Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- void aiscr_158()
- {
- int var147;
- int var146;
- int var149;
- int var148;
- if ( !BIT_CHK( 3056 ) )
- {
- BIT_ON( 3056 );
- BIT_OFF( 2294 );
- BIT_OFF( 2295 );
- BTL_AI_ROT_CLR();
- }
- if ( AI_GET_PRESSKOUDO() )
- {
- BIT_OFF( 3057 );
- BIT_OFF( 3058 );
- BIT_OFF( 3059 );
- BIT_OFF( 3060 );
- BIT_OFF( 3061 );
- BIT_OFF( 3062 );
- BIT_OFF( 3063 );
- BIT_OFF( 3064 );
- BIT_OFF( 3065 );
- BIT_OFF( 3066 );
- BIT_OFF( 3067 );
- BIT_OFF( 3068 );
- BIT_OFF( 3069 );
- BIT_OFF( 3070 );
- BIT_OFF( 2292 );
- BIT_OFF( 2293 );
- }
- if ( AI_CHK_MYHP( 40 ) )
- {
- var147 = 2;
- }
- else if ( AI_CHK_MYHP( 75 ) )
- {
- var147 = 1;
- }
- else
- {
- var147 = 0;
- }
- if ( var147 == 0 )
- {
- if ( BIT_CHK( 3057 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 45 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else if ( var146 <= ( 45 + 45 ) )
- {
- AI_ACT_SKILL( BattleSkill.Mabufudyne );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.EvilGleam );
- }
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 3058 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Mabufudyne );
- }
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 3068 ) )
- {
- AI_ACT_SKILL( BattleSkill.Megidola );
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 3069 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Megidola );
- }
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 3070 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 40 )
- {
- AI_ACT_SKILL( BattleSkill.Mabufudyne );
- }
- else if ( var146 <= ( 40 + 20 ) )
- {
- AI_ACT_SKILL( BattleSkill.EvilGleam );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Megidola );
- }
- AI_TAR_AI();
- return;
- }
- if ( AI_CHK_ENHOJO( 15 ) )
- {
- var149 = 2;
- }
- else
- {
- var149 = 3;
- }
- if ( var149 == 2 )
- {
- if ( AI_CHK_ENHOJO( 0x10 ) )
- {
- BIT_ON( 3068 );
- AI_ACT_SKILL( BattleSkill.Megidola );
- }
- else
- {
- BIT_ON( 3069 );
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Megidola );
- }
- }
- AI_TAR_AI();
- return;
- }
- if ( var149 == 3 )
- {
- if ( AI_CHK_ENHOJO( 0x10 ) )
- {
- BIT_ON( 3070 );
- var146 = RND( 100 );
- if ( var146 <= 40 )
- {
- AI_ACT_SKILL( BattleSkill.Mabufudyne );
- }
- else if ( var146 <= ( 40 + 20 ) )
- {
- AI_ACT_SKILL( BattleSkill.EvilGleam );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Megidola );
- }
- AI_TAR_AI();
- return;
- }
- }
- var146 = RND( 100 );
- if ( var146 <= 15 )
- {
- BIT_ON( 3057 );
- AI_ACT_SKILL( BattleSkill.EvilGleam );
- }
- else if ( var146 <= ( 15 + 35 ) )
- {
- BIT_ON( 3057 );
- AI_ACT_SKILL( BattleSkill.Megidola );
- }
- else
- {
- BIT_ON( 3058 );
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Mabufudyne );
- }
- }
- AI_TAR_AI();
- return;
- }
- else if ( var147 == 1 )
- {
- if ( BIT_CHK( 2292 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Megidola );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- AI_TAR_AI();
- return;
- }
- if ( ( !BIT_CHK( 3059 ) && !BIT_CHK( 3060 ) ) && !BIT_CHK( 3061 ) )
- {
- if ( ( ( ( AI_CHK_ENHOJO( 0 ) || AI_CHK_ENHOJO( 2 ) ) || AI_CHK_ENHOJO( 4 ) ) || AI_CHK_ENHOJO( 6 ) ) || AI_CHK_ENHOJO( 8 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 20 )
- {
- AI_ACT_SKILL( BattleSkill.Dekaja );
- AI_TAR_AI();
- return;
- }
- }
- if ( ( ( ( AI_CHK_FRHOJO( 1 ) || AI_CHK_FRHOJO( 3 ) ) || AI_CHK_FRHOJO( 5 ) ) || AI_CHK_FRHOJO( 7 ) ) || AI_CHK_FRHOJO( 9 ) )
- {
- var146 = RND( 100 );
- if ( HD_BIT_CHK2( 2802 ) )
- {
- if ( var146 <= 5 )
- {
- AI_ACT_SKILL( BattleSkill.Dekunda );
- AI_TAR_AI();
- return;
- }
- }
- else if ( var146 <= 20 )
- {
- AI_ACT_SKILL( BattleSkill.Dekunda );
- AI_TAR_AI();
- return;
- }
- }
- if ( AI_CHK_ENHOJO( 15 ) )
- {
- BIT_ON( 2292 );
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Megidola );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- AI_TAR_AI();
- return;
- }
- }
- if ( ( !BIT_CHK( 3059 ) && !BIT_CHK( 3060 ) ) && !BIT_CHK( 3061 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 40 )
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- BIT_ON( 3059 );
- }
- else if ( var146 <= ( ( 40 + 10 ) + 20 ) )
- {
- AI_ACT_SKILL( BattleSkill.Megidola );
- BIT_ON( 3060 );
- }
- else if ( var146 <= ( ( 40 + 30 ) + 20 ) )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- BIT_ON( 3061 );
- }
- else if ( var146 <= ( ( ( 40 + 30 ) + 20 ) + 5 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- BIT_ON( 3061 );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- BIT_ON( 3061 );
- }
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 3059 ) )
- {
- if ( ( ( ( ( AI_CHK_FRHOJOMAX( 1 ) == 1 ) || ( AI_CHK_FRHOJOMAX( 3 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 5 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 7 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 9 ) == 1 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 10 )
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- else if ( var146 <= ( 10 + 40 ) )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else if ( var146 <= ( ( 10 + 40 ) + 25 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- }
- else
- {
- var146 = RND( 100 );
- if ( var146 <= 40 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- if ( HD_BIT_CHK2( 2802 ) == 0 )
- {
- var146 = RND( 100 );
- if ( var146 <= 30 )
- {
- AI_TAR_LIFEMIN();
- return;
- }
- }
- }
- else if ( var146 <= ( 40 + 30 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- AI_TAR_AI();
- return;
- }
- }
- if ( BIT_CHK( 3060 ) )
- {
- if ( ( ( ( ( AI_CHK_FRHOJOMAX( 1 ) == 1 ) || ( AI_CHK_FRHOJOMAX( 3 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 5 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 7 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 9 ) == 1 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 30 )
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- else if ( var146 <= ( 30 + 30 ) )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else if ( var146 <= ( ( 30 + 30 ) + 15 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else if ( var146 <= ( ( ( 30 + 30 ) + 15 ) + 15 ) )
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.EvilGleam );
- }
- }
- else
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- if ( HD_BIT_CHK2( 2802 ) == 0 )
- {
- var146 = RND( 100 );
- if ( var146 <= 30 )
- {
- AI_TAR_LIFEMIN();
- return;
- }
- }
- }
- else if ( var146 <= ( 50 + 20 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else if ( var146 <= ( ( 50 + 20 ) + 20 ) )
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.EvilGleam );
- }
- AI_TAR_AI();
- return;
- }
- }
- if ( ( ( ( ( AI_CHK_FRHOJOMAX( 1 ) == 1 ) || ( AI_CHK_FRHOJOMAX( 3 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 5 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 7 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 9 ) == 1 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 30 )
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- else if ( var146 <= ( 30 + 40 ) )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else if ( var146 <= ( ( 30 + 40 ) + 15 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- }
- var146 = RND( 100 );
- if ( var146 <= 40 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- if ( HD_BIT_CHK2( 2802 ) == 0 )
- {
- var146 = RND( 100 );
- if ( var146 <= 30 )
- {
- AI_TAR_LIFEMIN();
- return;
- }
- }
- }
- else if ( var146 <= ( 40 + 30 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- AI_TAR_AI();
- return;
- }
- else if ( BIT_CHK( 3062 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 70 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- if ( HD_BIT_CHK2( 2802 ) == 0 )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_TAR_LIFEMIN();
- return;
- }
- }
- }
- else if ( var146 <= ( 70 + 15 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 3063 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 40 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- if ( HD_BIT_CHK2( 2802 ) == 0 )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_TAR_LVMIN();
- return;
- }
- }
- }
- else if ( var146 <= 45 )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- else if ( var146 <= 55 )
- {
- AI_ACT_SKILL( BattleSkill.EvilGleam );
- }
- else if ( var146 <= 70 )
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.RootofEvil );
- }
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 3064 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- if ( HD_BIT_CHK2( 2802 ) == 0 )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_TAR_LIFEMIN();
- return;
- }
- }
- }
- else if ( var146 <= 55 )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else if ( var146 <= 60 )
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- else if ( var146 <= 65 )
- {
- AI_ACT_SKILL( BattleSkill.EvilGleam );
- }
- else if ( var146 <= 70 )
- {
- AI_ACT_SKILL( BattleSkill.Megidolaon );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 3065 ) )
- {
- if ( ( ( ( ( AI_CHK_FRHOJOMAX( 1 ) == 1 ) || ( AI_CHK_FRHOJOMAX( 3 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 5 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 7 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 9 ) == 1 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 40 )
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- else if ( var146 <= ( 40 + 40 ) )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else if ( var146 <= ( ( 40 + 40 ) + 10 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- }
- else
- {
- var146 = RND( 100 );
- if ( var146 <= 70 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else if ( var146 <= ( 70 + 15 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- AI_TAR_AI();
- return;
- }
- }
- if ( BIT_CHK( 3066 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 40 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- if ( HD_BIT_CHK2( 2802 ) == 0 )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_TAR_LVMIN();
- return;
- }
- }
- }
- else if ( var146 <= 70 )
- {
- AI_ACT_SKILL( BattleSkill.Megidolaon );
- }
- else if ( var146 <= 90 )
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.EvilGleam );
- }
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 3067 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 70 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- if ( HD_BIT_CHK2( 2802 ) == 0 )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_TAR_LIFEMIN();
- return;
- }
- }
- }
- else if ( var146 <= 85 )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- AI_TAR_AI();
- return;
- }
- if ( BIT_CHK( 2293 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Megidolaon );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- AI_TAR_AI();
- return;
- }
- if ( AI_GET_PRESSKOUDO() )
- {
- BTL_AI_ROT_NEXT( 2 );
- }
- if ( !BIT_CHK( 3071 ) )
- {
- BIT_ON( 3071 );
- BTL_AI_ROT_CLR();
- }
- var148 = BTL_AI_ROT_GET();
- if ( var148 == 0 )
- {
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- BIT_ON( 3062 );
- AI_ACT_SKILL( BattleSkill.RootofEvil );
- AI_TAR_AI();
- return;
- }
- else if ( var146 <= ( 50 + 10 ) )
- {
- if ( HD_BIT_CHK2( 2802 ) == 1 )
- {
- BIT_ON( 3063 );
- AI_ACT_SKILL( BattleSkill.Diarama );
- }
- else if ( BIT_CHK( 2294 ) )
- {
- if ( BIT_CHK( 2240 ) )
- {
- if ( BIT_CHK( 2295 ) )
- {
- BIT_ON( 3062 );
- AI_ACT_SKILL( BattleSkill.RootofEvil );
- }
- else
- {
- BIT_ON( 3063 );
- BIT_ON( 2295 );
- AI_ACT_SKILL( BattleSkill.Diarahan );
- }
- }
- else
- {
- BIT_ON( 3062 );
- AI_ACT_SKILL( BattleSkill.RootofEvil );
- }
- }
- else
- {
- BIT_ON( 3063 );
- BIT_ON( 2294 );
- AI_ACT_SKILL( BattleSkill.Diarahan );
- }
- AI_TAR_AI();
- return;
- }
- }
- else
- {
- var146 = RND( 100 );
- if ( var146 <= 10 )
- {
- if ( HD_BIT_CHK2( 2802 ) == 1 )
- {
- BIT_ON( 3064 );
- AI_ACT_SKILL( BattleSkill.Diarama );
- }
- else if ( BIT_CHK( 2294 ) )
- {
- if ( BIT_CHK( 2240 ) )
- {
- if ( BIT_CHK( 2295 ) )
- {
- BIT_ON( 3064 );
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else
- {
- BIT_ON( 3064 );
- BIT_ON( 2295 );
- AI_ACT_SKILL( BattleSkill.Diarahan );
- }
- }
- else
- {
- BIT_ON( 3064 );
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- }
- else
- {
- BIT_ON( 3064 );
- BIT_ON( 2294 );
- AI_ACT_SKILL( BattleSkill.Diarahan );
- }
- AI_TAR_AI();
- return;
- }
- }
- if ( ( ( ( AI_CHK_ENHOJO( 0 ) || AI_CHK_ENHOJO( 2 ) ) || AI_CHK_ENHOJO( 4 ) ) || AI_CHK_ENHOJO( 6 ) ) || AI_CHK_ENHOJO( 8 ) )
- {
- var146 = RND( 100 );
- if ( var146 <= 20 )
- {
- AI_ACT_SKILL( BattleSkill.Dekaja );
- AI_TAR_AI();
- return;
- }
- }
- else if ( ( ( ( ( AI_CHK_FRHOJOMAX( 1 ) == 1 ) || ( AI_CHK_FRHOJOMAX( 3 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 5 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 7 ) == 1 ) ) || ( AI_CHK_FRHOJOMAX( 9 ) == 1 ) )
- {
- var146 = RND( 100 );
- if ( HD_BIT_CHK2( 2802 ) )
- {
- if ( var146 <= 40 )
- {
- AI_ACT_SKILL( BattleSkill.Dekunda );
- AI_TAR_AI();
- return;
- }
- }
- else if ( var146 <= 60 )
- {
- AI_ACT_SKILL( BattleSkill.Dekunda );
- AI_TAR_AI();
- return;
- }
- }
- if ( ( ( ( AI_CHK_FRHOJO( 1 ) || AI_CHK_FRHOJO( 3 ) ) || AI_CHK_FRHOJO( 5 ) ) || AI_CHK_FRHOJO( 7 ) ) || AI_CHK_FRHOJO( 9 ) )
- {
- var146 = RND( 100 );
- if ( HD_BIT_CHK2( 2802 ) )
- {
- if ( var146 <= 15 )
- {
- AI_ACT_SKILL( BattleSkill.Dekunda );
- AI_TAR_AI();
- return;
- }
- }
- else if ( var146 <= 30 )
- {
- AI_ACT_SKILL( BattleSkill.Dekunda );
- AI_TAR_AI();
- return;
- }
- }
- if ( AI_CHK_ENHOJO( 15 ) )
- {
- BIT_ON( 2293 );
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Megidolaon );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.HighKing );
- }
- AI_TAR_AI();
- return;
- }
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- BIT_ON( 3065 );
- AI_ACT_SKILL( BattleSkill.HighKing );
- AI_TAR_AI();
- return;
- }
- else if ( var146 <= ( 50 + 20 ) )
- {
- BIT_ON( 3066 );
- AI_ACT_SKILL( BattleSkill.Attack13 );
- AI_TAR_AI();
- return;
- }
- BIT_ON( 3067 );
- var146 = RND( 100 );
- if ( var146 <= 50 )
- {
- AI_ACT_SKILL( BattleSkill.Attack13 );
- }
- else if ( var146 <= ( 50 + 10 ) )
- {
- AI_ACT_SKILL( BattleSkill.GlacialBlast );
- }
- else if ( var146 <= ( ( 50 + 10 ) + 10 ) )
- {
- AI_ACT_SKILL( BattleSkill.Prominence );
- }
- else
- {
- AI_ACT_SKILL( BattleSkill.Megidolaon );
- }
- AI_TAR_AI();
- return;
- AI();
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement