Guest User

Untitled

a guest
Jun 25th, 2018
104
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.84 KB | None | 0 0
  1.  
  2.  
  3.  
  4.  
  5. General nobodies bothered me build order against heavy marine tank play and no/few hellions.
  6. **after an item explains why it is done that way
  7.  
  8.  
  9. 2nd ovie sent to front to scout for SCV
  10. **this allows any bunker rushes to be handles with a few pulled drones
  11. 15 hatch
  12. **Macro is good and if being greedy is safe, be greedy
  13. 15-17 pool depending on map size and what I see.
  14. **if its a small map or if his SCV is already pokeing around get a fast pool, otherwise delay a bit
  15. Build a drone after pool
  16. **this just makes timings nicer all around
  17. Take geyser
  18. **early geyser is only for speed nothing else
  19. 2 queens when pool pops
  20. **Armoured units are nice, AA is nice, injects are nice, queens are nice
  21. 2 ling sets
  22. **haveing an eye on the opponent is crucial for reactive defence.
  23. @100 gas get ling speed
  24. pull all but 1 drone from gas
  25. **if they all just sit in there you just get about 150-200 gas way to early, drones are better.
  26. another queen when the first finishes for creep spread
  27. **Creep spread is good. Fast dedicated creep spread is better
  28. @bling nest finish 10-12 lings to morph into blings should the terran move out
  29. **I think this is insanely nice, if they move out then the blings morph while their in motion, if not I havent wasted the resources on units I don't need.
  30. take third and macro hatch in whatever order feels safe/possible
  31. **Macro is good and around this time Things are looking close to being saturated.
  32. @100 gas morph lair
  33. **The lair marks the beginning of a fast transition into tech
  34. put 2 drones back into geyser
  35. Take 3 other geysers.
  36. 2 evo chambers
  37. 1/1
  38. saturate third
  39. @lair finish put down spire
  40. bling speed when afordable
  41. **all this tech suddenly falls into place while the third is saturated.
  42. @9:00 make sure spines are morphing to defend drops
  43. **drops are bad, with a few spines terran loses more than they gain with them.
  44. @ around 70 drones go full into ling muta bling and harass with mutas when they pop, (FORCE TURRETS OR THORS); always have an expo morphing
  45. **once the income is situated go straight into army production on 4 bases.
  46.  
  47.  
  48.  
  49. Changes:
  50.  
  51. Many of your critisizms are a result of bad play and being sloppy with my build, like creep spread and map control. Still a solution is nessessary so since both creep tumors and injects both cost 25 energy I will spread creep every inject cycle.
  52.  
  53. Upgrades are adressed in my build but will be given new priority over other things to ensure they are given adequite attention.
  54.  
  55. I can't move out with the 10-12 lings I have at home since they may be needed for blings, but while the third is morphing a few ling sets could be made to spread across the map.
  56.  
  57. Once baneling speed starts I'll start overlord speed, then burrow when it finishes.
  58.  
  59. If I kill a decent sized army I will move out with some mutas and whatever lings morphed during the engagement as a kind of counter.
Add Comment
Please, Sign In to add comment