Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- if timer > 0 {
- timer --;
- spd = 0;
- if timer == 0 {
- var attack = instance_create_depth(x + attackX * 1.3,y - attackY * 1.3 , -6, objAttackEnemy);
- attack.creator = enemy;
- timerRec = enemyAtkSpd * room_speed;
- }
- }
- if timerRec > 0 {
- timerRec --
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement