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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [igdumdim64.dll 10.18.10.4358]
  5. Renderer: Intel(R) HD Graphics 4000
  6. Vendor: Intel
  7. VRAM: 912 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\enum2int.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\enum2int.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NCalc.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NCalc.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
  50. - Completed reload, in 0.693 seconds
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
  61. <RI> Initialized touch support.
  62.  
  63. UnloadTime: 0.820647 ms
  64. 2017-06-26T10:41:50 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
  65. 2017-06-26T10:41:50 0.042 INF NET: InitCallbacks
  66. 2017-06-26T10:41:50 0.065 INF Texture quality is set to 3
  67. 2017-06-26T10:41:50 0.067 INF Precaching...
  68. 2017-06-26T10:41:50 0.090 INF Precaching file: 7DaysToDie_Data/resources.assets
  69. 2017-06-26T10:41:50 0.267 INF [EAC] Initializing ...
  70. 2017-06-26T10:41:50 0.270 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
  71. 2017-06-26T10:42:07 16.843 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  72. 2017-06-26T10:42:07 16.846 INF Precaching file: Data/Bundles/BlockTextureAtlases
  73. 2017-06-26T10:42:08 17.831 INF Precaching file: Data/Bundles/TerrainTextures
  74. 2017-06-26T10:42:08 18.052 INF Precaching done
  75. 2017-06-26T10:42:08 18.053 INF Loading main scene
  76. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  77. UnloadTime: 3.340884 ms
  78. 2017-06-26T10:42:10 19.473 INF Awake
  79. Localization language: english
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  82.  
  83. 2017-06-26T10:42:10 19.603 INF Version: Alpha 16 (b119) Compatibility Version: Alpha 16, Build: Windows 64 Bit
  84. 2017-06-26T10:42:10 19.605 INF System information:
  85. 2017-06-26T10:42:10 19.605 INF OS: Windows 10 (10.0.0) 64bit
  86. 2017-06-26T10:42:10 19.606 INF CPU: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz (cores: 4)
  87. 2017-06-26T10:42:10 19.607 INF RAM: 6002 MB
  88. 2017-06-26T10:42:10 19.607 INF GPU: Intel(R) HD Graphics 4000 (912 MB)
  89. 2017-06-26T10:42:10 19.608 INF Graphics API: Direct3D 9.0c [igdumdim64.dll 10.18.10.4358] (shader level 3.0)
  90. 2017-06-26T10:42:10 19.610 INF Last played version: Alpha 16
  91. 2017-06-26T10:42:10 19.611 INF Local UTC offset: -7 hours
  92. 2017-06-26T10:42:10 19.613 INF Command line arguments: 7daystodie.exe -logfile 7DaysToDie_Data\output_log__2017-06-26__10-41-27.txt
  93. 2017-06-26T10:42:10 19.618 INF Not running in Big Picture Mode, no on-screen keyboard available
  94. 2017-06-26T10:42:10 19.619 INF Starting PlayerInputManager...
  95. 2017-06-26T10:42:10 19.883 INF InControl (version 1.6.8 build 8730, native module = False, XInput = True)
  96. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  97. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
  98. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  99. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  100. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
  101. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  102. 2017-06-26T10:42:11 20.839 INF Starting UserProfileManager...
  103. 2017-06-26T10:42:11 20.872 INF Texture quality is set to 3
  104. 2017-06-26T10:42:12 21.423 INF [MODS] No mods folder found
  105. 2017-06-26T10:42:12 21.689 INF Loading permissions file at 'C:\Users\CARRIE\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  106. 2017-06-26T10:42:13 22.722 INF Loading permissions file done.
  107. 2017-06-26T10:42:13 22.818 INF SdtdLog: No config found
  108. 2017-06-26T10:42:13 22.824 INF Awake done
  109. 2017-06-26T10:42:13 23.125 INF Reloading serveradmin.xml
  110. 2017-06-26T10:42:13 23.126 INF Loading permissions file at 'C:\Users\CARRIE\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  111. 2017-06-26T10:42:13 23.128 INF Loading permissions file done.
  112. 2017-06-26T10:42:14 24.047 INF Atlas reset took 158 ms
  113. 2017-06-26T10:42:14 24.048 INF Atlas load took 1222 ms
  114. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
  115. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  116. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
  117. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  118.  
  119. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19012.
  120. Total: 20.596645 ms (FindLiveObjects: 2.212340 ms CreateObjectMapping: 0.721299 ms MarkObjects: 17.621132 ms DeleteObjects: 0.040642 ms)
  121.  
  122. 2017-06-26T10:42:16 25.347 INF User joined: l7artmall
  123. Setting up 1 worker threads for Enlighten.
  124. Thread -> id: 1b90 -> priority: 1
  125. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
  126. UMA Overlay loading took 11580 ms
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  129.  
  130. UMA Slot loading took 3 ms
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  133.  
  134. d3d: failed to create 2D texture id=1581 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  135. d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  136. d3d: failed to create 2D texture id=1579 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  137. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  138. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  139. 2017-06-26T10:43:16 85.407 INF WorldStaticData.Init() needed 39.423s
  140. 2017-06-26T10:43:22 91.915 INF [Steamworks.NET] Login ok.
  141. 2017-06-26T10:43:22 92.096 INF AchievementManager: Received stats and achievements from Steam
  142. 2017-06-26T10:44:22 151.541 INF NET: Starting server protocols
  143. 2017-06-26T10:44:22 151.579 INF NET: UNET server started
  144. 2017-06-26T10:44:22 152.157 INF NET: Unity NW server started
  145. 2017-06-26T10:44:22 152.158 INF [Steamworks.NET] NET: Server started
  146. 2017-06-26T10:44:22 152.160 INF StartGame
  147. 2017-06-26T10:44:24 153.352 INF Atlas reset took 1057 ms
  148. 2017-06-26T10:44:24 154.023 INF Persistent GamePrefs saved
  149. GamePref.AdminFileName = serveradmin.xml
  150. GamePref.AirDropFrequency = 24
  151. GamePref.AirDropMarker = True
  152. GamePref.AutopilotMode = 0
  153. GamePref.BedrollDeadZoneSize = 15
  154. GamePref.BlockDurabilityModifier = 200
  155. GamePref.BloodMoonEnemyCount = 12
  156. GamePref.BuildCreate = True
  157. GamePref.ConnectToServerIP = 127.0.0.1
  158. GamePref.ConnectToServerPort = 26900
  159. GamePref.ControlPanelEnabled = False
  160. GamePref.ControlPanelPort = 8080
  161. GamePref.CraftTimer =
  162. GamePref.CreateLevelDim = 8
  163. GamePref.CreateLevelName = My Level
  164. GamePref.CreativeMenuEnabled = False
  165. GamePref.DayCount = 3
  166. GamePref.DayLightLength = 18
  167. GamePref.DayNightLength = 60
  168. GamePref.DebugMenuEnabled = False
  169. GamePref.DebugMenuShowTasks = False
  170. GamePref.DebugStopEnemiesMoving = False
  171. GamePref.DropOnDeath = 2
  172. GamePref.DropOnQuit = 0
  173. GamePref.DynamicSpawner =
  174. GamePref.EACEnabled = False
  175. GamePref.EnemyDifficulty = 0
  176. GamePref.EnemySpawnMode = True
  177. GamePref.FavoriteServersList =
  178. GamePref.FragLimit = 20
  179. GamePref.GameDifficulty = 2
  180. GamePref.GameGuidClient =
  181. GamePref.GameMode = GameModeSurvivalSP
  182. GamePref.GameName = q1
  183. GamePref.GameNameClient = My Game
  184. GamePref.GameVersion = Alpha 16
  185. GamePref.GameWorld = Random Gen
  186. GamePref.HideCommandExecutionLog = 0
  187. GamePref.JoiningOptions = True
  188. GamePref.LandClaimDeadZone = 30
  189. GamePref.LandClaimDecayMode = 0
  190. GamePref.LandClaimExpiryTime = 3
  191. GamePref.LandClaimOfflineDurabilityModifier = 4
  192. GamePref.LandClaimOnlineDurabilityModifier = 4
  193. GamePref.LandClaimSize = 7
  194. GamePref.LastGameResetRevision = 11
  195. GamePref.LootAbundance = 200
  196. GamePref.LootRespawnDays = 5
  197. GamePref.LootTimer =
  198. GamePref.MatchLength = 10
  199. GamePref.MaxSpawnedAnimals = 50
  200. GamePref.MaxSpawnedZombies = 60
  201. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  202. GamePref.NoGraphicsMode = False
  203. GamePref.OptionsAA = 0
  204. GamePref.OptionsAllowController = False
  205. GamePref.OptionsAmbientVolumeLevel = 0.2558113
  206. GamePref.OptionsAudioOcclusion = False
  207. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  208. GamePref.OptionsBloom = True
  209. GamePref.OptionsControllerVibration = True
  210. GamePref.OptionsDeferredLighting = True
  211. GamePref.OptionsDOF = False
  212. GamePref.OptionsFieldOfView = 50
  213. GamePref.OptionsForegroundGlobalOpacity = 1
  214. GamePref.OptionsGamma = 0.7863172
  215. GamePref.OptionsGraphicsQuality = 3
  216. GamePref.OptionsGrassDistance = 0
  217. GamePref.OptionsHudOpacity = 0
  218. GamePref.OptionsHudSize = 2
  219. GamePref.OptionsImageEffects = False
  220. GamePref.OptionsInterfaceSensitivity = 0.6212122
  221. GamePref.OptionsInvertMouse = False
  222. GamePref.OptionsLODDistance = 0.25
  223. GamePref.OptionsMicVolumeLevel = 0.75
  224. GamePref.OptionsMotionBlur = 0
  225. GamePref.OptionsMouseSensitivity = 0.1671717
  226. GamePref.OptionsMusicVolumeLevel = 0
  227. GamePref.OptionsObjectBlur = False
  228. GamePref.OptionsOverallAudioVolumeLevel = 0.286819
  229. GamePref.OptionsPlayerModel = playerFemale
  230. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  231. GamePref.OptionsReflectedShadows = False
  232. GamePref.OptionsReflectionBounces = 1
  233. GamePref.OptionsReflectionCullList = Default
  234. GamePref.OptionsReflectionFarClip = 20
  235. GamePref.OptionsReflectionQuality = 0
  236. GamePref.OptionsReflectionRefreshMode = ViaScripting
  237. GamePref.OptionsReflectionRefreshRate = 0
  238. GamePref.OptionsReflectionShadowDistance = 0
  239. GamePref.OptionsReflectionTimeSlicingMode =
  240. GamePref.OptionsResolution = 0
  241. GamePref.OptionsScreenBoundsValue = 1
  242. GamePref.OptionsShadowDistance = 0
  243. GamePref.OptionsShowCompass = True
  244. GamePref.OptionsShowCrosshair = True
  245. GamePref.OptionsSSAO = False
  246. GamePref.OptionsStabSpawnBlocksOnGround = True
  247. GamePref.OptionsSunShafts = False
  248. GamePref.OptionsTempCelsius = False
  249. GamePref.OptionsTextureQuality = 3
  250. GamePref.OptionsTreeQuality = 0
  251. GamePref.OptionsUMATextureQuality = 3
  252. GamePref.OptionsViewDistance = 5
  253. GamePref.OptionsVoiceChatEnabled = True
  254. GamePref.OptionsVoiceVolumeLevel = 0.75
  255. GamePref.OptionsVsync = 0
  256. GamePref.OptionsWaterParticleLimiter = 0
  257. GamePref.OptionsWaterQuality = 0
  258. GamePref.PersistentPlayerProfiles = False
  259. GamePref.PlayerAutologin = False
  260. GamePref.PlayerId = 76561198114374473
  261. GamePref.PlayerKillingMode = 2
  262. GamePref.PlayerName = l7artmall
  263. GamePref.PlayerSafeZoneHours = 7
  264. GamePref.PlayerSafeZoneLevel = 5
  265. GamePref.PlayerToken =
  266. GamePref.RebuildMap = False
  267. GamePref.SaveGameFolder = C:\Users\CARRIE\AppData\Roaming/7DaysToDie/Saves
  268. GamePref.SelectionContextMode = 0
  269. GamePref.SelectionOperationMode = 0
  270. GamePref.ServerAdminSlots = 0
  271. GamePref.ServerAdminSlotsPermission = 0
  272. GamePref.ServerDescription =
  273. GamePref.ServerDisabledNetworkProtocols =
  274. GamePref.ServerIP =
  275. GamePref.ServerIsPublic = True
  276. GamePref.ServerMaxPlayerCount = 8
  277. GamePref.ServerName = Default Server
  278. GamePref.ServerPort = 26900
  279. GamePref.ServerReservedSlots = 0
  280. GamePref.ServerReservedSlotsPermission = 100
  281. GamePref.ServerWebsiteURL =
  282. GamePref.ShowFriendPlayerOnMap = True
  283. GamePref.TelnetEnabled = False
  284. GamePref.TelnetPort = 25003
  285. GamePref.ZombiePlayers = True
  286. GamePref.ZombiesRun = 1
  287. GameStat.AirDropFrequency = 0
  288. GameStat.AirDropMarker = False
  289. GameStat.AnimalCount = 0
  290. GameStat.BlockDurabilityModifier = 1
  291. GameStat.BloodMoonEnemyCount = 8
  292. GameStat.ChunkStabilityEnabled = True
  293. GameStat.CraftTimer =
  294. GameStat.CurrentRoundIx = 0
  295. GameStat.DayLightLength = 16
  296. GameStat.DayLimitActive = False
  297. GameStat.DayLimitThisRound = 0
  298. GameStat.Difficulty = 2
  299. GameStat.DropOnDeath = 1
  300. GameStat.DropOnQuit = 0
  301. GameStat.EnemyCount = 0
  302. GameStat.EnemyDifficulty = Normal
  303. GameStat.EnemySpawnMode = True
  304. GameStat.FragLimitActive = False
  305. GameStat.FragLimitThisRound = 0
  306. GameStat.GameDifficulty = 2
  307. GameStat.GameModeId = 0
  308. GameStat.GameState = 0
  309. GameStat.GlobalMessageToShow =
  310. GameStat.IsCreativeMenuEnabled = False
  311. GameStat.IsFlyingEnabled = False
  312. GameStat.IsPlayerCollisionEnabled = True
  313. GameStat.IsPlayerDamageEnabled = True
  314. GameStat.IsResetMapOnRestart = False
  315. GameStat.IsSaveSupplyCrates = True
  316. GameStat.IsSpawnEnemies = True
  317. GameStat.IsSpawnNearOtherPlayer = False
  318. GameStat.IsTeleportEnabled = False
  319. GameStat.IsVersionCheckDone = True
  320. GameStat.LandClaimDeadZone = 30
  321. GameStat.LandClaimDecayMode = 0
  322. GameStat.LandClaimExpiryTime = 3
  323. GameStat.LandClaimOfflineDurabilityModifier = 32
  324. GameStat.LandClaimOnlineDurabilityModifier = 32
  325. GameStat.LandClaimSize = 41
  326. GameStat.LoadScene =
  327. GameStat.LootTimer =
  328. GameStat.PlayerKillingMode = KillStrangersOnly
  329. GameStat.ScoreDiedMultiplier = -5
  330. GameStat.ScorePlayerKillMultiplier = 1
  331. GameStat.ScoreZombieKillMultiplier = 1
  332. GameStat.ShowAllPlayersOnMap = False
  333. GameStat.ShowFriendPlayerOnMap = True
  334. GameStat.ShowSpawnWindow = False
  335. GameStat.ShowWindow =
  336. GameStat.ShowZombieCounter = False
  337. GameStat.TimeLimitActive = False
  338. GameStat.TimeLimitThisRound = 0
  339. GameStat.TimeOfDayIncPerSec = 20
  340. GameStat.ZombieHordeMeter = False
  341. 2017-06-26T10:44:24 154.099 INF StartAsServer
  342. 2017-06-26T10:44:25 154.436 INF createWorld: Random Gen, q1, GameModeSurvivalSP
  343. 2017-06-26T10:44:25 154.879 INF Started thread thread_Regenerating
  344. 2017-06-26T10:44:25 154.880 INF Started thread BT
  345. 2017-06-26T10:44:26 155.445 INF World.Load: Random Gen
  346. 2017-06-26T10:44:26 155.537 INF Started thread thread_Pathfinder
  347. 2017-06-26T10:44:26 155.554 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  348. 2017-06-26T10:44:26 155.584 INF Started thread thread_GenerateChunks
  349. 2017-06-26T10:44:26 155.786 INF Loading and parsing of generator took 201ms
  350. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  351. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  352. 2017-06-26T10:44:42 171.696 INF ************************Weather Packages Created FROM BIOMES :D ************************
  353. 2017-06-26T10:44:43 173.121 INF createWorld() done
  354. 2017-06-26T10:44:43 173.123 INF Loading players.xml
  355. 2017-06-26T10:44:44 173.877 INF Created player with id=343
  356. 2017-06-26T10:44:47 176.772 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 60, default = 50
  357. 2017-06-26T10:44:47 176.773 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
  358. 2017-06-26T10:44:47 176.775 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
  359. 2017-06-26T10:44:47 176.776 INF Setting for 'BlockDurabilityModifier' does not match the default (server will go to the modded category): current = 200, default = 100
  360. 2017-06-26T10:44:47 176.777 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  361. 2017-06-26T10:44:47 176.778 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
  362. 2017-06-26T10:44:47 176.779 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  363. 2017-06-26T10:44:47 176.781 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
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