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- HAUNT — Complete Walkthrough
- HAUNT is a 1979 CMU text adventure set in the haunted mansion "Chez Moose." Your goal is to collect treasures, drop them on the lawn, and
- escape alive via a truck. Max score: 440 points.
- ---
- Phase 1: Getting Inside
- 1. wait — bus arrives at the bus stop
- 2. enter bus — you have tokens from the start
- 3. exit — you're outside the estate wall (east=5, north=2)
- 4. e, e, e, n, n, n — navigate to the driveway gate (east=8, north=5)
- 5. hi — the speaker opens the gate, you enter the grounds, it closes behind you
- Phase 2: Enter the Mansion
- 6. w, w, w, s, s — walk to the front door (east=5, north=4)
- 7. knock — someone asks "ouvre?"
- 8. ouvre — the front door opens
- 9. n — enter the foyer (the insanity timer starts now! You have ~370 time units before death)
- 10. get candy — pick up the candy (you'll need this for the monster)
- Phase 3: Get the Wetsuit & Explore Ground Floor
- 11. w — closet. get wetsuit, wear wetsuit
- 12. e, n — main_hall. get chair (treasure)
- 13. w — dark_hall
- 14. w — smelly_room. get painting (covered in ugly paint, treasure later)
- 15. e, e — back to main_hall
- 16. e — library. turn bust — bookshelves slide open
- 17. e — secret_stairs. d — wine_cellar. get corkscrew (treasure). u, w, w — back to main_hall
- Phase 4: Kitchen & Upstairs
- 18. n — stairs (still whole). u — upper_hall
- 19. n — dull_room (explore). s — back
- 20. s — dark_room (Dracula sleeps here; don't disturb him). n
- 21. e — try pushing/moving the brick wall to find the secret_room. get marijuana (treasure, but don't leave on lawn!)
- 22. w — upper_hall
- 23. u — laboratory. pull lever — the monster comes to life!
- 24. give candy — monster eats it, walks through the west wall, opens a passage to the bar
- 25. w — bar. get bottle (contains turpentine). e
- 26. d — upper_hall. w — long_hall. s — forces through boards to bedroom
- Phase 5: Mattress, Bathroom Puzzles & Orchid Prep
- 27. get mattress — pick it up
- 28. n — balcony. drop mattress — it floats to the lawn below. jump — safe landing on mattress!
- 29. You're on the lawn (east=5, north=6). Now go back inside via ivy: climb — back to balcony
- 30. s — bedroom. e — bathroom. get soap
- 31. sit on toilet, flush — toilet swivels to backroom. get jade (treasure)
- 32. flush — back to bathroom
- 33. Turn on bathtub water: turn on water. While holding soap, the water + soap reveals a gem (treasure). get gem
- 34. Fill the bottle with bathwater: fill bottle (bathwater)
- Phase 6: Grow & Eat the Orchid (Cure Insanity)
- 35. Go back outside to the lawn. Navigate to the garden at (east=3, north=7):
- 36. pour — pour the bathwater on the garden. An orchid sprouts!
- 37. get orchid
- 38. eat orchid — cures the insanity. (You may need to have given your name earlier when prompted.)
- Phase 7: Clean the Painting
- 39. If bottle still has turpentine (or refill): while holding the painting and bottle, clean painting or pour turpentine on painting —
- reveals a Rembrandt! (treasure)
- Phase 8: The Laboratory Dome & Ring
- 40. Go back to the laboratory (upper_hall, then up)
- 41. If there's a football, kick football — breaks the glass dome
- 42. Wait until morning (realtime reaches 600+). Sunlight streams in and shrivels the bat — drops a ring (treasure)
- Phase 9: Drop Treasures on the Lawn
- 43. Carry all your treasures to the lawn and drop them (+5 per treasure on the lawn)
- 44. DO NOT leave the cube or marijuana on the lawn — massive score penalties!
- 45. Treasures to drop: chair, candlesticks, jade, gem, corkscrew, gold, painting (cleaned), bone, ring, diamonds, chest, coins
- Phase 10: Dig the Grave & Trigger the Truck
- 46. Navigate to the grave at lawn (east=8, north=8):
- 47. dig — grave goes from "undug" to "dug". Pick up the bone (treasure)
- 48. dig — grave goes from "dug" to "deep". A pipe with a lever is exposed
- 49. pull lever — "Ummph!" Oil seeps from the pipe. This starts the oil man timer
- Phase 11: Escape!
- 50. Navigate to (east=7, north=5) — the driveway. Wait for the truck to arrive (~30 time units)
- 51. open truck — opens the back doors
- 52. enter truck — you're in the back of the truck
- 53. close door — critical! The door must be closed or you fall out
- 54. Wait — the oil man returns, gets in, and drives away. "VaVoom! The truck has started up. Bump bump! You feel yourself being driven out
- of the yard."
- 55. donate — when asked whether to sell or donate the land. +20 points. You win!
- ---
- Dangers to Avoid
- ┌─────────────────────────────────────┬─────────────────────────────┐
- │ Action │ Result │
- ├─────────────────────────────────────┼─────────────────────────────┤
- │ Climb down from balcony │ Death (caught in ivy) │
- ├─────────────────────────────────────┼─────────────────────────────┤
- │ Jump from balcony without mattress │ Death (broken neck) │
- ├─────────────────────────────────────┼─────────────────────────────┤
- │ Flush toilet while standing │ Death (head cracked on tub) │
- ├─────────────────────────────────────┼─────────────────────────────┤
- │ Run out of insanity timer │ Death (choke on tongue) │
- ├─────────────────────────────────────┼─────────────────────────────┤
- │ Leave truck door open during escape │ Fall out the back │
- ├─────────────────────────────────────┼─────────────────────────────┤
- │ Choose "sell" at the end │ Moose gores you to death │
- ├─────────────────────────────────────┼─────────────────────────────┤
- │ Shoot speargun on land │ Death (backlash snaps neck) │
- ├─────────────────────────────────────┼─────────────────────────────┤
- │ Leave cube on lawn │ -50 points (arrested) │
- ├─────────────────────────────────────┼─────────────────────────────┤
- │ Leave marijuana on lawn │ -20 points (police fine) │
- └─────────────────────────────────────┴─────────────────────────────┘
- ---
- Score Ranks
- ┌─────────┬─────────────────────────────────────────────┐
- │ Score │ Rank │
- ├─────────┼─────────────────────────────────────────────┤
- │ <20 │ "Hmm... I don't think you tried very hard." │
- ├─────────┼─────────────────────────────────────────────┤
- │ 21-49 │ "Rank Novice!" │
- ├─────────┼─────────────────────────────────────────────┤
- │ 51-79 │ "Beginning Ghost Hunter" │
- ├─────────┼─────────────────────────────────────────────┤
- │ 81-139 │ "Reasonable Spirit Fighter" │
- ├─────────┼─────────────────────────────────────────────┤
- │ 141-219 │ "Intermediate Haunt Hacker" │
- ├─────────┼─────────────────────────────────────────────┤
- │ 221-289 │ "Advanced Monster Killer" │
- ├─────────┼─────────────────────────────────────────────┤
- │ 291-359 │ "Master Haunter!!" │
- ├─────────┼─────────────────────────────────────────────┤
- │ 361+ │ "Fearless Vampire Killer" │
- └─────────┴─────────────────────────────────────────────┘
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