BerkinAkkaya

Volcano Rush - Debug Logs

Dec 3rd, 2018
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  1. Game DLL requesting 256.00 mb of memory
  2. main: app path: C:\Users\Berkin\Desktop\volcano_rush_debugging\volcano_rush
  3. main: data path: C:\Users\Berkin\Desktop\volcano_rush_debugging\volcano_rush\data
  4. main: user path: C:\Users\Berkin\AppData\Roaming\ZeroTolerance Project
  5. processor architecture: x64
  6. processor count: 8
  7. processor type: x8664
  8. physical memory: 12,772,458,496 total / 8,733,241,344 available
  9. virtual memory: 2,147,352,576 total / 2,044,559,360 available
  10. drive: C:\ (System) 58,441,641,984 available out of 105,943,859,200 total
  11. drive: D:\ (Storage) 651,885,510,656 available out of 892,828,905,472 total
  12. drive: F:\ (F:\)
  13. display: \\.\DISPLAY1 (xy: 0, 0 / wh: 1920, 1080) refresh: 60 hz primary
  14. main: initializing 256.00 mb of memory
  15. OpenGL: creating DC
  16. OpenGL: setting pixel format
  17. OpenGL: creating OpenGL context
  18. OpenGL: setting context to current
  19. OpenGL: Using 4.5 Core profile
  20. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  21. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  22. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  23. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  24. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  25. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  26. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  27. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  28. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  29. OpenGL: error from function glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS): 0x00000502 (1282, 1146)
  30. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  31. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  32. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  33. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  34. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  35. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  36. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  37. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  38. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  39. OpenGL: error from function glDebugMessageCallback(_ztgl_debugCallback, nullptr): 0x00000502 (1282, 1148)
  40. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  41. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  42. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  43. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  44. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  45. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  46. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  47. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  48. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  49. OpenGL: error from function glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, &unused_ids, true): 0x00000502 (1282, 1151)
  50. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  51. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  52. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  53. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  54. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  55. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  56. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  57. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  58. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  59. OpenGL: error from function glEnable(GL_CULL_FACE): 0x00000502 (1282, 1155)
  60. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  61. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  62. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  63. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  64. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  65. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  66. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  67. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  68. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  69. OpenGL: error from function glGenVertexArrays(1, &vertex_array->vao): 0x00000502 (1282, 0)
  70. main: Failed to create renderer context on main window
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