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Savanis

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Oct 14th, 2019
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  1. Command /Ban [<Player>]:
  2. trigger:
  3. if player has permission "Ban.Perms":
  4. set {Banned::%arg-1%} to true
  5. send "&aSucsessfully &ebanned &c%arg-1%"
  6. Command /UnBan [<Player>]:
  7. trigger:
  8. if player has permission "Ban.Perms":
  9. set {Banned::%arg-1%} to false
  10. send "&aSucsessfully &eunbanned &c%arg-1%"
  11. Command /Cban [<Player>]:
  12. trigger:
  13. if player has permission "Ban.Perms":
  14. set {Cbanned::%arg-1%} to true
  15. send "&aSucsessfully &eCbanned &c%arg-1%"
  16. Command /UnCban [<Player>]
  17. trigger:
  18. if player has permission "Ban.Perms":
  19. set {Cbanned::%arg-1%} to false
  20. send "&aSucsessfully &eUnCbanned &c%arg-1%"
  21. every 10 seconds:
  22. loop all players:
  23. if {Cbanned::%loop-player%} is true:
  24. kick the player due to "&cYou are banned."
  25. on join:
  26. if {Cbanned::%loop-player%} is true:
  27. cancel event
  28.  
  29. on any movement:
  30. if {Banned::%loop-player} is true:
  31. cancel event
  32. send "&cWhile banned you may not move."
  33.  
  34.  
  35.  
  36. Command /help:
  37. trigger:
  38. send ""
  39. send "&c[&eHelp&c]
  40. send "&dDo /shop to purchase upgrades,"
  41. send "&dEvery second you will earn cps."
  42. send "&dOn your scoreboard you can see your cps."
  43. send "&dPurchases in /shop will increase your cps."
  44. send "&dThank you for playing. /Credits if you want"
  45. send "&cTo view the staff who made the server possible."
  46. send "&cThe server is relitevly op so you can get cash fast.
  47. send "&4&l&nDon't forget to follow /rules."
  48. send ""
  49. Command /Credits:
  50. trigger:
  51. send ""
  52. send "&cOwner: &bFxVirus"
  53. send "&dAlmost all developing by &4Savanis"
  54. send "&cAdmin: &eHandpicked"
  55. send "&cAdmin: &eHandpicked"
  56. send "&eMod: Handpicked"
  57. send "&eMod: handpicked"
  58. send "&dTrainee: &ehandpicked"
  59. send "&dTrainee: &ehandpicked"
  60. send "&dTrainee: &ehandpicked"
  61. send "&dTrainee: &ehandpicked"
  62. send "&bServer tester: &eHandpicked"
  63. On join:
  64. clear the player's inventory
  65. give the player {Dirt::%player%} of dirt
  66. every second:
  67. loop all players:
  68. set {_A} to ({Prestige::%player%}/10+1}
  69. set {_bal} to {Money::%loop-player%}
  70. if {_bal} is between 1000 and 999999:
  71. set {_new} to "&c$%{_bal}/1000%k"
  72. else if {_bal} is between 1000000 and 999999999:
  73. set {_new} to "&c$%{_bal}/1000000%m"
  74. else:
  75. set {_new} to "&c$%{_bal}%"
  76. wipe loop-player's sidebar
  77. set name of sidebar of loop-player to "&c&nInv Tycoon"
  78. set score "&dBalance: &c%{_new}%" in sidebar of loop-player to 8
  79. set score "&dServer Status: &cAlpha" in sidebar of loop-player to 7
  80. set score "&dIp: &cInvTycoon.minehut.gg" in sidebar of loop-player to 6
  81. set score "&dCps: &c%{Cps::%player%}%" in sidebar of loop-player to 5
  82. set score "&dMulti: &c%{A}%" in sidebar of loop-player to 4
  83. set score "&d" in sidebar of loop-player to 3
  84. set score "&4" in sidebar of loop-player to 2
  85. set score "&3" in sidebar of loop-player to 1
  86. on join:
  87. if {Mult::%player%} is not set:
  88. set {Mult::%player%} to 1
  89. if {Mult::%player%} is 0:
  90. set {Mult::%player%} to 1
  91. Command /Rules:
  92. trigger:
  93. send ""
  94. send "&c1. &7No spamming"
  95. send "&c2. &7No cursing"
  96. send "&c3. &7No racism"
  97. send "&c4. &7No hacking"
  98. send "&c5. &7Listen to staff"
  99. send "&c6. &7Don't exploit glitches"
  100. send "&c7. &7Idk Catfish"
  101. Command /Shop:
  102. trigger:
  103. open virtual furnace inventory with size 1 named "&0Menu" to player
  104. make gui slot 2 of player with bedrock named "&cObsidian+BlazeRod=Bedrock" with lore "&dDeveloped by Savanis" to run:
  105. stop
  106. make gui slot 1 of player with blaze rod named "&7Block delete" with lore "&bLeft click" to run:
  107. open virtual chest inventory with size 6 named "&c&lDelete" to player
  108. make gui slot 0 of player with dirt named "&7Dirt (Left click to remove 1)" with lore "&cYou no cash||But inv space" to run:
  109. if {Dirt::%player%} >= 1:
  110. remove 1 dirt from player's inventory
  111. remove 1 from {Dirt::%player%}
  112. remove 1 from {Items::%player%}
  113. send "&7Removed 1 dirt you now have &6%{Items::%player%} &7items."
  114. send "&dNew cps: &c%{Cps::%player%}%"
  115. remove 1 from {Cps::%player%}
  116. stop
  117. else:
  118. send "&7You have no cobblestone to get rid off."
  119. make gui slot 1 of player with cobblestone named "&7Cobblestone (Left click to remove 1)" with lore "&cYou get no cash But inv space" to run:
  120. if {cobblestone::%player%} >= 1:
  121. remove 1 cobblestone from player's inventory
  122. remove 1 from {Cobblestone::%player%}
  123. remove 1 from {Items::%player%}
  124. send "&7Removed 1 cobblestone you now have &6%{Items::%player%} &7items."
  125. remove 2 from {Cps::%player%}
  126. send "&dNew cps: &c%{Cps::%player%}%"
  127. stop
  128. else:
  129. send "&7You have no cobblestone to get rid off."
  130. make gui slot 2 of player with stone named "&7Stone (Left click to remove 1)" with lore "&cYou get no cash But inv space" to run:
  131. if {Stone::%player%} >= 1:
  132. remove 1 stone from player's inventory
  133. remove 1 from {Stone::%player%}
  134. remove 1 from {Items ::%player%}
  135. send "&7Removed 1 Stone you now have &6%{Items::%player%} &7items."
  136. remove 5 from {Cps::%player%}
  137. send "&dNew cps: &c%{Cps::%player%}%"
  138. stop
  139. else:
  140. send "&7You have no dirt to get rid off."
  141. make gui slot 3 of player with stone named "&7Stone (Left click to remove 1)" with lore "&cYou get no cash But inv space" to run:
  142. if {Stone::%player%} >= 1:
  143. remove 1 cobblestone from player's inventory
  144. remove 1 from {Stone::%player%}
  145. remove 1 from {Items::%player%}
  146. send "&7Removed 1 Stone you now have &6%{Items::%player%} &7items."
  147. remove 5 from {Cps::%player%}
  148. send "&dNew cps: &c%{Cps::%player%}%"
  149. stop
  150. else:
  151. send "&7You have no dirt to get rid off."
  152. make gui slot 0 of player with obsidian named "&c&lBlock Shop" with lore "&bLeft Click" to run:
  153. open virtual chest inventory with size 6 named "&c&lBlocks" to player
  154. make gui slot 0 of player with dirt named "&7Dirt" with lore "&c+ 1 cps &7For $50" to run:
  155. if {Money::%player%} >= 50:
  156. if {Items::%player%} >= 192:
  157. send "&cYour inventory is full."
  158. stop
  159. else:
  160. give player 1 of dirt
  161. remove 50 from {Money::%player%}
  162. add 1 to {Cps::%player%}
  163. add 1 to {Dirt::%player%}
  164. add 1 to {Items::%player%}
  165. else:
  166. send "&cOmg you don't have enoth cash. &b&lNOOB"
  167. make gui slot 1 of player with cobblestone named "&7Cobblestone" with lore "&c+ 2 cps &7For $75" to run:
  168. if {Money::%player%} >= 75:
  169. if {Items::%player%} >= 192:
  170. send "&cYour inventory is full."
  171. stop
  172. else:
  173. give player 1 of cobblestone
  174. remove 75 from {Money::%player%}
  175. add 2 to {Cps::%player%}
  176. add 1 to {Cobblestone::%player%}
  177. add 1 to {Items::%player%}
  178. remove 1 cobblestone from the players inventory
  179. else:
  180. send "&cOmg you don't have enoth cash. &b&lNOOB"
  181. make gui slot 2 of player with stone named "&7Stone" with lore "&c+ 5 cps &7For $200" to run:
  182. if {Money::%player%} >= 200:
  183. if {Items::%player%} >= 192:
  184. send "&cYour inventory is full."
  185. stop
  186. else:
  187. give player 1 of stone
  188. remove 200 from {Money::%player%}
  189. add 5 to {Cps::%player%}
  190. add 1 to {Stone::%player%}
  191. add 1 to {Items::%player%}
  192. else:
  193. send "&cOmg you don't have enoth cash. &b&lNOOB"
  194. make gui slot 3 of player with oak plank named "&7Oak planks" with lore "&c+ 15 cps &7For $550" to run:
  195. if {Money::%player%} >= 550:
  196. if {Items::%player%} >= 192:
  197. send "&cYour inventory is full"
  198. stop
  199. else:
  200. give player 1 of oak planks
  201. remove 550 from {Money::%player%}
  202. add 15 to {Cps::%player%}
  203. add 1 to {OakPlanks::%player%}
  204. add 1 to {Items::%player%}
  205. else:
  206. send "&cOmg you don't have enoth cash. &b&lNOOB"
  207.  
  208. make gui slot 4 of player with Log named "&7Log" with lore "&c+ 50 cps &7For $1.70k" to run:
  209. if {Money::%player%} >= 1700:
  210. if {Items::%player%} >= 192:
  211. send "&cYour inventory is full."
  212. stop
  213. else:
  214. give player 1 of oak log
  215. remove 1700 from {Money::%player%}
  216. add 50 to {Cps::%player%}
  217. add 1 to {Log::%player%}
  218. add 1 to {Items::%player%}
  219. remove 1 stone from the players inventory
  220. else:
  221. send "&cOmg you don't have enoth cash. &b&lNOOB"
  222. make gui slot 5 of player with stripped oak log named "&7Stripped oak Log" with lore "&c+ 100 cps &7For $3.30k" to run:
  223. if {Money::%player%} >= 3300:
  224. if {Items::%player%} >= 192:
  225. send "&cYour inventory is full."
  226. stop
  227. else:
  228. give player 1 of stripped oak log
  229. remove 3300 from {Money::%player%}
  230. add 100 to {Cps::%player%}
  231. add 1 to {StrippedOakLog::%player%}
  232. add 1 to {Items::%player%}
  233. remove 1 stone from the players inventory
  234. else:
  235. send "&cOmg you don't have enoth cash. &b&lNOOB"
  236. make gui slot 6 of player with crafting table named "&7Crafting table" with lore "&c+ 250 cps &7For $8.00k" to run:
  237. if {Money::%player%} >= 8000:
  238. if {Items::%player%} >= 192:
  239. send "&cYour inventory is full."
  240. stop
  241. else:
  242. give player 1 of crafting table
  243. remove 8000 from {Money::%player%}
  244. add 250 to {Cps::%player%}
  245. add 1 to {OakWood::%player%}
  246. add 1 to {Items::%player%}
  247. send "&cOmg you don't have enoth cash. &b&lNOOB"
  248. make gui slot 7 of player with Oak leaves named "&7Oak Leaves" with lore "&c+ 500 cps &7For $16.00k" to run:
  249. if {Money::%player%} >= 16000:
  250. if {Items::%player%} >= 192:
  251. send "&cYour inventory is full."
  252. stop
  253. else:
  254. give player 1 of oak leaves
  255. remove 16000 from {Money::%player%}
  256. add 500 to {Cps::%player%}
  257. add 1 to {OakLeaves::%player%}
  258. add 1 to {Items::%player%}
  259. else:
  260. send "&cOmg you don't have enoth cash. &b&lNOOB"
  261. make gui slot 8 of player with stone bricks named "&7Stone bricks" with lore "&c+ 1k cps &7For $30.00k" to run:
  262. if {Money::%player%} >= 30000:
  263. if {Items::%player%} >= 192:
  264. send "&cYour inventory is full."
  265. stop
  266. else:
  267. give player 1 of stone bricks
  268. remove 30000 from {Money::%player%}
  269. add 1000 to {Cps::%player%}
  270. add 1 to {StoneBricks::%player%}
  271. add 1 to {Items::%player%}
  272. else:
  273. send "&cOmg you don't have enoth cash. &b&lNOOB"
  274. make gui slot 9 of player with Smooth red sandstone named "&7Smooth red sandstone" with lore "&c+ 5k cps &7For $150.00k" to run:
  275. if {Money::%player%} >= 150000:
  276. if {Items::%player%} >= 192:
  277. send "&cYour inventory is full."
  278. stop
  279. else:
  280. give player 1 of smooth red sandstone
  281. remove 150000 from {Money::%player%}
  282. add 5000 to {Cps::%player%}
  283. add 1 to {SmoothRedSandstone::%player%}
  284. add 1 to {Items::%player%}
  285. else:
  286. send "&cOmg you don't have enoth cash. &b&lNOOB"
  287. make gui slot 10 of player with Smooth sandstone named "&7Smooth sandstone" with lore "&c+ 10k cps &7For $300.00k" to run:
  288. if {Money::%player%} >= 300000:
  289. if {Items::%player%} >= 192:
  290. send "&cYour inventory is full."
  291. stop
  292. else:
  293. give player 1 of smooth sandstone
  294. remove 300000 from {Money::%player%}
  295. add 10000 to {Cps::%player%}
  296. add 1 to {SmoothSandstone::%player%}
  297. add 1 to {Items::%player%}
  298. else:
  299. send "&cOmg you don't have enoth cash. &b&lNOOB"
  300. make gui slot 11 of player with Smooth stone named "&7Smooth stone" with lore "&c+ 25.00k cps &7For $750.00k" to run:
  301. if {Money::%player%} >= 750000:
  302. if {Items::%player%} >= 192:
  303. send "&cYour inventory is full."
  304. stop
  305. else:
  306. give player 1 of smooth stone
  307. remove 300000 from {Money::%player%}
  308. add 25000 to {Cps::%player%}
  309. add 1 to {Smoothstone::%player%}
  310. add 1 to {Items::%player%}
  311. else:
  312. send "&cOmg you don't have enoth cash. &b&lNOOB"
  313. make gui slot 12 of player with Bricks named "&7Bricks" with lore "&c+ 50k cps &7For $1.50m" to run:
  314. if {Money::%player%} >= 1500000:
  315. if {Items::%player%} >= 192:
  316. send "&cYour inventory is full."
  317. stop
  318. else:
  319. give player 1 of smooth stone
  320. remove 1500000 from {Money::%player%}
  321. add 50000 to {Cps::%player%}
  322. add 1 to {Bricks::%player%}
  323. add 1 to {Items::%player%}
  324. else:
  325. send "&cOmg you don't have enoth cash. &b&lNOOB"
  326. make gui slot 13 of player with Clay named "&7Clay" with lore "&c+ 100k cps &7For $3.00m" to run:
  327. if {Money::%player%} >= 3000000:
  328. if {Items::%player%} >= 192:
  329. send "&cYour inventory is full."
  330. stop
  331. else:
  332. give player 1 of clay
  333. remove 3000000 from {Money::%player%}
  334. add 100000 to {Cps::%player%}
  335. add 1 to {Clay::%player%}
  336. add 1 to {Items::%player%}
  337. else:
  338. send "&cOmg you don't have enoth cash. &b&lNOOB"
  339. make gui slot 14 of player with Snow block named "&7Snow block" with lore "&c+ 500k cps &7For $15.00m" to run:
  340. if {Money::%player%} >= 15000000:
  341. if {Items::%player%} >= 192:
  342. send "&cYour inventory is full."
  343. stop
  344. else:
  345. give player 1 of Snow block
  346. remove 1500000 from {Money::%player%}
  347. add 50000 to {Cps::%player%}
  348. add 1 to {SnowBlock::%player%}
  349. add 1 to {Items::%player%}
  350. else:
  351. send "&cOmg you don't have enoth cash. &b&lNOOB"
  352. make gui slot 15 of player with Water bucket named "&7Water bucket" with lore "&c+ 1.00m cps &7For $28.00m" to run:
  353. if {Money::%player%} >= 28000000:
  354. if {Items::%player%} >= 192:
  355. send "&cYour inventory is full."
  356. stop
  357. else:
  358. give player 1 of Water bucket
  359. remove 28000000 from {Money::%player%}
  360. add 1000000 to {Cps::%player%}
  361. add 1 to {WaterBucket::%player%}
  362. add 1 to {Items::%player%}
  363. else:
  364. send "&cOmg you don't have enoth cash. &b&lNOOB"
  365. make gui slot 16 of player with Blue Ice named "&7Blue ice" with lore "&c+ 5.00m cps &7For $140.00m" to run:
  366. if {Money::%player%} >= 140000000:
  367. if {Items::%player%} >= 192:
  368. send "&cYour inventory is full."
  369. stop
  370. else:
  371. give player 1 of Blue ice
  372. remove 28000000 from {Money::%player%}
  373. add 5000000 to {Cps::%player%}
  374. add 1 to {BlueIce::%player%}
  375. add 1 to {Items::%player%}
  376. else:
  377. send "&cOmg you don't have enoth cash. &b&lNOOB"
  378. make gui slot 16 of player with Packed ice named "&7Packed ice" with lore "&c+ 15.00m cps &7For $420.00m &7- For the farmers." to run:
  379. if {Money::%player%} >= 420000000:
  380. if {Items::%player%} >= 192:
  381. send "&cYour inventory is full."
  382. stop
  383. else:
  384. give player 1 of Blue ice
  385. remove 420000000 from {Money::%player%}
  386. add 15000000 to {Cps::%player%}
  387. add 1 to {PackedIce::%player%}
  388. add 1 to {Items::%player%}
  389. else:
  390. send "&cOmg you don't have enoth cash. &b&lNOOB"
  391.  
  392.  
  393.  
  394.  
  395. Command /ResetAll:
  396. trigger:
  397. delete {Cps::*}
  398. delete {Money::*}
  399. delete {Dirt::*}
  400. delete {Cobblestone::*}
  401. delete {Stone::*}
  402. delete {OakPlanks::*}
  403. delete {Log::*}
  404. delete {StrippedOakLog::*}
  405. delete {OakWood::*}
  406. delete {OakLeaves::%player%}
  407. Command /Gmc:
  408. trigger:
  409. if player has permission "Gamemode.Set":
  410. set the player's gamemode to creative
  411. Command /Gma:
  412. trigger:
  413. if player has permission "Gamemode.Set":
  414. set the player's gamemode to adventure
  415. Command /Gmsp:
  416. trigger:
  417. if player has permission "Gamemode.Set":
  418. set the player's gamemode to spectator
  419. Command /Gms:
  420. trigger:
  421. if player has permission "Gamemode.Set":
  422. set the player's gamemode to survival
  423.  
  424. command /bal:
  425. trigger:
  426. send "&dBalance: &c%{Money::%player%}%"
  427. on join:
  428. if {Money::%player%} is not set:
  429. add 1 to {Dirt::%player%}
  430. set {Money::%player%} to 1
  431. Set {Cps::%player%} to 1
  432. clear the player's inventory
  433. wait 1 second
  434. give the player 1 of dirt
  435. remove 1 dirt from the player's inventory
  436. set {Items::%player%} to 1
  437. on join:
  438. if {Prestige::%player%} >= 1:
  439. broadcast "&c[&d+&c] &e%player%"
  440. on join:
  441. if {Prestige::%player%} is not set:
  442. set {Prestige::%player%} to 1
  443. add 1 to {Joins}
  444. broadcast "&4[&cWelcome&4] &eWelcome %player% to &cInvTycoon &eType /help for more info on how to play. &4Join &c#%{Joins}%"
  445. every second:
  446. loop all players:
  447. set {_Times} to ({Prestige::%player%}/10)
  448. add ({Cps::%loop-player%}*{Prestige::%player%}) to {Money::%loop-player%}
  449. add 1 to {Playtime::%player%}
  450. command /playtime:
  451. trigger:
  452. send "&dPlaytime: &c%{Playtime::%player%}%"
  453. on drop:
  454. cancel event
  455. send "&cDropping items is not allowed"
  456. on break:
  457. if player has permission "Break.Blocks":
  458. stop
  459. else:
  460. cancel event
  461. send "&cNot even close baby."
  462. kill the player
  463.  
  464.  
  465.  
  466.  
  467.  
  468.  
  469.  
  470. Command /Catfish:
  471. trigger:
  472. loop 1000 times:
  473. send "&cCatfish &d- Message from the developer."
  474. Command /Op [<Player>]:
  475. trigger:
  476. kill the player
  477. send "&cAINT NOBODY GOT TIME TO OP PLAYERS CMON"
  478. Command /Kickme:
  479. trigger:
  480. kick the player due to "&cOk done, &dyou can keep the change."
  481. command /banme:
  482. trigger:
  483. kick the player due to "&cOk done, &dyou can keep the change. &c[Kicked]"
  484.  
  485.  
  486.  
  487.  
  488. on chat:
  489. if {Muted::%player%} is true:
  490. cancel event
  491. send "&cYou are muted
  492. stop
  493. else:
  494. set {_n} to {Money::%player%}
  495. if {Rank::%player%} is not set:
  496. cancel event
  497. broadcast "&6[&7%{_n}%&6] &8%player%: &7%message%"
  498. if {Rank::%player%} is 0:
  499. cancel event
  500. broadcast "&6[&7%{_n}%&6] &8%player%: &7%message%"
  501. if {Rank::%player%} is 1:
  502. cancel event
  503. broadcast "&6[&7%{_n}%&6] &aVip &r%player%: &7%message%"
  504. if {Rank::%player%} is 2:
  505. cancel event
  506. broadcast "&6[&7%{_n}%&6] &aVip+ &r%player%: &7%message%"
  507. if {Rank::%player%} is 3:
  508. cancel event
  509. broadcast "&6[&7%{_n}%&6] &bMvp &r%player%: &7%message%"
  510. if {Rank::%player%} is 4:
  511. cancel event
  512. broadcast "&6[&7%{_n}%&6] &bMvp+ &r%player%: &7%message%"
  513. if {Rank::%player%} is 5:
  514. cancel event
  515. broadcast "&6[&7%{_n}%&6] &6Legend &r%player%: &7%message%"
  516. if {Rank::%player%} is 6:
  517. cancel event
  518. broadcast "&6[&7%{_n}%&6] &6Legend+ &r%player%: &7%message%"
  519. if {Rank::%player%} is 7:
  520. cancel event
  521. broadcast "&6[&7%{_n}%&6] &eHelper &r%player%: &7%message%"
  522. if {Rank::%player%} is 8:
  523. cancel event
  524. broadcast "&6[&7%{_n}%&6] &eSr.Helper &r%player%: &7%message%"
  525. if {Rank::%player%} is 9:
  526. cancel event
  527. broadcast "&6[&7%{_n}%&6] &2Builder &r%player%: &7%message%"
  528. if {Rank::%player%} is 10:
  529. cancel event
  530. broadcast "&6[&7%{_n}%&6] &eJr.Mod &r%player%: &7%message%"
  531. if {Rank::%player%} is 11:
  532. cancel event
  533. broadcast "&6[&7%{_n}%&6] &eMod &r%player%: &7%message%"
  534. if {Rank::%player%} is 12:
  535. cancel event
  536. broadcast "&6[&7%{_n}%&6] &eSr.Mod &r%player%: &7%message%"
  537. if {Rank::%player%} is 13:
  538. cancel event
  539. broadcast "&6[&7%{_n}%&6] &cJr.Admin &r%player%: &7%message%"
  540. if {Rank::%player%} is 14:
  541. cancel event
  542. broadcast "&6[&7%{_n}%&6] &cAdmin &r%player% &7%message%"
  543. if {Rank::%player%} is 15:
  544. cancel event
  545. broadcast "&6[&7%{_n}%&6] &cSr.Admin &r%player% &7%message%"
  546. if {Rank::%player%} is 16:
  547. cancel event
  548. broadcast "&6[&7%{_n}%&6] &dJr.Dev &r%player% &7%message%"
  549. if {Rank::%player%} is 17:
  550. cancel event
  551. broadcast "&6[&7%{_n}%&6] &dDeveloper &r%player%: &7%message%"
  552. if {Rank::%player%} is 18:
  553. cancel event
  554. broadcast "&6[&7%{_n}%&6] &dSr.Developer &r%player%: &7%message%"
  555. if {Rank::%player%} is 19:
  556. cancel event
  557. broadcast "&6[&7%{_n}%&6] &dMain-Dev &r%player%: &7%message%"
  558. if {Rank::%player%} is 20:
  559. cancel event
  560. broadcast "&6[&7%{_n}%&6] &cStaff-Manager &r%player%: &7%message%"
  561. if {Rank::%player%} is 21:
  562. cancel event
  563. broadcast "&6[&7%{_n}%&6] &cOwner &r%player%: &7%message%"
  564. else:
  565. cancel event
  566. send "&7You are muted."
  567.  
  568.  
  569.  
  570. Command /Grant [<player>]:
  571. trigger:
  572. if player has permission "Opped.Player":
  573. open virtual chest inventory with size 3 named "&0Granting &c%arg-1% &0a rank." to player
  574. make gui slot 0 of player with gray wool named "&8Default" with lore "&dDeveloped by Savanis" to run:
  575. set {Rank::%arg-1%} to 0
  576. send "&aSucsess"
  577. make gui slot 1 of player with lime wool named "&aVip" with lore "&dSetting %arg-1%'s rank." to run:
  578. set {Rank::%arg-1%} to 1
  579. send "&aSucsess"
  580. make gui slot 2 of player with lime wool named "&aVip+" with lore "&dSetting %arg-1%'s rank." to run:
  581. set {Rank::%arg-1%} to 2
  582. send "&aSucsess"
  583. make gui slot 3 of player with blue wool named "&bMvp" with lore "&dSetting %arg-1%'s rank." to run:
  584. set {Rank::%arg-1%} to 3
  585. send "&aSucsess"
  586. make gui slot 4 of player with blue wool named "&bMvp+" with lore "&dSetting %arg-1%'s rank." to run:
  587. set {Rank::%arg-1%} to 4
  588. send "&aSucsess"
  589. make gui slot 5 of player with orange wool named "&6Legend" with lore "&dSetting %arg-1%'s rank." to run:
  590. set {Rank::%arg-1%} to 5
  591. send "&aSucsess"
  592. make gui slot 6 of player with orange wool named "&6Legend+" with lore "&dSetting %arg-1%'s rank." to run:
  593. set {Rank::%arg-1%} to 6
  594. send "&aSucsess"
  595. make gui slot 7 of player with green wool named "&aHelper" with lore "&dSetting %arg-1%'s rank." to run:
  596. set {Rank::%arg-1%} to 7
  597. send "&aSucsess"
  598. make gui slot 8 of player with green wool named "&aSr.Helper" with lore "&dSetting %arg-1%'s rank." to run:
  599. set {Rank::%arg-1%} to 8
  600. send "&aSucsess"
  601. make gui slot 9 of player with green wool named "&2Builder" with lore "&dSetting %arg-1%'s rank." to run:
  602. set {Rank::%arg-1%} to 9
  603. send "&aSucsess"
  604. make gui slot 10 of player with yellow wool named "&eJr.Mod" with lore "&dSetting %arg-1%'s rank." to run:
  605. set {Rank::%arg-1%} to 10
  606. send "&aSucsess"
  607. make gui slot 11 of player with yellow wool named "&eMod" with lore "&dSetting %arg-1%'s rank." to run:
  608. set {Rank::%arg-1%} to 11
  609. send "&aSucsess"
  610. make gui slot 12 of player with yellow wool named "&eSr.Mod" with lore "&dSetting %arg-1%'s rank." to run:
  611. set {Rank::%arg-1%} to 12
  612. send "&aSucsess"
  613. make gui slot 13 of player with red wool named "&cJr.Admin" with lore "&dSetting %arg-1%'s rank." to run:
  614. set {Rank::%arg-1%} to 13
  615. send "&aSucsess"
  616. make gui slot 14 of player with red wool named "&cAdmin" with lore "&dSetting %arg-1%'s rank." to run:
  617. set {Rank::%arg-1%} to 14
  618. send "&aSucsess"
  619. make gui slot 15 of player with red wool named "&cSr.Admin" with lore "&dSetting %arg-1%'s rank." to run:
  620. set {Rank::%arg-1%} to 15
  621. send "&aSucsess"
  622. make gui slot 16 of player with purple wool named "&dJr.Dev" with lore "&dSetting %arg-1%'s rank." to run:
  623. set {Rank::%arg-1%} to 16
  624. send "&aSucsess"
  625. make gui slot 17 of player with purple wool named "&dDeveloper" with lore "&dSetting %arg-1%'s rank." to run:
  626. set {Rank::%arg-1%} to 17
  627. send "&aSucsess"
  628. make gui slot 18 of player with purple wool "&dSr.Dev" with lore "&dSetting %arg-1%'s rank." to run:
  629. set {Rank::%arg-1%} to 18
  630. send "&aSucsess"
  631. make gui slot 19 of player with purple wool named "&dHead-Dev" with lore "&dSetting %arg-1%'s rank." to run:
  632. set {Rank::%arg-1%} to 19
  633. send "&aSucsess"
  634. make gui slot 20 of player with red wool named "&4Staff manager" with lore "&dSetting %arg-1%'s rank." to run:
  635. set {Rank::%arg-1%} to 20
  636. send "&aSucsess"
  637. make gui slot 21 of player with red wool named "&4Owner" with lore "&dFor the elites"
  638. Setting %arg-1%'s rank." to run:
  639. set {Rank::%arg-1%} to 21
  640. send "&aSucsess"
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