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- Gauss:
- Item_Information:
- Item_Name: "&5Magic 8-Ball"
- Item_Type: 341
- Item_Lore: "&eA magic weapon which reloads fast. &eDeals more damage to Withers."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 5
- Projectile_Type: energy
- Projectile_Subtype: 40-1-NONE-0
- Projectile_Damage: 5
- Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Bullets_Individually: true
- Reload_Duration: 5
- Sounds_Reloading: IRONGOLEM_THROW-1-2-0
- Firearm_Action:
- Type: pump
- Open_Duration: 12
- Close_Duration: 3
- Sound_Open: PISTON_EXTEND-1-2-0
- Sound_Close: PISTON_EXTEND-1-2-0
- Abilities:
- Reset_Hit_Cooldown: false
- Super_Effective: WITHER-2
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-57
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Carbine:
- Item_Information:
- Item_Name: "&9&lHybrid X"
- Item_Type: 417
- Item_Lore: "&eDeals low damage, but fires fast. Switch to the grenade launcher with right click."
- Attachments:
- Type: main
- Info: "M320"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 0.5
- Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.4
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 30
- Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Sound_Close: CLICK-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-80
- Particle_Critical: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 2
- Chance: 10
- Sounds_Shooter: ORB_PICKUP-1-2-0
- Deagle:
- Item_Information:
- Item_Name: "&9&lBluegrass Mix"
- Item_Type: 417
- Item_Lore: "&eDual rapid-fire pistols. &eLeft/right click to shoot.|&eShoot enemies in the back for bonus backstab damage."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Dual_Wield: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Recoil_Amount: 2
- Projectile_Amount: 5
- Projectile_Type: egg
- Projectile_Speed: 40
- Projectile_Damage: 5
- Bullet_Spread: 1
- Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.75
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: CLICK-1-1-0
- Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
- Dual_Wield:
- Single_Reload_Duration: 25
- Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
- Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Backstab:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ORB_PICKUP-1-2-0
- Particles:
- Enable: true
- Particle_Backstab: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Bazooka:
- Item_Information:
- Item_Name: "&eBazooka"
- Item_Type: 417
- Item_Lore: "&eRocket launcher.|&eFire down at your|&efeet to rocket-jump.|&eNegates fall damage."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_Bazookas
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: fireball
- Projectile_Speed: 10
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 55
- Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-35
- Shrapnel:
- Enable: true
- Block_Type: 77
- Amount: 14
- Speed: 7
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 10
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Python:
- Item_Information:
- Item_Name: "&ePython &l/&e Knife"
- Item_Type: 417
- Item_Lore: "&eRevolver with high power.|&eLeft click to melee enemies|&ewith the tactical knife."
- Melee_Attachment: Tactical_Knife
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 6
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Duration: 35
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: revolver
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Riotshield:
- Item_Information:
- Item_Name: "&eRiot Shield"
- Item_Type: 267
- Item_Lore: "&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Riot_Shield:
- Enable: true
- Durability_Loss_Per_Hit: 10
- Sounds_Blocked: GLASS-2-2-0
- Sounds_Break: ITEM_BREAK-2-1-0
- Olympia:
- Item_Information:
- Item_Name: "&6&lEGG OF DEATH"
- Item_Type: 344
- Item_Lore: "&eEpic Egg Launcher. Very effective in close range."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 5
- Projectile_Amount: 10
- Projectile_Type: egg
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 30
- Projectile_Damage: 10
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Bullets_Individually: false
- Reload_Duration: 1
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- Ray:
- Item_Information:
- Item_Name: "&e&lNecrozma's Death Ray"
- Item_Type: 369
- Item_Lore: "&eA weapon more powerful than a soviet nuke. Also fires real fast."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 10
- Projectile_Type: arrow
- Projectile_Speed: 30
- Projectile_Damage: 20
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e<victim> was rayed to death by &lNecrozma's Death Ray, &ewielded by <shooter>!"
- Reload:
- Enable: true
- Starting_Amount: 50
- Reload_Amount: 50
- Reload_Bullets_Individually: false
- Reload_Duration: 1
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 1
- Close_Shoot_Delay: 1
- Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 20
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: VILLAGER_DEATH-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Fireworks:
- Enable: false
- Firework_Headshot: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Type95:
- Item_Information:
- Item_Name: "&eType 95"
- Item_Type: 417
- Item_Lore: "&eSemi-automatic with three round burst fire.|&eGhast Tears are required for reloads."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- SignShops:
- Enable: true
- Price: 266-10
- Sign_Gun_ID: 95
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 7
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 2
- Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 370
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Take_Ammo_On_Reload: true
- Reload_Duration: 40
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- AK-47:
- Item_Information:
- Item_Name: "&eAK-47"
- Item_Type: 417
- Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- FireBurst:
- Item_Information:
- Item_Name: "&4Bursting Fire"
- Item_Type: 385
- Item_Lore: "&eA fireball launcher. Can be used as a jetpack."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 5
- Projectile_Amount: 1
- Projectile_Type: fireball
- Projectile_Subtype: 385
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 5
- Projectile_Damage: 10
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Bullets_Individually: false
- Reload_Duration: 1
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: 20
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- Wand:
- Item_Information:
- Item_Name: "&f&lSpecial Wand"
- Item_Type: 352
- Item_Lore: "&eA weapon good with close range and requires barely any aim."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 10
- Projectile_Type: energy
- Projectile_Subtype: 1-1-NONE-0
- Projectile_Speed: 30
- Projectile_Damage: 20
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&6<victim> was wanded by <shooter>!"
- Reload:
- Enable: true
- Starting_Amount: 50
- Reload_Amount: 50
- Reload_Bullets_Individually: false
- Reload_Duration: 1
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 1
- Close_Duration: 1
- Close_Shoot_Delay: 1
- Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 20
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: VILLAGER_DEATH-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Fireworks:
- Enable: false
- Firework_Headshot: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Grenader:
- Item_Information:
- Item_Name: "&7Grenade Spammer"
- Item_Type: 284
- Item_Lore: "&eFires grenades at a fast pace."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_Bazookas
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 2
- Projectile_Amount: 3
- Projectile_Type: grenade
- Projectile_Subtype: 399
- Projectile_Speed: 1
- Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Abilities:
- No_Fall_Damage: true
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 55
- Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-35
- Shrapnel:
- Enable: true
- Block_Type: 77
- Amount: 14
- Speed: 7
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 10
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Needler:
- Item_Information:
- Item_Name: "&dNeedler Splatling"
- Item_Type: 262
- Item_Lore: "&eA quick arrow spammer. Decent in far range."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Speed: 30
- Projectile_Damage: 5
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e<victim> was splatted by <shooter>'s Needler Splatling!"
- Reload:
- Enable: true
- Starting_Amount: 50
- Reload_Amount: 50
- Reload_Bullets_Individually: false
- Reload_Duration: 1
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 1
- Close_Shoot_Delay: 1
- Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: false
- Bonus_Damage: 20
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: VILLAGER_DEATH-1-1-0
- Abilities:
- Reset_Hit_Cooldown: false
- Knockback: 3
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-41
- Particle_Terrain: true
- Fireworks:
- Enable: false
- Firework_Headshot: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: false
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Beta:
- Item_Information:
- Item_Name: "&a&lBeta Blaster"
- Item_Type: 277
- Item_Lore: "&aEnergy Launcher exclusive to Beta Boys. Requires Apples for reloads."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- SignShops:
- Enable: true
- Price: 266-10
- Sign_Gun_ID: 95
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 2
- Projectile_Amount: 5
- Projectile_Type: energy
- Projectile_Subtype: 5-2-NONE-1
- Projectile_Speed: 40
- Projectile_Damage: 10
- Bullet_Spread: 2
- Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Ammo:
- Enable: true
- Ammo_Item_ID: 260
- Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
- Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 64
- Take_Ammo_On_Reload: true
- Reload_Duration: 40
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- SodaPopper:
- Item_Information:
- Item_Name: "&aSoda Popper"
- Item_Type: 351~3
- Item_Lore: "&a+ Confuses victim|&a+ 25% faster reload speed|&a+ 50% faster firing speed|&c- 66% smaller clip size |&c- No random Critical Hits"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 6
- Projectile_Amount: 10
- Projectile_Type: egg
- Projectile_Speed: 25
- Projectile_Damage: 7
- Bullet_Spread: 1.7
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-2-2-0,ENTITY_ZOMBIE_WOODBREAK-1-2-0,EXPLODE-2-2-0,GHAST_SHOOT-2-1-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: true
- Reload_Duration: 16
- Sounds_Reloading: BLOCK_NOTE_HAT-2-1-0,NOTE_SNARE_DRUM-2-6-1
- Firearm_Action:
- Type: revolver
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: BLOCK_DOOR_OPEN-2-2-0
- Sound_Close: BLOCK_DOOR_CLOSE-2-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: BLOCK_ANVIL_LAND-1-0-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 332
- Take_Ammo_Per_Shot: false
- Sounds_Out_Of_Ammo: BLOCK_NOTE_BASS-2-2-0
- Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_SNARE-2-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-77
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: CONFUSION-120-4
- Fireworks:
- Enable: true
- Firework_Hit: STAR-TRUE-FALSE-200-10-200
- HeroPig:
- Item_Information:
- Item_Name: "&aHero &dPig"
- Item_Type: 320
- Item_Lore: "&eSpawn Pigs, to save your life!"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Dual_Wield: true
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 5
- Bullet_Spread: 0.1
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: false
- No_Recoil: true
- Bullet_Spread: 0.0
- Dual_Wield:
- Single_Reload_Duration: 600
- Sounds_Single_Reload: BLOCK_DOOR_OPEN-1-1-5,BLOCK_DOOR_OPEN-4-2-20,BLOCK_DOOR_OPEN-1-1-35
- Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 1
- Take_Ammo_On_Reload: true
- Reload_Duration: 1400
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 100
- Close_Shoot_Delay: 400
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ENDERMAN_SCREAM-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -10
- Spawn_Entity_On_Hit:
- Enable: true
- Chance: 100
- Mob_Name: WTF
- EntityType_Baby_Explode_Amount: Pig-true-true-20,Zombie-true-true-20
- Make_Entities_Target_Victim: true
- Timed_Death: 40
- Entity_Disable_Drops: true
- Potion_Effects:
- Activation: hit
- Potion_Effect_Shooter: CONFUSION-80-3,ABSORPTION-50-3,INVISIBILITY-20-3
- Potion_Effect_Victim: JUMP-60-4,REGENERATION-40-3,SLOW-60-3
- Activation: shoot
- Potion_Effect_Shooter: HARM-0-1,HEAL-0-1
- Particles:
- Enable: true
- Particle_Player_Shoot: smoke
- Particle_Terrain: true
- Particle_Impact_Anything: block_break-wool
- Particle_Hit: flames-3
- Particle_Headshot: lightning
- Particle_Critical: flames-6,smoke
- Particle_Backstab: flames-6,block_break-wool
- Abilities:
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hurt_Effect: true
- Minigun:
- Item_Information:
- Item_Name: "&2Minigun"
- Item_Type: 2267
- Item_Lore: "&cFast fire rate"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 400
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 2
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- SoulRaygunMk2:
- Item_Information:
- Item_Name: "&cRaygun Mk.2 &b&o- Soulbound"
- Item_Type: 352
- Item_Lore: "&cUpgraded RayGun |This is a very high damage. | &cSoulbounded"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 6
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Subtype: 50-1-NONE-3
- Projectile_Speed: 50
- Projectile_Damage: 25
- Sounds_Shoot: BLOCK_NOTE_SNARE-1-1-3
- Projectile_Incendiary:
- Enable: false
- Duration: 150
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 1
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 40
- Sounds_Reloading: ENTITY_ZOMBIE_UNFECT-1-1-10,ENTITY_ZOMBIE_UNFECT-1-0-20,ENTITY_ZOMBIE_INFECT-1-1-35
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK-BREAK-152
- Particle_Hit: block_break-152, block_break-152, FLAMES-10
- Particle_Impact_Anything: block_break-152, block_break-152
- Hit_Events:
- Enable: true
- Sounds_Impact: ENTITY_ZOMBIE_REMEDY-1-2-0
- Sounds_Victim: ENTITY_ZOMBIE_METAL-1-2-0
- Firework:
- Item_Information:
- Item_Name: "&cFirework &fLaucnher"
- Item_Type: 318
- Item_Lore: "&7Armor penetrating rounds|Damage: 3 to all armour types.|&3Tier 5"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 3
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Damage: 50
- Projectile_Speed: 1000
- Sounds_Shoot: ENTITY_ARROW_SHOOT-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 100
- Sounds_Reloading: BLOCK_WATER-6-2-0,ENTITY_PIG_WALK-1-2-0
- Explosions:
- Enable: false
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Damage_Multiplier: 10
- On_Impact_With_Anything: true
- Enable_Owner_Immunity: true
- Knockback: 0
- Sounds_Explode:
- Potion_Effects:
- Activation: hit
- Potion_Effect_Shooter: Heal-3-1
- Potion_Effect_Victim: WITHER-50-50
- Fireworks:
- Enable: true
- Firework_Hit: BALL-TRUE-TRUE-0-0-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
- Snowblower:
- Item_Information:
- Item_Name: "&bSnow Blower"
- Item_Type: 79
- Item_Lore: "&cBlow past your snow away! Freeze enemies! | &b&nFound in the Event Crate"
- Sounds_Acquired: BLOCK-BREAK-79
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 4
- Projectile_Amount: 3
- Projectile_Type: snowball
- Projectile_Speed: 20
- Bullet_Spread: 4
- Projectile_Damage: 2
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Abilities:
- Reset_Hit_Cooldown: true
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 40
- Sounds_Reloading: BLOCK-BREAK-79
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK-BREAK-79
- Particle_Hit: block_break-79, block_break-79
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-60-20
- Hit_Events:
- Enable: true
- Sounds_Impact: BLOCK-BREAK-79
- Sounds_Victim: BLOCK-BREAK-79
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Enderstaff:
- Item_Information:
- Item_Name: "&5Enderstaff"
- Item_Type: 398
- Item_Lore: "&5Jump through the skies with the legendary Ender Staff|&5You do not lose the Ender Staff on death."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_Enderstaff
- Region_Check:
- Enable: true
- World_And_Coordinates: newworld,-528,142,526,-577,65,575,true
- Message_Of_Denial: You cannot use guns in Spawn!
- Shooting:
- Disable: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: -30
- Projectile_Amount: 1
- Projectile_Type: flare
- Projectile_Subtype: 0
- Delay_Between_Shots: 60
- Projectile_Speed: 10000
- Sounds_Shoot: ENTITY_ENDERMAN_TELEPORT-6-2-0
- Reload:
- Enable: false
- Reload_Amount: 25
- Reload_Duration: 60
- Take_Ammo_On_Reload: true
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-90
- Abilities:
- No_Fall_Damage: true
- Death_No_Drop: true
- RocketLauncher3:
- Item_Information:
- Item_Name: "&4Rocket Launcher 3"
- Item_Type: 351
- Item_Lore: "&4Stock Rocket Launcher"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Recoil_Amount: 10
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 30
- Projectile_Damage: 35
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_HIT-2-1-0,EXPLODE-2-50-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Bullets_Individually: true
- Take_Ammo_On_Reload: true
- Reload_Duration: 25
- Sounds_Reloading: BLOCK_NOTE_HAT-2-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 0.1
- Close_Duration: 0.1
- Sound_Open: BLOCK_NOTE_HAT-2-0-0,BLOCK_PISTON_RETRACT-2-2-2
- Sound_Close: BLOCK_PISTON_EXTEND-2-2-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 332
- Sounds_Out_Of_Ammo: BLOCK_NOTE_BASS-2-2-0
- Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HAT-2-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 3
- Particles:
- Enable: true
- Particle_Player_Shoot: flames-1
- Particle_Impact_Anything: flames-1
- Hit_Events:
- Enable: true
- Sounds_Shooter: BLOCK_ANVIL_LAND-1-0-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 8
- On_Impact_With_Anything: true
- Enable_Owner_Immunity: true
- Knockback: 10
- Critical_Hits:
- Enable: true
- Bonus_Damage: 29
- Chance: 10
- Message_Shooter: "&aCROCKET!"
- Sounds_Shooter: BLOCK_NOTE_BASS-2-2-0,BLOCK_NOTE_HAT-2-2-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- IXSniper:
- Item_Information:
- Item_Name: "&eIXSniper"
- Item_Type: 370
- Item_Lore: "&cWant to snipe with the other 9?"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 500
- Projectile_Damage: 50
- Sounds_Shoot: ENTITY_WITHER_SHOOT-1-0-0,ENTITY_FIRE_EXTINGUISH-1-1-0
- Reload:
- Enable: true
- Starting_Amount: 2
- Reload_Amount: 2
- Take_Ammo_On_Reload: True
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-87
- Abilities:
- No_Fall_Damage: true
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 10
- Close_Shoot_Delay: 25
- Sound_Open: BLOCK_NOTE_HAT-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 120
- Sounds_Shooter: BLOCK_NOTE_BASS-1-2-0
- Sounds_Victim: HURT-1-1-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Explosions:
- Enable: true
- Knockback: 5
- Damage_Multiplier: 50
- Explosion_No_Grief: true
- Explosion_Radius: 8
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-
- Blizzard:
- Item_Information:
- Item_Name: "&b&lBlizzard Blaster"
- Item_Type: 174
- Item_Lore: "&cFires an oof ton of snowballs. Can be used to make a snowstorm."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 10
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 2
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Burstfire:
- Enable: false
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 800
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 2
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- bday:
- Item_Information:
- Item_Name: "&b&lBirthday"
- Item_Type: 54
- Item_Lore: "&cIt's yo birthday :D &c"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Bullet_Spread: 3
- Projectile_Amount: 5
- Projectile_Damage: 150
- Projectile_Type: snowball
- Projectile_Speed: 35
- Sounds_Shoot: ENTITY_FIREWORK_TWINKLE
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Delay: 5
- Explosion_Damage: 250
- Explosion_Radius: 5
- On_Impact_With_Anything: true
- Enable_Owner_Immunity: true
- Fireworks:
- Enable: true
- Firework_Explode: BURST-FALSE-FALSE-255-0-0,BURST-FALSE-FALSE-0-255-0,BURST-FALSE-FALSE-255-0-0
- Particles:
- Enable: true
- Particle_Hit: smoke,explosion
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 120
- Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
- Sneak:
- Enable: true
- No_Recoil: true
- Presents:
- Item_Information:
- Item_Name: "&4&lP&2&lr&4&le&2&ls&4&le&2&ln&2<"
- Item_Type: 54
- Item_Lore: "&cPresent launcher.|&cRight click to fire|&cLeft-click to scope| &b&nFound in the Christmas Crate"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 54
- Projectile_Speed: 15
- Sounds_Shoot: FIREWORK_TWINKLE-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Explosion_Delay: 60
- Damage_Multiplier: 250
- Knockback: 1
- Explosion_Potion_Effect: CONFUSION-140-2,SLOW-140-1
- Shrapnel:
- Enable: true
- Block_Type: 35~5
- Amount: 10
- Speed: 2
- Fireworks:
- Enable: true
- Firework_Explode: BURST-FALSE-FALSE-255-0-0,BURST-FALSE-FALSE-0-255-0,BURST-FALSE-FALSE-255-0-0
- Particles:
- Enable: true
- Particle_Hit: smoke,explosion
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Duration: 120
- Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10,BLOCK_PISTON_EXTEND-1-0-28,ENTITY_SKELETON_WALK-1-0-48
- Sneak:
- Enable: true
- No_Recoil: true
- GoldBuster:
- Item_Information:
- Item_Name: "&eGold Buster"
- Item_Type: 371
- Item_Lore: "&cUpgraded RayGun |This is a very high damage."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 0.1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Subtype: 50-1-NONE-3
- Projectile_Subtype: 266
- Projectile_Speed: 10
- Projectile_Damage: 30
- Projectile_Incendiary:
- Enable: false
- Duration: 150
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: false
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 40
- Sounds_Reloading: ENTITY_ZOMBIE_UNFECT-1-1-10,ENTITY_ZOMBIE_UNFECT-1-0-20,ENTITY_ZOMBIE_INFECT-1-1-35
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK-BREAK-103
- Particle_Hit: block_break-152, block_break-152, FLAMES-10
- Particle_Impact_Anything: block_break-152, block_break-152
- Hit_Events:
- Enable: true
- Sounds_Impact: ENTITY_ZOMBIE_REMEDY-1-2-0
- Sounds_Victim: ENTITY_ZOMBIE_METAL-1-2-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Lover:
- Item_Information:
- Item_Name: "&dLover"
- Item_Type: 38
- Item_Lore: "&cMake your crush|&eFall in love with you"
- Sounds_Acquired: BLOCK-BREAK-79
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 4
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Bullet_Spread: 1
- Projectile_Damage: 43
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Abilities:
- Reset_Hit_Cooldown: true
- Custom_Death_Message:
- Normal: " "
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 40
- Sounds_Reloading: BLOCK-BREAK-79
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-38
- Particle_Hit: block_break-38
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-60-20
- Hit_Events:
- Enable: true
- Sounds_Impact: BLOCK-BREAK-79
- Sounds_Victim: BLOCK-BREAK-79
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- SoulLover:
- Item_Information:
- Item_Name: "&dLover &6&o- Soulbound"
- Item_Type: 38
- Item_Lore: "&cMake your crush|&eFall in love with you"
- Sounds_Acquired: BLOCK-BREAK-79
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 4
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Bullet_Spread: 1
- Projectile_Damage: 43
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Custom_Death_Message:
- Normal: " "
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 40
- Sounds_Reloading: BLOCK-BREAK-79
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-38
- Particle_Hit: block_break-38
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: SLOW-60-20
- Hit_Events:
- Enable: true
- Sounds_Impact: BLOCK-BREAK-79
- Sounds_Victim: BLOCK-BREAK-79
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Scattergun:
- Item_Information:
- Item_Name: "&aScattergun"
- Item_Type: 351~3
- Item_Lore: "&bStock scattergun"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Delay_Between_Shots: 12
- Projectile_Amount: 10
- Projectile_Type: egg
- Projectile_Speed: 25
- Projectile_Damage: 7
- Bullet_Spread: 1.7
- Reset_Fall_Distance: true
- Sounds_Shoot: ENTITY_SKELETON_HURT-2-2-0,ENTITY_ZOMBIE_WOODBREAK-1-2-0,EXPLODE-2-2-0,ENTITY_GHAST_SHOOT-2-1-0
- Reload:
- Enable: true
- Reload_Amount: 6
- Take_Ammo_On_Reload: true
- Reload_Duration: 16
- Reload_Bullets_Individually: true
- Sounds_Reloading: BLOCK_NOTE_HAT-2-1-0, BLOCK_NOTE_SNARE-2-6-1
- Firearm_Action:
- Type: revolver
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: BLOCK_DOOR_OPEN-2-2-0
- Sound_Close: BLOCK_DOOR_CLOSE-2-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- No_Vertical_Recoil: true
- Knockback: 0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 12
- Chance: 10
- Message_Shooter: "&aCRITICAL HIT!"
- Sounds_Shooter: BLOCK_NOTE_BASS-2-2-0, BLOCK_NOTE_HAT-2-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: BLOCK_ANVIL_LAND-1-0-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 332
- Take_Ammo_Per_Shot: false
- Sounds_Out_Of_Ammo: BLOCK_NOTE_HAT-2-2-0
- Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HAT-2-2-0
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-77
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Gappler:
- Item_Information:
- Item_Name: "&5&lGappler"
- Item_Type: 286
- Item_Lore: "&aA cluster bomb that releases|&a10 exploding Gapples upon detonation."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Abilities:
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 322~1
- Projectile_Speed: 12
- Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
- Sounds_Shoot: BLOCK_FIRE_IGNITE-2-0-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 322
- Delay_Before_Split: 40
- Number_Of_Splits: 1
- Number_Of_Bomblets: 12
- Speed_Of_Bomblets: 8
- Delay_Before_Detonation: 40
- Detonation_Delay_Variation: 10
- Particle_Release: BLOCK_BREAK-127
- Damage: 425
- Sounds_Release: BLOCK_NOTE_HAT-1-0-0,ENTITY_EXPERIENCE_ORB_PICKUP-2-0-0
- Explosions:
- Enable: true
- Damage_Multiplier: 230
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Sounds_Explode: BURP-2-1-0,BLOCK_PISTON_EXTEND-1-0-0,BLOCK_PISTON_RETRACT-1-0-0
- One_Time_Use: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 140
- Sounds_Reloading: LEVEL_UP-1-0-0
- Tesla_Assult:
- Item_Information:
- Item_Name: "&f&lTesla Assult&f"
- Item_Type: 40
- Item_Lore:
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 10-1-NONE-0
- Projectile_Damage: 21
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Bullets_Individually: true
- Reload_Duration: 8
- Sounds_Reloading: ENTITY_HORSE_LAND-1-2.7-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-41
- Abilities:
- Reset_Hit_Cooldown: true
- Tesla_Sniper:
- Item_Information:
- Item_Name: "&f&lTesla Sniper&f"
- Item_Type: 40
- Item_Lore:
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 10-1-NONE-0
- Projectile_Damage: 140
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-1-2-0
- Enable: true
- Reload_Amount: 7
- Reload_Bullets_Individually: true
- Reload_Duration: 8
- Sounds_Reloading: HORSE_LAND-1-2.7-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-41
- Firearm_Action:
- Type: pump
- Open_Duration: 12
- Close_Duration: 3
- Sound_Open: BLOCK_PISTON_EXTEND-1-1.7-0
- Sound_Close: BLOCK_PISTON_EXTEND-1-1.7-0
- Abilities:
- Reset_Hit_Cooldown: true
- Tesla_Shotgun:
- Item_Information:
- Item_Name: "&f&lTesla Shotgun&f"
- Item_Type: 40
- Item_Lore:
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 10-1-NONE-0
- Projectile_Damage: 60
- Sounds_Shoot: ENTITY_FIREWORK_BLAST-1-2-0,ENTITY_FIREWORK_BLAST-1-2-1,ENTITY_FIREWORK_BLAST-1-2-2,ENTITY_FIREWORK_BLAST-1-2-3,ENTITY_FIREWORK_BLAST-1-2-4,ENTITY_FIREWORK_BLAST-1-2-5,ENTITY_FIREWORK_BLAST-1-2-6,ENTITY_FIREWORK_BLAST-1-2-7
- Reload:
- Enable: true
- Reload_Amount: 7
- Reload_Bullets_Individually: true
- Reload_Duration: 8
- Sounds_Reloading: HORSE_LAND-1-2.7-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-41
- Firearm_Action:
- Type: pump
- Open_Duration: 12
- Close_Duration: 3
- Sound_Open: BLOCK_PISTON_EXTEND-1-1.7-0
- Sound_Close: BLOCK_PISTON_EXTEND-1-1.7-0
- Abilities:
- Reset_Hit_Cooldown: true
- OwOGappler:
- Item_Information:
- Item_Name: "&5&LGod Apple Nuke"
- Item_Type: 286
- Item_Lore: "&aA cluster bomb that releases|&a10 exploding Gapples upon detonation."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Abilities:
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 100
- Projectile_Type: grenade
- Projectile_Subtype: 322~1
- Projectile_Speed: 12
- Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
- Sounds_Shoot: BLOCK_FIRE_IGNITE-2-0-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 322
- Delay_Before_Split: 40
- Number_Of_Splits: 100
- Number_Of_Bomblets: 100
- Speed_Of_Bomblets: 100
- Delay_Before_Detonation: 40
- Detonation_Delay_Variation: 10
- Particle_Release: BLOCK_BREAK-127
- Damage: 100
- Sounds_Release: BLOCK_NOTE_HAT-1-0-0,ENTITY_EXPERIENCE_ORB_PICKUP-2-0-0
- Explosions:
- Enable: true
- Damage_Multiplier: 230
- Explosion_No_Grief: true
- Explosion_Radius: 100
- Sounds_Explode: BURP-2-1-0,BLOCK_PISTON_EXTEND-1-0-0,BLOCK_PISTON_RETRACT-1-0-0
- One_Time_Use: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 0
- Sounds_Reloading: LEVEL_UP-1-0-0
- Stream:
- Item_Information:
- Item_Name: "&6&lSTREAMER NEEDLER"
- Item_Type: 297
- Item_Lore: "&cFires an oof ton of arrows. Does lots of damage."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 20
- Projectile_Type: arrow
- Projectile_Speed: 50
- Projectile_Damage: 5
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 800
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 2
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- RaygunMk3:
- Item_Information:
- Item_Name: "&bRaygun Mk.3"
- Item_Type: 352
- Item_Lore: "&cUpgraded RayGun Mk2|This is a very high damage."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 6
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 50-1-NONE-3
- Projectile_Speed: 300
- Projectile_Damage: 80
- Sounds_Shoot: BLOCK_NOTE_SNARE-1-1-3
- Projectile_Incendiary:
- Enable: false
- Duration: 150
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Abilities:
- Reset_Hit_Cooldown: true
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 40
- Sounds_Reloading: ENTITY_ZOMBIE_UNFECT-1-1-10,ENTITY_ZOMBIE_UNFECT-1-0-20,ENTITY_ZOMBIE_INFECT-1-1-35
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK-BREAK-22
- Particle_Hit: block_break-22, block_break-22, FLAMES-10
- Particle_Impact_Anything: block_break-22, block_break-22
- Hit_Events:
- Enable: true
- Sounds_Impact: ENTITY_ZOMBIE_REMEDY-1-2-0
- Sounds_Victim: ENTITY_ZOMBIE_METAL-1-2-0
- EMinigun:
- Item_Information:
- Item_Name: "&eMinigun"
- Item_Type: 106
- Item_Lore: "&eFully automatic with high power.|&eEffective at low range.|&eControls are inverted."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 1
- Projectile_Amount: 4
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 10
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_CREEPER_DEATH-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: true
- Reload_Amount: 200
- Reload_Duration: 100
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Delay: 5
- Explosion_Radius: 1
- On_Impact_With_Anything: true
- Enable_Owner_Immunity: true
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- AvatarPig:
- Item_Information:
- Item_Name: "&cAvatar Custom Gun"
- Item_Type: 320
- Item_Lore: "&eFeel the power of the dark side."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 1
- Projectile_Amount: 4
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_CREEPER_DEATH-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 3
- Delay_Between_Shots_In_Burst: 1
- Reload:
- Enable: true
- Reload_Amount: 200
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Delay: 5
- Explosion_Radius: 1
- On_Impact_With_Anything: true
- Enable_Owner_Immunity: true
- Abilities:
- Reset_Hit_Cooldown: true
- Death_No_Drop: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- DragonBreath:
- Item_Information:
- Item_Name: "&cDragon Breath"
- Skip_Name_Check: false
- Item_Type: 369
- Item_Lore: "&cYour gonna hear me roar | roar!."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0.1
- Projectile_Amount: 3
- Projectile_Type: snowball
- Projectile_Speed: 60
- Projectile_Damage: 50
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 140
- Bullet_Spread: 0.1
- Reset_Fall_Distance: false
- Sounds_Shoot: GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Ammo:
- Enable: true
- Ammo_Item_ID: 332
- Take_Ammo_Per_Shot: false
- Sounds_Out_Of_Ammo: ENTITY_ARROW_SHOOT-1-2-0
- Sounds_Shoot_With_No_Ammo: ENTITY_IRONGOLEM_THROW-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 200
- Reload_Duration: 21
- Take_Ammo_As_Magazine: true
- Take_Ammo_On_Reload: true
- Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0,NOTE_SNARE-1-6-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 332
- Take_Ammo_Per_Shot: false
- Sounds_Out_Of_Ammo: ENTITY_ARROW_SHOOT-1-2-0
- Sounds_Shoot_With_No_Ammo: ENTITY_IRONGOLEM_THROW-1-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 2
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- ChineseFactory:
- Item_Information:
- Item_Name: "&cChinese &eFactory"
- Skip_Name_Check: false
- Item_Type: 265
- Item_Lore: "&c#Overworked"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0.1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 30
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 140
- Bullet_Spread: 0.1
- Reset_Fall_Distance: false
- Sounds_Shoot: ENTITY_ARROW_SHOOT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.1
- Custom_Death_Message:
- Normal: " &c&l<victim> &b&l&oWas overworked by a Chinese Factory. "
- Ammo:
- Enable: true
- Ammo_Item_ID: 332
- Take_Ammo_Per_Shot: false
- Sounds_Out_Of_Ammo: ENTITY_ARROW_SHOOT-1-2-0
- Sounds_Shoot_With_No_Ammo: ENTITY_IRONGOLEM_THROW-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Duration: 21
- Take_Ammo_As_Magazine: true
- Take_Ammo_On_Reload: true
- Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0,NOTE_SNARE-1-6-1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 2
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- ZadaMk2:
- Item_Information:
- Item_Name: "&cZadaMk2"
- Item_Type: 369
- Item_Lore: "&cOwn your enemies | &eOp guns what shoot wither heads | &7Power: &a:::::::::::::::::::::"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Bullet_Spread: 2
- Delay_Between_Shots: 8
- Recoil_Amount: 2
- Projectile_Amount: 4
- Projectile_Type: witherskull
- Projectile_Speed: 5
- Sounds_Shoot: ENTITY_ZOMBIE_WOOD-1-0-0,FIRE_EXTINGUISH-1-1-0
- Abilities:
- No_Fall_Damage: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 5
- Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Damage_Multiplier: 270
- On_Impact_With_Anything: true
- Enable_Owner_Immunity: true
- Knockback: 0
- Sounds_Explode:
- SoulZada:
- Item_Information:
- Item_Name: "&cZada &b&o- Soulbounded"
- Item_Type: 369
- Item_Lore: "&cPowerful Weapon | &7Power: &a:::&c::::"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Bullet_Spread: 2
- Delay_Between_Shots: 8
- Recoil_Amount: 2
- Projectile_Amount: 4
- Projectile_Type: witherskull
- Projectile_Speed: 5
- Sounds_Shoot: ENTITY_ZOMBIE_WOOD-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
- Abilities:
- No_Fall_Damage: true
- Death_No_Drop: true
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 5
- Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10
- Crafting:
- Enable: true
- Shaped: false
- Ingredients: 383~68,369
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 5
- Damage_Multiplier: 120
- On_Impact_With_Anything: true
- Enable_Owner_Immunity: true
- Knockback: 0
- Sounds_Explode:
- CookieLauncher:
- Item_Information:
- Item_Name: "&6&nCookie&f &6&nLauncher"
- Item_Type: 357
- Item_Lore: "&cCookies!&eHeals on hit | &b&nFound in the Christmas Crate"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Region_Check:
- Enable: true
- World_And_Coordinates: world,4,0,-204,-21,20,-250,true
- Message_Of_Denial: You cannot shoot in this area
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 10
- Projectile_Type: grenade
- Projectile_Subtype: 357
- Bullet_Spread: 7
- Delay_Between_Shots: 10
- Projectile_Speed: 15
- Sounds_Shoot: ENTITY_FIREWORK_TWINKLE-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 6
- Explosion_Delay: 8
- Enable_Owner_Immunity: true
- Damage_Multiplier: 125
- Knockback: 0.1
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-357
- Particle_Hit: BLOCK_BREAK-357
- Fireworks:
- Enable: true
- Firework_Explode: BURST-FALSE-FALSE-255-0-0,BURST-FALSE-FALSE-0-255-0,BURST-FALSE-FALSE-255-0-0
- Particles:
- Enable: true
- Particle_Hit: smoke,explosion
- Abilities:
- Reset_Hit_Cooldown: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Duration: 120
- Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10,BLOCK_PISTON_EXTEND-1-0-28,ENTITY_SKELETON_WALK-1-0-48
- ForcePull:
- Item_Information:
- Item_Name: "&bForce Pull &c- Soulbound"
- Item_Type: 341
- Item_Lore: "&CPull your enemies | &e Soulbound"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Disable: false
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: snowball
- Projectile_Subtype: 0
- Delay_Between_Shots: 80
- Projectile_Speed: 10000
- Sounds_Shoot: ENTITY_ENDERMAN_TELEPORT-6-2-0
- Burstfire:
- Enable: true
- Shots_Per_Burst: 1
- Delay_Between_Shots_In_Burst: 20
- Reload:
- Enable: false
- Reload_Amount: 25
- Reload_Duration: 60
- Take_Ammo_On_Reload: true
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Abilities:
- No_Fall_Damage: false
- Knockback: -15
- Death_No_Drop: true
- Aura:
- Item_Information:
- Item_Name: "&9&lAura Ball"
- Item_Type: 22
- Item_Lore: "&9Radiates energy when shot with."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-NONE-0
- Projectile_Speed: 50
- Projectile_Damage: 3
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_WOLF_GROWL-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 800
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 2
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Leviosa:
- Item_Information:
- Item_Name: "&b&lLeviosa Gun"
- Item_Type: 280
- Item_Lore: "&eSends foes flying upwards.|&eControls are inverted."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 5
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- Run_Console_Command: "effect <victim> minecraft:levitation 3 10"
- SuckOri:
- Item_Information:
- Item_Name: "&9Suck-O-Matic"
- Item_Type: 273
- Item_Lore: "&eSuck enemies towards you to kill with|ðe blade equipped."
- Melee_Attachment: Tactical_Knife
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Projectile_Amount: 10
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Custom_Death_Message:
- Normal: "&e<victim> took the suck bait to <shooter>'s Suck-O-Matic!"
- Reload:
- Enable: true
- Reload_Amount: 500
- Reload_Duration: 0
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Firearm_Action:
- Type: revolver
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: -1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- SuckInv:
- Item_Information:
- Item_Name: "&4&lINVERTED &9Suck-O-Matic"
- Item_Type: 273
- Item_Lore: "&ePushes foes away, allowing others to kill the victim."
- Melee_Attachment: Tactical_Knife
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Projectile_Amount: 10
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 500
- Reload_Duration: 0
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: revolver
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Fog:
- Item_Information:
- Item_Name: "&0&lFog Maker"
- Item_Type: 450
- Item_Lore: "&8Fires a flurry of fog.|&8Blinds those who get hit."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: snowball
- Projectile_Speed: 25
- Projectile_Damage: 0
- Bullet_Spread: 3
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,BLOCK_GLASS_BREAK-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 400
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 2
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Extras:
- Run_Console_Command: "effect <victim> minecraft:blindness 3 5"
- Doctor:
- Item_Information:
- Item_Name: "&f&lDoctor Gun"
- Item_Type: 95
- Item_Lore: "&eHeals those who get hit. Great for teaming."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 20
- Projectile_Damage: 4
- Bullet_Spread: 1
- Sounds_Shoot: THORNS_HIT-1-2-0,PLAYER_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- Run_Console_Command: "heal <victim>"
- Wither:
- Item_Information:
- Item_Name: "&0&lWITHER GUN"
- Item_Type: 399
- Item_Lore: "&8A gun that shoots wither skulls."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: witherskull
- Projectile_Speed: 20
- Projectile_Damage: 10
- Bullet_Spread: 0
- Sounds_Shoot: WITHER_SHOOT-1-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Spongeshield:
- Item_Information:
- Item_Name: "&e&lSpongy Blocker"
- Item_Type: 19
- Item_Lore: "&eAbsorbs all melee and ranged attacks.|&eIneffective against attacks from behind."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Riot_Shield:
- Enable: true
- Durability_Loss_Per_Hit: 10
- Sounds_Blocked: LAVA_EXTINGUISH-2-2-0
- Sounds_Break: ITEM_BREAK-2-1-0
- Void:
- Item_Information:
- Item_Name: "&0&lVOID"
- Item_Type: 120
- Item_Lore: "&7Sucks targets into a black hole."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 2
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,BLOCK_SNOW_HIT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 400
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: -1
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- AgentShot:
- Item_Information:
- Item_Name: "&a&lAgent &c&lShot"
- Item_Type: 294
- Item_Lore: "&aA shotgun with decent power."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 5
- Projectile_Type: snowball
- Projectile_Speed: 15
- Projectile_Damage: 4
- Bullet_Spread: 3
- Sounds_Shoot: BAT_AMBIENT-1-2-0,PLAYER_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Dragnov:
- Item_Information:
- Item_Name: "&c&lDRAGNOV"
- Item_Type: 293
- Item_Lore: "&eA legendary soviet sniper.|&eIs quite powerful.|&4Sponsored by the &4&lUSSR"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 20
- Sounds_Shoot: ENTITY_WITHER_SHOOT-1-0-0
- Custom_Death_Message:
- Normal: "&c<victim> was sniped by <shooter>'s &4&lSoviet Dragnov!"
- Reload:
- Enable: true
- Starting_Amount: 10
- Reload_Amount: 10
- Take_Ammo_On_Reload: True
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-35:14
- Abilities:
- No_Fall_Damage: true
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 10
- Close_Shoot_Delay: 25
- Sound_Open: BLOCK_NOTE_HAT-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 120
- Sounds_Shooter: BLOCK_NOTE_BASS-1-2-0
- Sounds_Victim: HURT-1-1-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Explosions:
- Enable: false
- Knockback: 5
- Damage_Multiplier: 50
- Explosion_No_Grief: true
- Explosion_Radius: 8
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-
- RPD:
- Item_Information:
- Item_Name: "&c&lRPD"
- Item_Type: 279
- Item_Lore: "&eA legendary soviet machine gun.|&ePreserved from WWII.|&4Sponsored by the &4&lUSSR"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Custom_Death_Message:
- Normal: "&c<victim> was shot down by <shooter>'s &4&lSoviet RPD!"
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Duration: 5
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Termiter:
- Item_Information:
- Item_Name: "&7&lTermite Launcher"
- Item_Type: 4
- Item_Lore: "&eSummons Termites (Silverfish) when you hit an enemy."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Duration: 5
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- Make_Victim_Run_Commmand: "summon silverfish"
- Flamethrower:
- Item_Information:
- Item_Name: "&c&lFlamethrower"
- Item_Type: 294
- Item_Lore: "&eBasic Flamethrower."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 40
- Projectile_Damage: 2
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Bullets_Individually: false
- Reload_Duration: 5
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- Turtle:
- Item_Information:
- Item_Name: "&a&lTurtle Shot"
- Item_Type: 388
- Item_Lore: "&eExtremely slow bullets, however OHKOs victims."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 10
- Projectile_Damage: 1000
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 0
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Bullets_Individually: false
- Reload_Duration: 5
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: false
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- KensaFlamethrower:
- Item_Information:
- Item_Name: "&4&lKensa &c&lFlamethrower"
- Item_Type: 291
- Item_Lore: "&eA Flamethrower that has farther range."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 60
- Projectile_Damage: 2
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Bullets_Individually: false
- Reload_Duration: 5
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- Slosher:
- Item_Information:
- Item_Name: "&eSlosher"
- Item_Type: 335
- Item_Lore: "&eFires a bucket of bullets.|&eGreat for close ranged combat."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 0
- Projectile_Amount: 10
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 10
- Projectile_Damage: 2
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 80
- Bullet_Spread: 3
- Reset_Fall_Distance: true
- Sounds_Shoot: PLAYER_SPLASH-1-1-0,PLAYER_SWIM-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 3
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: true
- Particle_Player_Shoot: BUBBLE-1
- Particle_Impact_Anything: BLOCK_BREAK-22
- SlosherLava:
- Item_Information:
- Item_Name: "&4&lLava &eSlosher"
- Item_Type: 327
- Item_Lore: "&eSpews out lava at a range.|&eDouble the range of the original slosher."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 0
- Projectile_Amount: 10
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 20
- Projectile_Damage: 2
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 80
- Bullet_Spread: 2
- Reset_Fall_Distance: true
- Sounds_Shoot: LAVA_POP-1-1-0,
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 3
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: true
- Particle_Player_Shoot: FLAME-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- UV:
- Item_Information:
- Item_Name: "&6&lUV Ray"
- Item_Type: 292
- Item_Lore: "&eFires a huge beam which burns enemies.|&eTakes lots of time to reload."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Projectile_Flames: True
- Projectile_Incendiary:
- Enable: true
- Duration: 5000
- Bullet_Spread: 0
- Sounds_Shoot: CLOTH_BREAK-1-2-0,GLASS_BREAK-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: false
- No_Recoil: true
- Bullet_Spread: 0
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Reload:
- Enable: true
- Reload_Amount: 5000
- Reload_Duration: 300
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: false
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Headbutt:
- Item_Information:
- Item_Name: "&4&lHeadbutt &2&lSpell"
- Item_Type: 351~1
- Item_Lore: "&eSends you flying in the direction you fired.|&eCan be used as an Enderstaff."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: -20
- Projectile_Amount: 1
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 25
- Projectile_Damage: 20
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: false
- Reload_Duration: 5
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: false
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- Toxin:
- Item_Information:
- Item_Name: "&5&lToxin &2&lSpell"
- Item_Type: 351~5
- Item_Lore: "&eInflicts poison if an enemy is hit."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 0
- Projectile_Amount: 2
- Projectile_Type: snowball
- Removal_Or_Drag_Delay: 4-false
- Projectile_Speed: 25
- Projectile_Damage: 5
- Projectile_Flames: false
- Projectile_Incendiary:
- Enable: false
- Duration: 80
- Bullet_Spread: 1
- Reset_Fall_Distance: true
- Sounds_Shoot: ZOMBIE_WOOD-1-1-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: false
- Reload_Duration: 5
- Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
- Firearm_Action:
- Type: break
- Open_Duration: 10
- Close_Duration: 15
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Fall_Damage: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Damage_Based_On_Flight_Time:
- Enable: true
- Bonus_Damage_Per_Tick: -1
- Maximum_Damage: -4
- Particles:
- Enable: false
- Particle_Player_Shoot: FLAMES-1
- Particle_Impact_Anything: BLOCK_BREAK-51
- Extras:
- Run_Console_Command: "effect <victim> minecraft:poison 9999 5"
- Armor:
- Item_Information:
- Item_Name: "&6&lMystic Armor"
- Item_Type: 57
- Item_Lore: "&eGives invincibility for 30 seconds after activation.|&eTakes lots of time to reload."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-NONE-0
- Projectile_Speed: 50
- Projectile_Damage: 0
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_ENDERDRAGON_AMBIENT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Burstfire:
- Enable: true
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Duration: 300
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 2
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Extras:
- Run_Console_Command: "effect <shooter> minecraft:resistance 30 15"
- Iron:
- Item_Information:
- Item_Name: "&7&lIron Bomb"
- Item_Type: 42
- Item_Lore: "&eFires iron blocks which explode."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 5
- Projectile_Type: grenade
- Projectile_Subtype: 42
- Projectile_Speed: 15
- Bullet_Spread: 3.2
- Sounds_Shoot: BLOCK_ANVIL_PLACE-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 10
- Explosion_Delay: 15
- Damage_Multiplier: 250
- Knockback: 1
- Shrapnel:
- Enable: true
- Block_Type: 42
- Amount: 10
- Speed: 2
- Fireworks:
- Enable: false
- Firework_Explode: BURST-FALSE-FALSE-255-0-0,BURST-FALSE-FALSE-0-255-0,BURST-FALSE-FALSE-255-0-0
- Particles:
- Enable: true
- Particle_Hit: smoke,explosion
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 120
- Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10,BLOCK_PISTON_EXTEND-1-0-28,ENTITY_SKELETON_WALK-1-0-48
- Sneak:
- Enable: true
- No_Recoil: true
- Toxicator:
- Item_Information:
- Item_Name: "&5Toxic Mist"
- Item_Type: 437
- Item_Lore: "&eDisorientates and toxicates the target upon detonation."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Projectile_Amount: 6
- Projectile_Type: grenade
- Projectile_Subtype: 351~13
- Projectile_Speed: 20
- Bullet_Spread: 5
- Sounds_Shoot: BLOCK_FIRE_EXTINGUISH-2-0-0
- Reload:
- Enable: true
- Reload_With_Mouse: true
- Starting_Amount: 15
- Reload_Amount: 15
- Reload_Duration: 5
- Sounds_Reloading: BLOCK_FIRE_EXTINGUISH-1-2-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_No_Damage: true
- Explosion_Radius: 4
- Explosion_Potion_Effect: BLINDNESS-120-1,POISON-120-1
- Explosion_Delay: 15
- Sounds_Victim: BLOCK_LAVA_EXTINGUISH-1-0-0
- Sounds_Explode: GLASS_BREAK-2-1-0
- Extras:
- One_Time_Use: false
- Hunting:
- Item_Information:
- Item_Name: "&eHunting Rifle"
- Item_Type: 417
- Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 12
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e<victim> was sniped by <shooter>'s Hunting Rifle!"
- Reload:
- Enable: true
- Starting_Amount: 0
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 7
- Close_Shoot_Delay: 6
- Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 12
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: VILLAGER_DEATH-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 3
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Fireworks:
- Enable: true
- Firework_Headshot: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 5
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- ScopeHunting:
- Item_Information:
- Item_Name: "&eX-Scope Hunting Rifle"
- Item_Type: 418
- Item_Lore: "&eHunting Rifle with better scoping skills.|&e1 shots if the victim is headshot."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 6
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e<victim> was sniped by <shooter>'s X-Scope Hunting Rifle!"
- Reload:
- Enable: true
- Starting_Amount: 0
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 7
- Close_Shoot_Delay: 6
- Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 150
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: VILLAGER_DEATH-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 3
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Fireworks:
- Enable: true
- Firework_Headshot: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: 20
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- AntiScopeHunting:
- Item_Information:
- Item_Name: "&eAnti-Scope Hunting Rifle"
- Item_Type: 418
- Item_Lore: "&eHunting Rifle with more powerful shots."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 20
- Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
- Custom_Death_Message:
- Normal: "&e<victim> was sniped by <shooter>'s Anti-Scope Hunting Rifle!"
- Reload:
- Enable: true
- Starting_Amount: 0
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Reloading: NOTE_STICKS-1-1-0
- Firearm_Action:
- Type: bolt
- Open_Duration: 8
- Close_Duration: 7
- Close_Shoot_Delay: 6
- Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
- Sound_Close: PISTON_EXTEND-1-2-0
- Headshot:
- Enable: true
- Bonus_Damage: 150
- Sounds_Shooter: NOTE_PLING-1-2-0
- Sounds_Victim: VILLAGER_DEATH-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 3
- Particles:
- Enable: true
- Particle_Player_Shoot: BLOCK_BREAK-1
- Particle_Terrain: true
- Fireworks:
- Enable: true
- Firework_Headshot: STAR-TRUE-TRUE-250-0-0
- Scope:
- Enable: true
- Night_Vision: true
- Zoom_Amount: -2
- Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Magic:
- Item_Information:
- Item_Name: "&d&lMagic Forcefield"
- Item_Type: 251~2
- Item_Lore: "&eBlocks all melee and ranged attacks using a psychic power."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Riot_Shield:
- Enable: true
- Durability_Based_On_Damage: true
- Durability_Loss_Per_Hit: 1
- Sounds_Blocked: ENTITY_ENDERMEN_TELEPORT-2-2-0
- Sounds_Break: ITEM_BREAK-2-1-0
- Extras:
- One_Time_Use: false
- Eruption:
- Item_Information:
- Item_Name: "&4&lEruptor"
- Item_Type: 369
- Item_Lore: "&ePlunges foes upwards while burning them."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 3
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 1
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 500
- Bullet_Spread: 3
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: false
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 5
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- Run_Console_Command: "effect <victim> minecraft:levitation 3 50"
- Icicle:
- Item_Information:
- Item_Name: "&b&lIcicle Blade"
- Item_Type: 276
- Item_Lore: "&eWorks in 2 ways:|&e1. Use the blade attachment to slay.|&e2. Use the shots to freeze enemies."
- Melee_Attachment: Sword
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Projectile_Amount: 5
- Projectile_Type: snowball
- Projectile_Speed: 30
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: BLOCK_END_PORTAL_FRAME_FILL-1-2-0
- Custom_Death_Message:
- Normal: "&b<victim> was frozen over by <shooter> using an &b&lIcicle Blade&b!"
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 0
- Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
- Firearm_Action:
- Type: revolver
- Open_Duration: 5
- Close_Duration: 5
- Sound_Open: DOOR_OPEN-1-2-0
- Sound_Close: DOOR_CLOSE-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 0
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- Run_Console_Command: "effect <victim> minecraft:slowness 3 50"
- Mixer:
- Item_Information:
- Item_Name: "&c&lBurning &b&lIce"
- Item_Type: 417
- Item_Lore: "&eCan spew Fire and Ice at once.|&eThe Ice has infinite ammo."
- Attachments:
- Type: main
- Info: "Frost"
- Toggle_Delay: 5
- Sounds_Toggle: NOTE_STICKS-1-2-0
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 5
- Projectile_Flames: true
- Projectile_Incendiary:
- Enable: true
- Duration: 100
- Bullet_Spread: 0.5
- Sounds_Shoot: BLOCK_FIRE_AMBIENT-1-2-0
- Reload:
- Enable: true
- Reload_Amount: 50
- Reload_Duration: 5
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.4
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Sound_Close: CLICK-1-1-0
- Abilities:
- Reset_Hit_Cooldown: true
- Particles:
- Enable: true
- Particle_Impact_Anything: BLOCK_BREAK-80
- Particle_Critical: BLOCK_BREAK-55
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 2
- Chance: 10
- Sounds_Shooter: ORB_PICKUP-1-2-0
- Chain:
- Item_Information:
- Item_Name: "&7&lChainliner"
- Item_Type: 291
- Item_Lore: "&eFires a string of bullets which will drag|&evictims towards you if shot at."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Recoil_Amount: 0
- Projectile_Amount: 3
- Projectile_Type: snowball
- Projectile_Speed: 50
- Projectile_Damage: 3
- Bullet_Spread: 0
- Sounds_Shoot: ITEM_ARMOR_EQUIP_CHAIN-2-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Burstfire:
- Enable: false
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 400
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: -2
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Blaster:
- Item_Information:
- Item_Name: "&eBlaster"
- Item_Type: 273
- Item_Lore: "&eA gun-like weapon which fires bullets that explode."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 25
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 341
- Projectile_Speed: 20
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_SQUID_AMBIENT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: false
- Fire_Rate: 10
- Burstfire:
- Enable: false
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 0
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Explosions:
- Enable: true
- Damage_Multiplier: 200
- Enable_Owner_Immunity: false
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 5
- RecoilBlaster:
- Item_Information:
- Item_Name: "&eRecoil Blaster"
- Item_Type: 273
- Item_Lore: "&eSends you flying backwards pretty far.|&eGood jetpack weapon."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 25
- Recoil_Amount: 20
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 341
- Projectile_Speed: 20
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_SQUID_AMBIENT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: false
- Fire_Rate: 10
- Burstfire:
- Enable: false
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 0
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Explosions:
- Enable: true
- Damage_Multiplier: 200
- Enable_Owner_Immunity: false
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 5
- CherryBlaster:
- Item_Information:
- Item_Name: "&c&lCherry Blaster"
- Item_Type: 284
- Item_Lore: "&eA blaster with farther range than the main.|&eGood if you want far ranged combat."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 25
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 341
- Projectile_Speed: 35
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_SQUID_AMBIENT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: false
- Fire_Rate: 10
- Burstfire:
- Enable: false
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 0
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Explosions:
- Enable: true
- Damage_Multiplier: 200
- Enable_Owner_Immunity: false
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 7
- MintBlaster:
- Item_Information:
- Item_Name: "&b&lMint Blaster"
- Item_Type: 256
- Item_Lore: "&eA blaster which has extremely far range.|&eGreat for random kills"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 25
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 341
- Projectile_Speed: 50
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_SQUID_AMBIENT-1-2-0
- Sneak:
- Enable: true
- No_Recoil: false
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: false
- Fire_Rate: 10
- Burstfire:
- Enable: false
- Shots_Per_Burst: 5
- Delay_Between_Shots_In_Burst: 5
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 1
- Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
- Abilities:
- Knockback: 0
- Death_No_Drop: true
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Explosions:
- Enable: true
- Damage_Multiplier: 200
- Enable_Owner_Immunity: false
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 14
- Fridge:
- Item_Information:
- Item_Name: "&eFood Filled Fridge"
- Item_Type: 42
- Item_Lore: "&eSends out explosive food.|&eThis contraption was invented by Naomis Natives."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Projectile_Amount: 10
- Projectile_Type: grenade
- Projectile_Subtype: 400
- Projectile_Speed: 10
- Bullet_Spread: 1.5
- Sounds_Shoot: ENTITY_PLAYER_BURP-7-0-0
- Reload:
- Enable: true
- Reload_Amount: 25
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 60
- Extras:
- One_Time_Use: false
- FMG:
- Item_Information:
- Item_Name: "&eFrag Machine Gun"
- Item_Type: 409
- Item_Lore: "&eFires frags at a fast pace.|&eTakes some time to reload."
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 0
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype: 46
- Projectile_Speed: 20
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Reload:
- Enable: true
- Reload_Amount: 60
- Reload_Duration: 30
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
- Fully_Automatic:
- Enable: true
- Fire_Rate: 15
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Explosion_Delay: 60
- Extras:
- One_Time_Use: false
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