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- on rightclick holding tall grass:
- set {_waited} to difference between {weed.%player%.lastused} and now
- if {_waited} is less than a minute:
- message "&1[&2GetHigh&1]&3 Don't hog the blunt, wait &9%difference between a minute and {_waited}%&3 before you can chief again!"
- cancel event
- else:
- chance of 25%:
- send "&2---------------------------------"
- send "&8This some stank weed"
- send "&2---------------------------------"
- remove 1 tall grass from the player
- apply nausea 4 to player for 15 seconds
- set {weed.%player%.lastused} to now
- chance of 25%:
- send "&2---------------------------------"
- send "&9This lettuce feel speedy"
- send "&2---------------------------------"
- remove 1 tall grass from the player
- apply speed 1 to player for 10 seconds
- apply nausea 1 to player for 15 seconds
- set {weed.%player%.lastused} to now
- chance of 25%:
- send "&2---------------------------------"
- send "&cWho sold you this? Let me cop some"
- send "&2---------------------------------"
- remove 1 tall grass from the player
- apply strength 1 to player for 10 seconds
- apply nausea 2 to player for 15 seconds
- set {weed.%player%.lastused} to now
- chance of 25%:
- send "&2---------------------------------"
- send "&7This is rosemary, not weed"
- send "&2---------------------------------"
- remove 1 tall grass from player
- set {weed.%player%.lastused} to now
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