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- 2017-08-01 21:42:40.595 - Thread: 1 -> Log Started
- 2017-08-01 21:42:40.597 - Thread: 1 -> Timezone (local - UTC): 2h
- 2017-08-01 21:42:40.597 - Thread: 1 -> App Version: 01_182_103
- 2017-08-01 21:42:40.597 - Thread: 1 -> Steam build: Always true
- 2017-08-01 21:42:40.597 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-08-01 21:42:40.597 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-08-01 21:42:40.653 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Professionnel (Microsoft Windows NT 10.0.15063.0)
- 2017-08-01 21:42:40.653 - Thread: 1 -> Environment.CommandLine: F:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-08-01 21:42:40.653 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-08-01 21:42:40.653 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-08-01 21:42:40.654 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
- 2017-08-01 21:42:40.654 - Thread: 1 -> Environment.CurrentDirectory: F:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-08-01 21:42:41.667 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
- 2017-08-01 21:42:41.667 - Thread: 1 -> IntPtr.Size: 8
- 2017-08-01 21:42:41.667 - Thread: 1 -> Default Culture: fr-FR
- 2017-08-01 21:42:41.667 - Thread: 1 -> Default UI Culture: fr-FR
- 2017-08-01 21:42:41.667 - Thread: 1 -> IsAdmin: False
- 2017-08-01 21:42:41.670 - Thread: 1 -> MyConfig.Load() - START
- 2017-08-01 21:42:41.673 - Thread: 1 -> Path: C:\Users\Florian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-08-01 21:42:41.725 - Thread: 1 -> EnableDamageEffects: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> VegetationViewDistance: 100
- 2017-08-01 21:42:41.725 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-08-01 21:42:41.725 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-08-01 21:42:41.725 - Thread: 1 -> Language: 0
- 2017-08-01 21:42:41.725 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-08-01 21:42:41.725 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-08-01 21:42:41.725 - Thread: 1 -> FirstTimeRun: False
- 2017-08-01 21:42:41.725 - Thread: 1 -> CubeBuilderBuildingMode: 0
- 2017-08-01 21:42:41.725 - Thread: 1 -> ControlsHints: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> RotationHints: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> ShowCrosshair: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> UiTransparency: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> UiBkTransparency: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> HUDBkTransparency: 0.6
- 2017-08-01 21:42:41.725 - Thread: 1 -> VideoAdapter: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> ScreenWidth: 1920
- 2017-08-01 21:42:41.725 - Thread: 1 -> ScreenHeight: 1080
- 2017-08-01 21:42:41.725 - Thread: 1 -> RefreshRate: 60000
- 2017-08-01 21:42:41.725 - Thread: 1 -> WindowMode: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> VerticalSync: False
- 2017-08-01 21:42:41.725 - Thread: 1 -> FieldOfView: 70.00001
- 2017-08-01 21:42:41.725 - Thread: 1 -> FlaresIntensity: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> GrassDensity: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> GrassDrawDistance: 159
- 2017-08-01 21:42:41.725 - Thread: 1 -> AntialiasingMode: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> ShadowMapResolution: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> TextureQuality: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> AnisotropicFiltering: 2
- 2017-08-01 21:42:41.725 - Thread: 1 -> ModelQuality: 0
- 2017-08-01 21:42:41.725 - Thread: 1 -> VoxelQuality: 0
- 2017-08-01 21:42:41.725 - Thread: 1 -> ShaderQuality: 0
- 2017-08-01 21:42:41.725 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-08-01 21:42:41.725 - Thread: 1 -> DisableUpdateDriverNotification: False
- 2017-08-01 21:42:41.725 - Thread: 1 -> GameVolume: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> MusicVolume: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> VoiceChatVolume: 1
- 2017-08-01 21:42:41.725 - Thread: 1 -> HudWarnings: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> VoiceChat: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> EnableReverb: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> EnableDynamicMusic: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2017-08-01 21:42:41.725 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions
- 2017-08-01 21:42:41.727 - Thread: 1 -> MyConfig.Load() - END
- 2017-08-01 21:42:41.728 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-08-01 21:42:43.063 - Thread: 1 -> AdapterInfo = {
- 2017-08-01 21:42:43.063 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY2
- 2017-08-01 21:42:43.063 - Thread: 1 -> Description = dev id: 5121, mem: 2114650112, shared mem: 12853862400, Luid: 38050, rev: 161, subsys id: 838997090, vendor id: 4318
- 2017-08-01 21:42:43.063 - Thread: 1 -> Driver version = 22.21.13.8494
- 2017-08-01 21:42:43.063 - Thread: 1 -> Driver date = 20170718000000.000000-000
- 2017-08-01 21:42:43.063 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-08-01 21:42:43.063 - Thread: 1 -> Adapter id = 0
- 2017-08-01 21:42:43.063 - Thread: 1 -> Supported = True
- 2017-08-01 21:42:43.063 - Thread: 1 -> RAM = 2114650112
- 2017-08-01 21:42:43.063 - Thread: 1 -> Priority = 2
- 2017-08-01 21:42:43.063 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-08-01 21:42:43.063 - Thread: 1 -> Output is attached = True
- 2017-08-01 21:42:43.063 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-08-01 21:42:43.063 - Thread: 1 -> Display modes = {
- 2017-08-01 21:42:43.064 - Thread: 1 -> DXGIOutput id = 0
- 2017-08-01 21:42:43.064 - Thread: 1 -> 640x480@75Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 640x480@72Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 640x480@59.94Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 720x480@59.94Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 720x576@50Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 800x600@75Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 800x600@56.25Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 800x600@60.317Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 800x600@72.188Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1024x768@60.004Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1024x768@70.069Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1024x768@75.029Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1152x864@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1152x864@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1176x664@50Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1176x664@50Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1176x664@59.94Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1176x664@59.94Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x720@50Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x720@59.94Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x768@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x768@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x800@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x800@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x960@60Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1360x768@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1360x768@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1366x768@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1366x768@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1440x900@59.887Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1600x900@59.954Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1600x900@59.954Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1768x992@50Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1768x992@50Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1768x992@59.94Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1768x992@59.94Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1920x1080@50Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-08-01 21:42:43.064 - Thread: 1 -> }
- 2017-08-01 21:42:43.064 - Thread: 1 -> }
- 2017-08-01 21:42:43.065 - Thread: 1 -> AdapterInfo = {
- 2017-08-01 21:42:43.066 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY1
- 2017-08-01 21:42:43.066 - Thread: 1 -> Description = dev id: 5121, mem: 2114650112, shared mem: 12853862400, Luid: 38050, rev: 161, subsys id: 838997090, vendor id: 4318
- 2017-08-01 21:42:43.066 - Thread: 1 -> Driver version = 22.21.13.8494
- 2017-08-01 21:42:43.066 - Thread: 1 -> Driver date = 20170718000000.000000-000
- 2017-08-01 21:42:43.066 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-08-01 21:42:43.066 - Thread: 1 -> Adapter id = 0
- 2017-08-01 21:42:43.066 - Thread: 1 -> Supported = True
- 2017-08-01 21:42:43.066 - Thread: 1 -> RAM = 2114650112
- 2017-08-01 21:42:43.066 - Thread: 1 -> Priority = 2
- 2017-08-01 21:42:43.066 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-08-01 21:42:43.066 - Thread: 1 -> Output is attached = True
- 2017-08-01 21:42:43.066 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080}
- 2017-08-01 21:42:43.066 - Thread: 1 -> Display modes = {
- 2017-08-01 21:42:43.066 - Thread: 1 -> DXGIOutput id = 1
- 2017-08-01 21:42:43.066 - Thread: 1 -> 640x480@60Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 720x480@59.94Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 720x576@50Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 800x600@56.25Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 800x600@60.317Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1024x768@60.004Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1152x864@60.02Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1152x864@60.02Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1176x664@50Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1176x664@50Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1176x664@59.94Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1176x664@59.94Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1280x720@50Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1280x720@59.94Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1280x768@59.81Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1280x768@59.81Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1280x800@59.81Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1280x960@60.02Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1280x960@60.02Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1360x768@59.887Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1360x768@59.887Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1366x768@59.887Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1366x768@59.887Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1440x900@59.887Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1600x900@60Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1768x992@50Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1768x992@50Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1768x992@59.94Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1768x992@59.94Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1920x1080@50Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-08-01 21:42:43.066 - Thread: 1 -> }
- 2017-08-01 21:42:43.066 - Thread: 1 -> }
- 2017-08-01 21:42:43.068 - Thread: 1 -> AdapterInfo = {
- 2017-08-01 21:42:43.068 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 + DISPLAY3
- 2017-08-01 21:42:43.068 - Thread: 1 -> Description = dev id: 5121, mem: 2114650112, shared mem: 12853862400, Luid: 38050, rev: 161, subsys id: 838997090, vendor id: 4318
- 2017-08-01 21:42:43.068 - Thread: 1 -> Driver version = 22.21.13.8494
- 2017-08-01 21:42:43.068 - Thread: 1 -> Driver date = 20170718000000.000000-000
- 2017-08-01 21:42:43.068 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-08-01 21:42:43.068 - Thread: 1 -> Adapter id = 0
- 2017-08-01 21:42:43.068 - Thread: 1 -> Supported = True
- 2017-08-01 21:42:43.068 - Thread: 1 -> RAM = 2114650112
- 2017-08-01 21:42:43.068 - Thread: 1 -> Priority = 2
- 2017-08-01 21:42:43.068 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-08-01 21:42:43.068 - Thread: 1 -> Output is attached = True
- 2017-08-01 21:42:43.068 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:1920 Height:1080}
- 2017-08-01 21:42:43.068 - Thread: 1 -> Display modes = {
- 2017-08-01 21:42:43.068 - Thread: 1 -> DXGIOutput id = 2
- 2017-08-01 21:42:43.068 - Thread: 1 -> 640x480@60Hz
- 2017-08-01 21:42:43.068 - Thread: 1 -> 640x480@75Hz
- 2017-08-01 21:42:43.068 - Thread: 1 -> 640x480@72Hz
- 2017-08-01 21:42:43.068 - Thread: 1 -> 720x480@75Hz
- 2017-08-01 21:42:43.068 - Thread: 1 -> 720x480@75Hz
- 2017-08-01 21:42:43.068 - Thread: 1 -> 720x480@56.25Hz
- 2017-08-01 21:42:43.068 - Thread: 1 -> 720x480@56.25Hz
- 2017-08-01 21:42:43.068 - Thread: 1 -> 720x480@60.317Hz
- 2017-08-01 21:42:43.068 - Thread: 1 -> 720x480@60.317Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x480@72.188Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x480@72.188Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x576@75Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x576@75Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x576@56.25Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x576@56.25Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x576@60.317Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x576@60.317Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x576@72.188Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 720x576@72.188Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 800x600@75Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 800x600@56.25Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 800x600@60.317Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 800x600@72.188Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1024x768@60.004Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1024x768@70.069Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1024x768@75.029Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1152x864@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1152x864@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1280x720@60Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1280x768@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1280x768@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1280x800@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1280x800@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1280x960@60Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1360x768@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1360x768@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1366x768@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1366x768@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1440x900@59.887Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1600x900@59.954Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1600x900@59.954Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> 1920x1080@60Hz
- 2017-08-01 21:42:43.069 - Thread: 1 -> }
- 2017-08-01 21:42:43.069 - Thread: 1 -> }
- 2017-08-01 21:42:43.083 - Thread: 1 -> Steam.IsActive: True
- 2017-08-01 21:42:43.084 - Thread: 1 -> Steam.IsOnline: True
- 2017-08-01 21:42:43.084 - Thread: 1 -> Steam.OwnsGame: True
- 2017-08-01 21:42:43.084 - Thread: 1 -> Steam.UserId: 76561198186500435
- 2017-08-01 21:42:43.084 - Thread: 1 -> Steam.UserName: NatsuOnFire
- 2017-08-01 21:42:43.084 - Thread: 1 -> Steam.Branch:
- 2017-08-01 21:42:43.084 - Thread: 1 -> Build date: 2017-07-28 08:55
- 2017-08-01 21:42:43.084 - Thread: 1 -> Build version: 0.1.6418.37661
- 2017-08-01 21:42:43.129 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-08-01 21:42:43.129 - Thread: 1 -> Game dir: F:\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-08-01 21:42:43.129 - Thread: 1 -> Content dir: F:\Steam\steamapps\common\SpaceEngineers\Content
- 2017-08-01 21:42:43.130 - Thread: 1 -> Found processor count: 8
- 2017-08-01 21:42:43.130 - Thread: 1 -> Using processor count: 8
- 2017-08-01 21:42:44.855 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-08-01 21:42:44.859 - Thread: 1 -> e428b18cd5dab8dc18d42439376ea11d0e2baf5b
- 2017-08-01 21:42:45.294 - Thread: 1 -> Loading scenarios
- 2017-08-01 21:42:45.334 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-08-01 21:42:45.335 - Thread: 1 -> Preallocate - START
- 2017-08-01 21:42:45.336 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-08-01 21:42:45.336 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-08-01 21:42:45.336 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-08-01 21:42:45.343 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-08-01 21:42:45.343 - Thread: 1 -> MyEntities - START
- 2017-08-01 21:42:45.364 - Thread: 1 -> MyEntities - END
- 2017-08-01 21:42:45.364 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-08-01 21:42:45.364 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-08-01 21:42:45.364 - Thread: 1 -> MyTransparentGeometry - START
- 2017-08-01 21:42:45.372 - Thread: 1 -> MyTransparentGeometry - END
- 2017-08-01 21:42:45.372 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-08-01 21:42:45.380 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-08-01 21:42:45.380 - Thread: 1 -> MyMath - START
- 2017-08-01 21:42:45.380 - Thread: 1 -> MyMath - END
- 2017-08-01 21:42:45.380 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-08-01 21:42:45.381 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-08-01 21:42:45.388 - Thread: 1 -> MyDefinitionManager - START
- 2017-08-01 21:42:45.388 - Thread: 1 -> MyDefinitionManager - END
- 2017-08-01 21:42:45.388 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyAIActionsParser - START
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyAIActionsParser - END
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyMultiplayerBase - START
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyMultiplayerBase - END
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-08-01 21:42:45.427 - Thread: 1 -> MyServerDebugCommands - START
- 2017-08-01 21:42:45.432 - Thread: 1 -> MyServerDebugCommands - END
- 2017-08-01 21:42:45.432 - Thread: 1 -> MyClientDebugCommands - START
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyClientDebugCommands - END
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyMultiplayerClient - START
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyMultiplayerClient - END
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyDedicatedServer - START
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyDedicatedServer - END
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyAiTargetManager - START
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyAiTargetManager - END
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyChatHistory - START
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyChatHistory - END
- 2017-08-01 21:42:45.433 - Thread: 1 -> MySyncDestructions - START
- 2017-08-01 21:42:45.433 - Thread: 1 -> MySyncDestructions - END
- 2017-08-01 21:42:45.433 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-08-01 21:42:45.462 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-08-01 21:42:45.462 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-08-01 21:42:45.463 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-08-01 21:42:45.463 - Thread: 1 -> MyCommandCharacter - START
- 2017-08-01 21:42:45.465 - Thread: 1 -> MyCommandCharacter - END
- 2017-08-01 21:42:45.465 - Thread: 1 -> MyCommandConsole - START
- 2017-08-01 21:42:45.466 - Thread: 1 -> MyCommandConsole - END
- 2017-08-01 21:42:45.466 - Thread: 1 -> MyCommandEntity - START
- 2017-08-01 21:42:45.467 - Thread: 1 -> MyCommandEntity - END
- 2017-08-01 21:42:45.467 - Thread: 1 -> MySyncScenario - START
- 2017-08-01 21:42:45.467 - Thread: 1 -> MySyncScenario - END
- 2017-08-01 21:42:45.467 - Thread: 1 -> MySyncEntity - START
- 2017-08-01 21:42:45.467 - Thread: 1 -> MySyncEntity - END
- 2017-08-01 21:42:45.467 - Thread: 1 -> Preallocate - END
- 2017-08-01 21:42:45.478 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-08-01 21:42:45.510 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-08-01 21:42:45.510 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-08-01 21:42:45.511 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-08-01 21:42:45.512 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6418.37661, Culture=neutral, PublicKeyToken=null
- 2017-08-01 21:42:45.512 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6418.37661, Culture=neutral, PublicKeyToken=null
- 2017-08-01 21:42:45.512 - Thread: 1 -> Assembly.Location: F:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-08-01 21:42:45.512 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-08-01 21:42:45.512 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-08-01 21:42:45.514 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-08-01 21:42:45.523 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2017-08-01 21:42:45.523 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
- 2017-08-01 21:42:45.523 - Thread: 1 -> Virtualized: False
- 2017-08-01 21:42:45.526 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
- 2017-08-01 21:42:45.528 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 25,707,724,800 bytes
- 2017-08-01 21:42:45.528 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-08-01 21:42:45.528 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 19,292,545,024 bytes
- 2017-08-01 21:42:45.528 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,428,302,336 bytes
- 2017-08-01 21:42:45.531 - Thread: 1 -> Drive C: | Capacity: 499,510,558,720 bytes | Free space: 295,953,403,904 bytes
- 2017-08-01 21:42:45.531 - Thread: 1 -> Drive F: | Capacity: 2,000,396,742,656 bytes | Free space: 978,253,946,880 bytes
- 2017-08-01 21:42:45.531 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-08-01 21:42:45.532 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-08-01 21:42:45.593 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-08-01 21:42:45.693 - Thread: 1 -> Havok: Physics.Init
- 2017-08-01 21:42:45.693 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-08-01 21:42:45.699 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-08-01 21:42:45.717 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-08-01 21:42:45.719 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-08-01 21:42:45.977 - Thread: 1 -> Loading shadow textures definitions
- 2017-08-01 21:42:45.978 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-08-01 21:42:46.002 - Thread: 1 -> Loading sound definitions
- 2017-08-01 21:42:46.008 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-08-01 21:42:46.015 - Thread: 1 -> MyAudio.LoadData - START
- 2017-08-01 21:42:46.115 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000
- 2017-08-01 21:42:46.194 - Thread: 1 -> MyAudio.LoadData - END
- 2017-08-01 21:42:46.197 - Thread: 1 -> MyConfig.Save() - START
- 2017-08-01 21:42:46.197 - Thread: 1 -> Path: C:\Users\Florian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-08-01 21:42:46.235 - Thread: 1 -> MyConfig.Save() - END
- 2017-08-01 21:42:46.250 - Thread: 1 -> MyGuiManager()
- 2017-08-01 21:42:46.372 - Thread: 1 -> MyScreenManager()
- 2017-08-01 21:42:46.445 - Thread: 1 -> MyConfig.Save() - START
- 2017-08-01 21:42:46.445 - Thread: 1 -> Path: C:\Users\Florian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-08-01 21:42:46.476 - Thread: 1 -> MyConfig.Save() - END
- 2017-08-01 21:42:46.483 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-08-01 21:42:48.302 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-08-01 21:42:48.808 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-08-01 21:42:48.809 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-08-01 21:42:48.809 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-08-01 21:42:49.008 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-08-01 21:42:50.303 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-08-01 21:42:50.330 - Thread: 1 -> Timer Frequency: 14318180
- 2017-08-01 21:42:50.330 - Thread: 1 -> Ticks per frame: 239635
- 2017-08-01 21:42:50.689 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-08-01 21:42:50.689 - Thread: 1 -> Flares Intensity: 1
- 2017-08-01 21:42:50.689 - Thread: 1 -> Field of view: 1.221731
- 2017-08-01 21:42:50.689 - Thread: 1 -> Render.GrassDensityFactor: 1
- 2017-08-01 21:42:50.689 - Thread: 1 -> Render.GrassDrawDistance: 159
- 2017-08-01 21:42:50.689 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2017-08-01 21:42:50.689 - Thread: 1 -> Render.ShadowQuality: MEDIUM
- 2017-08-01 21:42:50.689 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2017-08-01 21:42:50.689 - Thread: 1 -> Render.TextureQuality: MEDIUM
- 2017-08-01 21:42:50.689 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4
- 2017-08-01 21:42:50.690 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
- 2017-08-01 21:42:50.690 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
- 2017-08-01 21:42:50.690 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
- 2017-08-01 21:42:51.505 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-08-01 21:43:01.611 - Thread: 1 -> LoadSession() - Start
- 2017-08-01 21:43:01.611 - Thread: 1 -> C:\Users\Florian\AppData\Roaming\SpaceEngineers\Saves\76561198186500435\Lone Survivor 2017-07-31 22-59
- 2017-08-01 21:43:02.511 - Thread: 1 -> LoadSession() - End
- 2017-08-01 21:43:02.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-01 21:43:02.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-01 21:43:02.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-08-01 21:43:02.517 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-08-01 21:43:02.534 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-08-01 21:43:02.535 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-08-01 21:43:02.933 - Thread: 1 -> RunLoadingAction - START
- 2017-08-01 21:43:02.935 - Thread: 1 -> Loading session: C:\Users\Florian\AppData\Roaming\SpaceEngineers\Saves\76561198186500435\Lone Survivor 2017-07-31 22-59
- 2017-08-01 21:43:03.826 - Thread: 1 -> GC Memory: 813,587,360 B
- 2017-08-01 21:43:03.832 - Thread: 1 -> Process Memory: 1,594,867,712 B
- 2017-08-01 21:43:03.844 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-08-01 21:43:03.849 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-08-01 21:43:03.854 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-08-01 21:43:03.855 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-08-01 21:43:03.857 - Thread: 1 -> e428b18cd5dab8dc18d42439376ea11d0e2baf5b
- 2017-08-01 21:43:03.982 - Thread: 1 -> Loading scenarios
- 2017-08-01 21:43:03.983 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-08-01 21:43:04.007 - Thread: 1 -> Loading physical items
- 2017-08-01 21:43:04.010 - Thread: 1 -> Loading LCD texture categories
- 2017-08-01 21:43:04.033 - Thread: 1 -> Loading physical items
- 2017-08-01 21:43:04.037 - Thread: 1 -> Loading event definitions
- 2017-08-01 21:43:04.039 - Thread: 1 -> Loading gas property definitions
- 2017-08-01 21:43:04.039 - Thread: 1 -> Loading flare definitions
- 2017-08-01 21:43:04.041 - Thread: 1 -> Loading factions
- 2017-08-01 21:43:04.042 - Thread: 1 -> Loading environment items entries
- 2017-08-01 21:43:04.044 - Thread: 1 -> Loading component containers
- 2017-08-01 21:43:04.047 - Thread: 1 -> Loading emissive color definitions
- 2017-08-01 21:43:04.051 - Thread: 1 -> Loading emissive color default states
- 2017-08-01 21:43:04.053 - Thread: 1 -> Loading edges
- 2017-08-01 21:43:04.054 - Thread: 1 -> Loading drone behaviors
- 2017-08-01 21:43:04.058 - Thread: 1 -> Loading decal global definitions
- 2017-08-01 21:43:04.058 - Thread: 1 -> Loading decal definitions
- 2017-08-01 21:43:04.061 - Thread: 1 -> Loading environment items entries
- 2017-08-01 21:43:04.061 - Thread: 1 -> Loading debris
- 2017-08-01 21:43:04.062 - Thread: 1 -> Loading curve definitions
- 2017-08-01 21:43:04.066 - Thread: 1 -> Loading block positions
- 2017-08-01 21:43:04.069 - Thread: 1 -> Loading container types
- 2017-08-01 21:43:04.071 - Thread: 1 -> Loading configuration
- 2017-08-01 21:43:04.072 - Thread: 1 -> Loading components
- 2017-08-01 21:43:04.074 - Thread: 1 -> Loading character definitions
- 2017-08-01 21:43:04.086 - Thread: 1 -> Loading character definitions
- 2017-08-01 21:43:04.090 - Thread: 1 -> Loading agent definitions
- 2017-08-01 21:43:04.091 - Thread: 1 -> Loading blueprints
- 2017-08-01 21:43:04.093 - Thread: 1 -> Loading blueprint classes
- 2017-08-01 21:43:04.095 - Thread: 1 -> Loading blueprint class entries
- 2017-08-01 21:43:04.095 - Thread: 1 -> Loading category classes
- 2017-08-01 21:43:04.096 - Thread: 1 -> Loading sound definitions
- 2017-08-01 21:43:04.096 - Thread: 1 -> Loading sound definitions
- 2017-08-01 21:43:04.096 - Thread: 1 -> Loading sound definitions
- 2017-08-01 21:43:04.096 - Thread: 1 -> Loading sound definitions
- 2017-08-01 21:43:04.096 - Thread: 1 -> Loading sound definitions
- 2017-08-01 21:43:04.097 - Thread: 1 -> Loading animations
- 2017-08-01 21:43:04.099 - Thread: 1 -> Loading animations
- 2017-08-01 21:43:04.099 - Thread: 1 -> Loading ammo definitions
- 2017-08-01 21:43:04.101 - Thread: 1 -> Loading ammo magazines
- 2017-08-01 21:43:04.102 - Thread: 1 -> Loading behaviors
- 2017-08-01 21:43:04.103 - Thread: 1 -> Loading transparent material properties
- 2017-08-01 21:43:04.104 - Thread: 1 -> Loading grid creators
- 2017-08-01 21:43:04.105 - Thread: 1 -> Loading stat definitions
- 2017-08-01 21:43:04.106 - Thread: 1 -> Loading sound categories
- 2017-08-01 21:43:04.108 - Thread: 1 -> Loading ship sound groups
- 2017-08-01 21:43:04.123 - Thread: 1 -> Loading ship sound groups
- 2017-08-01 21:43:04.124 - Thread: 1 -> Loading shadow textures definitions
- 2017-08-01 21:43:04.124 - Thread: 1 -> Loading resource distribution groups
- 2017-08-01 21:43:04.131 - Thread: 1 -> Loading pirate antennas
- 2017-08-01 21:43:04.131 - Thread: 1 -> Loading physical material properties
- 2017-08-01 21:43:04.135 - Thread: 1 -> Loading entity components
- 2017-08-01 21:43:04.140 - Thread: 1 -> Loading voxel material definitions
- 2017-08-01 21:43:04.143 - Thread: 1 -> Loading voxel material definitions
- 2017-08-01 21:43:04.143 - Thread: 1 -> Loading voxel map storage definitions
- 2017-08-01 21:43:04.147 - Thread: 1 -> Loading particle effect definitions
- 2017-08-01 21:43:04.242 - Thread: 1 -> Loading physical material properties
- 2017-08-01 21:43:04.248 - Thread: 1 -> Loading environment items definitions
- 2017-08-01 21:43:04.250 - Thread: 1 -> Loading environment items definitions
- 2017-08-01 21:43:04.250 - Thread: 1 -> Audio effects definitions
- 2017-08-01 21:43:04.254 - Thread: 1 -> Loading weapon definitions
- 2017-08-01 21:43:04.259 - Thread: 1 -> Loading environment item definitions
- 2017-08-01 21:43:04.264 - Thread: 1 -> Loading cube blocks
- 2017-08-01 21:43:04.392 - Thread: 1 -> Created block definitions
- 2017-08-01 21:43:04.405 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-08-01 21:43:04.406 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
- 2017-08-01 21:43:04.407 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
- 2017-08-01 21:43:04.408 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
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- 2017-08-01 21:43:04.409 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
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- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading prefab: F:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-08-01 21:43:04.410 - Thread: 1 -> Loading spawn groups
- 2017-08-01 21:43:04.415 - Thread: 1 -> Loading respawn ships
- 2017-08-01 21:43:04.418 - Thread: 1 -> List of used mods (0) - START
- 2017-08-01 21:43:04.419 - Thread: 1 -> List of used mods - END
- 2017-08-01 21:43:04.459 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-08-01 21:43:04.467 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-08-01 21:43:04.467 - Thread: 1 -> MyAudio.LoadData - START
- 2017-08-01 21:43:04.509 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Realtek High Definition Audio) - Channel #: 8 - Sample rate: 48000
- 2017-08-01 21:43:04.542 - Thread: 1 -> MyAudio.LoadData - END
- 2017-08-01 21:43:04.594 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-08-01 21:43:04.599 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-01 21:43:04.613 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6418.37648, Culture=neutral, PublicKeyToken=null
- 2017-08-01 21:43:04.614 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-01 21:43:04.614 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-08-01 21:43:04.624 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6418.37661, Culture=neutral, PublicKeyToken=null
- 2017-08-01 21:43:04.733 - Thread: 31 -> External debugger: listening...
- 2017-08-01 21:43:04.734 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-08-01 21:43:04.787 - Thread: 1 -> Loading Procedural World Generator: Seed = '1041586795' = 1041586795, Density = 0.25
- 2017-08-01 21:43:04.827 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-08-01 21:43:04.852 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-08-01 21:43:04.852 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-08-01 21:43:04.853 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-08-01 21:43:04.856 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-08-01 21:43:04.856 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-08-01 21:43:04.856 - Thread: 1 -> MyLights.LoadData() - START
- 2017-08-01 21:43:04.858 - Thread: 1 -> MyLights.LoadData() - END
- 2017-08-01 21:43:04.915 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-08-01 21:43:04.961 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Florian\AppData\Roaming\SpaceEngineers\Saves\76561198186500435\Lone Survivor 2017-07-31 22-59\BaseAsteroid1.vx2'
- 2017-08-01 21:43:06.194 - Thread: 1 -> Checkpoint.CameraAttachedTo: 88034022095450917
- 2017-08-01 21:43:06.212 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-08-01 21:43:06.213 - Thread: 1 -> Name = Lone Survivor 2017-07-31 22-59
- 2017-08-01 21:43:06.213 - Thread: 1 -> Description =
- 2017-08-01 21:43:06.213 - Thread: 1 -> GameDateTime = 01/01/2081 00:14:14
- 2017-08-01 21:43:06.213 - Thread: 1 -> Password =
- 2017-08-01 21:43:06.213 - Thread: 1 -> CurrentPath = C:\Users\Florian\AppData\Roaming\SpaceEngineers\Saves\76561198186500435\Lone Survivor 2017-07-31 22-59
- 2017-08-01 21:43:06.213 - Thread: 1 -> WorkshopId =
- 2017-08-01 21:43:06.213 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-08-01 21:43:06.213 - Thread: 1 -> ThumbPath = C:\Users\Florian\AppData\Roaming\SpaceEngineers\Saves\76561198186500435\Lone Survivor 2017-07-31 22-59\thumb.jpg
- 2017-08-01 21:43:06.215 - Thread: 1 -> Settings:
- 2017-08-01 21:43:06.216 - Thread: 1 -> GameMode = Creative
- 2017-08-01 21:43:06.216 - Thread: 1 -> MaxPlayers = 4
- 2017-08-01 21:43:06.216 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-08-01 21:43:06.216 - Thread: 1 -> AutoHealing = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> WeaponsEnabled = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> ThrusterDamage = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> EnableSpectator = False
- 2017-08-01 21:43:06.216 - Thread: 1 -> EnableCopyPaste = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-08-01 21:43:06.216 - Thread: 1 -> MaxGridSize = 50000
- 2017-08-01 21:43:06.216 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-08-01 21:43:06.216 - Thread: 1 -> CargoShipsEnabled = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-08-01 21:43:06.216 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-08-01 21:43:06.216 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-08-01 21:43:06.216 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-08-01 21:43:06.216 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-08-01 21:43:06.216 - Thread: 1 -> WelderSpeedMultiplier = 1
- 2017-08-01 21:43:06.216 - Thread: 1 -> GrinderSpeedMultiplier = 1
- 2017-08-01 21:43:06.216 - Thread: 1 -> ClientCanSave = False
- 2017-08-01 21:43:06.216 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-08-01 21:43:06.216 - Thread: 1 -> PermanentDeath = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> DestructibleBlocks = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> EnableScripts = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-08-01 21:43:06.216 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-08-01 21:43:06.216 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-08-01 21:43:06.216 - Thread: 1 -> ProceduralSeed = 1041586795
- 2017-08-01 21:43:06.216 - Thread: 1 -> DestructibleBlocks = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> EnableIngameScripts = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> ViewDistance = 15000
- 2017-08-01 21:43:06.216 - Thread: 1 -> Voxel destruction = True
- 2017-08-01 21:43:06.216 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-08-01 21:43:06.216 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-08-01 21:43:06.216 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-08-01 21:43:06.275 - Thread: 1 -> Session loaded
- 2017-08-01 21:43:06.275 - Thread: 1 -> RunLoadingAction - END
- 2017-08-01 21:43:06.276 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-08-01 21:43:06.288 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-08-01 21:43:06.288 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-08-01 21:43:06.289 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-08-01 21:43:06.301 - Thread: 1 -> Updating continues.
- 2017-08-01 21:43:06.383 - Thread: 1 -> GC Memory: 904,584,000 B
- 2017-08-01 21:43:15.896 - Thread: 17 -> Exception occured: VRageRender.MyRenderException: Failed to compile Geometry\Materials\Standard\Vertex.hlsl @ profile vs_5_0 with defines RENDERING_PASS=0;USE_SIMPLE_INSTANCING;USE_SIMPLE_INSTANCING_COLORING;VERTEX_COMPONENTS_DECLARATIONS=float4 position : POSITION0;\
- uint2 normal : NORMAL0;\
- float4 tangent4 : TANGENT0;\
- float2 texcoord0 : TEXCOORD0;\
- float4 matrix_row0 : TEXCOORD1;\
- float4 matrix_row1 : TEXCOORD2;\
- float4 matrix_row2 : TEXCOORD3;\
- float4 instance_keyColorDithering : TEXCOORD4;\
- float4 instance_colorMultEmissivity : TEXCOORD5;\
- ;TRANSFER_VERTEX_COMPONENTS=__position_object = unpack_position_and_scale(input.position);\
- __normal = unpack_normal(input.normal);\
- __tangent = unpack_tangent_sign(input.tangent4);\
- __texcoord0 = input.texcoord0;\
- __instance_matrix = construct_matrix_43(input.matrix_row0, input.matrix_row1, input.matrix_row2);\
- __instance_keyColor = input.instance_keyColorDithering.xyz;\
- __instance_dithering = input.instance_keyColorDithering.w;\
- __instance_colorMult = input.instance_colorMultEmissivity.xyz;\
- __instance_emissivity = input.instance_colorMultEmissivity.w;\
- at VRageRender.MyShaders.Compile(ShaderBytecodeId bytecode, Boolean invalidateCache)
- at VRageRender.MyShaders.InitVs(VertexShaderId id, String file)
- at VRageRender.MyShaders.CreateVs(String file, ShaderMacro[] macros)
- at VRage.Render11.GeometryStage2.Rendering.MyShaderBundleManager.GetShaderBundle(MyRenderPassType pass, MyMeshDrawTechnique technique, MyInstanceLodState state, Boolean isCm, Boolean isNg, Boolean isExt)
- at VRage.Render11.GeometryStage2.Model.Preprocess.MyPreprocessedPart.Init(String name, MyLod lod, Int32 indexStart, Int32 indicesCount, MyRenderMaterial material, MyRenderPassType passType)
- at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.PreprocessData(List`1& parts, MyMwmData mwmData, MyLod lod)
- at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy)
- at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromMwmData(MyMwmData lodMwmData)
- at VRage.Render11.GeometryStage2.Model.MyModelFactory.GetOrCreateModels(String filepath)
- at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message)
- at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, MessageFilterDelegate filter)
- at VRageRender.MyRender11.ProcessMessageQueue()
- at VRageRender.MyRender11.Draw(Boolean draw)
- at VRageRender.ExternalApp.MyRenderThread.Draw()
- at VRageRender.ExternalApp.MyRenderThread.RenderCallback()
- at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
- at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2017-08-01 21:43:15.898 - Thread: 17 -> Hiding window
- 2017-08-01 21:43:15.898 - Thread: 17 -> Hiding window done
- 2017-08-01 21:43:15.898 - Thread: 17 -> Showing message
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