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wamandnj

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Feb 2nd, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. script.Parent = Player.Character
  5.  
  6. --RemoteEvent for communicating
  7. local Event = Instance.new("RemoteEvent")
  8. Event.Name = "UserInput_Event"
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local function fakeEvent()
  12. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  13. t.connect = t.Connect
  14. return t
  15. end
  16.  
  17. --Creating fake input objects with fake variables
  18. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  19. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  20. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  21. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  22. end}
  23. --Merged 2 functions into one by checking amount of arguments
  24. CAS.UnbindAction = CAS.BindAction
  25.  
  26. --This function will trigger the events that have been :Connect()'ed
  27. local function te(self,ev,...)
  28. local t = m[ev]
  29. if t and t._fakeEvent and t.Function then
  30. t.Function(...)
  31. end
  32. end
  33. m.TrigEvent = te
  34. UIS.TrigEvent = te
  35.  
  36. Event.OnServerEvent:Connect(function(plr,io)
  37. if plr~=Player then return end
  38. if io.isMouse then
  39. m.Target = io.Target
  40. m.Hit = io.Hit
  41. else
  42. local b = io.UserInputState == Enum.UserInputState.Begin
  43. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  44. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  45. end
  46. for _,t in pairs(CAS.Actions) do
  47. for _,k in pairs(t.Keys) do
  48. if k==io.KeyCode then
  49. t.Function(t.Name,io.UserInputState,io)
  50. end
  51. end
  52. end
  53. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  54. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  55. end
  56. end)
  57. Event.Parent = NLS([==[
  58. local Player = game:GetService("Players").LocalPlayer
  59. local Event = script:WaitForChild("UserInput_Event")
  60.  
  61. local UIS = game:GetService("UserInputService")
  62. local input = function(io,a)
  63. if a then return end
  64. --Since InputObject is a client-side instance, we create and pass table instead
  65. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  66. end
  67. UIS.InputBegan:Connect(input)
  68. UIS.InputEnded:Connect(input)
  69.  
  70. local Mouse = Player:GetMouse()
  71. local h,t
  72. --Give the server mouse data 30 times every second, but only if the values changed
  73. --If player is not moving their mouse, client won't fire events
  74. while wait(1/30) do
  75. if h~=Mouse.Hit or t~=Mouse.Target then
  76. h,t=Mouse.Hit,Mouse.Target
  77. Event:FireServer({isMouse=true,Target=t,Hit=h})
  78. end
  79. end]==],Player.Character)
  80. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  81. end
  82.  
  83. --[[ Leaked by CLarramore ]]--
  84. -- Ever since 3/10/2016 this script started to get popular in oxcool1's SB
  85. -- I am now spreading this on
  86. -- You can now make ur edits with this
  87. -- ENTIRELY OPEN SOURCED!!!! YAY!
  88.  
  89. -- NightOwlAce dont kill me
  90. Player=game:GetService("Players").TameDoNotClick
  91. Character=Player.Character
  92. PlayerGui=Player.PlayerGui
  93. Backpack=Player.Backpack
  94. Torso=Character.Torso
  95. Head=Character.Head
  96. Humanoid=Character.Humanoid
  97. m=Instance.new('Model',Character)
  98. LeftArm=Character["Left Arm"]
  99. LeftLeg=Character["Left Leg"]
  100. RightArm=Character["Right Arm"]
  101. RightLeg=Character["Right Leg"]
  102. LS=Torso["Left Shoulder"]
  103. LH=Torso["Left Hip"]
  104. RS=Torso["Right Shoulder"]
  105. RH=Torso["Right Hip"]
  106. Face = Head.face
  107. Neck=Torso.Neck
  108. it=Instance.new
  109. attacktype=1
  110. vt=Vector3.new
  111. cf=CFrame.new
  112. euler=CFrame.fromEulerAnglesXYZ
  113. angles=CFrame.Angles
  114. cloaked=false
  115. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  116. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  117. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  118. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  119. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  120. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  121. RootPart=Character.HumanoidRootPart
  122. RootJoint=RootPart.RootJoint
  123. RootCF=euler(-1.57,0,3.14)
  124. attack = false
  125. attackdebounce = false
  126. deb=false
  127. equipped=true
  128. hand=false
  129. MMouse=nil
  130. combo=0
  131. mana=0
  132. trispeed=1
  133. pathtrans=.7
  134. attackmode='none'
  135. local idle=0
  136. local Anim="Idle"
  137. local Effects={}
  138. local gun=false
  139. local shoot=false
  140. player=nil
  141. cloak=false
  142. lightcolor='Bright blue'
  143.  
  144. local Color1=Torso.BrickColor
  145.  
  146. local fengui=it("GuiMain")
  147. fengui.Parent=Player.PlayerGui
  148. fengui.Name="WeaponGUI"
  149. local fenframe=it("Frame")
  150. fenframe.Parent=fengui
  151. fenframe.BackgroundColor3=Color3.new(255,255,255)
  152. fenframe.BackgroundTransparency=1
  153. fenframe.BorderColor3=Color3.new(17,17,17)
  154. fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)
  155. fenframe.Position=UDim2.new(0.4,0,0.1,0)
  156. local fenbarmana1=it("TextLabel")
  157. fenbarmana1.Parent=fenframe
  158. fenbarmana1.Text=" "
  159. fenbarmana1.BackgroundTransparency=0
  160. fenbarmana1.BackgroundColor3=Color3.new(0,0,0)
  161. fenbarmana1.SizeConstraint="RelativeXY"
  162. fenbarmana1.TextXAlignment="Center"
  163. fenbarmana1.TextYAlignment="Center"
  164. fenbarmana1.Position=UDim2.new(0,0,0,0)
  165. fenbarmana1.Size=UDim2.new(4,0,0.2,0)
  166. local fenbarmana2=it("TextLabel")
  167. fenbarmana2.Parent=fenframe
  168. fenbarmana2.Text=" "
  169. fenbarmana2.BackgroundTransparency=0
  170. fenbarmana2.BackgroundColor3=Torso.Color
  171. fenbarmana2.SizeConstraint="RelativeXY"
  172. fenbarmana2.TextXAlignment="Center"
  173. fenbarmana2.TextYAlignment="Center"
  174. fenbarmana2.Position=UDim2.new(0,0,0,0)
  175. fenbarmana2.Size=UDim2.new(4*mana/100,0,0.2,0)
  176. local fenbarmana3=it("TextLabel")
  177. fenbarmana3.Parent=fenframe
  178. fenbarmana3.Text=" "
  179. fenbarmana3.BackgroundTransparency=0
  180. fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)
  181. fenbarmana3.SizeConstraint="RelativeXY"
  182. fenbarmana3.TextXAlignment="Center"
  183. fenbarmana3.TextYAlignment="Center"
  184. fenbarmana3.Position=UDim2.new(0,0,0,0)
  185. fenbarmana3.Size=UDim2.new(0,0,0.2,0)
  186. local fenbarmana4=it("TextLabel")
  187. fenbarmana4.Parent=fenframe
  188. fenbarmana4.Text="Energy("..mana..")"
  189. fenbarmana4.BackgroundTransparency=1
  190. fenbarmana4.BackgroundColor3=Color3.new(0,0,0)
  191. fenbarmana4.SizeConstraint="RelativeXY"
  192. fenbarmana4.TextXAlignment="Center"
  193. fenbarmana4.TextYAlignment="Center"
  194. fenbarmana4.Position=UDim2.new(0,0,-0.3,0)
  195. fenbarmana4.Size=UDim2.new(4,0,0.2,0)
  196. fenbarmana4.FontSize="Size9"
  197. fenbarmana4.TextStrokeTransparency=0
  198. fenbarmana4.TextColor=BrickColor.new("White")
  199.  
  200. --save shoulders
  201. RSH, LSH=nil, nil
  202. --welds
  203. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  204. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  205. LH=Torso["Left Hip"]
  206. RH=Torso["Right Hip"]
  207. TorsoColor=Torso.BrickColor
  208. function NoOutline(Part)
  209. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  210. end
  211. player=Player
  212. ch=Character
  213. RSH=ch.Torso["Right Shoulder"]
  214. LSH=ch.Torso["Left Shoulder"]
  215. --
  216. RSH.Parent=nil
  217. LSH.Parent=nil
  218. --
  219. RW.Name="Right Shoulder"
  220. RW.Part0=ch.Torso
  221. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  222. RW.C1=cf(0, 0.5, 0)
  223. RW.Part1=ch["Right Arm"]
  224. RW.Parent=ch.Torso
  225. --
  226. LW.Name="Left Shoulder"
  227. LW.Part0=ch.Torso
  228. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  229. LW.C1=cf(0, 0.5, 0)
  230. LW.Part1=ch["Left Arm"]
  231. LW.Parent=ch.Torso
  232.  
  233. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  234. local fp=it("Part")
  235. fp.formFactor=formfactor
  236. fp.Parent=parent
  237. fp.Reflectance=reflectance
  238. fp.Transparency=transparency
  239. fp.CanCollide=false
  240. fp.Locked=true
  241. fp.BrickColor=brickcolor
  242. fp.Name=name
  243. fp.Size=size
  244. fp.Position=Torso.Position
  245. NoOutline(fp)
  246. fp.Material="Neon"
  247. fp:BreakJoints()
  248. return fp
  249. end
  250.  
  251. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  252. local mesh=it(Mesh)
  253. mesh.Parent=part
  254. if Mesh=="SpecialMesh" then
  255. mesh.MeshType=meshtype
  256. if meshid~="nil" then
  257. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  258. end
  259. end
  260. mesh.Offset=offset
  261. mesh.Scale=scale
  262. return mesh
  263. end
  264.  
  265. function weld(parent,part0,part1,c0)
  266. local weld=it("Weld")
  267. weld.Parent=parent
  268. weld.Part0=part0
  269. weld.Part1=part1
  270. weld.C0=c0
  271. return weld
  272. end
  273.  
  274. local Color1=Torso.BrickColor
  275.  
  276. local bodvel=Instance.new("BodyVelocity")
  277. local bg=Instance.new("BodyGyro")
  278.  
  279. function swait(num)
  280. if num==0 or num==nil then
  281. game:service'RunService'.Stepped:wait(0)
  282. else
  283. for i=0,num do
  284. game:service'RunService'.Stepped:wait(0)
  285. end
  286. end
  287. end
  288.  
  289.  
  290. so = function(id,par,vol,pit)
  291. coroutine.resume(coroutine.create(function()
  292. local sou = Instance.new("Sound",par or workspace)
  293. sou.Volume=vol
  294. sou.Pitch=pit or 1
  295. sou.SoundId=id
  296. swait()
  297. sou:play()
  298. game:GetService("Debris"):AddItem(sou,6)
  299. end))
  300. end
  301.  
  302. function clerp(a,b,t)
  303. local qa = {QuaternionFromCFrame(a)}
  304. local qb = {QuaternionFromCFrame(b)}
  305. local ax, ay, az = a.x, a.y, a.z
  306. local bx, by, bz = b.x, b.y, b.z
  307. local _t = 1-t
  308. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  309. end
  310.  
  311. function QuaternionFromCFrame(cf)
  312. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  313. local trace = m00 + m11 + m22
  314. if trace > 0 then
  315. local s = math.sqrt(1 + trace)
  316. local recip = 0.5/s
  317. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  318. else
  319. local i = 0
  320. if m11 > m00 then
  321. i = 1
  322. end
  323. if m22 > (i == 0 and m00 or m11) then
  324. i = 2
  325. end
  326. if i == 0 then
  327. local s = math.sqrt(m00-m11-m22+1)
  328. local recip = 0.5/s
  329. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  330. elseif i == 1 then
  331. local s = math.sqrt(m11-m22-m00+1)
  332. local recip = 0.5/s
  333. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  334. elseif i == 2 then
  335. local s = math.sqrt(m22-m00-m11+1)
  336. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  337. end
  338. end
  339. end
  340.  
  341. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  342. local xs, ys, zs = x + x, y + y, z + z
  343. local wx, wy, wz = w*xs, w*ys, w*zs
  344. local xx = x*xs
  345. local xy = x*ys
  346. local xz = x*zs
  347. local yy = y*ys
  348. local yz = y*zs
  349. local zz = z*zs
  350. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  351. end
  352.  
  353. function QuaternionSlerp(a, b, t)
  354. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  355. local startInterp, finishInterp;
  356. if cosTheta >= 0.0001 then
  357. if (1 - cosTheta) > 0.0001 then
  358. local theta = math.acos(cosTheta)
  359. local invSinTheta = 1/math.sin(theta)
  360. startInterp = math.sin((1-t)*theta)*invSinTheta
  361. finishInterp = math.sin(t*theta)*invSinTheta
  362. else
  363. startInterp = 1-t
  364. finishInterp = t
  365. end
  366. else
  367. if (1+cosTheta) > 0.0001 then
  368. local theta = math.acos(-cosTheta)
  369. local invSinTheta = 1/math.sin(theta)
  370. startInterp = math.sin((t-1)*theta)*invSinTheta
  371. finishInterp = math.sin(t*theta)*invSinTheta
  372. else
  373. startInterp = t-1
  374. finishInterp = t
  375. end
  376. end
  377. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  378. end
  379.  
  380. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  381. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  382. end
  383.  
  384. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  385. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  386. prt.Anchored=true
  387. prt.CFrame=cframe
  388. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  389. --http://www.roblox.com/asset/?id=4770560
  390. game:GetService("Debris"):AddItem(prt,2)
  391. CF=prt.CFrame
  392. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  393. for i=0,1,0.2 do
  394. wait()
  395. Part.CFrame=CF*cf(0,0,-0.4)
  396. end
  397. for i=0,1,delay do
  398. wait()
  399. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  400. Mesh.Scale=Mesh.Scale
  401. end
  402. for i=0,1,0.1 do
  403. wait()
  404. Part.Transparency=i
  405. end
  406. Part.Parent=nil
  407. end),prt,msh,CF)
  408. end
  409.  
  410. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  411. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  412. prt.Anchored=true
  413. prt.CFrame=cframe
  414. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  415. game:GetService("Debris"):AddItem(prt,5)
  416. coroutine.resume(coroutine.create(function(Part,Mesh)
  417. for i=0,1,delay do
  418. wait()
  419. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  420. Part.Transparency=i
  421. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  422. end
  423. Part.Parent=nil
  424. end),prt,msh)
  425. end
  426.  
  427. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  428. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  429. prt.Anchored=false
  430. prt.CFrame=cframe
  431. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  432. local wld=weld(prt,prt,Parent,cframe)
  433. game:GetService("Debris"):AddItem(prt,5)
  434. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  435. for i=0,1,delay do
  436. wait()
  437. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  438. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  439. Part.Transparency=i
  440. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  441. end
  442. Part.Parent=nil
  443. end),prt,msh,wld)
  444. end
  445.  
  446. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  447. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  448. prt.Anchored=false
  449. prt.CFrame=cframe
  450. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  451. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  452. game:GetService("Debris"):AddItem(prt,5)
  453. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  454. for i=0,1,delay do
  455. wait()
  456. Weld.C0=euler(i*20,0,0)
  457. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  458. Part.Transparency=i
  459. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  460. end
  461. Part.Parent=nil
  462. end),prt,msh,wld)
  463. end
  464.  
  465. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  466. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  467. prt.Anchored=true
  468. prt.CFrame=cframe
  469. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  470. game:GetService("Debris"):AddItem(prt,2)
  471. coroutine.resume(coroutine.create(function(Part,Mesh)
  472. for i=0,1,delay do
  473. wait()
  474. Part.CFrame=Part.CFrame
  475. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  476. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  477. prt2.Anchored=true
  478. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  479. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  480. game:GetService("Debris"):AddItem(prt2,2)
  481. coroutine.resume(coroutine.create(function(Part,Mesh)
  482. for i=0,1,0.1 do
  483. wait()
  484. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  485. end
  486. Part.Parent=nil
  487. end),prt2,msh2)
  488. end
  489. for i=0,1,delay*2 do
  490. wait()
  491. Part.CFrame=Part.CFrame
  492. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  493. end
  494. Part.Parent=nil
  495. end),prt,msh)
  496. end
  497.  
  498. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  499. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  500. prt.Anchored=true
  501. prt.CFrame=cframe
  502. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  503. game:GetService("Debris"):AddItem(prt,2)
  504. coroutine.resume(coroutine.create(function(Part,Mesh)
  505. for i=0,1,delay do
  506. wait()
  507. Part.CFrame=Part.CFrame
  508. Part.Transparency=i
  509. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  510. end
  511. Part.Parent=nil
  512. end),prt,msh)
  513. end
  514.  
  515. function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3)
  516. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  517. prt.Anchored=true
  518. prt.CFrame=cframe*euler(x2,y2,z2)
  519. --"http://www.roblox.com/asset/?id=168892465"
  520. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  521. game:GetService("Debris"):AddItem(prt,2)
  522. coroutine.resume(coroutine.create(function(Part,Mesh)
  523. for i=0,1,0.03 do
  524. wait()
  525. Part.CFrame=Part.CFrame
  526. Part.Transparency=i
  527. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  528. end
  529. Part.Parent=nil
  530. end),prt,msh)
  531. end
  532.  
  533. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  534. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  535. prt.Anchored=true
  536. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  537. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  538. game:GetService("Debris"):AddItem(prt,2)
  539. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  540. CF=Part.CFrame
  541. Numbb=0
  542. randnumb=math.random()/10
  543. rand1=math.random()/10
  544. for i=0,1,rand1 do
  545. wait()
  546. CF=CF*cf(0,math.random()/2,0)
  547. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  548. Part.CFrame=CF*euler(Numbb,0,0)
  549. Part.Transparency=i
  550. Numbb=Numbb+randnumb
  551. end
  552. Part.Parent=nil
  553. end),prt,CF,Numbb,randnumb)
  554. end
  555.  
  556. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  557. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  558. prt.Anchored=true
  559. prt.CFrame=cframe
  560. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  561. game:GetService("Debris"):AddItem(prt,5)
  562. coroutine.resume(coroutine.create(function(Part,Mesh)
  563. for i=0,1,delay do
  564. wait()
  565. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  566. Part.Transparency=i
  567. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  568. end
  569. Part.Parent=nil
  570. end),prt,msh)
  571. end
  572.  
  573. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  574. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  575. prt.Anchored=true
  576. prt.CFrame=cframe
  577. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  578. game:GetService("Debris"):AddItem(prt,2)
  579. coroutine.resume(coroutine.create(function(Part,Mesh)
  580. for i=0,1,delay do
  581. wait()
  582. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  583. Part.Transparency=i
  584. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  585. end
  586. Part.Parent=nil
  587. end),prt,msh)
  588. end
  589.  
  590. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  591. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  592. prt.Anchored=true
  593. prt.CFrame=cframe*cf(x,y,z)
  594. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  595. game:GetService("Debris"):AddItem(prt,5)
  596. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  597. local num=math.random()
  598. local num2=math.random(-3,2)+math.random()
  599. local numm=0
  600. for i=0,1,delay*2 do
  601. swait()
  602. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  603. Part.Transparency=i
  604. numm=numm+0.01
  605. end
  606. Part.Parent=nil
  607. Mesh.Parent=nil
  608. end),prt,msh,x,y,z)
  609. end
  610.  
  611. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  612. if hit.Parent==nil then
  613. return
  614. end
  615. h=hit.Parent:FindFirstChild("Humanoid")
  616. for _,v in pairs(hit.Parent:children()) do
  617. if v:IsA("Humanoid") then
  618. h=v
  619. end
  620. end
  621. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  622. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  623. end
  624. if hit.Parent.className=="Hat" then
  625. hit=hit.Parent.Parent:findFirstChild("Head")
  626. end
  627. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  628. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  629. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  630. return
  631. end]]
  632. -- hs(hit,1.2)
  633. c=Instance.new("ObjectValue")
  634. c.Name="creator"
  635. c.Value=game:service("Players").TameDoNotClick
  636. c.Parent=h
  637. game:GetService("Debris"):AddItem(c,.5)
  638. Damage=math.random(minim,maxim)
  639. -- h:TakeDamage(Damage)
  640. blocked=false
  641. block=hit.Parent:findFirstChild("Block")
  642. if block~=nil then
  643. print(block.className)
  644. if block.className=="NumberValue" then
  645. if block.Value>0 then
  646. blocked=true
  647. if decreaseblock==nil then
  648. block.Value=block.Value-1
  649. end
  650. end
  651. end
  652. if block.className=="IntValue" then
  653. if block.Value>0 then
  654. blocked=true
  655. if decreaseblock~=nil then
  656. block.Value=block.Value-1
  657. end
  658. end
  659. end
  660. end
  661. if blocked==false then
  662. -- h:TakeDamage(Damage)
  663. h.Health=h.Health-Damage
  664. showDamage(hit.Parent,Damage,.5,TorsoColor)
  665. else
  666. h.Health=h.Health-(Damage/2)
  667. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  668. end
  669. if Type=="Knockdown" then
  670. hum=hit.Parent.Humanoid
  671. hum.PlatformStand=true
  672. coroutine.resume(coroutine.create(function(HHumanoid)
  673. swait(1)
  674. HHumanoid.PlatformStand=false
  675. end),hum)
  676. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  677. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  678. local bodvol=Instance.new("BodyVelocity")
  679. bodvol.velocity=angle*knockback
  680. bodvol.P=5000
  681. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  682. bodvol.Parent=hit
  683. rl=Instance.new("BodyAngularVelocity")
  684. rl.P=3000
  685. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  686. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  687. rl.Parent=hit
  688. game:GetService("Debris"):AddItem(bodvol,.5)
  689. game:GetService("Debris"):AddItem(rl,.5)
  690. elseif Type=="Normal" then
  691. vp=Instance.new("BodyVelocity")
  692. vp.P=500
  693. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  694. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  695. if KnockbackType==1 then
  696. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  697. elseif KnockbackType==2 then
  698. vp.velocity=Property.CFrame.lookVector*knockback
  699. end
  700. if knockback>0 then
  701. vp.Parent=hit.Parent.Torso
  702. end
  703. game:GetService("Debris"):AddItem(vp,.5)
  704. elseif Type=="Up" then
  705. local bodyVelocity=Instance.new("BodyVelocity")
  706. bodyVelocity.velocity=vt(0,10,0)
  707. bodyVelocity.P=1000
  708. bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
  709. bodyVelocity.Parent=hit
  710. game:GetService("Debris"):AddItem(bodyVelocity,1)
  711. rl=Instance.new("BodyAngularVelocity")
  712. rl.P=3000
  713. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  714. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  715. rl.Parent=hit
  716. game:GetService("Debris"):AddItem(rl,.5)
  717. elseif Type=="Snare" then
  718. bp=Instance.new("BodyPosition")
  719. bp.P=2000
  720. bp.D=100
  721. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  722. bp.position=hit.Parent.Torso.Position
  723. bp.Parent=hit.Parent.Torso
  724. game:GetService("Debris"):AddItem(bp,1)
  725. elseif Type=="Target" then
  726. if Targetting==false then
  727. ZTarget=hit.Parent.Torso
  728. coroutine.resume(coroutine.create(function(Part)
  729. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  730. swait(5)
  731. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  732. end),ZTarget)
  733. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  734. targetgui=Instance.new("BillboardGui")
  735. targetgui.Parent=ZTarget
  736. targetgui.Size=UDim2.new(10,100,10,100)
  737. targ=Instance.new("ImageLabel")
  738. targ.Parent=targetgui
  739. targ.BackgroundTransparency=1
  740. targ.Image="rbxassetid://4834067"
  741. targ.Size=UDim2.new(1,0,1,0)
  742. cam.CameraType="Scriptable"
  743. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  744. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  745. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  746. Targetting=true
  747. RocketTarget=ZTarget
  748. for i=1,Property do
  749. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  750. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  751. swait()
  752. end
  753. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  754. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  755. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  756. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  757. end
  758. Targetting=false
  759. RocketTarget=nil
  760. targetgui.Parent=nil
  761. cam.CameraType="Custom"
  762. end
  763. end
  764. debounce=Instance.new("BoolValue")
  765. debounce.Name="DebounceHit"
  766. debounce.Parent=hit.Parent
  767. debounce.Value=true
  768. game:GetService("Debris"):AddItem(debounce,Delay)
  769. c=Instance.new("ObjectValue")
  770. c.Name="creator"
  771. c.Value=Player
  772. c.Parent=h
  773. game:GetService("Debris"):AddItem(c,.5)
  774. CRIT=false
  775. hitDeb=true
  776. AttackPos=6
  777. end
  778. end
  779.  
  780. showDamage=function(Char,Dealt,du,Color)
  781. m=Instance.new("Model")
  782. m.Name=tostring(Dealt)
  783. h=Instance.new("Humanoid")
  784. h.Health=0
  785. h.MaxHealth=0
  786. h.Parent=m
  787. c=Instance.new("Part")
  788. c.Transparency=0
  789. c.BrickColor=TorsoColor
  790. c.Name="Head"
  791. c.TopSurface=0
  792. c.BottomSurface=0
  793. c.formFactor="Plate"
  794. c.Size=Vector3.new(1,.4,1)
  795. ms=Instance.new("CylinderMesh")
  796. ms.Scale=Vector3.new(.8,.8,.8)
  797. so("http://www.roblox.com/asset/?id=199149269",c,1,1)
  798. if CRIT==true then
  799. ms.Scale=Vector3.new(1,1.25,1)
  800. end
  801. ms.Parent=c
  802. c.Reflectance=0
  803. Instance.new("BodyGyro").Parent=c
  804. c.Parent=m
  805. if Char:findFirstChild("Head")~=nil then
  806. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  807. elseif Char.Parent:findFirstChild("Head")~=nil then
  808. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  809. end
  810. f=Instance.new("BodyPosition")
  811. f.P=2000
  812. f.D=100
  813. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  814. f.position=c.Position+Vector3.new(0,3,0)
  815. f.Parent=c
  816. game:GetService("Debris"):AddItem(m,.5+du)
  817. c.CanCollide=false
  818. m.Parent=workspace
  819. c.CanCollide=false
  820. end
  821.  
  822. Player=game:GetService('Players').TameDoNotClick
  823. Character=Player.Character
  824. m=Instance.new('Model',Character)
  825.  
  826.  
  827. local function weldBetween(a, b)
  828. local weldd = Instance.new("ManualWeld")
  829. weldd.Part0 = a
  830. weldd.Part1 = b
  831. weldd.C0 = CFrame.new()
  832. weldd.C1 = b.CFrame:inverse() * a.CFrame
  833. weldd.Parent = a
  834. return weldd
  835. end
  836.  
  837. it=Instance.new
  838.  
  839. function nooutline(part)
  840. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  841. end
  842.  
  843. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  844. local fp=it("Part")
  845. fp.formFactor=formfactor
  846. fp.Parent=parent
  847. fp.Reflectance=reflectance
  848. fp.Transparency=transparency
  849. fp.CanCollide=false
  850. fp.Locked=true
  851. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  852. fp.Name=name
  853. fp.Size=size
  854. fp.Position=Character.Torso.Position
  855. nooutline(fp)
  856. fp.Material=material
  857. fp:BreakJoints()
  858. return fp
  859. end
  860.  
  861. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  862. local mesh=it(Mesh)
  863. mesh.Parent=part
  864. if Mesh=="SpecialMesh" then
  865. mesh.MeshType=meshtype
  866. mesh.MeshId=meshid
  867. end
  868. mesh.Offset=offset
  869. mesh.Scale=scale
  870. return mesh
  871. end
  872.  
  873. function weld(parent,part0,part1,c0,c1)
  874. local weld=it("Weld")
  875. weld.Parent=parent
  876. weld.Part0=part0
  877. weld.Part1=part1
  878. weld.C0=c0
  879. weld.C1=c1
  880. return weld
  881. end
  882.  
  883. local modelzorz=Instance.new("Model")
  884. modelzorz.Parent=Character
  885. modelzorz.Name="Claw1"
  886.  
  887. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
  888. Handleweld=weld(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.74455023, 0.843135834, 3.31332064, 0.866820872, 0.000393055088, -0.498619556, 0.129048944, -0.966104209, 0.223582461, -0.481630623, -0.258152217, -0.837489963))
  889. mesh("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  890. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Red","Part",Vector3.new(2.20000005, 1, 1))
  891. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.89693689, 0.0205960274, 1.83752108, 0.00084605813, 0.865680099, -0.500597, -0.999998748, 2.925843e-005, -0.00163948536, -0.00140464306, 0.500597715, 0.865678906))
  892. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  893. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0205993652, 3.97038841, -4.62090921, -0.999998689, 2.810359e-005, -0.00163501501, 0.00158691406, 0.25815019, -0.966103554, 0.0003949448, -0.966104805, -0.258149862))
  894. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  895. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Flu. Reddish Orange","Part",Vector3.new(2.20000005, 1, 1))
  896. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.18639517, -0.292996764, 3.91572571, -0.407002717, 0.123095758, -0.905094743, -0.483149111, -0.869928718, 0.098949343, -0.775187671, 0.477568328, 0.413536996))
  897. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Yellow","Part",Vector3.new(2.20000005, 1, 1))
  898. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.62196398, -0.29297936, 1.11572647, -0.835932732, 0.424737811, -0.347583354, -0.483153641, -0.869926155, 0.0989501327, -0.260344028, 0.250651836, 0.932413459))
  899. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Green","Part",Vector3.new(2.20000005, 1, 1))
  900. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55920649, -0.210347176, 1.642519, -0.865201712, -0.000320911407, -0.501423895, -2.98991799e-005, -0.999999881, 0.000691637397, -0.501424074, 0.000613339245, 0.865201592))
  901. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Lg Blue","Part",Vector3.new(2.20000005, 1, 1))
  902. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.931638, -0.0751047134, 4.50077248, -0.352038473, 0.176153034, -0.919260144, -0.86644727, -0.432817101, 0.248874903, -0.354031444, 0.884103954, 0.304995537))
  903. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Light Bluish Violet","Part",Vector3.new(2.20000005, 1, 1))
  904. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.34771347, -0.763819337, 1.31078529, 0.484322906, -0.259408951, -0.835546851, 0.129806682, 0.965767562, -0.224595979, 0.865206063, 0.000317394733, 0.501416266))
  905. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Lg Blue","Part",Vector3.new(2.20000005, 1, 1))
  906. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.85524988, -0.0749192238, 1.7092638, -0.499263257, 0.749717236, -0.434350491, -0.866449237, -0.432811975, 0.248876765, -0.00140497088, 0.500597596, 0.865678906))
  907. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Green","Part",Vector3.new(2.20000005, 1, 1))
  908. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.76954031, -0.210381031, 4.2438035, -0.257231236, -0.00066010654, -0.966349661, -3.04505229e-005, -0.999999762, 0.000691249967, -0.966350019, 0.000207226723, 0.257231265))
  909. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Yellow","Part",Vector3.new(2.20000005, 1, 1))
  910. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.87043977, 0.020611763, 4.62094831, 0.00159165263, 0.258152187, -0.966103137, -0.999998748, 2.89455056e-005, -0.00163969398, -0.000395349402, 0.966104329, 0.258151829))
  911. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  912. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.292981744, 4.28636312, -3.9157095, -0.48314926, -0.869928479, 0.0989517197, -0.407004297, 0.123094313, -0.905094087, 0.775186777, -0.477569282, -0.413537562))
  913. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  914. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Flu. Reddish Orange","Part",Vector3.new(2.20000005, 1, 1))
  915. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.85442352, -0.763632059, 3.85966015, -0.269319534, -0.183654502, -0.945377231, 0.129806384, 0.96576786, -0.22459501, 0.954262853, -0.183203816, -0.236260682))
  916. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  917. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0751276016, 4.03159618, -4.50067854, -0.866445661, -0.432817698, 0.248879611, -0.352042913, 0.176151246, -0.919258773, 0.354030937, -0.884103894, -0.304995805))
  918. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  919. Gear=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Red","Part",Vector3.new(4.29999971, 4.30000019, 1))
  920. Gearweld=weld(m,Handle,Gear,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0552597046, -0.0398271084, -0.0363032818, 0.999988854, -3.23429704e-005, 0.00164097548, 3.37436795e-005, 0.999994695, -0.000689953566, -0.00164103508, 0.000689953566, 0.999993086))
  921. mesh("SpecialMesh",Gear,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
  922. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  923. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.210398674, 3.86948943, -4.24380398, -3.15159559e-005, -0.999999881, 0.00069090724, -0.257231474, -0.000659480691, -0.966349721, 0.966349959, -0.000208158046, -0.257231474))
  924. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  925. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  926. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.763661504, 3.95439076, 3.85964441, -0.129806131, -0.965767682, 0.224596098, -0.269319892, -0.1836555, -0.945376873, 0.954262733, -0.183203891, -0.236260891))
  927. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  928.  
  929. local modelzorz2=Instance.new("Model")
  930. modelzorz2.Parent=Character
  931. modelzorz2.Name="Claw2"
  932.  
  933. Handle2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1))
  934. Handle2weld=weld(m,Character["Torso"],Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.65693045, 1.66835713, 2.9684639, 0.866025746, 0.129405379, 0.482963592, -3.67555799e-006, -0.965926409, 0.258817136, 0.499999553, -0.224144042, -0.836516559))
  935. mesh("SpecialMesh",Handle2,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  936. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
  937. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.66774845, 0.445008755, 1.50737095, 0.749997497, 0.500002265, -0.433014721, -0.433012635, 0.866024196, 0.250004709, 0.500004232, -2.02655792e-006, 0.866023183))
  938. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(2.20000005, 1, 1))
  939. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.70916891, 0.288796425, 1.12511444, 0.424947768, 0.836517453, -0.34591651, -0.870010257, 0.482961774, 0.0991482884, 0.250003695, 0.25881803, 0.933012009))
  940. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(2.20000005, 1, 1))
  941. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.24143982, 0.288818121, 3.98402214, 0.123706907, 0.408494055, -0.904339194, -0.870007515, 0.482966691, 0.0991476029, 0.477266878, 0.774516642, 0.415139139))
  942. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  943. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.288883209, 4.34139919, -3.98407936, -0.870006502, 0.482969046, 0.099145025, 0.123710275, 0.408492953, -0.904339135, -0.477267861, -0.774515808, -0.415139765))
  944. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  945. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  946. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.377311707, 3.81443644, -4.17874861, 1.43051147e-006, 1.00000012, 5.58793545e-006, 0.258813858, 5.02169132e-006, -0.965927303, -0.965927362, 2.82377005e-006, -0.258813858))
  947. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  948. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
  949. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.11095357, 0.452475548, 3.33581829, 0.214266971, -0.258726388, -0.941886604, 0.124996454, -0.949091196, 0.289140463, -0.968744338, -0.179685742, -0.171018958))
  950. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  951. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.445028067, 4.04179811, -4.22505188, -0.433007121, 0.86602807, 0.250001073, 0.176776409, 0.353552371, -0.918559194, -0.883886516, -0.353548348, -0.306183964))
  952. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  953. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(2.20000005, 1, 1))
  954. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.71447492, 0.377288342, 4.1787672, 0.258815825, 7.89761543e-007, -0.965926647, 2.11596489e-006, 1.00000012, 1.35600567e-006, 0.965926886, -2.41398811e-006, 0.258815885))
  955. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  956. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452456236, 4.21090841, 3.33576679, -0.124996543, 0.949091196, -0.289140046, 0.214267105, -0.25872606, -0.941886783, -0.968744338, -0.179685771, -0.171019137))
  957. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  958. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
  959. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.94182658, 0.445016861, 4.22507095, 0.176774979, 0.353554398, -0.918558657, -0.433007926, 0.866026998, 0.250003278, 0.883886337, 0.353548825, 0.306183696))
  960. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(1, 0.400000006, 1))
  961. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.256506443, 3.92671657, -4.59811449, -1.00000024, 2.62260437e-006, 1.4603138e-006, -7.4505806e-007, 0.258819073, -0.965925872, -2.89268792e-006, -0.965925932, -0.258819073))
  962. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 2.92400002, 1.18400002))
  963. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Grey","Part",Vector3.new(2.20000005, 1, 1))
  964. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.4743073, 0.377253056, 1.63544273, 0.866023183, -4.61935997e-007, -0.500004172, 1.52736902e-006, 1.00000012, 1.65402889e-006, 0.500004232, -2.21282244e-006, 0.866023183))
  965. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Grey","Part",Vector3.new(2.20000005, 1, 1))
  966. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15870619, 0.452619314, 0.758959055, -0.533491194, -0.310006529, -0.786945462, 0.124997422, -0.949090362, 0.289142251, -0.836518347, 0.0558886975, 0.545081377))
  967. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
  968. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.84976673, 0.256440639, 1.85214663, 6.2584877e-007, 0.866025329, -0.500000298, -1.00000024, 1.72108412e-006, 1.7285347e-006, 2.38418579e-006, 0.500000298, 0.866025329))
  969. Gear2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(4.29999971, 4.30000019, 1))
  970. Gear2weld=weld(m,Handle2,Gear2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.049841404, 0.049908638, 2.78949738e-005, 0.999990344, -5.01424074e-006, -1.49011612e-007, 5.28991222e-006, 0.999994934, 2.98023224e-008, 2.38418579e-007, -1.63912773e-007, 0.999994636))
  971. mesh("SpecialMesh",Gear2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset?id=156292343",Vector3.new(0, 0, 0),Vector3.new(5, 5, 15))
  972. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Phosph. White","Part",Vector3.new(2.20000005, 1, 1))
  973. Partweld=weld(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.82676554, 0.256523609, 4.598104, -1.1920929e-006, 0.258818835, -0.965925872, -1.00000012, 1.46776438e-006, 1.63912773e-006, 1.83098018e-006, 0.965925872, 0.258818835))
  974.  
  975. local modelzorz3=Instance.new("Model")
  976. modelzorz3.Parent=Character
  977. modelzorz3.Name="Eye"
  978.  
  979. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Handle",Vector3.new(1.20000005, 1.20000005, 1.20000005))
  980. handleweld=weld(m,Character["Torso"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.22326851, -3.5562191, -0.038143158, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  981. mesh("SpecialMesh",handle,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1, 3, 1))
  982. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
  983. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  984. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 0.950000048, 1.16999996))
  985. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0," Grey","Part",Vector3.new(1.20000005, 1.20000005, 1.20000005))
  986. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.09672546e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  987. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(1.102, 3, 0.863999963))
  988. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Red","Part",Vector3.new(3.79999995, 4, 1.39999998))
  989. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
  990. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.77400017, 4.96199989, 4.73800039))
  991. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,TorsoColor,"Part",Vector3.new(3.79999995, 4, 1.39999998))
  992. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, -0, 0))
  993. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(4.4920001, 4.70400047, 4.73800039))
  994. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
  995. Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.48671532, -1.09328079, 1, -2.52891718e-012, -6.81310423e-013, 2.53075664e-012, 0.866021812, 0.500005603, -6.74442273e-013, -0.500005603, 0.866021752))
  996. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Flu. Reddish Orange","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
  997. Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100009918, -3.09970522, 1.40989685, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  998. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark Grey","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
  999. Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100009918, -3.09970522, 1.39007568, -0.999999702, 0, 5.96046448e-008, 0, 1, 0, -5.96046448e-008, 0, -0.999999702))
  1000. Wedge=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Tr. Blue","Wedge",Vector3.new(0.600000024, 2.5999999, 0.599999964))
  1001. Wedgeweld=weld(m,handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100013733, -3.61302567, 0.360752106, 1, -3.69486299e-012, 1.70532143e-012, 3.81851625e-012, 0.707111537, -0.707102001, 1.40679254e-012, 0.70710206, 0.707111537))
  1002. local moosick = it("Sound",Character)
  1003. moosick.SoundId = "rbxassetid://927739239"
  1004. --142653441, 175067863
  1005. moosick.Looped = true
  1006. moosick.Pitch = 1
  1007. moosick.Volume = 0
  1008. moosick:Play()
  1009.  
  1010. anim = Character:findFirstChild("Animate")
  1011. if anim then
  1012. anim:Destroy()
  1013. end
  1014.  
  1015. local particleemitter = Instance.new("ParticleEmitter", Handle)
  1016. particleemitter.VelocitySpread = 180
  1017. particleemitter.Lifetime = NumberRange.new(0.1)
  1018. particleemitter.Speed = NumberRange.new(2)
  1019. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
  1020. particleemitter.RotSpeed = NumberRange.new(-45, 45)
  1021. particleemitter.Rate = 100
  1022. particleemitter.Rotation = NumberRange.new(-45, 45)
  1023. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  1024. particleemitter.LightEmission = 0
  1025. particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1026.  
  1027. local particleemitter = Instance.new("ParticleEmitter", Handle2)
  1028. particleemitter.VelocitySpread = 180
  1029. particleemitter.Lifetime = NumberRange.new(0.1)
  1030. particleemitter.Speed = NumberRange.new(2)
  1031. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
  1032. particleemitter.RotSpeed = NumberRange.new(-45, 45)
  1033. particleemitter.Rate = 100
  1034. particleemitter.Rotation = NumberRange.new(-45, 45)
  1035. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  1036. particleemitter.LightEmission = 0
  1037. particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1038.  
  1039. local particleemitter = Instance.new("ParticleEmitter", handle)
  1040. particleemitter.VelocitySpread = 180
  1041. particleemitter.Lifetime = NumberRange.new(0.1)
  1042. particleemitter.Speed = NumberRange.new(2)
  1043. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 7.563)})
  1044. particleemitter.RotSpeed = NumberRange.new(-45, 45)
  1045. particleemitter.Rate = 100
  1046. particleemitter.Rotation = NumberRange.new(-45, 45)
  1047. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  1048. particleemitter.LightEmission = 0.8
  1049. particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1050.  
  1051. local light = Instance.new("PointLight", Character.Torso)
  1052. light.Color = Color3.new(255,255,255)
  1053. light.Brightness = 5
  1054. light.Range = 15
  1055.  
  1056. particleemitter.Enabled = true
  1057.  
  1058. local Footsteps = it("Sound",Character.Torso)
  1059. Footsteps.SoundId = "rbxassetid://142665235"
  1060. Footsteps.Looped = true
  1061. Footsteps.Pitch = 0.8
  1062. Footsteps.Volume = 0.3
  1063.  
  1064. local Footsteps2 = it("Sound",Character.Torso)
  1065. Footsteps2.SoundId = "rbxassetid://142665235"
  1066. Footsteps2.Looped = true
  1067. Footsteps2.Pitch = 1
  1068. Footsteps2.Volume = 0.4
  1069.  
  1070. local cam = game.Workspace.CurrentCamera
  1071.  
  1072. --cam.CameraSubject = Character
  1073.  
  1074. for i,v in pairs(Head:children()) do
  1075. if v:IsA("Sound") then
  1076. v:Destroy()
  1077. end
  1078. end
  1079.  
  1080. mouse.Button1Down:connect(function()
  1081. if attack==false and attacktype==1 then
  1082. attacktype=2
  1083. attackone()
  1084. elseif attack==false and attacktype==2 then
  1085. attacktype=3
  1086. attacktwo()
  1087. elseif attack==false and attacktype==3 then
  1088. attacktype=4
  1089. attackthree()
  1090. elseif attack==false and attacktype==4 then
  1091. attacktype=1
  1092. attackfour()
  1093. end
  1094. end)
  1095.  
  1096. mouse.KeyDown:connect(function(k)
  1097. k=k:lower()
  1098. if k=='e' then
  1099. if attack==false and mana>=20 then
  1100. Push()
  1101. end
  1102. elseif k=='g' then
  1103. if attack==false and mana>=50 then
  1104. Twirl()
  1105. end
  1106. elseif k=='v' then
  1107. if attack==false and mana>=25 then
  1108. MagicJump()
  1109. end
  1110. elseif k=='q' then
  1111. if attack==false then
  1112. idle=1000
  1113. end
  1114. elseif k=='h' then
  1115. if attack==false then
  1116. mana=100
  1117. end
  1118. elseif k=='y' then
  1119. if attack==false and mana>=100 then
  1120. Shred()
  1121. end
  1122. elseif k=='f' then
  1123. if attack==false and mana>=40 then
  1124. Spin()
  1125. end
  1126. elseif k=='r' then
  1127. if attack==false and mana>=20 then
  1128. Clap()
  1129. end
  1130. elseif k=='t' then
  1131. if attack==false then
  1132. Hai()
  1133. end
  1134. elseif k=='0' then
  1135. if attack==false then
  1136. Humanoid.WalkSpeed=(56)
  1137. end
  1138. elseif k=='j' then
  1139. if attack==false then
  1140. Humanoid.Health = 100
  1141. print("Congrats, you commited suicide.")
  1142. end
  1143. end
  1144. end)
  1145.  
  1146. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1147. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1148. prt.Anchored=true
  1149. prt.CFrame=cframe
  1150. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1151. game:GetService("Debris"):AddItem(prt,2)
  1152. coroutine.resume(coroutine.create(function(Part,Mesh)
  1153. for i=0,1,delay do
  1154. wait()
  1155. Part.CFrame=Part.CFrame
  1156. Part.Transparency=i
  1157. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1158. end
  1159. Part.Parent=nil
  1160. end),prt,msh)
  1161. end
  1162.  
  1163. TrailDeb = false
  1164.  
  1165. function equipanim()
  1166. attack=true
  1167. Humanoid.WalkSpeed = 0
  1168. if TrailDeb == false then
  1169. TrailDeb = true
  1170. end
  1171.  
  1172.  
  1173. coroutine.wrap(function()
  1174. local Old = handle.CFrame.p
  1175. while wait()do
  1176. if not TrailDeb then break end
  1177. local New = handle.CFrame.p
  1178. local Mag =(Old -New).magnitude
  1179. local Dis =(Old +New)/2
  1180. local Trail = Instance.new("Part",Character)
  1181. Trail.Material = "Neon"
  1182. Trail.Anchored = true
  1183. Trail.CanCollide = false
  1184. Trail.BrickColor = TorsoColor
  1185. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1186. Trail.TopSurface = 0
  1187. Trail.BottomSurface = 0
  1188. Trail.formFactor = "Custom"
  1189. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1190. local ms = Instance.new("BlockMesh",Trail)
  1191. ms.Scale = Vector3.new(1,1,1)
  1192. local TM = Instance.new("CylinderMesh",Trail)
  1193. TM.Scale = Vector3.new(1,1,1)
  1194. Old = New
  1195. coroutine.wrap(function()
  1196. for i = 1,0,-0.1 do
  1197. wait()
  1198. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1199. end
  1200. Trail:remove()
  1201. end)()
  1202. coroutine.wrap(function()
  1203. for i = 1,10 do
  1204. wait()
  1205. Trail.Transparency = Trail.Transparency +0.1
  1206. end end)()end end)()
  1207. coroutine.wrap(function()
  1208. local Old = Handle.CFrame.p
  1209. while wait()do
  1210. if not TrailDeb then break end
  1211. local New = Handle.CFrame.p
  1212. local Mag =(Old -New).magnitude
  1213. local Dis =(Old +New)/2
  1214. local Trail = Instance.new("Part",Character)
  1215. Trail.Material = "Neon"
  1216. Trail.Anchored = true
  1217. Trail.CanCollide = false
  1218. Trail.BrickColor = TorsoColor
  1219. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1220. Trail.TopSurface = 0
  1221. Trail.BottomSurface = 0
  1222. Trail.formFactor = "Custom"
  1223. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1224. local ms = Instance.new("BlockMesh",Trail)
  1225. ms.Scale = Vector3.new(1,1,1)
  1226. local TM = Instance.new("CylinderMesh",Trail)
  1227. TM.Scale = Vector3.new(1,1,1)
  1228. Old = New
  1229. coroutine.wrap(function()
  1230. for i = 1,0,-0.1 do
  1231. wait()
  1232. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1233. end
  1234. Trail:remove()
  1235. end)()
  1236. coroutine.wrap(function()
  1237. for i = 1,10 do
  1238. wait()
  1239. Trail.Transparency = Trail.Transparency +0.1
  1240. end end)()end end)()
  1241. coroutine.wrap(function()
  1242. local Old = Handle2.CFrame.p
  1243. while wait()do
  1244. if not TrailDeb then break end
  1245. local New = Handle2.CFrame.p
  1246. local Mag =(Old -New).magnitude
  1247. local Dis =(Old +New)/2
  1248. local Trail = Instance.new("Part",Character)
  1249. Trail.Material = "Neon"
  1250. Trail.Anchored = true
  1251. Trail.CanCollide = false
  1252. Trail.BrickColor = TorsoColor
  1253. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1254. Trail.TopSurface = 0
  1255. Trail.BottomSurface = 0
  1256. Trail.formFactor = "Custom"
  1257. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1258. local ms = Instance.new("BlockMesh",Trail)
  1259. ms.Scale = Vector3.new(1,1,1)
  1260. local TM = Instance.new("CylinderMesh",Trail)
  1261. TM.Scale = Vector3.new(1,1,1)
  1262. Old = New
  1263. coroutine.wrap(function()
  1264. for i = 1,0,-0.1 do
  1265. wait()
  1266. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1267. end
  1268. Trail:remove()
  1269. end)()
  1270. coroutine.wrap(function()
  1271. for i = 1,10 do
  1272. wait()
  1273. Trail.Transparency = Trail.Transparency +0.1
  1274. end end)()end end)()
  1275. so("http://www.roblox.com/asset/?id=200632370",Torso,1,0.5)
  1276. for i=0,1,0.005 do
  1277. swait()
  1278. moosick.Volume = 0+1*i
  1279. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,100-100*i)*euler(0,0,0+90*i),.2)
  1280. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
  1281. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
  1282. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
  1283. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
  1284. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
  1285. RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
  1286. end
  1287. for i=0,1,0.005 do
  1288. swait()
  1289. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2.5)*euler(0,0,0+90*i),.2)
  1290. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0.1,0,0),.2)
  1291. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
  1292. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
  1293. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.05)
  1294. LW.C0=clerp(LW.C0,cf(-1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(40)),.2)
  1295. RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-40)),.2)
  1296. end
  1297. so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
  1298. so("http://www.roblox.com/asset/?id=150829983",Character,1,0.9)
  1299. for i=0,1,0.005 do
  1300. swait()
  1301. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5+1*i)*angles(math.rad(-15),math.rad(0),math.rad(0)),0.1)
  1302. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-25),math.rad(0),math.rad(0)),0.1)
  1303. handleweld.C0=clerp(handleweld.C0,cf(0,0+1*i,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  1304. Handle2weld.C0=clerp(Handle2weld.C0,cf(0-1*i,0,0)*angles(math.rad(90),math.rad(15),math.rad(0)),0.1)
  1305. Handleweld.C0=clerp(Handleweld.C0,cf(0+1*i,0,0)*angles(math.rad(90),math.rad(-15),math.rad(0)),0.1)
  1306. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
  1307. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
  1308. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(-30)),0.1)
  1309. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(30)),0.1)
  1310. end
  1311. for i=0,1,0.04 do
  1312. swait()
  1313. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
  1314. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1315. Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1316. Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  1317. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
  1318. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
  1319. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  1320. LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
  1321. end
  1322. --dmgstop()
  1323. attack=false
  1324. Humanoid.WalkSpeed = 12
  1325. if TrailDeb == true then
  1326. TrailDeb = false
  1327. end
  1328. end
  1329.  
  1330. function attackone()
  1331. attack=true
  1332. if TrailDeb == false then
  1333. TrailDeb = true
  1334. end
  1335.  
  1336.  
  1337. coroutine.wrap(function()
  1338. local Old = Handle.CFrame.p
  1339. while wait()do
  1340. if not TrailDeb then break end
  1341. local New = Handle.CFrame.p
  1342. local Mag =(Old -New).magnitude
  1343. local Dis =(Old +New)/2
  1344. local Trail = Instance.new("Part",Character)
  1345. Trail.Material = "Neon"
  1346. Trail.Anchored = true
  1347. Trail.CanCollide = false
  1348. Trail.BrickColor = TorsoColor
  1349. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1350. Trail.TopSurface = 0
  1351. Trail.BottomSurface = 0
  1352. Trail.formFactor = "Custom"
  1353. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1354. local ms = Instance.new("BlockMesh",Trail)
  1355. ms.Scale = Vector3.new(1,1,1)
  1356. local TM = Instance.new("CylinderMesh",Trail)
  1357. TM.Scale = Vector3.new(1,1,1)
  1358. Old = New
  1359. coroutine.wrap(function()
  1360. for i = 1,0,-0.1 do
  1361. wait()
  1362. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1363. end
  1364. Trail:remove()
  1365. end)()
  1366. coroutine.wrap(function()
  1367. for i = 1,10 do
  1368. wait()
  1369. Trail.Transparency = Trail.Transparency +0.1
  1370. end end)()end end)()
  1371. con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1372. for i=0,1,0.08 do
  1373. swait()
  1374. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(-10)),.3)
  1375. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(10)),.3)
  1376. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1377. Handleweld.C0=clerp(Handleweld.C0,cf(-3,1,2)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  1378. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1379. RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(.5,1.8,1.5),.3)
  1380. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
  1381. end
  1382. so("http://www.roblox.com/asset/?id=231917758",Handle,1,.9)
  1383. so("http://www.roblox.com/asset/?id=159972643",Torso,1,1)
  1384. for i=0,1,0.1 do
  1385. swait()
  1386. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(20)),.3)
  1387. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  1388. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1389. Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-8)*angles(math.rad(-85),math.rad(0),math.rad(0)),.2)
  1390. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1391. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(80,1.8,1.5),.3)
  1392. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
  1393. end
  1394. --dmgstop()
  1395. attack=false
  1396. con1:disconnect()
  1397. if TrailDeb == true then
  1398. TrailDeb = false
  1399. end
  1400. end
  1401.  
  1402. function attacktwo()
  1403. attack=true
  1404. if TrailDeb == false then
  1405. TrailDeb = true
  1406. end
  1407.  
  1408.  
  1409. coroutine.wrap(function()
  1410. local Old = Handle2.CFrame.p
  1411. while wait()do
  1412. if not TrailDeb then break end
  1413. local New = Handle2.CFrame.p
  1414. local Mag =(Old -New).magnitude
  1415. local Dis =(Old +New)/2
  1416. local Trail = Instance.new("Part",Character)
  1417. Trail.Material = "Neon"
  1418. Trail.Anchored = true
  1419. Trail.CanCollide = false
  1420. Trail.BrickColor = TorsoColor
  1421. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1422. Trail.TopSurface = 0
  1423. Trail.BottomSurface = 0
  1424. Trail.formFactor = "Custom"
  1425. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1426. local ms = Instance.new("BlockMesh",Trail)
  1427. ms.Scale = Vector3.new(1,1,1)
  1428. local TM = Instance.new("CylinderMesh",Trail)
  1429. TM.Scale = Vector3.new(1,1,1)
  1430. Old = New
  1431. coroutine.wrap(function()
  1432. for i = 1,0,-0.1 do
  1433. wait()
  1434. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1435. end
  1436. Trail:remove()
  1437. end)()
  1438. coroutine.wrap(function()
  1439. for i = 1,10 do
  1440. wait()
  1441. Trail.Transparency = Trail.Transparency +0.1
  1442. end end)()end end)()
  1443. con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1444. for i=0,1,0.08 do
  1445. swait()
  1446. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
  1447. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  1448. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1449. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  1450. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1451. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
  1452. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
  1453. end
  1454. so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8)
  1455. so("http://www.roblox.com/asset/?id=159972627",Torso,1,1)
  1456. for i=0,1,0.1 do
  1457. swait()
  1458. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  1459. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.3)
  1460. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1461. Handle2weld.C0=clerp(Handle2weld.C0,cf(10,1,-5)*angles(math.rad(0),math.rad(-80),math.rad(20)),.2)
  1462. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1463. LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
  1464. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-2),math.rad(-25),math.rad(15)),.3)
  1465. end
  1466. --dmgstop()
  1467. attack=false
  1468. con1:disconnect()
  1469. if TrailDeb == true then
  1470. TrailDeb = false
  1471. end
  1472. end
  1473.  
  1474. function attackthree()
  1475. attack=true
  1476. if TrailDeb == false then
  1477. TrailDeb = true
  1478. end
  1479.  
  1480.  
  1481. coroutine.wrap(function()
  1482. local Old = Handle.CFrame.p
  1483. while wait()do
  1484. if not TrailDeb then break end
  1485. local New = Handle.CFrame.p
  1486. local Mag =(Old -New).magnitude
  1487. local Dis =(Old +New)/2
  1488. local Trail = Instance.new("Part",Character)
  1489. Trail.Material = "Neon"
  1490. Trail.Anchored = true
  1491. Trail.CanCollide = false
  1492. Trail.BrickColor = TorsoColor
  1493. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1494. Trail.TopSurface = 0
  1495. Trail.BottomSurface = 0
  1496. Trail.formFactor = "Custom"
  1497. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1498. local ms = Instance.new("BlockMesh",Trail)
  1499. ms.Scale = Vector3.new(1,1,1)
  1500. local TM = Instance.new("CylinderMesh",Trail)
  1501. TM.Scale = Vector3.new(1,1,1)
  1502. Old = New
  1503. coroutine.wrap(function()
  1504. for i = 1,0,-0.1 do
  1505. wait()
  1506. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1507. end
  1508. Trail:remove()
  1509. end)()
  1510. coroutine.wrap(function()
  1511. for i = 1,10 do
  1512. wait()
  1513. Trail.Transparency = Trail.Transparency +0.1
  1514. end end)()end end)()
  1515. con1=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Up",RootPart,.2,1) end)
  1516. for i=0,1,0.08 do
  1517. swait()
  1518. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1519. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  1520. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1521. Handleweld.C0=clerp(Handleweld.C0,cf(3,7,-1)*angles(math.rad(20),math.rad(0),math.rad(-120)),.2)
  1522. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1523. RW.C0=clerp(RW.C0,cf(1,0.5,-0.5)*euler(0.5,-1.3,-0.1),.3)
  1524. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
  1525. end
  1526. so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
  1527. so("http://www.roblox.com/asset/?id=159882477",Torso,1,1)
  1528. for i=0,1,0.05 do
  1529. swait()
  1530. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1531. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  1532. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1533. Handleweld.C0=clerp(Handleweld.C0,cf(2,4,-3)*angles(math.rad(120),math.rad(0),math.rad(-120)),.2)
  1534. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1535. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.5)*euler(2,-1.3,0.1),.3)
  1536. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(2),math.rad(25),math.rad(-15)),.3)
  1537. end
  1538. --dmgstop()
  1539. attack=false
  1540. con1:disconnect()
  1541. if TrailDeb == true then
  1542. TrailDeb = false
  1543. end
  1544. end
  1545.  
  1546. function attackfour()
  1547. attack=true
  1548. if TrailDeb == false then
  1549. TrailDeb = true
  1550. end
  1551.  
  1552.  
  1553. coroutine.wrap(function()
  1554. local Old = Handle2.CFrame.p
  1555. while wait()do
  1556. if not TrailDeb then break end
  1557. local New = Handle2.CFrame.p
  1558. local Mag =(Old -New).magnitude
  1559. local Dis =(Old +New)/2
  1560. local Trail = Instance.new("Part",Character)
  1561. Trail.Material = "Neon"
  1562. Trail.Anchored = true
  1563. Trail.CanCollide = false
  1564. Trail.BrickColor = TorsoColor
  1565. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1566. Trail.TopSurface = 0
  1567. Trail.BottomSurface = 0
  1568. Trail.formFactor = "Custom"
  1569. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1570. local ms = Instance.new("BlockMesh",Trail)
  1571. ms.Scale = Vector3.new(1,1,1)
  1572. local TM = Instance.new("CylinderMesh",Trail)
  1573. TM.Scale = Vector3.new(1,1,1)
  1574. Old = New
  1575. coroutine.wrap(function()
  1576. for i = 1,0,-0.1 do
  1577. wait()
  1578. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1579. end
  1580. Trail:remove()
  1581. end)()
  1582. coroutine.wrap(function()
  1583. for i = 1,10 do
  1584. wait()
  1585. Trail.Transparency = Trail.Transparency +0.1
  1586. end end)()end end)()
  1587. coroutine.wrap(function()
  1588. local Old = Handle.CFrame.p
  1589. while wait()do
  1590. if not TrailDeb then break end
  1591. local New = Handle.CFrame.p
  1592. local Mag =(Old -New).magnitude
  1593. local Dis =(Old +New)/2
  1594. local Trail = Instance.new("Part",Character)
  1595. Trail.Material = "Neon"
  1596. Trail.Anchored = true
  1597. Trail.CanCollide = false
  1598. Trail.BrickColor = TorsoColor
  1599. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1600. Trail.TopSurface = 0
  1601. Trail.BottomSurface = 0
  1602. Trail.formFactor = "Custom"
  1603. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1604. local ms = Instance.new("BlockMesh",Trail)
  1605. ms.Scale = Vector3.new(1,1,1)
  1606. local TM = Instance.new("CylinderMesh",Trail)
  1607. TM.Scale = Vector3.new(1,1,1)
  1608. Old = New
  1609. coroutine.wrap(function()
  1610. for i = 1,0,-0.1 do
  1611. wait()
  1612. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1613. end
  1614. Trail:remove()
  1615. end)()
  1616. coroutine.wrap(function()
  1617. for i = 1,10 do
  1618. wait()
  1619. Trail.Transparency = Trail.Transparency +0.1
  1620. end end)()end end)()
  1621. con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1622. con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1623. for i=0,1,0.08 do
  1624. swait()
  1625. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1)*angles(math.rad(40),math.rad(0),math.rad(-40)),.3)
  1626. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1627. Handleweld.C0=clerp(Handleweld.C0,cf(1.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1628. Handle2weld.C0=clerp(Handle2weld.C0,cf(-1.5,3,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  1629. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(40)),.3)
  1630. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(70),math.rad(0),math.rad(-45)),.3)
  1631. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  1632. LH.C0=clerp(LH.C0,cf(-1,0.5,0)*euler(0,-1.57,0)*angles(math.rad(-10),math.rad(30),math.rad(-40)),.3)
  1633. end
  1634. if anim then
  1635. anim.Disabled=true
  1636. end
  1637. so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.7)
  1638. so("http://www.roblox.com/asset/?id=159882584",Torso,1,1)
  1639. for i=0,1,0.04 do
  1640. swait()
  1641. Torso.Velocity=RootPart.CFrame.lookVector*50
  1642. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1)*angles(math.rad(-5),math.rad(0),math.rad(0+360*i)),.3)
  1643. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1644. Handleweld.C0=clerp(Handleweld.C0,cf(3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1645. Handle2weld.C0=clerp(Handle2weld.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  1646. RW.C0=clerp(RW.C0,cf(1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  1647. LW.C0=clerp(LW.C0,cf(-1.2,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  1648. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0,1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1649. LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(0,-1.57,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1650. end
  1651. --dmgstop()
  1652. attack=false
  1653. con1:disconnect()
  1654. con2:disconnect()
  1655. if anim then
  1656. anim.Disabled=false
  1657. end
  1658. if TrailDeb == true then
  1659. TrailDeb = false
  1660. end
  1661. end
  1662.  
  1663. function BlastEffect(brickcolor, cframe, x1, y1, z1, x2, y2, z2)
  1664. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1665. prt.Anchored = true
  1666. prt.CFrame = cframe
  1667. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
  1668. coroutine.resume(coroutine.create(function()
  1669. for i = 0, 1, 0.05 do
  1670. wait()
  1671. prt.Transparency = i
  1672. msh.Scale = msh.Scale + vt(x2, y2, z2)
  1673. end
  1674. prt.Parent = nil
  1675. end))
  1676. end
  1677.  
  1678. function MagniDamage(Hit, Part, magni, mindam, maxdam, knock, Type)
  1679. for _, c in pairs(workspace:children()) do
  1680. local hum = c:findFirstChild("Humanoid")
  1681. if hum ~= nil then
  1682. local head = c:findFirstChild("Torso")
  1683. if head ~= nil then
  1684. local targ = head.Position - Part.Position
  1685. local mag = targ.magnitude
  1686. if mag <= magni and c.Name ~= Player.Name then
  1687. Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, .2, 1, 3)
  1688. end
  1689. end
  1690. end
  1691. end
  1692. end
  1693.  
  1694. function MagicCircle(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1695. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1696. prt.Anchored = true
  1697. prt.CFrame = cframe
  1698. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1699. game:GetService("Debris"):AddItem(prt, 2)
  1700. coroutine.resume(coroutine.create(function(Part, Mesh)
  1701. for i = 0, 1, delay do
  1702. swait()
  1703. Part.CFrame = Part.CFrame
  1704. Part.Transparency = i
  1705. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1706. end
  1707. Part.Parent = nil
  1708. end), prt, msh)
  1709. end
  1710.  
  1711. function MagicJump()
  1712. if Anim == "Idle" or Anim == "Walk" or Anim == "Run" then
  1713. attack=true
  1714. mana=mana-25
  1715. --[[ Humanoid.WalkSpeed = 0
  1716. for i=0,1,0.01 do
  1717. swait()
  1718. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-1.2)*angles(math.rad(45),math.rad(0),math.rad(45)),.1)
  1719. Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-15),math.rad(15),math.rad(-45)),.1)
  1720. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
  1721. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(45)),.1)
  1722. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-15),math.rad(15),math.rad(-30)),.1)
  1723. RH.C0=clerp(RH.C0,cf(0.5,-1.25,0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(15),math.rad(-60),math.rad(-15)),.1)
  1724. LH.C0=clerp(LH.C0,cf(-1,0.1,-0.8)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(40),math.rad(0),math.rad(-30)),.1)
  1725. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(45)),.1)
  1726. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,-6)*angles(math.rad(-15),math.rad(-60),math.rad(45)),.1)
  1727. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(60),math.rad(45)),.1)
  1728. end]]--
  1729. Humanoid.Jump = true
  1730. Torso.Velocity = vt(0, 150, 0)
  1731. Humanoid.WalkSpeed = 64
  1732. so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
  1733. so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
  1734. for i=0,1,0.05 do
  1735. swait()
  1736. Neck.C0=clerp(Neck.C0,necko*euler(0.5,0,0),.3)
  1737. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  1738. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0+8*i,0,0),.3)
  1739. LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
  1740. RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
  1741. RH.C0=clerp(RH.C0,cf(1,0,-1)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
  1742. LH.C0=clerp(LH.C0,cf(-1,0,-1)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
  1743. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1744. Handleweld.C0=clerp(Handleweld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(60),math.rad(0)),.2)
  1745. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-5,0)*angles(math.rad(60),math.rad(-60),math.rad(0)),.2)
  1746. end
  1747. for i=0,1,0.02 do
  1748. swait()
  1749. Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
  1750. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  1751. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
  1752. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
  1753. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  1754. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
  1755. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  1756. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
  1757. LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
  1758. handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  1759. Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
  1760. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
  1761. end
  1762. Humanoid.WalkSpeed = 0
  1763. swait(8)
  1764. so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
  1765. so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
  1766. local hit,pos=rayCast(Torso.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
  1767. if hit~=nil then
  1768. swait(2)
  1769. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Deep Blue"),"Effect",vt())
  1770. ref.Anchored=true
  1771. ref.CFrame=cf(pos)
  1772. game:GetService("Debris"):AddItem(ref,3)
  1773. for i=1,10 do
  1774. local Col=BrickColor.new("New Yeller")
  1775. local groundpart=part(3,Character,"SmoothPlastic",0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
  1776. groundpart.Anchored=true
  1777. groundpart.CanCollide=false
  1778. groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1779. local Col2=TorsoColor
  1780. local groundpart2=part(3,Character,"SmoothPlastic",0,0,Col2,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
  1781. groundpart2.Anchored=true
  1782. groundpart2.CanCollide=false
  1783. groundpart2.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1784. game:GetService("Debris"):AddItem(groundpart,5)
  1785. game:GetService("Debris"):AddItem(groundpart2,5)
  1786. end
  1787. BlastEffect(TorsoColor,cf(pos),1,1,1,1.4,1.4,1.4)
  1788. BlastEffect(BrickColor.new("Deep Blue"),cf(pos),.9,.9,.9,1.2,1.2,1.2)
  1789. MagicCircle(BrickColor.new("Teal"),cf(pos),5,5,5,5,5,5,0.05)
  1790. MagicCircle(TorsoColor,cf(pos),6,6,6,6,6,6,0.05)
  1791. for i=0,1,0.06 do
  1792. swait()
  1793. Neck.C0=clerp(Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1794. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  1795. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5)*angles(math.rad(50),math.rad(0),math.rad(0)),.3)
  1796. RW.C0=clerp(RW.C0,cf(1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(-30)),.3)
  1797. LW.C0=clerp(LW.C0,cf(-1, 0.3, -.7)*angles(math.rad(50),math.rad(0),math.rad(30)),.3)
  1798. RH.C0=clerp(RH.C0,cf(1, -.5, -.5)*angles(math.rad(50),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1799. LH.C0=clerp(LH.C0,cf(-1, -1, -.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  1800. handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  1801. Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
  1802. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
  1803. end
  1804. end
  1805. swait(20)
  1806. Humanoid.WalkSpeed = 12
  1807. --dmgstop()
  1808. attack=false
  1809. end
  1810. end
  1811.  
  1812. function Spin()
  1813. attack=true
  1814. mana=mana-40
  1815. if TrailDeb == false then
  1816. TrailDeb = true
  1817. end
  1818.  
  1819. coroutine.wrap(function()
  1820. local Old = Handle2.CFrame.p
  1821. while wait()do
  1822. if not TrailDeb then break end
  1823. local New = Handle2.CFrame.p
  1824. local Mag =(Old -New).magnitude
  1825. local Dis =(Old +New)/2
  1826. local Trail = Instance.new("Part",Character)
  1827. Trail.Material = "Neon"
  1828. Trail.Anchored = true
  1829. Trail.CanCollide = false
  1830. Trail.BrickColor = TorsoColor
  1831. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1832. Trail.TopSurface = 0
  1833. Trail.BottomSurface = 0
  1834. Trail.formFactor = "Custom"
  1835. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1836. local ms = Instance.new("BlockMesh",Trail)
  1837. ms.Scale = Vector3.new(1,1,1)
  1838. local TM = Instance.new("CylinderMesh",Trail)
  1839. TM.Scale = Vector3.new(1,1,1)
  1840. Old = New
  1841. coroutine.wrap(function()
  1842. for i = 1,0,-0.1 do
  1843. wait()
  1844. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1845. end
  1846. Trail:remove()
  1847. end)()
  1848. coroutine.wrap(function()
  1849. for i = 1,10 do
  1850. wait()
  1851. Trail.Transparency = Trail.Transparency +0.1
  1852. end end)()end end)()
  1853. coroutine.wrap(function()
  1854. local Old = Handle.CFrame.p
  1855. while wait()do
  1856. if not TrailDeb then break end
  1857. local New = Handle.CFrame.p
  1858. local Mag =(Old -New).magnitude
  1859. local Dis =(Old +New)/2
  1860. local Trail = Instance.new("Part",Character)
  1861. Trail.Material = "Neon"
  1862. Trail.Anchored = true
  1863. Trail.CanCollide = false
  1864. Trail.BrickColor = TorsoColor
  1865. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1866. Trail.TopSurface = 0
  1867. Trail.BottomSurface = 0
  1868. Trail.formFactor = "Custom"
  1869. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1870. local ms = Instance.new("BlockMesh",Trail)
  1871. ms.Scale = Vector3.new(1,1,1)
  1872. local TM = Instance.new("CylinderMesh",Trail)
  1873. TM.Scale = Vector3.new(1,1,1)
  1874. Old = New
  1875. coroutine.wrap(function()
  1876. for i = 1,0,-0.1 do
  1877. wait()
  1878. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1879. end
  1880. Trail:remove()
  1881. end)()
  1882. coroutine.wrap(function()
  1883. for i = 1,10 do
  1884. wait()
  1885. Trail.Transparency = Trail.Transparency +0.1
  1886. end end)()end end)()
  1887. Footsteps:Stop()
  1888. Footsteps2:Stop()
  1889. con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
  1890. con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
  1891. so("http://www.roblox.com/asset/?id=159882497",Torso,1,1)
  1892. for i=0,1,0.1 do
  1893. swait()
  1894. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1895. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1896. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1897. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  1898. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  1899. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  1900. end
  1901. if anim then
  1902. anim.Disabled=true
  1903. end
  1904. so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2)
  1905. so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
  1906. for i=0,1,0.05 do
  1907. swait()
  1908. Torso.Velocity=RootPart.CFrame.lookVector*100
  1909. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
  1910. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1911. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1912. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  1913. RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  1914. LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  1915. end
  1916. so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2)
  1917. so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
  1918. for i=0,1,0.05 do
  1919. swait()
  1920. Torso.Velocity=RootPart.CFrame.lookVector*100
  1921. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
  1922. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1923. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1924. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  1925. RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  1926. LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  1927. end
  1928. so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1.2)
  1929. so("http://www.roblox.com/asset/?id=231917758",RightArm,1,1)
  1930. for i=0,1,0.05 do
  1931. swait()
  1932. Torso.Velocity=RootPart.CFrame.lookVector*100
  1933. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(90),math.rad(0+360*i)),.3)
  1934. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1935. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1936. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  1937. RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  1938. LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  1939. end
  1940. --dmgstop()
  1941. Humanoid.WalkSpeed=12
  1942. attack=false
  1943. con1:disconnect()
  1944. con2:disconnect()
  1945. if anim then
  1946. anim.Disabled=false
  1947. end
  1948. if TrailDeb == true then
  1949. TrailDeb = false
  1950. end
  1951. end
  1952.  
  1953. function Twirl()
  1954. mana=mana-50
  1955. attack=true
  1956. if TrailDeb == false then
  1957. TrailDeb = true
  1958. end
  1959.  
  1960.  
  1961. coroutine.wrap(function()
  1962. local Old = Handle2.CFrame.p
  1963. while wait()do
  1964. if not TrailDeb then break end
  1965. local New = Handle2.CFrame.p
  1966. local Mag =(Old -New).magnitude
  1967. local Dis =(Old +New)/2
  1968. local Trail = Instance.new("Part",Character)
  1969. Trail.Material = "Neon"
  1970. Trail.Anchored = true
  1971. Trail.CanCollide = false
  1972. Trail.BrickColor = TorsoColor
  1973. Trail.Size = Vector3.new(0.2,Mag,0.2)
  1974. Trail.TopSurface = 0
  1975. Trail.BottomSurface = 0
  1976. Trail.formFactor = "Custom"
  1977. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  1978. local ms = Instance.new("BlockMesh",Trail)
  1979. ms.Scale = Vector3.new(1,1,1)
  1980. local TM = Instance.new("CylinderMesh",Trail)
  1981. TM.Scale = Vector3.new(1,1,1)
  1982. Old = New
  1983. coroutine.wrap(function()
  1984. for i = 1,0,-0.1 do
  1985. wait()
  1986. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  1987. end
  1988. Trail:remove()
  1989. end)()
  1990. coroutine.wrap(function()
  1991. for i = 1,10 do
  1992. wait()
  1993. Trail.Transparency = Trail.Transparency +0.1
  1994. end end)()end end)()
  1995. coroutine.wrap(function()
  1996. local Old = Handle.CFrame.p
  1997. while wait()do
  1998. if not TrailDeb then break end
  1999. local New = Handle.CFrame.p
  2000. local Mag =(Old -New).magnitude
  2001. local Dis =(Old +New)/2
  2002. local Trail = Instance.new("Part",Character)
  2003. Trail.Material = "Neon"
  2004. Trail.Anchored = true
  2005. Trail.CanCollide = false
  2006. Trail.BrickColor = TorsoColor
  2007. Trail.Size = Vector3.new(0.2,Mag,0.2)
  2008. Trail.TopSurface = 0
  2009. Trail.BottomSurface = 0
  2010. Trail.formFactor = "Custom"
  2011. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  2012. local ms = Instance.new("BlockMesh",Trail)
  2013. ms.Scale = Vector3.new(1,1,1)
  2014. local TM = Instance.new("CylinderMesh",Trail)
  2015. TM.Scale = Vector3.new(1,1,1)
  2016. Old = New
  2017. coroutine.wrap(function()
  2018. for i = 1,0,-0.1 do
  2019. wait()
  2020. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  2021. end
  2022. Trail:remove()
  2023. end)()
  2024. coroutine.wrap(function()
  2025. for i = 1,10 do
  2026. wait()
  2027. Trail.Transparency = Trail.Transparency +0.1
  2028. end end)()end end)()
  2029. Footsteps:Stop()
  2030. Footsteps2:Stop()
  2031. con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
  2032. con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
  2033. so("http://www.roblox.com/asset/?id=159882598",Torso,1,1)
  2034. for i=0,1,0.1 do
  2035. swait()
  2036. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2037. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2038. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2039. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2040. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2041. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2042. end
  2043. if anim then
  2044. anim.Disabled=true
  2045. end
  2046. so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
  2047. so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
  2048. for i=0,1,0.05 do
  2049. swait()
  2050. Torso.Velocity=RootPart.CFrame.lookVector*80
  2051. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
  2052. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2053. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2054. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2055. RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2056. LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2057. end
  2058. so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
  2059. so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
  2060. for i=0,1,0.05 do
  2061. swait()
  2062. Torso.Velocity=RootPart.CFrame.lookVector*80
  2063. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
  2064. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2065. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2066. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2067. RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2068. LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2069. end
  2070. so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
  2071. so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
  2072. for i=0,1,0.05 do
  2073. swait()
  2074. Torso.Velocity=RootPart.CFrame.lookVector*80
  2075. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
  2076. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2077. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2078. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2079. RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2080. LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2081. end
  2082. so("http://www.roblox.com/asset/?id=231917758",LeftArm,1,1)
  2083. so("http://www.roblox.com/asset/?id=231917758",RightArm,1,0.8)
  2084. for i=0,1,0.05 do
  2085. swait()
  2086. Torso.Velocity=RootPart.CFrame.lookVector*80
  2087. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(90),math.rad(0),math.rad(0+360*i)),.3)
  2088. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2089. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2090. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2091. RW.C0=clerp(RW.C0,cf(1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2092. LW.C0=clerp(LW.C0,cf(-1,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2093. end
  2094. --dmgstop()
  2095. Humanoid.WalkSpeed=12
  2096. attack=false
  2097. con1:disconnect()
  2098. con2:disconnect()
  2099. if anim then
  2100. anim.Disabled=false
  2101. end
  2102. if TrailDeb == true then
  2103. TrailDeb = false
  2104. end
  2105. end
  2106.  
  2107. function Shred()
  2108. attack=true
  2109. mana=mana-100
  2110. if TrailDeb == false then
  2111. TrailDeb = true
  2112. end
  2113.  
  2114.  
  2115. coroutine.wrap(function()
  2116. local Old = Handle2.CFrame.p
  2117. while wait()do
  2118. if not TrailDeb then break end
  2119. local New = Handle2.CFrame.p
  2120. local Mag =(Old -New).magnitude
  2121. local Dis =(Old +New)/2
  2122. local Trail = Instance.new("Part",Character)
  2123. Trail.Material = "Neon"
  2124. Trail.Anchored = true
  2125. Trail.CanCollide = false
  2126. Trail.BrickColor = TorsoColor
  2127. Trail.Size = Vector3.new(0.2,Mag,0.2)
  2128. Trail.TopSurface = 0
  2129. Trail.BottomSurface = 0
  2130. Trail.formFactor = "Custom"
  2131. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  2132. local ms = Instance.new("BlockMesh",Trail)
  2133. ms.Scale = Vector3.new(1,1,1)
  2134. local TM = Instance.new("CylinderMesh",Trail)
  2135. TM.Scale = Vector3.new(1,1,1)
  2136. Old = New
  2137. coroutine.wrap(function()
  2138. for i = 1,0,-0.1 do
  2139. wait()
  2140. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  2141. end
  2142. Trail:remove()
  2143. end)()
  2144. coroutine.wrap(function()
  2145. for i = 1,10 do
  2146. wait()
  2147. Trail.Transparency = Trail.Transparency +0.1
  2148. end end)()end end)()
  2149. coroutine.wrap(function()
  2150. local Old = Handle.CFrame.p
  2151. while wait()do
  2152. if not TrailDeb then break end
  2153. local New = Handle.CFrame.p
  2154. local Mag =(Old -New).magnitude
  2155. local Dis =(Old +New)/2
  2156. local Trail = Instance.new("Part",Character)
  2157. Trail.Material = "Neon"
  2158. Trail.Anchored = true
  2159. Trail.CanCollide = false
  2160. Trail.BrickColor = TorsoColor
  2161. Trail.Size = Vector3.new(0.2,Mag,0.2)
  2162. Trail.TopSurface = 0
  2163. Trail.BottomSurface = 0
  2164. Trail.formFactor = "Custom"
  2165. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  2166. local ms = Instance.new("BlockMesh",Trail)
  2167. ms.Scale = Vector3.new(1,1,1)
  2168. local TM = Instance.new("CylinderMesh",Trail)
  2169. TM.Scale = Vector3.new(1,1,1)
  2170. Old = New
  2171. coroutine.wrap(function()
  2172. for i = 1,0,-0.1 do
  2173. wait()
  2174. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  2175. end
  2176. Trail:remove()
  2177. end)()
  2178. coroutine.wrap(function()
  2179. for i = 1,10 do
  2180. wait()
  2181. Trail.Transparency = Trail.Transparency +0.1
  2182. end end)()end end)()
  2183. Footsteps:Stop()
  2184. Footsteps2:Stop()
  2185. con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end)
  2186. con2=Gear.Touched:connect(function(hit) Damagefunc(hit,30,40,math.random(20,40),"Normal",RootPart,.2,1) end)
  2187. so("http://www.roblox.com/asset/?id=159882578",Torso,1,1)
  2188. for i=0,1,0.1 do
  2189. swait()
  2190. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2191. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2192. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2193. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2194. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2195. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2196. end
  2197. if anim then
  2198. anim.Disabled=true
  2199. end
  2200. for i=0,1,0.05 do
  2201. swait()
  2202. Torso.Velocity=RootPart.CFrame.lookVector*20
  2203. so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2)
  2204. so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1)
  2205. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(0+40*i)),.5)
  2206. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2207. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2208. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2209. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2210. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2211. end
  2212. for i=0,1,0.05 do
  2213. swait()
  2214. Torso.Velocity=RootPart.CFrame.lookVector*40
  2215. so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2)
  2216. so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1)
  2217. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(41+80*i)),.5)
  2218. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2219. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2220. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2221. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2222. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2223. end
  2224. for i=0,1,0.05 do
  2225. swait()
  2226. Torso.Velocity=RootPart.CFrame.lookVector*60
  2227. so("http://www.roblox.com/asset/?id=231917758",LeftArm,0.2,1.2)
  2228. so("http://www.roblox.com/asset/?id=231917758",RightArm,0.2,1)
  2229. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(82+120*i)),.5)
  2230. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2231. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2232. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2233. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2234. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2235. end
  2236. so("http://www.roblox.com/asset/?id=159882625",Torso,1,1)
  2237. so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
  2238. so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
  2239. so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
  2240. so("http://www.roblox.com/asset/?id=231917758",Torso,1,0.1)
  2241. for i=0,1,0.05 do
  2242. swait()
  2243. Torso.Velocity=RootPart.CFrame.lookVector*80
  2244. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(124+160*i)),.5)
  2245. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2246. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2247. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2248. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2249. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2250. end
  2251. for i=0,1,0.005 do
  2252. swait()
  2253. Torso.Velocity=RootPart.CFrame.lookVector*100
  2254. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(168+4200*i)),.5)
  2255. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2256. Handleweld.C0=clerp(Handleweld.C0,cf(5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2257. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,0,0)*angles(math.rad(0),math.rad(180),math.rad(180)),.2)
  2258. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  2259. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  2260. end
  2261. --dmgstop()
  2262. Humanoid.WalkSpeed=12
  2263. attack=false
  2264. con1:disconnect()
  2265. con2:disconnect()
  2266. if anim then
  2267. anim.Disabled=false
  2268. end
  2269. if TrailDeb == true then
  2270. TrailDeb = false
  2271. end
  2272. end
  2273.  
  2274. function Push()
  2275. attack=true
  2276. mana=mana-20
  2277. if TrailDeb == false then
  2278. TrailDeb = true
  2279. end
  2280.  
  2281.  
  2282. coroutine.wrap(function()
  2283. local Old = Handle2.CFrame.p
  2284. while wait()do
  2285. if not TrailDeb then break end
  2286. local New = Handle2.CFrame.p
  2287. local Mag =(Old -New).magnitude
  2288. local Dis =(Old +New)/2
  2289. local Trail = Instance.new("Part",Character)
  2290. Trail.Material = "Neon"
  2291. Trail.Anchored = true
  2292. Trail.CanCollide = false
  2293. Trail.BrickColor = TorsoColor
  2294. Trail.Size = Vector3.new(0.2,Mag,0.2)
  2295. Trail.TopSurface = 0
  2296. Trail.BottomSurface = 0
  2297. Trail.formFactor = "Custom"
  2298. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  2299. local ms = Instance.new("BlockMesh",Trail)
  2300. ms.Scale = Vector3.new(1,1,1)
  2301. local TM = Instance.new("CylinderMesh",Trail)
  2302. TM.Scale = Vector3.new(1,1,1)
  2303. Old = New
  2304. coroutine.wrap(function()
  2305. for i = 1,0,-0.1 do
  2306. wait()
  2307. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  2308. end
  2309. Trail:remove()
  2310. end)()
  2311. coroutine.wrap(function()
  2312. for i = 1,10 do
  2313. wait()
  2314. Trail.Transparency = Trail.Transparency +0.1
  2315. end end)()end end)()
  2316. coroutine.wrap(function()
  2317. local Old = Handle.CFrame.p
  2318. while wait()do
  2319. if not TrailDeb then break end
  2320. local New = Handle.CFrame.p
  2321. local Mag =(Old -New).magnitude
  2322. local Dis =(Old +New)/2
  2323. local Trail = Instance.new("Part",Character)
  2324. Trail.Material = "Neon"
  2325. Trail.Anchored = true
  2326. Trail.CanCollide = false
  2327. Trail.BrickColor = TorsoColor
  2328. Trail.Size = Vector3.new(0.2,Mag,0.2)
  2329. Trail.TopSurface = 0
  2330. Trail.BottomSurface = 0
  2331. Trail.formFactor = "Custom"
  2332. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  2333. local ms = Instance.new("BlockMesh",Trail)
  2334. ms.Scale = Vector3.new(1,1,1)
  2335. local TM = Instance.new("CylinderMesh",Trail)
  2336. TM.Scale = Vector3.new(1,1,1)
  2337. Old = New
  2338. coroutine.wrap(function()
  2339. for i = 1,0,-0.1 do
  2340. wait()
  2341. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  2342. end
  2343. Trail:remove()
  2344. end)()
  2345. coroutine.wrap(function()
  2346. for i = 1,10 do
  2347. wait()
  2348. Trail.Transparency = Trail.Transparency +0.1
  2349. end end)()end end)()
  2350. con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  2351. con2=Gear.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  2352. for i=0,1,0.1 do
  2353. swait()
  2354. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2355. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2356. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2357. Handleweld.C0=clerp(Handleweld.C0,cf(-5,0,-10)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
  2358. Handle2weld.C0=clerp(Handle2weld.C0,cf(5,0,-10)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
  2359. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
  2360. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
  2361. end
  2362. so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8)
  2363. so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
  2364. so("http://www.roblox.com/asset/?id=159882481",Torso,1,1)
  2365. for i=0,1,0.1 do
  2366. swait()
  2367. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2368. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2369. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2370. Handleweld.C0=clerp(Handleweld.C0,cf(-4,0,-20)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
  2371. Handle2weld.C0=clerp(Handle2weld.C0,cf(4,0,-20)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
  2372. RW.C0=clerp(RW.C0,cf(1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(-20)),.3)
  2373. LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*angles(math.rad(90),math.rad(0),math.rad(20)),.3)
  2374. end
  2375. --dmgstop()
  2376. attack=false
  2377. con1:disconnect()
  2378. con2:disconnect()
  2379. if TrailDeb == true then
  2380. TrailDeb = false
  2381. end
  2382. end
  2383.  
  2384. function Clap()
  2385. attack=true
  2386. mana=mana-20
  2387. if TrailDeb == false then
  2388. TrailDeb = true
  2389. end
  2390.  
  2391.  
  2392. coroutine.wrap(function()
  2393. local Old = Handle2.CFrame.p
  2394. while wait()do
  2395. if not TrailDeb then break end
  2396. local New = Handle2.CFrame.p
  2397. local Mag =(Old -New).magnitude
  2398. local Dis =(Old +New)/2
  2399. local Trail = Instance.new("Part",Character)
  2400. Trail.Material = "Neon"
  2401. Trail.Anchored = true
  2402. Trail.CanCollide = false
  2403. Trail.BrickColor = TorsoColor
  2404. Trail.Size = Vector3.new(0.2,Mag,0.2)
  2405. Trail.TopSurface = 0
  2406. Trail.BottomSurface = 0
  2407. Trail.formFactor = "Custom"
  2408. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  2409. local ms = Instance.new("BlockMesh",Trail)
  2410. ms.Scale = Vector3.new(1,1,1)
  2411. local TM = Instance.new("CylinderMesh",Trail)
  2412. TM.Scale = Vector3.new(1,1,1)
  2413. Old = New
  2414. coroutine.wrap(function()
  2415. for i = 1,0,-0.1 do
  2416. wait()
  2417. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  2418. end
  2419. Trail:remove()
  2420. end)()
  2421. coroutine.wrap(function()
  2422. for i = 1,10 do
  2423. wait()
  2424. Trail.Transparency = Trail.Transparency +0.1
  2425. end end)()end end)()
  2426. coroutine.wrap(function()
  2427. local Old = Handle.CFrame.p
  2428. while wait()do
  2429. if not TrailDeb then break end
  2430. local New = Handle.CFrame.p
  2431. local Mag =(Old -New).magnitude
  2432. local Dis =(Old +New)/2
  2433. local Trail = Instance.new("Part",Character)
  2434. Trail.Material = "Neon"
  2435. Trail.Anchored = true
  2436. Trail.CanCollide = false
  2437. Trail.BrickColor = TorsoColor
  2438. Trail.Size = Vector3.new(0.2,Mag,0.2)
  2439. Trail.TopSurface = 0
  2440. Trail.BottomSurface = 0
  2441. Trail.formFactor = "Custom"
  2442. Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
  2443. local ms = Instance.new("BlockMesh",Trail)
  2444. ms.Scale = Vector3.new(1,1,1)
  2445. local TM = Instance.new("CylinderMesh",Trail)
  2446. TM.Scale = Vector3.new(1,1,1)
  2447. Old = New
  2448. coroutine.wrap(function()
  2449. for i = 1,0,-0.1 do
  2450. wait()
  2451. TM.Scale = TM.Scale * Vector3.new(i,1,i)
  2452. end
  2453. Trail:remove()
  2454. end)()
  2455. coroutine.wrap(function()
  2456. for i = 1,10 do
  2457. wait()
  2458. Trail.Transparency = Trail.Transparency +0.1
  2459. end end)()end end)()
  2460. con1=Gear2.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
  2461. con2=Gear.Touched:connect(function(hit) Damagefunc(hit,20,30,math.random(20,40),"Normal",RootPart,.2,1) end)
  2462. so("http://www.roblox.com/asset/?id=159882584",Torso,1,0.9)
  2463. for i=0,1,0.08 do
  2464. swait()
  2465. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2466. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2467. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2468. Handle2weld.C0=clerp(Handle2weld.C0,cf(-5,1,-5)*angles(math.rad(0),math.rad(-40),math.rad(20)),.2)
  2469. Handleweld.C0=clerp(Handleweld.C0,cf(5,1,-5)*angles(math.rad(0),math.rad(40),math.rad(-20)),.2)
  2470. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-30,0,-20),.3)
  2471. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-30,0,20),.3)
  2472. end
  2473. so("http://www.roblox.com/asset/?id=231917758",Handle2,1,.8)
  2474. so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
  2475. for i=0,1,0.08 do
  2476. swait()
  2477. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2478. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2479. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2480. Handle2weld.C0=clerp(Handle2weld.C0,cf(4,1,-5)*angles(math.rad(0),math.rad(-43),math.rad(20)),.2)
  2481. Handleweld.C0=clerp(Handleweld.C0,cf(-4,1,-5)*angles(math.rad(0),math.rad(43),math.rad(-20)),.2)
  2482. LW.C0=clerp(LW.C0,cf(-1,0.5,-1)*euler(-30,0,20),.3)
  2483. RW.C0=clerp(RW.C0,cf(1,0.5,-1)*euler(-30,0,-20),.3)
  2484. end
  2485. --dmgstop()
  2486. attack=false
  2487. con1:disconnect()
  2488. con2:disconnect()
  2489. if TrailDeb == true then
  2490. TrailDeb = false
  2491. end
  2492. end
  2493.  
  2494. function Hai()
  2495. attack=true
  2496. Humanoid.WalkSpeed=0
  2497. so("http://www.roblox.com/asset/?id=159882567",Torso,1,1)
  2498. for i=0,1,0.1 do
  2499. swait()
  2500. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2501. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2502. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2503. Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
  2504. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
  2505. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2506. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2507. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
  2508. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
  2509. end
  2510. so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8)
  2511. for i=0,1,0.1 do
  2512. swait()
  2513. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2514. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2515. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2516. Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
  2517. Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2518. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2519. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2520. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.5)
  2521. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
  2522. end
  2523. so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
  2524. for i=0,1,0.1 do
  2525. swait()
  2526. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2527. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2528. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2529. Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
  2530. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
  2531. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2532. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2533. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
  2534. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
  2535.  
  2536. end
  2537. so("http://www.roblox.com/asset/?id=231917758",Handle,1,.8)
  2538. for i=0,1,0.1 do
  2539. swait()
  2540. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2541. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2542. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2543. Handleweld.C0=clerp(Handleweld.C0,cf(3,8,0)*angles(math.rad(0),math.rad(-20),math.rad(-30)),.2)
  2544. Handle2weld.C0=clerp(Handle2weld.C0,cf(0.5,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2545. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2546. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2547. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(50)),.3)
  2548. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
  2549. end
  2550. so("http://www.roblox.com/asset/?id=231917758",Handle,1,1)
  2551. for i=0,1,0.1 do
  2552. swait()
  2553. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2554. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2555. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2556. Handleweld.C0=clerp(Handleweld.C0,cf(0,5,3)*angles(math.rad(20),math.rad(-20),math.rad(20)),.2)
  2557. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(5),math.rad(0),math.rad(0)),.2)
  2558. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2559. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2560. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(170),math.rad(0),math.rad(0)),.3)
  2561. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16)),.3)
  2562. end
  2563. --dmgstop()
  2564. Humanoid.WalkSpeed=12
  2565. attack=false
  2566. end
  2567.  
  2568. function Die()
  2569. attack=true
  2570. Footsteps:Stop()
  2571. Footsteps2:Stop()
  2572. local Fire = it("Sound",Character.Torso)
  2573. Fire.SoundId = "rbxassetid://192104941"
  2574. Fire.Looped = true
  2575. Fire.Pitch = 1
  2576. Fire.Volume = 1
  2577. local Fire2 = it("Sound",Handle2)
  2578. Fire2.SoundId = "rbxassetid://192104941"
  2579. Fire2.Looped = true
  2580. Fire2.Pitch = 1
  2581. Fire2.Volume = 1
  2582. local Fire3 = it("Sound",Handle)
  2583. Fire3.SoundId = "rbxassetid://192104941"
  2584. Fire3.Looped = true
  2585. Fire3.Pitch = 1
  2586. Fire3.Volume = 1
  2587. local Fire4 = it("Sound",handle)
  2588. Fire4.SoundId = "rbxassetid://192104941"
  2589. Fire4.Looped = true
  2590. Fire4.Pitch = 1
  2591. Fire4.Volume = 1
  2592. local fire = Instance.new("ParticleEmitter", Character.Torso)
  2593. fire.Lifetime = NumberRange.new(0.5)
  2594. fire.Speed = NumberRange.new(1, 3)
  2595. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
  2596. fire.Rate = 0
  2597. fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
  2598. fire.LightEmission = 0.6
  2599. fire.Texture = "http://www.roblox.com/asset/?id=242911609"
  2600. fire.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
  2601. local fire2 = Instance.new("ParticleEmitter", Handle)
  2602. fire2.Lifetime = NumberRange.new(0.5)
  2603. fire2.Speed = NumberRange.new(1, 3)
  2604. fire2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
  2605. fire2.Rate = 0
  2606. fire2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
  2607. fire2.LightEmission = 0.6
  2608. fire2.Texture = "http://www.roblox.com/asset/?id=242911609"
  2609. fire2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
  2610. local fire3 = Instance.new("ParticleEmitter", Handle2)
  2611. fire3.Lifetime = NumberRange.new(0.5)
  2612. fire3.Speed = NumberRange.new(1, 3)
  2613. fire3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 6.564, 5.521), NumberSequenceKeypoint.new(1, 6.534, 5.521)})
  2614. fire3.Rate = 0
  2615. fire3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
  2616. fire3.LightEmission = 0.6
  2617. fire3.Texture = "http://www.roblox.com/asset/?id=242911609"
  2618. fire3.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
  2619. local fire4 = Instance.new("ParticleEmitter", handle)
  2620. fire4.Lifetime = NumberRange.new(0.5)
  2621. fire4.Speed = NumberRange.new(1, 3)
  2622. fire4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
  2623. fire4.Rate = 0
  2624. fire4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
  2625. fire4.LightEmission = 0.6
  2626. fire4.Texture = "http://www.roblox.com/asset/?id=242911609"
  2627. fire4.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0.666667, 0))
  2628. Humanoid.WalkSpeed = 0
  2629. so("http://www.roblox.com/asset/?id=199149297",Head,1,1)
  2630. so("http://www.roblox.com/asset/?id=209527203",Head,1,1)
  2631. for i=0,1,0.08 do
  2632. swait()
  2633. Torso.Velocity=RootPart.CFrame.lookVector*-30
  2634. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,0)*angles(math.rad(-45),math.rad(0),math.rad(90)),.2)
  2635. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.2)
  2636. handleweld.C0=clerp(handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
  2637. Handleweld.C0=clerp(Handleweld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
  2638. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,5,0)*angles(math.rad(45),math.rad(0),math.rad(0)),.2)
  2639. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(45)),.2)
  2640. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),.2)
  2641. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
  2642. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
  2643. end
  2644. for i=0,1,0.005 do
  2645. swait()
  2646. moosick.Volume=1-2*i
  2647. light.Range=15-10*i
  2648. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
  2649. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  2650. handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
  2651. Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
  2652. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  2653. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
  2654. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  2655. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  2656. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  2657. end
  2658. light.Range=0
  2659. for i=0,1,0.01 do
  2660. swait()
  2661. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
  2662. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  2663. handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
  2664. Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
  2665. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  2666. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
  2667. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  2668. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  2669. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  2670. end
  2671. so("http://www.roblox.com/asset/?id=209527175",Head,1,0.9)
  2672. fire.Rate = 1000
  2673. fire2.Rate = 1000
  2674. fire3.Rate = 1000
  2675. fire4.Rate = 1000
  2676. Fire:Play()
  2677. Fire2:Play()
  2678. Fire3:Play()
  2679. Fire4:Play()
  2680. for i=0,1,0.005 do
  2681. swait()
  2682. Character.Head.face.Transparency = 0+1*i
  2683. LeftArm.Transparency=0+1*i
  2684. RightArm.Transparency=0+1*i
  2685. LeftLeg.Transparency=0+1*i
  2686. RightLeg.Transparency=0+1*i
  2687. Head.Transparency=0+1*i
  2688. Torso.Transparency=0+1*i
  2689. for _,v in pairs(Character:children()) do
  2690. if v:IsA("Hat") then
  2691. v.Handle.Transparency = 0+1*i
  2692. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
  2693. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  2694. handleweld.C0=clerp(handleweld.C0,cf(0,10,-5)*angles(math.rad(60),math.rad(30),math.rad(30)),.2)
  2695. Handleweld.C0=clerp(Handleweld.C0,cf(0,20,-5)*angles(math.rad(150),math.rad(0),math.rad(0)),.2)
  2696. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,20,-5)*angles(math.rad(90),math.rad(0),math.rad(0)),.2)
  2697. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(90)),.2)
  2698. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  2699. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  2700. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  2701. end
  2702. end
  2703. --dmgstop()
  2704. end
  2705. Humanoid.Health = 0
  2706. end
  2707.  
  2708. equipanim()
  2709.  
  2710. local sine = 0
  2711. local change = 1
  2712. local val = 0
  2713.  
  2714. local mananum=0
  2715. while true do
  2716. swait()
  2717. sine = sine + change
  2718. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2719. local velderp=RootPart.Velocity.y
  2720. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  2721. if equipped==true or equipped==false then
  2722. if Anim=="Idle" and attack==false then
  2723. idle=idle+1
  2724. else
  2725. idle=0
  2726. end
  2727. if Humanoid.Health <=20 then
  2728. if attack == false then
  2729. Humanoid.Health = math.huge
  2730. Die()
  2731. end
  2732. end
  2733. if idle>=1000 then
  2734. if attack==false then
  2735. --Sheath()
  2736. end
  2737. end
  2738. if RootPart.Velocity.y > 1 and hitfloor==nil then
  2739. Anim="Jump"
  2740. if attack==false then
  2741. Footsteps:Stop()
  2742. Footsteps2:Stop()
  2743. Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3)
  2744. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  2745. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0),.3)
  2746. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.25,0,0.5),.3)
  2747. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  2748. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.25,0,-0.5),.3)
  2749. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  2750. RH.C0=clerp(RH.C0,cf(1,0,-.75)*euler(-0.5,1.57,0)*euler(0,0,0),.2)
  2751. LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(0,0,0),.2)
  2752. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2753. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(20),math.rad(0)),.2)
  2754. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(20),math.rad(-20),math.rad(0)),.2)
  2755. end
  2756. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  2757. Anim="Fall"
  2758. if attack==false then
  2759. Footsteps:Stop()
  2760. Footsteps2:Stop()
  2761. Neck.C0=clerp(Neck.C0,necko*euler(0.3,0,0),.3)
  2762. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  2763. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,0),.3)
  2764. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.1,0,1),.3)
  2765. RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  2766. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.1,0,-1),.3)
  2767. LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3)
  2768. RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.6,1.57,0)*euler(0,0,0),.2)
  2769. LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.8,-1.57,0)*euler(0,0,0),.2)
  2770. handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  2771. Handleweld.C0=clerp(Handleweld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
  2772. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,-1,0)*angles(math.rad(-20),math.rad(10),math.rad(0)),.2)
  2773. end
  2774. elseif torvel<1 and hitfloor~=nil then
  2775. Anim="Idle"
  2776. change=0.5
  2777. if idle>=1000 then
  2778. if attack==false then
  2779. Footsteps:Stop()
  2780. Footsteps2:Stop()
  2781. Humanoid.WalkSpeed=12
  2782. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,6-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(0),math.rad(50)),.1)
  2783. Neck.C0=clerp(Neck.C0,necko*angles(math.rad(5+2*math.cos(sine/5.5)),math.rad(-5-2*math.cos(sine/5.5)),math.rad(-50)),.1)
  2784. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.1)
  2785. RW.C0=clerp(RW.C0,cf(0.8,0.3,-0.5)*angles(math.rad(70),math.rad(0),math.rad(-85)),.5)
  2786. LW.C0=clerp(LW.C0,cf(-0.6,0.5,-0.7)*angles(math.rad(70),math.rad(0),math.rad(85)),.5)
  2787. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2788. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2789. handleweld.C0=clerp(handleweld.C0,cf(3.2,-1,-2)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
  2790. Handleweld.C0=clerp(Handleweld.C0,cf(-2,-1.5+1*math.cos(sine/50),6)*angles(math.rad(60),math.rad(-25),math.rad(-90)),.4)
  2791. Handle2weld.C0=clerp(Handle2weld.C0,cf(5,1.5-0.5*math.cos(sine/50),-5)*angles(math.rad(-110),math.rad(25),math.rad(60)),.3)
  2792. end
  2793. else
  2794. if attack==false then
  2795. Footsteps:Stop()
  2796. Footsteps2:Stop()
  2797. Humanoid.WalkSpeed=12
  2798. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(6),math.rad(0),math.rad(0)),.3)
  2799. Neck.C0=clerp(Neck.C0,necko*angles(math.rad(3+3*math.cos(sine/36)),math.rad(0),math.rad(0)),.3)
  2800. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  2801. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(16-6*math.cos(sine/28))),.3)
  2802. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-16+6*math.cos(sine/28))),.3)
  2803. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(16)),.3)
  2804. LH.C0=clerp(LH.C0,cf(-1,-1.1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(24)),.3)
  2805. handleweld.C0=clerp(handleweld.C0,cf(0-1*math.cos(sine/40),0-0.5*math.cos(sine/20),0)*angles(math.rad(-5+5*math.cos(sine/20)),math.rad(0),math.rad(0)),.2)
  2806. Handleweld.C0=clerp(Handleweld.C0,cf(0-1*math.cos(sine/30),0,0-1*math.cos(sine/30))*angles(math.rad(0+8*math.cos(sine/30)),math.rad(0),math.rad(0-8*math.cos(sine/30))),.2)
  2807. Handle2weld.C0=clerp(Handle2weld.C0,cf(0+1*math.cos(sine/36),0,0+1*math.cos(sine/36))*angles(math.rad(0-12*math.cos(sine/36)),math.rad(0),math.rad(0-12*math.cos(sine/36))),.2)
  2808. end
  2809. end
  2810. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  2811. Anim="Walk"
  2812. if attack==false then
  2813. change=0.8
  2814. --[[RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(35),math.rad(0),math.rad(15*math.cos(sine/10))),.3)
  2815. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  2816. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
  2817. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(135*math.cos(sine/9)),math.rad(0),math.rad(0)),.3)
  2818. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  2819. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  2820. --Handleweld.C0=clerp(--Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2821. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*euler(0,0,0),.2)
  2822. RootJoint.C0=clerp(RootJoint.C0,RootCF*euler(0.1,0,0),.2)
  2823. --RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-0.1,0,0.2),.2)
  2824. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-5),math.rad(-25),math.rad(20)),.3)
  2825. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
  2826. RH.C0=clerp(RH.C0,RHC0,.3)
  2827. LH.C0=clerp(LH.C0,LHC0,.3)
  2828. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2829. Handle2weld.C0=clerp(Handle2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2830. ]]--
  2831. Footsteps:Play()
  2832. Footsteps2:Stop()
  2833. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(10+1*math.cos(sine/2.5)),math.rad(0),math.rad(1-5*math.cos(sine/5))),.3)
  2834. Neck.C0=clerp(Neck.C0,necko*euler(0+0.075*math.cos(sine/2.5),0,0)*angles(math.rad(0),math.rad(0),math.rad(1+5*math.cos(sine/5))),.3)
  2835. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  2836. RW.C0=clerp(RW.C0,cf(1.4+0.25*math.cos(sine/5),0.5+0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*angles(math.rad(20-60*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  2837. LW.C0=clerp(LW.C0,cf(-1.4+0.25*math.cos(sine/5),0.5-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*angles(math.rad(20+60*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  2838. RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
  2839. LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.25*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0+50*math.cos(sine/5))),.3)
  2840. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2841. Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-30),math.rad(0-1*math.cos(sine/30))),.2)
  2842. Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(30),math.rad(0-3*math.cos(sine/36))),.2)
  2843. end
  2844. elseif torvel>=22 and hitfloor~=nil then
  2845. Anim="Run"
  2846. change=1
  2847. if attack==false then
  2848. Footsteps:Stop()
  2849. Footsteps2:Play()
  2850. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+0.1*math.cos(sine/2.5))*angles(math.rad(20+1*math.cos(sine/2.5)),math.rad(0),math.rad(0)),.3)
  2851. Neck.C0=clerp(Neck.C0,necko*euler(-0.2+0.075*math.cos(sine/2.5),0,0),.3)
  2852. Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3)
  2853. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(24)),.3)
  2854. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-40),math.rad(0),math.rad(-24)),.3)
  2855. RH.C0=clerp(RH.C0,cf(1,-1-0.1*math.cos(sine/5),0-0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
  2856. LH.C0=clerp(LH.C0,cf(-1,-1+0.1*math.cos(sine/5),0+0.5*math.cos(sine/5))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0+70*math.cos(sine/5))),.3)
  2857. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  2858. Handleweld.C0=clerp(Handleweld.C0,cf(0-.5*math.cos(sine/30),0,0-.5*math.cos(sine/30))*angles(math.rad(0+1*math.cos(sine/30)),math.rad(-60),math.rad(0-1*math.cos(sine/30))),.2)
  2859. Handle2weld.C0=clerp(Handle2weld.C0,cf(0+.5*math.cos(sine/36),0,0+.5*math.cos(sine/36))*angles(math.rad(0-3*math.cos(sine/36)),math.rad(60),math.rad(0-3*math.cos(sine/36))),.2)
  2860. end
  2861. end
  2862. end
  2863. fenbarmana2:TweenSize(UDim2.new(4*mana/100,0,0.2,0),nil,1,0.4,true)
  2864. fenbarmana4.Text="[Energy] <{[ "..mana.." ]}> [Energy]"
  2865. if mana>=100 then
  2866. mana=100
  2867. else
  2868. if mananum<=8 then
  2869. mananum=mananum+1
  2870. else
  2871. mananum=0
  2872. mana=mana+1
  2873. end
  2874. end
  2875. end
  2876. -- ~CLarramore
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