877. wait(.3)
  1878. end
  1879. end
  1880. elseif ht and hit:IsA("Hat") then
  1881. if hit.Parent.Name ~= p.Name then
  1882. if hit.Parent:FindFirstChild("Humanoid") then
  1883. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1884. wait(.3)
  1885. end
  1886. end
  1887. end
  1888. end)
  1889. part3.Touched:connect(function(ht)
  1890. hit = ht.Parent
  1891. if ht and hit:IsA("Model") then
  1892. if hit:FindFirstChild("Humanoid") then
  1893. if hit.Name ~= p.Name then
  1894. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1895. wait(.3)
  1896. end
  1897. end
  1898. elseif ht and hit:IsA("Hat") then
  1899. if hit.Parent.Name ~= p.Name then
  1900. if hit.Parent:FindFirstChild("Humanoid") then
  1901. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1902. wait(.3)
  1903. end
  1904. end
  1905. end
  1906. end)]]--
  1907. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1908. if v:FindFirstChild('Humanoid') then
  1909. v.Humanoid:TakeDamage(math.huge)
  1910. v.Humanoid.PlatformStand = true
  1911. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1912. end
  1913. end
  1914.  
  1915. local acos = math.acos
  1916. local sqrt = math.sqrt
  1917. local Vec3 = Vector3.new
  1918. local fromAxisAngle = CFrame.fromAxisAngle
  1919.  
  1920. local function toAxisAngle(CFr)
  1921. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1922. local Angle = math.acos((R00+R11+R22-1)/2)
  1923. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1924. A = A == 0 and 0.00001 or A
  1925. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1926. B = B == 0 and 0.00001 or B
  1927. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1928. C = C == 0 and 0.00001 or C
  1929. local x = (R21-R12)/sqrt(A)
  1930. local y = (R02-R20)/sqrt(B)
  1931. local z = (R10-R01)/sqrt(C)
  1932. return Vec3(x,y,z),Angle
  1933. end
  1934.  
  1935. function ApplyTrig(Num,Func)
  1936. local Min,Max = Func(0),Func(1)
  1937. local i = Func(Num)
  1938. return (i-Min)/(Max-Min)
  1939. end
  1940.  
  1941. function LerpCFrame(CFrame1,CFrame2,Num)
  1942. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1943. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1944. end
  1945.  
  1946. function Crater(Torso,Radius)
  1947. Spawn(function()
  1948. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1949. local Ignore = {}
  1950. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1951. if v.Character ~= nil then
  1952. Ignore[#Ignore+1] = v.Character
  1953. end
  1954. end
  1955. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1956. if Hit == nil then return end
  1957. local Parts = {}
  1958. for i = 1,360,10 do
  1959. local P = Instance.new("Part",Torso.Parent)
  1960. P.Anchored = true
  1961. P.FormFactor = "Custom"
  1962. P.BrickColor = Hit.BrickColor
  1963. P.Material = Hit.Material
  1964. P.TopSurface = "Smooth"
  1965. P.BottomSurface = "Smooth"
  1966. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1967. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1968. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1969. if math.random(0,5) == 0 then -- rubble
  1970. local P = Instance.new("Part",Torso.Parent)
  1971. P.Anchored = true
  1972. P.FormFactor = "Custom"
  1973. P.BrickColor = Hit.BrickColor
  1974. P.Material = Hit.Material
  1975. P.TopSurface = "Smooth"
  1976. P.BottomSurface = "Smooth"
  1977. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1978. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1979. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1980. end
  1981. end
  1982. for i = 0,1,0.05 do
  1983. for i2,v in pairs(Parts) do
  1984. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1985. end
  1986. wait(0.02)
  1987. end
  1988. for i,v in pairs(Parts) do
  1989. if v[1].Size.X > 2.1 then
  1990. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1991. end
  1992. v[1].Anchored = false
  1993. end
  1994. for i = 0,1,0.05 do
  1995. for i2,v in pairs(Parts) do
  1996. v[1].Transparency = i
  1997. if i == 1 then
  1998. v[1]:Destroy()
  1999. elseif i >= 0.25 then
  2000. v[1].CanCollide = false
  2001. end
  2002. end
  2003. wait(0.02)
  2004. end
  2005. Parts = nil
  2006. end)
  2007. end
  2008.  
  2009. ROW = function(out, trans, s, wt, t, ang, plus)
  2010. for i = 1, 360, 360/t do
  2011. local c = Instance.new("Part", game.Workspace)
  2012. c.FormFactor = 3
  2013. c.TopSurface = 0
  2014. c.BottomSurface = 0
  2015. c.Size = s
  2016. c.Anchored = true
  2017. c.CanCollide = wt
  2018. c.Material=workspace.Base.Material
  2019. c.Transparency = trans
  2020. c.BrickColor = workspace.Base.BrickColor
  2021. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2022. c.Locked=true
  2023. game.Debris:AddItem(c,15)
  2024. end
  2025. end
  2026.  
  2027. Part = function(x,y,z,color,tr,cc,an,parent)
  2028. local p = Instance.new('Part',parent or Weapon)
  2029. p.formFactor = 'Custom'
  2030. p.Size = Vector3.new(x,y,z)
  2031. p.BrickColor = BrickColor.new(color)
  2032. p.CanCollide = cc
  2033. p.Transparency = tr
  2034. p.Anchored = an
  2035. p.TopSurface,p.BottomSurface = 0,0
  2036. p.Locked=true
  2037. p:BreakJoints()
  2038. return p end
  2039.  
  2040. Mesh = function(par,num,x,y,z)
  2041. local msh = _
  2042. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2043. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2044. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2045. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2046. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2047. end msh.Scale = Vector3.new(x,y,z)
  2048. return msh end
  2049.  
  2050. function explosion(col1,col2,cfr,sz,rng,dmg)
  2051. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2052. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2053. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2054. v1,v2,v3=sz.x,sz.y,sz.z
  2055. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2056. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2057. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2058. a.CFrame=cfr
  2059. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2060. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2061.  
  2062. Spawn(function()
  2063. while wait() do
  2064. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2065. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2066. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2067. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2068. a.Transparency=a.Transparency+0.05
  2069. a2.Transparency=a2.Transparency+0.05
  2070. a3.Transparency=a3.Transparency+0.05
  2071. end
  2072. end)
  2073. end
  2074.  
  2075. Crater(X,20)
  2076. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2077. z = Instance.new("Sound",X)
  2078. z.SoundId = "rbxassetid://231917744"
  2079. z.Pitch = .5
  2080. z.Volume = 10
  2081. z1 = Instance.new("Sound",X)
  2082. z1.SoundId = "rbxassetid://231917744"
  2083. z1.Pitch = .5
  2084. z1.Volume = 10
  2085. z2 = Instance.new("Sound",X)
  2086. z2.SoundId = "rbxassetid://231917744"
  2087. z2.Pitch = .5
  2088. z2.Volume = 10
  2089. z3 = Instance.new("Sound",X)
  2090. z3.SoundId = "rbxassetid://245537790"
  2091. z3.Pitch = .7
  2092. z3.Volume = 1
  2093. z4 = Instance.new("Sound",X)
  2094. z4.SoundId = "rbxassetid://245537790"
  2095. z4.Pitch = .7
  2096. z4.Volume = 1
  2097. wait(0.1)
  2098. z:Play()
  2099. z1:Play()
  2100. z2:Play()
  2101. z3:Play()
  2102. z4:Play()
  2103.  
  2104. local part=Instance.new('Part',rarm)
  2105. part.Anchored=true
  2106. part.CanCollide=false
  2107. part.Locked = true
  2108. part.FormFactor='Custom'
  2109. part.Size=Vector3.new(1,1,1)
  2110. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2111. part.Transparency=0
  2112. part.BrickColor=BrickColor.new('Royal purple')
  2113. local mesh=Instance.new('SpecialMesh',part)
  2114. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2115. mesh.Scale=Vector3.new(2,2,2)
  2116. local part2=part:clone()
  2117. part2.Parent = rarm
  2118. part2.BrickColor=BrickColor.new("Really red")
  2119. local part5=part:clone()
  2120. part5.Parent = rarm
  2121. part5.BrickColor=BrickColor.new("Really red")
  2122. local part6=part:clone()
  2123. part6.Parent = rarm
  2124. part6.BrickColor=BrickColor.new("Black")
  2125. local mesh2=mesh:clone()
  2126. mesh2.Parent=part2
  2127. mesh2.Scale=Vector3.new(3, 3, 3)
  2128. local mesh5=mesh:clone()
  2129. mesh5.Parent=part5
  2130. mesh5.Scale=Vector3.new(3, 3, 3)
  2131. local mesh6=mesh:clone()
  2132. mesh6.Parent=part6
  2133. mesh6.Scale=Vector3.new(3, 3, 3)
  2134. local blast = Instance.new("Part", rarm)
  2135. blast.BrickColor = BrickColor.new("Royal purple")
  2136. blast.Anchored = true
  2137. blast.CanCollide = false
  2138. blast.Locked = true
  2139. blast.Size = Vector3.new(1, 1, 1)
  2140. blast.TopSurface = "Smooth"
  2141. blast.BottomSurface = "Smooth"
  2142. blast.Transparency = 0
  2143. blast.CFrame = HandCF
  2144. local bm = Instance.new("SpecialMesh", blast)
  2145. bm.Scale = Vector3.new(5,1,5)
  2146. bm.MeshId = "rbxassetid://156292343"
  2147. local blast2 = Instance.new("Part", rarm)
  2148. blast2.BrickColor = BrickColor.new("Royal purple")
  2149. blast2.Anchored = true
  2150. blast2.CanCollide = false
  2151. blast2.Locked = true
  2152. blast2.Size = Vector3.new(1, 1, 1)
  2153. blast2.TopSurface = "Smooth"
  2154. blast2.BottomSurface = "Smooth"
  2155. blast2.Transparency = 0
  2156. blast2.CFrame = HandCF
  2157. local bm2 = Instance.new("SpecialMesh", blast2)
  2158. bm2.Scale = Vector3.new(3,1,3)
  2159. bm2.MeshId = "rbxassetid://156292343"
  2160. local blast3 = Instance.new("Part", rarm)
  2161. blast3.BrickColor = BrickColor.new("Royal purple")
  2162. blast3.Anchored = true
  2163. blast3.CanCollide = false
  2164. blast3.Locked = true
  2165. blast3.Size = Vector3.new(1, 1, 1)
  2166. blast3.TopSurface = "Smooth"
  2167. blast3.BottomSurface = "Smooth"
  2168. blast3.Transparency = 0
  2169. blast3.CFrame = HandCF
  2170. local bm3 = Instance.new("SpecialMesh", blast3)
  2171. bm3.Scale = Vector3.new(3,1,3)
  2172. bm3.MeshId = "rbxassetid://3270017"
  2173. for i = 1,120 do rs:wait()
  2174. X.Transparency = X.Transparency + (1/120)
  2175. part.Transparency = part.Transparency + (1/120)
  2176. part2.Transparency = part2.Transparency + (1/120)
  2177. part3.Transparency = part3.Transparency + (1/120)
  2178. part4.Transparency = part4.Transparency + (1/120)
  2179. part5.Transparency = part5.Transparency + (1/120)
  2180. part6.Transparency = part6.Transparency + (1/120)
  2181. part7.Transparency = part7.Transparency + (1/120)
  2182. blast.Transparency = blast.Transparency + (1/120)
  2183. blast2.Transparency = blast2.Transparency + (1/120)
  2184. blast3.Transparency = blast3.Transparency + (1/120)
  2185. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2186. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2187. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2188. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2189. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2190. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2191. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2192. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2193. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2194. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2195. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2196. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2197. X.CFrame = cf
  2198. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2199. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2200. part3.CFrame=X.CFrame
  2201. part4.CFrame=X.CFrame
  2202. part7.CFrame=X.CFrame
  2203. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2204. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2205. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2206. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2207. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2208. rs:wait()
  2209. end
  2210. X:Destroy()
  2211. part:Destroy()
  2212. part2:Destroy()
  2213. part3:Destroy()
  2214. part4:Destroy()
  2215. part5:Destroy()
  2216. part6:Destroy()
  2217. blast:Destroy()
  2218. blast2:Destroy()
  2219. blast3:Destroy()
  2220. z:Destroy()
  2221. z1:Destroy()
  2222. z2:Destroy()
  2223. z3:Destroy()
  2224. z4:Destroy()
  2225. end
  2226. end)
  2227. for i = 1, 20 do
  2228. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2229. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2231. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2232. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2233. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2234. if Debounces.on == false then break end
  2235. rs:wait()
  2236. end
  2237. if Debounces.CanAttack == false then
  2238. Debounces.CanAttack = true
  2239. Debounces.NoIdl = false
  2240. Debounces.on = false
  2241. end
  2242. end
  2243. end
  2244. end)
  2245. ----------------------------------------------------
  2246. mouse.KeyDown:connect(function(key)
  2247. if key == "e" then
  2248. if Debounces.CanAttack == true then
  2249. Debounces.CanAttack = false
  2250. Debounces.on = true
  2251. Debounces.NoIdl = true
  2252. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2253. z = Instance.new("Sound", rarm)
  2254. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2255. z.Volume = .6
  2256. z.Pitch = pt[math.random(1,#pt)]
  2257. z.Looped = false
  2258. z:Play()
  2259. Debounces.RPunch = true
  2260. Debounces.LPunch = true
  2261. Debounces.ks = true
  2262. Debounces.ks2 = true
  2263. for i = 1, 3 do
  2264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2268. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2269. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2270. if Debounces.on == false then break end
  2271. wait()
  2272. end
  2273. z2 = Instance.new("Sound", larm)
  2274. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2275. z2.Volume = .6
  2276. z2.Pitch = pt[math.random(1,#pt)]
  2277. z2.Looped = false
  2278. z2:Play()
  2279. for i = 1, 3 do
  2280. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2281. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2282. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2283. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2284. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2285. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2286. if Debounces.on == false then break end
  2287. wait()
  2288. end
  2289. z3 = Instance.new("Sound", rarm)
  2290. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2291. z3.Volume = 0.6
  2292. z3.Pitch = pt[math.random(1,#pt)]
  2293. z3.Looped = false
  2294. z3:Play()
  2295. for i = 1, 3 do
  2296. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2297. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2298. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2299. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2300. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2301. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2302. if Debounces.on == false then break end
  2303. wait()
  2304. end
  2305. z4 = Instance.new("Sound", larm)
  2306. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2307. z4.Volume = .6
  2308. z4.Pitch = pt[math.random(1,#pt)]
  2309. z4.Looped = false
  2310. z4:Play()
  2311. for i = 1, 3 do
  2312. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2313. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2314. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2315. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2316. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2317. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2318. if Debounces.on == false then break end
  2319. wait()
  2320. end
  2321. z5 = Instance.new("Sound", rarm)
  2322. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2323. z5.Volume = .6
  2324. z5.Pitch = pt[math.random(1,#pt)]
  2325. z5.Looped = false
  2326. z5:Play()
  2327. for i = 1, 3 do
  2328. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2329. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2334. if Debounces.on == false then break end
  2335. wait()
  2336. end
  2337. z6 = Instance.new("Sound", larm)
  2338. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2339. z6.Volume = .6
  2340. z6.Pitch = pt[math.random(1,#pt)]
  2341. z6.Looped = false
  2342. z6:Play()
  2343. for i = 1, 3 do
  2344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2350. if Debounces.on == false then break end
  2351. wait()
  2352. end
  2353. z7 = Instance.new("Sound", rarm)
  2354. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2355. z7.Volume = .6
  2356. z7.Pitch = pt[math.random(1,#pt)]
  2357. z7.Looped = false
  2358. z7:Play()
  2359. for i = 1, 3 do
  2360. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2361. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2362. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2363. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2364. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2365. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2366. if Debounces.on == false then break end
  2367. wait()
  2368. end
  2369. z8 = Instance.new("Sound", larm)
  2370. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2371. z8.Volume = .6
  2372. z8.Pitch = pt[math.random(1,#pt)]
  2373. z8.Looped = false
  2374. z8:Play()
  2375. for i = 1, 3 do
  2376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2382. if Debounces.on == false then break end
  2383. wait()
  2384. end
  2385. z9 = Instance.new("Sound", rarm)
  2386. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2387. z9.Volume = 0.6
  2388. z9.Pitch = pt[math.random(1,#pt)]
  2389. z9.Looped = false
  2390. z9:Play()
  2391. for i = 1, 3 do
  2392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2393. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2394. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2398. if Debounces.on == false then break end
  2399. wait()
  2400. end
  2401. z10 = Instance.new("Sound", larm)
  2402. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2403. z10.Volume = .6
  2404. z10.Pitch = pt[math.random(1,#pt)]
  2405. z10.Looped = false
  2406. z10:Play()
  2407. for i = 1, 3 do
  2408. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2410. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2411. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2414. if Debounces.on == false then break end
  2415. wait()
  2416. end
  2417. z11 = Instance.new("Sound", rarm)
  2418. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2419. z11.Volume = .6
  2420. z11.Pitch = pt[math.random(1,#pt)]
  2421. z11.Looped = false
  2422. z11:Play()
  2423. for i = 1, 3 do
  2424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2430. if Debounces.on == false then break end
  2431. wait()
  2432. end
  2433. z12 = Instance.new("Sound", larm)
  2434. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2435. z12.Volume = .6
  2436. z12.Pitch = pt[math.random(1,#pt)]
  2437. z12.Looped = false
  2438. z12:Play()
  2439. for i = 1, 3 do
  2440. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2441. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2442. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2443. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2444. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2445. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2446. if Debounces.on == false then break end
  2447. wait()
  2448. end
  2449. z13 = Instance.new("Sound", rarm)
  2450. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2451. z13.Volume = 0.6
  2452. z13.Pitch = pt[math.random(1,#pt)]
  2453. z13.Looped = false
  2454. z13:Play()
  2455. for i = 1, 3 do
  2456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2462. if Debounces.on == false then break end
  2463. wait()
  2464. end
  2465. z14 = Instance.new("Sound", larm)
  2466. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2467. z14.Volume = .6
  2468. z14.Pitch = pt[math.random(1,#pt)]
  2469. z14.Looped = false
  2470. z14:Play()
  2471. for i = 1, 3 do
  2472. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2473. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2474. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2475. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2476. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2477. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2478. if Debounces.on == false then break end
  2479. wait()
  2480. end
  2481. z15 = Instance.new("Sound", rarm)
  2482. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2483. z15.Volume = .6
  2484. z15.Pitch = pt[math.random(1,#pt)]
  2485. z15.Looped = false
  2486. z15:Play()
  2487. for i = 1, 3 do
  2488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2494. if Debounces.on == false then break end
  2495. wait()
  2496. end
  2497. z16 = Instance.new("Sound", larm)
  2498. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2499. z16.Volume = .6
  2500. z16.Pitch = pt[math.random(1,#pt)]
  2501. z16.Looped = false
  2502. z16:Play()
  2503. for i = 1, 3 do
  2504. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2505. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2506. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2507. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2508. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2509. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2510. if Debounces.on == false then break end
  2511. wait()
  2512. end
  2513. z17 = Instance.new("Sound", rarm)
  2514. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2515. z17.Volume = .6
  2516. z17.Pitch = pt[math.random(1,#pt)]
  2517. z17.Looped = false
  2518. z17:Play()
  2519. for i = 1, 3 do
  2520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2521. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2522. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2523. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2524. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2525. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2526. if Debounces.on == false then break end
  2527. wait()
  2528. end
  2529. z18 = Instance.new("Sound", larm)
  2530. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2531. z18.Volume = .6
  2532. z18.Pitch = pt[math.random(1,#pt)]
  2533. z18.Looped = false
  2534. z18:Play()
  2535. for i = 1, 3 do
  2536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2537. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2540. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2541. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2542. if Debounces.on == false then break end
  2543. wait()
  2544. end
  2545. z19 = Instance.new("Sound", rarm)
  2546. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2547. z19.Volume = 0.6
  2548. z19.Pitch = pt[math.random(1,#pt)]
  2549. z19.Looped = false
  2550. z19:Play()
  2551. for i = 1, 3 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2558. if Debounces.on == false then break end
  2559. wait()
  2560. end
  2561. z20 = Instance.new("Sound", larm)
  2562. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2563. z20.Volume = .6
  2564. z20.Pitch = pt[math.random(1,#pt)]
  2565. z20.Looped = false
  2566. z20:Play()
  2567. for i = 1, 3 do
  2568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2574. if Debounces.on == false then break end
  2575. wait()
  2576. end
  2577. z:Destroy()
  2578. z2:Destroy()
  2579. z3:Destroy()
  2580. z4:Destroy()
  2581. z5:Destroy()
  2582. z6:Destroy()
  2583. z7:Destroy()
  2584. z8:Destroy()
  2585. z9:Destroy()
  2586. z10:Destroy()
  2587. z11:Destroy()
  2588. z12:Destroy()
  2589. z13:Destroy()
  2590. z14:Destroy()
  2591. z15:Destroy()
  2592. z16:Destroy()
  2593. z17:Destroy()
  2594. z18:Destroy()
  2595. z19:Destroy()
  2596. z20:Destroy()
  2597. Debounces.LPunch = false
  2598. Debounces.RPunch = false
  2599. Debounces.ks = false
  2600. Debounces.ks2 = false
  2601. if Debounces.CanAttack == false then
  2602. Debounces.CanAttack = true
  2603. Debounces.on = false
  2604. Debounces.NoIdl = false
  2605. end
  2606. end
  2607. end
  2608. end)
  2609. -------------------------------
  2610. mouse.KeyDown:connect(function(key)
  2611. if key == "t" then
  2612. if Debounces.CanAttack == true then
  2613. Debounces.CanAttack = false
  2614. Debounces.NoIdl = true
  2615. Debounces.on = true
  2616. Debounces.ks = true
  2617. kik = rleg.Touched:connect(function(ht)
  2618. hit = ht.Parent
  2619. if ht and hit:IsA("Model") then
  2620. if hit:FindFirstChild("Humanoid") then
  2621. if hit.Name ~= p.Name then
  2622. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2623. Debounces.Slashed = true]]--
  2624. if Debounces.ks==true then
  2625. z = Instance.new("Sound",hed)
  2626. z.SoundId = "rbxassetid://169380525"
  2627. z.Volume = 1
  2628. z:Play()
  2629. Debounces.ks=false
  2630. end
  2631. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2632. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2633. --Debounces.Slashed = false
  2634. --end
  2635. end
  2636. end
  2637. elseif ht and hit:IsA("Hat") then
  2638. if hit.Parent.Name ~= p.Name then
  2639. if hit.Parent:FindFirstChild("Humanoid") then
  2640. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2641. Debounces.Slashed = true]]--
  2642. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2643. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2644. --Debounces.Slashed = false
  2645. --end
  2646. end
  2647. end
  2648. end
  2649. end)
  2650. for i = 1,20 do
  2651. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2652. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2653. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2654. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2655. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2656. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2657. if Debounces.on == false then break end
  2658. rs:wait()
  2659. end
  2660. kik:disconnect()
  2661. if Debounces.CanAttack == false then
  2662. Debounces.CanAttack = true
  2663. Debounces.NoIdl = false
  2664. Debounces.on = false
  2665. end
  2666. end
  2667. end
  2668. end)
  2669. ----------------------------------------------------
  2670. mouse.KeyDown:connect(function(key)
  2671. if key == "y" then
  2672. if Debounces.CanAttack == true then
  2673. Debounces.CanAttack = false
  2674. Debounces.on = true
  2675. Debounces.NoIdl = true
  2676. for i = 1, 15 do
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2678. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2679. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2680. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2681. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2682. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2683. if Debounces.on == false then break end
  2684. rs:wait(2.7)
  2685. end
  2686. x = Instance.new("Sound",char)
  2687. x.SoundId = "rbxassetid://345052019"
  2688. x.Pitch = 0.8
  2689. x.Volume = 1
  2690. x:Play()
  2691. wait(1.5)
  2692. Debounces.on = false
  2693. Debounces.Here = false
  2694. shot = shot + 1
  2695. local rng = Instance.new("Part", larm)
  2696. rng.Anchored = true
  2697. rng.BrickColor = BrickColor.new("Really red")
  2698. rng.CanCollide = false
  2699. rng.FormFactor = 3
  2700. rng.Name = "Ring"
  2701. rng.Size = Vector3.new(1, 1, 1)
  2702. rng.Transparency = 0.35
  2703. rng.TopSurface = 0
  2704. rng.BottomSurface = 0
  2705. rng2 = rng:clone()
  2706. rng3 = rng2:clone()
  2707. rng4 = rng2:clone()
  2708. local rngm = Instance.new("SpecialMesh", rng)
  2709. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2710. rngm.Scale = Vector3.new(10, 10, 1)
  2711. rngm2 = rngm:clone()
  2712. rngm2.Scale = Vector3.new(6, 6, 4)
  2713. rngm3=rngm2:clone()
  2714. rngm3.Parent = rng3
  2715. rngm3.Scale = Vector3.new(9, 9, 2)
  2716. rngm4 = rngm2:clone()
  2717. rngm4.Parent = rng4
  2718. rngm4.Scale = Vector3.new(7, 7, 2)
  2719. local bem = Instance.new("Part", larm)
  2720. bem.Anchored = true
  2721. bem.BrickColor = BrickColor.new("White")
  2722. bem.CanCollide = false
  2723. bem.FormFactor = 3
  2724. bem.Name = "Beam" .. shot
  2725. bem.Size = Vector3.new(1, 1, 1)
  2726. bem.Transparency = 0.35
  2727. bem.TopSurface = 0
  2728. bem.BottomSurface = 0
  2729. local bemm = Instance.new("SpecialMesh", bem)
  2730. bemm.MeshType = 4
  2731. bemm.Scale = Vector3.new(1, 10, 10)
  2732. local out = Instance.new("Part", larm)
  2733. out.Anchored = true
  2734. out.BrickColor = BrickColor.new("White")
  2735. out.CanCollide = false
  2736. out.FormFactor = 3
  2737. out.Name = "Out"
  2738. out.Size = Vector3.new(4, 4, 4)
  2739. out.Transparency = 0.35
  2740. out.TopSurface = 0
  2741. out.BottomSurface = 0
  2742. local outm = Instance.new("SpecialMesh", out)
  2743. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2744. outm.Scale = Vector3.new(10, 10, 10)
  2745. local bnd = Instance.new("Part", larm)
  2746. bnd.Anchored = true
  2747. bnd.BrickColor = BrickColor.new("Really red")
  2748. bnd.CanCollide = false
  2749. bnd.FormFactor = 3
  2750. bnd.Name = "Bend"
  2751. bnd.Size = Vector3.new(1, 1, 1)
  2752. bnd.Transparency = 1
  2753. bnd.TopSurface = 0
  2754. bnd.BottomSurface = 0
  2755. local bndm = Instance.new("SpecialMesh", bnd)
  2756. bndm.MeshType = 3
  2757. bndm.Scale = Vector3.new(8, 8, 8)
  2758. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2759. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2760. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2761. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2762. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2763. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2764. Debounces.Shewt = true
  2765. coroutine.wrap(function()
  2766. for i = 1, 20, 0.2 do
  2767. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2768. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2769. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2770. rng.Transparency = i/30
  2771. rng3.Transparency = 1/34
  2772. rng4.Transparency = i/36
  2773. wait()
  2774. end
  2775. wait()
  2776. rng:Destroy()
  2777. end)()
  2778. if Debounces.Shewt == true then
  2779. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2780. hit = ht.Parent
  2781. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2782. if HasntTouched(hit.Name) == true and deb == false then
  2783. deb = true
  2784. coroutine.wrap(function()
  2785. hit:FindFirstChild("Humanoid").PlatformStand = true
  2786. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2787. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2788. end)()
  2789. table.insert(Touche, hit.Name)
  2790. deb = false
  2791. end
  2792. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2793. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2794. deb = true
  2795. coroutine.wrap(function()
  2796. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2797. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2798. wait(1)
  2799. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2800. end)()
  2801. table.insert(Touche, hit.Parent.Name)
  2802. deb = false
  2803. for i, v in pairs(Touche) do
  2804. print(v)
  2805. end
  2806. end
  2807. end
  2808. end)
  2809. end
  2810. for i = 0, 260, 8 do
  2811. bem.Size = Vector3.new(i, 10, 10)
  2812. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2813. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2814. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2815. bnd.Size = Vector3.new(1,1,1)
  2816. bndm.Scale = Vector3.new(8,8,8)
  2817. if i % 10 == 0 then
  2818. local newRng = rng2:Clone()
  2819. newRng.Parent = larm
  2820. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2821. local newRngm = rngm2:clone()
  2822. newRngm.Parent=newRng
  2823. coroutine.wrap(function()
  2824. for i = 1, 10, 0.2 do
  2825. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2826. newRng.Transparency = i/10
  2827. wait()
  2828. end
  2829. wait()
  2830. newRng:Destroy()
  2831. end)()
  2832. end
  2833. wait()
  2834. end
  2835. wait()
  2836. Debounces.Shewt = false
  2837. bem:Destroy()
  2838. out:Destroy()
  2839. bnd:Destroy()
  2840. Debounces.Ready = false
  2841. for i, v in pairs(Touche) do
  2842. table.remove(Touche, i)
  2843. end
  2844. wait()
  2845. table.insert(Touche, char.Name)
  2846. Debounces.NoIdl = false
  2847. if Debounces.CanAttack == false then
  2848. Debounces.CanAttack = true
  2849. end
  2850. end
  2851. end
  2852. end)
  2853. ----------------------------------------------------
  2854. Charging = false
  2855. mouse.KeyDown:connect(function(key)
  2856. if key == "r" then
  2857. if Charging == false then
  2858. Charging = true
  2859. if Debounces.CanAttack == true then
  2860. Debounces.CanAttack = false
  2861. Debounces.NoIdl = true
  2862. Debounces.on = true
  2863. for i = 1,20 do
  2864. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2865. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2866. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2867. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2868. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2869. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2870. if Debounces.on == false then break end
  2871. rs:wait()
  2872. end
  2873. --[[for i = 1,20 do
  2874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2880. if Debounces.on == false then break end
  2881. rs:wait()
  2882. end]]--
  2883. pt=Instance.new('Part',torso)
  2884. pt.Anchored=true
  2885. pt.CanCollide=false
  2886. pt.Locked = true
  2887. pt.FormFactor='Custom'
  2888. pt.Size=Vector3.new(1,1,1)
  2889. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2890. pt.Transparency=.6
  2891. pt.BrickColor=BrickColor.new('White')
  2892. msh=Instance.new('SpecialMesh',pt)
  2893. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2894. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2895. pt2=pt:clone()
  2896. pt2.Parent = torso
  2897. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2898. pt2.BrickColor=BrickColor.new("Really red")
  2899. msh2=msh:clone()
  2900. msh2.Parent=pt2
  2901. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2902.  
  2903. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2904.  
  2905. bl = Instance.new("Part", char)
  2906. bl.Locked = true
  2907. bl.Name = "Shell"
  2908. bl.BrickColor = BrickColor.new("Really red")
  2909. bl.Anchored = true
  2910. bl.CanCollide = false
  2911. bl.Transparency = 0
  2912. bl.Reflectance = 0
  2913. bl.BottomSurface = 0
  2914. bl.TopSurface = 0
  2915. bl.Shape = 0
  2916. blm = Instance.new("SpecialMesh",bl)
  2917. blm.MeshType = "Sphere"
  2918. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2919. blm.MeshId = "rbxassetid://9982590"
  2920.  
  2921. coroutine.resume(coroutine.create(function()
  2922. for i=1, math.huge, 4 do
  2923. if Charging == true then
  2924. rs:wait()
  2925. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2926. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2927. bl.Transparency = bl.Transparency + 0.1
  2928. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2929. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2930. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2931. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2932. elseif Charging == false then break
  2933. end
  2934. end
  2935. end))
  2936.  
  2937. repeat
  2938. local p = Instance.new('Part',torso)
  2939. p.formFactor = 'Custom'
  2940. p.Size = Vector3.new(1,1,1)
  2941. p.BrickColor = BrickColor.new('Really red')
  2942. p.CanCollide = false
  2943. p.Transparency = 0
  2944. p.Anchored = true
  2945. p.Locked=true
  2946. p.Material = workspace.Base.Material
  2947. s = math.random(1,40)/10
  2948. local m = Instance.new("BlockMesh",p)
  2949. m.Scale = Vector3.new(s,s,s)
  2950. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2951. --[[coroutine.wrap(function()
  2952. wait(2)
  2953. while Charging == true do
  2954. wait(2)
  2955. GroundWave1()
  2956. wait(2)
  2957. end
  2958. end)()]]--
  2959. Spawn(function()
  2960. while rs:wait() do
  2961. if Charging == true then
  2962. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2963. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2964. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2965. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2966. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2967. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2968. elseif Charging == false then break
  2969. end
  2970. end
  2971. end)
  2972. Spawn(function()
  2973. while rs:wait() do
  2974. if p.Transparency >= 1 then p:Destroy() break end
  2975. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2976. p.Transparency = p.Transparency+0.01
  2977. end
  2978. end)
  2979. wait(.3)
  2980. until Charging == false
  2981. end
  2982. end
  2983. end
  2984. end)
  2985. ----------------------------------------------------
  2986. mouse.KeyUp:connect(function(key)
  2987. if key == "r" then
  2988. if Charging == true then
  2989. Charging = false
  2990. pt:Destroy()
  2991. pt2:Destroy()
  2992. bl:Destroy()
  2993. if Debounces.CanAttack == false then
  2994. Debounces.CanAttack = true
  2995. Debounces.NoIdl = false
  2996. Debounces.on = false
  2997. end
  2998. end
  2999. end
  3000. end)
  3001. ----------------------------------------------------
  3002. mouse.KeyDown:connect(function(key)
  3003. if key == "g" then
  3004. if Debounces.CanAttack == true then
  3005. Debounces.CanAttack = false
  3006. Debounces.NoIdl = true
  3007. Debounces.on = true
  3008. local shell = Instance.new("Part",torso)
  3009. shell.BrickColor = BrickColor.new("Really red")
  3010. shell.Anchored = true
  3011. shell.CanCollide = false
  3012. shell.Locked = true
  3013. shell.TopSurface = "SmoothNoOutlines"
  3014. shell.BottomSurface = "SmoothNoOutlines"
  3015. shell.Size = Vector3.new(1,1,1)
  3016. shellm = Instance.new("SpecialMesh",shell)
  3017. shellm.MeshType = "Sphere"
  3018. shellm.Scale = Vector3.new(1,1,1)
  3019. local shell2 = Instance.new("Part",torso)
  3020. shell2.BrickColor = BrickColor.new("Really red")
  3021. shell2.Anchored = true
  3022. shell2.CanCollide = false
  3023. shell2.Locked = true
  3024. shell2.TopSurface = "SmoothNoOutlines"
  3025. shell2.BottomSurface = "SmoothNoOutlines"
  3026. shell2.Size = Vector3.new(1,1,1)
  3027. shellm2 = Instance.new("SpecialMesh",shell2)
  3028. shellm2.MeshType = "Sphere"
  3029. shellm2.Scale = Vector3.new(1,1,1)
  3030.  
  3031. function FindNearestTorso(Position,Distance,SinglePlayer)
  3032. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3033. local List = {}
  3034. for i,v in pairs(workspace:GetChildren())do
  3035. if v:IsA("Model")then
  3036. if v:findFirstChild("Torso")then
  3037. if v ~= char then
  3038. if(v.Torso.Position -Position).magnitude <= Distance then
  3039. table.insert(List,v)
  3040. end
  3041. end
  3042. end
  3043. end
  3044. end
  3045. return List
  3046. end
  3047.  
  3048. Shell = function()
  3049. local X = Instance.new("Part",char)
  3050. local O = Instance.new("ObjectValue",X)
  3051. O.Name = "creator"
  3052. X.Locked = true
  3053. X.Name = "Shell"
  3054. X.Anchored = false
  3055. X.CanCollide = false
  3056. X.Transparency = 0
  3057. X.Reflectance = 0
  3058. X.BottomSurface = 0
  3059. X.TopSurface = 0
  3060. X.Shape = 0
  3061. local V = Instance.new("ObjectValue",X)
  3062. V.Value = char
  3063. V.Name = "creator"
  3064. X.BrickColor = BrickColor.new("Really red")
  3065. X.Size = Vector3.new(1,1,1)
  3066. --X.Material = "Neon"
  3067. local Z = Instance.new("SpecialMesh",X)
  3068. Z.MeshType = "Sphere"
  3069. Z.Scale = Vector3.new(1,1,1)
  3070. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3071. local bv = Instance.new("BodyVelocity",X)
  3072. bv.maxForce = Vector3.new(99999,99999,99999)
  3073. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3074. bv.velocity = root.CFrame.lookVector*65
  3075. Explode = X.Touched:connect(function(hit)
  3076. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3077. local cf = X.CFrame
  3078. bv:Destroy()
  3079. X.Anchored = true
  3080. Z:Remove()
  3081. Explode:disconnect()
  3082. X.Size = Vector3.new(3,3,3)
  3083. X.Touched:connect(function(hit) end)
  3084. X.CanCollide = false
  3085. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3086. if v:FindFirstChild('Humanoid') then
  3087. v.Humanoid:TakeDamage(math.huge)
  3088. end
  3089. end
  3090. for i = 1, (40) do rs:wait()
  3091. X.Transparency = X.Transparency + (1/40)
  3092. X.Size = X.Size + Vector3.new(1,1,1)
  3093. X.CFrame = cf
  3094. end
  3095. X:Destroy()
  3096. end
  3097. end)
  3098. end
  3099. Shell()
  3100. for i = 1, 10 do
  3101. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3102. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3103. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3104. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3106. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3107. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3108. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3109. if Debounces.on == false then break end
  3110. rs:wait()
  3111. end
  3112. Shell()
  3113. shell.Transparency = 1
  3114. for i = 1, 10 do
  3115. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3116. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3123. if Debounces.on == false then break end
  3124. rs:wait()
  3125. end
  3126. Shell()
  3127. shell.Transparency = 0
  3128. shell2.Transparency = 1
  3129. for i = 1, 10 do
  3130. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3131. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3132. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3133. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3135. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3136. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3138. if Debounces.on == false then break end
  3139. rs:wait()
  3140. end
  3141. Shell()
  3142. shell2.Transparency = 0
  3143. shell.Transparency = 1
  3144. for i = 1, 10 do
  3145. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3146. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3147. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3148. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3149. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3150. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3151. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3152. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3153. if Debounces.on == false then break end
  3154. rs:wait()
  3155. end
  3156. Shell()
  3157. shell.Transparency = 0
  3158. shell2.Transparency = 1
  3159. for i = 1, 10 do
  3160. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3161. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3162. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3163. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3164. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3165. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3166. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3167. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3168. if Debounces.on == false then break end
  3169. rs:wait()
  3170. end
  3171. Shell()
  3172. shell2.Transparency = 0
  3173. shell.Transparency = 1
  3174. for i = 1, 10 do
  3175. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3176. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3177. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3178. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3181. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3182. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3183. if Debounces.on == false then break end
  3184. rs:wait()
  3185. end
  3186. Shell()
  3187. shell.Transparency = 0
  3188. shell2.Transparency = 1
  3189. for i = 1, 10 do
  3190. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3191. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3192. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3193. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3195. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3196. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3197. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3198. if Debounces.on == false then break end
  3199. rs:wait()
  3200. end
  3201. Shell()
  3202. shell2.Transparency = 0
  3203. shell.Transparency = 1
  3204. for i = 1, 10 do
  3205. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3206. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3213. if Debounces.on == false then break end
  3214. rs:wait()
  3215. end
  3216. Shell()
  3217. shell.Transparency = 0
  3218. shell2.Transparency = 1
  3219. for i = 1, 10 do
  3220. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3221. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3228. if Debounces.on == false then break end
  3229. rs:wait()
  3230. end
  3231. Shell()
  3232. shell2.Transparency = 0
  3233. shell.Transparency = 1
  3234. for i = 1, 10 do
  3235. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3236. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3237. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3238. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3239. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3240. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3241. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3242. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3243. if Debounces.on == false then break end
  3244. rs:wait()
  3245. end
  3246. Shell()
  3247. shell.Transparency = 0
  3248. shell2.Transparency = 1
  3249. for i = 1, 10 do
  3250. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3251. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3252. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3253. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3254. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3255. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3256. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3257. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3258. if Debounces.on == false then break end
  3259. rs:wait()
  3260. end
  3261. Shell()
  3262. shell2.Transparency = 0
  3263. shell.Transparency = 1
  3264. for i = 1, 10 do
  3265. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3266. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3267. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3268. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3269. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3270. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3271. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3272. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3273. if Debounces.on == false then break end
  3274. rs:wait()
  3275. end
  3276. Shell()
  3277. shell.Transparency = 0
  3278. shell2.Transparency = 1
  3279. for i = 1, 10 do
  3280. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3281. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3288. if Debounces.on == false then break end
  3289. rs:wait()
  3290. end
  3291. shell.Transparency = 1
  3292. if Debounces.CanAttack == false then
  3293. Debounces.CanAttack = true
  3294. Debounces.NoIdl = false
  3295. Debounces.on = false
  3296. end
  3297. end
  3298. end
  3299. end)
  3300. ----------------------------------------------------
  3301. Search = false
  3302. mouse.KeyDown:connect(function(key)
  3303. if key == "n" then
  3304. if Search == false then
  3305. Search = true
  3306. for i,v in pairs(game.Players:getPlayers()) do
  3307. if v.Name~=char.Name then
  3308. for j,k in pairs(v.Character:GetChildren()) do
  3309. if k:IsA("BasePart") and k.Transparency >= 1 then
  3310. bawx=Instance.new("SelectionBox",cam)
  3311. bawx.Color = BrickColor.new("Bright red")
  3312. bawx.Transparency = .5
  3313. bawx.Adornee = k
  3314. end
  3315. end
  3316. end
  3317. end
  3318. elseif Search == true then
  3319. Search = false
  3320. for i, v in pairs(cam:GetChildren()) do
  3321. if v:IsA("SelectionBox") then
  3322. v:Destroy()
  3323. end
  3324. end
  3325. end
  3326. end
  3327. end)
  3328. ----------------------------------------------------
  3329. Grab = false
  3330. mouse.KeyDown:connect(function(key)
  3331. if key == "z" then
  3332. Debounces.on = true
  3333. Debounces.NoIdl = true
  3334. Debounces.ks = true
  3335. if Grab == false then
  3336. gp = nil
  3337. for i = 1, 20 do
  3338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3344. if Debounces.on == false then break end
  3345. rs:wait()
  3346. end
  3347. con1=larm.Touched:connect(function(hit) -- this is grab
  3348. ht = hit.Parent
  3349. hum1=ht:FindFirstChild('Humanoid')
  3350. if hum1 ~= nil then
  3351. if Debounces.ks==true then
  3352. z = Instance.new("Sound",hed)
  3353. z.SoundId = "rbxassetid://169380525"
  3354. z.Volume = 1
  3355. z:Play()
  3356. Debounces.ks=false
  3357. end
  3358. hum1.PlatformStand=true
  3359. gp = ht
  3360. Grab = true
  3361. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3362. asd.Parent = larm
  3363. asd.Name = "asd"
  3364. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3365. --[[elseif hum1 == nil then
  3366. con1:disconnect()
  3367. wait() return]]--
  3368. end
  3369. end)
  3370. for i = 1, 20 do
  3371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3377. if Debounces.on == false then break end
  3378. rs:wait()
  3379. end
  3380. if hum1 == nil then
  3381. Debounces.on = false
  3382. Debounces.NoIdl = false
  3383. end
  3384. con1:disconnect()
  3385. elseif Grab == true then
  3386. Grab = false
  3387. Punch()
  3388. z = Instance.new("Sound",hed)
  3389. z.SoundId = "rbxassetid://169380525"
  3390. z.Pitch = ptz[math.random(1,#ptz)]
  3391. z.Volume = 1
  3392. z:Play()
  3393. for i = 1, 10 do
  3394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3400. if Debounces.on == false then break end
  3401. rs:wait()
  3402. end
  3403. Punch()
  3404. z = Instance.new("Sound",hed)
  3405. z.SoundId = "rbxassetid://169380525"
  3406. z.Pitch = ptz[math.random(1,#ptz)]
  3407. z.Volume = 1
  3408. z:Play()
  3409. for i = 1, 10 do
  3410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3411. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3412. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3413. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3414. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3415. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3416. if Debounces.on == false then break end
  3417. rs:wait()
  3418. end
  3419. Punch()
  3420. z = Instance.new("Sound",hed)
  3421. z.SoundId = "rbxassetid://169380525"
  3422. z.Pitch = ptz[math.random(1,#ptz)]
  3423. z.Volume = 1
  3424. z:Play()
  3425. for i = 1, 10 do
  3426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3427. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3428. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3432. if Debounces.on == false then break end
  3433. rs:wait()
  3434. end
  3435. Punch()
  3436. z = Instance.new("Sound",hed)
  3437. z.SoundId = "rbxassetid://169380525"
  3438. z.Pitch = ptz[math.random(1,#ptz)]
  3439. z.Volume = 1
  3440. z:Play()
  3441. for i = 1, 10 do
  3442. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3443. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3444. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3445. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3446. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3447. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3448. if Debounces.on == false then break end
  3449. rs:wait()
  3450. end
  3451. Punch()
  3452. z = Instance.new("Sound",hed)
  3453. z.SoundId = "rbxassetid://169380525"
  3454. z.Pitch = ptz[math.random(1,#ptz)]
  3455. z.Volume = 1
  3456. z:Play()
  3457. for i = 1, 10 do
  3458. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3459. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3460. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3461. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3462. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3463. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3464. if Debounces.on == false then break end
  3465. rs:wait()
  3466. end
  3467. Punch()
  3468. z = Instance.new("Sound",hed)
  3469. z.SoundId = "rbxassetid://169380525"
  3470. z.Pitch = ptz[math.random(1,#ptz)]
  3471. z.Volume = 1
  3472. z:Play()
  3473. for i = 1, 10 do
  3474. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3475. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3476. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3477. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3478. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3479. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3480. if Debounces.on == false then break end
  3481. rs:wait()
  3482. end
  3483. Punch()
  3484. z = Instance.new("Sound",hed)
  3485. z.SoundId = "rbxassetid://169380525"
  3486. z.Pitch = ptz[math.random(1,#ptz)]
  3487. z.Volume = 1
  3488. z:Play()
  3489. for i = 1, 10 do
  3490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3494. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3495. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3496. if Debounces.on == false then break end
  3497. rs:wait()
  3498. end
  3499. Punch()
  3500. z = Instance.new("Sound",hed)
  3501. z.SoundId = "rbxassetid://169380525"
  3502. z.Pitch = ptz[math.random(1,#ptz)]
  3503. z.Volume = 1
  3504. z:Play()
  3505. for i = 1, 10 do
  3506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3512. if Debounces.on == false then break end
  3513. rs:wait()
  3514. end
  3515. Punch()
  3516. z = Instance.new("Sound",hed)
  3517. z.SoundId = "rbxassetid://169380525"
  3518. z.Pitch = ptz[math.random(1,#ptz)]
  3519. z.Volume = 1
  3520. z:Play()
  3521. for i = 1, 10 do
  3522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3523. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3525. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3526. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3527. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3528. if Debounces.on == false then break end
  3529. rs:wait()
  3530. end
  3531. Punch()
  3532. z = Instance.new("Sound",hed)
  3533. z.SoundId = "rbxassetid://169380525"
  3534. z.Pitch = ptz[math.random(1,#ptz)]
  3535. z.Volume = 1
  3536. z:Play()
  3537. for i = 1, 10 do
  3538. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3539. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3540. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3541. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3542. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3543. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3544. if Debounces.on == false then break end
  3545. rs:wait()
  3546. end
  3547. Punch()
  3548. z = Instance.new("Sound",hed)
  3549. z.SoundId = "rbxassetid://169380525"
  3550. z.Pitch = ptz[math.random(1,#ptz)]
  3551. z.Volume = 1
  3552. z:Play()
  3553. for i = 1, 10 do
  3554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3557. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3560. if Debounces.on == false then break end
  3561. rs:wait()
  3562. end
  3563. Punch()
  3564. z = Instance.new("Sound",hed)
  3565. z.SoundId = "rbxassetid://131237241"
  3566. z.Pitch = ptz[math.random(1,#ptz)]
  3567. z.Volume = 1
  3568. z:Play()
  3569. for i = 1, 10 do
  3570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3576. if Debounces.on == false then break end
  3577. rs:wait()
  3578. end
  3579. con1:disconnect()
  3580. Debounces.on = false
  3581. Debounces.NoIdl = false
  3582. if gp ~= nil then
  3583. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3584. for i,v in pairs(larm:GetChildren()) do
  3585. if v.Name == "asd" and v:IsA("Weld") then
  3586. v:Remove()
  3587. end
  3588. end
  3589. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3590. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3591. bv.P = 125000
  3592. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3593. hum1=nil
  3594. ht=nil
  3595. Debounces.on = false
  3596. Debounces.NoIdl = false
  3597. elseif ht == nil then wait()
  3598. Grab = false
  3599. Debounces.on = false
  3600. Debounces.NoIdl = false
  3601. end
  3602. end
  3603. end
  3604. end)
  3605. ----------------------------------------------------
  3606. mouse.KeyDown:connect(function(key)
  3607. if string.byte(key) == 48 then
  3608. char.Humanoid.WalkSpeed = 60
  3609. end
  3610. end)
  3611. mouse.KeyUp:connect(function(key)
  3612. if string.byte(key) == 48 then
  3613. char.Humanoid.WalkSpeed = 16
  3614. end
  3615. end)
  3616. -------------------------------
  3617. local animpose = "Idle"
  3618. local lastanimpose = "Idle"
  3619. local sine = 0
  3620. local change = 1
  3621. local val = 0
  3622. local ffing = false
  3623. -------------------------------
  3624. game:GetService("RunService").RenderStepped:connect(function()
  3625. --[[if char.Humanoid.Jump == true then
  3626. jump = true
  3627. else
  3628. jump = false
  3629. end]]
  3630. char.Humanoid.FreeFalling:connect(function(f)
  3631. if f then
  3632. ffing = true
  3633. else
  3634. ffing = false
  3635. end
  3636. end)
  3637. sine = sine + change
  3638. if jumpn == true then
  3639. animpose = "Jumping"
  3640. elseif ffing == true then
  3641. animpose = "Freefalling"
  3642. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3643. animpose = "Idle"
  3644. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3645. animpose = "Walking"
  3646. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3647. animpose = "Running"
  3648. end
  3649. if animpose ~= lastanimpose then
  3650. sine = 0
  3651. if Debounces.NoIdl == false then
  3652. if animpose == "Idle" then
  3653. for i = 1, 2 do
  3654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3660. end
  3661. elseif animpose == "Walking" then
  3662. for i = 1, 2 do
  3663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3669. end
  3670. elseif animpose == "Running" then
  3671. for i = 1, 2 do
  3672. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3676. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3678. wait()
  3679. end
  3680. end
  3681. else
  3682. end
  3683. end
  3684. lastanimpose = animpose
  3685. if Debounces.NoIdl == false then
  3686. if animpose == "Idle" then
  3687. change = 0.5
  3688. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3689. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3692. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3693. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3694. elseif animpose == "Walking" then
  3695. change = 1
  3696. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3697. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3698. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3699. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3700. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3701. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3702. elseif animpose == "Running" then
  3703. change = 1
  3704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3708. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3709. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3710. elseif stanceToggle == "Floating" then
  3711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3713. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3717. end
  3718. end
  3719. end)
  3720. hum.MaxHealth = 9001
  3721. wait(3)
  3722. hum.Health = 9001
  3723. -----------------------------------------------------------------------------
  3724.  
  3725. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3726. --[[Part0 = Vector3 (Start pos)
  3727. Part1 = Vector3 (End pos)
  3728. Times = number (Amount of lightning parts)
  3729. Offset = number (Offset)
  3730. Color = color (brickcolor value)
  3731. Thickness = number (thickness)
  3732. Trans = number (transparency)
  3733. ]]--
  3734. local magz = (Part0 - Part1).magnitude
  3735. local curpos = Part0
  3736. local trz = {-Offset,Offset}
  3737. for i=1,Times do
  3738. local li = Instance.new("Part", torso)
  3739. li.Name = "Lightning"
  3740. li.TopSurface =0
  3741. li.Material = "Neon"
  3742. li.BottomSurface = 0
  3743. li.Anchored = true
  3744. li.Locked = true
  3745. li.Transparency = Trans or 0.4
  3746. li.BrickColor = BrickColor.new(Color)
  3747. li.formFactor = "Custom"
  3748. li.CanCollide = false
  3749. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3750. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3751. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3752. if Times == i then
  3753. local magz2 = (curpos - Part1).magnitude
  3754. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3755. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3756. else
  3757. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3758. end
  3759. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3760. game.Debris:AddItem(li,.1)
  3761. end
  3762. end
  3763.  
  3764. BodyParts = {} -- Parts to emit lightning effects from
  3765. for _, v in pairs(char:GetChildren()) do
  3766. if v:IsA("Part") then
  3767. table.insert(BodyParts, v)
  3768. end
  3769. end
  3770.  
  3771. Bounding = {} -- Calculate the bounding boxes
  3772. for _, v in pairs(BodyParts) do
  3773. local temp = {X=nil, Y=nil, Z=nil}
  3774. temp.X = v.Size.X/2 * 15
  3775. temp.Y = v.Size.Y/2 * 15
  3776. temp.Z = v.Size.Z/2 * 15
  3777. Bounding[v.Name] = temp
  3778. --table.insert(Bounding, v.Name, temp)
  3779. end
  3780.  
  3781. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3782. local Body1 = BodyParts[math.random(#BodyParts)]
  3783. local Body2 = BodyParts[math.random(#BodyParts)]
  3784. local Pos1 = Vector3.new(
  3785. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3786. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3787. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3788. )
  3789. local Pos2 = Vector3.new(
  3790. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3791. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3792. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3793. )
  3794. local SPos1 = Body1.Position + Pos1
  3795. local SPos2 = Body2.Position + Pos2
  3796. Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
  3797. end
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