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- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\(censored).vmf"
- 12 threads
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\(censored).vmf
- Patching WVT material: maps/(censored)/nature/blendgrassgrass001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3Brush 9768: WARNING, microbrush
- Brush 9809: WARNING, microbrush
- Brush 9813: WARNING, microbrush
- Brush 10062: WARNING, microbrush
- Brush 10066: WARNING, microbrush
- Brush 10070: WARNING, microbrush
- Brush 10088: WARNING, microbrush
- Brush 10092: WARNING, microbrush
- Brush 10096: WARNING, microbrush
- ...4...5...6...7...8...9...10 (0)
- **** leaked ****
- Entity info_player_start (-596.08 -255.72 1.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day02_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day02_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (0) (124739 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 333 texinfos to 235
- Reduced 35 texdatas to 32 (914 bytes to 794)
- Writing D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\(censored).bsp
- 0 seconds elapsed
- Valve Software - vbsp.exe (May 9 2025) - Garry's Mod Edition
- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\(censored)"
- Valve Software - vvis.exe (Apr 30 2025) - Garry's Mod Edition
- 12 threads
- reading d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\(censored).bsp
- reading d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\(censored).prt
- LoadPortals: couldn't read d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\(censored).prt
- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\(censored)"
- Valve Software - vrad.exe SSE (Apr 30 2025) - Garry's Mod Edition
- Valve Radiosity Simulator
- Compiling Standard Dynamic Range (SDR) lighting
- 12 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\(censored).bsp
- PREP OK
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.05 seconds)
- 979 faces
- 185866 square feet [26764750.00 square inches]
- 1 Displacements
- 30947 Square Feet [4456448.00 Square Inches]
- sun extent from map=0.104528
- 48 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Build Patch/Sample Hash Table(s).....Done<0.0010 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (4)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 6/4096 288/196608 ( 0.1%)
- brushes 189/65535 2268/786420 ( 0.3%)
- brushsides 1207/655350 9656/5242800 ( 0.2%)
- planes 472/65536 9440/1310720 ( 0.7%)
- vertexes 1583/65536 18996/786432 ( 2.4%)
- nodes 750/65536 24000/2097152 ( 1.1%)
- texinfos 235/16384 16920/1179648 ( 1.4%)
- texdata 32/8192 1024/262144 ( 0.4%)
- dispinfos 1/0 176/0 ( 0.0%)
- disp_verts 289/0 5780/0 ( 0.0%)
- disp_tris 512/0 1024/0 ( 0.0%)
- disp_lmsamples 33212/0 33212/0 ( 0.0%)
- faces 979/65536 54824/3670016 ( 1.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 591/65536 33096/3670016 ( 0.9%)
- leaves 757/65536 24224/2097152 ( 1.2%)
- leaffaces 1168/65536 2336/131072 ( 1.8%)
- leafbrushes 321/65536 642/131072 ( 0.5%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 7076/512000 28304/2048000 ( 1.4%)
- edges 4045/256000 16180/1024000 ( 1.6%)
- LDR worldlights 17/8192 1496/720896 ( 0.2%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 84/32768 840/327680 ( 0.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 1437/65536 2874/131072 ( 2.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/8192 0/2883584 ( 0.0%)
- LDR lightdata [variable] 720816/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 27053/393216 ( 6.9%)
- LDR ambient table 757/65536 3028/262144 ( 1.2%)
- HDR ambient table 757/65536 3028/262144 ( 1.2%)
- LDR leaf ambient 3706/65536 103768/1835008 ( 5.7%)
- HDR leaf ambient 757/65536 21196/1835008 ( 1.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/1516 ( 0.1%)
- pakfile [variable] 212332/0 ( 0.0%)
- physics [variable] 124739/4194304 ( 3.0%)
- physics terrain [variable] 0/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 2772
- Writing d:\steamlibrary\steamapps\common\garrysmod\garrysmod\maps\(censored).bsp
- 4 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\(censored).bsp" "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\(censored).bsp"
- ** Executing...
- ** Command: "D:\SteamLibrary\steamapps\common\GarrysMod\hl2.exe"
- ** Parameters: -game "D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" +map "(censored)" -steam
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