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- module Config_Triple_Triad
- Card = Array.new
- #=======================================================
- # Triple Triad Script - Card Settings
- # Author: Raizen
- # Comunity: www.centrorpg.com
- #
- # Use this part to configure all the cards that
- # will be in the game, read carefully to put all information as needed
- # if you do delete something wrong, there is a template on the
- # end of this script.
- #=======================================================
- # IMPORTANT: The script CAN be added in the middle of
- # game making, BUT very likely if you load a saved game after
- # putting the script, there can be unexpected behaviors, if you modify
- # anything on the configuration scripts, prior to start a new game for
- # testing.
- # Card Library
- # Read carefully to configure everything as needed
- # All Images inside Graphics/Triple_Triad
- #==============================================================================
- # Card 0 => Chickadee
- #==============================================================================
- Card[0] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 3,
- 'LEFT' => 2,
- 'RIGHT' => 2,
- 'DOWN' => 1,
- # Configure the basic settings for the card
- 'Price' => 50, # If not sellable, put 0
- 'Name' => "Chickadee", # Put the name of the card between ""
- 'Rarity' => 1, # So you can creat card boosters or other systems
- 'Image1' => "chickadee1", # Name of image for player 1.
- 'Image2' => "chickadee2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 1 => Flora
- #==============================================================================
- Card[1] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 2,
- 'LEFT' => 3,
- 'RIGHT' => 1,
- 'DOWN' => 3,
- # Configure the basic settings for the card
- 'Price' => 100, # If not sellable, put 0
- 'Name' => "Flora", # Put the name of the card between ""
- 'Rarity' => 1, # So you can creat card boosters or other systems
- 'Image1' => "flora1", # Name of image for player 1.
- 'Image2' => "flora2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 2 => Forest Maiden
- #==============================================================================
- Card[2] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 1,
- 'LEFT' => 1,
- 'RIGHT' => 2,
- 'DOWN' => 4,
- # Configure the basic settings for the card
- 'Price' => 1, # If not sellable, put 0
- 'Name' => "Forest Maiden", # Put the name of the card between ""
- 'Rarity' => 1, # So you can creat card boosters or other systems
- 'Image1' => "forestmaiden1", # Name of image for player 1.
- 'Image2' => "forestmaiden2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 3 => Imp
- #==============================================================================
- Card[3] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 4,
- 'LEFT' => 1,
- 'RIGHT' => 1,
- 'DOWN' => 1,
- # Configure the basic settings for the card
- 'Price' => 100, # If not sellable, put 0
- 'Name' => "Imp", # Put the name of the card between ""
- 'Rarity' => 1, # So you can creat card boosters or other systems
- 'Image1' => "imp1", # Name of image for player 1.
- 'Image2' => "imp2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 4 => Pest
- #==============================================================================
- Card[4] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 3,
- 'LEFT' => 1,
- 'RIGHT' => 3,
- 'DOWN' => 2,
- # Configure the basic settings for the card
- 'Price' => 100, # If not sellable, put 0
- 'Name' => "Pest", # Put the name of the card between ""
- 'Rarity' => 1, # So you can creat card boosters or other systems
- 'Image1' => "pest1", # Name of image for player 1.
- 'Image2' => "pest2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 5 => Velocizard
- #==============================================================================
- Card[5] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 1,
- 'LEFT' => 4,
- 'RIGHT' => 1,
- 'DOWN' => 1,
- # Configure the basic settings for the card
- 'Price' => 75, # If not sellable, put 0
- 'Name' => "Velocizard", # Put the name of the card between ""
- 'Rarity' => 1, # So you can creat card boosters or other systems
- 'Image1' => "velocizard1", # Name of image for player 1.
- 'Image2' => "velocizard2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 6 => Vandal
- #==============================================================================
- Card[6] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 1,
- 'LEFT' => 2,
- 'RIGHT' => 3,
- 'DOWN' => 6,
- # Configure the basic settings for the card
- 'Price' => 125, # If not sellable, put 0
- 'Name' => "Vandal", # Put the name of the card between ""
- 'Rarity' => 2, # So you can creat card boosters or other systems
- 'Image1' => "vandal1", # Name of image for player 1.
- 'Image2' => "vandal2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 7 => Sahagin
- #==============================================================================
- Card[7] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 1,
- 'LEFT' => 5,
- 'RIGHT' => 4,
- 'DOWN' => 1,
- # Configure the basic settings for the card
- 'Price' => 150, # If not sellable, put 0
- 'Name' => "Sahagin", # Put the name of the card between ""
- 'Rarity' => 2, # So you can creat card boosters or other systems
- 'Image1' => "sahagin1", # Name of image for player 1.
- 'Image2' => "sahagin2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 8 => Avite
- #==============================================================================
- Card[8] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 6,
- 'LEFT' => 2,
- 'RIGHT' => 3,
- 'DOWN' => 2,
- # Configure the basic settings for the card
- 'Price' => 175, # If not sellable, put 0
- 'Name' => "Avite", # Put the name of the card between ""
- 'Rarity' => 2, # So you can creat card boosters or other systems
- 'Image1' => "avite1", # Name of image for player 1.
- 'Image2' => "avite2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 9 => Squashed
- #==============================================================================
- Card[9] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 5,
- 'LEFT' => 4,
- 'RIGHT' => 4,
- 'DOWN' => 2,
- # Configure the basic settings for the card
- 'Price' => 200, # If not sellable, put 0
- 'Name' => "Squashed", # Put the name of the card between ""
- 'Rarity' => 2, # So you can creat card boosters or other systems
- 'Image1' => "squashed1", # Name of image for player 1.
- 'Image2' => "squashed2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 10 => Jellyfish
- #==============================================================================
- Card[10] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 2,
- 'LEFT' => 2,
- 'RIGHT' => 2,
- 'DOWN' => 6,
- # Configure the basic settings for the card
- 'Price' => 175, # If not sellable, put 0
- 'Name' => "Jellyfish", # Put the name of the card between ""
- 'Rarity' => 2, # So you can creat card boosters or other systems
- 'Image1' => "jellyfish1", # Name of image for player 1.
- 'Image2' => "jellyfish2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 11 => Jester
- #==============================================================================
- Card[11] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 2,
- 'LEFT' => 3,
- 'RIGHT' => 5,
- 'DOWN' => 3,
- # Configure the basic settings for the card
- 'Price' => 150, # If not sellable, put 0
- 'Name' => "Jester", # Put the name of the card between ""
- 'Rarity' => 2, # So you can creat card boosters or other systems
- 'Image1' => "jester1", # Name of image for player 1.
- 'Image2' => "jester2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 12 => Hellbringer
- #==============================================================================
- Card[12] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 1,
- 'LEFT' => 6,
- 'RIGHT' => 6,
- 'DOWN' => 6,
- # Configure the basic settings for the card
- 'Price' => 350, # If not sellable, put 0
- 'Name' => "Hellbringer", # Put the name of the card between ""
- 'Rarity' => 3, # So you can creat card boosters or other systems
- 'Image1' => "hellbringer1", # Name of image for player 1.
- 'Image2' => "hellbringer2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 13 => Puppetmaster
- #==============================================================================
- Card[13] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 4,
- 'LEFT' => 8,
- 'RIGHT' => 8,
- 'DOWN' => 3,
- # Configure the basic settings for the card
- 'Price' => 400, # If not sellable, put 0
- 'Name' => "Puppetmaster", # Put the name of the card between ""
- 'Rarity' => 3, # So you can creat card boosters or other systems
- 'Image1' => "puppermaster1", # Name of image for player 1.
- 'Image2' => "puppermaster2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 14 => Pyromancer
- #==============================================================================
- Card[14] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 8,
- 'LEFT' => 7,
- 'RIGHT' => 4,
- 'DOWN' => 2,
- # Configure the basic settings for the card
- 'Price' => 425, # If not sellable, put 0
- 'Name' => "Pyromancer", # Put the name of the card between ""
- 'Rarity' => 3, # So you can creat card boosters or other systems
- 'Image1' => "pyromancer1", # Name of image for player 1.
- 'Image2' => "pyromancer2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 15 => Stallion
- #==============================================================================
- Card[15] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 3,
- 'LEFT' => 4,
- 'RIGHT' => 8,
- 'DOWN' => 5,
- # Configure the basic settings for the card
- 'Price' => 400, # If not sellable, put 0
- 'Name' => "Stallion", # Put the name of the card between ""
- 'Rarity' => 3, # So you can creat card boosters or other systems
- 'Image1' => "stallion1", # Name of image for player 1.
- 'Image2' => "stallion2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 16 => Maneater
- #==============================================================================
- Card[16] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 7,
- 'LEFT' => 5,
- 'RIGHT' => 6,
- 'DOWN' => 4,
- # Configure the basic settings for the card
- 'Price' => 450, # If not sellable, put 0
- 'Name' => "Maneater", # Put the name of the card between ""
- 'Rarity' => 3, # So you can creat card boosters or other systems
- 'Image1' => "maneater1", # Name of image for player 1.
- 'Image2' => "maneater2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 17 => Snitch
- #==============================================================================
- Card[17] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 4,
- 'LEFT' => 7,
- 'RIGHT' => 7,
- 'DOWN' => 7,
- # Configure the basic settings for the card
- 'Price' => 500, # If not sellable, put 0
- 'Name' => "Snitch", # Put the name of the card between ""
- 'Rarity' => 3, # So you can creat card boosters or other systems
- 'Image1' => "snitch1", # Name of image for player 1.
- 'Image2' => "snitch2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 18 => Wyrmyth
- #==============================================================================
- Card[18] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 6,
- 'LEFT' => 9,
- 'RIGHT' => 9,
- 'DOWN' => 1,
- # Configure the basic settings for the card
- 'Price' => 750, # If not sellable, put 0
- 'Name' => "Wyrmyth", # Put the name of the card between ""
- 'Rarity' => 4, # So you can creat card boosters or other systems
- 'Image1' => "wyrmyth1", # Name of image for player 1.
- 'Image2' => "wyrmyth2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 19 => Incendiary
- #==============================================================================
- Card[19] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 9,
- 'LEFT' => 6,
- 'RIGHT' => 3,
- 'DOWN' => 10,
- # Configure the basic settings for the card
- 'Price' => 800, # If not sellable, put 0
- 'Name' => "Incendiary", # Put the name of the card between ""
- 'Rarity' => 4, # So you can creat card boosters or other systems
- 'Image1' => "incendiary1", # Name of image for player 1.
- 'Image2' => "incendiary2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 20 => Stalwart
- #==============================================================================
- Card[20] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 7,
- 'LEFT' => 10,
- 'RIGHT' => 8,
- 'DOWN' => 4,
- # Configure the basic settings for the card
- 'Price' => 850, # If not sellable, put 0
- 'Name' => "Stalwart", # Put the name of the card between ""
- 'Rarity' => 4, # So you can creat card boosters or other systems
- 'Image1' => "stalwart1", # Name of image for player 1.
- 'Image2' => "stalwart2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 21 => Aquafina
- #==============================================================================
- Card[21] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 5,
- 'LEFT' => 8,
- 'RIGHT' => 10,
- 'DOWN' => 7,
- # Configure the basic settings for the card
- 'Price' => 850, # If not sellable, put 0
- 'Name' => "Aquafina", # Put the name of the card between ""
- 'Rarity' => 4, # So you can creat card boosters or other systems
- 'Image1' => "aquafima1", # Name of image for player 1.
- 'Image2' => "aquafima2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 22 => Grangaruda
- #==============================================================================
- Card[22] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 10,
- 'LEFT' => 7,
- 'RIGHT' => 8,
- 'DOWN' => 5,
- # Configure the basic settings for the card
- 'Price' => 900, # If not sellable, put 0
- 'Name' => "Grangaruda", # Put the name of the card between ""
- 'Rarity' => 4, # So you can creat card boosters or other systems
- 'Image1' => "grangaruda1", # Name of image for player 1.
- 'Image2' => "grangaruda2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 23 => Skelebald
- #==============================================================================
- Card[23] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 9,
- 'LEFT' => 9,
- 'RIGHT' => 9,
- 'DOWN' => 9,
- # Configure the basic settings for the card
- 'Price' => 925, # If not sellable, put 0
- 'Name' => "Skelebald", # Put the name of the card between ""
- 'Rarity' => 4, # So you can creat card boosters or other systems
- 'Image1' => "skelebald1", # Name of image for player 1.
- 'Image2' => "skelebald2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 24 => Gorgochimera
- #==============================================================================
- Card[24] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 8,
- 'LEFT' => 10,
- 'RIGHT' => 10,
- 'DOWN' => 7,
- # Configure the basic settings for the card
- 'Price' => 1200, # If not sellable, put 0
- 'Name' => "Gorgochimera", # Put the name of the card between ""
- 'Rarity' => 5, # So you can creat card boosters or other systems
- 'Image1' => "gorgochimera1", # Name of image for player 1.
- 'Image2' => "gorgochimera2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 25 => Tendrellica
- #==============================================================================
- Card[25] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 10,
- 'LEFT' => 9,
- 'RIGHT' => 10,
- 'DOWN' => 5,
- # Configure the basic settings for the card
- 'Price' => 1250, # If not sellable, put 0
- 'Name' => "Tendrellica", # Put the name of the card between ""
- 'Rarity' => 5, # So you can creat card boosters or other systems
- 'Image1' => "tendrellica1", # Name of image for player 1.
- 'Image2' => "tendrellica2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 26 => King of Lobradia
- #==============================================================================
- Card[26] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 8,
- 'LEFT' => 10,
- 'RIGHT' => 3,
- 'DOWN' => 10,
- # Configure the basic settings for the card
- 'Price' => 1200, # If not sellable, put 0
- 'Name' => "King of Lobradia", # Put the name of the card between ""
- 'Rarity' => 5, # So you can creat card boosters or other systems
- 'Image1' => "kingoflobradia1", # Name of image for player 1.
- 'Image2' => "kingoflobradia2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 27 => Rigormortis
- #==============================================================================
- Card[27] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 10,
- 'LEFT' => 10,
- 'RIGHT' => 1,
- 'DOWN' => 10,
- # Configure the basic settings for the card
- 'Price' => 1550, # If not sellable, put 0
- 'Name' => "Rigormortis", # Put the name of the card between ""
- 'Rarity' => 5, # So you can creat card boosters or other systems
- 'Image1' => "rigormorits1", # Name of image for player 1.
- 'Image2' => "rigormortis2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 28 => Mantis
- #==============================================================================
- Card[28] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 4,
- 'LEFT' => 10,
- 'RIGHT' => 10,
- 'DOWN' => 10,
- # Configure the basic settings for the card
- 'Price' => 1600, # If not sellable, put 0
- 'Name' => "Mantis", # Put the name of the card between ""
- 'Rarity' => 5, # So you can creat card boosters or other systems
- 'Image1' => "Mantis1", # Name of image for player 1.
- 'Image2' => "Mantis2" # Name of image for player 2.
- }
- #==============================================================================
- # Card 29 => Paingiver
- #==============================================================================
- Card[29] = {
- # Configure each atribute of the card according to the direction.
- # ONLY NUMBERS, if it is an A card, put 10.
- 'UP' => 10,
- 'LEFT' => 9,
- 'RIGHT' => 10,
- 'DOWN' => 10,
- # Configure the basic settings for the card
- 'Price' => 2000, # If not sellable, put 0
- 'Name' => "Paingiver", # Put the name of the card between ""
- 'Rarity' => 5, # So you can creat card boosters or other systems
- 'Image1' => "paingiver1", # Name of image for player 1.
- 'Image2' => "paingiver2" # Name of image for player 2.
- }
- end
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