Advertisement
Guest User

Guns

a guest
Apr 9th, 2019
316
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 122.47 KB | None | 0 0
  1. Gauss:
  2. Item_Information:
  3. Item_Name: "&5Magic 8-Ball"
  4. Item_Type: 341
  5. Item_Lore: "&eA magic weapon which reloads fast. &eDeals more damage to Withers."
  6. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Cancel_Left_Click_Block_Damage: true
  9. Cancel_Right_Click_Interactions: true
  10. Projectile_Amount: 5
  11. Projectile_Type: energy
  12. Projectile_Subtype: 40-1-NONE-0
  13. Projectile_Damage: 5
  14. Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0
  15. Reload:
  16. Enable: true
  17. Reload_Amount: 50
  18. Reload_Bullets_Individually: true
  19. Reload_Duration: 5
  20. Sounds_Reloading: IRONGOLEM_THROW-1-2-0
  21. Firearm_Action:
  22. Type: pump
  23. Open_Duration: 12
  24. Close_Duration: 3
  25. Sound_Open: PISTON_EXTEND-1-2-0
  26. Sound_Close: PISTON_EXTEND-1-2-0
  27. Abilities:
  28. Reset_Hit_Cooldown: false
  29. Super_Effective: WITHER-2
  30. Particles:
  31. Enable: true
  32. Particle_Player_Shoot: BLOCK_BREAK-57
  33. Hit_Events:
  34. Enable: true
  35. Sounds_Shooter: SHOOT_ARROW-1-2-0
  36.  
  37. Carbine:
  38. Item_Information:
  39. Item_Name: "&9&lHybrid X"
  40. Item_Type: 417
  41. Item_Lore: "&eDeals low damage, but fires fast. Switch to the grenade launcher with right click."
  42. Attachments:
  43. Type: main
  44. Info: "M320"
  45. Toggle_Delay: 5
  46. Sounds_Toggle: NOTE_STICKS-1-2-0
  47. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  48. Shooting:
  49. Cancel_Left_Click_Block_Damage: true
  50. Cancel_Right_Click_Interactions: true
  51. Delay_Between_Shots: 0
  52. Recoil_Amount: 1
  53. Projectile_Amount: 1
  54. Projectile_Type: snowball
  55. Projectile_Speed: 40
  56. Projectile_Damage: 5
  57. Bullet_Spread: 0.5
  58. Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0
  59. Sneak:
  60. Enable: true
  61. No_Recoil: true
  62. Bullet_Spread: 0.4
  63. Reload:
  64. Enable: true
  65. Reload_Amount: 8
  66. Reload_Duration: 30
  67. Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28
  68. Firearm_Action:
  69. Type: slide
  70. Close_Duration: 8
  71. Sound_Close: CLICK-1-1-0
  72. Abilities:
  73. Reset_Hit_Cooldown: true
  74. Particles:
  75. Enable: true
  76. Particle_Impact_Anything: BLOCK_BREAK-80
  77. Particle_Critical: BLOCK_BREAK-55
  78. Hit_Events:
  79. Enable: true
  80. Sounds_Shooter: SHOOT_ARROW-1-2-0
  81. Critical_Hits:
  82. Enable: true
  83. Bonus_Damage: 2
  84. Chance: 10
  85. Sounds_Shooter: ORB_PICKUP-1-2-0
  86.  
  87. Deagle:
  88. Item_Information:
  89. Item_Name: "&9&lBluegrass Mix"
  90. Item_Type: 417
  91. Item_Lore: "&eDual rapid-fire pistols. &eLeft/right click to shoot.|&eShoot enemies in the back for bonus backstab damage."
  92. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  93. Shooting:
  94. Dual_Wield: true
  95. Cancel_Left_Click_Block_Damage: true
  96. Cancel_Right_Click_Interactions: true
  97. Delay_Between_Shots: 2
  98. Recoil_Amount: 2
  99. Projectile_Amount: 5
  100. Projectile_Type: egg
  101. Projectile_Speed: 40
  102. Projectile_Damage: 5
  103. Bullet_Spread: 1
  104. Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0
  105. Sneak:
  106. Enable: true
  107. No_Recoil: true
  108. Bullet_Spread: 0.75
  109. Reload:
  110. Enable: true
  111. Reload_Amount: 50
  112. Reload_Duration: 40
  113. Sounds_Out_Of_Ammo: CLICK-1-1-0
  114. Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38
  115. Dual_Wield:
  116. Single_Reload_Duration: 25
  117. Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
  118. Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
  119. Abilities:
  120. Reset_Hit_Cooldown: true
  121. Backstab:
  122. Enable: true
  123. Bonus_Damage: 2
  124. Sounds_Shooter: ORB_PICKUP-1-2-0
  125. Particles:
  126. Enable: true
  127. Particle_Backstab: BLOCK_BREAK-55
  128. Hit_Events:
  129. Enable: true
  130. Sounds_Shooter: SHOOT_ARROW-1-2-0
  131.  
  132. Bazooka:
  133. Item_Information:
  134. Item_Name: "&eBazooka"
  135. Item_Type: 417
  136. Item_Lore: "&eRocket launcher.|&eFire down at your|&efeet to rocket-jump.|&eNegates fall damage."
  137. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  138. Inventory_Control: Group_Bazookas
  139. Shooting:
  140. Cancel_Left_Click_Block_Damage: true
  141. Cancel_Right_Click_Interactions: true
  142. Recoil_Amount: 2
  143. Projectile_Amount: 1
  144. Projectile_Type: fireball
  145. Projectile_Speed: 10
  146. Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
  147. Sneak:
  148. Enable: true
  149. No_Recoil: true
  150. Abilities:
  151. No_Fall_Damage: true
  152. Reload:
  153. Enable: true
  154. Reload_Amount: 1
  155. Reload_Duration: 55
  156. Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
  157. Particles:
  158. Enable: true
  159. Particle_Player_Shoot: BLOCK_BREAK-35
  160. Shrapnel:
  161. Enable: true
  162. Block_Type: 77
  163. Amount: 14
  164. Speed: 7
  165. Explosions:
  166. Enable: true
  167. Knockback: 5
  168. Damage_Multiplier: 10
  169. Explosion_No_Grief: true
  170. Explosion_Radius: 6
  171. Sounds_Shooter: SHOOT_ARROW-1-2-0
  172.  
  173. Python:
  174. Item_Information:
  175. Item_Name: "&ePython &l/&e Knife"
  176. Item_Type: 417
  177. Item_Lore: "&eRevolver with high power.|&eLeft click to melee enemies|&ewith the tactical knife."
  178. Melee_Attachment: Tactical_Knife
  179. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  180. Shooting:
  181. Right_Click_To_Shoot: true
  182. Cancel_Left_Click_Block_Damage: true
  183. Cancel_Right_Click_Interactions: true
  184. Delay_Between_Shots: 2
  185. Projectile_Amount: 1
  186. Projectile_Type: snowball
  187. Projectile_Speed: 40
  188. Projectile_Damage: 6
  189. Bullet_Spread: 0.5
  190. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
  191. Reload:
  192. Enable: true
  193. Reload_Amount: 6
  194. Reload_Duration: 35
  195. Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
  196. Firearm_Action:
  197. Type: revolver
  198. Open_Duration: 5
  199. Close_Duration: 5
  200. Sound_Open: DOOR_OPEN-1-2-0
  201. Sound_Close: DOOR_CLOSE-1-2-0
  202. Abilities:
  203. Reset_Hit_Cooldown: true
  204. Hit_Events:
  205. Enable: true
  206. Sounds_Shooter: SHOOT_ARROW-1-2-0
  207.  
  208. Riotshield:
  209. Item_Information:
  210. Item_Name: "&eRiot Shield"
  211. Item_Type: 267
  212. Item_Lore: "&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind."
  213. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  214. Remove_Unused_Tag: true
  215. Riot_Shield:
  216. Enable: true
  217. Durability_Loss_Per_Hit: 10
  218. Sounds_Blocked: GLASS-2-2-0
  219. Sounds_Break: ITEM_BREAK-2-1-0
  220.  
  221. Olympia:
  222. Item_Information:
  223. Item_Name: "&6&lEGG OF DEATH"
  224. Item_Type: 344
  225. Item_Lore: "&eEpic Egg Launcher. Very effective in close range."
  226. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  227. Shooting:
  228. Cancel_Left_Click_Block_Damage: true
  229. Cancel_Right_Click_Interactions: true
  230. Delay_Between_Shots: 1
  231. Recoil_Amount: 5
  232. Projectile_Amount: 10
  233. Projectile_Type: egg
  234. Removal_Or_Drag_Delay: 4-false
  235. Projectile_Speed: 30
  236. Projectile_Damage: 10
  237. Projectile_Flames: true
  238. Projectile_Incendiary:
  239. Enable: true
  240. Duration: 80
  241. Bullet_Spread: 1
  242. Reset_Fall_Distance: true
  243. Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
  244. Sneak:
  245. Enable: true
  246. No_Recoil: true
  247. Bullet_Spread: 1
  248. Reload:
  249. Enable: true
  250. Reload_Amount: 15
  251. Reload_Bullets_Individually: false
  252. Reload_Duration: 1
  253. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  254. Firearm_Action:
  255. Type: break
  256. Open_Duration: 10
  257. Close_Duration: 15
  258. Sound_Open: DOOR_OPEN-1-2-0
  259. Sound_Close: DOOR_CLOSE-1-2-0
  260. Abilities:
  261. Reset_Hit_Cooldown: true
  262. No_Fall_Damage: true
  263. Hit_Events:
  264. Enable: true
  265. Sounds_Shooter: SHOOT_ARROW-1-2-0
  266. Damage_Based_On_Flight_Time:
  267. Enable: true
  268. Bonus_Damage_Per_Tick: -1
  269. Maximum_Damage: -4
  270. Particles:
  271. Enable: true
  272. Particle_Player_Shoot: FLAMES-1
  273. Particle_Impact_Anything: BLOCK_BREAK-51
  274.  
  275. Ray:
  276. Item_Information:
  277. Item_Name: "&e&lNecrozma's Death Ray"
  278. Item_Type: 369
  279. Item_Lore: "&eA weapon more powerful than a soviet nuke. Also fires real fast."
  280. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  281. Shooting:
  282. Cancel_Left_Click_Block_Damage: true
  283. Cancel_Right_Click_Interactions: true
  284. Projectile_Amount: 10
  285. Projectile_Type: arrow
  286. Projectile_Speed: 30
  287. Projectile_Damage: 20
  288. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  289. Custom_Death_Message:
  290. Normal: "&e<victim> was rayed to death by &lNecrozma's Death Ray, &ewielded by <shooter>!"
  291. Reload:
  292. Enable: true
  293. Starting_Amount: 50
  294. Reload_Amount: 50
  295. Reload_Bullets_Individually: false
  296. Reload_Duration: 1
  297. Sounds_Reloading: NOTE_STICKS-1-1-0
  298. Firearm_Action:
  299. Type: bolt
  300. Open_Duration: 8
  301. Close_Duration: 1
  302. Close_Shoot_Delay: 1
  303. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  304. Sound_Close: PISTON_EXTEND-1-2-0
  305. Headshot:
  306. Enable: true
  307. Bonus_Damage: 20
  308. Sounds_Shooter: NOTE_PLING-1-2-0
  309. Sounds_Victim: VILLAGER_DEATH-1-1-0
  310. Abilities:
  311. Reset_Hit_Cooldown: true
  312. Knockback: 1
  313. Particles:
  314. Enable: true
  315. Particle_Player_Shoot: BLOCK_BREAK-1
  316. Particle_Terrain: true
  317. Fireworks:
  318. Enable: false
  319. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  320. Scope:
  321. Enable: false
  322. Night_Vision: true
  323. Zoom_Amount: 5
  324. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  325. Hit_Events:
  326. Enable: true
  327. Sounds_Shooter: SHOOT_ARROW-1-2-0
  328.  
  329. Type95:
  330. Item_Information:
  331. Item_Name: "&eType 95"
  332. Item_Type: 417
  333. Item_Lore: "&eSemi-automatic with three round burst fire.|&eGhast Tears are required for reloads."
  334. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  335. SignShops:
  336. Enable: true
  337. Price: 266-10
  338. Sign_Gun_ID: 95
  339. Shooting:
  340. Cancel_Left_Click_Block_Damage: true
  341. Cancel_Right_Click_Interactions: true
  342. Delay_Between_Shots: 7
  343. Recoil_Amount: 1
  344. Projectile_Amount: 1
  345. Projectile_Type: snowball
  346. Projectile_Speed: 40
  347. Projectile_Damage: 4
  348. Bullet_Spread: 2
  349. Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
  350. Sneak:
  351. Enable: true
  352. No_Recoil: true
  353. Bullet_Spread: 1
  354. Burstfire:
  355. Enable: true
  356. Shots_Per_Burst: 3
  357. Delay_Between_Shots_In_Burst: 1
  358. Ammo:
  359. Enable: true
  360. Ammo_Item_ID: 370
  361. Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
  362. Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
  363. Reload:
  364. Enable: true
  365. Reload_Amount: 30
  366. Take_Ammo_On_Reload: true
  367. Reload_Duration: 40
  368. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  369. Firearm_Action:
  370. Type: slide
  371. Close_Duration: 10
  372. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
  373. Scope:
  374. Enable: true
  375. Zoom_Amount: 5
  376. Zoom_Bullet_Spread: 0
  377. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  378. Abilities:
  379. Reset_Hit_Cooldown: true
  380. Hit_Events:
  381. Enable: true
  382. Sounds_Shooter: SHOOT_ARROW-1-2-0
  383.  
  384. AK-47:
  385. Item_Information:
  386. Item_Name: "&eAK-47"
  387. Item_Type: 417
  388. Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
  389. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  390. Shooting:
  391. Right_Click_To_Shoot: true
  392. Cancel_Left_Click_Block_Damage: true
  393. Cancel_Right_Click_Interactions: true
  394. Recoil_Amount: 1
  395. Projectile_Amount: 1
  396. Projectile_Type: snowball
  397. Projectile_Speed: 40
  398. Projectile_Damage: 4
  399. Bullet_Spread: 2
  400. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  401. Sneak:
  402. Enable: true
  403. No_Recoil: true
  404. Bullet_Spread: 1
  405. Fully_Automatic:
  406. Enable: true
  407. Fire_Rate: 6
  408. Reload:
  409. Enable: true
  410. Reload_Amount: 30
  411. Reload_Duration: 40
  412. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  413. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  414. Firearm_Action:
  415. Type: slide
  416. Close_Duration: 10
  417. Close_Shoot_Delay: 12
  418. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  419. Scope:
  420. Enable: true
  421. Zoom_Amount: 5
  422. Zoom_Bullet_Spread: 0
  423. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  424. Abilities:
  425. Reset_Hit_Cooldown: true
  426. Hit_Events:
  427. Enable: true
  428. Sounds_Shooter: SHOOT_ARROW-1-2-0
  429.  
  430. FireBurst:
  431. Item_Information:
  432. Item_Name: "&4Bursting Fire"
  433. Item_Type: 385
  434. Item_Lore: "&eA fireball launcher. Can be used as a jetpack."
  435. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  436. Shooting:
  437. Cancel_Left_Click_Block_Damage: true
  438. Cancel_Right_Click_Interactions: true
  439. Delay_Between_Shots: 0
  440. Recoil_Amount: 5
  441. Projectile_Amount: 1
  442. Projectile_Type: fireball
  443. Projectile_Subtype: 385
  444. Removal_Or_Drag_Delay: 4-false
  445. Projectile_Speed: 5
  446. Projectile_Damage: 10
  447. Projectile_Flames: true
  448. Projectile_Incendiary:
  449. Enable: true
  450. Duration: 80
  451. Bullet_Spread: 1
  452. Reset_Fall_Distance: true
  453. Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
  454. Sneak:
  455. Enable: true
  456. No_Recoil: true
  457. Bullet_Spread: 1
  458. Reload:
  459. Enable: true
  460. Reload_Amount: 50
  461. Reload_Bullets_Individually: false
  462. Reload_Duration: 1
  463. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  464. Firearm_Action:
  465. Type: break
  466. Open_Duration: 10
  467. Close_Duration: 15
  468. Sound_Open: DOOR_OPEN-1-2-0
  469. Sound_Close: DOOR_CLOSE-1-2-0
  470. Abilities:
  471. Reset_Hit_Cooldown: true
  472. No_Fall_Damage: true
  473. Hit_Events:
  474. Enable: true
  475. Sounds_Shooter: SHOOT_ARROW-1-2-0
  476. Damage_Based_On_Flight_Time:
  477. Enable: true
  478. Bonus_Damage_Per_Tick: -1
  479. Maximum_Damage: 20
  480. Particles:
  481. Enable: true
  482. Particle_Player_Shoot: FLAMES-1
  483. Particle_Impact_Anything: BLOCK_BREAK-51
  484.  
  485. Wand:
  486. Item_Information:
  487. Item_Name: "&f&lSpecial Wand"
  488. Item_Type: 352
  489. Item_Lore: "&eA weapon good with close range and requires barely any aim."
  490. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  491. Shooting:
  492. Cancel_Left_Click_Block_Damage: true
  493. Cancel_Right_Click_Interactions: true
  494. Projectile_Amount: 10
  495. Projectile_Type: energy
  496. Projectile_Subtype: 1-1-NONE-0
  497. Projectile_Speed: 30
  498. Projectile_Damage: 20
  499. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  500. Custom_Death_Message:
  501. Normal: "&6<victim> was wanded by <shooter>!"
  502. Reload:
  503. Enable: true
  504. Starting_Amount: 50
  505. Reload_Amount: 50
  506. Reload_Bullets_Individually: false
  507. Reload_Duration: 1
  508. Sounds_Reloading: NOTE_STICKS-1-1-0
  509. Firearm_Action:
  510. Type: bolt
  511. Open_Duration: 1
  512. Close_Duration: 1
  513. Close_Shoot_Delay: 1
  514. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  515. Sound_Close: PISTON_EXTEND-1-2-0
  516. Headshot:
  517. Enable: true
  518. Bonus_Damage: 20
  519. Sounds_Shooter: NOTE_PLING-1-2-0
  520. Sounds_Victim: VILLAGER_DEATH-1-1-0
  521. Abilities:
  522. Reset_Hit_Cooldown: true
  523. Knockback: 1
  524. Particles:
  525. Enable: true
  526. Particle_Player_Shoot: BLOCK_BREAK-1
  527. Particle_Terrain: true
  528. Fireworks:
  529. Enable: false
  530. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  531. Scope:
  532. Enable: false
  533. Night_Vision: true
  534. Zoom_Amount: 5
  535. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  536. Hit_Events:
  537. Enable: true
  538. Sounds_Shooter: SHOOT_ARROW-1-2-0
  539.  
  540. Grenader:
  541. Item_Information:
  542. Item_Name: "&7Grenade Spammer"
  543. Item_Type: 284
  544. Item_Lore: "&eFires grenades at a fast pace."
  545. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  546. Inventory_Control: Group_Bazookas
  547. Shooting:
  548. Cancel_Left_Click_Block_Damage: true
  549. Cancel_Right_Click_Interactions: true
  550. Recoil_Amount: 2
  551. Projectile_Amount: 3
  552. Projectile_Type: grenade
  553. Projectile_Subtype: 399
  554. Projectile_Speed: 1
  555. Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0
  556. Sneak:
  557. Enable: true
  558. No_Recoil: true
  559. Abilities:
  560. No_Fall_Damage: true
  561. Reload:
  562. Enable: true
  563. Reload_Amount: 50
  564. Reload_Duration: 55
  565. Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
  566. Particles:
  567. Enable: true
  568. Particle_Player_Shoot: BLOCK_BREAK-35
  569. Shrapnel:
  570. Enable: true
  571. Block_Type: 77
  572. Amount: 14
  573. Speed: 7
  574. Explosions:
  575. Enable: true
  576. Knockback: 5
  577. Damage_Multiplier: 10
  578. Explosion_No_Grief: true
  579. Explosion_Radius: 6
  580. Sounds_Shooter: SHOOT_ARROW-1-2-0
  581.  
  582. Needler:
  583. Item_Information:
  584. Item_Name: "&dNeedler Splatling"
  585. Item_Type: 262
  586. Item_Lore: "&eA quick arrow spammer. Decent in far range."
  587. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  588. Shooting:
  589. Cancel_Left_Click_Block_Damage: true
  590. Cancel_Right_Click_Interactions: true
  591. Projectile_Amount: 1
  592. Projectile_Type: arrow
  593. Projectile_Speed: 30
  594. Projectile_Damage: 5
  595. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  596. Custom_Death_Message:
  597. Normal: "&e<victim> was splatted by <shooter>'s Needler Splatling!"
  598. Reload:
  599. Enable: true
  600. Starting_Amount: 50
  601. Reload_Amount: 50
  602. Reload_Bullets_Individually: false
  603. Reload_Duration: 1
  604. Sounds_Reloading: NOTE_STICKS-1-1-0
  605. Firearm_Action:
  606. Type: bolt
  607. Open_Duration: 8
  608. Close_Duration: 1
  609. Close_Shoot_Delay: 1
  610. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  611. Sound_Close: PISTON_EXTEND-1-2-0
  612. Headshot:
  613. Enable: false
  614. Bonus_Damage: 20
  615. Sounds_Shooter: NOTE_PLING-1-2-0
  616. Sounds_Victim: VILLAGER_DEATH-1-1-0
  617. Abilities:
  618. Reset_Hit_Cooldown: false
  619. Knockback: 3
  620. Particles:
  621. Enable: true
  622. Particle_Player_Shoot: BLOCK_BREAK-41
  623. Particle_Terrain: true
  624. Fireworks:
  625. Enable: false
  626. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  627. Scope:
  628. Enable: false
  629. Night_Vision: true
  630. Zoom_Amount: 5
  631. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  632. Hit_Events:
  633. Enable: true
  634. Sounds_Shooter: SHOOT_ARROW-1-2-0
  635.  
  636. Beta:
  637. Item_Information:
  638. Item_Name: "&a&lBeta Blaster"
  639. Item_Type: 277
  640. Item_Lore: "&aEnergy Launcher exclusive to Beta Boys. Requires Apples for reloads."
  641. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  642. SignShops:
  643. Enable: true
  644. Price: 266-10
  645. Sign_Gun_ID: 95
  646. Shooting:
  647. Cancel_Left_Click_Block_Damage: true
  648. Cancel_Right_Click_Interactions: true
  649. Delay_Between_Shots: 0
  650. Recoil_Amount: 2
  651. Projectile_Amount: 5
  652. Projectile_Type: energy
  653. Projectile_Subtype: 5-2-NONE-1
  654. Projectile_Speed: 40
  655. Projectile_Damage: 10
  656. Bullet_Spread: 2
  657. Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2
  658. Sneak:
  659. Enable: true
  660. No_Recoil: true
  661. Bullet_Spread: 1
  662. Burstfire:
  663. Enable: true
  664. Shots_Per_Burst: 3
  665. Delay_Between_Shots_In_Burst: 1
  666. Ammo:
  667. Enable: true
  668. Ammo_Item_ID: 260
  669. Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0
  670. Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0
  671. Reload:
  672. Enable: true
  673. Reload_Amount: 64
  674. Take_Ammo_On_Reload: true
  675. Reload_Duration: 40
  676. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  677. Firearm_Action:
  678. Type: slide
  679. Close_Duration: 10
  680. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2
  681. Scope:
  682. Enable: true
  683. Zoom_Amount: 5
  684. Zoom_Bullet_Spread: 0
  685. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  686. Abilities:
  687. Reset_Hit_Cooldown: true
  688. Hit_Events:
  689. Enable: true
  690. Sounds_Shooter: SHOOT_ARROW-1-2-0
  691.  
  692. SodaPopper:
  693. Item_Information:
  694. Item_Name: "&aSoda Popper"
  695. Item_Type: 351~3
  696. Item_Lore: "&a+ Confuses victim|&a+ 25% faster reload speed|&a+ 50% faster firing speed|&c- 66% smaller clip size |&c- No random Critical Hits"
  697. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  698. Region_Check:
  699. Enable: true
  700. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  701. Message_Of_Denial: You cannot shoot in this area
  702. Shooting:
  703. Right_Click_To_Shoot: true
  704. Cancel_Left_Click_Block_Damage: true
  705. Delay_Between_Shots: 6
  706. Projectile_Amount: 10
  707. Projectile_Type: egg
  708. Projectile_Speed: 25
  709. Projectile_Damage: 7
  710. Bullet_Spread: 1.7
  711. Reset_Fall_Distance: true
  712. Sounds_Shoot: ENTITY_SKELETON_HURT-2-2-0,ENTITY_ZOMBIE_WOODBREAK-1-2-0,EXPLODE-2-2-0,GHAST_SHOOT-2-1-0
  713. Reload:
  714. Enable: true
  715. Reload_Amount: 10
  716. Reload_Bullets_Individually: true
  717. Take_Ammo_On_Reload: true
  718. Reload_Duration: 16
  719. Sounds_Reloading: BLOCK_NOTE_HAT-2-1-0,NOTE_SNARE_DRUM-2-6-1
  720. Firearm_Action:
  721. Type: revolver
  722. Open_Duration: 10
  723. Close_Duration: 15
  724. Sound_Open: BLOCK_DOOR_OPEN-2-2-0
  725. Sound_Close: BLOCK_DOOR_CLOSE-2-2-0
  726. Abilities:
  727. Reset_Hit_Cooldown: true
  728. No_Vertical_Recoil: true
  729. Knockback: 0
  730. Hit_Events:
  731. Enable: true
  732. Sounds_Shooter: BLOCK_ANVIL_LAND-1-0-0
  733. Ammo:
  734. Enable: true
  735. Ammo_Item_ID: 332
  736. Take_Ammo_Per_Shot: false
  737. Sounds_Out_Of_Ammo: BLOCK_NOTE_BASS-2-2-0
  738. Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_SNARE-2-2-0
  739. Particles:
  740. Enable: true
  741. Particle_Player_Shoot: block_break-77
  742. Potion_Effects:
  743. Activation: hit
  744. Potion_Effect_Victim: CONFUSION-120-4
  745. Fireworks:
  746. Enable: true
  747. Firework_Hit: STAR-TRUE-FALSE-200-10-200
  748.  
  749. HeroPig:
  750. Item_Information:
  751. Item_Name: "&aHero &dPig"
  752. Item_Type: 320
  753. Item_Lore: "&eSpawn Pigs, to save your life!"
  754. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  755. Shooting:
  756. Dual_Wield: true
  757. Right_Click_To_Shoot: true
  758. Cancel_Left_Click_Block_Damage: true
  759. Cancel_Right_Click_Interactions: true
  760. Projectile_Amount: 1
  761. Projectile_Type: snowball
  762. Projectile_Speed: 50
  763. Projectile_Damage: 5
  764. Bullet_Spread: 0.1
  765. Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  766. Sneak:
  767. Enable: false
  768. No_Recoil: true
  769. Bullet_Spread: 0.0
  770. Dual_Wield:
  771. Single_Reload_Duration: 600
  772. Sounds_Single_Reload: BLOCK_DOOR_OPEN-1-1-5,BLOCK_DOOR_OPEN-4-2-20,BLOCK_DOOR_OPEN-1-1-35
  773. Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
  774. Reload:
  775. Enable: true
  776. Reload_Amount: 1
  777. Take_Ammo_On_Reload: true
  778. Reload_Duration: 1400
  779. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  780. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  781. Firearm_Action:
  782. Type: slide
  783. Close_Duration: 100
  784. Close_Shoot_Delay: 400
  785. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  786. Abilities:
  787. Reset_Hit_Cooldown: true
  788. Hit_Events:
  789. Enable: true
  790. Sounds_Shooter: ENTITY_ENDERMAN_SCREAM-1-2-0
  791. Damage_Based_On_Flight_Time:
  792. Enable: true
  793. Bonus_Damage_Per_Tick: -10
  794. Spawn_Entity_On_Hit:
  795. Enable: true
  796. Chance: 100
  797. Mob_Name: WTF
  798. EntityType_Baby_Explode_Amount: Pig-true-true-20,Zombie-true-true-20
  799. Make_Entities_Target_Victim: true
  800. Timed_Death: 40
  801. Entity_Disable_Drops: true
  802. Potion_Effects:
  803. Activation: hit
  804. Potion_Effect_Shooter: CONFUSION-80-3,ABSORPTION-50-3,INVISIBILITY-20-3
  805. Potion_Effect_Victim: JUMP-60-4,REGENERATION-40-3,SLOW-60-3
  806. Activation: shoot
  807. Potion_Effect_Shooter: HARM-0-1,HEAL-0-1
  808. Particles:
  809. Enable: true
  810. Particle_Player_Shoot: smoke
  811. Particle_Terrain: true
  812. Particle_Impact_Anything: block_break-wool
  813. Particle_Hit: flames-3
  814. Particle_Headshot: lightning
  815. Particle_Critical: flames-6,smoke
  816. Particle_Backstab: flames-6,block_break-wool
  817. Abilities:
  818. Death_No_Drop: true
  819. Reset_Hit_Cooldown: true
  820. No_Fall_Damage: true
  821. Hurt_Effect: true
  822.  
  823. Minigun:
  824. Item_Information:
  825. Item_Name: "&2Minigun"
  826. Item_Type: 2267
  827. Item_Lore: "&cFast fire rate"
  828. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  829. Shooting:
  830. Right_Click_To_Shoot: true
  831. Cancel_Left_Click_Block_Damage: true
  832. Cancel_Right_Click_Interactions: true
  833. Delay_Between_Shots: 0
  834. Recoil_Amount: 0
  835. Projectile_Amount: 1
  836. Projectile_Type: snowball
  837. Projectile_Speed: 50
  838. Projectile_Damage: 2
  839. Bullet_Spread: 1
  840. Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  841. Sneak:
  842. Enable: true
  843. No_Recoil: false
  844. Bullet_Spread: 1
  845. Burstfire:
  846. Enable: true
  847. Shots_Per_Burst: 5
  848. Delay_Between_Shots_In_Burst: 5
  849. Reload:
  850. Enable: true
  851. Reload_Amount: 400
  852. Reload_Duration: 100
  853. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  854. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  855. Firearm_Action:
  856. Type: slide
  857. Close_Duration: 10
  858. Close_Shoot_Delay: 1
  859. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  860. Abilities:
  861. Knockback: 2
  862. Death_No_Drop: true
  863. Reset_Hit_Cooldown: true
  864. Hit_Events:
  865. Enable: true
  866. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  867.  
  868. SoulRaygunMk2:
  869. Item_Information:
  870. Item_Name: "&cRaygun Mk.2 &b&o- Soulbound"
  871. Item_Type: 352
  872. Item_Lore: "&cUpgraded RayGun |This is a very high damage. | &cSoulbounded"
  873. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  874. Shooting:
  875. Right_Click_To_Shoot: true
  876. Delay_Between_Shots: 6
  877. Projectile_Amount: 1
  878. Projectile_Type: snowball
  879. Projectile_Subtype: 50-1-NONE-3
  880. Projectile_Speed: 50
  881. Projectile_Damage: 25
  882. Sounds_Shoot: BLOCK_NOTE_SNARE-1-1-3
  883. Projectile_Incendiary:
  884. Enable: false
  885. Duration: 150
  886. Burstfire:
  887. Enable: true
  888. Shots_Per_Burst: 2
  889. Delay_Between_Shots_In_Burst: 1
  890. Abilities:
  891. Reset_Hit_Cooldown: true
  892. Death_No_Drop: true
  893. Reload:
  894. Enable: true
  895. Reload_Amount: 50
  896. Reload_Duration: 40
  897. Sounds_Reloading: ENTITY_ZOMBIE_UNFECT-1-1-10,ENTITY_ZOMBIE_UNFECT-1-0-20,ENTITY_ZOMBIE_INFECT-1-1-35
  898. Particles:
  899. Enable: true
  900. Particle_Player_Shoot: BLOCK-BREAK-152
  901. Particle_Hit: block_break-152, block_break-152, FLAMES-10
  902. Particle_Impact_Anything: block_break-152, block_break-152
  903. Hit_Events:
  904. Enable: true
  905. Sounds_Impact: ENTITY_ZOMBIE_REMEDY-1-2-0
  906. Sounds_Victim: ENTITY_ZOMBIE_METAL-1-2-0
  907. Firework:
  908. Item_Information:
  909. Item_Name: "&cFirework &fLaucnher"
  910. Item_Type: 318
  911. Item_Lore: "&7Armor penetrating rounds|Damage: 3 to all armour types.|&3Tier 5"
  912. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  913. Shooting:
  914. Right_Click_To_Shoot: true
  915. Delay_Between_Shots: 3
  916. Recoil_Amount: 0
  917. Projectile_Amount: 1
  918. Projectile_Type: arrow
  919. Projectile_Damage: 50
  920. Projectile_Speed: 1000
  921. Sounds_Shoot: ENTITY_ARROW_SHOOT-1-2-0
  922. Abilities:
  923. Reset_Hit_Cooldown: true
  924. Death_No_Drop: true
  925. Reload:
  926. Enable: true
  927. Reload_Amount: 50
  928. Reload_Duration: 100
  929. Sounds_Reloading: BLOCK_WATER-6-2-0,ENTITY_PIG_WALK-1-2-0
  930. Explosions:
  931. Enable: false
  932. Explosion_No_Grief: true
  933. Explosion_Radius: 5
  934. Damage_Multiplier: 10
  935. On_Impact_With_Anything: true
  936. Enable_Owner_Immunity: true
  937. Knockback: 0
  938. Sounds_Explode:
  939. Potion_Effects:
  940. Activation: hit
  941. Potion_Effect_Shooter: Heal-3-1
  942. Potion_Effect_Victim: WITHER-50-50
  943. Fireworks:
  944. Enable: true
  945. Firework_Hit: BALL-TRUE-TRUE-0-0-0
  946. Scope:
  947. Enable: true
  948. Night_Vision: true
  949. Zoom_Amount: 5
  950. Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
  951.  
  952. Snowblower:
  953. Item_Information:
  954. Item_Name: "&bSnow Blower"
  955. Item_Type: 79
  956. Item_Lore: "&cBlow past your snow away! Freeze enemies! | &b&nFound in the Event Crate"
  957. Sounds_Acquired: BLOCK-BREAK-79
  958. Shooting:
  959. Right_Click_To_Shoot: true
  960. Delay_Between_Shots: 4
  961. Projectile_Amount: 3
  962. Projectile_Type: snowball
  963. Projectile_Speed: 20
  964. Bullet_Spread: 4
  965. Projectile_Damage: 2
  966. Burstfire:
  967. Enable: true
  968. Shots_Per_Burst: 3
  969. Delay_Between_Shots_In_Burst: 1
  970. Abilities:
  971. Reset_Hit_Cooldown: true
  972. Reload:
  973. Enable: true
  974. Reload_Amount: 50
  975. Reload_Duration: 40
  976. Sounds_Reloading: BLOCK-BREAK-79
  977. Particles:
  978. Enable: true
  979. Particle_Player_Shoot: BLOCK-BREAK-79
  980. Particle_Hit: block_break-79, block_break-79
  981. Potion_Effects:
  982. Activation: hit
  983. Potion_Effect_Victim: SLOW-60-20
  984. Hit_Events:
  985. Enable: true
  986. Sounds_Impact: BLOCK-BREAK-79
  987. Sounds_Victim: BLOCK-BREAK-79
  988. Region_Check:
  989. Enable: true
  990. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  991. Message_Of_Denial: You cannot shoot in this area
  992.  
  993. Enderstaff:
  994. Item_Information:
  995. Item_Name: "&5Enderstaff"
  996. Item_Type: 398
  997. Item_Lore: "&5Jump through the skies with the legendary Ender Staff|&5You do not lose the Ender Staff on death."
  998. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  999. Inventory_Control: Group_Enderstaff
  1000. Region_Check:
  1001. Enable: true
  1002. World_And_Coordinates: newworld,-528,142,526,-577,65,575,true
  1003. Message_Of_Denial: You cannot use guns in Spawn!
  1004. Shooting:
  1005. Disable: false
  1006. Right_Click_To_Shoot: true
  1007. Cancel_Left_Click_Block_Damage: true
  1008. Cancel_Right_Click_Interactions: true
  1009. Recoil_Amount: -30
  1010. Projectile_Amount: 1
  1011. Projectile_Type: flare
  1012. Projectile_Subtype: 0
  1013. Delay_Between_Shots: 60
  1014. Projectile_Speed: 10000
  1015. Sounds_Shoot: ENTITY_ENDERMAN_TELEPORT-6-2-0
  1016. Reload:
  1017. Enable: false
  1018. Reload_Amount: 25
  1019. Reload_Duration: 60
  1020. Take_Ammo_On_Reload: true
  1021. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  1022. Particles:
  1023. Enable: true
  1024. Particle_Player_Shoot: BLOCK_BREAK-90
  1025. Abilities:
  1026. No_Fall_Damage: true
  1027. Death_No_Drop: true
  1028.  
  1029. RocketLauncher3:
  1030. Item_Information:
  1031. Item_Name: "&4Rocket Launcher 3"
  1032. Item_Type: 351
  1033. Item_Lore: "&4Stock Rocket Launcher"
  1034. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1035. Shooting:
  1036. Right_Click_To_Shoot: true
  1037. Cancel_Left_Click_Block_Damage: true
  1038. Recoil_Amount: 10
  1039. Projectile_Amount: 1
  1040. Projectile_Type: egg
  1041. Projectile_Speed: 30
  1042. Projectile_Damage: 35
  1043. Bullet_Spread: 0
  1044. Sounds_Shoot: ENTITY_BLAZE_HIT-2-1-0,EXPLODE-2-50-0
  1045. Reload:
  1046. Enable: true
  1047. Reload_Amount: 50
  1048. Reload_Bullets_Individually: true
  1049. Take_Ammo_On_Reload: true
  1050. Reload_Duration: 25
  1051. Sounds_Reloading: BLOCK_NOTE_HAT-2-1-0
  1052. Firearm_Action:
  1053. Type: bolt
  1054. Open_Duration: 0.1
  1055. Close_Duration: 0.1
  1056. Sound_Open: BLOCK_NOTE_HAT-2-0-0,BLOCK_PISTON_RETRACT-2-2-2
  1057. Sound_Close: BLOCK_PISTON_EXTEND-2-2-0
  1058. Ammo:
  1059. Enable: true
  1060. Ammo_Item_ID: 332
  1061. Sounds_Out_Of_Ammo: BLOCK_NOTE_BASS-2-2-0
  1062. Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HAT-2-2-0
  1063. Abilities:
  1064. Reset_Hit_Cooldown: true
  1065. Knockback: 3
  1066. Particles:
  1067. Enable: true
  1068. Particle_Player_Shoot: flames-1
  1069. Particle_Impact_Anything: flames-1
  1070. Hit_Events:
  1071. Enable: true
  1072. Sounds_Shooter: BLOCK_ANVIL_LAND-1-0-0
  1073. Explosions:
  1074. Enable: true
  1075. Explosion_No_Grief: true
  1076. Explosion_Radius: 8
  1077. On_Impact_With_Anything: true
  1078. Enable_Owner_Immunity: true
  1079. Knockback: 10
  1080. Critical_Hits:
  1081. Enable: true
  1082. Bonus_Damage: 29
  1083. Chance: 10
  1084. Message_Shooter: "&aCROCKET!"
  1085. Sounds_Shooter: BLOCK_NOTE_BASS-2-2-0,BLOCK_NOTE_HAT-2-2-0
  1086. Region_Check:
  1087. Enable: true
  1088. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1089. Message_Of_Denial: You cannot shoot in this area
  1090.  
  1091. IXSniper:
  1092. Item_Information:
  1093. Item_Name: "&eIXSniper"
  1094. Item_Type: 370
  1095. Item_Lore: "&cWant to snipe with the other 9?"
  1096. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1097. Shooting:
  1098. Cancel_Left_Click_Block_Damage: true
  1099. Cancel_Right_Click_Interactions: true
  1100. Projectile_Amount: 1
  1101. Projectile_Type: snowball
  1102. Projectile_Speed: 500
  1103. Projectile_Damage: 50
  1104. Sounds_Shoot: ENTITY_WITHER_SHOOT-1-0-0,ENTITY_FIRE_EXTINGUISH-1-1-0
  1105. Reload:
  1106. Enable: true
  1107. Starting_Amount: 2
  1108. Reload_Amount: 2
  1109. Take_Ammo_On_Reload: True
  1110. Reload_Bullets_Individually: false
  1111. Reload_Duration: 100
  1112. Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0
  1113. Particles:
  1114. Enable: true
  1115. Particle_Player_Shoot: BLOCK_BREAK-87
  1116. Abilities:
  1117. No_Fall_Damage: true
  1118. Firearm_Action:
  1119. Type: bolt
  1120. Open_Duration: 8
  1121. Close_Duration: 10
  1122. Close_Shoot_Delay: 25
  1123. Sound_Open: BLOCK_NOTE_HAT-1-0-0,PISTON_RETRACT-1-2-2
  1124. Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
  1125. Headshot:
  1126. Enable: true
  1127. Bonus_Damage: 120
  1128. Sounds_Shooter: BLOCK_NOTE_BASS-1-2-0
  1129. Sounds_Victim: HURT-1-1-0
  1130. Scope:
  1131. Enable: true
  1132. Night_Vision: true
  1133. Zoom_Amount: 5
  1134. Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
  1135. Hit_Events:
  1136. Enable: true
  1137. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  1138. Explosions:
  1139. Enable: true
  1140. Knockback: 5
  1141. Damage_Multiplier: 50
  1142. Explosion_No_Grief: true
  1143. Explosion_Radius: 8
  1144. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-
  1145.  
  1146. Blizzard:
  1147. Item_Information:
  1148. Item_Name: "&b&lBlizzard Blaster"
  1149. Item_Type: 174
  1150. Item_Lore: "&cFires an oof ton of snowballs. Can be used to make a snowstorm."
  1151. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1152. Shooting:
  1153. Right_Click_To_Shoot: true
  1154. Cancel_Left_Click_Block_Damage: true
  1155. Cancel_Right_Click_Interactions: true
  1156. Delay_Between_Shots: 0
  1157. Recoil_Amount: 0
  1158. Projectile_Amount: 10
  1159. Projectile_Type: snowball
  1160. Projectile_Speed: 50
  1161. Projectile_Damage: 2
  1162. Bullet_Spread: 3
  1163. Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  1164. Sneak:
  1165. Enable: true
  1166. No_Recoil: false
  1167. Bullet_Spread: 1
  1168. Burstfire:
  1169. Enable: false
  1170. Shots_Per_Burst: 5
  1171. Delay_Between_Shots_In_Burst: 5
  1172. Reload:
  1173. Enable: true
  1174. Reload_Amount: 800
  1175. Reload_Duration: 100
  1176. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1177. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  1178. Firearm_Action:
  1179. Type: slide
  1180. Close_Duration: 10
  1181. Close_Shoot_Delay: 1
  1182. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  1183. Abilities:
  1184. Knockback: 2
  1185. Death_No_Drop: true
  1186. Reset_Hit_Cooldown: true
  1187. Hit_Events:
  1188. Enable: true
  1189. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  1190.  
  1191. bday:
  1192. Item_Information:
  1193. Item_Name: "&b&lBirthday"
  1194. Item_Type: 54
  1195. Item_Lore: "&cIt's yo birthday :D &c"
  1196. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1197. Shooting:
  1198. Right_Click_To_Shoot: true
  1199. Cancel_Left_Click_Block_Damage: true
  1200. Cancel_Right_Click_Interactions: true
  1201. Delay_Between_Shots: 6
  1202. Bullet_Spread: 3
  1203. Projectile_Amount: 5
  1204. Projectile_Damage: 150
  1205. Projectile_Type: snowball
  1206. Projectile_Speed: 35
  1207. Sounds_Shoot: ENTITY_FIREWORK_TWINKLE
  1208. Explosions:
  1209. Enable: true
  1210. Explosion_No_Grief: true
  1211. Explosion_Delay: 5
  1212. Explosion_Damage: 250
  1213. Explosion_Radius: 5
  1214. On_Impact_With_Anything: true
  1215. Enable_Owner_Immunity: true
  1216. Fireworks:
  1217. Enable: true
  1218. Firework_Explode: BURST-FALSE-FALSE-255-0-0,BURST-FALSE-FALSE-0-255-0,BURST-FALSE-FALSE-255-0-0
  1219. Particles:
  1220. Enable: true
  1221. Particle_Hit: smoke,explosion
  1222. Reload:
  1223. Enable: true
  1224. Reload_Amount: 10
  1225. Reload_Duration: 120
  1226. Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48
  1227. Sneak:
  1228. Enable: true
  1229. No_Recoil: true
  1230.  
  1231. Presents:
  1232. Item_Information:
  1233. Item_Name: "&4&lP&2&lr&4&le&2&ls&4&le&2&ln&2&lt"
  1234. Item_Type: 54
  1235. Item_Lore: "&cPresent launcher.|&cRight click to fire|&cLeft-click to scope| &b&nFound in the Christmas Crate"
  1236. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1237. Shooting:
  1238. Right_Click_To_Shoot: true
  1239. Cancel_Left_Click_Block_Damage: true
  1240. Cancel_Right_Click_Interactions: true
  1241. Projectile_Amount: 1
  1242. Projectile_Type: grenade
  1243. Projectile_Subtype: 54
  1244. Projectile_Speed: 15
  1245. Sounds_Shoot: FIREWORK_TWINKLE-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
  1246. Region_Check:
  1247. Enable: true
  1248. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1249. Message_Of_Denial: You cannot shoot in this area
  1250. Explosions:
  1251. Enable: true
  1252. Explosion_No_Grief: true
  1253. Explosion_Radius: 6
  1254. Explosion_Delay: 60
  1255. Damage_Multiplier: 250
  1256. Knockback: 1
  1257. Explosion_Potion_Effect: CONFUSION-140-2,SLOW-140-1
  1258. Shrapnel:
  1259. Enable: true
  1260. Block_Type: 35~5
  1261. Amount: 10
  1262. Speed: 2
  1263. Fireworks:
  1264. Enable: true
  1265. Firework_Explode: BURST-FALSE-FALSE-255-0-0,BURST-FALSE-FALSE-0-255-0,BURST-FALSE-FALSE-255-0-0
  1266. Particles:
  1267. Enable: true
  1268. Particle_Hit: smoke,explosion
  1269. Reload:
  1270. Enable: true
  1271. Reload_Amount: 3
  1272. Reload_Duration: 120
  1273. Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10,BLOCK_PISTON_EXTEND-1-0-28,ENTITY_SKELETON_WALK-1-0-48
  1274. Sneak:
  1275. Enable: true
  1276. No_Recoil: true
  1277.  
  1278. GoldBuster:
  1279. Item_Information:
  1280. Item_Name: "&eGold Buster"
  1281. Item_Type: 371
  1282. Item_Lore: "&cUpgraded RayGun |This is a very high damage."
  1283. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1284. Shooting:
  1285. Right_Click_To_Shoot: true
  1286. Delay_Between_Shots: 0.1
  1287. Projectile_Amount: 1
  1288. Projectile_Type: snowball
  1289. Projectile_Subtype: 50-1-NONE-3
  1290. Projectile_Subtype: 266
  1291. Projectile_Speed: 10
  1292. Projectile_Damage: 30
  1293. Projectile_Incendiary:
  1294. Enable: false
  1295. Duration: 150
  1296. Burstfire:
  1297. Enable: true
  1298. Shots_Per_Burst: 3
  1299. Delay_Between_Shots_In_Burst: 1
  1300. Abilities:
  1301. Reset_Hit_Cooldown: true
  1302. Death_No_Drop: false
  1303. Reload:
  1304. Enable: true
  1305. Reload_Amount: 50
  1306. Reload_Duration: 40
  1307. Sounds_Reloading: ENTITY_ZOMBIE_UNFECT-1-1-10,ENTITY_ZOMBIE_UNFECT-1-0-20,ENTITY_ZOMBIE_INFECT-1-1-35
  1308. Particles:
  1309. Enable: true
  1310. Particle_Player_Shoot: BLOCK-BREAK-103
  1311. Particle_Hit: block_break-152, block_break-152, FLAMES-10
  1312. Particle_Impact_Anything: block_break-152, block_break-152
  1313. Hit_Events:
  1314. Enable: true
  1315. Sounds_Impact: ENTITY_ZOMBIE_REMEDY-1-2-0
  1316. Sounds_Victim: ENTITY_ZOMBIE_METAL-1-2-0
  1317. Region_Check:
  1318. Enable: true
  1319. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1320. Message_Of_Denial: You cannot shoot in this area
  1321.  
  1322. Lover:
  1323. Item_Information:
  1324. Item_Name: "&dLover"
  1325. Item_Type: 38
  1326. Item_Lore: "&cMake your crush|&eFall in love with you"
  1327. Sounds_Acquired: BLOCK-BREAK-79
  1328. Shooting:
  1329. Right_Click_To_Shoot: true
  1330. Delay_Between_Shots: 4
  1331. Projectile_Amount: 1
  1332. Projectile_Type: snowball
  1333. Projectile_Speed: 20
  1334. Bullet_Spread: 1
  1335. Projectile_Damage: 43
  1336. Burstfire:
  1337. Enable: true
  1338. Shots_Per_Burst: 3
  1339. Delay_Between_Shots_In_Burst: 1
  1340. Abilities:
  1341. Reset_Hit_Cooldown: true
  1342. Custom_Death_Message:
  1343. Normal: " "
  1344. Reload:
  1345. Enable: true
  1346. Reload_Amount: 50
  1347. Reload_Duration: 40
  1348. Sounds_Reloading: BLOCK-BREAK-79
  1349. Particles:
  1350. Enable: true
  1351. Particle_Player_Shoot: block_break-38
  1352. Particle_Hit: block_break-38
  1353. Potion_Effects:
  1354. Activation: hit
  1355. Potion_Effect_Victim: SLOW-60-20
  1356. Hit_Events:
  1357. Enable: true
  1358. Sounds_Impact: BLOCK-BREAK-79
  1359. Sounds_Victim: BLOCK-BREAK-79
  1360. Region_Check:
  1361. Enable: true
  1362. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1363. Message_Of_Denial: You cannot shoot in this area
  1364.  
  1365. SoulLover:
  1366. Item_Information:
  1367. Item_Name: "&dLover &6&o- Soulbound"
  1368. Item_Type: 38
  1369. Item_Lore: "&cMake your crush|&eFall in love with you"
  1370. Sounds_Acquired: BLOCK-BREAK-79
  1371. Shooting:
  1372. Right_Click_To_Shoot: true
  1373. Delay_Between_Shots: 4
  1374. Projectile_Amount: 1
  1375. Projectile_Type: snowball
  1376. Projectile_Speed: 20
  1377. Bullet_Spread: 1
  1378. Projectile_Damage: 43
  1379. Burstfire:
  1380. Enable: true
  1381. Shots_Per_Burst: 3
  1382. Delay_Between_Shots_In_Burst: 1
  1383. Abilities:
  1384. Reset_Hit_Cooldown: true
  1385. Death_No_Drop: true
  1386. Custom_Death_Message:
  1387. Normal: " "
  1388. Reload:
  1389. Enable: true
  1390. Reload_Amount: 50
  1391. Reload_Duration: 40
  1392. Sounds_Reloading: BLOCK-BREAK-79
  1393. Particles:
  1394. Enable: true
  1395. Particle_Player_Shoot: block_break-38
  1396. Particle_Hit: block_break-38
  1397. Potion_Effects:
  1398. Activation: hit
  1399. Potion_Effect_Victim: SLOW-60-20
  1400. Hit_Events:
  1401. Enable: true
  1402. Sounds_Impact: BLOCK-BREAK-79
  1403. Sounds_Victim: BLOCK-BREAK-79
  1404. Region_Check:
  1405. Enable: true
  1406. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1407. Message_Of_Denial: You cannot shoot in this area
  1408.  
  1409. Scattergun:
  1410. Item_Information:
  1411. Item_Name: "&aScattergun"
  1412. Item_Type: 351~3
  1413. Item_Lore: "&bStock scattergun"
  1414. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1415. Shooting:
  1416. Right_Click_To_Shoot: true
  1417. Cancel_Left_Click_Block_Damage: true
  1418. Delay_Between_Shots: 12
  1419. Projectile_Amount: 10
  1420. Projectile_Type: egg
  1421. Projectile_Speed: 25
  1422. Projectile_Damage: 7
  1423. Bullet_Spread: 1.7
  1424. Reset_Fall_Distance: true
  1425. Sounds_Shoot: ENTITY_SKELETON_HURT-2-2-0,ENTITY_ZOMBIE_WOODBREAK-1-2-0,EXPLODE-2-2-0,ENTITY_GHAST_SHOOT-2-1-0
  1426. Reload:
  1427. Enable: true
  1428. Reload_Amount: 6
  1429. Take_Ammo_On_Reload: true
  1430. Reload_Duration: 16
  1431. Reload_Bullets_Individually: true
  1432. Sounds_Reloading: BLOCK_NOTE_HAT-2-1-0, BLOCK_NOTE_SNARE-2-6-1
  1433. Firearm_Action:
  1434. Type: revolver
  1435. Open_Duration: 10
  1436. Close_Duration: 15
  1437. Sound_Open: BLOCK_DOOR_OPEN-2-2-0
  1438. Sound_Close: BLOCK_DOOR_CLOSE-2-2-0
  1439. Abilities:
  1440. Reset_Hit_Cooldown: true
  1441. No_Fall_Damage: true
  1442. No_Vertical_Recoil: true
  1443. Knockback: 0
  1444. Critical_Hits:
  1445. Enable: true
  1446. Bonus_Damage: 12
  1447. Chance: 10
  1448. Message_Shooter: "&aCRITICAL HIT!"
  1449. Sounds_Shooter: BLOCK_NOTE_BASS-2-2-0, BLOCK_NOTE_HAT-2-2-0
  1450. Hit_Events:
  1451. Enable: true
  1452. Sounds_Shooter: BLOCK_ANVIL_LAND-1-0-0
  1453. Ammo:
  1454. Enable: true
  1455. Ammo_Item_ID: 332
  1456. Take_Ammo_Per_Shot: false
  1457. Sounds_Out_Of_Ammo: BLOCK_NOTE_HAT-2-2-0
  1458. Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HAT-2-2-0
  1459. Particles:
  1460. Enable: true
  1461. Particle_Player_Shoot: block_break-77
  1462. Region_Check:
  1463. Enable: true
  1464. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1465. Message_Of_Denial: You cannot shoot in this area
  1466.  
  1467. Gappler:
  1468. Item_Information:
  1469. Item_Name: "&5&lGappler"
  1470. Item_Type: 286
  1471. Item_Lore: "&aA cluster bomb that releases|&a10 exploding Gapples upon detonation."
  1472. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1473. Abilities:
  1474. Shooting:
  1475. Right_Click_To_Shoot: true
  1476. Cancel_Right_Click_Interactions: true
  1477. Projectile_Amount: 1
  1478. Projectile_Type: grenade
  1479. Projectile_Subtype: 322~1
  1480. Projectile_Speed: 12
  1481. Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
  1482. Sounds_Shoot: BLOCK_FIRE_IGNITE-2-0-0
  1483. Region_Check:
  1484. Enable: true
  1485. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1486. Message_Of_Denial: You cannot shoot in this area
  1487. Cluster_Bombs:
  1488. Enable: true
  1489. Bomblet_Type: 322
  1490. Delay_Before_Split: 40
  1491. Number_Of_Splits: 1
  1492. Number_Of_Bomblets: 12
  1493. Speed_Of_Bomblets: 8
  1494. Delay_Before_Detonation: 40
  1495. Detonation_Delay_Variation: 10
  1496. Particle_Release: BLOCK_BREAK-127
  1497. Damage: 425
  1498. Sounds_Release: BLOCK_NOTE_HAT-1-0-0,ENTITY_EXPERIENCE_ORB_PICKUP-2-0-0
  1499. Explosions:
  1500. Enable: true
  1501. Damage_Multiplier: 230
  1502. Explosion_No_Grief: true
  1503. Explosion_Radius: 6
  1504. Sounds_Explode: BURP-2-1-0,BLOCK_PISTON_EXTEND-1-0-0,BLOCK_PISTON_RETRACT-1-0-0
  1505. One_Time_Use: true
  1506. Reload:
  1507. Enable: true
  1508. Reload_Amount: 1
  1509. Reload_Duration: 140
  1510. Sounds_Reloading: LEVEL_UP-1-0-0
  1511.  
  1512. Tesla_Assult:
  1513. Item_Information:
  1514. Item_Name: "&f&lTesla Assult&f"
  1515. Item_Type: 40
  1516. Item_Lore:
  1517. Shooting:
  1518. Cancel_Left_Click_Block_Damage: true
  1519. Cancel_Right_Click_Interactions: true
  1520. Right_Click_To_Shoot: true
  1521. Projectile_Amount: 1
  1522. Projectile_Type: energy
  1523. Projectile_Subtype: 10-1-NONE-0
  1524. Projectile_Damage: 21
  1525. Sounds_Shoot: ENTITY_FIREWORK_BLAST-1-2-0
  1526. Reload:
  1527. Enable: true
  1528. Reload_Amount: 50
  1529. Reload_Bullets_Individually: true
  1530. Reload_Duration: 8
  1531. Sounds_Reloading: ENTITY_HORSE_LAND-1-2.7-0
  1532. Region_Check:
  1533. Enable: true
  1534. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1535. Message_Of_Denial: You cannot shoot in this area
  1536. Particles:
  1537. Enable: true
  1538. Particle_Player_Shoot: BLOCK_BREAK-41
  1539. Abilities:
  1540. Reset_Hit_Cooldown: true
  1541.  
  1542. Tesla_Sniper:
  1543. Item_Information:
  1544. Item_Name: "&f&lTesla Sniper&f"
  1545. Item_Type: 40
  1546. Item_Lore:
  1547. Shooting:
  1548. Cancel_Left_Click_Block_Damage: true
  1549. Cancel_Right_Click_Interactions: true
  1550. Projectile_Amount: 1
  1551. Projectile_Type: energy
  1552. Projectile_Subtype: 10-1-NONE-0
  1553. Projectile_Damage: 140
  1554. Sounds_Shoot: ENTITY_FIREWORK_BLAST-1-2-0
  1555. Enable: true
  1556. Reload_Amount: 7
  1557. Reload_Bullets_Individually: true
  1558. Reload_Duration: 8
  1559. Sounds_Reloading: HORSE_LAND-1-2.7-0
  1560. Region_Check:
  1561. Enable: true
  1562. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1563. Message_Of_Denial: You cannot shoot in this area
  1564. Particles:
  1565. Enable: true
  1566. Particle_Player_Shoot: BLOCK_BREAK-41
  1567. Firearm_Action:
  1568. Type: pump
  1569. Open_Duration: 12
  1570. Close_Duration: 3
  1571. Sound_Open: BLOCK_PISTON_EXTEND-1-1.7-0
  1572. Sound_Close: BLOCK_PISTON_EXTEND-1-1.7-0
  1573. Abilities:
  1574. Reset_Hit_Cooldown: true
  1575.  
  1576. Tesla_Shotgun:
  1577. Item_Information:
  1578. Item_Name: "&f&lTesla Shotgun&f"
  1579. Item_Type: 40
  1580. Item_Lore:
  1581. Shooting:
  1582. Cancel_Left_Click_Block_Damage: true
  1583. Cancel_Right_Click_Interactions: true
  1584. Projectile_Amount: 1
  1585. Projectile_Type: energy
  1586. Projectile_Subtype: 10-1-NONE-0
  1587. Projectile_Damage: 60
  1588. Sounds_Shoot: ENTITY_FIREWORK_BLAST-1-2-0,ENTITY_FIREWORK_BLAST-1-2-1,ENTITY_FIREWORK_BLAST-1-2-2,ENTITY_FIREWORK_BLAST-1-2-3,ENTITY_FIREWORK_BLAST-1-2-4,ENTITY_FIREWORK_BLAST-1-2-5,ENTITY_FIREWORK_BLAST-1-2-6,ENTITY_FIREWORK_BLAST-1-2-7
  1589. Reload:
  1590. Enable: true
  1591. Reload_Amount: 7
  1592. Reload_Bullets_Individually: true
  1593. Reload_Duration: 8
  1594. Sounds_Reloading: HORSE_LAND-1-2.7-0
  1595. Region_Check:
  1596. Enable: true
  1597. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1598. Message_Of_Denial: You cannot shoot in this area
  1599. Particles:
  1600. Enable: true
  1601. Particle_Player_Shoot: BLOCK_BREAK-41
  1602. Firearm_Action:
  1603. Type: pump
  1604. Open_Duration: 12
  1605. Close_Duration: 3
  1606. Sound_Open: BLOCK_PISTON_EXTEND-1-1.7-0
  1607. Sound_Close: BLOCK_PISTON_EXTEND-1-1.7-0
  1608. Abilities:
  1609. Reset_Hit_Cooldown: true
  1610.  
  1611. OwOGappler:
  1612. Item_Information:
  1613. Item_Name: "&5&LGod Apple Nuke"
  1614. Item_Type: 286
  1615. Item_Lore: "&aA cluster bomb that releases|&a10 exploding Gapples upon detonation."
  1616. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1617. Abilities:
  1618. Shooting:
  1619. Right_Click_To_Shoot: true
  1620. Cancel_Right_Click_Interactions: true
  1621. Projectile_Amount: 100
  1622. Projectile_Type: grenade
  1623. Projectile_Subtype: 322~1
  1624. Projectile_Speed: 12
  1625. Sounds_Projectile: EAT-2-1-28,EAT-2-1-32,EAT-2-1-36
  1626. Sounds_Shoot: BLOCK_FIRE_IGNITE-2-0-0
  1627. Region_Check:
  1628. Enable: true
  1629. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1630. Message_Of_Denial: You cannot shoot in this area
  1631. Cluster_Bombs:
  1632. Enable: true
  1633. Bomblet_Type: 322
  1634. Delay_Before_Split: 40
  1635. Number_Of_Splits: 100
  1636. Number_Of_Bomblets: 100
  1637. Speed_Of_Bomblets: 100
  1638. Delay_Before_Detonation: 40
  1639. Detonation_Delay_Variation: 10
  1640. Particle_Release: BLOCK_BREAK-127
  1641. Damage: 100
  1642. Sounds_Release: BLOCK_NOTE_HAT-1-0-0,ENTITY_EXPERIENCE_ORB_PICKUP-2-0-0
  1643. Explosions:
  1644. Enable: true
  1645. Damage_Multiplier: 230
  1646. Explosion_No_Grief: true
  1647. Explosion_Radius: 100
  1648. Sounds_Explode: BURP-2-1-0,BLOCK_PISTON_EXTEND-1-0-0,BLOCK_PISTON_RETRACT-1-0-0
  1649. One_Time_Use: true
  1650. Reload:
  1651. Enable: true
  1652. Reload_Amount: 1
  1653. Reload_Duration: 0
  1654. Sounds_Reloading: LEVEL_UP-1-0-0
  1655.  
  1656. Stream:
  1657. Item_Information:
  1658. Item_Name: "&6&lSTREAMER NEEDLER"
  1659. Item_Type: 297
  1660. Item_Lore: "&cFires an oof ton of arrows. Does lots of damage."
  1661. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1662. Shooting:
  1663. Right_Click_To_Shoot: true
  1664. Cancel_Left_Click_Block_Damage: true
  1665. Cancel_Right_Click_Interactions: true
  1666. Delay_Between_Shots: 0
  1667. Recoil_Amount: 0
  1668. Projectile_Amount: 20
  1669. Projectile_Type: arrow
  1670. Projectile_Speed: 50
  1671. Projectile_Damage: 5
  1672. Bullet_Spread: 3
  1673. Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  1674. Sneak:
  1675. Enable: true
  1676. No_Recoil: false
  1677. Bullet_Spread: 1
  1678. Burstfire:
  1679. Enable: true
  1680. Shots_Per_Burst: 5
  1681. Delay_Between_Shots_In_Burst: 5
  1682. Reload:
  1683. Enable: true
  1684. Reload_Amount: 800
  1685. Reload_Duration: 100
  1686. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1687. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  1688. Firearm_Action:
  1689. Type: slide
  1690. Close_Duration: 10
  1691. Close_Shoot_Delay: 1
  1692. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  1693. Abilities:
  1694. Knockback: 2
  1695. Death_No_Drop: true
  1696. Reset_Hit_Cooldown: true
  1697. Hit_Events:
  1698. Enable: true
  1699. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  1700.  
  1701. RaygunMk3:
  1702. Item_Information:
  1703. Item_Name: "&bRaygun Mk.3"
  1704. Item_Type: 352
  1705. Item_Lore: "&cUpgraded RayGun Mk2|This is a very high damage."
  1706. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1707. Shooting:
  1708. Right_Click_To_Shoot: true
  1709. Delay_Between_Shots: 6
  1710. Projectile_Amount: 1
  1711. Projectile_Type: energy
  1712. Projectile_Subtype: 50-1-NONE-3
  1713. Projectile_Speed: 300
  1714. Projectile_Damage: 80
  1715. Sounds_Shoot: BLOCK_NOTE_SNARE-1-1-3
  1716. Projectile_Incendiary:
  1717. Enable: false
  1718. Duration: 150
  1719. Burstfire:
  1720. Enable: true
  1721. Shots_Per_Burst: 3
  1722. Delay_Between_Shots_In_Burst: 1
  1723. Abilities:
  1724. Reset_Hit_Cooldown: true
  1725. Reload:
  1726. Enable: true
  1727. Reload_Amount: 50
  1728. Reload_Duration: 40
  1729. Sounds_Reloading: ENTITY_ZOMBIE_UNFECT-1-1-10,ENTITY_ZOMBIE_UNFECT-1-0-20,ENTITY_ZOMBIE_INFECT-1-1-35
  1730. Particles:
  1731. Enable: true
  1732. Particle_Player_Shoot: BLOCK-BREAK-22
  1733. Particle_Hit: block_break-22, block_break-22, FLAMES-10
  1734. Particle_Impact_Anything: block_break-22, block_break-22
  1735. Hit_Events:
  1736. Enable: true
  1737. Sounds_Impact: ENTITY_ZOMBIE_REMEDY-1-2-0
  1738. Sounds_Victim: ENTITY_ZOMBIE_METAL-1-2-0
  1739.  
  1740. EMinigun:
  1741. Item_Information:
  1742. Item_Name: "&eMinigun"
  1743. Item_Type: 106
  1744. Item_Lore: "&eFully automatic with high power.|&eEffective at low range.|&eControls are inverted."
  1745. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1746. Shooting:
  1747. Right_Click_To_Shoot: true
  1748. Cancel_Left_Click_Block_Damage: true
  1749. Cancel_Right_Click_Interactions: true
  1750. Delay_Between_Shots: 1
  1751. Recoil_Amount: 1
  1752. Projectile_Amount: 4
  1753. Projectile_Type: snowball
  1754. Projectile_Speed: 50
  1755. Projectile_Damage: 10
  1756. Bullet_Spread: 1
  1757. Sounds_Shoot: ENTITY_CREEPER_DEATH-1-2-0
  1758. Burstfire:
  1759. Enable: true
  1760. Shots_Per_Burst: 3
  1761. Delay_Between_Shots_In_Burst: 1
  1762. Reload:
  1763. Enable: true
  1764. Reload_Amount: 200
  1765. Reload_Duration: 100
  1766. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE
  1767. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  1768. Firearm_Action:
  1769. Type: slide
  1770. Close_Duration: 10
  1771. Close_Shoot_Delay: 1
  1772. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1773. Explosions:
  1774. Enable: true
  1775. Explosion_No_Grief: true
  1776. Explosion_Delay: 5
  1777. Explosion_Radius: 1
  1778. On_Impact_With_Anything: true
  1779. Enable_Owner_Immunity: true
  1780. Abilities:
  1781. Reset_Hit_Cooldown: true
  1782. Hit_Events:
  1783. Enable: true
  1784. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  1785.  
  1786. AvatarPig:
  1787. Item_Information:
  1788. Item_Name: "&cAvatar Custom Gun"
  1789. Item_Type: 320
  1790. Item_Lore: "&eFeel the power of the dark side."
  1791. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1792. Shooting:
  1793. Right_Click_To_Shoot: true
  1794. Cancel_Left_Click_Block_Damage: true
  1795. Cancel_Right_Click_Interactions: true
  1796. Delay_Between_Shots: 1
  1797. Recoil_Amount: 1
  1798. Projectile_Amount: 4
  1799. Projectile_Type: snowball
  1800. Projectile_Speed: 50
  1801. Projectile_Damage: 2
  1802. Bullet_Spread: 1
  1803. Sounds_Shoot: ENTITY_CREEPER_DEATH-1-2-0
  1804. Burstfire:
  1805. Enable: true
  1806. Shots_Per_Burst: 3
  1807. Delay_Between_Shots_In_Burst: 1
  1808. Reload:
  1809. Enable: true
  1810. Reload_Amount: 200
  1811. Reload_Duration: 100
  1812. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  1813. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  1814. Firearm_Action:
  1815. Type: slide
  1816. Close_Duration: 10
  1817. Close_Shoot_Delay: 1
  1818. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  1819. Explosions:
  1820. Enable: true
  1821. Explosion_No_Grief: true
  1822. Explosion_Delay: 5
  1823. Explosion_Radius: 1
  1824. On_Impact_With_Anything: true
  1825. Enable_Owner_Immunity: true
  1826. Abilities:
  1827. Reset_Hit_Cooldown: true
  1828. Death_No_Drop: true
  1829. Hit_Events:
  1830. Enable: true
  1831. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  1832.  
  1833. DragonBreath:
  1834. Item_Information:
  1835. Item_Name: "&cDragon Breath"
  1836. Skip_Name_Check: false
  1837. Item_Type: 369
  1838. Item_Lore: "&cYour gonna hear me roar | roar!."
  1839. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1840. Shooting:
  1841. Cancel_Left_Click_Block_Damage: true
  1842. Cancel_Right_Click_Interactions: true
  1843. Right_Click_To_Shoot: true
  1844. Delay_Between_Shots: 0
  1845. Recoil_Amount: 0.1
  1846. Projectile_Amount: 3
  1847. Projectile_Type: snowball
  1848. Projectile_Speed: 60
  1849. Projectile_Damage: 50
  1850. Projectile_Flames: true
  1851. Projectile_Incendiary:
  1852. Enable: true
  1853. Duration: 140
  1854. Bullet_Spread: 0.1
  1855. Reset_Fall_Distance: false
  1856. Sounds_Shoot: GHAST_FIREBALL-1-1-0
  1857. Sneak:
  1858. Enable: true
  1859. No_Recoil: true
  1860. Bullet_Spread: 0.1
  1861. Ammo:
  1862. Enable: true
  1863. Ammo_Item_ID: 332
  1864. Take_Ammo_Per_Shot: false
  1865. Sounds_Out_Of_Ammo: ENTITY_ARROW_SHOOT-1-2-0
  1866. Sounds_Shoot_With_No_Ammo: ENTITY_IRONGOLEM_THROW-1-2-0
  1867. Reload:
  1868. Enable: true
  1869. Reload_Amount: 200
  1870. Reload_Duration: 21
  1871. Take_Ammo_As_Magazine: true
  1872. Take_Ammo_On_Reload: true
  1873. Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0,NOTE_SNARE-1-6-1
  1874. Ammo:
  1875. Enable: true
  1876. Ammo_Item_ID: 332
  1877. Take_Ammo_Per_Shot: false
  1878. Sounds_Out_Of_Ammo: ENTITY_ARROW_SHOOT-1-2-0
  1879. Sounds_Shoot_With_No_Ammo: ENTITY_IRONGOLEM_THROW-1-2-0
  1880. Burstfire:
  1881. Enable: true
  1882. Shots_Per_Burst: 2
  1883. Delay_Between_Shots_In_Burst: 2
  1884. Abilities:
  1885. Reset_Hit_Cooldown: true
  1886. Knockback: 0
  1887. No_Fall_Damage: true
  1888. Hit_Events:
  1889. Enable: true
  1890. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  1891.  
  1892. ChineseFactory:
  1893. Item_Information:
  1894. Item_Name: "&cChinese &eFactory"
  1895. Skip_Name_Check: false
  1896. Item_Type: 265
  1897. Item_Lore: "&c#Overworked"
  1898. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1899. Shooting:
  1900. Cancel_Left_Click_Block_Damage: true
  1901. Cancel_Right_Click_Interactions: true
  1902. Right_Click_To_Shoot: true
  1903. Delay_Between_Shots: 0
  1904. Recoil_Amount: 0.1
  1905. Projectile_Amount: 1
  1906. Projectile_Type: snowball
  1907. Projectile_Speed: 30
  1908. Projectile_Damage: 30
  1909. Projectile_Flames: true
  1910. Projectile_Incendiary:
  1911. Enable: true
  1912. Duration: 140
  1913. Bullet_Spread: 0.1
  1914. Reset_Fall_Distance: false
  1915. Sounds_Shoot: ENTITY_ARROW_SHOOT-1-2-0
  1916. Sneak:
  1917. Enable: true
  1918. No_Recoil: true
  1919. Bullet_Spread: 0.1
  1920. Custom_Death_Message:
  1921. Normal: " &c&l<victim> &b&l&oWas overworked by a Chinese Factory. "
  1922. Ammo:
  1923. Enable: true
  1924. Ammo_Item_ID: 332
  1925. Take_Ammo_Per_Shot: false
  1926. Sounds_Out_Of_Ammo: ENTITY_ARROW_SHOOT-1-2-0
  1927. Sounds_Shoot_With_No_Ammo: ENTITY_IRONGOLEM_THROW-1-2-0
  1928. Reload:
  1929. Enable: true
  1930. Reload_Amount: 25
  1931. Reload_Duration: 21
  1932. Take_Ammo_As_Magazine: true
  1933. Take_Ammo_On_Reload: true
  1934. Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0,NOTE_SNARE-1-6-1
  1935. Burstfire:
  1936. Enable: true
  1937. Shots_Per_Burst: 2
  1938. Delay_Between_Shots_In_Burst: 2
  1939. Abilities:
  1940. Reset_Hit_Cooldown: true
  1941. Knockback: 0
  1942. No_Fall_Damage: true
  1943. Hit_Events:
  1944. Enable: true
  1945. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  1946.  
  1947. ZadaMk2:
  1948. Item_Information:
  1949. Item_Name: "&cZadaMk2"
  1950. Item_Type: 369
  1951. Item_Lore: "&cOwn your enemies | &eOp guns what shoot wither heads | &7Power: &a:::::::::::::::::::::"
  1952. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1953. Region_Check:
  1954. Enable: true
  1955. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1956. Message_Of_Denial: You cannot shoot in this area
  1957. Shooting:
  1958. Cancel_Left_Click_Block_Damage: true
  1959. Cancel_Right_Click_Interactions: true
  1960. Bullet_Spread: 2
  1961. Delay_Between_Shots: 8
  1962. Recoil_Amount: 2
  1963. Projectile_Amount: 4
  1964. Projectile_Type: witherskull
  1965. Projectile_Speed: 5
  1966. Sounds_Shoot: ENTITY_ZOMBIE_WOOD-1-0-0,FIRE_EXTINGUISH-1-1-0
  1967. Abilities:
  1968. No_Fall_Damage: true
  1969. Reload:
  1970. Enable: true
  1971. Reload_Amount: 30
  1972. Reload_Duration: 5
  1973. Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10
  1974. Explosions:
  1975. Enable: true
  1976. Explosion_No_Grief: true
  1977. Explosion_Radius: 5
  1978. Damage_Multiplier: 270
  1979. On_Impact_With_Anything: true
  1980. Enable_Owner_Immunity: true
  1981. Knockback: 0
  1982. Sounds_Explode:
  1983.  
  1984. SoulZada:
  1985. Item_Information:
  1986. Item_Name: "&cZada &b&o- Soulbounded"
  1987. Item_Type: 369
  1988. Item_Lore: "&cPowerful Weapon | &7Power: &a:::&c::::"
  1989. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1990. Region_Check:
  1991. Enable: true
  1992. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  1993. Message_Of_Denial: You cannot shoot in this area
  1994. Shooting:
  1995. Cancel_Left_Click_Block_Damage: true
  1996. Cancel_Right_Click_Interactions: true
  1997. Bullet_Spread: 2
  1998. Delay_Between_Shots: 8
  1999. Recoil_Amount: 2
  2000. Projectile_Amount: 4
  2001. Projectile_Type: witherskull
  2002. Projectile_Speed: 5
  2003. Sounds_Shoot: ENTITY_ZOMBIE_WOOD-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
  2004. Abilities:
  2005. No_Fall_Damage: true
  2006. Death_No_Drop: true
  2007. Reload:
  2008. Enable: true
  2009. Reload_Amount: 30
  2010. Reload_Duration: 5
  2011. Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10
  2012. Crafting:
  2013. Enable: true
  2014. Shaped: false
  2015. Ingredients: 383~68,369
  2016. Explosions:
  2017. Enable: true
  2018. Explosion_No_Grief: true
  2019. Explosion_Radius: 5
  2020. Damage_Multiplier: 120
  2021. On_Impact_With_Anything: true
  2022. Enable_Owner_Immunity: true
  2023. Knockback: 0
  2024. Sounds_Explode:
  2025.  
  2026. CookieLauncher:
  2027. Item_Information:
  2028. Item_Name: "&6&nCookie&f &6&nLauncher"
  2029. Item_Type: 357
  2030. Item_Lore: "&cCookies!&eHeals on hit | &b&nFound in the Christmas Crate"
  2031. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2032. Region_Check:
  2033. Enable: true
  2034. World_And_Coordinates: world,4,0,-204,-21,20,-250,true
  2035. Message_Of_Denial: You cannot shoot in this area
  2036. Shooting:
  2037. Right_Click_To_Shoot: true
  2038. Cancel_Left_Click_Block_Damage: true
  2039. Cancel_Right_Click_Interactions: true
  2040. Projectile_Amount: 10
  2041. Projectile_Type: grenade
  2042. Projectile_Subtype: 357
  2043. Bullet_Spread: 7
  2044. Delay_Between_Shots: 10
  2045. Projectile_Speed: 15
  2046. Sounds_Shoot: ENTITY_FIREWORK_TWINKLE-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
  2047. Explosions:
  2048. Enable: true
  2049. Explosion_No_Grief: true
  2050. Explosion_Radius: 6
  2051. Explosion_Delay: 8
  2052. Enable_Owner_Immunity: true
  2053. Damage_Multiplier: 125
  2054. Knockback: 0.1
  2055. Particles:
  2056. Enable: true
  2057. Particle_Player_Shoot: BLOCK_BREAK-357
  2058. Particle_Hit: BLOCK_BREAK-357
  2059. Fireworks:
  2060. Enable: true
  2061. Firework_Explode: BURST-FALSE-FALSE-255-0-0,BURST-FALSE-FALSE-0-255-0,BURST-FALSE-FALSE-255-0-0
  2062. Particles:
  2063. Enable: true
  2064. Particle_Hit: smoke,explosion
  2065. Abilities:
  2066. Reset_Hit_Cooldown: true
  2067. Reload:
  2068. Enable: true
  2069. Reload_Amount: 3
  2070. Reload_Duration: 120
  2071. Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10,BLOCK_PISTON_EXTEND-1-0-28,ENTITY_SKELETON_WALK-1-0-48
  2072.  
  2073. ForcePull:
  2074. Item_Information:
  2075. Item_Name: "&bForce Pull &c- Soulbound"
  2076. Item_Type: 341
  2077. Item_Lore: "&CPull your enemies | &e Soulbound"
  2078. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2079. Shooting:
  2080. Disable: false
  2081. Right_Click_To_Shoot: true
  2082. Cancel_Left_Click_Block_Damage: true
  2083. Cancel_Right_Click_Interactions: true
  2084. Recoil_Amount: 0
  2085. Projectile_Amount: 5
  2086. Projectile_Type: snowball
  2087. Projectile_Subtype: 0
  2088. Delay_Between_Shots: 80
  2089. Projectile_Speed: 10000
  2090. Sounds_Shoot: ENTITY_ENDERMAN_TELEPORT-6-2-0
  2091. Burstfire:
  2092. Enable: true
  2093. Shots_Per_Burst: 1
  2094. Delay_Between_Shots_In_Burst: 20
  2095. Reload:
  2096. Enable: false
  2097. Reload_Amount: 25
  2098. Reload_Duration: 60
  2099. Take_Ammo_On_Reload: true
  2100. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  2101. Abilities:
  2102. No_Fall_Damage: false
  2103. Knockback: -15
  2104. Death_No_Drop: true
  2105.  
  2106. Aura:
  2107. Item_Information:
  2108. Item_Name: "&9&lAura Ball"
  2109. Item_Type: 22
  2110. Item_Lore: "&9Radiates energy when shot with."
  2111. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2112. Shooting:
  2113. Right_Click_To_Shoot: true
  2114. Cancel_Left_Click_Block_Damage: true
  2115. Cancel_Right_Click_Interactions: true
  2116. Delay_Between_Shots: 0
  2117. Recoil_Amount: 0
  2118. Projectile_Amount: 1
  2119. Projectile_Type: energy
  2120. Projectile_Subtype: 3-3-NONE-0
  2121. Projectile_Speed: 50
  2122. Projectile_Damage: 3
  2123. Bullet_Spread: 3
  2124. Sounds_Shoot: ENTITY_WOLF_GROWL-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  2125. Sneak:
  2126. Enable: true
  2127. No_Recoil: false
  2128. Bullet_Spread: 1
  2129. Burstfire:
  2130. Enable: true
  2131. Shots_Per_Burst: 5
  2132. Delay_Between_Shots_In_Burst: 5
  2133. Reload:
  2134. Enable: true
  2135. Reload_Amount: 800
  2136. Reload_Duration: 100
  2137. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2138. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  2139. Firearm_Action:
  2140. Type: slide
  2141. Close_Duration: 10
  2142. Close_Shoot_Delay: 1
  2143. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  2144. Abilities:
  2145. Knockback: 2
  2146. Death_No_Drop: true
  2147. Reset_Hit_Cooldown: true
  2148. Hit_Events:
  2149. Enable: true
  2150. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  2151.  
  2152. Leviosa:
  2153. Item_Information:
  2154. Item_Name: "&b&lLeviosa Gun"
  2155. Item_Type: 280
  2156. Item_Lore: "&eSends foes flying upwards.|&eControls are inverted."
  2157. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2158. Shooting:
  2159. Right_Click_To_Shoot: true
  2160. Cancel_Left_Click_Block_Damage: true
  2161. Cancel_Right_Click_Interactions: true
  2162. Recoil_Amount: 1
  2163. Projectile_Amount: 1
  2164. Projectile_Type: snowball
  2165. Projectile_Speed: 40
  2166. Projectile_Damage: 4
  2167. Bullet_Spread: 1
  2168. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  2169. Sneak:
  2170. Enable: true
  2171. No_Recoil: true
  2172. Bullet_Spread: 1
  2173. Fully_Automatic:
  2174. Enable: false
  2175. Fire_Rate: 6
  2176. Reload:
  2177. Enable: true
  2178. Reload_Amount: 5
  2179. Reload_Duration: 5
  2180. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2181. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  2182. Firearm_Action:
  2183. Type: slide
  2184. Close_Duration: 10
  2185. Close_Shoot_Delay: 12
  2186. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2187. Scope:
  2188. Enable: true
  2189. Zoom_Amount: 5
  2190. Zoom_Bullet_Spread: 0
  2191. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  2192. Abilities:
  2193. Reset_Hit_Cooldown: true
  2194. Hit_Events:
  2195. Enable: true
  2196. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2197. Extras:
  2198. Run_Console_Command: "effect <victim> minecraft:levitation 3 10"
  2199.  
  2200. SuckOri:
  2201. Item_Information:
  2202. Item_Name: "&9Suck-O-Matic"
  2203. Item_Type: 273
  2204. Item_Lore: "&eSuck enemies towards you to kill with|&ethe blade equipped."
  2205. Melee_Attachment: Tactical_Knife
  2206. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2207. Shooting:
  2208. Right_Click_To_Shoot: true
  2209. Cancel_Left_Click_Block_Damage: true
  2210. Cancel_Right_Click_Interactions: true
  2211. Delay_Between_Shots: 0
  2212. Projectile_Amount: 10
  2213. Projectile_Type: snowball
  2214. Projectile_Speed: 40
  2215. Projectile_Damage: 0
  2216. Bullet_Spread: 3
  2217. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
  2218. Custom_Death_Message:
  2219. Normal: "&e<victim> took the suck bait to <shooter>'s Suck-O-Matic!"
  2220. Reload:
  2221. Enable: true
  2222. Reload_Amount: 500
  2223. Reload_Duration: 0
  2224. Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
  2225. Fully_Automatic:
  2226. Enable: true
  2227. Fire_Rate: 10
  2228. Firearm_Action:
  2229. Type: revolver
  2230. Open_Duration: 5
  2231. Close_Duration: 5
  2232. Sound_Open: DOOR_OPEN-1-2-0
  2233. Sound_Close: DOOR_CLOSE-1-2-0
  2234. Abilities:
  2235. Reset_Hit_Cooldown: true
  2236. Knockback: -1
  2237. Hit_Events:
  2238. Enable: true
  2239. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2240.  
  2241. SuckInv:
  2242. Item_Information:
  2243. Item_Name: "&4&lINVERTED &9Suck-O-Matic"
  2244. Item_Type: 273
  2245. Item_Lore: "&ePushes foes away, allowing others to kill the victim."
  2246. Melee_Attachment: Tactical_Knife
  2247. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2248. Shooting:
  2249. Right_Click_To_Shoot: true
  2250. Cancel_Left_Click_Block_Damage: true
  2251. Cancel_Right_Click_Interactions: true
  2252. Delay_Between_Shots: 0
  2253. Projectile_Amount: 10
  2254. Projectile_Type: snowball
  2255. Projectile_Speed: 40
  2256. Projectile_Damage: 0
  2257. Bullet_Spread: 3
  2258. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
  2259. Reload:
  2260. Enable: true
  2261. Reload_Amount: 500
  2262. Reload_Duration: 0
  2263. Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
  2264. Firearm_Action:
  2265. Type: revolver
  2266. Open_Duration: 5
  2267. Close_Duration: 5
  2268. Sound_Open: DOOR_OPEN-1-2-0
  2269. Sound_Close: DOOR_CLOSE-1-2-0
  2270. Abilities:
  2271. Reset_Hit_Cooldown: true
  2272. Knockback: 1
  2273. Hit_Events:
  2274. Enable: true
  2275. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2276.  
  2277. Fog:
  2278. Item_Information:
  2279. Item_Name: "&0&lFog Maker"
  2280. Item_Type: 450
  2281. Item_Lore: "&8Fires a flurry of fog.|&8Blinds those who get hit."
  2282. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2283. Shooting:
  2284. Right_Click_To_Shoot: true
  2285. Cancel_Left_Click_Block_Damage: true
  2286. Cancel_Right_Click_Interactions: true
  2287. Delay_Between_Shots: 0
  2288. Recoil_Amount: 0
  2289. Projectile_Amount: 5
  2290. Projectile_Type: snowball
  2291. Projectile_Speed: 25
  2292. Projectile_Damage: 0
  2293. Bullet_Spread: 3
  2294. Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,BLOCK_GLASS_BREAK-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  2295. Sneak:
  2296. Enable: true
  2297. No_Recoil: false
  2298. Bullet_Spread: 1
  2299. Burstfire:
  2300. Enable: true
  2301. Shots_Per_Burst: 5
  2302. Delay_Between_Shots_In_Burst: 5
  2303. Reload:
  2304. Enable: true
  2305. Reload_Amount: 400
  2306. Reload_Duration: 100
  2307. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2308. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  2309. Firearm_Action:
  2310. Type: slide
  2311. Close_Duration: 10
  2312. Close_Shoot_Delay: 1
  2313. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  2314. Abilities:
  2315. Knockback: 2
  2316. Death_No_Drop: true
  2317. Reset_Hit_Cooldown: true
  2318. Hit_Events:
  2319. Enable: true
  2320. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  2321. Extras:
  2322. Run_Console_Command: "effect <victim> minecraft:blindness 3 5"
  2323.  
  2324. Doctor:
  2325. Item_Information:
  2326. Item_Name: "&f&lDoctor Gun"
  2327. Item_Type: 95
  2328. Item_Lore: "&eHeals those who get hit. Great for teaming."
  2329. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2330. Shooting:
  2331. Right_Click_To_Shoot: true
  2332. Cancel_Left_Click_Block_Damage: true
  2333. Cancel_Right_Click_Interactions: true
  2334. Recoil_Amount: 0
  2335. Projectile_Amount: 1
  2336. Projectile_Type: snowball
  2337. Projectile_Speed: 20
  2338. Projectile_Damage: 4
  2339. Bullet_Spread: 1
  2340. Sounds_Shoot: THORNS_HIT-1-2-0,PLAYER_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  2341. Sneak:
  2342. Enable: true
  2343. No_Recoil: true
  2344. Bullet_Spread: 1
  2345. Fully_Automatic:
  2346. Enable: false
  2347. Fire_Rate: 6
  2348. Reload:
  2349. Enable: true
  2350. Reload_Amount: 5
  2351. Reload_Duration: 40
  2352. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2353. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  2354. Firearm_Action:
  2355. Type: slide
  2356. Close_Duration: 10
  2357. Close_Shoot_Delay: 12
  2358. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2359. Scope:
  2360. Enable: true
  2361. Zoom_Amount: 5
  2362. Zoom_Bullet_Spread: 0
  2363. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  2364. Abilities:
  2365. Reset_Hit_Cooldown: true
  2366. Hit_Events:
  2367. Enable: true
  2368. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2369. Extras:
  2370. Run_Console_Command: "heal <victim>"
  2371.  
  2372. Wither:
  2373. Item_Information:
  2374. Item_Name: "&0&lWITHER GUN"
  2375. Item_Type: 399
  2376. Item_Lore: "&8A gun that shoots wither skulls."
  2377. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2378. Shooting:
  2379. Right_Click_To_Shoot: true
  2380. Cancel_Left_Click_Block_Damage: true
  2381. Cancel_Right_Click_Interactions: true
  2382. Recoil_Amount: 0
  2383. Projectile_Amount: 1
  2384. Projectile_Type: witherskull
  2385. Projectile_Speed: 20
  2386. Projectile_Damage: 10
  2387. Bullet_Spread: 0
  2388. Sounds_Shoot: WITHER_SHOOT-1-0-1
  2389. Sneak:
  2390. Enable: true
  2391. No_Recoil: true
  2392. Bullet_Spread: 1
  2393. Fully_Automatic:
  2394. Enable: false
  2395. Fire_Rate: 6
  2396. Reload:
  2397. Enable: true
  2398. Reload_Amount: 15
  2399. Reload_Duration: 40
  2400. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2401. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  2402. Firearm_Action:
  2403. Type: slide
  2404. Close_Duration: 10
  2405. Close_Shoot_Delay: 12
  2406. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2407. Scope:
  2408. Enable: true
  2409. Zoom_Amount: 5
  2410. Zoom_Bullet_Spread: 0
  2411. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  2412. Abilities:
  2413. Reset_Hit_Cooldown: true
  2414. Hit_Events:
  2415. Enable: true
  2416. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2417.  
  2418. Spongeshield:
  2419. Item_Information:
  2420. Item_Name: "&e&lSpongy Blocker"
  2421. Item_Type: 19
  2422. Item_Lore: "&eAbsorbs all melee and ranged attacks.|&eIneffective against attacks from behind."
  2423. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2424. Remove_Unused_Tag: true
  2425. Riot_Shield:
  2426. Enable: true
  2427. Durability_Loss_Per_Hit: 10
  2428. Sounds_Blocked: LAVA_EXTINGUISH-2-2-0
  2429. Sounds_Break: ITEM_BREAK-2-1-0
  2430.  
  2431. Void:
  2432. Item_Information:
  2433. Item_Name: "&0&lVOID"
  2434. Item_Type: 120
  2435. Item_Lore: "&7Sucks targets into a black hole."
  2436. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2437. Shooting:
  2438. Right_Click_To_Shoot: true
  2439. Cancel_Left_Click_Block_Damage: true
  2440. Cancel_Right_Click_Interactions: true
  2441. Delay_Between_Shots: 0
  2442. Recoil_Amount: 0
  2443. Projectile_Amount: 5
  2444. Projectile_Type: snowball
  2445. Projectile_Speed: 50
  2446. Projectile_Damage: 2
  2447. Bullet_Spread: 2
  2448. Sounds_Shoot: ENTITY_IRONGOLEM_HIT-1-2-0,BLOCK_SNOW_HIT-1-2-0,ENTITY_ZOMBIE_WOOD-1-2-0
  2449. Sneak:
  2450. Enable: true
  2451. No_Recoil: false
  2452. Bullet_Spread: 1
  2453. Burstfire:
  2454. Enable: true
  2455. Shots_Per_Burst: 5
  2456. Delay_Between_Shots_In_Burst: 5
  2457. Reload:
  2458. Enable: true
  2459. Reload_Amount: 400
  2460. Reload_Duration: 100
  2461. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2462. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  2463. Firearm_Action:
  2464. Type: slide
  2465. Close_Duration: 10
  2466. Close_Shoot_Delay: 1
  2467. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  2468. Abilities:
  2469. Knockback: -1
  2470. Death_No_Drop: true
  2471. Reset_Hit_Cooldown: true
  2472. Hit_Events:
  2473. Enable: true
  2474. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  2475.  
  2476. AgentShot:
  2477. Item_Information:
  2478. Item_Name: "&a&lAgent &c&lShot"
  2479. Item_Type: 294
  2480. Item_Lore: "&aA shotgun with decent power."
  2481. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2482. Shooting:
  2483. Right_Click_To_Shoot: true
  2484. Cancel_Left_Click_Block_Damage: true
  2485. Cancel_Right_Click_Interactions: true
  2486. Recoil_Amount: 1
  2487. Projectile_Amount: 5
  2488. Projectile_Type: snowball
  2489. Projectile_Speed: 15
  2490. Projectile_Damage: 4
  2491. Bullet_Spread: 3
  2492. Sounds_Shoot: BAT_AMBIENT-1-2-0,PLAYER_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  2493. Sneak:
  2494. Enable: true
  2495. No_Recoil: true
  2496. Bullet_Spread: 1
  2497. Fully_Automatic:
  2498. Enable: false
  2499. Fire_Rate: 6
  2500. Reload:
  2501. Enable: true
  2502. Reload_Amount: 30
  2503. Reload_Duration: 40
  2504. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2505. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  2506. Firearm_Action:
  2507. Type: slide
  2508. Close_Duration: 10
  2509. Close_Shoot_Delay: 12
  2510. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2511. Scope:
  2512. Enable: true
  2513. Zoom_Amount: 5
  2514. Zoom_Bullet_Spread: 0
  2515. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  2516. Abilities:
  2517. Reset_Hit_Cooldown: true
  2518. Hit_Events:
  2519. Enable: true
  2520. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2521.  
  2522. Dragnov:
  2523. Item_Information:
  2524. Item_Name: "&c&lDRAGNOV"
  2525. Item_Type: 293
  2526. Item_Lore: "&eA legendary soviet sniper.|&eIs quite powerful.|&4Sponsored by the &4&lUSSR"
  2527. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2528. Shooting:
  2529. Cancel_Left_Click_Block_Damage: true
  2530. Cancel_Right_Click_Interactions: true
  2531. Projectile_Amount: 1
  2532. Projectile_Type: snowball
  2533. Projectile_Speed: 50
  2534. Projectile_Damage: 20
  2535. Sounds_Shoot: ENTITY_WITHER_SHOOT-1-0-0
  2536. Custom_Death_Message:
  2537. Normal: "&c<victim> was sniped by <shooter>'s &4&lSoviet Dragnov!"
  2538. Reload:
  2539. Enable: true
  2540. Starting_Amount: 10
  2541. Reload_Amount: 10
  2542. Take_Ammo_On_Reload: True
  2543. Reload_Bullets_Individually: false
  2544. Reload_Duration: 100
  2545. Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0
  2546. Particles:
  2547. Enable: true
  2548. Particle_Player_Shoot: BLOCK_BREAK-35:14
  2549. Abilities:
  2550. No_Fall_Damage: true
  2551. Firearm_Action:
  2552. Type: bolt
  2553. Open_Duration: 8
  2554. Close_Duration: 10
  2555. Close_Shoot_Delay: 25
  2556. Sound_Open: BLOCK_NOTE_HAT-1-0-0,PISTON_RETRACT-1-2-2
  2557. Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
  2558. Headshot:
  2559. Enable: true
  2560. Bonus_Damage: 120
  2561. Sounds_Shooter: BLOCK_NOTE_BASS-1-2-0
  2562. Sounds_Victim: HURT-1-1-0
  2563. Scope:
  2564. Enable: true
  2565. Night_Vision: true
  2566. Zoom_Amount: 5
  2567. Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
  2568. Hit_Events:
  2569. Enable: true
  2570. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  2571. Explosions:
  2572. Enable: false
  2573. Knockback: 5
  2574. Damage_Multiplier: 50
  2575. Explosion_No_Grief: true
  2576. Explosion_Radius: 8
  2577. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-
  2578.  
  2579. RPD:
  2580. Item_Information:
  2581. Item_Name: "&c&lRPD"
  2582. Item_Type: 279
  2583. Item_Lore: "&eA legendary soviet machine gun.|&ePreserved from WWII.|&4Sponsored by the &4&lUSSR"
  2584. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2585. Shooting:
  2586. Right_Click_To_Shoot: true
  2587. Cancel_Left_Click_Block_Damage: true
  2588. Cancel_Right_Click_Interactions: true
  2589. Recoil_Amount: 0
  2590. Projectile_Amount: 4
  2591. Projectile_Type: snowball
  2592. Projectile_Speed: 40
  2593. Projectile_Damage: 4
  2594. Bullet_Spread: 2
  2595. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  2596. Custom_Death_Message:
  2597. Normal: "&c<victim> was shot down by <shooter>'s &4&lSoviet RPD!"
  2598. Sneak:
  2599. Enable: true
  2600. No_Recoil: true
  2601. Bullet_Spread: 1
  2602. Fully_Automatic:
  2603. Enable: true
  2604. Fire_Rate: 2
  2605. Reload:
  2606. Enable: true
  2607. Reload_Amount: 100
  2608. Reload_Duration: 5
  2609. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2610. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  2611. Firearm_Action:
  2612. Type: slide
  2613. Close_Duration: 10
  2614. Close_Shoot_Delay: 12
  2615. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2616. Scope:
  2617. Enable: true
  2618. Zoom_Amount: 5
  2619. Zoom_Bullet_Spread: 0
  2620. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  2621. Abilities:
  2622. Reset_Hit_Cooldown: true
  2623. Hit_Events:
  2624. Enable: true
  2625. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2626.  
  2627. Termiter:
  2628. Item_Information:
  2629. Item_Name: "&7&lTermite Launcher"
  2630. Item_Type: 4
  2631. Item_Lore: "&eSummons Termites (Silverfish) when you hit an enemy."
  2632. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2633. Shooting:
  2634. Right_Click_To_Shoot: true
  2635. Cancel_Left_Click_Block_Damage: true
  2636. Cancel_Right_Click_Interactions: true
  2637. Recoil_Amount: 0
  2638. Projectile_Amount: 4
  2639. Projectile_Type: snowball
  2640. Projectile_Speed: 40
  2641. Projectile_Damage: 0
  2642. Bullet_Spread: 2
  2643. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  2644. Sneak:
  2645. Enable: true
  2646. No_Recoil: true
  2647. Bullet_Spread: 1
  2648. Fully_Automatic:
  2649. Enable: true
  2650. Fire_Rate: 2
  2651. Reload:
  2652. Enable: true
  2653. Reload_Amount: 100
  2654. Reload_Duration: 5
  2655. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2656. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  2657. Firearm_Action:
  2658. Type: slide
  2659. Close_Duration: 10
  2660. Close_Shoot_Delay: 12
  2661. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2662. Scope:
  2663. Enable: true
  2664. Zoom_Amount: 5
  2665. Zoom_Bullet_Spread: 0
  2666. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  2667. Abilities:
  2668. Reset_Hit_Cooldown: true
  2669. Hit_Events:
  2670. Enable: true
  2671. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2672. Extras:
  2673. Make_Victim_Run_Commmand: "summon silverfish"
  2674.  
  2675. Flamethrower:
  2676. Item_Information:
  2677. Item_Name: "&c&lFlamethrower"
  2678. Item_Type: 294
  2679. Item_Lore: "&eBasic Flamethrower."
  2680. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2681. Shooting:
  2682. Cancel_Left_Click_Block_Damage: true
  2683. Cancel_Right_Click_Interactions: true
  2684. Delay_Between_Shots: 1
  2685. Recoil_Amount: 0
  2686. Projectile_Amount: 5
  2687. Projectile_Type: snowball
  2688. Removal_Or_Drag_Delay: 4-false
  2689. Projectile_Speed: 40
  2690. Projectile_Damage: 2
  2691. Projectile_Flames: true
  2692. Projectile_Incendiary:
  2693. Enable: true
  2694. Duration: 80
  2695. Bullet_Spread: 1
  2696. Reset_Fall_Distance: true
  2697. Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
  2698. Sneak:
  2699. Enable: true
  2700. No_Recoil: true
  2701. Bullet_Spread: 1
  2702. Reload:
  2703. Enable: true
  2704. Reload_Amount: 100
  2705. Reload_Bullets_Individually: false
  2706. Reload_Duration: 5
  2707. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  2708. Firearm_Action:
  2709. Type: break
  2710. Open_Duration: 10
  2711. Close_Duration: 15
  2712. Sound_Open: DOOR_OPEN-1-2-0
  2713. Sound_Close: DOOR_CLOSE-1-2-0
  2714. Abilities:
  2715. Reset_Hit_Cooldown: true
  2716. No_Fall_Damage: true
  2717. Hit_Events:
  2718. Enable: true
  2719. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2720. Damage_Based_On_Flight_Time:
  2721. Enable: true
  2722. Bonus_Damage_Per_Tick: -1
  2723. Maximum_Damage: -4
  2724. Particles:
  2725. Enable: true
  2726. Particle_Player_Shoot: FLAMES-1
  2727. Particle_Impact_Anything: BLOCK_BREAK-51
  2728.  
  2729. Turtle:
  2730. Item_Information:
  2731. Item_Name: "&a&lTurtle Shot"
  2732. Item_Type: 388
  2733. Item_Lore: "&eExtremely slow bullets, however OHKOs victims."
  2734. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2735. Shooting:
  2736. Cancel_Left_Click_Block_Damage: true
  2737. Cancel_Right_Click_Interactions: true
  2738. Delay_Between_Shots: 1
  2739. Recoil_Amount: 0
  2740. Projectile_Amount: 1
  2741. Projectile_Type: snowball
  2742. Removal_Or_Drag_Delay: 4-false
  2743. Projectile_Speed: 10
  2744. Projectile_Damage: 1000
  2745. Projectile_Flames: false
  2746. Projectile_Incendiary:
  2747. Enable: true
  2748. Duration: 80
  2749. Bullet_Spread: 0
  2750. Reset_Fall_Distance: true
  2751. Sounds_Shoot: ZOMBIE_WOOD-1-1-0
  2752. Sneak:
  2753. Enable: true
  2754. No_Recoil: true
  2755. Bullet_Spread: 1
  2756. Reload:
  2757. Enable: true
  2758. Reload_Amount: 100
  2759. Reload_Bullets_Individually: false
  2760. Reload_Duration: 5
  2761. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  2762. Firearm_Action:
  2763. Type: break
  2764. Open_Duration: 10
  2765. Close_Duration: 15
  2766. Sound_Open: DOOR_OPEN-1-2-0
  2767. Sound_Close: DOOR_CLOSE-1-2-0
  2768. Abilities:
  2769. Reset_Hit_Cooldown: true
  2770. No_Fall_Damage: true
  2771. Hit_Events:
  2772. Enable: true
  2773. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2774. Damage_Based_On_Flight_Time:
  2775. Enable: true
  2776. Bonus_Damage_Per_Tick: -1
  2777. Maximum_Damage: -4
  2778. Particles:
  2779. Enable: false
  2780. Particle_Player_Shoot: FLAMES-1
  2781. Particle_Impact_Anything: BLOCK_BREAK-51
  2782.  
  2783. KensaFlamethrower:
  2784. Item_Information:
  2785. Item_Name: "&4&lKensa &c&lFlamethrower"
  2786. Item_Type: 291
  2787. Item_Lore: "&eA Flamethrower that has farther range."
  2788. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2789. Shooting:
  2790. Cancel_Left_Click_Block_Damage: true
  2791. Cancel_Right_Click_Interactions: true
  2792. Delay_Between_Shots: 1
  2793. Recoil_Amount: 0
  2794. Projectile_Amount: 5
  2795. Projectile_Type: snowball
  2796. Removal_Or_Drag_Delay: 4-false
  2797. Projectile_Speed: 60
  2798. Projectile_Damage: 2
  2799. Projectile_Flames: true
  2800. Projectile_Incendiary:
  2801. Enable: true
  2802. Duration: 80
  2803. Bullet_Spread: 1
  2804. Reset_Fall_Distance: true
  2805. Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0
  2806. Sneak:
  2807. Enable: true
  2808. No_Recoil: true
  2809. Bullet_Spread: 1
  2810. Reload:
  2811. Enable: true
  2812. Reload_Amount: 100
  2813. Reload_Bullets_Individually: false
  2814. Reload_Duration: 5
  2815. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  2816. Firearm_Action:
  2817. Type: break
  2818. Open_Duration: 10
  2819. Close_Duration: 15
  2820. Sound_Open: DOOR_OPEN-1-2-0
  2821. Sound_Close: DOOR_CLOSE-1-2-0
  2822. Abilities:
  2823. Reset_Hit_Cooldown: true
  2824. No_Fall_Damage: true
  2825. Hit_Events:
  2826. Enable: true
  2827. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2828. Damage_Based_On_Flight_Time:
  2829. Enable: true
  2830. Bonus_Damage_Per_Tick: -1
  2831. Maximum_Damage: -4
  2832. Particles:
  2833. Enable: true
  2834. Particle_Player_Shoot: FLAMES-1
  2835. Particle_Impact_Anything: BLOCK_BREAK-51
  2836.  
  2837. Slosher:
  2838. Item_Information:
  2839. Item_Name: "&eSlosher"
  2840. Item_Type: 335
  2841. Item_Lore: "&eFires a bucket of bullets.|&eGreat for close ranged combat."
  2842. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2843. Shooting:
  2844. Cancel_Left_Click_Block_Damage: true
  2845. Cancel_Right_Click_Interactions: true
  2846. Delay_Between_Shots: 1
  2847. Recoil_Amount: 0
  2848. Projectile_Amount: 10
  2849. Projectile_Type: snowball
  2850. Removal_Or_Drag_Delay: 4-false
  2851. Projectile_Speed: 10
  2852. Projectile_Damage: 2
  2853. Projectile_Flames: false
  2854. Projectile_Incendiary:
  2855. Enable: false
  2856. Duration: 80
  2857. Bullet_Spread: 3
  2858. Reset_Fall_Distance: true
  2859. Sounds_Shoot: PLAYER_SPLASH-1-1-0,PLAYER_SWIM-1-2-0
  2860. Sneak:
  2861. Enable: true
  2862. No_Recoil: true
  2863. Bullet_Spread: 1
  2864. Reload:
  2865. Enable: true
  2866. Reload_Amount: 30
  2867. Reload_Bullets_Individually: false
  2868. Reload_Duration: 3
  2869. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  2870. Firearm_Action:
  2871. Type: break
  2872. Open_Duration: 10
  2873. Close_Duration: 15
  2874. Sound_Open: DOOR_OPEN-1-2-0
  2875. Sound_Close: DOOR_CLOSE-1-2-0
  2876. Abilities:
  2877. Reset_Hit_Cooldown: true
  2878. No_Fall_Damage: true
  2879. Hit_Events:
  2880. Enable: true
  2881. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2882. Damage_Based_On_Flight_Time:
  2883. Enable: true
  2884. Bonus_Damage_Per_Tick: -1
  2885. Maximum_Damage: -4
  2886. Particles:
  2887. Enable: true
  2888. Particle_Player_Shoot: BUBBLE-1
  2889. Particle_Impact_Anything: BLOCK_BREAK-22
  2890.  
  2891. SlosherLava:
  2892. Item_Information:
  2893. Item_Name: "&4&lLava &eSlosher"
  2894. Item_Type: 327
  2895. Item_Lore: "&eSpews out lava at a range.|&eDouble the range of the original slosher."
  2896. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2897. Shooting:
  2898. Cancel_Left_Click_Block_Damage: true
  2899. Cancel_Right_Click_Interactions: true
  2900. Delay_Between_Shots: 1
  2901. Recoil_Amount: 0
  2902. Projectile_Amount: 10
  2903. Projectile_Type: snowball
  2904. Removal_Or_Drag_Delay: 4-false
  2905. Projectile_Speed: 20
  2906. Projectile_Damage: 2
  2907. Projectile_Flames: true
  2908. Projectile_Incendiary:
  2909. Enable: true
  2910. Duration: 80
  2911. Bullet_Spread: 2
  2912. Reset_Fall_Distance: true
  2913. Sounds_Shoot: LAVA_POP-1-1-0,
  2914. Sneak:
  2915. Enable: true
  2916. No_Recoil: true
  2917. Bullet_Spread: 1
  2918. Reload:
  2919. Enable: true
  2920. Reload_Amount: 30
  2921. Reload_Bullets_Individually: false
  2922. Reload_Duration: 3
  2923. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  2924. Firearm_Action:
  2925. Type: break
  2926. Open_Duration: 10
  2927. Close_Duration: 15
  2928. Sound_Open: DOOR_OPEN-1-2-0
  2929. Sound_Close: DOOR_CLOSE-1-2-0
  2930. Abilities:
  2931. Reset_Hit_Cooldown: true
  2932. No_Fall_Damage: true
  2933. Hit_Events:
  2934. Enable: true
  2935. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2936. Damage_Based_On_Flight_Time:
  2937. Enable: true
  2938. Bonus_Damage_Per_Tick: -1
  2939. Maximum_Damage: -4
  2940. Particles:
  2941. Enable: true
  2942. Particle_Player_Shoot: FLAME-1
  2943. Particle_Impact_Anything: BLOCK_BREAK-51
  2944.  
  2945. UV:
  2946. Item_Information:
  2947. Item_Name: "&6&lUV Ray"
  2948. Item_Type: 292
  2949. Item_Lore: "&eFires a huge beam which burns enemies.|&eTakes lots of time to reload."
  2950. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  2951. Shooting:
  2952. Right_Click_To_Shoot: true
  2953. Cancel_Left_Click_Block_Damage: true
  2954. Cancel_Right_Click_Interactions: true
  2955. Recoil_Amount: 0
  2956. Projectile_Amount: 4
  2957. Projectile_Type: snowball
  2958. Projectile_Speed: 40
  2959. Projectile_Damage: 1
  2960. Projectile_Flames: True
  2961. Projectile_Incendiary:
  2962. Enable: true
  2963. Duration: 5000
  2964. Bullet_Spread: 0
  2965. Sounds_Shoot: CLOTH_BREAK-1-2-0,GLASS_BREAK-1-2-0,ZOMBIE_WOOD-1-2-0
  2966. Sneak:
  2967. Enable: false
  2968. No_Recoil: true
  2969. Bullet_Spread: 0
  2970. Fully_Automatic:
  2971. Enable: true
  2972. Fire_Rate: 10
  2973. Reload:
  2974. Enable: true
  2975. Reload_Amount: 5000
  2976. Reload_Duration: 300
  2977. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  2978. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  2979. Firearm_Action:
  2980. Type: slide
  2981. Close_Duration: 10
  2982. Close_Shoot_Delay: 12
  2983. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  2984. Scope:
  2985. Enable: false
  2986. Zoom_Amount: 5
  2987. Zoom_Bullet_Spread: 0
  2988. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  2989. Abilities:
  2990. Reset_Hit_Cooldown: true
  2991. Hit_Events:
  2992. Enable: true
  2993. Sounds_Shooter: SHOOT_ARROW-1-2-0
  2994.  
  2995. Headbutt:
  2996. Item_Information:
  2997. Item_Name: "&4&lHeadbutt &2&lSpell"
  2998. Item_Type: 351~1
  2999. Item_Lore: "&eSends you flying in the direction you fired.|&eCan be used as an Enderstaff."
  3000. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3001. Shooting:
  3002. Cancel_Left_Click_Block_Damage: true
  3003. Cancel_Right_Click_Interactions: true
  3004. Delay_Between_Shots: 1
  3005. Recoil_Amount: -20
  3006. Projectile_Amount: 1
  3007. Projectile_Type: snowball
  3008. Removal_Or_Drag_Delay: 4-false
  3009. Projectile_Speed: 25
  3010. Projectile_Damage: 20
  3011. Projectile_Flames: false
  3012. Projectile_Incendiary:
  3013. Enable: false
  3014. Duration: 80
  3015. Bullet_Spread: 1
  3016. Reset_Fall_Distance: true
  3017. Sounds_Shoot: ZOMBIE_WOOD-1-1-0
  3018. Sneak:
  3019. Enable: true
  3020. No_Recoil: true
  3021. Bullet_Spread: 1
  3022. Reload:
  3023. Enable: true
  3024. Reload_Amount: 10
  3025. Reload_Bullets_Individually: false
  3026. Reload_Duration: 5
  3027. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  3028. Firearm_Action:
  3029. Type: break
  3030. Open_Duration: 10
  3031. Close_Duration: 15
  3032. Sound_Open: DOOR_OPEN-1-2-0
  3033. Sound_Close: DOOR_CLOSE-1-2-0
  3034. Abilities:
  3035. Reset_Hit_Cooldown: true
  3036. No_Fall_Damage: true
  3037. Hit_Events:
  3038. Enable: true
  3039. Sounds_Shooter: SHOOT_ARROW-1-2-0
  3040. Damage_Based_On_Flight_Time:
  3041. Enable: true
  3042. Bonus_Damage_Per_Tick: -1
  3043. Maximum_Damage: -4
  3044. Particles:
  3045. Enable: false
  3046. Particle_Player_Shoot: FLAMES-1
  3047. Particle_Impact_Anything: BLOCK_BREAK-51
  3048.  
  3049. Toxin:
  3050. Item_Information:
  3051. Item_Name: "&5&lToxin &2&lSpell"
  3052. Item_Type: 351~5
  3053. Item_Lore: "&eInflicts poison if an enemy is hit."
  3054. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3055. Shooting:
  3056. Cancel_Left_Click_Block_Damage: true
  3057. Cancel_Right_Click_Interactions: true
  3058. Delay_Between_Shots: 1
  3059. Recoil_Amount: 0
  3060. Projectile_Amount: 2
  3061. Projectile_Type: snowball
  3062. Removal_Or_Drag_Delay: 4-false
  3063. Projectile_Speed: 25
  3064. Projectile_Damage: 5
  3065. Projectile_Flames: false
  3066. Projectile_Incendiary:
  3067. Enable: false
  3068. Duration: 80
  3069. Bullet_Spread: 1
  3070. Reset_Fall_Distance: true
  3071. Sounds_Shoot: ZOMBIE_WOOD-1-1-0
  3072. Sneak:
  3073. Enable: true
  3074. No_Recoil: true
  3075. Bullet_Spread: 1
  3076. Reload:
  3077. Enable: true
  3078. Reload_Amount: 10
  3079. Reload_Bullets_Individually: false
  3080. Reload_Duration: 5
  3081. Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1
  3082. Firearm_Action:
  3083. Type: break
  3084. Open_Duration: 10
  3085. Close_Duration: 15
  3086. Sound_Open: DOOR_OPEN-1-2-0
  3087. Sound_Close: DOOR_CLOSE-1-2-0
  3088. Abilities:
  3089. Reset_Hit_Cooldown: true
  3090. No_Fall_Damage: true
  3091. Hit_Events:
  3092. Enable: true
  3093. Sounds_Shooter: SHOOT_ARROW-1-2-0
  3094. Damage_Based_On_Flight_Time:
  3095. Enable: true
  3096. Bonus_Damage_Per_Tick: -1
  3097. Maximum_Damage: -4
  3098. Particles:
  3099. Enable: false
  3100. Particle_Player_Shoot: FLAMES-1
  3101. Particle_Impact_Anything: BLOCK_BREAK-51
  3102. Extras:
  3103. Run_Console_Command: "effect <victim> minecraft:poison 9999 5"
  3104.  
  3105. Armor:
  3106. Item_Information:
  3107. Item_Name: "&6&lMystic Armor"
  3108. Item_Type: 57
  3109. Item_Lore: "&eGives invincibility for 30 seconds after activation.|&eTakes lots of time to reload."
  3110. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3111. Shooting:
  3112. Right_Click_To_Shoot: true
  3113. Cancel_Left_Click_Block_Damage: true
  3114. Cancel_Right_Click_Interactions: true
  3115. Delay_Between_Shots: 0
  3116. Recoil_Amount: 0
  3117. Projectile_Amount: 1
  3118. Projectile_Type: energy
  3119. Projectile_Subtype: 3-3-NONE-0
  3120. Projectile_Speed: 50
  3121. Projectile_Damage: 0
  3122. Bullet_Spread: 2
  3123. Sounds_Shoot: ENTITY_ENDERDRAGON_AMBIENT-1-2-0
  3124. Sneak:
  3125. Enable: true
  3126. No_Recoil: false
  3127. Bullet_Spread: 1
  3128. Burstfire:
  3129. Enable: true
  3130. Shots_Per_Burst: 5
  3131. Delay_Between_Shots_In_Burst: 5
  3132. Reload:
  3133. Enable: true
  3134. Reload_Amount: 1
  3135. Reload_Duration: 300
  3136. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3137. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  3138. Firearm_Action:
  3139. Type: slide
  3140. Close_Duration: 10
  3141. Close_Shoot_Delay: 1
  3142. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  3143. Abilities:
  3144. Knockback: 2
  3145. Death_No_Drop: true
  3146. Reset_Hit_Cooldown: true
  3147. Hit_Events:
  3148. Enable: true
  3149. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  3150. Extras:
  3151. Run_Console_Command: "effect <shooter> minecraft:resistance 30 15"
  3152.  
  3153. Iron:
  3154. Item_Information:
  3155. Item_Name: "&7&lIron Bomb"
  3156. Item_Type: 42
  3157. Item_Lore: "&eFires iron blocks which explode."
  3158. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3159. Shooting:
  3160. Right_Click_To_Shoot: true
  3161. Cancel_Left_Click_Block_Damage: true
  3162. Cancel_Right_Click_Interactions: true
  3163. Projectile_Amount: 5
  3164. Projectile_Type: grenade
  3165. Projectile_Subtype: 42
  3166. Projectile_Speed: 15
  3167. Bullet_Spread: 3.2
  3168. Sounds_Shoot: BLOCK_ANVIL_PLACE-1-0-0,BLOCK_FIRE_EXTINGUISH-1-1-0
  3169. Explosions:
  3170. Enable: true
  3171. Explosion_No_Grief: true
  3172. Explosion_Radius: 10
  3173. Explosion_Delay: 15
  3174. Damage_Multiplier: 250
  3175. Knockback: 1
  3176. Shrapnel:
  3177. Enable: true
  3178. Block_Type: 42
  3179. Amount: 10
  3180. Speed: 2
  3181. Fireworks:
  3182. Enable: false
  3183. Firework_Explode: BURST-FALSE-FALSE-255-0-0,BURST-FALSE-FALSE-0-255-0,BURST-FALSE-FALSE-255-0-0
  3184. Particles:
  3185. Enable: true
  3186. Particle_Hit: smoke,explosion
  3187. Reload:
  3188. Enable: true
  3189. Reload_Amount: 5
  3190. Reload_Duration: 120
  3191. Sounds_Reloading: BLOCK_ANVIL_LAND_IDLE-1-0-10,BLOCK_PISTON_EXTEND-1-0-28,ENTITY_SKELETON_WALK-1-0-48
  3192. Sneak:
  3193. Enable: true
  3194. No_Recoil: true
  3195.  
  3196. Toxicator:
  3197. Item_Information:
  3198. Item_Name: "&5Toxic Mist"
  3199. Item_Type: 437
  3200. Item_Lore: "&eDisorientates and toxicates the target upon detonation."
  3201. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3202. Remove_Unused_Tag: true
  3203. Shooting:
  3204. Right_Click_To_Shoot: true
  3205. Cancel_Right_Click_Interactions: true
  3206. Delay_Between_Shots: 10
  3207. Projectile_Amount: 6
  3208. Projectile_Type: grenade
  3209. Projectile_Subtype: 351~13
  3210. Projectile_Speed: 20
  3211. Bullet_Spread: 5
  3212. Sounds_Shoot: BLOCK_FIRE_EXTINGUISH-2-0-0
  3213. Reload:
  3214. Enable: true
  3215. Reload_With_Mouse: true
  3216. Starting_Amount: 15
  3217. Reload_Amount: 15
  3218. Reload_Duration: 5
  3219. Sounds_Reloading: BLOCK_FIRE_EXTINGUISH-1-2-0
  3220. Explosions:
  3221. Enable: true
  3222. Explosion_No_Grief: true
  3223. Explosion_No_Damage: true
  3224. Explosion_Radius: 4
  3225. Explosion_Potion_Effect: BLINDNESS-120-1,POISON-120-1
  3226. Explosion_Delay: 15
  3227. Sounds_Victim: BLOCK_LAVA_EXTINGUISH-1-0-0
  3228. Sounds_Explode: GLASS_BREAK-2-1-0
  3229. Extras:
  3230. One_Time_Use: false
  3231.  
  3232. Hunting:
  3233. Item_Information:
  3234. Item_Name: "&eHunting Rifle"
  3235. Item_Type: 417
  3236. Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots."
  3237. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3238. Shooting:
  3239. Cancel_Left_Click_Block_Damage: true
  3240. Cancel_Right_Click_Interactions: true
  3241. Projectile_Amount: 1
  3242. Projectile_Type: snowball
  3243. Projectile_Speed: 1000
  3244. Projectile_Damage: 12
  3245. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  3246. Custom_Death_Message:
  3247. Normal: "&e<victim> was sniped by <shooter>'s Hunting Rifle!"
  3248. Reload:
  3249. Enable: true
  3250. Starting_Amount: 0
  3251. Reload_Amount: 5
  3252. Reload_Bullets_Individually: true
  3253. Reload_Duration: 10
  3254. Sounds_Reloading: NOTE_STICKS-1-1-0
  3255. Firearm_Action:
  3256. Type: bolt
  3257. Open_Duration: 8
  3258. Close_Duration: 7
  3259. Close_Shoot_Delay: 6
  3260. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  3261. Sound_Close: PISTON_EXTEND-1-2-0
  3262. Headshot:
  3263. Enable: true
  3264. Bonus_Damage: 12
  3265. Sounds_Shooter: NOTE_PLING-1-2-0
  3266. Sounds_Victim: VILLAGER_DEATH-1-1-0
  3267. Abilities:
  3268. Reset_Hit_Cooldown: true
  3269. Knockback: 3
  3270. Particles:
  3271. Enable: true
  3272. Particle_Player_Shoot: BLOCK_BREAK-1
  3273. Particle_Terrain: true
  3274. Fireworks:
  3275. Enable: true
  3276. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  3277. Scope:
  3278. Enable: true
  3279. Night_Vision: true
  3280. Zoom_Amount: 5
  3281. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  3282. Hit_Events:
  3283. Enable: true
  3284. Sounds_Shooter: SHOOT_ARROW-1-2-0
  3285.  
  3286. ScopeHunting:
  3287. Item_Information:
  3288. Item_Name: "&eX-Scope Hunting Rifle"
  3289. Item_Type: 418
  3290. Item_Lore: "&eHunting Rifle with better scoping skills.|&e1 shots if the victim is headshot."
  3291. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3292. Shooting:
  3293. Cancel_Left_Click_Block_Damage: true
  3294. Cancel_Right_Click_Interactions: true
  3295. Projectile_Amount: 1
  3296. Projectile_Type: snowball
  3297. Projectile_Speed: 1000
  3298. Projectile_Damage: 6
  3299. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  3300. Custom_Death_Message:
  3301. Normal: "&e<victim> was sniped by <shooter>'s X-Scope Hunting Rifle!"
  3302. Reload:
  3303. Enable: true
  3304. Starting_Amount: 0
  3305. Reload_Amount: 5
  3306. Reload_Bullets_Individually: true
  3307. Reload_Duration: 10
  3308. Sounds_Reloading: NOTE_STICKS-1-1-0
  3309. Firearm_Action:
  3310. Type: bolt
  3311. Open_Duration: 8
  3312. Close_Duration: 7
  3313. Close_Shoot_Delay: 6
  3314. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  3315. Sound_Close: PISTON_EXTEND-1-2-0
  3316. Headshot:
  3317. Enable: true
  3318. Bonus_Damage: 150
  3319. Sounds_Shooter: NOTE_PLING-1-2-0
  3320. Sounds_Victim: VILLAGER_DEATH-1-1-0
  3321. Abilities:
  3322. Reset_Hit_Cooldown: true
  3323. Knockback: 3
  3324. Particles:
  3325. Enable: true
  3326. Particle_Player_Shoot: BLOCK_BREAK-1
  3327. Particle_Terrain: true
  3328. Fireworks:
  3329. Enable: true
  3330. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  3331. Scope:
  3332. Enable: true
  3333. Night_Vision: true
  3334. Zoom_Amount: 20
  3335. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  3336. Hit_Events:
  3337. Enable: true
  3338. Sounds_Shooter: SHOOT_ARROW-1-2-0
  3339.  
  3340. AntiScopeHunting:
  3341. Item_Information:
  3342. Item_Name: "&eAnti-Scope Hunting Rifle"
  3343. Item_Type: 418
  3344. Item_Lore: "&eHunting Rifle with more powerful shots."
  3345. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3346. Shooting:
  3347. Cancel_Left_Click_Block_Damage: true
  3348. Cancel_Right_Click_Interactions: true
  3349. Projectile_Amount: 1
  3350. Projectile_Type: snowball
  3351. Projectile_Speed: 1000
  3352. Projectile_Damage: 20
  3353. Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0
  3354. Custom_Death_Message:
  3355. Normal: "&e<victim> was sniped by <shooter>'s Anti-Scope Hunting Rifle!"
  3356. Reload:
  3357. Enable: true
  3358. Starting_Amount: 0
  3359. Reload_Amount: 5
  3360. Reload_Bullets_Individually: true
  3361. Reload_Duration: 10
  3362. Sounds_Reloading: NOTE_STICKS-1-1-0
  3363. Firearm_Action:
  3364. Type: bolt
  3365. Open_Duration: 8
  3366. Close_Duration: 7
  3367. Close_Shoot_Delay: 6
  3368. Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2
  3369. Sound_Close: PISTON_EXTEND-1-2-0
  3370. Headshot:
  3371. Enable: true
  3372. Bonus_Damage: 150
  3373. Sounds_Shooter: NOTE_PLING-1-2-0
  3374. Sounds_Victim: VILLAGER_DEATH-1-1-0
  3375. Abilities:
  3376. Reset_Hit_Cooldown: true
  3377. Knockback: 3
  3378. Particles:
  3379. Enable: true
  3380. Particle_Player_Shoot: BLOCK_BREAK-1
  3381. Particle_Terrain: true
  3382. Fireworks:
  3383. Enable: true
  3384. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  3385. Scope:
  3386. Enable: true
  3387. Night_Vision: true
  3388. Zoom_Amount: -2
  3389. Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0
  3390. Hit_Events:
  3391. Enable: true
  3392. Sounds_Shooter: SHOOT_ARROW-1-2-0
  3393.  
  3394. Magic:
  3395. Item_Information:
  3396. Item_Name: "&d&lMagic Forcefield"
  3397. Item_Type: 251~2
  3398. Item_Lore: "&eBlocks all melee and ranged attacks using a psychic power."
  3399. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3400. Remove_Unused_Tag: true
  3401. Riot_Shield:
  3402. Enable: true
  3403. Durability_Based_On_Damage: true
  3404. Durability_Loss_Per_Hit: 1
  3405. Sounds_Blocked: ENTITY_ENDERMEN_TELEPORT-2-2-0
  3406. Sounds_Break: ITEM_BREAK-2-1-0
  3407. Extras:
  3408. One_Time_Use: false
  3409.  
  3410. Eruption:
  3411. Item_Information:
  3412. Item_Name: "&4&lEruptor"
  3413. Item_Type: 369
  3414. Item_Lore: "&ePlunges foes upwards while burning them."
  3415. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3416. Shooting:
  3417. Right_Click_To_Shoot: true
  3418. Cancel_Left_Click_Block_Damage: true
  3419. Cancel_Right_Click_Interactions: true
  3420. Recoil_Amount: 0
  3421. Projectile_Amount: 3
  3422. Projectile_Type: snowball
  3423. Projectile_Speed: 30
  3424. Projectile_Damage: 1
  3425. Projectile_Flames: true
  3426. Projectile_Incendiary:
  3427. Enable: true
  3428. Duration: 500
  3429. Bullet_Spread: 3
  3430. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  3431. Sneak:
  3432. Enable: true
  3433. No_Recoil: true
  3434. Bullet_Spread: 1
  3435. Fully_Automatic:
  3436. Enable: false
  3437. Fire_Rate: 6
  3438. Reload:
  3439. Enable: true
  3440. Reload_Amount: 50
  3441. Reload_Duration: 5
  3442. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3443. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  3444. Firearm_Action:
  3445. Type: slide
  3446. Close_Duration: 10
  3447. Close_Shoot_Delay: 12
  3448. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  3449. Scope:
  3450. Enable: true
  3451. Zoom_Amount: 5
  3452. Zoom_Bullet_Spread: 0
  3453. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  3454. Abilities:
  3455. Reset_Hit_Cooldown: true
  3456. Hit_Events:
  3457. Enable: true
  3458. Sounds_Shooter: SHOOT_ARROW-1-2-0
  3459. Extras:
  3460. Run_Console_Command: "effect <victim> minecraft:levitation 3 50"
  3461.  
  3462. Icicle:
  3463. Item_Information:
  3464. Item_Name: "&b&lIcicle Blade"
  3465. Item_Type: 276
  3466. Item_Lore: "&eWorks in 2 ways:|&e1. Use the blade attachment to slay.|&e2. Use the shots to freeze enemies."
  3467. Melee_Attachment: Sword
  3468. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3469. Shooting:
  3470. Right_Click_To_Shoot: true
  3471. Cancel_Left_Click_Block_Damage: true
  3472. Cancel_Right_Click_Interactions: true
  3473. Delay_Between_Shots: 0
  3474. Projectile_Amount: 5
  3475. Projectile_Type: snowball
  3476. Projectile_Speed: 30
  3477. Projectile_Damage: 0
  3478. Bullet_Spread: 0
  3479. Sounds_Shoot: BLOCK_END_PORTAL_FRAME_FILL-1-2-0
  3480. Custom_Death_Message:
  3481. Normal: "&b<victim> was frozen over by <shooter> using an &b&lIcicle Blade&b!"
  3482. Reload:
  3483. Enable: true
  3484. Reload_Amount: 30
  3485. Reload_Duration: 0
  3486. Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
  3487. Firearm_Action:
  3488. Type: revolver
  3489. Open_Duration: 5
  3490. Close_Duration: 5
  3491. Sound_Open: DOOR_OPEN-1-2-0
  3492. Sound_Close: DOOR_CLOSE-1-2-0
  3493. Abilities:
  3494. Reset_Hit_Cooldown: true
  3495. Knockback: 0
  3496. Hit_Events:
  3497. Enable: true
  3498. Sounds_Shooter: SHOOT_ARROW-1-2-0
  3499. Extras:
  3500. Run_Console_Command: "effect <victim> minecraft:slowness 3 50"
  3501.  
  3502. Mixer:
  3503. Item_Information:
  3504. Item_Name: "&c&lBurning &b&lIce"
  3505. Item_Type: 417
  3506. Item_Lore: "&eCan spew Fire and Ice at once.|&eThe Ice has infinite ammo."
  3507. Attachments:
  3508. Type: main
  3509. Info: "Frost"
  3510. Toggle_Delay: 5
  3511. Sounds_Toggle: NOTE_STICKS-1-2-0
  3512. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3513. Shooting:
  3514. Cancel_Left_Click_Block_Damage: true
  3515. Cancel_Right_Click_Interactions: true
  3516. Delay_Between_Shots: 0
  3517. Recoil_Amount: 1
  3518. Projectile_Amount: 1
  3519. Projectile_Type: snowball
  3520. Projectile_Speed: 40
  3521. Projectile_Damage: 5
  3522. Projectile_Flames: true
  3523. Projectile_Incendiary:
  3524. Enable: true
  3525. Duration: 100
  3526. Bullet_Spread: 0.5
  3527. Sounds_Shoot: BLOCK_FIRE_AMBIENT-1-2-0
  3528. Reload:
  3529. Enable: true
  3530. Reload_Amount: 50
  3531. Reload_Duration: 5
  3532. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3533. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  3534. Sneak:
  3535. Enable: true
  3536. No_Recoil: true
  3537. Bullet_Spread: 0.4
  3538. Firearm_Action:
  3539. Type: slide
  3540. Close_Duration: 8
  3541. Sound_Close: CLICK-1-1-0
  3542. Abilities:
  3543. Reset_Hit_Cooldown: true
  3544. Particles:
  3545. Enable: true
  3546. Particle_Impact_Anything: BLOCK_BREAK-80
  3547. Particle_Critical: BLOCK_BREAK-55
  3548. Hit_Events:
  3549. Enable: true
  3550. Sounds_Shooter: SHOOT_ARROW-1-2-0
  3551. Critical_Hits:
  3552. Enable: true
  3553. Bonus_Damage: 2
  3554. Chance: 10
  3555. Sounds_Shooter: ORB_PICKUP-1-2-0
  3556.  
  3557. Chain:
  3558. Item_Information:
  3559. Item_Name: "&7&lChainliner"
  3560. Item_Type: 291
  3561. Item_Lore: "&eFires a string of bullets which will drag|&evictims towards you if shot at."
  3562. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3563. Shooting:
  3564. Right_Click_To_Shoot: true
  3565. Cancel_Left_Click_Block_Damage: true
  3566. Cancel_Right_Click_Interactions: true
  3567. Delay_Between_Shots: 0
  3568. Recoil_Amount: 0
  3569. Projectile_Amount: 3
  3570. Projectile_Type: snowball
  3571. Projectile_Speed: 50
  3572. Projectile_Damage: 3
  3573. Bullet_Spread: 0
  3574. Sounds_Shoot: ITEM_ARMOR_EQUIP_CHAIN-2-2-0
  3575. Sneak:
  3576. Enable: true
  3577. No_Recoil: false
  3578. Bullet_Spread: 1
  3579. Fully_Automatic:
  3580. Enable: true
  3581. Fire_Rate: 10
  3582. Burstfire:
  3583. Enable: false
  3584. Shots_Per_Burst: 5
  3585. Delay_Between_Shots_In_Burst: 5
  3586. Reload:
  3587. Enable: true
  3588. Reload_Amount: 400
  3589. Reload_Duration: 100
  3590. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3591. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  3592. Firearm_Action:
  3593. Type: slide
  3594. Close_Duration: 10
  3595. Close_Shoot_Delay: 1
  3596. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  3597. Abilities:
  3598. Knockback: -2
  3599. Death_No_Drop: true
  3600. Reset_Hit_Cooldown: true
  3601. Hit_Events:
  3602. Enable: true
  3603. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  3604.  
  3605. Blaster:
  3606. Item_Information:
  3607. Item_Name: "&eBlaster"
  3608. Item_Type: 273
  3609. Item_Lore: "&eA gun-like weapon which fires bullets that explode."
  3610. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3611. Shooting:
  3612. Right_Click_To_Shoot: true
  3613. Cancel_Left_Click_Block_Damage: true
  3614. Cancel_Right_Click_Interactions: true
  3615. Delay_Between_Shots: 25
  3616. Recoil_Amount: 0
  3617. Projectile_Amount: 1
  3618. Projectile_Type: grenade
  3619. Projectile_Subtype: 341
  3620. Projectile_Speed: 20
  3621. Bullet_Spread: 0
  3622. Sounds_Shoot: ENTITY_SQUID_AMBIENT-1-2-0
  3623. Sneak:
  3624. Enable: true
  3625. No_Recoil: false
  3626. Bullet_Spread: 1
  3627. Fully_Automatic:
  3628. Enable: false
  3629. Fire_Rate: 10
  3630. Burstfire:
  3631. Enable: false
  3632. Shots_Per_Burst: 5
  3633. Delay_Between_Shots_In_Burst: 5
  3634. Reload:
  3635. Enable: true
  3636. Reload_Amount: 10
  3637. Reload_Duration: 100
  3638. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3639. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  3640. Firearm_Action:
  3641. Type: slide
  3642. Close_Duration: 10
  3643. Close_Shoot_Delay: 1
  3644. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  3645. Abilities:
  3646. Knockback: 0
  3647. Death_No_Drop: true
  3648. Reset_Hit_Cooldown: true
  3649. Hit_Events:
  3650. Enable: true
  3651. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  3652. Explosions:
  3653. Enable: true
  3654. Damage_Multiplier: 200
  3655. Enable_Owner_Immunity: false
  3656. Explosion_No_Grief: true
  3657. Explosion_Radius: 4
  3658. Explosion_Delay: 5
  3659.  
  3660. RecoilBlaster:
  3661. Item_Information:
  3662. Item_Name: "&eRecoil Blaster"
  3663. Item_Type: 273
  3664. Item_Lore: "&eSends you flying backwards pretty far.|&eGood jetpack weapon."
  3665. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3666. Shooting:
  3667. Right_Click_To_Shoot: true
  3668. Cancel_Left_Click_Block_Damage: true
  3669. Cancel_Right_Click_Interactions: true
  3670. Delay_Between_Shots: 25
  3671. Recoil_Amount: 20
  3672. Projectile_Amount: 1
  3673. Projectile_Type: grenade
  3674. Projectile_Subtype: 341
  3675. Projectile_Speed: 20
  3676. Bullet_Spread: 0
  3677. Sounds_Shoot: ENTITY_SQUID_AMBIENT-1-2-0
  3678. Sneak:
  3679. Enable: true
  3680. No_Recoil: false
  3681. Bullet_Spread: 1
  3682. Fully_Automatic:
  3683. Enable: false
  3684. Fire_Rate: 10
  3685. Burstfire:
  3686. Enable: false
  3687. Shots_Per_Burst: 5
  3688. Delay_Between_Shots_In_Burst: 5
  3689. Reload:
  3690. Enable: true
  3691. Reload_Amount: 10
  3692. Reload_Duration: 100
  3693. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3694. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  3695. Firearm_Action:
  3696. Type: slide
  3697. Close_Duration: 10
  3698. Close_Shoot_Delay: 1
  3699. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  3700. Abilities:
  3701. Knockback: 0
  3702. Death_No_Drop: true
  3703. Reset_Hit_Cooldown: true
  3704. Hit_Events:
  3705. Enable: true
  3706. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  3707. Explosions:
  3708. Enable: true
  3709. Damage_Multiplier: 200
  3710. Enable_Owner_Immunity: false
  3711. Explosion_No_Grief: true
  3712. Explosion_Radius: 4
  3713. Explosion_Delay: 5
  3714.  
  3715. CherryBlaster:
  3716. Item_Information:
  3717. Item_Name: "&c&lCherry Blaster"
  3718. Item_Type: 284
  3719. Item_Lore: "&eA blaster with farther range than the main.|&eGood if you want far ranged combat."
  3720. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3721. Shooting:
  3722. Right_Click_To_Shoot: true
  3723. Cancel_Left_Click_Block_Damage: true
  3724. Cancel_Right_Click_Interactions: true
  3725. Delay_Between_Shots: 25
  3726. Recoil_Amount: 0
  3727. Projectile_Amount: 1
  3728. Projectile_Type: grenade
  3729. Projectile_Subtype: 341
  3730. Projectile_Speed: 35
  3731. Bullet_Spread: 0
  3732. Sounds_Shoot: ENTITY_SQUID_AMBIENT-1-2-0
  3733. Sneak:
  3734. Enable: true
  3735. No_Recoil: false
  3736. Bullet_Spread: 1
  3737. Fully_Automatic:
  3738. Enable: false
  3739. Fire_Rate: 10
  3740. Burstfire:
  3741. Enable: false
  3742. Shots_Per_Burst: 5
  3743. Delay_Between_Shots_In_Burst: 5
  3744. Reload:
  3745. Enable: true
  3746. Reload_Amount: 10
  3747. Reload_Duration: 100
  3748. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3749. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  3750. Firearm_Action:
  3751. Type: slide
  3752. Close_Duration: 10
  3753. Close_Shoot_Delay: 1
  3754. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  3755. Abilities:
  3756. Knockback: 0
  3757. Death_No_Drop: true
  3758. Reset_Hit_Cooldown: true
  3759. Hit_Events:
  3760. Enable: true
  3761. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  3762. Explosions:
  3763. Enable: true
  3764. Damage_Multiplier: 200
  3765. Enable_Owner_Immunity: false
  3766. Explosion_No_Grief: true
  3767. Explosion_Radius: 4
  3768. Explosion_Delay: 7
  3769.  
  3770. MintBlaster:
  3771. Item_Information:
  3772. Item_Name: "&b&lMint Blaster"
  3773. Item_Type: 256
  3774. Item_Lore: "&eA blaster which has extremely far range.|&eGreat for random kills"
  3775. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  3776. Shooting:
  3777. Right_Click_To_Shoot: true
  3778. Cancel_Left_Click_Block_Damage: true
  3779. Cancel_Right_Click_Interactions: true
  3780. Delay_Between_Shots: 25
  3781. Recoil_Amount: 0
  3782. Projectile_Amount: 1
  3783. Projectile_Type: grenade
  3784. Projectile_Subtype: 341
  3785. Projectile_Speed: 50
  3786. Bullet_Spread: 0
  3787. Sounds_Shoot: ENTITY_SQUID_AMBIENT-1-2-0
  3788. Sneak:
  3789. Enable: true
  3790. No_Recoil: false
  3791. Bullet_Spread: 1
  3792. Fully_Automatic:
  3793. Enable: false
  3794. Fire_Rate: 10
  3795. Burstfire:
  3796. Enable: false
  3797. Shots_Per_Burst: 5
  3798. Delay_Between_Shots_In_Burst: 5
  3799. Reload:
  3800. Enable: true
  3801. Reload_Amount: 10
  3802. Reload_Duration: 100
  3803. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3804. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  3805. Firearm_Action:
  3806. Type: slide
  3807. Close_Duration: 10
  3808. Close_Shoot_Delay: 1
  3809. Sound_Close: BLOCK_PISTON_RETRACT-1-2-0,BLOCK_PISTON_RETRACT-1-2-3
  3810. Abilities:
  3811. Knockback: 0
  3812. Death_No_Drop: true
  3813. Reset_Hit_Cooldown: true
  3814. Hit_Events:
  3815. Enable: true
  3816. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  3817. Explosions:
  3818. Enable: true
  3819. Damage_Multiplier: 200
  3820. Enable_Owner_Immunity: false
  3821. Explosion_No_Grief: true
  3822. Explosion_Radius: 4
  3823. Explosion_Delay: 14
  3824.  
  3825. Fridge:
  3826. Item_Information:
  3827. Item_Name: "&eFood Filled Fridge"
  3828. Item_Type: 42
  3829. Item_Lore: "&eSends out explosive food.|&eThis contraption was invented by Naomis Natives."
  3830. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3831. Remove_Unused_Tag: true
  3832. Shooting:
  3833. Right_Click_To_Shoot: true
  3834. Cancel_Right_Click_Interactions: true
  3835. Delay_Between_Shots: 5
  3836. Projectile_Amount: 10
  3837. Projectile_Type: grenade
  3838. Projectile_Subtype: 400
  3839. Projectile_Speed: 10
  3840. Bullet_Spread: 1.5
  3841. Sounds_Shoot: ENTITY_PLAYER_BURP-7-0-0
  3842. Reload:
  3843. Enable: true
  3844. Reload_Amount: 25
  3845. Reload_Duration: 50
  3846. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3847. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  3848. Explosions:
  3849. Enable: true
  3850. Explosion_No_Grief: true
  3851. Explosion_Radius: 4
  3852. Explosion_Delay: 60
  3853. Extras:
  3854. One_Time_Use: false
  3855.  
  3856. FMG:
  3857. Item_Information:
  3858. Item_Name: "&eFrag Machine Gun"
  3859. Item_Type: 409
  3860. Item_Lore: "&eFires frags at a fast pace.|&eTakes some time to reload."
  3861. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  3862. Remove_Unused_Tag: true
  3863. Shooting:
  3864. Right_Click_To_Shoot: true
  3865. Cancel_Right_Click_Interactions: true
  3866. Delay_Between_Shots: 0
  3867. Projectile_Amount: 1
  3868. Projectile_Type: grenade
  3869. Projectile_Subtype: 46
  3870. Projectile_Speed: 20
  3871. Sounds_Shoot: SHOOT_ARROW-2-0-0
  3872. Reload:
  3873. Enable: true
  3874. Reload_Amount: 60
  3875. Reload_Duration: 30
  3876. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  3877. Sounds_Reloading: BLOCK_FIRE_IGNITE-1-1-4,BLOCK_DOOR_OPEN-1-2-6,BLOCK_FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,BLOCK_DOOR_CLOSE-1-2-38
  3878. Fully_Automatic:
  3879. Enable: true
  3880. Fire_Rate: 15
  3881. Explosions:
  3882. Enable: true
  3883. Explosion_No_Grief: true
  3884. Explosion_Radius: 4
  3885. Explosion_Delay: 60
  3886. Extras:
  3887. One_Time_Use: false
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement