arcline11

skyrimprefs.ini

Mar 22nd, 2016
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  1. [AudioMenu]
  2. fAudioMasterVolume=1.0000
  3. fVal0=0.3500
  4. fVal1=1.0000
  5. fVal2=0.1000
  6. fVal3=0.6500
  7. fVal4=1.0000
  8. fVal5=1.0000
  9. fVal6=1.0000
  10. fVal7=1.0000
  11. uID0=1007612
  12. uID1=554685
  13. uID2=466532
  14. uID3=94881
  15. uID4=469967030
  16. uID5=469968408
  17. uID6=469967026
  18. uID7=469967029
  19.  
  20. [Clouds]
  21. fCloudLevel0Distance=16384.0000
  22. fCloudLevel1Distance=32768.0000
  23. fCloudLevel2Distance=262144.0000
  24. fCloudNearFadeDistance=9000.0000
  25.  
  26. [Controls]
  27. bAlwaysRunByDefault=1
  28. bGamePadRumble=1
  29. bInvertYValues=0
  30. bUseKinect=0
  31. fGamepadHeadingSensitivity=1.0000
  32. fMouseHeadingSensitivity =0.0125
  33. bMouseAcceleration = 1
  34.  
  35. [Decals]
  36. uMaxDecals=350
  37.  
  38. [Display]
  39. bDeferredShadows=1
  40. bDoDepthOfField=0
  41. bDrawLandShadows=1
  42. bDrawShadows=1
  43. bDrawShadows=1
  44. bFloatPointRenderTarget=1
  45. bFull Screen=1
  46. bFXAAEnabled=0
  47. bMainZPrepass=0
  48. bShadowMaskZPrepass=0
  49. bShadowsOnGrass=1
  50. bTransparencyMultisampling=0
  51. bTreesReceiveShadows=1
  52. fDecalLOD1=1000.0000
  53. fDecalLOD2=1500.0000
  54. fGamma=1.0000
  55. fInteriorShadowDistance=6500.0000
  56. fLeafAnimDampenDistEnd=4600.0000
  57. fLeafAnimDampenDistStart=3600.0000
  58. fLightLODStartFade=5000.0000
  59. fMeshLODFadeBoundDefault=256.0000
  60. fMeshLODFadePercentDefault=1.2000
  61. fMeshLODLevel1FadeDist=16896.0000
  62. fMeshLODLevel1FadeTreeDistance=16896.0000
  63. fMeshLODLevel2FadeDist=16896.0000
  64. fMeshLODLevel2FadeTreeDistance=16896.0000
  65. fShadowBiasScale=1.0000
  66. fShadowDistance=3192.0000
  67. fShadowLODStartFade=400.0000
  68. fSpecularLODStartFade=2000.0000
  69. fTreesMidLODSwitchDist=8192.0000
  70. fTreesMidLODSwitchDist=8192
  71. iBlurDeferredShadowMask=4
  72. iMaxAnisotropy=0
  73. iMaxDecalsPerFrame=250
  74. iMaxSkinDecalsPerFrame=100
  75. iMaxSkinDecalsPerFrame=100
  76. iMultiSample=0
  77. iScreenShotIndex=8
  78. iShadowFilter=3
  79. iShadowMapResolution=1024
  80. iShadowMaskQuarter=4
  81. iShadowMode=4
  82. iSize H=1440
  83. iSize W=2560
  84. iTexMipMapMinimum=0
  85. iTexMipMapSkip=0
  86. iWaterMultiSamples=0
  87. sD3DDevice="NVIDIA GeForce GTX 980 Ti"
  88.  
  89. [GamePlay]
  90. bShowFloatingQuestMarkers=1
  91. bShowQuestMarkers=1
  92. iDifficulty=5
  93.  
  94. [General]
  95. bEnableStoryManagerLogging=0
  96. fFlickeringLightDistance=8192
  97. iStoryManagerLoggingEvent=-1
  98.  
  99. [Grass]
  100. b30GrassVS=0
  101. bAllowCreateGrass=1
  102. bAllowLoadGrass=0
  103. FGrassFadeRange=18000
  104. fGrassMaxStartFadeDistance=18000.0000
  105. fGrassMinStartFadeDistance=0.0000
  106. fGrassStartFadeDistance=3500.0000
  107.  
  108. [Imagespace]
  109. bDoDepthOfField=1
  110.  
  111. [Interface]
  112. bDialogueSubtitles=0
  113. bGeneralSubtitles=0
  114. bShowCompass=1
  115. fMouseCursorSpeed=1.0000
  116.  
  117. [Launcher]
  118. bEnableFileSelection=1
  119. bShowAllResolutions=0
  120. uLastAspectRatio=3
  121.  
  122. [LOD]
  123. fLODFadeOutMultActors=15.0000
  124. fLODFadeOutMultItems=15.0000
  125. fLODFadeOutMultObjects=15.0000
  126. fLODFadeOutMultSkyCell=1.0000
  127.  
  128. [MAIN]
  129. bCrosshairEnabled=1
  130. bGamepadEnable=0
  131. bSaveOnPause=0
  132. bSaveOnRest=0
  133. bSaveOnTravel=0
  134. bSaveOnWait=0
  135. fHUDOpacity=1.0000
  136. fSkyCellRefFadeDistance=500000.0000
  137.  
  138. [Particles]
  139. iMaxDesired=2000
  140.  
  141. [SaveGame]
  142. fAutosaveEveryXMins=60.0000
  143.  
  144. [TerrainManager]
  145. bShowLODInEditor=0
  146. fBlockLevel0Distance=50000.0000
  147. fBlockLevel1Distance=100000.0000
  148. fBlockMaximumDistance=500000.0000
  149. fSplitDistanceMult=4.0000
  150. fTreeLoadDistance=71680.0000
  151.  
  152. [Trees]
  153. bRenderSkinnedTrees=1
  154. uiMaxSkinnedTreesToRender=120
  155.  
  156. [Water]
  157. bUseWaterDepth=1
  158. bUseWaterDisplacements=1
  159. bUseWaterReflections=1
  160. bUseWaterRefractions=1
  161. iWaterReflectHeight=1024
  162. iWaterReflectWidth=1024
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