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Jun 1st, 2017
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  1. variables:
  2. {moby::%player%} = 0
  3. on death:
  4. if attacker is a player:
  5. if victim is a zombie:
  6. add 1 to {moby::%attacker%}
  7. if victim is a creeper:
  8. add 1 to {moby::%attacker%}
  9. if {moby::%attacker%} is 10:
  10. give 1 diamond to attacker
  11. if {moby::%attacker%} is 20:
  12. give 2 diamond to attacker
  13. if {moby::%attacker%} is 35:
  14. give 2 enchanted golden apple to attacker
  15.  
  16. command /licznik:
  17. trigger:
  18. send "Zabite moby: %{moby::%player%}%" to player
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