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  1. Log uploaded on Sunday, August 20, 2017, 5:43:50 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  5. Mod List Backup[1.5.1]: $HugsLibChecker(0.2.0.0), 0Harmony(1.0.9.1), ExtraWidgets(0.2.0.0), ModListBackup(1.5.1.0)
  6. Apparel Gizmos From Comps[3.0.0]: $HugsLibChecker(0.3.0.0), Cherrypepper_ApparelGizmosFromComps(0.17.0.0)
  7. Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0)
  8. JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.17.0.3), CompActivatableEffect(1.17.0.2), CompDeflector(1.17.0.2), CompDelayedSpawner(1.17.0.0), CompExtraSounds(1.17.0.2), CompInstalledPart(1.17.0.0), CompLumbering(1.17.0.0), CompOversizedWeapon(1.17.0.2), CompSlotLoadable(1.17.0.3), CompToggleDef(1.17.0.0), CompVehicle(1.17.0.1), JecsTools(1.0.5.3)
  9. Tiberium Rim: $HugsLibChecker(0.3.0.0), Rimworld Project(1.0.0.0)
  10. Double Population A17: (no assemblies)
  11. Extended traits: (no assemblies)
  12. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  13. Hospitality: $HugsLibChecker(0.3.0.0), Hospitality(0.17.9.0)
  14. Faction Discovery: Faction Discovery(0.6.0.0)
  15. Realistic Darkness V4.3 A17: (no assemblies)
  16. Increased Forest Density - Base Version V5.0 A17: (no assemblies)
  17. Neuter Animals: NeuterAnimals(1.0.6311.3451)
  18. Harvest Everything!: (no assemblies)
  19. MT - Everyone Hauls: (no assemblies)
  20. Melee Hunting A17: MeleeHunting(0.15.1.0)
  21. Camera+: 0Harmony(1.0.9.1), CameraPlus(1.0.3.0)
  22. Stack XXL[1.0.0]: $HugsLibChecker(0.2.0.0), StackXXL(1.0.0.0)
  23. Realistic Rooms: (no assemblies)
  24. Beautiful Weapons: (no assemblies)
  25. PrisonerRansom: 0Harmony(1.0.9.1), PrisonerRansom(1.0.6327.4714)
  26. Efficient Light: (no assemblies)
  27. Sometimes Raids Go Wrong: RaidersCanBeUnlucky(1.0.6360.27133)
  28. Cooks Can Refuel: CooksCanRefuel(2.2.17.0)
  29. Grenade Fix: Rearmed: GrenadeFixRearmed(2.2.17.0)
  30. Non-Deadly Smokeleaf: (no assemblies)
  31. Defensive Positions: $HugsLibChecker(0.3.0.0), DefensivePositions(1.4.2.0)
  32. Selling prisoners with no guilt: (no assemblies)
  33. Misc. MapGenerator: MapGenerator(1.0.0.0)
  34. Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0)
  35. RazzleDazzle: RazzleDazzle(1.0.6358.31880)
  36. More vanilla factions: (no assemblies)
  37. Glitter Tech (No Surgery): (no assemblies)
  38. Star Wars - Fully Functional Lightsabers: 0Harmony(1.0.9.1), SWSaber(1.17.0.3)
  39. Star Wars - Factions: SWFactions(1.17.0.3)
  40. NeuTech Advanced Medical Pod: (no assemblies)
  41. Dubs Hygiene and Central Heating: BadHygiene(1.0.0.0)
  42. Base Robots: 0Harmony(1.0.9.1), BaseRobot(0.0.0.0)
  43. Vegetable Garden : CuprosDrinks(1.0.0.0), VGDrinks(1.0.0.0)
  44. Simple sidearms[1.2.1]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  45. Universal Fermenter: UniversalFermenter(1.0.0.0)
  46. Ancient Rim - SPQRim: (no assemblies)
  47. Corruption: 0Harmony(1.0.9.1), 0OHUShips(0.0.0.0), Corruption(1.0.0.0), FactionColors(1.0.0.0)
  48. Call of Cthulhu - Industrial Age: ArkhamEstate(1.1.0.7)
  49. Call of Cthulhu - Cosmic Horrors: 0Harmony(1.0.9.1), CosmicHorror(1.17.0.2)
  50. Call of Cthulhu - Straitjackets: 0Harmony(1.0.9.0), StraitJacket(1.17.0.2)
  51. Medieval Times: (no assemblies)
  52. Rimsenal: (no assemblies)
  53. [A17] Wehrmacht: (no assemblies)
  54. [A17] Red Army : SovietRussia(0.15.1.0)
  55. [A17] Dune : (no assemblies)
  56. Mending: Mending(1.0.6391.18435)
  57. Mass Graves: 0Harmony(1.0.9.1), MassGraves(1.0.0.0)
  58. Rimsenal - Federation: (no assemblies)
  59. Rimsenal - Feral: (no assemblies)
  60. [A17] Talons Faction 1.7 New pawns and races: (no assemblies)
  61. Surgery Kit: (no assemblies)
  62. More Furniture (A17): (no assemblies)
  63. witch Sculpture: (no assemblies)
  64. Dye Vat: GT_Utilities(1.0.0.0)
  65. Knight Sculpture: (no assemblies)
  66. [T] MoreFloors: (no assemblies)
  67. Turret Collection: TurretCollection(0.0.0.0)
  68. RT Fuse: RT_Fuse(1.0.0.0)
  69. More Vanilla Turrets: (no assemblies)
  70. LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
  71. Fences And Floors: (no assemblies)
  72. Sniper Turret: (no assemblies)
  73. Glass+Lights: (no assemblies)
  74. tatami: (no assemblies)
  75. [sd] pillows and beanbags: (no assemblies)
  76. Furnace: (no assemblies)
  77. Rimsenal - Security pack: (no assemblies)
  78. Cleaning Bot: (no assemblies)
  79. Hauling Bot: (no assemblies)
  80. [sd] advanced powergeneration: sd_adv_powergen(1.0.6358.26410)
  81. Remote Explosives: $HugsLibChecker(0.3.0.0), RemoteExplosives(1.12.3.0)
  82. DDA Security and More: (no assemblies)
  83. FishIndustry: FishIndustry(1.0.0.0)
  84. Misc. Training: TrainingFacility(1.0.0.0)
  85. [RF] Basic Bridges (and Fishing) [a17]: Rainbeau's Basic Bridges(1.0.6430.38992)
  86. [sd] goodnight: (no assemblies)
  87. Misc. Bees'n'Honey: BeeAndHoney(0.15.1.0)
  88. Mead Barrel Garden Add-On: (no assemblies)
  89. Area Rugs A17: (no assemblies)
  90. Cupro's Drinks: CuprosDrinks(1.0.0.0)
  91. RIMkea: (no assemblies)
  92. Zen Garden: ZenGarden(1.0.0.0)
  93. RomanceDiversified: SexualitySpectrum(1.0.6374.21844)
  94. Rumours And Deception: RumoursAndDeception(1.0.6365.37617)
  95. Rimsenal - Rimhair: (no assemblies)
  96. More Mental Breaks: Meltdown(0.10.0.0)
  97. FashionRIMsta: (no assemblies)
  98. VOHAIR: (no assemblies)
  99. Boots and Stuff: (no assemblies)
  100. ProgrammableVents A17: ProgrammableVents(1.17.0.0)
  101. [sd] chicken nest: (no assemblies)
  102. Hardcore Armors - Hellfire Edition: ClassLibrary2(1.0.0.0)
  103. Hardcore Armors - Goliath Edition: ClassLibrary2(1.0.0.0)
  104. Moritz´s RobotSuits: (no assemblies)
  105. [A17] Kolibri Pistol: (no assemblies)
  106. Moritz´s LegendaryWeapons: (no assemblies)
  107. Moritz´s ChargedGuns: (no assemblies)
  108. Vanilla-Friendly Weapon Expansion: (no assemblies)
  109. Anti Material Rifle: (no assemblies)
  110. High Caliber: (no assemblies)
  111. Ancient Asian Weapons: (no assemblies)
  112. Halo - Weapons: HaloWeapons(1.0.0.0)
  113. Railguns: (no assemblies)
  114. RT's Weapon Pack: (no assemblies)
  115. AdvancedWeapons A17: (no assemblies)
  116. Rimfall: The Frontier (1.31) A17: (no assemblies)
  117. Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  118. Anti Material Rifle +: (no assemblies)
  119. FerRIMets: (no assemblies)
  120. FFSmilodonPopulator: (no assemblies)
  121. Shiro: (no assemblies)
  122. Moon dragon: (no assemblies)
  123. Insects!: (no assemblies)
  124. ZWAnimals A17: (no assemblies)
  125. Beasts of the Rim (Classic): (no assemblies)
  126. Redra: (no assemblies)
  127. spin mouse: (no assemblies)
  128. Prisoner Harvesting: (no assemblies)
  129. Tribal Essentials Modpack: TribalDefences(1.0.0.0), TribalJoy(1.0.0.0)
  130. Cyberpunk: 0Harmony(1.0.9.0), Cyberpunk(1.0.0.0)
  131. Please Haul Perishables: PleaseHaulPerishables(1.0.6347.22264)
  132. Tranquilizer Rifle v.0.5: (no assemblies)
  133. RWWB : Vanilla: (no assemblies)
  134. RWWB : Vanilla-friendly Weapons Expansion: (no assemblies)
  135. RWWB : Star Wars - Factions: (no assemblies)
  136. RWWB : Rimsenal - Ferals: (no assemblies)
  137. RWWB : Rimsenal - Federation: (no assemblies)
  138. RWWB : Rimsenal: (no assemblies)
  139. Construction Robot: (no assemblies)
  140. Hand 'n' Footwear: (no assemblies)
  141. Industrial Rollers: RimWorldIndustrialRollers(2.1.10.0), SaveStorageSettingsUtil(1.0.0.0)
  142. Mining Robot: (no assemblies)
  143. Toxic Fallout Protection Suit: (no assemblies)
  144. [A17] Napoleonic Age: (no assemblies)
  145. LBE's Australian Wildlife: AustralianAnimals(1.0.0.0)
  146. MiningCo. LaserFence: MiningCo. LaserFence(1.0.0.0)
  147. L-Slimes: (no assemblies)
  148. Mine Tech: Landmines(1.0.0.0)
  149. More Pills: (no assemblies)
  150. Improved Surgery: $HugsLibChecker(0.2.0.0), Surgery(0.10.0.0)
  151. Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(0.17.1.0)
  152. Desert Eagle: (no assemblies)
  153. Industrialisation: Industrialisation(0.0.0.0)
  154. Less Death Randomness: M No Death Randomness(1.0.0.0)
  155. Passable Wind Turbines: (no assemblies)
  156. Thrumbo Buffs: (no assemblies)
  157. Recon And Discovery: ReconAndDiscovery(1.0.6374.24498)
  158. HnF - VFWE Patch: (no assemblies)
  159. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
  160. Antimatter Power Boost: (no assemblies)
  161. L-Traits: (no assemblies)
  162. Ninja Package: (no assemblies)
  163. Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
  164. Project Fallout v1.5: AntiMateriel(0.6.0.0), Healing(0.0.0.0), CaffineRimworld(1.0.6046.27265)
  165. V_Garden Project Fallout Patch : (no assemblies)
  166. Lobotomy: (no assemblies)
  167. AnimalCollabProj: AnimalVariations(1.0.6367.38508), SpiritWolfEvent(1.0.0.0)
  168. Radio: Radio(1.0.0.0)
  169. RimStarve: RimStarve(1.0.0.0)
  170. See Deep Ores: DeepResourceTextMod(1.0.0.0)
  171. Heat Map: $HugsLibChecker(0.3.0.0), HeatMap(0.17.3.0)
  172. [A17] Trading Spot: TradingSpot(1.0.0.0)
  173. Rim of Madness - Arachnophobia: 0Harmony(1.0.9.1), Arachnophobia(1.17.1.10)
  174. Prisoner Joy: (no assemblies)
  175. Narco-Drug Mod: (no assemblies)
  176. Misc. Incidents: Incidents(1.0.0.0), TacticalComputer(1.0.0.0)
  177. Diesel Generator: (no assemblies)
  178. timitt: (no assemblies)
  179. Bone Mod: (no assemblies)
  180. Planet Orbit Shifts: PlanetOrbitShift(1.0.0.0)
  181. MiningCo. SpotlightTurret: MiningCo. SpotlightTurret(1.0.0.0)
  182. A17 Smoke Grenades: (no assemblies)
  183. Animal Husbandry Raids: (no assemblies)
  184. Foxes Aren't Suicidal: (no assemblies)
  185. Raiderpedes: (no assemblies)
  186. Caravan Dogs+: (no assemblies)
  187. Prison Labor (Alpha): 0Harmony(1.0.9.1), PrisonLabor(0.7.0.0)
  188. Pawns Play Together: PawnsPlayTogether(1.0.0.0)
  189. KamaItachi: (no assemblies)
  190. Gas Trap: GasTrap(1.0.0.0)
  191. Dinosaurs: (no assemblies)
  192. Caridion Arsenal A17: CaridionArsenal(1.0.0.0)
  193. Expanded Incidents: $HugsLibChecker(0.3.0.0), ExpandedIncidents(17.1.29.0)
  194. Megafauna: (no assemblies)
  195. Tiberium Rim Factions: TiberiumRimFactions(1.0.0.0)
  196. Water Power: WaterPower(1.0.6376.30048)
  197. Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0)
  198. Large Map Save Game Fix: 0Harmony(1.0.9.1), SaveGameFix(1.1.0.0)
  199. Relations Tab: Fluffy_Relations(0.17.0.1)
  200. The SAS Black Kit: (no assemblies)
  201. Wealthy Traders: (no assemblies)
  202. The Spetsnaz GORKA Kit: (no assemblies)
  203. RuntimeGC: RuntimeGC(9.3.6.6)
  204. Not Enough NLW's: 0Harmony(1.0.9.1), LessLethality(1.0.0.0)
  205. Mercer's Backpacks + Nano Suit: (no assemblies)
  206. Caravan speed fix: CaravanSpeedFix(1.0.0.0)
  207. Apparello 2: (no assemblies)
  208. Harvest Organs Post Mortem: (no assemblies)
  209. More Sculpture: (no assemblies)
  210. The Ghillie Suit: (no assemblies)
  211. The Marine Corps Kit: (no assemblies)
  212. Yes, Vehicles: (no assemblies)
  213. Call of Cthulhu - Factions - Items Only: 0Harmony(1.0.9.0), MiniCCL(1.0.0.0), _jecsToolsChecker(1.17.0.1)
  214. Faction - Umbra Company: (no assemblies)
  215. Deathstroke's Armor: (no assemblies)
  216. Fire Extinguisher - A17: (no assemblies)
  217. Flags - Core: CuproFlags(1.0.0.0)
  218. Increased Dodge Chance Lite A17: (no assemblies)
  219. Mechanoids Extraordinaire: (no assemblies)
  220. Prisoner Outfit: (no assemblies)
  221. Riot Control Outfit: (no assemblies)
  222. Simple Plastic: (no assemblies)
  223. Suicide Vest: Cherrypepper_SuicideVest(0.17.2.0)
  224. Camping Incidents - A17: (no assemblies)
  225. ElectricFence: ElectricFence(1.0.6436.34823)
  226. GaussWeapons: GaussWeapons(0.6.0.0)
  227. LaserWeapons: LaserWeapons(0.6.0.0)
  228. Nightlings: (no assemblies)
  229. Wild West Weapon Pack: (no assemblies)
  230. Fallout Vault Structures & Floors: (no assemblies)
  231. Disable Vanilla Music: (no assemblies)
  232. Corruption - Pawn Renderer Patch: 0Harmony(1.0.9.1), 40KPawnRenderer(1.0.0.0)
  233. WW1 Weapons Pack: (no assemblies)
  234. Industrial Revolution: GaussWeapons(0.6.0.0), Vanya_Headgear(1.0.0.0)
  235. Industrial Revolution: 1800s: (no assemblies)
  236. Industrial Revolution: Great War: (no assemblies)
  237. Industrial Revolution: Locomotion: 0Harmony(1.0.9.1), 0OHUShips(0.0.0.0)
  238. novakid race 0.5: (no assemblies)
  239. Deadpool's Outfit: (no assemblies)
  240. USCM - Core: FlameWeapons(0.6.0.0)
  241.  
  242. Active Harmony patches:
  243. <GetVerbsCommands>c__Iterator258.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  244. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
  245. AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
  246. AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
  247. Apparel.GetWornGizmos: post: Randolph_Cherrypepper.CherrypepperPatch_RimWorld_Apparel_GetWornGizmos.ApparelGizmosFromComps
  248. AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
  249. ArrayExposeUtility.AddLineBreaksToLongString: PRE: AnimatedBG.SaveGameFix.Prefix
  250. AttackTargetFinder.BestAttackTarget: PRE: CosmicHorror.Utility.BestAttackTargetPrefix, CosmicHorror.HarmonyPatches.BestAttackTargetPrefix
  251. AutoBuildRoofAreaSetter.TryGenerateAreaNow: PRE: TiberiumRim.AutoBuildroofAreaPatch1.PrefixMethod
  252. AutoBuildRoofAreaSetter.TryGenerateAreaOnImpassable: PRE: TiberiumRim.AutoBuildroofAreaPatch2.PrefixMethod
  253. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  254. Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
  255. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  256. Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
  257. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  258. Building_CrashedShipPart.<TrySpawnMechanoids>m__4A2: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  259. Building_Door.PawnCanOpen: post: ExpandedIncidents.Harmony.Building_Door_CanOpenPatch.AllowThievesToOpen
  260. CameraDriver.ApplyPositionToGameObject: post: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix
  261. CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_get_CurrentZoom_Patch.LerpCurrentZoom
  262. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  263. Caravan.GetInspectString: post: CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  264. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  265. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  266. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  267. CaravanInventoryUtility.AllInventoryItems: PRE: OHUShips.HarmonyPatches.AllInventoryItemsPrefix
  268. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  269. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  270. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  271. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  272. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  273. Caravan_PathFollower.CostToDisplay: post: CaravanSpeedFix.CostToDisplayPatchClass.CostToDisplayPostfix
  274. Caravan_PathFollower.CostToMove: PRE: CaravanSpeedFix.CostToMovePatchClass.CostToMove_Prefix post: CaravanSpeedFix.CostToMovePatchClass.CostToMove_Postfix
  275. CollectionsMassCalculator.CapacityTransferables: PRE: CosmicHorror.HarmonyPatches.CapacityTransferables_PreFix
  276. CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
  277. CompEggLayer.ProduceEgg: post: Arachnophobia.HarmonyPatches.ProduceEgg_PostFix
  278. Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
  279. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  280. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
  281. DeepResourceGrid.MarkForDraw: PRE: DeepResourceTextMod.DeepResourcesGrid_Draw_Patch.AddSomething
  282. Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix
  283. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  284. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  285. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  286. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  287. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  288. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  289. Faction.Notify_MemberDied: PRE: Arachnophobia.HarmonyPatches.Notify_MemberDied_Prefix
  290. Faction.Notify_MemberTookDamage: post: Arachnophobia.HarmonyPatches.Notify_MemberTookDamage_PostFix
  291. Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
  292. FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix
  293. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  294. FactionGenerator.GenerateFactionsIntoWorld: post: OHUShips.HarmonyPatches.GenerateFactionsIntoWorldPostFix, Corruption.HarmonyPatches.GenerateFactionsIntoWorldPostFix, FactionColors.HarmonyPatches.GenerateFactionsIntoWorldPostFix
  295. FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, CompInstalledPart.HarmonyCompInstalledPart.AddHumanlikeOrders_PostFix, CompSlotLoadable.HarmonyCompSlotLoadable.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, StraitJacket.HarmonyStraitJacket.AddHumanlikeOrdersPostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  296. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  297. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  298. FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
  299. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  300. ForbidUtility.IsForbidden: TRANS: PrisonLabor.FoodReservingPatch.Transpiler
  301. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  302. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  303. GameCondition_ToxicFallout.DoCellSteadyEffects: PRE: TiberiumRim.ToxicFalloutPatch.PrefixMethod
  304. GameEnder.CheckGameOver: post: OHUShips.HarmonyPatches.CheckGameOverPostfix
  305. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  306. GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
  307. GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
  308. GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
  309. GenHostility.GetPreyOfMyFaction: (no patches)
  310. GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
  311. GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
  312. HaulAIUtility.PawnCanAutomaticallyHaulBasicChecks: TRANS: PrisonLabor.ReservedByPrisonerPatch.Transpiler
  313. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  314. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  315. HediffSet.CalculatePain: PRE: CosmicHorror.HarmonyPatches.CalculatePain_PreFix
  316. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  317. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, StraitJacket.HarmonyStraitJacket.InterfaceDropPreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  318. ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
  319. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  320. IncidentWorker_RaidEnemy.TryExecute: post: ExpandedIncidents.IncidentWorker_RaidEnemyPatch.PopSaboteurs
  321. IncidentWorker_RefugeeChased.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecute.Replacement
  322. IncidentWorker_WandererJoin.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecute.Replacement
  323. InteractionWorker.Interacted: PRE: ExpandedIncidents.Harmony.InteractionWorkerHomesicknessPatch.SpreadHomesickness, ExpandedIncidents.Harmony.InteractionWorkerCliquePatch.ManageCliques
  324. JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
  325. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  326. JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
  327. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  328. JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
  329. JobGiver_OptimizeApparel.SetNextOptimizeTick: PRE: StraitJacket.HarmonyStraitJacket.SetNextOptimizeTickPreFix
  330. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  331. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  332. JobGiver_ReactToCloseMeleeThreat.IsHunting: post: Arachnophobia.HarmonyPatches.IsHunting_PostFix
  333. JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
  334. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  335. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  336. LordToil_AssaultColony.UpdateAllDuties: post: CosmicHorror.HarmonyPatches.UpdateAllDuties_PostFix
  337. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  338. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  339. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  340. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  341. MainTabWindow_Inspect.DoInspectPaneButtons: post: Corruption.HarmonyPatches.DoInspectPaneButtons
  342. MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.WorkTabPatch.Transpiler
  343. MainTabWindow_Research.PreOpen: post: AlienRace.HarmonyPatches.ResearchPreOpenPostfix
  344. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  345. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  346. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  347. MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix
  348. MapPawns.get_AnyPawnBlockingMapRemoval: post: OHUShips.HarmonyPatches.AnyColonistTameAnimalOrPrisonerOfColonyPostFix
  349. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  350. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  351. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  352. MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
  353. MentalBreaker.get_CurrentPossibleMoodBreaks: post: StraitJacket.HarmonyStraitJacket.CurrentPossibleMoodBreaksPostFix
  354. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  355. Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
  356. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  357. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  358. Page_ModsConfig.DoWindowContents: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.DoWindowContents_Patch.Prefix
  359. Page_ModsConfig.Notify_ModsListChanged: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.Notify_ModsListChanged_Patch.Prefix
  360. Page_ModsConfig.Notify_SteamItemUnsubscribed: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.Notify_SteamItemUnsubscribed_Patch.Prefix
  361. Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
  362. Page_ModsConfig.PreOpen: post: ModListBackup.Patches.Page_ModsConfig_Patches.PreOpen_Patch.Postfix
  363. Pawn.CheckAcceptArrest: PRE: ExpandedIncidents.Harmony.Pawn_AcceptArrestPatch.RevealSaboteur
  364. Pawn.CurrentlyUsable: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  365. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  366. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  367. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  368. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  369. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  370. Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix
  371. Pawn.ThreatDisabled: post: ExpandedIncidents.Harmony.Pawn_ThreatDisabledPatch.IgnoreThief
  372. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  373. PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
  374. PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
  375. PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
  376. PawnBioAndNameGenerator.SetBackstoryInSlot: PRE: AlienRace.HarmonyPatches.SetBackstoryInSlotPrefix
  377. PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
  378. PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.disableAreaRestrictionsForPrisoners.Transpiler
  379. PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.changeWorkTabPrisonerLabelColor.Prefix
  380. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  381. PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
  382. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  383. PawnGenerator.GenerateInitialHediffs: post: Corruption.HarmonyPatches.GenerateInitialHediffsPostFix
  384. PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
  385. PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
  386. PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
  387. PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: RomanceDiversified.Detours._PawnGenerator.GenerateTraits TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
  388. PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
  389. PawnGraphicSet.ResolveApparelGraphics: PRE: FactionColors.HarmonyPatches.ResolveApparelGraphicsOriginal
  390. PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
  391. PawnInventoryGenerator.GenerateInventoryFor: post: SWSaber.HarmonyPatches.GenerateInventoryFor_PostFix
  392. PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
  393. PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
  394. PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
  395. PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
  396. PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
  397. PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
  398. PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
  399. PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
  400. PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
  401. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, FactionColors.HarmonyPatches.DrawEquipmentAimingModded post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  402. PawnRenderer.RenderPawnInternal: post: _40KPawnRenderer.HarmonyPatches.RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
  403. PawnRotator.PawnRotatorTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  404. PawnUIOverlay.DrawPawnGUIOverlay: PRE: ExpandedIncidents.Harmony.PawnUIOverlayPatch.ThiefException
  405. PawnUtility.IsFighting: post: Arachnophobia.HarmonyPatches.IsFighting_PostFix
  406. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  407. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  408. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  409. PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
  410. Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
  411. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix
  412. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix
  413. Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.ForibiddenDropPatch.Postfix
  414. Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.ForibiddenDropPatch.Postfix2
  415. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  416. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  417. Pawn_EquipmentTracker.AddEquipment: post: SWSaber.HarmonyPatches.AddEquipment_PostFix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  418. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix
  419. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix
  420. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  421. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  422. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  423. Pawn_HealthTracker.CheckForStateChange: PRE: LessLethality.Patch.Prefix
  424. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  425. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  426. Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: Arachnophobia.HarmonyPatches.StartManhunterBecauseOfPawnAction_PreFix
  427. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: BaseRobot.Need_Battery_Patch.Postfix TRANS: PrisonLabor.NeedOnlyByPrisonersPatch.Transpiler
  428. Pawn_Ownership.Notify_ChangedGuestStatus: post: ExpandedIncidents.Harmony.Notify_ChangedGuestStatusPatch.MakePotentialSaboteur
  429. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  430. Pawn_PlayerSettings.get_RespectsAllowedArea: post: Hospitality.Harmony.Pawn_PlayerSettings_Patch+RespectsAllowedArea.Postfix
  431. Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
  432. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  433. Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: RomanceDiversified.Detours._Pawn_RelationsTracker.SecondaryRomanceChanceFactor TRANS: AlienRace.HarmonyPatches.SecondaryRomanceChanceFactorTranspiler
  434. Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
  435. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  436. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  437. PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix
  438. PowerNet.PowerNetTick: PRE: ReconAndDiscovery.Things.ProtectedPowerNet.PrePowerTick
  439. PrisonerInteractionModeUtility.GetLabel: TRANS: PrisonLabor.PrisonInteractionPatch.Transpiler
  440. RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
  441. RecordsUtility.Notify_PawnKilled: post: Corruption.HarmonyPatches.Notify_PawnKilledPostFix
  442. ResearchProjectDef.get_CanStartNow: PRE: TiberiumRimFactions.ResearchPatch.PrefixMethod
  443. RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  444. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  445. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  446. Root_Entry.Update: PRE: FactionColors.HarmonyPatches.UpdatePrefix
  447. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  448. Scenario.GenerateIntoMap: PRE: OHUShips.HarmonyPatches.GenerateIntoMapPreFix
  449. SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
  450. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  451. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  452. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  453. StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
  454. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  455. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  456. SymbolResolver_RandomMechanoidGroup.<Resolve>m__271: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  457. Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
  458. Targeter.TargeterUpdate: PRE: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
  459. Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
  460. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  461. Thing.get_DefaultGraphic: (no patches)
  462. ThingOwner.NotifyAdded: PRE: OHUShips.HarmonyPatches.NotifyAddedPostfix
  463. ThingOwner.NotifyAddedAndMergedWith: PRE: OHUShips.HarmonyPatches.NotifyAddedAndMergedWithPostfix
  464. ThingSelectionUtility.SelectableByMapClick: post: CosmicHorror.Utility.SelectableByMapClickPostfix, CosmicHorror.HarmonyPatches.SelectableByMapClickPostfix, ExpandedIncidents.Harmony.ThingSelectionUtilityPatch.ThiefException
  465. ThingWithComps.GetFloatMenuOptions: post: MakePawnsPrisoners.Thing_GetFloatMenuOptions2_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption
  466. ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
  467. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  468. ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix, Corruption.HarmonyPatches.CanGetThoughtPostfix
  469. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  470. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  471. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  472. TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
  473. TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
  474. Transferable.AdjustTo: (no patches)
  475. TransferableOneWayWidget.AddSection: PRE: OHUShips.HarmonyPatches.AddSectionPrefix
  476. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  477. TrashUtility.TrashJob: (no patches)
  478. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  479. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  480. Verb_MeleeAttack.DamageInfosToApply: post: AlienRace.HarmonyPatches.MeleeVerbDamageInfoPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  481. Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  482. Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  483. Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  484. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  485. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  486. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  487. WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.WorkDisablePatch.Transpiler
  488. WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.WorkDisablePatch2.Transpiler
  489. Window.ExtraOnGUI: PRE: ModListBackup.Patches.Page_ModsConfig_Patches.ExtraOnGUI_Patch.Prefix
  490. WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
  491. WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
  492. WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
  493. WorldSelector.AutoOrderToTileNow: PRE: OHUShips.HarmonyPatches.AutoOrderToTileNowPrefix
  494. Wound..ctor: TRANS: CosmicHorror.Utility.WoundConstructorTranspiler, CosmicHorror.HarmonyPatches.WoundConstructorTranspiler
  495. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.erdelf.prisoner_ransom:1.0.9.1, MassGraves.Harmony:1.0.9.1, fluffy.areaunlocker:1.0.9.1, com.experiments:1.0.9.1, Fumblesneeze.SaveGameFix:1.0.9.1, com.randolphcherrypepper.rimworld.mod.apparelgizmosfromcomps:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.straitjacket:1.0.9.0, HugsLib.SimpleSidearms:1.0.9.1, rimworld.ohu.corruption.main:1.0.9.1, HugsLib.SeveralPuffins_RomanceDiversifiedBase:1.0.9.1, HugsLib.Hospitality:1.0.9.1, rimworld.ohu.pawnRenderer.main:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.ohu.factionColors.main:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, rimworld.jecrell.starwars.lightsaber:1.0.9.1, com.github.harmony.rimworld.baserobots:1.0.9.1, Harmony_PrisonLabor:1.0.9.1, rimworld.ohu.ships.main:1.0.9.1, rimworld.cosmic_Horrors:1.0.9.1, HugsLib.ExpandedIncidents:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.jecrell.arachnophobia:1.0.9.1, rimworld.agentblac.makepawnsprisoners:1.0.9.1, com.github.rimworld.mod.notenoughNLW:1.0.9.1, HugsLib.ModListBackup:1.0.9.1, HugsLib.TiberiumRim:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.SeveralPuffins_ReconAndDiscoveryA17:1.0.9.1, HugsLib.feffeseedeeporeidentity:1.0.9.1, HugsLib.HeatMap:1.0.9.1, HugsLib.CaravanSpeedFix:1.0.9.1
  496.  
  497. Platform information: (hidden, hold Shift while publishing to include)
  498.  
  499. Log file contents:
  500. Mono path[0] = '[Rimworld_dir]/RimWorldWin_Data/Managed'
  501. Mono path[1] = '[Rimworld_dir]/RimWorldWin_Data/Mono'
  502. Mono config path = '[Rimworld_dir]/RimWorldWin_Data/Mono/etc'
  503. PlayerConnection [PlayerConnect information redacted]
  504. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  505. GfxDevice: [Renderer information redacted]
  506. Begin MonoManager ReloadAssembly
  507. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  508. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  509. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  510. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  511. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  512. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  513. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  514. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  515. desktop: 1600x900 59Hz; virtual: 1600x900 at 0,0
  516. RimWorld 0.16.1393 rev553
  517. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  518. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  519. UnityEngine.Logger:Log(LogType, Object)
  520. UnityEngine.Debug:Log(Object)
  521. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  522. RimWorld.VersionControl:LogVersionNumber() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Version\VersionControl.cs:83)
  523. Verse.Root:CheckGlobalInit() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:76)
  524. Verse.Root:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:31)
  525. Verse.Root_Entry:Start() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
  526. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  527.  
  528. Rebuilding mods list
  529. Adding mods from mods folder:
  530. Adding Core([Rimworld_dir]\Mods\Core)
  531. Adding mods from Steam:
  532. Adding 730854291(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730854291)
  533. Adding 732257433(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732257433)
  534. Adding 781383672(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\781383672)
  535. Adding 726859932(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726859932)
  536. Adding 779665809(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\779665809)
  537. Adding 790224614(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\790224614)
  538. Adding 815726158(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815726158)
  539. Adding 811790137(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\811790137)
  540. Adding 730576364(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730576364)
  541. Adding 822106352(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822106352)
  542. Adding 822180758(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822180758)
  543. Adding 745193823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\745193823)
  544. Adding 771373742(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771373742)
  545. Adding 727537344(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727537344)
  546. Adding 820066993(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\820066993)
  547. Adding 752866592(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\752866592)
  548. Adding 797360572(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\797360572)
  549. Adding 725657237(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725657237)
  550. Adding 726121441(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726121441)
  551. Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
  552. Adding 726855894(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726855894)
  553. Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
  554. Adding 725130005(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725130005)
  555. Adding 735241569(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735241569)
  556. Adding 801739573(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\801739573)
  557. Adding 824132570(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824132570)
  558. Adding 812827396(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\812827396)
  559. Adding 823583055(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\823583055)
  560. Adding 770220326(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\770220326)
  561. Adding 827966051(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\827966051)
  562. Adding 828835343(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\828835343)
  563. Adding 769201959(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769201959)
  564. Adding 747647690(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747647690)
  565. Adding 830221184(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\830221184)
  566. Adding 825450669(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\825450669)
  567. Adding 808149207(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\808149207)
  568. Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
  569. Adding 793443438(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\793443438)
  570. Adding 818430189(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818430189)
  571. Adding 824131713(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824131713)
  572. Adding 783259740(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\783259740)
  573. Adding 834522171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\834522171)
  574. Adding 830661613(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\830661613)
  575. Adding 760088748(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760088748)
  576. Adding 788610933(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\788610933)
  577. Adding 740002420(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\740002420)
  578. Adding 760089174(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760089174)
  579. Adding 778449215(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\778449215)
  580. Adding 760708576(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760708576)
  581. Adding 822107128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822107128)
  582. Adding 827346960(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\827346960)
  583. Adding 835607250(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835607250)
  584. Adding 835555932(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835555932)
  585. Adding 835151481(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835151481)
  586. Adding 837094164(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837094164)
  587. Adding 837641619(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837641619)
  588. Adding 837279896(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837279896)
  589. Adding 836962620(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\836962620)
  590. Adding 828705258(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\828705258)
  591. Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
  592. Adding 839031861(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839031861)
  593. Adding 825487565(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\825487565)
  594. Adding 746136621(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\746136621)
  595. Adding 727309536(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536)
  596. Adding 766959460(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\766959460)
  597. Adding 730433288(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730433288)
  598. Adding 739089840(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\739089840)
  599. Adding 725949967(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725949967)
  600. Adding 736207111(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736207111)
  601. Adding 771341092(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771341092)
  602. Adding 816890988(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\816890988)
  603. Adding 704182588(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704182588)
  604. Adding 798086114(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\798086114)
  605. Adding 826070389(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826070389)
  606. Adding 834823750(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\834823750)
  607. Adding 832990295(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\832990295)
  608. Adding 835928669(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835928669)
  609. Adding 837047494(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837047494)
  610. Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
  611. Adding 821473368(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821473368)
  612. Adding 839276150(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839276150)
  613. Adding 838853214(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\838853214)
  614. Adding 784370602(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\784370602)
  615. Adding 839818534(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839818534)
  616. Adding 755226916(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755226916)
  617. Adding 837412700(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837412700)
  618. Adding 845767927(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\845767927)
  619. Adding 843545877(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\843545877)
  620. Adding 846418230(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846418230)
  621. Adding 846238218(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846238218)
  622. Adding 845366346(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\845366346)
  623. Adding 847342844(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847342844)
  624. Adding 793978416(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\793978416)
  625. Adding 728314182(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182)
  626. Adding 850067999(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\850067999)
  627. Adding 847634810(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847634810)
  628. Adding 848972794(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848972794)
  629. Adding 848365865(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848365865)
  630. Adding 839005762(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839005762)
  631. Adding 851794741(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851794741)
  632. Adding 851795776(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851795776)
  633. Adding 851464662(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851464662)
  634. Adding 848321091(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848321091)
  635. Adding 853213614(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\853213614)
  636. Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
  637. Adding 847392136(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847392136)
  638. Adding 846378171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846378171)
  639. Adding 856404442(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\856404442)
  640. Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
  641. Adding 725947920(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725947920)
  642. Adding 736139206(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736139206)
  643. Adding 736172213(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736172213)
  644. Adding 796643425(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\796643425)
  645. Adding 796643583(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\796643583)
  646. Adding 775184481(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\775184481)
  647. Adding 821655202(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821655202)
  648. Adding 822470192(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822470192)
  649. Adding 794038005(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\794038005)
  650. Adding 799834506(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\799834506)
  651. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  652. Adding 815039373(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815039373)
  653. Adding 777197241(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\777197241)
  654. Adding 765890823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\765890823)
  655. Adding 826153738(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826153738)
  656. Adding 833388914(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\833388914)
  657. Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  658. Adding 836308268(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\836308268)
  659. Adding 751049133(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\751049133)
  660. Adding 767300413(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\767300413)
  661. Adding 838842766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\838842766)
  662. Adding 727710731(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727710731)
  663. Adding 730528968(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730528968)
  664. Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
  665. Adding 844351752(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\844351752)
  666. Adding 848392054(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848392054)
  667. Adding 849231601(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\849231601)
  668. Adding 775703802(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\775703802)
  669. Adding 873379552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\873379552)
  670. Adding 872586559(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872586559)
  671. Adding 872197723(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872197723)
  672. Adding 870089952(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\870089952)
  673. Adding 864412707(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\864412707)
  674. Adding 758810805(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\758810805)
  675. Adding 872473981(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872473981)
  676. Adding 873557987(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\873557987)
  677. Deactivating not-installed mods:
  678. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  679. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  680. UnityEngine.Logger:Log(LogType, Object)
  681. UnityEngine.Debug:Log(Object)
  682. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  683. Verse.ModLister:RebuildModList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:73)
  684. Verse.Steam.WorkshopItems:RebuildItemsList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Steam\WorkshopItems\WorkshopItems.cs:66)
  685. Verse.Steam.WorkshopItems:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Steam\WorkshopItems\WorkshopItems.cs:35)
  686. Verse.ModLister:RebuildModList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:81)
  687. Verse.ModLister:RebuildModList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:53)
  688. Verse.ModLister:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:29)
  689. Verse.<>c__Iterator1EA:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModsConfig.cs:33)
  690. Verse.<>c__Iterator1EA:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModsConfig.cs:33)
  691. System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128)
  692. System.Collections.Generic.List`1:.ctor(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65)
  693. System.Linq.Enumerable:ToList(IEnumerable`1)
  694. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:26)
  695. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:93)
  696. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  697. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  698. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  699. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  700. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 128)
  701.  
  702. Rebuilding mods list
  703. Adding mods from mods folder:
  704. Adding Core([Rimworld_dir]\Mods\Core)
  705. Adding mods from Steam:
  706. Adding 730854291(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730854291)
  707. Adding 732257433(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732257433)
  708. Adding 781383672(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\781383672)
  709. Adding 726859932(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726859932)
  710. Adding 779665809(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\779665809)
  711. Adding 790224614(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\790224614)
  712. Adding 815726158(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815726158)
  713. Adding 811790137(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\811790137)
  714. Adding 730576364(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730576364)
  715. Adding 822106352(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822106352)
  716. Adding 822180758(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822180758)
  717. Adding 745193823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\745193823)
  718. Adding 771373742(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771373742)
  719. Adding 727537344(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727537344)
  720. Adding 820066993(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\820066993)
  721. Adding 752866592(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\752866592)
  722. Adding 797360572(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\797360572)
  723. Adding 725657237(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725657237)
  724. Adding 726121441(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726121441)
  725. Adding 761219125(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\761219125)
  726. Adding 726855894(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\726855894)
  727. Adding 727862986(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727862986)
  728. Adding 725130005(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725130005)
  729. Adding 735241569(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735241569)
  730. Adding 801739573(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\801739573)
  731. Adding 824132570(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824132570)
  732. Adding 812827396(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\812827396)
  733. Adding 823583055(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\823583055)
  734. Adding 770220326(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\770220326)
  735. Adding 827966051(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\827966051)
  736. Adding 828835343(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\828835343)
  737. Adding 769201959(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\769201959)
  738. Adding 747647690(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\747647690)
  739. Adding 830221184(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\830221184)
  740. Adding 825450669(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\825450669)
  741. Adding 808149207(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\808149207)
  742. Adding 818322128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818322128)
  743. Adding 793443438(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\793443438)
  744. Adding 818430189(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818430189)
  745. Adding 824131713(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\824131713)
  746. Adding 783259740(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\783259740)
  747. Adding 834522171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\834522171)
  748. Adding 830661613(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\830661613)
  749. Adding 760088748(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760088748)
  750. Adding 788610933(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\788610933)
  751. Adding 740002420(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\740002420)
  752. Adding 760089174(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760089174)
  753. Adding 778449215(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\778449215)
  754. Adding 760708576(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\760708576)
  755. Adding 822107128(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822107128)
  756. Adding 827346960(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\827346960)
  757. Adding 835607250(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835607250)
  758. Adding 835555932(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835555932)
  759. Adding 835151481(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835151481)
  760. Adding 837094164(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837094164)
  761. Adding 837641619(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837641619)
  762. Adding 837279896(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837279896)
  763. Adding 836962620(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\836962620)
  764. Adding 828705258(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\828705258)
  765. Adding 735106432(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\735106432)
  766. Adding 839031861(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839031861)
  767. Adding 825487565(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\825487565)
  768. Adding 746136621(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\746136621)
  769. Adding 727309536(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536)
  770. Adding 766959460(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\766959460)
  771. Adding 730433288(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730433288)
  772. Adding 739089840(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\739089840)
  773. Adding 725949967(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725949967)
  774. Adding 736207111(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736207111)
  775. Adding 771341092(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771341092)
  776. Adding 816890988(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\816890988)
  777. Adding 704182588(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704182588)
  778. Adding 798086114(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\798086114)
  779. Adding 826070389(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826070389)
  780. Adding 834823750(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\834823750)
  781. Adding 832990295(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\832990295)
  782. Adding 835928669(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\835928669)
  783. Adding 837047494(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837047494)
  784. Adding 724602224(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\724602224)
  785. Adding 821473368(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821473368)
  786. Adding 839276150(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839276150)
  787. Adding 838853214(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\838853214)
  788. Adding 784370602(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\784370602)
  789. Adding 839818534(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839818534)
  790. Adding 755226916(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\755226916)
  791. Adding 837412700(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\837412700)
  792. Adding 845767927(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\845767927)
  793. Adding 843545877(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\843545877)
  794. Adding 846418230(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846418230)
  795. Adding 846238218(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846238218)
  796. Adding 845366346(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\845366346)
  797. Adding 847342844(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847342844)
  798. Adding 793978416(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\793978416)
  799. Adding 728314182(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\728314182)
  800. Adding 850067999(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\850067999)
  801. Adding 847634810(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847634810)
  802. Adding 848972794(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848972794)
  803. Adding 848365865(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848365865)
  804. Adding 839005762(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\839005762)
  805. Adding 851794741(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851794741)
  806. Adding 851795776(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851795776)
  807. Adding 851464662(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\851464662)
  808. Adding 848321091(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848321091)
  809. Adding 853213614(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\853213614)
  810. Adding 732569232(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\732569232)
  811. Adding 847392136(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\847392136)
  812. Adding 846378171(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\846378171)
  813. Adding 856404442(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\856404442)
  814. Adding 704181221(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\704181221)
  815. Adding 725947920(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\725947920)
  816. Adding 736139206(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736139206)
  817. Adding 736172213(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\736172213)
  818. Adding 796643425(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\796643425)
  819. Adding 796643583(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\796643583)
  820. Adding 775184481(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\775184481)
  821. Adding 821655202(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\821655202)
  822. Adding 822470192(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\822470192)
  823. Adding 794038005(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\794038005)
  824. Adding 799834506(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\799834506)
  825. Adding 818773962(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\818773962)
  826. Adding 815039373(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\815039373)
  827. Adding 777197241(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\777197241)
  828. Adding 765890823(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\765890823)
  829. Adding 826153738(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\826153738)
  830. Adding 833388914(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\833388914)
  831. Adding 753498552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\753498552)
  832. Adding 836308268(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\836308268)
  833. Adding 751049133(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\751049133)
  834. Adding 767300413(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\767300413)
  835. Adding 838842766(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\838842766)
  836. Adding 727710731(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727710731)
  837. Adding 730528968(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730528968)
  838. Adding 730899625(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\730899625)
  839. Adding 844351752(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\844351752)
  840. Adding 848392054(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\848392054)
  841. Adding 849231601(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\849231601)
  842. Adding 775703802(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\775703802)
  843. Adding 873379552(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\873379552)
  844. Adding 872586559(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872586559)
  845. Adding 872197723(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872197723)
  846. Adding 870089952(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\870089952)
  847. Adding 864412707(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\864412707)
  848. Adding 758810805(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\758810805)
  849. Adding 872473981(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\872473981)
  850. Adding 873557987(C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\873557987)
  851. Deactivating not-installed mods:
  852. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  853. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  854. UnityEngine.Logger:Log(LogType, Object)
  855. UnityEngine.Debug:Log(Object)
  856. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  857. Verse.ModLister:RebuildModList() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:73)
  858. Verse.ModLister:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModLister.cs:29)
  859. Verse.<>c__Iterator1EA:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModsConfig.cs:33)
  860. Verse.<>c__Iterator1EA:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModsConfig.cs:33)
  861. System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128)
  862. System.Collections.Generic.List`1:.ctor(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65)
  863. System.Linq.Enumerable:ToList(IEnumerable`1)
  864. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:26)
  865. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:93)
  866. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  867. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  868. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  869. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  870. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 128)
  871.  
  872. Detoured RimWorld.PawnUtility.GetAvoidGrid @ 0x17DCBE08 to PathAvoid.PathAvoidGrid.GetAvoidGrid @ 0x17DCC650
  873. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  874. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  875. UnityEngine.Logger:Log(LogType, Object)
  876. UnityEngine.Debug:Log(Object)
  877. RimLib.Detours:TryDetourFromTo(MethodInfo, MethodInfo)
  878. PathAvoid.Bootstrap:.cctor()
  879. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  880. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  881. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  882. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  883. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  884. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  885. Verse.XmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlToObject.cs:170)
  886. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  887. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  888. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  889. Verse.<AllDefsFromAsset>c__Iterator1ED:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:140)
  890. Verse.ModContentPack:LoadDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:149)
  891. Verse.ModContentPack:ReloadAllContent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:122)
  892. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:44)
  893. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:93)
  894. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  895. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  896. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  897. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  898. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513)
  899.  
  900. MusicMemoryFix Pre-Load Detour Injected
  901. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  902. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  903. UnityEngine.Logger:Log(LogType, Object)
  904. UnityEngine.Debug:Log(Object)
  905. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  906. MusicMemoryFix.DetourInjector:PreLoadInject()
  907. <Module>:.cctor()
  908. System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
  909. System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:513)
  910. System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:528)
  911. System.Reflection.ConstructorInfo:Invoke(Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/ConstructorInfo.cs:77)
  912. System.Activator:CreateInstance(Type, Boolean) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:372)
  913. System.Activator:CreateInstance(Type) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:254)
  914. Verse.XmlToObject:ObjectFromXml(XmlNode, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlToObject.cs:170)
  915. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  916. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  917. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  918. Verse.<AllDefsFromAsset>c__Iterator1ED:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:140)
  919. Verse.ModContentPack:LoadDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:149)
  920. Verse.ModContentPack:ReloadAllContent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:122)
  921. Verse.LoadedModManager:LoadAllActiveMods() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\LoadedModManager.cs:44)
  922. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:93)
  923. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  924. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  925. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  926. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  927. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 513)
  928.  
  929. Duplicate code-linked translation key: CliquesFormed in language English
  930. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  931. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  932. UnityEngine.Logger:Log(LogType, Object)
  933. UnityEngine.Debug:LogWarning(Object)
  934. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  935. Verse.LoadedLanguage:LoadFromFile_Keyed(FileInfo) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:287)
  936. Verse.LoadedLanguage:LoadData() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:164)
  937. Verse.LoadedLanguage:TryGetTextFromKey(String, String&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\LoadedLanguage.cs:332)
  938. Verse.Translator:Translate(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Localization\Translator.cs:48)
  939. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:103)
  940. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  941. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  942. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  943. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  944. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  945.  
  946. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicEyeAnimal
  947. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  948. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  949. UnityEngine.Logger:Log(LogType, Object)
  950. UnityEngine.Debug:LogError(Object)
  951. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  952. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  953. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  954. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  955. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  956. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  957. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  958. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  959. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  960. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  961.  
  962. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicArmAnimal
  963. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  964. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  965. UnityEngine.Logger:Log(LogType, Object)
  966. UnityEngine.Debug:LogError(Object)
  967. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  968. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  969. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  970. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  971. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  972. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  973. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  974. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  975. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  976. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  977.  
  978. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicLegAnimal
  979. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  980. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  981. UnityEngine.Logger:Log(LogType, Object)
  982. UnityEngine.Debug:LogError(Object)
  983. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  984. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  985. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  986. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  987. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  988. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  989. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  990. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  991. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  992. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  993.  
  994. Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticArmAnimal
  995. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  996. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  997. UnityEngine.Logger:Log(LogType, Object)
  998. UnityEngine.Debug:LogError(Object)
  999. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1000. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1001. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1002. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1003. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  1004. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1005. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1006. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1007. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1008. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1009.  
  1010. Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticLegAnimal
  1011. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1012. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1013. UnityEngine.Logger:Log(LogType, Object)
  1014. UnityEngine.Debug:LogError(Object)
  1015. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1016. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1017. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1018. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1019. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  1020. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1021. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1022. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1023. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1024. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1025.  
  1026. Could not resolve cross-reference to Verse.RecipeDef named InstallPegLegAnimal
  1027. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1028. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1029. UnityEngine.Logger:Log(LogType, Object)
  1030. UnityEngine.Debug:LogError(Object)
  1031. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1032. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1033. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1034. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1035. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  1036. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1037. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1038. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1039. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1040. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1041.  
  1042. Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalSimple
  1043. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1044. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1045. UnityEngine.Logger:Log(LogType, Object)
  1046. UnityEngine.Debug:LogError(Object)
  1047. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1048. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1049. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1050. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1051. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  1052. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1053. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1054. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1055. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1056. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1057.  
  1058. Could not resolve cross-reference to Verse.RecipeDef named InstallAnimalBrainStimulator
  1059. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1060. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1061. UnityEngine.Logger:Log(LogType, Object)
  1062. UnityEngine.Debug:LogError(Object)
  1063. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1064. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1065. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1066. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1067. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  1068. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1069. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1070. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1071. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1072. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1073.  
  1074. Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalBionic
  1075. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1076. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1077. UnityEngine.Logger:Log(LogType, Object)
  1078. UnityEngine.Debug:LogError(Object)
  1079. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1080. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1081. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1082. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1083. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  1084. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1085. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1086. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1087. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1088. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1089.  
  1090. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalHeart
  1091. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1092. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1093. UnityEngine.Logger:Log(LogType, Object)
  1094. UnityEngine.Debug:LogError(Object)
  1095. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1096. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1097. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1098. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1099. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  1100. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1101. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1102. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1103. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1104. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1105.  
  1106. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalLung
  1107. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1108. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1109. UnityEngine.Logger:Log(LogType, Object)
  1110. UnityEngine.Debug:LogError(Object)
  1111. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1112. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1113. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1114. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1115. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  1116. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1117. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1118. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1119. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1120. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1121.  
  1122. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalStomach
  1123. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1124. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1125. UnityEngine.Logger:Log(LogType, Object)
  1126. UnityEngine.Debug:LogError(Object)
  1127. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1128. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1129. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1130. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1131. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:143)
  1132. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1133. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1134. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1135. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1136. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1137.  
  1138. Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
  1139. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1140. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1141. UnityEngine.Logger:Log(LogType, Object)
  1142. UnityEngine.Debug:LogError(Object)
  1143. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1144. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:75)
  1145. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1146. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1147. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1148. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1149. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1150. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1151. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1152. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1153. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1154.  
  1155. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicEyeAnimal
  1156. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1157. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1158. UnityEngine.Logger:Log(LogType, Object)
  1159. UnityEngine.Debug:LogError(Object)
  1160. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1161. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1162. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1163. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1164. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1165. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1166. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1167. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1168. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1169. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1170. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1171. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1172. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1173. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1174.  
  1175. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicArmAnimal
  1176. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1177. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1178. UnityEngine.Logger:Log(LogType, Object)
  1179. UnityEngine.Debug:LogError(Object)
  1180. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1181. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1182. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1183. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1184. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1185. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1186. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1187. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1188. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1189. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1190. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1191. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1192. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1193. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1194.  
  1195. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicLegAnimal
  1196. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1197. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1198. UnityEngine.Logger:Log(LogType, Object)
  1199. UnityEngine.Debug:LogError(Object)
  1200. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1201. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1202. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1203. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1204. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1205. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1206. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1207. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1208. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1209. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1210. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1211. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1212. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1213. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1214.  
  1215. Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticArmAnimal
  1216. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1217. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1218. UnityEngine.Logger:Log(LogType, Object)
  1219. UnityEngine.Debug:LogError(Object)
  1220. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1221. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1222. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1223. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1224. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1225. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1226. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1227. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1228. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1229. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1230. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1231. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1232. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1233. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1234.  
  1235. Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticLegAnimal
  1236. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1237. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1238. UnityEngine.Logger:Log(LogType, Object)
  1239. UnityEngine.Debug:LogError(Object)
  1240. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1241. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1242. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1243. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1244. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1245. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1246. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1247. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1248. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1249. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1250. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1251. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1252. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1253. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1254.  
  1255. Could not resolve cross-reference to Verse.RecipeDef named InstallPegLegAnimal
  1256. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1257. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1258. UnityEngine.Logger:Log(LogType, Object)
  1259. UnityEngine.Debug:LogError(Object)
  1260. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1261. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1262. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1263. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1264. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1265. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1266. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1267. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1268. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1269. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1270. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1271. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1272. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1273. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1274.  
  1275. Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalSimple
  1276. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1277. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1278. UnityEngine.Logger:Log(LogType, Object)
  1279. UnityEngine.Debug:LogError(Object)
  1280. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1281. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1282. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1283. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1284. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1285. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1286. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1287. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1288. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1289. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1290. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1291. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1292. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1293. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1294.  
  1295. Could not resolve cross-reference to Verse.RecipeDef named InstallAnimalBrainStimulator
  1296. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1297. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1298. UnityEngine.Logger:Log(LogType, Object)
  1299. UnityEngine.Debug:LogError(Object)
  1300. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1301. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1302. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1303. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1304. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1305. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1306. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1307. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1308. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1309. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1310. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1311. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1312. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1313. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1314.  
  1315. Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalBionic
  1316. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1317. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1318. UnityEngine.Logger:Log(LogType, Object)
  1319. UnityEngine.Debug:LogError(Object)
  1320. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1321. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1322. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1323. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1324. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1325. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1326. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1327. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1328. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1329. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1330. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1331. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1332. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1333. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1334.  
  1335. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalHeart
  1336. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1337. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1338. UnityEngine.Logger:Log(LogType, Object)
  1339. UnityEngine.Debug:LogError(Object)
  1340. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1341. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1342. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1343. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1344. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1345. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1346. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1347. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1348. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1349. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1350. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1351. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1352. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1353. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1354.  
  1355. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalLung
  1356. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1357. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1358. UnityEngine.Logger:Log(LogType, Object)
  1359. UnityEngine.Debug:LogError(Object)
  1360. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1361. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1362. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1363. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1364. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1365. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1366. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1367. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1368. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1369. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1370. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1371. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1372. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1373. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1374.  
  1375. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalStomach
  1376. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1377. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1378. UnityEngine.Logger:Log(LogType, Object)
  1379. UnityEngine.Debug:LogError(Object)
  1380. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1381. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1382. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1383. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1384. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1385. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1386. RimWorld.PlayerKnowledgeDatabase:.cctor() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:41)
  1387. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:258)
  1388. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:157)
  1389. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1390. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1391. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1392. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1393. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1394.  
  1395. Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
  1396. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1397. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1398. UnityEngine.Logger:Log(LogType, Object)
  1399. UnityEngine.Debug:LogError(Object)
  1400. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1401. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:75)
  1402. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1403. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1404. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1405. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1406. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1407. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1408. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1409.  
  1410. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicEyeAnimal
  1411. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1412. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1413. UnityEngine.Logger:Log(LogType, Object)
  1414. UnityEngine.Debug:LogError(Object)
  1415. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1416. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1417. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1418. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1419. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1420. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1421. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1422. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1423. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1424. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1425. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1426. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1427.  
  1428. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicArmAnimal
  1429. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1430. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1431. UnityEngine.Logger:Log(LogType, Object)
  1432. UnityEngine.Debug:LogError(Object)
  1433. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1434. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1435. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1436. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1437. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1438. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1439. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1440. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1441. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1442. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1443. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1444. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1445.  
  1446. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicLegAnimal
  1447. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1448. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1449. UnityEngine.Logger:Log(LogType, Object)
  1450. UnityEngine.Debug:LogError(Object)
  1451. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1452. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1453. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1454. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1455. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1456. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1457. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1458. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1459. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1460. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1461. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1462. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1463.  
  1464. Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticArmAnimal
  1465. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1466. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1467. UnityEngine.Logger:Log(LogType, Object)
  1468. UnityEngine.Debug:LogError(Object)
  1469. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1470. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1471. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1472. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1473. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1474. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1475. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1476. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1477. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1478. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1479. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1480. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1481.  
  1482. Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticLegAnimal
  1483. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1484. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1485. UnityEngine.Logger:Log(LogType, Object)
  1486. UnityEngine.Debug:LogError(Object)
  1487. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1488. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1489. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1490. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1491. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1492. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1493. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1494. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1495. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1496. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1497. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1498. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1499.  
  1500. Could not resolve cross-reference to Verse.RecipeDef named InstallPegLegAnimal
  1501. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1502. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1503. UnityEngine.Logger:Log(LogType, Object)
  1504. UnityEngine.Debug:LogError(Object)
  1505. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1506. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1507. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1508. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1509. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1510. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1511. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1512. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1513. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1514. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1515. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1516. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1517.  
  1518. Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalSimple
  1519. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1520. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1521. UnityEngine.Logger:Log(LogType, Object)
  1522. UnityEngine.Debug:LogError(Object)
  1523. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1524. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1525. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1526. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1527. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1528. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1529. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1530. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1531. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1532. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1533. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1534. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1535.  
  1536. Could not resolve cross-reference to Verse.RecipeDef named InstallAnimalBrainStimulator
  1537. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1538. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1539. UnityEngine.Logger:Log(LogType, Object)
  1540. UnityEngine.Debug:LogError(Object)
  1541. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1542. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1543. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1544. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1545. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1546. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1547. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1548. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1549. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1550. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1551. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1552. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1553.  
  1554. Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalBionic
  1555. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1556. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1557. UnityEngine.Logger:Log(LogType, Object)
  1558. UnityEngine.Debug:LogError(Object)
  1559. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1560. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1561. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1562. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1563. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1564. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1565. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1566. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1567. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1568. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1569. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1570. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1571.  
  1572. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalHeart
  1573. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1574. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1575. UnityEngine.Logger:Log(LogType, Object)
  1576. UnityEngine.Debug:LogError(Object)
  1577. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1578. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1579. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1580. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1581. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1582. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1583. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1584. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1585. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1586. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1587. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1588. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1589.  
  1590. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalLung
  1591. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1592. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1593. UnityEngine.Logger:Log(LogType, Object)
  1594. UnityEngine.Debug:LogError(Object)
  1595. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1596. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1597. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1598. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1599. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1600. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1601. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1602. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1603. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1604. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1605. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1606. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1607.  
  1608. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalStomach
  1609. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1610. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1611. UnityEngine.Logger:Log(LogType, Object)
  1612. UnityEngine.Debug:LogError(Object)
  1613. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  1614. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  1615. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  1616. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  1617. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  1618. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Tutor\PlayerKnowledgeDatabase.cs:46)
  1619. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:156)
  1620. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1621. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1622. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1623. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1624. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  1625.  
  1626. Config error in PsychedelicShroom: has a recipeMaker but no costList or costStuffCount.
  1627. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1628. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1629. UnityEngine.Logger:Log(LogType, Object)
  1630. UnityEngine.Debug:LogWarning(Object)
  1631. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1632. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1633. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1634. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1635. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1636. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1637. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1638. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1639. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1640. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1641. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1642. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1643.  
  1644. Config error in Trenchworks: Trenchworks is madeFromStuff but has a defined constructEffect (which will always be overridden by stuff's construct animation).
  1645. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1646. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1647. UnityEngine.Logger:Log(LogType, Object)
  1648. UnityEngine.Debug:LogWarning(Object)
  1649. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1650. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1651. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1652. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1653. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1654. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1655. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1656. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1657. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1658. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1659. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1660. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1661.  
  1662. Config error in Apparel_TmpShieldOnRightHand: Apparel_TmpShieldOnRightHand has destroyOnDrop but not menuHidden.
  1663. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1664. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1665. UnityEngine.Logger:Log(LogType, Object)
  1666. UnityEngine.Debug:LogWarning(Object)
  1667. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1668. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1669. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1670. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1671. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1672. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1673. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1674. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1675. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1676. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1677. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1678. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1679.  
  1680. Config error in Apparel_TmpShieldOnHeadTool: Apparel_TmpShieldOnHeadTool has destroyOnDrop but not menuHidden.
  1681. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1682. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1683. UnityEngine.Logger:Log(LogType, Object)
  1684. UnityEngine.Debug:LogWarning(Object)
  1685. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1686. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1687. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1688. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1689. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1690. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1691. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1692. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1693. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1694. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1695. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1696. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1697.  
  1698. Config error in SecurityBarricade: SecurityBarricade has null thingClass.
  1699. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1700. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1701. UnityEngine.Logger:Log(LogType, Object)
  1702. UnityEngine.Debug:LogWarning(Object)
  1703. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1704. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1705. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1706. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1707. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1708. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1709. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1710. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1711. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1712. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1713. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1714. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1715.  
  1716. Config error in Sad background music: defName Sad background music should only contain letters, numbers, underscores, or dashes.
  1717. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1718. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1719. UnityEngine.Logger:Log(LogType, Object)
  1720. UnityEngine.Debug:LogWarning(Object)
  1721. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1722. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1723. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1724. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1725. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1726. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1727. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1728. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1729. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1730. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1731. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1732. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1733.  
  1734. Config error in Electro Cabello: defName Electro Cabello should only contain letters, numbers, underscores, or dashes.
  1735. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1736. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1737. UnityEngine.Logger:Log(LogType, Object)
  1738. UnityEngine.Debug:LogWarning(Object)
  1739. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1740. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1741. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1742. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1743. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1744. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1745. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1746. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1747. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1748. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1749. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1750. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1751.  
  1752. Config error in Ice Flow: defName Ice Flow should only contain letters, numbers, underscores, or dashes.
  1753. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1754. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1755. UnityEngine.Logger:Log(LogType, Object)
  1756. UnityEngine.Debug:LogWarning(Object)
  1757. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1758. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1759. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1760. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1761. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1762. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1763. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1764. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1765. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1766. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1767. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1768. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1769.  
  1770. Config error in Daughter Of The Flame: defName Daughter Of The Flame should only contain letters, numbers, underscores, or dashes.
  1771. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1772. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1773. UnityEngine.Logger:Log(LogType, Object)
  1774. UnityEngine.Debug:LogWarning(Object)
  1775. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1776. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1777. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1778. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1779. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1780. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1781. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1782. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1783. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1784. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1785. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1786. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1787.  
  1788. Config error in Don't Look Back: defName Don't Look Back should only contain letters, numbers, underscores, or dashes.
  1789. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1790. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1791. UnityEngine.Logger:Log(LogType, Object)
  1792. UnityEngine.Debug:LogWarning(Object)
  1793. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1794. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1795. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1796. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1797. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1798. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1799. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1800. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1801. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1802. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1803. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1804. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1805.  
  1806. Config error in Beneath The Surface: defName Beneath The Surface should only contain letters, numbers, underscores, or dashes.
  1807. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1808. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1809. UnityEngine.Logger:Log(LogType, Object)
  1810. UnityEngine.Debug:LogWarning(Object)
  1811. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1812. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1813. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1814. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1815. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1816. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1817. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1818. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1819. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1820. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1821. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1822. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1823.  
  1824. Config error in Halloween Music: defName Halloween Music should only contain letters, numbers, underscores, or dashes.
  1825. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1826. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1827. UnityEngine.Logger:Log(LogType, Object)
  1828. UnityEngine.Debug:LogWarning(Object)
  1829. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1830. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1831. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1832. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1833. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1834. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1835. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1836. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1837. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1838. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1839. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1840. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1841.  
  1842. Config error in Creepy Music: defName Creepy Music should only contain letters, numbers, underscores, or dashes.
  1843. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1844. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1845. UnityEngine.Logger:Log(LogType, Object)
  1846. UnityEngine.Debug:LogWarning(Object)
  1847. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1848. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1849. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1850. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1851. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1852. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1853. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1854. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1855. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1856. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1857. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1858. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1859.  
  1860. Config error in Pawn_Horse_Call: Sounds with non-on-camera subsounds should use MapOnly context.
  1861. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1862. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1863. UnityEngine.Logger:Log(LogType, Object)
  1864. UnityEngine.Debug:LogWarning(Object)
  1865. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1866. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1867. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1868. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1869. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1870. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1871. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1872. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1873. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1874. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1875. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1876. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1877.  
  1878. Config error in Pawn_Horse_Angry: Sounds with non-on-camera subsounds should use MapOnly context.
  1879. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1880. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1881. UnityEngine.Logger:Log(LogType, Object)
  1882. UnityEngine.Debug:LogWarning(Object)
  1883. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1884. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1885. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1886. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1887. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1888. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1889. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1890. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1891. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1892. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1893. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1894. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1895.  
  1896. Config error in Pawn_Horse_Death: Sounds with non-on-camera subsounds should use MapOnly context.
  1897. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1898. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1899. UnityEngine.Logger:Log(LogType, Object)
  1900. UnityEngine.Debug:LogWarning(Object)
  1901. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1902. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1903. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1904. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1905. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1906. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1907. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1908. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1909. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1910. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1911. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1912. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1913.  
  1914. Config error in Pawn_Horse_Wounded: Sounds with non-on-camera subsounds should use MapOnly context.
  1915. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1916. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1917. UnityEngine.Logger:Log(LogType, Object)
  1918. UnityEngine.Debug:LogWarning(Object)
  1919. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1920. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1921. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1922. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1923. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1924. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1925. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1926. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1927. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1928. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1929. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1930. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1931.  
  1932. Config error in Soviet_Radio1: PrioritizeNewest is not supported with sustainers.
  1933. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1934. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1935. UnityEngine.Logger:Log(LogType, Object)
  1936. UnityEngine.Debug:LogWarning(Object)
  1937. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1938. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1939. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1940. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1941. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1942. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1943. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1944. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1945. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1946. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1947. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1948. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1949.  
  1950. Config error in Soviet_Radio2: PrioritizeNewest is not supported with sustainers.
  1951. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1952. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1953. UnityEngine.Logger:Log(LogType, Object)
  1954. UnityEngine.Debug:LogWarning(Object)
  1955. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1956. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1957. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1958. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1959. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1960. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1961. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1962. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1963. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1964. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1965. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1966. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1967.  
  1968. Config error in Soviet_Radio3: PrioritizeNewest is not supported with sustainers.
  1969. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1970. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1971. UnityEngine.Logger:Log(LogType, Object)
  1972. UnityEngine.Debug:LogWarning(Object)
  1973. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1974. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1975. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1976. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1977. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1978. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1979. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1980. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1981. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  1982. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  1983. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  1984. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  1985.  
  1986. Config error in Soviet_Radio4: PrioritizeNewest is not supported with sustainers.
  1987. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  1988. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  1989. UnityEngine.Logger:Log(LogType, Object)
  1990. UnityEngine.Debug:LogWarning(Object)
  1991. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  1992. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  1993. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1994. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  1995. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  1996. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  1997. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  1998. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  1999. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2000. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2001. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2002. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  2003.  
  2004. Config error in PsychedelicShroom: has a recipeMaker but no costList or costStuffCount.
  2005. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2006. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2007. UnityEngine.Logger:Log(LogType, Object)
  2008. UnityEngine.Debug:LogWarning(Object)
  2009. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  2010. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  2011. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2012. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2013. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2014. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  2015. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  2016. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2017. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2018. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2019. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2020. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  2021.  
  2022. Config error in Trenchworks: Trenchworks is madeFromStuff but has a defined constructEffect (which will always be overridden by stuff's construct animation).
  2023. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2024. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2025. UnityEngine.Logger:Log(LogType, Object)
  2026. UnityEngine.Debug:LogWarning(Object)
  2027. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  2028. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  2029. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2030. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2031. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2032. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  2033. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  2034. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2035. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2036. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2037. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2038. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  2039.  
  2040. Config error in Apparel_TmpShieldOnRightHand: Apparel_TmpShieldOnRightHand has destroyOnDrop but not menuHidden.
  2041. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2042. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2043. UnityEngine.Logger:Log(LogType, Object)
  2044. UnityEngine.Debug:LogWarning(Object)
  2045. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  2046. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  2047. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2048. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2049. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2050. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  2051. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  2052. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2053. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2054. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2055. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2056. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  2057.  
  2058. Config error in Apparel_TmpShieldOnHeadTool: Apparel_TmpShieldOnHeadTool has destroyOnDrop but not menuHidden.
  2059. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2060. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2061. UnityEngine.Logger:Log(LogType, Object)
  2062. UnityEngine.Debug:LogWarning(Object)
  2063. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  2064. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  2065. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2066. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2067. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2068. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  2069. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  2070. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2071. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2072. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2073. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2074. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  2075.  
  2076. Config error in SecurityBarricade: SecurityBarricade has null thingClass.
  2077. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2078. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2079. UnityEngine.Logger:Log(LogType, Object)
  2080. UnityEngine.Debug:LogWarning(Object)
  2081. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  2082. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  2083. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2084. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2085. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2086. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  2087. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  2088. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2089. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2090. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2091. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2092. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  2093.  
  2094. Config error in Trenchworks_Frame: Trenchworks_Frame is madeFromStuff but has a defined constructEffect (which will always be overridden by stuff's construct animation).
  2095. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2096. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2097. UnityEngine.Logger:Log(LogType, Object)
  2098. UnityEngine.Debug:LogWarning(Object)
  2099. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  2100. Verse.DefDatabase`1:ErrorCheckAllDefs() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\DefDatabase.cs:134)
  2101. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  2102. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  2103. System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  2104. Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenGeneric.cs:39)
  2105. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:206)
  2106. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2107. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2108. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2109. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2110. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)
  2111.  
  2112. Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
  2113. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2114. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2115. UnityEngine.Logger:Log(LogType, Object)
  2116. UnityEngine.Debug:LogError(Object)
  2117. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2118. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:75)
  2119. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2120. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2121. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2122. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2123. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2124. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2125. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2126.  
  2127. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicEyeAnimal
  2128. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2129. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2130. UnityEngine.Logger:Log(LogType, Object)
  2131. UnityEngine.Debug:LogError(Object)
  2132. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2133. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2134. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2135. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2136. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2137. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2138. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2139. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2140. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2141. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2142. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2143. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2144.  
  2145. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicArmAnimal
  2146. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2147. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2148. UnityEngine.Logger:Log(LogType, Object)
  2149. UnityEngine.Debug:LogError(Object)
  2150. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2151. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2152. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2153. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2154. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2155. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2156. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2157. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2158. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2159. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2160. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2161. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2162.  
  2163. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicLegAnimal
  2164. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2165. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2166. UnityEngine.Logger:Log(LogType, Object)
  2167. UnityEngine.Debug:LogError(Object)
  2168. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2169. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2170. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2171. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2172. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2173. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2174. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2175. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2176. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2177. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2178. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2179. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2180.  
  2181. Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticArmAnimal
  2182. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2183. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2184. UnityEngine.Logger:Log(LogType, Object)
  2185. UnityEngine.Debug:LogError(Object)
  2186. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2187. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2188. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2189. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2190. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2191. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2192. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2193. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2194. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2195. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2196. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2197. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2198.  
  2199. Could not resolve cross-reference to Verse.RecipeDef named InstallSimpleProstheticLegAnimal
  2200. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2201. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2202. UnityEngine.Logger:Log(LogType, Object)
  2203. UnityEngine.Debug:LogError(Object)
  2204. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2205. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2206. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2207. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2208. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2209. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2210. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2211. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2212. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2213. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2214. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2215. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2216.  
  2217. Could not resolve cross-reference to Verse.RecipeDef named InstallPegLegAnimal
  2218. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2219. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2220. UnityEngine.Logger:Log(LogType, Object)
  2221. UnityEngine.Debug:LogError(Object)
  2222. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2223. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2224. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2225. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2226. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2227. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2228. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2229. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2230. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2231. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2232. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2233. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2234.  
  2235. Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalSimple
  2236. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2237. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2238. UnityEngine.Logger:Log(LogType, Object)
  2239. UnityEngine.Debug:LogError(Object)
  2240. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2241. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2242. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2243. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2244. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2245. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2246. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2247. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2248. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2249. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2250. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2251. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2252.  
  2253. Could not resolve cross-reference to Verse.RecipeDef named InstallAnimalBrainStimulator
  2254. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2255. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2256. UnityEngine.Logger:Log(LogType, Object)
  2257. UnityEngine.Debug:LogError(Object)
  2258. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2259. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2260. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2261. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2262. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2263. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2264. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2265. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2266. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2267. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2268. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2269. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2270.  
  2271. Could not resolve cross-reference to Verse.RecipeDef named InstallJawAnimalBionic
  2272. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2273. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2274. UnityEngine.Logger:Log(LogType, Object)
  2275. UnityEngine.Debug:LogError(Object)
  2276. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2277. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2278. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2279. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2280. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2281. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2282. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2283. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2284. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2285. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2286. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2287. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2288.  
  2289. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalHeart
  2290. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2291. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2292. UnityEngine.Logger:Log(LogType, Object)
  2293. UnityEngine.Debug:LogError(Object)
  2294. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2295. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2296. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2297. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2298. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2299. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2300. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2301. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2302. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2303. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2304. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2305. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2306.  
  2307. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalLung
  2308. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2309. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2310. UnityEngine.Logger:Log(LogType, Object)
  2311. UnityEngine.Debug:LogError(Object)
  2312. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2313. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2314. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2315. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2316. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2317. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2318. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2319. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2320. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2321. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2322. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2323. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2324.  
  2325. Could not resolve cross-reference to Verse.RecipeDef named InstallBionicAnimalStomach
  2326. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2327. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2328. UnityEngine.Logger:Log(LogType, Object)
  2329. UnityEngine.Debug:LogError(Object)
  2330. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  2331. Verse.LoaderHelper:TryResolveDef(String, FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:23)
  2332. Verse.WantedRefForList`1:TryResolve(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:113)
  2333. Verse.CrossRefLoader:ResolveAllWantedCrossReferences(FailMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\CrossRefLoader.cs:288)
  2334. Verse.XmlLoader:ItemFromXmlFile(String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\XmlHandling\XmlLoader.cs:91)
  2335. Verse.KeyPrefs:Init() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:32)
  2336. Verse.PlayDataLoader:DoPlayLoad() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:216)
  2337. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
  2338. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2339. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2340. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2341. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  2342.  
  2343. --- Thread 2 ---
  2344. 103798ms LoadAllPlayData
  2345. - 47054ms Load all active mods.
  2346. - - 7770ms Loading [Core|Core]
  2347. - - - 7767ms Loading all defs
  2348. - - 85ms Loading [818773962|HugsLib]
  2349. - - - 12ms Loading all defs
  2350. - - 149ms Loading [872586559|Psychedelics]
  2351. - - - 149ms Loading all defs
  2352. - - 391ms Loading [753498552|Hospitality]
  2353. - - - 300ms Loading all defs
  2354. - - 185ms Loading [835151481|Mo'Events]
  2355. - - - 128ms Loading all defs
  2356. - - 116ms Loading [847634810|Expanded Incidents]
  2357. - - - 77ms Loading all defs
  2358. - - 70ms Loading [839005762|Humanoid Alien Races]
  2359. - - - 0ms Loading all defs
  2360. - - 328ms Loading [755226916|CaveworldFlora]
  2361. - - - 270ms Loading all defs
  2362. - - 455ms Loading [837412700|CaveBiome]
  2363. - - - 395ms Loading all defs
  2364. - - 187ms Loading [704181221|Miscellaneous 'CORE']
  2365. - - - 101ms Loading all defs
  2366. - - 335ms Loading [724602224|Misc. Robots]
  2367. - - - 273ms Loading all defs
  2368. - - 669ms Loading [704182588|Misc. MapGenerator]
  2369. - - - 608ms Loading all defs
  2370. - - 319ms Loading [821655202|Misc. MapGen FactionBase]
  2371. - - - 278ms Loading all defs
  2372. - - 35ms Loading [851464662|Yukusukyuru]
  2373. - - - 35ms Loading all defs
  2374. - - 426ms Loading [767300413|Beasts of the Rim]
  2375. - - - 426ms Loading all defs
  2376. - - 46ms Loading [847392136|L-Mammoths]
  2377. - - - 46ms Loading all defs
  2378. - - 245ms Loading [839276150|HorseMod]
  2379. - - - 245ms Loading all defs
  2380. - - 214ms Loading [838842766|ZWAnimals A16]
  2381. - - - 214ms Loading all defs
  2382. - - 80ms Loading [812827396|MeerkatMod]
  2383. - - - 36ms Loading all defs
  2384. - - 325ms Loading [824132570|RimStarve]
  2385. - - - 296ms Loading all defs
  2386. - - 139ms Loading [847342844|Spiders!]
  2387. - - - 139ms Loading all defs
  2388. - - 29ms Loading [821473368|Redra]
  2389. - - - 28ms Loading all defs
  2390. - - 32ms Loading [760708576|[sd] chicken nest]
  2391. - - - 32ms Loading all defs
  2392. - - 144ms Loading [761219125|Defensive Positions]
  2393. - - - 46ms Loading all defs
  2394. - - 12ms Loading [820066993|TAG Trait]
  2395. - - - 11ms Loading all defs
  2396. - - 242ms Loading [727537344|Mine Tech]
  2397. - - - 211ms Loading all defs
  2398. - - 39ms Loading [799834506|Better Pathfinding]
  2399. - - - 0ms Loading all defs
  2400. - - 149ms Loading [735241569|Mending]
  2401. - - - 120ms Loading all defs
  2402. - - 31ms Loading [725130005|P-Music]
  2403. - - - 31ms Loading all defs
  2404. - - 34ms Loading [727862986|Efficient Light]
  2405. - - - 34ms Loading all defs
  2406. - - 30ms Loading [818430189|More Obvious Plague]
  2407. - - - 30ms Loading all defs
  2408. - - 61ms Loading [822180758|Trading Spot]
  2409. - - - 32ms Loading all defs
  2410. - - 34ms Loading [816890988|spin mouse]
  2411. - - - 34ms Loading all defs
  2412. - - 42ms Loading [775184481|tatami]
  2413. - - - 42ms Loading all defs
  2414. - - 30ms Loading [783259740|Body Power]
  2415. - - - 30ms Loading all defs
  2416. - - 50ms Loading [730576364|RPG]
  2417. - - - 50ms Loading all defs
  2418. - - 173ms Loading [730528968|More Vanilla Turrets]
  2419. - - - 173ms Loading all defs
  2420. - - 32ms Loading [815726158|Prisoner Joy]
  2421. - - - 32ms Loading all defs
  2422. - - 166ms Loading [796643583|RomanceDiversified]
  2423. - - - 101ms Loading all defs
  2424. - - 172ms Loading [778449215|Floor Lights]
  2425. - - - 172ms Loading all defs
  2426. - - 319ms Loading [740002420|Dye Vat]
  2427. - - - 281ms Loading all defs
  2428. - - 381ms Loading [818322128|Facial Stuff 0.16.1.0]
  2429. - - - 328ms Loading all defs
  2430. - - 37ms Loading [781383672|Cooks Can Refuel]
  2431. - - - 7ms Loading all defs
  2432. - - 26ms Loading [726121441|Furnace]
  2433. - - - 26ms Loading all defs
  2434. - - 280ms Loading [788610933|[sd] bridges]
  2435. - - - 235ms Loading all defs
  2436. - - 291ms Loading [769201959|RIMkea]
  2437. - - - 290ms Loading all defs
  2438. - - 21ms Loading [732257433|Selling prisoners with no guilt]
  2439. - - - 21ms Loading all defs
  2440. - - 89ms Loading [760088748|[sd] advanced powergeneration]
  2441. - - - 63ms Loading all defs
  2442. - - 276ms Loading [739089840|More Furniture]
  2443. - - - 276ms Loading all defs
  2444. - - 81ms Loading [794038005|PrisonerRansom]
  2445. - - - 0ms Loading all defs
  2446. - - 133ms Loading [745193823|FashionRIMsta]
  2447. - - - 133ms Loading all defs
  2448. - - 2247ms Loading [822470192|Vegetable Garden ]
  2449. - - - 2190ms Loading all defs
  2450. - - 1516ms Loading [725657237|Glitter Tech (No Surgery)]
  2451. - - - 1515ms Loading all defs
  2452. - - 2240ms Loading [732569232|Medieval Times]
  2453. - - - 2239ms Loading all defs
  2454. - - 807ms Loading [725947920|Rimsenal]
  2455. - - - 807ms Loading all defs
  2456. - - 797ms Loading [771341092|Astra Militarum Imperial Guard Core Mod v1.42]
  2457. - - - 797ms Loading all defs
  2458. - - 275ms Loading [726855894|USCM - Core]
  2459. - - - 223ms Loading all defs
  2460. - - 557ms Loading [747647690|[A16] Talons Faction 1.6 New pawns and races]
  2461. - - - 557ms Loading all defs
  2462. - - 642ms Loading [808149207|[A16] Red Army ]
  2463. - - - 609ms Loading all defs
  2464. - - 509ms Loading [793443438|[A16] Wehrmacht]
  2465. - - - 509ms Loading all defs
  2466. - - 49ms Loading [760089174|[sd] pillows and beanbags]
  2467. - - - 48ms Loading all defs
  2468. - - 66ms Loading [822107128|Core Driller]
  2469. - - - 66ms Loading all defs
  2470. - - 28ms Loading [822106352|Core Driller - Glitter Tech Addon]
  2471. - - - 28ms Loading all defs
  2472. - - 16ms Loading [771373742|Core Driller - Imperial Guard Addon v1.1]
  2473. - - - 16ms Loading all defs
  2474. - - 18ms Loading [725949967|Rimsenal - Rimhair]
  2475. - - - 18ms Loading all defs
  2476. - - 532ms Loading [736207111|Rimsenal - Feral]
  2477. - - - 532ms Loading all defs
  2478. - - 152ms Loading [736139206|Rimsenal - Security pack]
  2479. - - - 152ms Loading all defs
  2480. - - 767ms Loading [736172213|Rimsenal - Federation]
  2481. - - - 767ms Loading all defs
  2482. - - 133ms Loading [726859932|USCM - Turret]
  2483. - - - 133ms Loading all defs
  2484. - - 194ms Loading [779665809|Astra Militarum Imperial Guard Turret Addon Mod v1.21]
  2485. - - - 194ms Loading all defs
  2486. - - 470ms Loading [790224614|Imperial Guard Additional Factions Mod v1.42]
  2487. - - - 470ms Loading all defs
  2488. - - 426ms Loading [836308268|Dubs Bad Hygiene]
  2489. - - - 377ms Loading all defs
  2490. - - 404ms Loading [777197241|Call of Cthulhu - Industrial Age Objects A16]
  2491. - - - 366ms Loading all defs
  2492. - - 1366ms Loading [765890823|Call of Cthulhu - Cosmic Horrors A16]
  2493. - - - 1268ms Loading all defs
  2494. - - 470ms Loading [770220326|Call of Cthulhu - Factions - Items Only V1.7 A16]
  2495. - - - 421ms Loading all defs
  2496. - - 53ms Loading [824131713|ProgrammableVents_A16]
  2497. - - - 26ms Loading all defs
  2498. - - 46ms Loading [823583055|Campfire 2.0]
  2499. - - - 46ms Loading all defs
  2500. - - 342ms Loading [827346960|Area Rugs v1.04]
  2501. - - - 342ms Loading all defs
  2502. - - 363ms Loading [827966051|[A16] Dune [Initial release] ]
  2503. - - - 363ms Loading all defs
  2504. - - 384ms Loading [825450669|MoreLesserMechnoids_A16]
  2505. - - - 358ms Loading all defs
  2506. - - 325ms Loading [826153738|Glass+Lights]
  2507. - - - 325ms Loading all defs
  2508. - - 37ms Loading [830221184|More vanilla factions]
  2509. - - - 37ms Loading all defs
  2510. - - 39ms Loading [828835343|Surgery Kit]
  2511. - - - 39ms Loading all defs
  2512. - - 56ms Loading [832990295|Set-Up Camp]
  2513. - - - 24ms Loading all defs
  2514. - - 312ms Loading [834823750|Camping Stuff]
  2515. - - - 281ms Loading all defs
  2516. - - 49ms Loading [834522171|Antimatter Power Boost]
  2517. - - - 49ms Loading all defs
  2518. - - 176ms Loading [835555932|Path Avoid]
  2519. - - - 51ms Loading all defs
  2520. - - 22ms Loading [835607250|Gnasher Shotgun V.1]
  2521. - - - 22ms Loading all defs
  2522. - - 290ms Loading [835928669|Rimfall: The Frontier (1.30)]
  2523. - - - 290ms Loading all defs
  2524. - - 187ms Loading [837094164|RimEffect - Weapons and Armor]
  2525. - - - 187ms Loading all defs
  2526. - - 101ms Loading [837279896|Boots and Stuff A16]
  2527. - - - 101ms Loading all defs
  2528. - - 50ms Loading [836962620|Sniper Turret]
  2529. - - - 50ms Loading all defs
  2530. - - 42ms Loading [837641619|Double Population Max V1.0]
  2531. - - - 42ms Loading all defs
  2532. - - 150ms Loading [837047494|More Mental Breaks]
  2533. - - - 102ms Loading all defs
  2534. - - 23ms Loading [839031861|Revolvers On The Rim (v1.0.1)]
  2535. - - - 23ms Loading all defs
  2536. - - 315ms Loading [838853214|AdvancedWeapons A16]
  2537. - - - 315ms Loading all defs
  2538. - - 40ms Loading [825487565|ResearchList]
  2539. - - - 6ms Loading all defs
  2540. - - 64ms Loading [727309536|LT-DoorMat]
  2541. - - - 38ms Loading all defs
  2542. - - 130ms Loading [784370602|Fences And Floors]
  2543. - - - 130ms Loading all defs
  2544. - - 231ms Loading [766959460|[sd] spaceship]
  2545. - - - 231ms Loading all defs
  2546. - - 120ms Loading [828705258|Prepare for Romance!]
  2547. - - - 56ms Loading all defs
  2548. - - 110ms Loading [839818534|Railguns]
  2549. - - - 110ms Loading all defs
  2550. - - 46ms Loading [845767927|Laser Weapons]
  2551. - - - 46ms Loading all defs
  2552. - - 264ms Loading [846418230|[TFB] Animal Kigurumi Party]
  2553. - - - 264ms Loading all defs
  2554. - - 152ms Loading [846378171|Caridion Arsenal A16]
  2555. - - - 151ms Loading all defs
  2556. - - 1603ms Loading [815039373|Call of Cthulhu - Cults A16]
  2557. - - - 1500ms Loading all defs
  2558. - - 116ms Loading [793978416|L-Music]
  2559. - - - 88ms Loading all defs
  2560. - - 29ms Loading [845366346|TanksAndMore]
  2561. - - - 29ms Loading all defs
  2562. - - 1714ms Loading [730899625|RT's Weapon Pack]
  2563. - - - 1714ms Loading all defs
  2564. - - 102ms Loading [728314182|RT Fuse]
  2565. - - - 69ms Loading all defs
  2566. - - 59ms Loading [848365865|Ugh You Got Me]
  2567. - - - 22ms Loading all defs
  2568. - - 94ms Loading [848972794|Realistic Rooms]
  2569. - - - 94ms Loading all defs
  2570. - - 30ms Loading [850067999|Hardcore Armors - Hellfire Edition]
  2571. - - - 30ms Loading all defs
  2572. - - 314ms Loading [849231601|Rimsenal - Enhanced Vanilla Pack]
  2573. - - - 314ms Loading all defs
  2574. - - 1281ms Loading [730433288|20th Century Weapons Mod (20CWМ)]
  2575. - - - 1281ms Loading all defs
  2576. - - 325ms Loading [848321091|Nanotrasen's Armory - Serious Version]
  2577. - - - 324ms Loading all defs
  2578. - - 54ms Loading [848392054|Please Haul Perishables]
  2579. - - - 25ms Loading all defs
  2580. - - 391ms Loading [843545877|Beautiful Weapons]
  2581. - - - 391ms Loading all defs
  2582. - - 69ms Loading [856404442|Don't stop the music]
  2583. - - - 0ms Loading all defs
  2584. - - 63ms Loading [853213614|Floored]
  2585. - - - 63ms Loading all defs
  2586. - - 34ms Loading [730854291|Prisoner Harvesting]
  2587. - - - 34ms Loading all defs
  2588. - - 605ms Loading [758810805|FishIndustry]
  2589. - - - 541ms Loading all defs
  2590. - - 244ms Loading [864412707|Ancient Asian Weapons]
  2591. - - - 244ms Loading all defs
  2592. - - 84ms Loading [870089952|CleaningArea]
  2593. - - - 13ms Loading all defs
  2594. - - 35ms Loading [872197723|Non-Deadly Smokeleaf]
  2595. - - - 35ms Loading all defs
  2596. - - 30ms Loading [873379552|Simply Craftable Prosthetics]
  2597. - - - 30ms Loading all defs
  2598. - - 718ms Loading [775703802|Infinity Rim: Ariadna]
  2599. - - - 718ms Loading all defs
  2600. - - 61ms Loading [872473981|Sometimes Raids Go Wrong]
  2601. - - - 27ms Loading all defs
  2602. - - 60ms Loading [873557987|Randy Fix]
  2603. - - - 0ms Loading all defs
  2604. - - 662ms Loading [844351752|Halo - Weapons]
  2605. - - - 608ms Loading all defs
  2606. - - 148ms Loading [833388914|Rim Disorders]
  2607. - - - 120ms Loading all defs
  2608. - - 220ms Loading [796643425|Rumours And Deception]
  2609. - - - 175ms Loading all defs
  2610. - - 26ms Loading [797360572|Grenade Fix: Rearmed]
  2611. - - - 0ms Loading all defs
  2612. - 316ms Load language metadata.
  2613. - 3344ms Loading language data: English
  2614. - 207ms Copy all Defs from mods to global databases.
  2615. - 980ms Resolve cross-references between non-implied Defs.
  2616. - 65ms Rebind defs (early).
  2617. - 89ms Generate implied Defs (pre-resolve).
  2618. - 148ms Resolve cross-references between Defs made by the implied defs.
  2619. - 54ms Rebind DefOfs (final).
  2620. - 861ms Other def binding, resetting and global operations.
  2621. - 49664ms Resolve references.
  2622. - 3ms Generate implied Defs (post-resolve).
  2623. - 665ms Error check all defs.
  2624. - 232ms Load keyboard preferences.
  2625. - 108ms Short hash giving.
  2626.  
  2627. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2628. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2629. UnityEngine.Logger:Log(LogType, Object)
  2630. UnityEngine.Debug:Log(Object)
  2631. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2632. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2633. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2634. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2635. Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:73)
  2636. Verse.Root:<Start>m__735() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:49)
  2637. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  2638. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  2639. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2640.  
  2641. --- Main thread ---
  2642. 57ms Loading assets of type UnityEngine.Texture2D for mod 872586559
  2643.  
  2644. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2645. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2646. UnityEngine.Logger:Log(LogType, Object)
  2647. UnityEngine.Debug:Log(Object)
  2648. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2649. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2650. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2651. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2652. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2653. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2654. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2655. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2656. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2657. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2658. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2659. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2660. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2661.  
  2662. --- Main thread ---
  2663. 66ms Loading assets of type UnityEngine.Texture2D for mod 753498552
  2664.  
  2665. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2666. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2667. UnityEngine.Logger:Log(LogType, Object)
  2668. UnityEngine.Debug:Log(Object)
  2669. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2670. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2671. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2672. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2673. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2674. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2675. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2676. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2677. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2678. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2679. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2680. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2681. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2682.  
  2683. --- Main thread ---
  2684. 61ms Loading assets of type UnityEngine.Texture2D for mod 835151481
  2685.  
  2686. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2687. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2688. UnityEngine.Logger:Log(LogType, Object)
  2689. UnityEngine.Debug:Log(Object)
  2690. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2691. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2692. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2693. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2694. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2695. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2696. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2697. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2698. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2699. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2700. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2701. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2702. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2703.  
  2704. --- Main thread ---
  2705. 290ms Loading assets of type UnityEngine.Texture2D for mod 755226916
  2706.  
  2707. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2708. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2709. UnityEngine.Logger:Log(LogType, Object)
  2710. UnityEngine.Debug:Log(Object)
  2711. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2712. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2713. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2714. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2715. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2716. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2717. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2718. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2719. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2720. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2721. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2722. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2723. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2724.  
  2725. --- Main thread ---
  2726. 17ms Loading assets of type UnityEngine.Texture2D for mod 837412700
  2727.  
  2728. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2729. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2730. UnityEngine.Logger:Log(LogType, Object)
  2731. UnityEngine.Debug:Log(Object)
  2732. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2733. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2734. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2735. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2736. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2737. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2738. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2739. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2740. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2741. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2742. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2743. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2744. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2745.  
  2746. --- Main thread ---
  2747. 14ms Loading assets of type UnityEngine.Texture2D for mod 704181221
  2748.  
  2749. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2750. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2751. UnityEngine.Logger:Log(LogType, Object)
  2752. UnityEngine.Debug:Log(Object)
  2753. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2754. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2755. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2756. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2757. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2758. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2759. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2760. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2761. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2762. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2763. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2764. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2765. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2766.  
  2767. --- Main thread ---
  2768. 334ms Loading assets of type UnityEngine.Texture2D for mod 724602224
  2769.  
  2770. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2771. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2772. UnityEngine.Logger:Log(LogType, Object)
  2773. UnityEngine.Debug:Log(Object)
  2774. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2775. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2776. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2777. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2778. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2779. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2780. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2781. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2782. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2783. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2784. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2785. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2786. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2787.  
  2788. --- Main thread ---
  2789. 601ms Loading assets of type UnityEngine.Texture2D for mod 704182588
  2790.  
  2791. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2792. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2793. UnityEngine.Logger:Log(LogType, Object)
  2794. UnityEngine.Debug:Log(Object)
  2795. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2796. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2797. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2798. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2799. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2800. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2801. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2802. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2803. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2804. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2805. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2806. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2807. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2808.  
  2809. --- Main thread ---
  2810. 49ms Loading assets of type UnityEngine.Texture2D for mod 851464662
  2811.  
  2812. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2813. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2814. UnityEngine.Logger:Log(LogType, Object)
  2815. UnityEngine.Debug:Log(Object)
  2816. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2817. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2818. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2819. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2820. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2821. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2822. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2823. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2824. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2825. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2826. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2827. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2828. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2829.  
  2830. --- Main thread ---
  2831. 0ms Loading assets of type UnityEngine.AudioClip for mod 767300413
  2832.  
  2833. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2834. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2835. UnityEngine.Logger:Log(LogType, Object)
  2836. UnityEngine.Debug:Log(Object)
  2837. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2838. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2839. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2840. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2841. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2842. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2843. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  2844. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2845. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2846. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2847. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2848. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2849. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2850.  
  2851. --- Main thread ---
  2852. 784ms Loading assets of type UnityEngine.Texture2D for mod 767300413
  2853.  
  2854. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2855. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2856. UnityEngine.Logger:Log(LogType, Object)
  2857. UnityEngine.Debug:Log(Object)
  2858. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2859. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2860. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2861. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2862. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2863. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2864. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2865. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2866. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2867. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2868. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2869. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2870. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2871.  
  2872. --- Main thread ---
  2873. 45ms Loading assets of type UnityEngine.Texture2D for mod 847392136
  2874.  
  2875. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2876. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2877. UnityEngine.Logger:Log(LogType, Object)
  2878. UnityEngine.Debug:Log(Object)
  2879. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2880. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2881. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2882. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2883. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2884. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2885. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2886. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2887. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2888. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2889. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2890. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2891. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2892.  
  2893. --- Main thread ---
  2894. 46ms Loading assets of type UnityEngine.AudioClip for mod 839276150
  2895. - 30ms Loading file Horse/horse_scream
  2896. - 5ms Loading file Horse/horse_snort
  2897. - 9ms Loading file Horse/horse_whinny
  2898.  
  2899. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2900. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2901. UnityEngine.Logger:Log(LogType, Object)
  2902. UnityEngine.Debug:Log(Object)
  2903. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2904. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2905. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2906. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2907. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2908. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2909. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  2910. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2911. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2912. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2913. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2914. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2915. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2916.  
  2917. --- Main thread ---
  2918. 933ms Loading assets of type UnityEngine.Texture2D for mod 839276150
  2919.  
  2920. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2921. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2922. UnityEngine.Logger:Log(LogType, Object)
  2923. UnityEngine.Debug:Log(Object)
  2924. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2925. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2926. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2927. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2928. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2929. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2930. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2931. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2932. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2933. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2934. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2935. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2936. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2937.  
  2938. --- Main thread ---
  2939. 275ms Loading assets of type UnityEngine.AudioClip for mod 838842766
  2940. - 46ms Loading file Gorilla/Pawn_Gorilla_Angry
  2941. - 10ms Loading file Gorilla/Pawn_Gorilla_Call
  2942. - 10ms Loading file Gorilla/Pawn_Gorilla_Wounded
  2943. - 12ms Loading file Leopard/Pawn_Leopard_Angry
  2944. - 12ms Loading file Leopard/Pawn_Leopard_Call
  2945. - 13ms Loading file Leopard/Pawn_Leopard_Death
  2946. - 10ms Loading file Leopard/Pawn_Leopard_Wounded
  2947. - 50ms Loading file Lion/Pawn_Lion_Angry
  2948. - 13ms Loading file Lion/Pawn_Lion_Call
  2949. - 13ms Loading file Lion/Pawn_Lion_Death
  2950. - 12ms Loading file Lion/Pawn_Lion_Wounded
  2951. - 9ms Loading file Tiger/Pawn_Tiger_Angry
  2952. - 32ms Loading file Tiger/Pawn_Tiger_Call
  2953. - 12ms Loading file Tiger/Pawn_Tiger_Death
  2954. - 9ms Loading file Tiger/Pawn_Tiger_Wounded
  2955.  
  2956. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2957. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2958. UnityEngine.Logger:Log(LogType, Object)
  2959. UnityEngine.Debug:Log(Object)
  2960. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2961. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2962. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2963. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2964. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2965. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2966. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  2967. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2968. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2969. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2970. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2971. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2972. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2973.  
  2974. --- Main thread ---
  2975. 2051ms Loading assets of type UnityEngine.Texture2D for mod 838842766
  2976.  
  2977. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2978. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  2979. UnityEngine.Logger:Log(LogType, Object)
  2980. UnityEngine.Debug:Log(Object)
  2981. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  2982. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  2983. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  2984. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  2985. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  2986. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  2987. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  2988. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  2989. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  2990. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  2991. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  2992. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  2993. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  2994.  
  2995. --- Main thread ---
  2996. 166ms Loading assets of type UnityEngine.Texture2D for mod 812827396
  2997.  
  2998. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  2999. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3000. UnityEngine.Logger:Log(LogType, Object)
  3001. UnityEngine.Debug:Log(Object)
  3002. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3003. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3004. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3005. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3006. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3007. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3008. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3009. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3010. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3011. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3012. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3013. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3014. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3015.  
  3016. --- Main thread ---
  3017. 1002ms Loading assets of type UnityEngine.Texture2D for mod 824132570
  3018.  
  3019. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3020. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3021. UnityEngine.Logger:Log(LogType, Object)
  3022. UnityEngine.Debug:Log(Object)
  3023. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3024. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3025. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3026. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3027. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3028. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3029. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3030. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3031. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3032. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3033. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3034. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3035. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3036.  
  3037. --- Main thread ---
  3038. 95ms Loading assets of type UnityEngine.Texture2D for mod 847342844
  3039.  
  3040. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3041. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3042. UnityEngine.Logger:Log(LogType, Object)
  3043. UnityEngine.Debug:Log(Object)
  3044. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3045. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3046. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3047. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3048. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3049. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3050. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3051. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3052. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3053. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3054. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3055. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3056. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3057.  
  3058. --- Main thread ---
  3059. 38ms Loading assets of type UnityEngine.Texture2D for mod 821473368
  3060.  
  3061. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3062. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3063. UnityEngine.Logger:Log(LogType, Object)
  3064. UnityEngine.Debug:Log(Object)
  3065. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3066. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3067. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3068. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3069. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3070. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3071. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3072. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3073. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3074. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3075. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3076. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3077. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3078.  
  3079. --- Main thread ---
  3080. 43ms Loading assets of type UnityEngine.Texture2D for mod 760708576
  3081.  
  3082. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3083. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3084. UnityEngine.Logger:Log(LogType, Object)
  3085. UnityEngine.Debug:Log(Object)
  3086. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3087. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3088. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3089. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3090. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3091. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3092. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3093. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3094. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3095. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3096. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3097. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3098. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3099.  
  3100. --- Main thread ---
  3101. 66ms Loading assets of type UnityEngine.Texture2D for mod 761219125
  3102.  
  3103. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3104. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3105. UnityEngine.Logger:Log(LogType, Object)
  3106. UnityEngine.Debug:Log(Object)
  3107. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3108. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3109. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3110. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3111. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3112. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3113. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3114. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3115. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3116. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3117. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3118. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3119. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3120.  
  3121. --- Main thread ---
  3122. 249ms Loading assets of type UnityEngine.Texture2D for mod 727537344
  3123.  
  3124. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3125. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3126. UnityEngine.Logger:Log(LogType, Object)
  3127. UnityEngine.Debug:Log(Object)
  3128. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3129. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3130. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3131. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3132. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3133. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3134. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3135. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3136. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3137. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3138. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3139. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3140. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3141.  
  3142. --- Main thread ---
  3143. 31ms Loading assets of type UnityEngine.Texture2D for mod 735241569
  3144.  
  3145. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3146. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3147. UnityEngine.Logger:Log(LogType, Object)
  3148. UnityEngine.Debug:Log(Object)
  3149. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3150. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3151. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3152. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3153. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3154. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3155. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3156. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3157. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3158. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3159. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3160. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3161. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3162.  
  3163. --- Main thread ---
  3164. 1012ms Loading assets of type UnityEngine.AudioClip for mod 725130005
  3165. - 139ms Loading file Alive
  3166. - 97ms Loading file Codered
  3167. - 55ms Loading file Faraway
  3168. - 76ms Loading file Longwayhome
  3169. - 56ms Loading file Lovelyday
  3170. - 87ms Loading file Neverforgotten
  3171. - 96ms Loading file Onecandreamtofly
  3172. - 61ms Loading file Rimraid
  3173. - 48ms Loading file Rise
  3174. - 50ms Loading file Spacekattommy
  3175. - 70ms Loading file Staystrong
  3176. - 71ms Loading file Toughlife
  3177. - 97ms Loading file Trustme
  3178.  
  3179. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3180. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3181. UnityEngine.Logger:Log(LogType, Object)
  3182. UnityEngine.Debug:Log(Object)
  3183. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3184. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3185. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3186. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3187. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3188. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3189. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  3190. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3191. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3192. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3193. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3194. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3195. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3196.  
  3197. --- Main thread ---
  3198. 66ms Loading assets of type UnityEngine.Texture2D for mod 816890988
  3199.  
  3200. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3201. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3202. UnityEngine.Logger:Log(LogType, Object)
  3203. UnityEngine.Debug:Log(Object)
  3204. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3205. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3206. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3207. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3208. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3209. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3210. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3211. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3212. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3213. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3214. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3215. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3216. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3217.  
  3218. --- Main thread ---
  3219. 467ms Loading assets of type UnityEngine.Texture2D for mod 775184481
  3220.  
  3221. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3222. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3223. UnityEngine.Logger:Log(LogType, Object)
  3224. UnityEngine.Debug:Log(Object)
  3225. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3226. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3227. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3228. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3229. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3230. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3231. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3232. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3233. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3234. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3235. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3236. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3237. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3238.  
  3239. --- Main thread ---
  3240. 17ms Loading assets of type UnityEngine.Texture2D for mod 783259740
  3241.  
  3242. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3243. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3244. UnityEngine.Logger:Log(LogType, Object)
  3245. UnityEngine.Debug:Log(Object)
  3246. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3247. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3248. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3249. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3250. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3251. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3252. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3253. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3254. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3255. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3256. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3257. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3258. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3259.  
  3260. --- Main thread ---
  3261. 12ms Loading assets of type UnityEngine.Texture2D for mod 730576364
  3262.  
  3263. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3264. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3265. UnityEngine.Logger:Log(LogType, Object)
  3266. UnityEngine.Debug:Log(Object)
  3267. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3268. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3269. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3270. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3271. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3272. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3273. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3274. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3275. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3276. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3277. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3278. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3279. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3280.  
  3281. --- Main thread ---
  3282. 423ms Loading assets of type UnityEngine.Texture2D for mod 730528968
  3283.  
  3284. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3285. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3286. UnityEngine.Logger:Log(LogType, Object)
  3287. UnityEngine.Debug:Log(Object)
  3288. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3289. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3290. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3291. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3292. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3293. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3294. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3295. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3296. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3297. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3298. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3299. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3300. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3301.  
  3302. --- Main thread ---
  3303. 195ms Loading assets of type UnityEngine.Texture2D for mod 778449215
  3304.  
  3305. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3306. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3307. UnityEngine.Logger:Log(LogType, Object)
  3308. UnityEngine.Debug:Log(Object)
  3309. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3310. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3311. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3312. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3313. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3314. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3315. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3316. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3317. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3318. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3319. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3320. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3321. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3322.  
  3323. --- Main thread ---
  3324. 66ms Loading assets of type UnityEngine.Texture2D for mod 740002420
  3325.  
  3326. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3327. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3328. UnityEngine.Logger:Log(LogType, Object)
  3329. UnityEngine.Debug:Log(Object)
  3330. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3331. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3332. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3333. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3334. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3335. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3336. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3337. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3338. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3339. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3340. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3341. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3342. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3343.  
  3344. --- Main thread ---
  3345. 9268ms Loading assets of type UnityEngine.Texture2D for mod 818322128
  3346.  
  3347. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3348. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3349. UnityEngine.Logger:Log(LogType, Object)
  3350. UnityEngine.Debug:Log(Object)
  3351. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3352. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3353. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3354. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3355. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3356. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3357. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3358. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3359. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3360. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3361. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3362. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3363. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3364.  
  3365. --- Main thread ---
  3366. 260ms Loading assets of type UnityEngine.Texture2D for mod 788610933
  3367.  
  3368. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3369. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3370. UnityEngine.Logger:Log(LogType, Object)
  3371. UnityEngine.Debug:Log(Object)
  3372. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3373. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3374. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3375. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3376. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3377. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3378. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3379. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3380. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3381. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3382. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3383. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3384. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3385.  
  3386. --- Main thread ---
  3387. 1500ms Loading assets of type UnityEngine.Texture2D for mod 769201959
  3388.  
  3389. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3390. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3391. UnityEngine.Logger:Log(LogType, Object)
  3392. UnityEngine.Debug:Log(Object)
  3393. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3394. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3395. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3396. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3397. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3398. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3399. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3400. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3401. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3402. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3403. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3404. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3405. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3406.  
  3407. --- Main thread ---
  3408. 133ms Loading assets of type UnityEngine.Texture2D for mod 760088748
  3409.  
  3410. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3411. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3412. UnityEngine.Logger:Log(LogType, Object)
  3413. UnityEngine.Debug:Log(Object)
  3414. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3415. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3416. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3417. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3418. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3419. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3420. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3421. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3422. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3423. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3424. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3425. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3426. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3427.  
  3428. --- Main thread ---
  3429. 1188ms Loading assets of type UnityEngine.Texture2D for mod 739089840
  3430.  
  3431. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3432. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3433. UnityEngine.Logger:Log(LogType, Object)
  3434. UnityEngine.Debug:Log(Object)
  3435. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3436. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3437. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3438. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3439. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3440. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3441. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3442. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3443. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3444. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3445. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3446. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3447. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3448.  
  3449. --- Main thread ---
  3450. 1981ms Loading assets of type UnityEngine.Texture2D for mod 745193823
  3451.  
  3452. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3453. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3454. UnityEngine.Logger:Log(LogType, Object)
  3455. UnityEngine.Debug:Log(Object)
  3456. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3457. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3458. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3459. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3460. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3461. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3462. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3463. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3464. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3465. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3466. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3467. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3468. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3469.  
  3470. --- Main thread ---
  3471. 2820ms Loading assets of type UnityEngine.Texture2D for mod 822470192
  3472.  
  3473. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3474. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3475. UnityEngine.Logger:Log(LogType, Object)
  3476. UnityEngine.Debug:Log(Object)
  3477. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3478. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3479. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3480. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3481. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3482. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3483. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3484. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3485. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3486. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3487. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3488. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3489. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3490.  
  3491. --- Main thread ---
  3492. 203ms Loading assets of type UnityEngine.AudioClip for mod 725657237
  3493. - 16ms Loading file Ambience/MatterFab
  3494. - 17ms Loading file Ambience/PlasmaTurbine
  3495. - 18ms Loading file Ambience/XITurbine
  3496. - 3ms Loading file Pawn/Vehicle/EngineRev
  3497. - 18ms Loading file Pawn/Vehicle/VehicleDeath
  3498. - 4ms Loading file Weapons/APBProj
  3499. - 4ms Loading file Weapons/APBRifle
  3500. - 39ms Loading file Weapons/Cannon
  3501. - 27ms Loading file Weapons/EM
  3502. - 15ms Loading file Weapons/EM_small
  3503. - 13ms Loading file Weapons/Missile1
  3504. - 16ms Loading file Weapons/Missile2
  3505. - 4ms Loading file Weapons/OCDRifle
  3506.  
  3507. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3508. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3509. UnityEngine.Logger:Log(LogType, Object)
  3510. UnityEngine.Debug:Log(Object)
  3511. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3512. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3513. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3514. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3515. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3516. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3517. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  3518. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3519. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3520. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3521. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3522. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3523. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3524.  
  3525. --- Main thread ---
  3526. 935ms Loading assets of type UnityEngine.Texture2D for mod 725657237
  3527.  
  3528. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3529. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3530. UnityEngine.Logger:Log(LogType, Object)
  3531. UnityEngine.Debug:Log(Object)
  3532. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3533. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3534. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3535. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3536. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3537. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3538. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3539. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3540. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3541. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3542. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3543. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3544. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3545.  
  3546. --- Main thread ---
  3547. 5ms Loading assets of type UnityEngine.AudioClip for mod 732569232
  3548. - 5ms Loading file Video_Game_Splash-Ploor-699235037
  3549.  
  3550. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3551. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3552. UnityEngine.Logger:Log(LogType, Object)
  3553. UnityEngine.Debug:Log(Object)
  3554. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3555. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3556. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3557. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3558. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3559. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3560. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  3561. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3562. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3563. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3564. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3565. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3566. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3567.  
  3568. --- Main thread ---
  3569. 11832ms Loading assets of type UnityEngine.Texture2D for mod 732569232
  3570.  
  3571. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3572. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3573. UnityEngine.Logger:Log(LogType, Object)
  3574. UnityEngine.Debug:Log(Object)
  3575. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3576. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3577. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3578. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3579. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3580. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3581. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3582. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3583. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3584. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3585. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3586. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3587. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3588.  
  3589. --- Main thread ---
  3590. 503ms Loading assets of type UnityEngine.AudioClip for mod 725947920
  3591. - 28ms Loading file Things/Beowulf
  3592. - 14ms Loading file Things/Caracal
  3593. - 46ms Loading file Things/CP
  3594. - 12ms Loading file Things/CPR
  3595. - 12ms Loading file Things/CR
  3596. - 12ms Loading file Things/Fafnir
  3597. - 9ms Loading file Things/Gdgrenade
  3598. - 12ms Loading file Things/GRC
  3599. - 12ms Loading file Things/Grendel
  3600. - 36ms Loading file Things/GRM
  3601. - 13ms Loading file Things/GRS
  3602. - 12ms Loading file Things/Harrower
  3603. - 12ms Loading file Things/HC
  3604. - 8ms Loading file Things/ImpactB
  3605. - 22ms Loading file Things/ImpactL
  3606. - 13ms Loading file Things/ImpactM
  3607. - 22ms Loading file Things/IRAD
  3608. - 11ms Loading file Things/IRGD
  3609. - 49ms Loading file Things/IRTE
  3610. - 13ms Loading file Things/IRYP
  3611. - 12ms Loading file Things/JI
  3612. - 12ms Loading file Things/Lynx
  3613. - 8ms Loading file Things/Microwave
  3614. - 13ms Loading file Things/Muspell
  3615. - 19ms Loading file Things/OpticBurst
  3616. - 10ms Loading file Things/Plasma
  3617. - 10ms Loading file Things/PlasmaEXP
  3618. - 11ms Loading file Things/Shard
  3619. - 11ms Loading file Things/Spike
  3620. - 12ms Loading file Things/Swarm
  3621.  
  3622. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3623. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3624. UnityEngine.Logger:Log(LogType, Object)
  3625. UnityEngine.Debug:Log(Object)
  3626. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3627. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3628. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3629. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3630. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3631. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3632. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  3633. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3634. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3635. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3636. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3637. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3638. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3639.  
  3640. --- Main thread ---
  3641. 2865ms Loading assets of type UnityEngine.Texture2D for mod 725947920
  3642.  
  3643. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3644. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3645. UnityEngine.Logger:Log(LogType, Object)
  3646. UnityEngine.Debug:Log(Object)
  3647. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3648. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3649. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3650. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3651. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3652. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3653. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3654. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3655. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3656. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3657. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3658. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3659. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3660.  
  3661. --- Main thread ---
  3662. 59ms Loading assets of type UnityEngine.AudioClip for mod 771341092
  3663. - 5ms Loading file IGCore/Explosions/LRG_Explosion
  3664. - 4ms Loading file IGCore/Explosions/MED_Explosion
  3665. - 4ms Loading file IGCore/Explosions/PLS_Explosion
  3666. - 3ms Loading file IGCore/Explosions/SML_Explosion
  3667. - 3ms Loading file IGCore/Misc/ElectricShock
  3668. - 4ms Loading file IGCore/Misc/InteractIGRWeapons
  3669. - 3ms Loading file IGCore/Weapons/BoltGun
  3670. - 5ms Loading file IGCore/Weapons/BoltGunOLD
  3671. - 3ms Loading file IGCore/Weapons/IGGrenadeLaunch
  3672. - 3ms Loading file IGCore/Weapons/IGRktLaunchSciFi
  3673. - 3ms Loading file IGCore/Weapons/LasGun
  3674. - 3ms Loading file IGCore/Weapons/PlasmaGun
  3675. - 3ms Loading file IGCore/Weapons/SniperGun
  3676. - 3ms Loading file IGCore/Weapons/Webber
  3677.  
  3678. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3679. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3680. UnityEngine.Logger:Log(LogType, Object)
  3681. UnityEngine.Debug:Log(Object)
  3682. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3683. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3684. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3685. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3686. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3687. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3688. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  3689. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3690. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3691. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3692. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3693. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3694. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3695.  
  3696. --- Main thread ---
  3697. 2273ms Loading assets of type UnityEngine.Texture2D for mod 771341092
  3698.  
  3699. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3700. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3701. UnityEngine.Logger:Log(LogType, Object)
  3702. UnityEngine.Debug:Log(Object)
  3703. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3704. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3705. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3706. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3707. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3708. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3709. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3710. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3711. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3712. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3713. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3714. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3715. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3716.  
  3717. --- Main thread ---
  3718. 37ms Loading assets of type UnityEngine.AudioClip for mod 726855894
  3719. - 5ms Loading file Weapons/88mod4
  3720. - 5ms Loading file Weapons/M240
  3721. - 4ms Loading file Weapons/M37A2
  3722. - 3ms Loading file Weapons/M41A
  3723. - 3ms Loading file Weapons/M42A
  3724. - 3ms Loading file Weapons/M4A3
  3725. - 3ms Loading file Weapons/M4A4
  3726. - 3ms Loading file Weapons/M5
  3727. - 3ms Loading file Weapons/M56
  3728.  
  3729. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3730. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3731. UnityEngine.Logger:Log(LogType, Object)
  3732. UnityEngine.Debug:Log(Object)
  3733. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3734. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3735. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3736. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3737. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3738. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3739. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  3740. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3741. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3742. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3743. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3744. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3745. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3746.  
  3747. --- Main thread ---
  3748. 1114ms Loading assets of type UnityEngine.Texture2D for mod 726855894
  3749.  
  3750. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3751. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3752. UnityEngine.Logger:Log(LogType, Object)
  3753. UnityEngine.Debug:Log(Object)
  3754. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3755. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3756. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3757. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3758. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3759. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3760. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3761. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3762. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3763. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3764. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3765. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3766. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3767.  
  3768. --- Main thread ---
  3769. 49ms Loading assets of type UnityEngine.Texture2D for mod 747647690
  3770.  
  3771. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3772. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3773. UnityEngine.Logger:Log(LogType, Object)
  3774. UnityEngine.Debug:Log(Object)
  3775. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3776. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3777. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3778. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3779. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3780. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3781. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3782. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3783. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3784. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3785. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3786. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3787. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3788.  
  3789. --- Main thread ---
  3790. 560ms Loading assets of type UnityEngine.AudioClip for mod 808149207
  3791. - 14ms Loading file Things/DP27_Fire
  3792. - 12ms Loading file Things/DShK_Fire
  3793. - 10ms Loading file Things/Maxim_Fire
  3794. - 29ms Loading file Things/Mosin_Fire
  3795. - 11ms Loading file Things/NagantPistol_Fire
  3796. - 10ms Loading file Things/PPSh_Fire
  3797. - 130ms Loading file Things/Soviet_Radio11
  3798. - 57ms Loading file Things/Soviet_Radio22
  3799. - 54ms Loading file Things/Soviet_Radio33
  3800. - 59ms Loading file Things/Soviet_Radio44
  3801. - 46ms Loading file Things/Soviet_Radio55
  3802. - 14ms Loading file Things/Soviet_RadioPowerup
  3803. - 27ms Loading file Things/SVT_Fire
  3804. - 11ms Loading file Things/Tank_Explosion
  3805. - 10ms Loading file Things/Tank_Fire
  3806. - 10ms Loading file Things/Tank_Injured
  3807. - 34ms Loading file Things/Tank_Moving
  3808. - 11ms Loading file Things/Zis_Fire
  3809.  
  3810. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3811. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3812. UnityEngine.Logger:Log(LogType, Object)
  3813. UnityEngine.Debug:Log(Object)
  3814. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3815. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3816. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3817. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3818. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3819. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3820. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  3821. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3822. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3823. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3824. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3825. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3826. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3827.  
  3828. --- Main thread ---
  3829. 1449ms Loading assets of type UnityEngine.Texture2D for mod 808149207
  3830.  
  3831. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3832. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3833. UnityEngine.Logger:Log(LogType, Object)
  3834. UnityEngine.Debug:Log(Object)
  3835. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3836. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3837. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3838. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3839. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3840. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3841. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3842. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3843. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3844. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3845. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3846. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3847. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3848.  
  3849. --- Main thread ---
  3850. 135ms Loading assets of type UnityEngine.AudioClip for mod 793443438
  3851. - 11ms Loading file Things/FG42_Fire
  3852. - 32ms Loading file Things/Flak_Fire
  3853. - 11ms Loading file Things/Gewehr_Fire
  3854. - 10ms Loading file Things/Mauser_Fire
  3855. - 26ms Loading file Things/MG34_Fire
  3856. - 9ms Loading file Things/MG42_Fire
  3857. - 9ms Loading file Things/MP_Fire
  3858. - 11ms Loading file Things/Pak_Fire
  3859. - 10ms Loading file Things/Panzerfaust_Fire
  3860.  
  3861. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3862. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3863. UnityEngine.Logger:Log(LogType, Object)
  3864. UnityEngine.Debug:Log(Object)
  3865. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3866. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3867. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3868. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3869. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3870. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3871. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  3872. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3873. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3874. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3875. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3876. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3877. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3878.  
  3879. --- Main thread ---
  3880. 583ms Loading assets of type UnityEngine.Texture2D for mod 793443438
  3881.  
  3882. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3883. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3884. UnityEngine.Logger:Log(LogType, Object)
  3885. UnityEngine.Debug:Log(Object)
  3886. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3887. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3888. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3889. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3890. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3891. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3892. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3893. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3894. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3895. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3896. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3897. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3898. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3899.  
  3900. --- Main thread ---
  3901. 49ms Loading assets of type UnityEngine.Texture2D for mod 760089174
  3902.  
  3903. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3904. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3905. UnityEngine.Logger:Log(LogType, Object)
  3906. UnityEngine.Debug:Log(Object)
  3907. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3908. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3909. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3910. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3911. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3912. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3913. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3914. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3915. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3916. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3917. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3918. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3919. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3920.  
  3921. --- Main thread ---
  3922. 911ms Loading assets of type UnityEngine.Texture2D for mod 725949967
  3923.  
  3924. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3925. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3926. UnityEngine.Logger:Log(LogType, Object)
  3927. UnityEngine.Debug:Log(Object)
  3928. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3929. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3930. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3931. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3932. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3933. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3934. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3935. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3936. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3937. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3938. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3939. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3940. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3941.  
  3942. --- Main thread ---
  3943. 132ms Loading assets of type UnityEngine.AudioClip for mod 736207111
  3944. - 14ms Loading file Things/Crucifier
  3945. - 14ms Loading file Things/Deathdealer
  3946. - 12ms Loading file Things/Gnasher
  3947. - 10ms Loading file Things/MADness
  3948. - 10ms Loading file Things/Napalm
  3949. - 13ms Loading file Things/ScatterStick
  3950. - 13ms Loading file Things/Scorcher
  3951. - 13ms Loading file Things/Scraptooth
  3952. - 15ms Loading file Things/Siren
  3953. - 14ms Loading file Things/Thrasher
  3954.  
  3955. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3956. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3957. UnityEngine.Logger:Log(LogType, Object)
  3958. UnityEngine.Debug:Log(Object)
  3959. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3960. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3961. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3962. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3963. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3964. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3965. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  3966. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3967. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3968. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3969. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3970. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3971. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3972.  
  3973. --- Main thread ---
  3974. 1402ms Loading assets of type UnityEngine.Texture2D for mod 736207111
  3975.  
  3976. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  3977. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  3978. UnityEngine.Logger:Log(LogType, Object)
  3979. UnityEngine.Debug:Log(Object)
  3980. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  3981. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  3982. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  3983. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  3984. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  3985. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  3986. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  3987. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  3988. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  3989. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  3990. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  3991. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  3992. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  3993.  
  3994. --- Main thread ---
  3995. 31ms Loading assets of type UnityEngine.AudioClip for mod 736139206
  3996. - 14ms Loading file Things/Blixt
  3997. - 15ms Loading file Things/Orkan
  3998.  
  3999. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4000. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4001. UnityEngine.Logger:Log(LogType, Object)
  4002. UnityEngine.Debug:Log(Object)
  4003. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4004. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4005. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4006. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4007. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4008. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4009. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4010. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4011. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4012. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4013. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4014. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4015. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4016.  
  4017. --- Main thread ---
  4018. 245ms Loading assets of type UnityEngine.Texture2D for mod 736139206
  4019.  
  4020. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4021. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4022. UnityEngine.Logger:Log(LogType, Object)
  4023. UnityEngine.Debug:Log(Object)
  4024. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4025. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4026. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4027. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4028. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4029. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4030. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4031. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4032. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4033. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4034. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4035. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4036. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4037.  
  4038. --- Main thread ---
  4039. 344ms Loading assets of type UnityEngine.AudioClip for mod 736172213
  4040. - 14ms Loading file Things/Beep
  4041. - 28ms Loading file Things/BionAngry
  4042. - 10ms Loading file Things/BionCall
  4043. - 9ms Loading file Things/BionDeath
  4044. - 8ms Loading file Things/BionHitBuilding
  4045. - 5ms Loading file Things/BionHitPawn
  4046. - 8ms Loading file Things/BionMiss
  4047. - 9ms Loading file Things/BionWound
  4048. - 28ms Loading file Things/CP
  4049. - 12ms Loading file Things/CPR
  4050. - 12ms Loading file Things/CR
  4051. - 12ms Loading file Things/HC
  4052. - 8ms Loading file Things/Ionic
  4053. - 9ms Loading file Things/IonicBlast
  4054. - 11ms Loading file Things/IRAD
  4055. - 12ms Loading file Things/MechAngry
  4056. - 11ms Loading file Things/MechCall
  4057. - 8ms Loading file Things/MechDeath
  4058. - 8ms Loading file Things/MechHitBuilding
  4059. - 8ms Loading file Things/MechHitPawn
  4060. - 31ms Loading file Things/MechMiss
  4061. - 13ms Loading file Things/MechRocket
  4062. - 24ms Loading file Things/MechWound
  4063. - 9ms Loading file Things/OpticBurst
  4064. - 9ms Loading file Things/Plasma
  4065. - 11ms Loading file Things/PlasmaEXP
  4066.  
  4067. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4068. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4069. UnityEngine.Logger:Log(LogType, Object)
  4070. UnityEngine.Debug:Log(Object)
  4071. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4072. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4073. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4074. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4075. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4076. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4077. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4078. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4079. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4080. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4081. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4082. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4083. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4084.  
  4085. --- Main thread ---
  4086. 1415ms Loading assets of type UnityEngine.Texture2D for mod 736172213
  4087.  
  4088. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4089. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4090. UnityEngine.Logger:Log(LogType, Object)
  4091. UnityEngine.Debug:Log(Object)
  4092. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4093. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4094. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4095. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4096. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4097. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4098. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4099. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4100. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4101. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4102. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4103. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4104. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4105.  
  4106. --- Main thread ---
  4107. 24ms Loading assets of type UnityEngine.AudioClip for mod 726859932
  4108. - 23ms Loading file Weapons/UA571C
  4109.  
  4110. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4111. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4112. UnityEngine.Logger:Log(LogType, Object)
  4113. UnityEngine.Debug:Log(Object)
  4114. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4115. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4116. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4117. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4118. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4119. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4120. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4121. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4122. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4123. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4124. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4125. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4126. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4127.  
  4128. --- Main thread ---
  4129. 42ms Loading assets of type UnityEngine.Texture2D for mod 726859932
  4130.  
  4131. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4132. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4133. UnityEngine.Logger:Log(LogType, Object)
  4134. UnityEngine.Debug:Log(Object)
  4135. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4136. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4137. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4138. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4139. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4140. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4141. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4142. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4143. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4144. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4145. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4146. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4147. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4148.  
  4149. --- Main thread ---
  4150. 14ms Loading assets of type UnityEngine.AudioClip for mod 779665809
  4151. - 3ms Loading file IGTurrets/FiringSound/HeavyBolter
  4152. - 4ms Loading file IGTurrets/FiringSound/LasCannon
  4153. - 3ms Loading file IGTurrets/FiringSound/ThudGun
  4154.  
  4155. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4156. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4157. UnityEngine.Logger:Log(LogType, Object)
  4158. UnityEngine.Debug:Log(Object)
  4159. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4160. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4161. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4162. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4163. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4164. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4165. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4166. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4167. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4168. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4169. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4170. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4171. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4172.  
  4173. --- Main thread ---
  4174. 397ms Loading assets of type UnityEngine.Texture2D for mod 779665809
  4175.  
  4176. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4177. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4178. UnityEngine.Logger:Log(LogType, Object)
  4179. UnityEngine.Debug:Log(Object)
  4180. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4181. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4182. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4183. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4184. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4185. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4186. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4187. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4188. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4189. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4190. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4191. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4192. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4193.  
  4194. --- Main thread ---
  4195. 0ms Loading assets of type UnityEngine.AudioClip for mod 790224614
  4196.  
  4197. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4198. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4199. UnityEngine.Logger:Log(LogType, Object)
  4200. UnityEngine.Debug:Log(Object)
  4201. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4202. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4203. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4204. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4205. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4206. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4207. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4208. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4209. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4210. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4211. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4212. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4213. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4214.  
  4215. --- Main thread ---
  4216. 684ms Loading assets of type UnityEngine.Texture2D for mod 790224614
  4217.  
  4218. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4219. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4220. UnityEngine.Logger:Log(LogType, Object)
  4221. UnityEngine.Debug:Log(Object)
  4222. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4223. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4224. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4225. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4226. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4227. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4228. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4229. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4230. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4231. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4232. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4233. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4234. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4235.  
  4236. --- Main thread ---
  4237. 91ms Loading assets of type UnityEngine.AudioClip for mod 836308268
  4238. - 37ms Loading file hums/shower
  4239. - 21ms Loading file misc/defecate
  4240. - 9ms Loading file misc/sewage
  4241. - 9ms Loading file misc/sewageLoop
  4242. - 12ms Loading file misc/vacuumtoilet
  4243.  
  4244. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4245. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4246. UnityEngine.Logger:Log(LogType, Object)
  4247. UnityEngine.Debug:Log(Object)
  4248. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4249. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4250. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4251. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4252. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4253. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4254. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4255. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4256. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4257. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4258. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4259. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4260. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4261.  
  4262. --- Main thread ---
  4263. 850ms Loading assets of type UnityEngine.Texture2D for mod 836308268
  4264.  
  4265. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4266. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4267. UnityEngine.Logger:Log(LogType, Object)
  4268. UnityEngine.Debug:Log(Object)
  4269. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4270. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4271. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4272. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4273. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4274. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4275. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4276. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4277. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4278. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4279. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4280. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4281. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4282.  
  4283. --- Main thread ---
  4284. 247ms Loading assets of type UnityEngine.AudioClip for mod 777197241
  4285. - 25ms Loading file Gramophone/AintMisbehavin
  4286. - 33ms Loading file Gramophone/Charleston
  4287. - 15ms Loading file Gramophone/Gramophone_Windup
  4288. - 40ms Loading file Gramophone/InTheMood
  4289. - 33ms Loading file Gramophone/ItDontMeanAThing
  4290. - 45ms Loading file Gramophone/KingPorterStomp
  4291. - 14ms Loading file Radio/RadioSeeking
  4292. - 17ms Loading file Refrigerator/RefrigeratorAmbience
  4293. - 20ms Loading file Typewriter/ManualTyping
  4294.  
  4295. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4296. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4297. UnityEngine.Logger:Log(LogType, Object)
  4298. UnityEngine.Debug:Log(Object)
  4299. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4300. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4301. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4302. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4303. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4304. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4305. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4306. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4307. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4308. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4309. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4310. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4311. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4312.  
  4313. --- Main thread ---
  4314. 587ms Loading assets of type UnityEngine.Texture2D for mod 777197241
  4315.  
  4316. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4317. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4318. UnityEngine.Logger:Log(LogType, Object)
  4319. UnityEngine.Debug:Log(Object)
  4320. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4321. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4322. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4323. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4324. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4325. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4326. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4327. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4328. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4329. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4330. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4331. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4332. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4333.  
  4334. --- Main thread ---
  4335. 400ms Loading assets of type UnityEngine.AudioClip for mod 765890823
  4336. - 12ms Loading file CosmicHorrors/Chthonian_Call
  4337. - 16ms Loading file CosmicHorrors/Chthonian_Death
  4338. - 11ms Loading file CosmicHorrors/Chthonian_Moving
  4339. - 72ms Loading file CosmicHorrors/Chthonian_Pit
  4340. - 15ms Loading file CosmicHorrors/Chthonian_Scream
  4341. - 13ms Loading file CosmicHorrors/Chthonian_Wounded
  4342. - 18ms Loading file CosmicHorrors/Cthulhid_Call
  4343. - 11ms Loading file CosmicHorrors/DarkYoung_Call
  4344. - 11ms Loading file CosmicHorrors/DarkYoung_Call2
  4345. - 40ms Loading file CosmicHorrors/DarkYoung_Death
  4346. - 10ms Loading file CosmicHorrors/DarkYoung_Wounded
  4347. - 13ms Loading file CosmicHorrors/DeepOne_Call
  4348. - 9ms Loading file CosmicHorrors/DeepOne_Death
  4349. - 10ms Loading file CosmicHorrors/DeepOne_Wounded
  4350. - 11ms Loading file CosmicHorrors/MiGo_Call
  4351. - 10ms Loading file CosmicHorrors/MiGo_Death
  4352. - 9ms Loading file CosmicHorrors/MiGo_Wounded
  4353. - 10ms Loading file CosmicHorrors/Shoggoth_Call-old1
  4354. - 10ms Loading file CosmicHorrors/Shoggoth_Call
  4355. - 11ms Loading file CosmicHorrors/Shoggoth_Death
  4356. - 9ms Loading file CosmicHorrors/Shoggoth_Wounded
  4357. - 13ms Loading file CosmicHorrors/StarVampire_Call
  4358. - 13ms Loading file CosmicHorrors/StarVampire_Death
  4359. - 15ms Loading file CosmicHorrors/StarVampire_Warning
  4360. - 13ms Loading file CosmicHorrors/StarVampire_Wounded
  4361.  
  4362. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4363. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4364. UnityEngine.Logger:Log(LogType, Object)
  4365. UnityEngine.Debug:Log(Object)
  4366. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4367. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4368. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4369. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4370. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4371. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4372. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4373. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4374. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4375. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4376. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4377. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4378. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4379.  
  4380. --- Main thread ---
  4381. 742ms Loading assets of type UnityEngine.Texture2D for mod 765890823
  4382.  
  4383. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4384. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4385. UnityEngine.Logger:Log(LogType, Object)
  4386. UnityEngine.Debug:Log(Object)
  4387. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4388. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4389. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4390. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4391. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4392. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4393. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4394. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4395. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4396. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4397. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4398. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4399. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4400.  
  4401. --- Main thread ---
  4402. 83ms Loading assets of type UnityEngine.AudioClip for mod 770220326
  4403. - 33ms Loading file Flare1
  4404. - 14ms Loading file Harpoon1
  4405. - 13ms Loading file Revolver1
  4406. - 20ms Loading file Revolver2
  4407.  
  4408. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4409. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4410. UnityEngine.Logger:Log(LogType, Object)
  4411. UnityEngine.Debug:Log(Object)
  4412. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4413. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4414. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4415. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4416. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4417. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4418. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4419. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4420. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4421. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4422. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4423. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4424. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4425.  
  4426. --- Main thread ---
  4427. 2928ms Loading assets of type UnityEngine.Texture2D for mod 770220326
  4428.  
  4429. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4430. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4431. UnityEngine.Logger:Log(LogType, Object)
  4432. UnityEngine.Debug:Log(Object)
  4433. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4434. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4435. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4436. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4437. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4438. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4439. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4440. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4441. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4442. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4443. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4444. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4445. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4446.  
  4447. --- Main thread ---
  4448. 23ms Loading assets of type UnityEngine.Texture2D for mod 824131713
  4449.  
  4450. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4451. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4452. UnityEngine.Logger:Log(LogType, Object)
  4453. UnityEngine.Debug:Log(Object)
  4454. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4455. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4456. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4457. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4458. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4459. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4460. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4461. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4462. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4463. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4464. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4465. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4466. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4467.  
  4468. --- Main thread ---
  4469. 13ms Loading assets of type UnityEngine.Texture2D for mod 823583055
  4470.  
  4471. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4472. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4473. UnityEngine.Logger:Log(LogType, Object)
  4474. UnityEngine.Debug:Log(Object)
  4475. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4476. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4477. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4478. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4479. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4480. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4481. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4482. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4483. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4484. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4485. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4486. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4487. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4488.  
  4489. --- Main thread ---
  4490. 1649ms Loading assets of type UnityEngine.Texture2D for mod 827346960
  4491.  
  4492. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4493. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4494. UnityEngine.Logger:Log(LogType, Object)
  4495. UnityEngine.Debug:Log(Object)
  4496. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4497. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4498. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4499. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4500. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4501. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4502. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4503. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4504. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4505. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4506. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4507. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4508. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4509.  
  4510. --- Main thread ---
  4511. 60ms Loading assets of type UnityEngine.AudioClip for mod 827966051
  4512. - 24ms Loading file Things/FremenCarbine_Fire
  4513. - 11ms Loading file Things/FremenRifle_Fire
  4514. - 12ms Loading file Things/FremenWeirding_Fire - Copy
  4515. - 10ms Loading file Things/FremenWeirding_Fire
  4516.  
  4517. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4518. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4519. UnityEngine.Logger:Log(LogType, Object)
  4520. UnityEngine.Debug:Log(Object)
  4521. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4522. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4523. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4524. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4525. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4526. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4527. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4528. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4529. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4530. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4531. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4532. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4533. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4534.  
  4535. --- Main thread ---
  4536. 1547ms Loading assets of type UnityEngine.Texture2D for mod 827966051
  4537.  
  4538. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4539. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4540. UnityEngine.Logger:Log(LogType, Object)
  4541. UnityEngine.Debug:Log(Object)
  4542. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4543. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4544. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4545. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4546. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4547. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4548. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4549. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4550. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4551. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4552. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4553. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4554. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4555.  
  4556. --- Main thread ---
  4557. 130ms Loading assets of type UnityEngine.Texture2D for mod 825450669
  4558.  
  4559. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4560. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4561. UnityEngine.Logger:Log(LogType, Object)
  4562. UnityEngine.Debug:Log(Object)
  4563. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4564. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4565. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4566. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4567. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4568. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4569. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4570. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4571. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4572. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4573. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4574. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4575. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4576.  
  4577. --- Main thread ---
  4578. 211ms Loading assets of type UnityEngine.Texture2D for mod 826153738
  4579.  
  4580. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4581. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4582. UnityEngine.Logger:Log(LogType, Object)
  4583. UnityEngine.Debug:Log(Object)
  4584. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4585. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4586. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4587. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4588. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4589. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4590. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4591. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4592. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4593. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4594. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4595. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4596. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4597.  
  4598. --- Main thread ---
  4599. 21ms Loading assets of type UnityEngine.Texture2D for mod 828835343
  4600.  
  4601. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4602. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4603. UnityEngine.Logger:Log(LogType, Object)
  4604. UnityEngine.Debug:Log(Object)
  4605. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4606. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4607. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4608. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4609. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4610. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4611. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4612. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4613. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4614. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4615. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4616. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4617. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4618.  
  4619. --- Main thread ---
  4620. 27ms Loading assets of type UnityEngine.Texture2D for mod 832990295
  4621.  
  4622. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4623. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4624. UnityEngine.Logger:Log(LogType, Object)
  4625. UnityEngine.Debug:Log(Object)
  4626. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4627. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4628. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4629. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4630. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4631. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4632. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4633. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4634. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4635. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4636. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4637. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4638. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4639.  
  4640. --- Main thread ---
  4641. 186ms Loading assets of type UnityEngine.Texture2D for mod 834823750
  4642.  
  4643. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4644. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4645. UnityEngine.Logger:Log(LogType, Object)
  4646. UnityEngine.Debug:Log(Object)
  4647. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4648. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4649. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4650. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4651. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4652. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4653. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4654. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4655. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4656. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4657. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4658. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4659. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4660.  
  4661. --- Main thread ---
  4662. 10ms Loading assets of type UnityEngine.Texture2D for mod 835555932
  4663.  
  4664. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4665. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4666. UnityEngine.Logger:Log(LogType, Object)
  4667. UnityEngine.Debug:Log(Object)
  4668. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4669. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4670. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4671. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4672. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4673. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4674. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4675. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4676. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4677. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4678. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4679. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4680. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4681.  
  4682. --- Main thread ---
  4683. 13ms Loading assets of type UnityEngine.Texture2D for mod 835607250
  4684.  
  4685. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4686. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4687. UnityEngine.Logger:Log(LogType, Object)
  4688. UnityEngine.Debug:Log(Object)
  4689. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4690. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4691. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4692. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4693. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4694. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4695. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4696. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4697. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4698. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4699. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4700. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4701. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4702.  
  4703. --- Main thread ---
  4704. 288ms Loading assets of type UnityEngine.AudioClip for mod 835928669
  4705. - 14ms Loading file HeavyArms/ArcherHR
  4706. - 14ms Loading file HeavyArms/MagLauncher
  4707. - 12ms Loading file HeavyArms/Sidewinder
  4708. - 14ms Loading file HeavyArms/TFChargeRifle
  4709. - 14ms Loading file SmallArms/Alternator
  4710. - 14ms Loading file SmallArms/B3Wingman
  4711. - 14ms Loading file SmallArms/CARSMG
  4712. - 14ms Loading file SmallArms/EVA8Shotgun
  4713. - 14ms Loading file SmallArms/G2A4
  4714. - 13ms Loading file SmallArms/HemlokBFR
  4715. - 15ms Loading file SmallArms/KaberAP
  4716. - 15ms Loading file SmallArms/LongBowDMR
  4717. - 12ms Loading file SmallArms/P2011
  4718. - 14ms Loading file SmallArms/R101C
  4719. - 15ms Loading file SmallArms/R97
  4720. - 14ms Loading file SmallArms/RE45Auto
  4721. - 13ms Loading file SmallArms/SmartMk5
  4722. - 13ms Loading file SmallArms/SpitfireLMG
  4723. - 14ms Loading file SmallArms/V47Flatline
  4724. - 14ms Loading file SmallArms/Volt
  4725.  
  4726. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4727. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4728. UnityEngine.Logger:Log(LogType, Object)
  4729. UnityEngine.Debug:Log(Object)
  4730. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4731. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4732. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4733. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4734. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4735. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4736. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4737. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4738. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4739. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4740. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4741. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4742. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4743.  
  4744. --- Main thread ---
  4745. 191ms Loading assets of type UnityEngine.Texture2D for mod 835928669
  4746.  
  4747. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4748. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4749. UnityEngine.Logger:Log(LogType, Object)
  4750. UnityEngine.Debug:Log(Object)
  4751. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4752. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4753. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4754. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4755. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4756. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4757. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4758. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4759. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4760. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4761. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4762. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4763. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4764.  
  4765. --- Main thread ---
  4766. 71ms Loading assets of type UnityEngine.AudioClip for mod 837094164
  4767. - 3ms Loading file Weapon/m23katana_fire
  4768. - 3ms Loading file Weapon/m300claymore_fire
  4769. - 3ms Loading file Weapon/m3predator_fire
  4770. - 3ms Loading file Weapon/m4shuriken_fire
  4771. - 3ms Loading file Weapon/m5phalanx_fire
  4772. - 3ms Loading file Weapon/m76revenant_fire
  4773. - 3ms Loading file Weapon/m8avenger_fire
  4774. - 29ms Loading file Weapon/m92mantis_fire
  4775. - 4ms Loading file Weapon/m96mattock_fire
  4776. - 3ms Loading file Weapon/m98widow_fire
  4777. - 3ms Loading file Weapon/m9tempest_fire
  4778. - 5ms Loading file Weapon/n7hurricane_fire
  4779.  
  4780. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4781. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4782. UnityEngine.Logger:Log(LogType, Object)
  4783. UnityEngine.Debug:Log(Object)
  4784. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4785. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4786. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4787. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4788. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4789. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4790. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4791. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4792. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4793. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4794. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4795. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4796. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4797.  
  4798. --- Main thread ---
  4799. 310ms Loading assets of type UnityEngine.Texture2D for mod 837094164
  4800.  
  4801. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4802. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4803. UnityEngine.Logger:Log(LogType, Object)
  4804. UnityEngine.Debug:Log(Object)
  4805. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4806. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4807. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4808. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4809. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4810. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4811. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4812. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4813. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4814. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4815. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4816. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4817. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4818.  
  4819. --- Main thread ---
  4820. 107ms Loading assets of type UnityEngine.Texture2D for mod 837279896
  4821.  
  4822. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4823. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4824. UnityEngine.Logger:Log(LogType, Object)
  4825. UnityEngine.Debug:Log(Object)
  4826. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4827. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4828. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4829. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4830. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4831. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4832. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4833. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4834. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4835. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4836. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4837. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4838. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4839.  
  4840. --- Main thread ---
  4841. 5ms Loading assets of type UnityEngine.AudioClip for mod 836962620
  4842. - 4ms Loading file SniperTurret/50Cal
  4843.  
  4844. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4845. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4846. UnityEngine.Logger:Log(LogType, Object)
  4847. UnityEngine.Debug:Log(Object)
  4848. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4849. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4850. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4851. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4852. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4853. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4854. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  4855. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4856. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4857. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4858. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4859. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4860. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4861.  
  4862. --- Main thread ---
  4863. 25ms Loading assets of type UnityEngine.Texture2D for mod 836962620
  4864.  
  4865. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4866. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4867. UnityEngine.Logger:Log(LogType, Object)
  4868. UnityEngine.Debug:Log(Object)
  4869. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4870. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4871. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4872. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4873. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4874. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4875. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4876. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4877. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4878. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4879. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4880. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4881. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4882.  
  4883. --- Main thread ---
  4884. 15ms Loading assets of type UnityEngine.Texture2D for mod 839031861
  4885.  
  4886. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4887. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4888. UnityEngine.Logger:Log(LogType, Object)
  4889. UnityEngine.Debug:Log(Object)
  4890. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4891. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4892. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4893. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4894. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4895. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4896. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4897. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4898. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4899. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4900. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4901. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4902. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4903.  
  4904. --- Main thread ---
  4905. 138ms Loading assets of type UnityEngine.Texture2D for mod 838853214
  4906.  
  4907. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4908. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4909. UnityEngine.Logger:Log(LogType, Object)
  4910. UnityEngine.Debug:Log(Object)
  4911. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4912. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4913. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4914. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4915. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4916. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4917. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4918. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4919. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4920. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4921. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4922. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4923. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4924.  
  4925. --- Main thread ---
  4926. 16ms Loading assets of type UnityEngine.Texture2D for mod 727309536
  4927.  
  4928. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4929. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4930. UnityEngine.Logger:Log(LogType, Object)
  4931. UnityEngine.Debug:Log(Object)
  4932. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4933. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4934. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4935. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4936. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4937. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4938. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4939. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4940. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4941. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4942. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4943. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4944. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4945.  
  4946. --- Main thread ---
  4947. 1059ms Loading assets of type UnityEngine.Texture2D for mod 784370602
  4948.  
  4949. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4950. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4951. UnityEngine.Logger:Log(LogType, Object)
  4952. UnityEngine.Debug:Log(Object)
  4953. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4954. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4955. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4956. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4957. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4958. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4959. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4960. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4961. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4962. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4963. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4964. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4965. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4966.  
  4967. --- Main thread ---
  4968. 121ms Loading assets of type UnityEngine.Texture2D for mod 766959460
  4969.  
  4970. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4971. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4972. UnityEngine.Logger:Log(LogType, Object)
  4973. UnityEngine.Debug:Log(Object)
  4974. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4975. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4976. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4977. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4978. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  4979. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  4980. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  4981. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  4982. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  4983. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  4984. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  4985. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  4986. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  4987.  
  4988. --- Main thread ---
  4989. 111ms Loading assets of type UnityEngine.Texture2D for mod 828705258
  4990.  
  4991. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  4992. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  4993. UnityEngine.Logger:Log(LogType, Object)
  4994. UnityEngine.Debug:Log(Object)
  4995. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  4996. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  4997. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  4998. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  4999. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5000. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5001. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5002. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5003. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5004. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5005. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5006. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5007. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5008.  
  5009. --- Main thread ---
  5010. 0ms Loading assets of type UnityEngine.AudioClip for mod 839818534
  5011.  
  5012. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5013. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5014. UnityEngine.Logger:Log(LogType, Object)
  5015. UnityEngine.Debug:Log(Object)
  5016. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5017. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5018. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5019. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5020. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5021. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5022. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5023. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5024. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5025. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5026. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5027. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5028. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5029.  
  5030. --- Main thread ---
  5031. 60ms Loading assets of type UnityEngine.Texture2D for mod 839818534
  5032.  
  5033. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5034. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5035. UnityEngine.Logger:Log(LogType, Object)
  5036. UnityEngine.Debug:Log(Object)
  5037. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5038. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5039. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5040. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5041. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5042. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5043. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5044. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5045. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5046. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5047. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5048. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5049. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5050.  
  5051. --- Main thread ---
  5052. 12ms Loading assets of type UnityEngine.AudioClip for mod 845767927
  5053. - 11ms Loading file Laser/LaserRifleShot
  5054.  
  5055. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5056. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5057. UnityEngine.Logger:Log(LogType, Object)
  5058. UnityEngine.Debug:Log(Object)
  5059. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5060. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5061. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5062. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5063. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5064. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5065. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5066. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5067. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5068. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5069. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5070. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5071. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5072.  
  5073. --- Main thread ---
  5074. 15ms Loading assets of type UnityEngine.Texture2D for mod 845767927
  5075.  
  5076. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5077. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5078. UnityEngine.Logger:Log(LogType, Object)
  5079. UnityEngine.Debug:Log(Object)
  5080. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5081. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5082. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5083. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5084. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5085. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5086. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5087. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5088. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5089. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5090. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5091. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5092. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5093.  
  5094. --- Main thread ---
  5095. 1917ms Loading assets of type UnityEngine.Texture2D for mod 846418230
  5096.  
  5097. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5098. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5099. UnityEngine.Logger:Log(LogType, Object)
  5100. UnityEngine.Debug:Log(Object)
  5101. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5102. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5103. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5104. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5105. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5106. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5107. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5108. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5109. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5110. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5111. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5112. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5113. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5114.  
  5115. --- Main thread ---
  5116. 105ms Loading assets of type UnityEngine.Texture2D for mod 846378171
  5117.  
  5118. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5119. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5120. UnityEngine.Logger:Log(LogType, Object)
  5121. UnityEngine.Debug:Log(Object)
  5122. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5123. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5124. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5125. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5126. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5127. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5128. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5129. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5130. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5131. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5132. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5133. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5134. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5135.  
  5136. --- Main thread ---
  5137. 76ms Loading assets of type UnityEngine.AudioClip for mod 815039373
  5138. - 22ms Loading file Byakhee/ByakheeLanding
  5139. - 16ms Loading file Byakhee/ByakheeTakeOff
  5140. - 15ms Loading file Voices/PencilWriting
  5141. - 18ms Loading file Voices/SacrificeWhispers
  5142.  
  5143. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5144. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5145. UnityEngine.Logger:Log(LogType, Object)
  5146. UnityEngine.Debug:Log(Object)
  5147. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5148. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5149. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5150. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5151. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5152. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5153. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5154. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5155. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5156. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5157. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5158. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5159. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5160.  
  5161. --- Main thread ---
  5162. 2243ms Loading assets of type UnityEngine.Texture2D for mod 815039373
  5163.  
  5164. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5165. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5166. UnityEngine.Logger:Log(LogType, Object)
  5167. UnityEngine.Debug:Log(Object)
  5168. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5169. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5170. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5171. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5172. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5173. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5174. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5175. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5176. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5177. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5178. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5179. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5180. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5181.  
  5182. --- Main thread ---
  5183. 742ms Loading assets of type UnityEngine.AudioClip for mod 793978416
  5184. - 65ms Loading file Anikdote
  5185. - 68ms Loading file Beneath The Surface
  5186. - 75ms Loading file Carefree
  5187. - 58ms Loading file Creepy Music
  5188. - 40ms Loading file Daughter Of The Flame
  5189. - 78ms Loading file Don't Look Back
  5190. - 59ms Loading file Electro Cabello
  5191. - 57ms Loading file Halloween Music
  5192. - 71ms Loading file Ice Flow
  5193. - 40ms Loading file Mellow
  5194. - 61ms Loading file Sad background music
  5195. - 63ms Loading file Warriyo
  5196.  
  5197. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5198. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5199. UnityEngine.Logger:Log(LogType, Object)
  5200. UnityEngine.Debug:Log(Object)
  5201. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5202. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5203. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5204. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5205. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5206. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5207. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5208. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5209. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5210. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5211. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5212. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5213. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5214.  
  5215. --- Main thread ---
  5216. 314ms Loading assets of type UnityEngine.Texture2D for mod 845366346
  5217.  
  5218. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5219. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5220. UnityEngine.Logger:Log(LogType, Object)
  5221. UnityEngine.Debug:Log(Object)
  5222. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5223. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5224. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5225. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5226. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5227. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5228. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5229. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5230. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5231. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5232. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5233. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5234. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5235.  
  5236. --- Main thread ---
  5237. 511ms Loading assets of type UnityEngine.AudioClip for mod 730899625
  5238. - 10ms Loading file AACHoneyBadger/AAC Honey Badger
  5239. - 11ms Loading file AK-47/AK-47
  5240. - 12ms Loading file AK12/AK12
  5241. - 12ms Loading file AUG/AUG
  5242. - 13ms Loading file AWM/AWM
  5243. - 15ms Loading file Barrett/Barret
  5244. - 13ms Loading file DesertEagle/DesertEagle
  5245. - 13ms Loading file DP-12/DP-12
  5246. - 10ms Loading file Dragunov/Dragunov
  5247. - 13ms Loading file Famas/Famas
  5248. - 13ms Loading file FiveSeven/FiveSeven
  5249. - 43ms Loading file Flashbang/Flashbang
  5250. - 13ms Loading file Glock17/Glock17
  5251. - 12ms Loading file GrenadeLauncher/GrenadeLauncher40mm
  5252. - 13ms Loading file L85A2/L85A2
  5253. - 13ms Loading file L96A1/L96A1
  5254. - 12ms Loading file LVOA/LVOA-C
  5255. - 13ms Loading file M1014/M1014
  5256. - 13ms Loading file M249/M249
  5257. - 12ms Loading file M4/M4
  5258. - 30ms Loading file MP40/MP40
  5259. - 14ms Loading file MP7/MP7
  5260. - 11ms Loading file RPG-7/RPG-7
  5261. - 9ms Loading file SCARL/SCARL
  5262. - 13ms Loading file Scout/scout
  5263. - 13ms Loading file Skorpionvz61/Skorpion vz 61
  5264. - 17ms Loading file SPAS-12/SPAS-12
  5265. - 13ms Loading file SWMagnum/Magnum
  5266. - 15ms Loading file Tavor/IWI Tavor
  5267. - 14ms Loading file USAS12/usas12
  5268. - 12ms Loading file Uzi/UZI
  5269. - 13ms Loading file VSSVintorez/VSSVintorez
  5270. - 14ms Loading file Winchester1887/Winchester1887
  5271. - 11ms Loading file XM8/XM8
  5272.  
  5273. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5274. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5275. UnityEngine.Logger:Log(LogType, Object)
  5276. UnityEngine.Debug:Log(Object)
  5277. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5278. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5279. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5280. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5281. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5282. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5283. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5284. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5285. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5286. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5287. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5288. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5289. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5290.  
  5291. --- Main thread ---
  5292. 1110ms Loading assets of type UnityEngine.Texture2D for mod 730899625
  5293.  
  5294. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5295. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5296. UnityEngine.Logger:Log(LogType, Object)
  5297. UnityEngine.Debug:Log(Object)
  5298. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5299. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5300. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5301. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5302. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5303. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5304. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5305. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5306. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5307. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5308. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5309. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5310. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5311.  
  5312. --- Main thread ---
  5313. 27ms Loading assets of type UnityEngine.Texture2D for mod 728314182
  5314.  
  5315. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5316. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5317. UnityEngine.Logger:Log(LogType, Object)
  5318. UnityEngine.Debug:Log(Object)
  5319. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5320. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5321. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5322. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5323. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5324. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5325. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5326. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5327. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5328. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5329. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5330. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5331. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5332.  
  5333. --- Main thread ---
  5334. 271ms Loading assets of type UnityEngine.Texture2D for mod 850067999
  5335.  
  5336. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5337. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5338. UnityEngine.Logger:Log(LogType, Object)
  5339. UnityEngine.Debug:Log(Object)
  5340. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5341. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5342. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5343. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5344. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5345. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5346. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5347. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5348. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5349. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5350. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5351. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5352. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5353.  
  5354. --- Main thread ---
  5355. 19ms Loading assets of type UnityEngine.AudioClip for mod 849231601
  5356. - 6ms Loading file Things/BattleRifle
  5357. - 5ms Loading file Things/Carbine
  5358. - 6ms Loading file Things/Revolver
  5359.  
  5360. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5361. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5362. UnityEngine.Logger:Log(LogType, Object)
  5363. UnityEngine.Debug:Log(Object)
  5364. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5365. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5366. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5367. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5368. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5369. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5370. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5371. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5372. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5373. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5374. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5375. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5376. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5377.  
  5378. --- Main thread ---
  5379. 885ms Loading assets of type UnityEngine.Texture2D for mod 849231601
  5380.  
  5381. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5382. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5383. UnityEngine.Logger:Log(LogType, Object)
  5384. UnityEngine.Debug:Log(Object)
  5385. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5386. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5387. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5388. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5389. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5390. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5391. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5392. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5393. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5394. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5395. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5396. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5397. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5398.  
  5399. --- Main thread ---
  5400. 1355ms Loading assets of type UnityEngine.AudioClip for mod 730433288
  5401. - 8ms Loading file aa12/aa12
  5402. - 9ms Loading file aek971/aek971
  5403. - 29ms Loading file ak104/ak104
  5404. - 19ms Loading file ak107/ak107
  5405. - 9ms Loading file ak5/ak5
  5406. - 9ms Loading file ak74/ak74
  5407. - 9ms Loading file akm/akm
  5408. - 9ms Loading file aks/aks
  5409. - 9ms Loading file aks74/aks74
  5410. - 9ms Loading file aks74u/aks74u
  5411. - 9ms Loading file an94/an94
  5412. - 9ms Loading file c7a1/c7a1
  5413. - 9ms Loading file carlgustafm2/carlgustafm2
  5414. - 8ms Loading file coltmustang/coltmustang
  5415. - 9ms Loading file dao12/dao12
  5416. - 9ms Loading file deserteagle/deserteagle
  5417. - 9ms Loading file dshkm/dshkm
  5418. - 12ms Loading file Explode40mm/Explode40mm
  5419. - 10ms Loading file Explode84mm/Explode84mm
  5420. - 10ms Loading file Explodeprozshmel/Explodeprozshmel
  5421. - 10ms Loading file Exploderpg7/Exploderpg7
  5422. - 11ms Loading file Explodespg9/Explodespg9
  5423. - 9ms Loading file f2000/f2000
  5424. - 8ms Loading file fal/fal
  5425. - 8ms Loading file famas/famas
  5426. - 9ms Loading file frf2/frf2
  5427. - 9ms Loading file g36a1/g36a1
  5428. - 9ms Loading file g3a3/g3a3
  5429. - 9ms Loading file galil52/galil52
  5430. - 29ms Loading file gewehr98/gewehr98
  5431. - 9ms Loading file jackhammer/jackhammer
  5432. - 9ms Loading file l85a2/l85a2
  5433. - 10ms Loading file l96a1/l96a1
  5434. - 154ms Loading file m1014/m1014
  5435. - 9ms Loading file m14/m14
  5436. - 8ms Loading file m16a1/m16a1
  5437. - 8ms Loading file m1911/m1911
  5438. - 8ms Loading file m240b/m240b
  5439. - 8ms Loading file m249/m249
  5440. - 8ms Loading file m27/m27
  5441. - 10ms Loading file m32/m32
  5442. - 9ms Loading file m39/m39
  5443. - 9ms Loading file m40a3/m40a3
  5444. - 8ms Loading file m416/m416
  5445. - 9ms Loading file m4a2/m4a2
  5446. - 8ms Loading file m60e3/m60e3
  5447. - 8ms Loading file m79/m79
  5448. - 8ms Loading file m9/m9
  5449. - 9ms Loading file m93r/m93r
  5450. - 32ms Loading file magnum44/magnum44
  5451. - 8ms Loading file mg3/mg3
  5452. - 10ms Loading file mg42/mg42
  5453. - 9ms Loading file minimi/minimi
  5454. - 13ms Loading file mosin/mosin
  5455. - 9ms Loading file mossberg500a/mossberg500a
  5456. - 43ms Loading file mp40/mp40
  5457. - 9ms Loading file mp5a2/mp5a2
  5458. - 9ms Loading file mp5sd/mp5sd
  5459. - 9ms Loading file p90/p90
  5460. - 146ms Loading file pecheneg/pecheneg
  5461. - 9ms Loading file pkm/pkm
  5462. - 9ms Loading file pp19/pp19
  5463. - 8ms Loading file ppsh/ppsh
  5464. - 9ms Loading file prozshmel/prozshmel
  5465. - 10ms Loading file psg1/psg1
  5466. - 9ms Loading file qbz95b/qbz95b
  5467. - 10ms Loading file r700/r700
  5468. - 9ms Loading file remington870/remington870
  5469. - 11ms Loading file rpg7/rpg7
  5470. - 11ms Loading file rpk74/rpk74
  5471. - 9ms Loading file saiga12/saiga12
  5472. - 8ms Loading file scarh/scarh
  5473. - 9ms Loading file scarl/scarl
  5474. - 9ms Loading file scorpionvz68/scorpionvz68
  5475. - 10ms Loading file sg550/sg550
  5476. - 10ms Loading file sig516/sig516
  5477. - 10ms Loading file sks/sks
  5478. - 10ms Loading file spas12/spas12
  5479. - 10ms Loading file spg9/spg9
  5480. - 10ms Loading file sr25/sr25
  5481. - 9ms Loading file steyraug/steyraug
  5482. - 10ms Loading file steyrscout/steyrscout
  5483. - 10ms Loading file sv98/sv98
  5484. - 9ms Loading file svd/svd
  5485. - 9ms Loading file svu/svu
  5486. - 9ms Loading file tar21/tar21
  5487. - 8ms Loading file tompson/tompson
  5488. - 9ms Loading file ump/ump
  5489. - 10ms Loading file usas12/usas12
  5490. - 9ms Loading file uzi/uzi
  5491. - 10ms Loading file val/val
  5492. - 11ms Loading file vintorez/vintorez
  5493. - 9ms Loading file vsk94/vsk94
  5494. - 11ms Loading file winchester70/winchester70
  5495. - 9ms Loading file winmodel1887/winmodel1887
  5496. - 10ms Loading file xm8/xm8
  5497.  
  5498. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5499. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5500. UnityEngine.Logger:Log(LogType, Object)
  5501. UnityEngine.Debug:Log(Object)
  5502. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5503. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5504. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5505. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5506. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5507. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5508. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5509. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5510. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5511. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5512. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5513. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5514. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5515.  
  5516. --- Main thread ---
  5517. 759ms Loading assets of type UnityEngine.Texture2D for mod 730433288
  5518.  
  5519. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5520. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5521. UnityEngine.Logger:Log(LogType, Object)
  5522. UnityEngine.Debug:Log(Object)
  5523. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5524. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5525. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5526. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5527. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5528. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5529. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5530. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5531. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5532. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5533. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5534. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5535. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5536.  
  5537. --- Main thread ---
  5538. 151ms Loading assets of type UnityEngine.AudioClip for mod 848321091
  5539. - 12ms Loading file CombatShotgun/CombatShotgun
  5540. - 30ms Loading file EnergyRifle/EnergyRifle
  5541. - 13ms Loading file Extinguisher/Extinguisher
  5542. - 59ms Loading file Flamethrower/Flamethrower
  5543. - 8ms Loading file LaserCannon/LaserCannon
  5544. - 12ms Loading file LaserRifle/LaserRifle
  5545. - 11ms Loading file Pie/Pie
  5546.  
  5547. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5548. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5549. UnityEngine.Logger:Log(LogType, Object)
  5550. UnityEngine.Debug:Log(Object)
  5551. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5552. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5553. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5554. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5555. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5556. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5557. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5558. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5559. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5560. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5561. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5562. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5563. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5564.  
  5565. --- Main thread ---
  5566. 949ms Loading assets of type UnityEngine.Texture2D for mod 848321091
  5567.  
  5568. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5569. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5570. UnityEngine.Logger:Log(LogType, Object)
  5571. UnityEngine.Debug:Log(Object)
  5572. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5573. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5574. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5575. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5576. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5577. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5578. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5579. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5580. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5581. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5582. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5583. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5584. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5585.  
  5586. --- Main thread ---
  5587. 672ms Loading assets of type UnityEngine.Texture2D for mod 853213614
  5588.  
  5589. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5590. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5591. UnityEngine.Logger:Log(LogType, Object)
  5592. UnityEngine.Debug:Log(Object)
  5593. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5594. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5595. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5596. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5597. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5598. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5599. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5600. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5601. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5602. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5603. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5604. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5605. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5606.  
  5607. --- Main thread ---
  5608. 566ms Loading assets of type UnityEngine.Texture2D for mod 758810805
  5609.  
  5610. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5611. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5612. UnityEngine.Logger:Log(LogType, Object)
  5613. UnityEngine.Debug:Log(Object)
  5614. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5615. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5616. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5617. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5618. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5619. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5620. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5621. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5622. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5623. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5624. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5625. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5626. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5627.  
  5628. --- Main thread ---
  5629. 31ms Loading assets of type UnityEngine.AudioClip for mod 864412707
  5630. - 9ms Loading file BlowGun/BlowGun
  5631. - 9ms Loading file Hwacha/Hwacha
  5632. - 10ms Loading file ShouChong/ShouChong
  5633.  
  5634. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5635. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5636. UnityEngine.Logger:Log(LogType, Object)
  5637. UnityEngine.Debug:Log(Object)
  5638. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5639. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5640. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5641. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5642. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5643. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5644. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5645. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5646. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5647. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5648. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5649. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5650. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5651.  
  5652. --- Main thread ---
  5653. 260ms Loading assets of type UnityEngine.Texture2D for mod 864412707
  5654.  
  5655. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5656. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5657. UnityEngine.Logger:Log(LogType, Object)
  5658. UnityEngine.Debug:Log(Object)
  5659. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5660. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5661. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5662. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5663. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5664. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5665. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5666. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5667. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5668. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5669. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5670. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5671. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5672.  
  5673. --- Main thread ---
  5674. 7ms Loading assets of type UnityEngine.Texture2D for mod 870089952
  5675.  
  5676. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5677. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5678. UnityEngine.Logger:Log(LogType, Object)
  5679. UnityEngine.Debug:Log(Object)
  5680. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5681. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5682. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5683. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5684. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5685. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5686. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5687. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5688. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5689. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5690. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5691. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5692. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5693.  
  5694. --- Main thread ---
  5695. 137ms Loading assets of type UnityEngine.AudioClip for mod 775703802
  5696. - 16ms Loading file Things/APRifle
  5697. - 15ms Loading file Things/APSniperRifle
  5698. - 14ms Loading file Things/AssaultPistol
  5699. - 14ms Loading file Things/AutoCannon
  5700. - 12ms Loading file Things/BoardingShotgun
  5701. - 12ms Loading file Things/HeavyPistol
  5702. - 12ms Loading file Things/ITAHW
  5703. - 12ms Loading file Things/ITAW
  5704. - 12ms Loading file Things/MissileLauncher
  5705. - 13ms Loading file Things/Molotok
  5706.  
  5707. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5708. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5709. UnityEngine.Logger:Log(LogType, Object)
  5710. UnityEngine.Debug:Log(Object)
  5711. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5712. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5713. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5714. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5715. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5716. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5717. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5718. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5719. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5720. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5721. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5722. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5723. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5724.  
  5725. --- Main thread ---
  5726. 1111ms Loading assets of type UnityEngine.Texture2D for mod 775703802
  5727.  
  5728. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5729. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5730. UnityEngine.Logger:Log(LogType, Object)
  5731. UnityEngine.Debug:Log(Object)
  5732. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5733. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5734. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5735. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5736. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5737. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5738. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5739. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5740. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5741. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5742. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5743. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5744. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5745.  
  5746. --- Main thread ---
  5747. 178ms Loading assets of type UnityEngine.AudioClip for mod 844351752
  5748. - 3ms Loading file Guns/AssaultRifleShot
  5749. - 4ms Loading file Guns/BeamRifleShot
  5750. - 3ms Loading file Guns/BruteShotFire
  5751. - 3ms Loading file Guns/CarbineShot
  5752. - 3ms Loading file Guns/FireBattleRifle
  5753. - 3ms Loading file Guns/FireBinaryRifle
  5754. - 4ms Loading file Guns/FireBoltshot
  5755. - 3ms Loading file Guns/FireDMR
  5756. - 3ms Loading file Guns/FireFuelRod
  5757. - 13ms Loading file Guns/FireIncCan
  5758. - 36ms Loading file Guns/FireIncinCan
  5759. - 5ms Loading file Guns/FireLightRifle
  5760. - 3ms Loading file Guns/FireScattershot
  5761. - 3ms Loading file Guns/FireShotgunUNSC
  5762. - 3ms Loading file Guns/FireSpiker
  5763. - 3ms Loading file Guns/FireSuppressor
  5764. - 3ms Loading file Guns/MagnumShot
  5765. - 16ms Loading file Guns/MaulerShot
  5766. - 3ms Loading file Guns/NeedlerShot
  5767. - 3ms Loading file Guns/PlasmaPistolShot
  5768. - 4ms Loading file Guns/PlasmaRifleShot
  5769. - 3ms Loading file Guns/RocketLauncherShot
  5770. - 25ms Loading file Guns/SniperShot
  5771. - 3ms Loading file Melee/SwordHitBuilding
  5772. - 3ms Loading file Melee/SwordHitPawn
  5773. - 3ms Loading file Melee/SwordMiss
  5774.  
  5775. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5776. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5777. UnityEngine.Logger:Log(LogType, Object)
  5778. UnityEngine.Debug:Log(Object)
  5779. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5780. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5781. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5782. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5783. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5784. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5785. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:116)
  5786. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5787. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5788. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5789. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5790. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5791. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5792.  
  5793. --- Main thread ---
  5794. 499ms Loading assets of type UnityEngine.Texture2D for mod 844351752
  5795.  
  5796. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5797. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5798. UnityEngine.Logger:Log(LogType, Object)
  5799. UnityEngine.Debug:Log(Object)
  5800. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5801. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5802. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5803. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5804. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5805. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5806. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5807. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5808. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5809. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5810. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5811. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5812. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5813.  
  5814. --- Main thread ---
  5815. 31ms Loading assets of type UnityEngine.Texture2D for mod 796643425
  5816.  
  5817. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5818. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5819. UnityEngine.Logger:Log(LogType, Object)
  5820. UnityEngine.Debug:Log(Object)
  5821. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5822. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5823. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5824. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5825. Verse.<LoadAllForMod>c__Iterator1E9:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentLoader.cs:76)
  5826. Verse.ModContentHolder`1:ReloadAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentHolder.cs:41)
  5827. Verse.ModContentPack:<ReloadAllContent>m__785() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Mods\ModContent\ModContentPack.cs:117)
  5828. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5829. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5830. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5831. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5832. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5833. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5834.  
  5835. --- Main thread ---
  5836. 1079ms Load backstories.
  5837.  
  5838. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5839. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5840. UnityEngine.Logger:Log(LogType, Object)
  5841. UnityEngine.Debug:Log(Object)
  5842. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5843. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5844. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5845. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5846. Verse.PlayDataLoader:<DoPlayLoad>m__6F6() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:235)
  5847. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5848. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5849. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5850. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5851. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5852. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5853.  
  5854. --- Main thread ---
  5855. 163ms Inject selected language data into game data.
  5856.  
  5857. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5858. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5859. UnityEngine.Logger:Log(LogType, Object)
  5860. UnityEngine.Debug:Log(Object)
  5861. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5862. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  5863. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  5864. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  5865. Verse.PlayDataLoader:<DoPlayLoad>m__6F7() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:247)
  5866. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5867. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5868. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5869. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5870. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5871. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5872.  
  5873. MapComponent_LocalCultTrackerfound for MapComponentInjector
  5874. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5875. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5876. UnityEngine.Logger:Log(LogType, Object)
  5877. UnityEngine.Debug:Log(Object)
  5878. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5879. Cthulhu.<>c:<.cctor>b__0_2(Type)
  5880. System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
  5881. Cthulhu.MapComponentInjectorBehavior:.cctor()
  5882. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  5883. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  5884. Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
  5885. Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253)
  5886. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5887. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5888. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5889. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5890. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5891. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
  5892.  
  5893. MapComponent_FertilityModsfound for MapComponentInjector
  5894. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5895. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5896. UnityEngine.Logger:Log(LogType, Object)
  5897. UnityEngine.Debug:Log(Object)
  5898. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5899. Cthulhu.<>c:<.cctor>b__0_2(Type)
  5900. System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
  5901. Cthulhu.MapComponentInjectorBehavior:.cctor()
  5902. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  5903. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  5904. Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
  5905. Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253)
  5906. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5907. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5908. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5909. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5910. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5911. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
  5912.  
  5913. MapComponent_SacrificeTrackerfound for MapComponentInjector
  5914. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5915. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5916. UnityEngine.Logger:Log(LogType, Object)
  5917. UnityEngine.Debug:Log(Object)
  5918. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5919. Cthulhu.<>c:<.cctor>b__0_2(Type)
  5920. System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
  5921. Cthulhu.MapComponentInjectorBehavior:.cctor()
  5922. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  5923. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  5924. Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
  5925. Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253)
  5926. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5927. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5928. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5929. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5930. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5931. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
  5932.  
  5933. MapComponent_TransmogrifyTrackerfound for MapComponentInjector
  5934. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5935. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5936. UnityEngine.Logger:Log(LogType, Object)
  5937. UnityEngine.Debug:Log(Object)
  5938. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5939. Cthulhu.<>c:<.cctor>b__0_2(Type)
  5940. System.Collections.Generic.List`1:ForEach(Action`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
  5941. Cthulhu.MapComponentInjectorBehavior:.cctor()
  5942. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  5943. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.CompilerServices/RuntimeHelpers.cs:101)
  5944. Verse.StaticConstructorOnStartupUtility:CallAll() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\StaticConstructorOnStartup.cs:26)
  5945. Verse.PlayDataLoader:<DoPlayLoad>m__6F8() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:253)
  5946. Verse.LongEventHandler:ExecuteToExecuteWhenFinished() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:351)
  5947. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:268)
  5948. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:181)
  5949. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  5950. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  5951. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 361)
  5952.  
  5953. [HugsLib] (info) Attribute detours applied:
  5954. Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI
  5955. PawnUIOverlay.DrawPawnGUIOverlay >> ExpandedIncidents.Detour._PawnUIOverlay._DrawPawnGUIOverlay
  5956. Pawn_Ownership.Notify_ChangedGuestStatus >> ExpandedIncidents.Detour._Pawn_Ownership._Notify_ChangedGuestStatus
  5957. Building_Door.PawnCanOpen >> ExpandedIncidents.Detour._Building_Door.PawnCanOpen
  5958. ThingSelectionUtility.SelectableByMapClick >> ExpandedIncidents.Detour._ThingSelectionUtility.SelectableByMapClick
  5959. InteractionWorker.Interacted >> ExpandedIncidents.Detour._InteractionWorker._Interacted
  5960. Pawn.CheckAcceptArrest >> ExpandedIncidents.Detour._Pawn._CheckAcceptArrest
  5961. Pawn.ThreatDisabled >> ExpandedIncidents.Detour._Pawn._ThreatDisabled
  5962. Pawn_DraftController.GetGizmos >> DefensivePositions.DraftControllerDetour._GetGizmos
  5963. PawnGenerator.GenerateTraits >> RomanceDiversified.Detours._PawnGenerator.GenerateTraits
  5964. Pawn_RelationsTracker.SecondaryRomanceChanceFactor >> RomanceDiversified.Detours._Pawn_RelationsTracker.SecondaryRomanceChanceFactor
  5965. Pawn_RelationsTracker.ConstantPerPawnsPairCompatibilityOffset >> RomanceDiversified.Detours._Pawn_RelationsTracker.ConstantPerPawnsPairCompatibilityOffset
  5966. InteractionWorker_RomanceAttempt.RandomSelectionWeight >> RomanceDiversified.Detours._InteractionWorker_RomanceAttempt.RandomSelectionWeight
  5967. InteractionWorker_RomanceAttempt.SuccessChance >> RomanceDiversified.Detours._InteractionWorker_RomanceAttempt.SuccessChance
  5968. InteractionWorker_RomanceAttempt.Interacted >> RomanceDiversified.Detours._InteractionWorker_RomanceAttempt.Interacted
  5969. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5970. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5971. UnityEngine.Logger:Log(LogType, Object)
  5972. UnityEngine.Debug:Log(Object)
  5973. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5974. HugsLib.Utils.ModLogger:Message(String, Object[])
  5975. HugsLib.Source.Detour.DetourProvider:LogNewDetours(String)
  5976. HugsLib.HugsLibController:ProcessAttibutes()
  5977. HugsLib.HugsLibController:LoadReloadInitialize()
  5978. HugsLib.HugsLibController:Initalize()
  5979. HugsLib.Core.UnityProxyComponent:Start()
  5980. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5981.  
  5982. [HugsLib] v2.4.3 initialized ExpandedIncidents, DefensivePositions, SeveralPuffins_RomanceDiversifiedBase, AddCaravanTargetIncidentsToRandy, SeveralPuffins_RimDisordersBase, SeveralPuffins_RumoursAndDeceptionA16
  5983. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5984. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5985. UnityEngine.Logger:Log(LogType, Object)
  5986. UnityEngine.Debug:Log(Object)
  5987. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  5988. HugsLib.Utils.ModLogger:Message(String, Object[])
  5989. HugsLib.HugsLibController:LoadReloadInitialize()
  5990. HugsLib.HugsLibController:Initalize()
  5991. HugsLib.Core.UnityProxyComponent:Start()
  5992. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  5993.  
  5994. AutoMortar_Frame 13025
  5995. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  5996. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  5997. UnityEngine.Logger:Log(LogType, Object)
  5998. UnityEngine.Debug:Log(Object)
  5999. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6000. HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions()
  6001. HugsLib.HugsLibController:OnDefsLoaded()
  6002. HugsLib.HugsLibController:LoadReloadInitialize()
  6003. HugsLib.HugsLibController:Initalize()
  6004. HugsLib.Core.UnityProxyComponent:Start()
  6005. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6006.  
  6007. Transmogrified_EntityOneThree 59482
  6008. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6009. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6010. UnityEngine.Logger:Log(LogType, Object)
  6011. UnityEngine.Debug:Log(Object)
  6012. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6013. HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions()
  6014. HugsLib.HugsLibController:OnDefsLoaded()
  6015. HugsLib.HugsLibController:LoadReloadInitialize()
  6016. HugsLib.HugsLibController:Initalize()
  6017. HugsLib.Core.UnityProxyComponent:Start()
  6018. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6019.  
  6020. Transmogrified_EntityTwoFive 41241
  6021. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6022. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6023. UnityEngine.Logger:Log(LogType, Object)
  6024. UnityEngine.Debug:Log(Object)
  6025. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6026. HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions()
  6027. HugsLib.HugsLibController:OnDefsLoaded()
  6028. HugsLib.HugsLibController:LoadReloadInitialize()
  6029. HugsLib.HugsLibController:Initalize()
  6030. HugsLib.Core.UnityProxyComponent:Start()
  6031. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6032.  
  6033. Transmogrified_EntityTwoNine 17181
  6034. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6035. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6036. UnityEngine.Logger:Log(LogType, Object)
  6037. UnityEngine.Debug:Log(Object)
  6038. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6039. HugsLib.Core.ShortHashCollisionResolver:ResolveCollisions()
  6040. HugsLib.HugsLibController:OnDefsLoaded()
  6041. HugsLib.HugsLibController:LoadReloadInitialize()
  6042. HugsLib.HugsLibController:Initalize()
  6043. HugsLib.Core.UnityProxyComponent:Start()
  6044. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6045.  
  6046. Hospitality injected.
  6047. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6048. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6049. UnityEngine.Logger:Log(LogType, Object)
  6050. UnityEngine.Debug:Log(Object)
  6051. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6052. Hospitality.NoCCL.DetourInjector:Inject()
  6053. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6054. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6055. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6056.  
  6057. BetterPathfinding injected.
  6058. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6059. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6060. UnityEngine.Logger:Log(LogType, Object)
  6061. UnityEngine.Debug:Log(Object)
  6062. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6063. BetterPathfinding.DetourInjector:Inject()
  6064. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6065. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6066. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6067.  
  6068. RW_FacialStuff injected.
  6069. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6070. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6071. UnityEngine.Logger:Log(LogType, Object)
  6072. UnityEngine.Debug:Log(Object)
  6073. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6074. RW_FacialStuff.NoCCL.DetourInjector:Inject()
  6075. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6076. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6077. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6078.  
  6079. CosmicHorror injected.
  6080. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6081. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6082. UnityEngine.Logger:Log(LogType, Object)
  6083. UnityEngine.Debug:Log(Object)
  6084. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6085. Cthulhu.NoCCL.DetourInjector:Inject()
  6086. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6087. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6088. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6089.  
  6090. Apparel Stuff Color detours loaded, hopefully correct
  6091. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6092. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6093. UnityEngine.Logger:Log(LogType, Object)
  6094. UnityEngine.Debug:Log(Object)
  6095. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6096. GraphicApparelDetour.Detours:TryDetourFromTo(MethodInfo, MethodInfo)
  6097. GraphicApparelDetour.InjectorThingy:InjectStuff()
  6098. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6099. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6100. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6101.  
  6102. CultOfCthulhu injected.
  6103. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6104. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6105. UnityEngine.Logger:Log(LogType, Object)
  6106. UnityEngine.Debug:Log(Object)
  6107. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6108. Cthulhu.NoCCL.DetourInjector:Inject()
  6109. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6110. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6111. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6112.  
  6113. Exception from long event: System.NullReferenceException: Object reference not set to an instance of an object
  6114. at GrenadeFixRearmed.GrenadeFixRearmed.InjectDefs () [0x00000] in <filename unknown>:0
  6115. at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x00022] in C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285
  6116. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6117. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6118. UnityEngine.Logger:Log(LogType, Object)
  6119. UnityEngine.Debug:LogError(Object)
  6120. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  6121. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:295)
  6122. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6123. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6124. Verse.Root_Entry:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:25)
  6125. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  6126.  
  6127. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  6128. System memory in use before: 0.83 GB.
  6129. System memory in use after: 0.83 GB.
  6130.  
  6131. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 18703.
  6132. Total: 119.478729 ms (FindLiveObjects: 0.967358 ms CreateObjectMapping: 1.440039 ms MarkObjects: 116.970734 ms DeleteObjects: 0.097111 ms)
  6133.  
  6134. Loading game from file Autosave-2 with mods Core, HugsLib, Psychedelics, Hospitality, Mo'Events, Expanded Incidents, Humanoid Alien Races, CaveworldFlora, CaveBiome, Miscellaneous 'CORE', Misc. Robots, Misc. MapGenerator, Misc. MapGen FactionBase, Yukusukyuru, Beasts of the Rim, L-Mammoths, HorseMod, ZWAnimals A16, MeerkatMod, RimStarve, Spiders!, Redra, [sd] chicken nest, Defensive Positions, TAG Trait, Mine Tech, Better Pathfinding, Mending, P-Music, Efficient Light, More Obvious Plague, Trading Spot, spin mouse, tatami, Body Power, RPG, More Vanilla Turrets, Prisoner Joy, RomanceDiversified, Floor Lights, Dye Vat, Facial Stuff 0.16.1.0, Cooks Can Refuel, Furnace, [sd] bridges, RIMkea, Selling prisoners with no guilt, [sd] advanced powergeneration, More Furniture, PrisonerRansom, FashionRIMsta, Vegetable Garden , Glitter Tech (No Surgery), Medieval Times, Rimsenal, Astra Militarum Imperial Guard Core Mod v1.42, USCM - Core, [A16] Talons Faction 1.6 New pawns and races, [A16] Red Army , [A16] Wehrmacht, [sd] pillows and beanbags, Core Driller, Core Driller - Glitter Tech Addon, Core Driller - Imperial Guard Addon v1.1, Rimsenal - Rimhair, Rimsenal - Feral, Rimsenal - Security pack, Rimsenal - Federation, USCM - Turret, Astra Militarum Imperial Guard Turret Addon Mod v1.21, Imperial Guard Additional Factions Mod v1.42, Dubs Bad Hygiene, Call of Cthulhu - Industrial Age Objects A16, Call of Cthulhu - Cosmic Horrors A16, Call of Cthulhu - Factions - Items Only V1.7 A16, ProgrammableVents_A16, Campfire 2.0, Area Rugs v1.04, [A16] Dune [Initial release] , MoreLesserMechnoids_A16, Glass+Lights, More vanilla factions, Surgery Kit, Set-Up Camp, Camping Stuff, Antimatter Power Boost, Path Avoid, Gnasher Shotgun V.1, Rimfall: The Frontier (1.30), RimEffect - Weapons and Armor, Boots and Stuff A16, Sniper Turret, Double Population Max V1.0, More Mental Breaks, Revolvers On The Rim (v1.0.1), AdvancedWeapons A16, ResearchList, LT-DoorMat, Fences And Floors, [sd] spaceship, Prepare for Romance!, Railguns, Laser Weapons, [TFB] Animal Kigurumi Party, Caridion Arsenal A16, Call of Cthulhu - Cults A16, L-Music, TanksAndMore, RT's Weapon Pack, RT Fuse, Ugh You Got Me, Realistic Rooms, Hardcore Armors - Hellfire Edition, Rimsenal - Enhanced Vanilla Pack, 20th Century Weapons Mod (20CWМ), Nanotrasen's Armory - Serious Version, Please Haul Perishables, Beautiful Weapons, Don't stop the music, Floored, Prisoner Harvesting, FishIndustry, Ancient Asian Weapons, CleaningArea, Non-Deadly Smokeleaf, Simply Craftable Prosthetics, Infinity Rim: Ariadna, Sometimes Raids Go Wrong, Randy Fix, Halo - Weapons, Rim Disorders, Rumours And Deception, and Grenade Fix: Rearmed
  6135. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6136. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6137. UnityEngine.Logger:Log(LogType, Object)
  6138. UnityEngine.Debug:Log(Object)
  6139. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6140. Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:17)
  6141. Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
  6142. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6143. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6144. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6145.  
  6146. Could not resolve reference to object with loadID Thing_Human487 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
  6147. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6148. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6149. UnityEngine.Logger:Log(LogType, Object)
  6150. UnityEngine.Debug:LogWarning(Object)
  6151. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6152. Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
  6153. Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
  6154. Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
  6155. RW_FacialStuff.SaveablePawn:ExposeData()
  6156. Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
  6157. Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
  6158. Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
  6159. Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
  6160. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6161. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6162. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6163.  
  6164. Could not resolve reference to object with loadID Thing_Human20589 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right?
  6165. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6166. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6167. UnityEngine.Logger:Log(LogType, Object)
  6168. UnityEngine.Debug:LogWarning(Object)
  6169. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6170. Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\LoadedObjectDirectory.cs:100)
  6171. Verse.CrossRefResolver:NextResolvedRef() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:112)
  6172. Verse.Scribe_References:LookReference(Pawn&, String, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_References.cs:80)
  6173. RW_FacialStuff.SaveablePawn:ExposeData()
  6174. Verse.CrossRefResolver:ResolveAllCrossReferences() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\CrossRefResolver.cs:103)
  6175. Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:432)
  6176. Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
  6177. Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
  6178. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6179. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6180. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6181.  
  6182. Added new filter
  6183. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6184. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6185. UnityEngine.Logger:Log(LogType, Object)
  6186. UnityEngine.Debug:Log(Object)
  6187. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6188. ArkhamEstate.UtilityWorldObject_ArkhamEstate:GenerateStrangeMeatRecipe()
  6189. ArkhamEstate.UtilityWorldObject_ArkhamEstate:ExposeData()
  6190. Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42)
  6191. Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436)
  6192. Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
  6193. Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
  6194. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6195. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6196. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6197.  
  6198. Strange meat added to wax recipes.
  6199. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6200. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6201. UnityEngine.Logger:Log(LogType, Object)
  6202. UnityEngine.Debug:Log(Object)
  6203. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6204. ArkhamEstate.UtilityWorldObject_ArkhamEstate:GenerateStrangeMeatRecipe()
  6205. ArkhamEstate.UtilityWorldObject_ArkhamEstate:ExposeData()
  6206. Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42)
  6207. Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436)
  6208. Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
  6209. Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
  6210. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6211. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6212. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6213.  
  6214. Strange meal recipes added to WoodStoveFurnace defs
  6215. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6216. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6217. UnityEngine.Logger:Log(LogType, Object)
  6218. UnityEngine.Debug:Log(Object)
  6219. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6220. ArkhamEstate.UtilityWorldObject_ArkhamEstate:GenerateStrangeMeatRecipe()
  6221. ArkhamEstate.UtilityWorldObject_ArkhamEstate:ExposeData()
  6222. Verse.PostLoadInitter:DoAllPostLoadInits() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\PostLoadInitter.cs:42)
  6223. Verse.Game:LoadGame() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:436)
  6224. Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:35)
  6225. Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
  6226. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6227. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6228. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6229.  
  6230. --- Thread 38 ---
  6231. 54057ms Loading game from file Autosave-2
  6232. - 1237ms InitLoading (read file)
  6233. - 0ms Load compressed things
  6234. - 15877ms Load non-compressed things
  6235. - 401ms ResolveAllCrossReferences
  6236. - 594ms DoAllPostLoadInits
  6237. - 2ms Merge compressed and non-compressed thing lists
  6238. - 361ms Spawn everything into the map
  6239.  
  6240. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6241. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6242. UnityEngine.Logger:Log(LogType, Object)
  6243. UnityEngine.Debug:Log(Object)
  6244. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6245. Verse.ThreadLocalDeepProfiler:Output(Watcher) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:147)
  6246. Verse.ThreadLocalDeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:133)
  6247. Verse.DeepProfiler:End() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\DeepProfiler\DeepProfiler.cs:52)
  6248. Verse.SavedGameLoader:LoadGameFromSaveFile(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoader.cs:46)
  6249. Verse.Root_Play:<Start>m__736() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:29)
  6250. Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:317)
  6251. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:236)
  6252. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6253.  
  6254. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  6255. System memory in use before: 0.90 GB.
  6256. System memory in use after: 0.90 GB.
  6257.  
  6258. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 26699.
  6259. Total: 640.302185 ms (FindLiveObjects: 1.542784 ms CreateObjectMapping: 2.795575 ms MarkObjects: 635.861328 ms DeleteObjects: 0.100867 ms)
  6260.  
  6261. RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
  6262. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6263. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6264. UnityEngine.Logger:Log(LogType, Object)
  6265. UnityEngine.Debug:LogError(Object)
  6266. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  6267. Verse.GenCollection:RandomElementByWeight(IEnumerable`1, Func`2) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Gen\GenCollection.cs:132)
  6268. RimWorld.PawnApparelGenerator:GenerateWorkingPossibleApparelSetFor(Pawn, Single, Boolean) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\ApparelGenerator\PawnApparelGenerator.cs:252)
  6269. RimWorld.PawnApparelGenerator:GenerateStartingApparelFor(Pawn, PawnGenerationRequest) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\ApparelGenerator\PawnApparelGenerator.cs:87)
  6270. Verse.PawnGenerator:GenerateGearFor(Pawn, PawnGenerationRequest) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:366)
  6271. Verse.PawnGenerator:GeneratePawn(PawnGenerationRequest) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:81)
  6272. RimWorld.<GeneratePawns>c__IteratorBF:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGroupMaker\PawnGroupKindWorkers\PawnGroupKindWorker_Normal.cs:53)
  6273. RimWorld.<GeneratePawns>c__IteratorC4:MoveNext() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGroupMaker\PawnGroupMakerUtility.cs:56)
  6274. System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128)
  6275. System.Collections.Generic.List`1:.ctor(IEnumerable`1) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65)
  6276. System.Linq.Enumerable:ToList(IEnumerable`1)
  6277. RimWorld.IncidentWorker_Raid:TryExecute(IncidentParms) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Incidents\Workers\PawnsArrive\IncidentWorker_Raid.cs:120)
  6278. ExpandedIncidents.IncidentWorker_RaidEnemy:TryExecute(IncidentParms)
  6279. RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117)
  6280. RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108)
  6281. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310)
  6282. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  6283. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  6284. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  6285. (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs Line: 128)
  6286.  
  6287. System.NullReferenceException: Object reference not set to an instance of an object
  6288. at RimWorld.PawnApparelGenerator+PossibleApparelSet.CoatButNoShirt () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\ApparelGenerator\PossibleApparelSet.cs:59
  6289. at RimWorld.PawnApparelGenerator.GenerateStartingApparelFor (Verse.Pawn pawn, PawnGenerationRequest request) [0x0025b] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGenerator\ApparelGenerator\PawnApparelGenerator.cs:118
  6290. at Verse.PawnGenerator.GenerateGearFor (Verse.Pawn pawn, PawnGenerationRequest request) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:366
  6291. at Verse.PawnGenerator.GeneratePawn (PawnGenerationRequest request) [0x000fa] in C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\PawnGenerator\PawnGenerators.cs:81
  6292. at RimWorld.PawnGroupKindWorker_Normal+<GeneratePawns>c__IteratorBF.MoveNext () [0x00187] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGroupMaker\PawnGroupKindWorkers\PawnGroupKindWorker_Normal.cs:53
  6293. at RimWorld.PawnGroupMakerUtility+<GeneratePawns>c__IteratorC4.MoveNext () [0x001c7] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Pawn\PawnGroupMaker\PawnGroupMakerUtility.cs:56
  6294. at System.Collections.Generic.List`1[Verse.Pawn].AddEnumerable (IEnumerable`1 enumerable) [0x0001a] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:128
  6295. at System.Collections.Generic.List`1[Verse.Pawn]..ctor (IEnumerable`1 collection) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:65
  6296. at System.Linq.Enumerable.ToList[Pawn] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  6297. at RimWorld.IncidentWorker_Raid.TryExecute (RimWorld.IncidentParms parms) [0x00043] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Incidents\Workers\PawnsArrive\IncidentWorker_Raid.cs:120
  6298. at ExpandedIncidents.IncidentWorker_RaidEnemy.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
  6299. at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00030] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117
  6300. at RimWorld.Storyteller.StorytellerTick () [0x00043] in C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108
  6301. at Verse.TickManager.DoSingleTick () [0x001c5] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310
  6302. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6303. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6304. UnityEngine.Logger:Log(LogType, Object)
  6305. UnityEngine.Debug:LogError(Object)
  6306. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  6307. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:311)
  6308. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  6309. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  6310. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  6311. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  6312.  
  6313. Couldn't find any pawn that is related to colony.
  6314. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6315. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6316. UnityEngine.Logger:Log(LogType, Object)
  6317. UnityEngine.Debug:Log(Object)
  6318. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6319. GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
  6320. GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
  6321. GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
  6322. Hospitality.IncidentWorker_WandererJoin:TryExecute(IncidentParms)
  6323. RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117)
  6324. RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108)
  6325. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310)
  6326. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  6327. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  6328. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  6329. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6330.  
  6331. Spider_Corpse83199 has null innerPawn. Destroying.
  6332. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6333. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6334. UnityEngine.Logger:Log(LogType, Object)
  6335. UnityEngine.Debug:LogError(Object)
  6336. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  6337. Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:235)
  6338. Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131)
  6339. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277)
  6340. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  6341. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  6342. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  6343. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  6344.  
  6345. Tried to destroy already-destroyed thing Spider_Corpse83199
  6346. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6347. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6348. UnityEngine.Logger:Log(LogType, Object)
  6349. UnityEngine.Debug:LogError(Object)
  6350. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  6351. Verse.Thing:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:530)
  6352. Verse.ThingWithComps:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:176)
  6353. Verse.Corpse:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:222)
  6354. Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:236)
  6355. Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131)
  6356. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277)
  6357. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  6358. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  6359. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  6360. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  6361.  
  6362. Couldn't find any pawn that is related to colony.
  6363. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6364. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6365. UnityEngine.Logger:Log(LogType, Object)
  6366. UnityEngine.Debug:Log(Object)
  6367. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  6368. GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
  6369. GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
  6370. GenericUtility:GetAnyRelatedWorldPawn(Func`2, Int32)
  6371. Hospitality.IncidentWorker_RefugeeChased:TryExecute(IncidentParms)
  6372. RimWorld.Storyteller:TryFire(FiringIncident) (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:117)
  6373. RimWorld.Storyteller:StorytellerTick() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Game\Storyteller\Storyteller.cs:108)
  6374. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:310)
  6375. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  6376. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  6377. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  6378. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  6379.  
  6380. WildBoar_Corpse91016 has null innerPawn. Destroying.
  6381. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6382. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6383. UnityEngine.Logger:Log(LogType, Object)
  6384. UnityEngine.Debug:LogError(Object)
  6385. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  6386. Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:235)
  6387. Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131)
  6388. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277)
  6389. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  6390. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  6391. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  6392. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  6393.  
  6394. Tried to destroy already-destroyed thing WildBoar_Corpse91016
  6395. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6396. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6397. UnityEngine.Logger:Log(LogType, Object)
  6398. UnityEngine.Debug:LogError(Object)
  6399. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  6400. Verse.Thing:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Thing.cs:530)
  6401. Verse.ThingWithComps:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\ThingWithComps.cs:176)
  6402. Verse.Corpse:Destroy(DestroyMode) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:222)
  6403. Verse.Corpse:TickRare() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Thing\Corpse.cs:236)
  6404. Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:131)
  6405. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:277)
  6406. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  6407. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  6408. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  6409. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  6410.  
  6411. An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Autosave-3.rws.new": System.OutOfMemoryException: Out of memory
  6412. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  6413. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  6414. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  6415. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  6416. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  6417. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  6418. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  6419. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  6420. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  6421. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  6422. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  6423. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  6424. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  6425. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  6426. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  6427. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  6428. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6429. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6430. UnityEngine.Logger:Log(LogType, Object)
  6431. UnityEngine.Debug:LogWarning(Object)
  6432. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6433. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99)
  6434. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6435. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6436. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6437. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6438. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6439. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6440. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6441. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6442.  
  6443. Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  6444. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6445. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6446. UnityEngine.Logger:Log(LogType, Object)
  6447. UnityEngine.Debug:LogWarning(Object)
  6448. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6449. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6450. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6451. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6452. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6453. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6454. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6455. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6456. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6457. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6458. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6459. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6460.  
  6461. Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  6462. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6463. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6464. UnityEngine.Logger:Log(LogType, Object)
  6465. UnityEngine.Debug:LogWarning(Object)
  6466. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6467. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6468. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6469. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6470. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6471. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6472. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6473. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6474. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6475. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6476. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6477. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6478.  
  6479. Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  6480. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6481. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6482. UnityEngine.Logger:Log(LogType, Object)
  6483. UnityEngine.Debug:LogWarning(Object)
  6484. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6485. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6486. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6487. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6488. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6489. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6490. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6491. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6492. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6493. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6494. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6495. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6496.  
  6497. Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  6498. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6499. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6500. UnityEngine.Logger:Log(LogType, Object)
  6501. UnityEngine.Debug:LogWarning(Object)
  6502. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6503. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6504. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6505. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6506. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6507. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6508. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6509. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6510. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6511. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6512. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6513. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6514.  
  6515. Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  6516. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6517. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6518. UnityEngine.Logger:Log(LogType, Object)
  6519. UnityEngine.Debug:LogWarning(Object)
  6520. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6521. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6522. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6523. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6524. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6525. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6526. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6527. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6528. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6529. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6530. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6531. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6532.  
  6533. Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  6534. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6535. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6536. UnityEngine.Logger:Log(LogType, Object)
  6537. UnityEngine.Debug:LogWarning(Object)
  6538. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6539. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6540. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6541. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6542. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6543. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6544. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6545. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6546. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6547. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6548. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6549. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6550.  
  6551. Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  6552. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6553. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6554. UnityEngine.Logger:Log(LogType, Object)
  6555. UnityEngine.Debug:LogWarning(Object)
  6556. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6557. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6558. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6559. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6560. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6561. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6562. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6563. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6564. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6565. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6566. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6567. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6568.  
  6569. Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  6570. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6571. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6572. UnityEngine.Logger:Log(LogType, Object)
  6573. UnityEngine.Debug:LogWarning(Object)
  6574. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6575. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6576. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6577. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6578. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6579. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6580. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6581. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6582. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6583. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6584. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6585. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6586.  
  6587. Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  6588. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6589. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6590. UnityEngine.Logger:Log(LogType, Object)
  6591. UnityEngine.Debug:LogWarning(Object)
  6592. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6593. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6594. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6595. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6596. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6597. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6598. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6599. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6600. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6601. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6602. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6603. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6604.  
  6605. Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  6606. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6607. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6608. UnityEngine.Logger:Log(LogType, Object)
  6609. UnityEngine.Debug:LogWarning(Object)
  6610. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6611. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6612. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6613. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6614. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6615. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6616. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6617. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6618. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6619. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6620. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6621. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6622.  
  6623. Exception while saving map: System.OutOfMemoryException: Out of memory
  6624. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  6625. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  6626. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  6627. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  6628. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  6629. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  6630. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  6631. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  6632. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  6633. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  6634. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  6635. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  6636. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  6637. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  6638. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  6639. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  6640. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6641. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6642. UnityEngine.Logger:Log(LogType, Object)
  6643. UnityEngine.Debug:LogError(Object)
  6644. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  6645. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115)
  6646. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  6647. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6648. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6649. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6650. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6651. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  6652.  
  6653. HandleD3DDeviceLost
  6654. HandleD3DDeviceLost: still lost
  6655. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6656.  
  6657. HandleD3DDeviceLost
  6658. HandleD3DDeviceLost: still lost
  6659. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6660.  
  6661. HandleD3DDeviceLost
  6662. HandleD3DDeviceLost: still lost
  6663. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6664.  
  6665. HandleD3DDeviceLost
  6666. HandleD3DDeviceLost: still lost
  6667. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6668.  
  6669. HandleD3DDeviceLost
  6670. HandleD3DDeviceLost: still lost
  6671. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6672.  
  6673. HandleD3DDeviceLost
  6674. HandleD3DDeviceLost: still lost
  6675. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  6676.  
  6677. HandleD3DDeviceLost
  6678. HandleD3DDeviceLost: needs reset, doing it
  6679. FullResetD3DDevice
  6680. ResetD3DDevice
  6681. dev->Reset
  6682. D3Dwindow device not lost anymore
  6683. An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\No Name.rws.new": System.OutOfMemoryException: Out of memory
  6684. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  6685. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  6686. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  6687. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  6688. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  6689. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  6690. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  6691. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  6692. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  6693. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  6694. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  6695. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  6696. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  6697. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  6698. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  6699. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  6700. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6701. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6702. UnityEngine.Logger:Log(LogType, Object)
  6703. UnityEngine.Debug:LogWarning(Object)
  6704. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6705. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99)
  6706. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6707. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6708. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6709. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6710. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6711. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6712. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6713. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6714.  
  6715. Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  6716. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6717. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6718. UnityEngine.Logger:Log(LogType, Object)
  6719. UnityEngine.Debug:LogWarning(Object)
  6720. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6721. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6722. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6723. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6724. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6725. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6726. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6727. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6728. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6729. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6730. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6731. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6732.  
  6733. Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  6734. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6735. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6736. UnityEngine.Logger:Log(LogType, Object)
  6737. UnityEngine.Debug:LogWarning(Object)
  6738. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6739. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6740. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6741. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6742. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6743. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6744. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6745. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6746. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6747. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6748. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6749. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6750.  
  6751. Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  6752. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6753. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6754. UnityEngine.Logger:Log(LogType, Object)
  6755. UnityEngine.Debug:LogWarning(Object)
  6756. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6757. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6758. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6759. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6760. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6761. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6762. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6763. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6764. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6765. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6766. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6767. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6768.  
  6769. Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  6770. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6771. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6772. UnityEngine.Logger:Log(LogType, Object)
  6773. UnityEngine.Debug:LogWarning(Object)
  6774. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6775. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6776. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6777. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6778. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6779. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6780. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6781. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6782. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6783. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6784. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6785. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6786.  
  6787. Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  6788. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6789. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6790. UnityEngine.Logger:Log(LogType, Object)
  6791. UnityEngine.Debug:LogWarning(Object)
  6792. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6793. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6794. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6795. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6796. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6797. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6798. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6799. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6800. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6801. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6802. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6803. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6804.  
  6805. Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  6806. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6807. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6808. UnityEngine.Logger:Log(LogType, Object)
  6809. UnityEngine.Debug:LogWarning(Object)
  6810. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6811. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6812. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6813. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6814. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6815. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6816. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6817. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6818. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6819. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6820. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6821. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6822.  
  6823. Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  6824. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6825. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6826. UnityEngine.Logger:Log(LogType, Object)
  6827. UnityEngine.Debug:LogWarning(Object)
  6828. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6829. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6830. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6831. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6832. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6833. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6834. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6835. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6836. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6837. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6838. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6839. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6840.  
  6841. Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  6842. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6843. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6844. UnityEngine.Logger:Log(LogType, Object)
  6845. UnityEngine.Debug:LogWarning(Object)
  6846. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6847. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6848. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6849. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6850. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6851. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6852. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6853. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6854. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6855. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6856. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6857. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6858.  
  6859. Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  6860. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6861. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6862. UnityEngine.Logger:Log(LogType, Object)
  6863. UnityEngine.Debug:LogWarning(Object)
  6864. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6865. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6866. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6867. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6868. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6869. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6870. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6871. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6872. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6873. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6874. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6875. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6876.  
  6877. Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  6878. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6879. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6880. UnityEngine.Logger:Log(LogType, Object)
  6881. UnityEngine.Debug:LogWarning(Object)
  6882. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6883. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6884. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6885. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6886. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6887. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6888. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6889. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6890. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6891. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6892. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6893. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6894.  
  6895. Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  6896. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6897. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6898. UnityEngine.Logger:Log(LogType, Object)
  6899. UnityEngine.Debug:LogWarning(Object)
  6900. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6901. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6902. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6903. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6904. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6905. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6906. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6907. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6908. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6909. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6910. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6911. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6912.  
  6913. Object with load ID Thing_Human125417 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  6914. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6915. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6916. UnityEngine.Logger:Log(LogType, Object)
  6917. UnityEngine.Debug:LogWarning(Object)
  6918. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6919. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6920. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6921. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6922. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6923. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6924. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6925. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6926. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6927. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6928. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6929. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6930.  
  6931. Object with load ID Thing_Giantala88649 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  6932. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6933. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6934. UnityEngine.Logger:Log(LogType, Object)
  6935. UnityEngine.Debug:LogWarning(Object)
  6936. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6937. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6938. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6939. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6940. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6941. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6942. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6943. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6944. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6945. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6946. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6947. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6948.  
  6949. Object with load ID Thing_Giantala77075 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  6950. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6951. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6952. UnityEngine.Logger:Log(LogType, Object)
  6953. UnityEngine.Debug:LogWarning(Object)
  6954. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6955. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6956. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6957. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6958. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6959. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6960. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6961. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6962. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6963. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6964. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6965. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6966.  
  6967. Object with load ID Thing_Alphabeaver126637 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  6968. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6969. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6970. UnityEngine.Logger:Log(LogType, Object)
  6971. UnityEngine.Debug:LogWarning(Object)
  6972. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6973. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6974. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6975. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6976. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6977. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6978. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6979. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6980. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6981. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  6982. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  6983. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  6984.  
  6985. Object with load ID Thing_Boomalope77028 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  6986. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  6987. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  6988. UnityEngine.Logger:Log(LogType, Object)
  6989. UnityEngine.Debug:LogWarning(Object)
  6990. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  6991. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  6992. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  6993. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  6994. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  6995. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  6996. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  6997. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  6998. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  6999. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7000. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7001. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7002.  
  7003. Object with load ID Thing_Giantala152789 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7004. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7005. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7006. UnityEngine.Logger:Log(LogType, Object)
  7007. UnityEngine.Debug:LogWarning(Object)
  7008. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7009. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7010. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7011. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7012. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7013. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7014. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7015. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7016. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7017. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7018. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7019. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7020.  
  7021. Object with load ID Thing_Giantala114800 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7022. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7023. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7024. UnityEngine.Logger:Log(LogType, Object)
  7025. UnityEngine.Debug:LogWarning(Object)
  7026. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7027. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7028. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7029. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7030. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7031. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7032. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7033. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7034. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7035. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7036. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7037. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7038.  
  7039. Object with load ID Thing_Giantala118239 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7040. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7041. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7042. UnityEngine.Logger:Log(LogType, Object)
  7043. UnityEngine.Debug:LogWarning(Object)
  7044. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7045. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7046. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7047. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7048. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7049. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7050. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7051. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7052. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7053. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7054. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7055. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7056.  
  7057. Object with load ID Thing_Boomalope77032 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7058. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7059. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7060. UnityEngine.Logger:Log(LogType, Object)
  7061. UnityEngine.Debug:LogWarning(Object)
  7062. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7063. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7064. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7065. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7066. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7067. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7068. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7069. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7070. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7071. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7072. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7073. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7074.  
  7075. Object with load ID Thing_Giantala77087 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7076. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7077. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7078. UnityEngine.Logger:Log(LogType, Object)
  7079. UnityEngine.Debug:LogWarning(Object)
  7080. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7081. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7082. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7083. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7084. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7085. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7086. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7087. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7088. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7089. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7090. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7091. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7092.  
  7093. Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  7094. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7095. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7096. UnityEngine.Logger:Log(LogType, Object)
  7097. UnityEngine.Debug:LogWarning(Object)
  7098. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7099. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7100. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7101. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7102. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7103. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7104. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7105. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7106. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7107. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7108. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7109. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7110.  
  7111. Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  7112. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7113. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7114. UnityEngine.Logger:Log(LogType, Object)
  7115. UnityEngine.Debug:LogWarning(Object)
  7116. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7117. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7118. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7119. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7120. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7121. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7122. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7123. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7124. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7125. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7126. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7127. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7128.  
  7129. Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  7130. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7131. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7132. UnityEngine.Logger:Log(LogType, Object)
  7133. UnityEngine.Debug:LogWarning(Object)
  7134. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7135. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7136. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7137. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7138. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7139. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7140. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7141. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7142. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7143. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7144. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7145. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7146.  
  7147. Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  7148. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7149. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7150. UnityEngine.Logger:Log(LogType, Object)
  7151. UnityEngine.Debug:LogWarning(Object)
  7152. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7153. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7154. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7155. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7156. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7157. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7158. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7159. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7160. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7161. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7162. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7163. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7164.  
  7165. Exception while saving map: System.OutOfMemoryException: Out of memory
  7166. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  7167. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  7168. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  7169. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  7170. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  7171. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  7172. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  7173. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  7174. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  7175. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  7176. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  7177. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  7178. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  7179. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  7180. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  7181. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  7182. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7183. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7184. UnityEngine.Logger:Log(LogType, Object)
  7185. UnityEngine.Debug:LogError(Object)
  7186. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  7187. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115)
  7188. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7189. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7190. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7191. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7192. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7193. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  7194.  
  7195. An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Coco Boy Merc Co..rws": System.OutOfMemoryException: Out of memory
  7196. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  7197. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  7198. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  7199. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  7200. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  7201. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  7202. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  7203. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  7204. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  7205. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  7206. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  7207. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  7208. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  7209. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  7210. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  7211. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  7212. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7213. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7214. UnityEngine.Logger:Log(LogType, Object)
  7215. UnityEngine.Debug:LogWarning(Object)
  7216. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7217. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99)
  7218. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7219. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7220. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7221. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7222. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7223. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7224. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7225. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7226.  
  7227. Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  7228. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7229. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7230. UnityEngine.Logger:Log(LogType, Object)
  7231. UnityEngine.Debug:LogWarning(Object)
  7232. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7233. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7234. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7235. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7236. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7237. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7238. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7239. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7240. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7241. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7242. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7243. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7244.  
  7245. Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  7246. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7247. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7248. UnityEngine.Logger:Log(LogType, Object)
  7249. UnityEngine.Debug:LogWarning(Object)
  7250. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7251. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7252. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7253. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7254. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7255. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7256. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7257. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7258. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7259. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7260. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7261. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7262.  
  7263. Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  7264. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7265. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7266. UnityEngine.Logger:Log(LogType, Object)
  7267. UnityEngine.Debug:LogWarning(Object)
  7268. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7269. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7270. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7271. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7272. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7273. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7274. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7275. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7276. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7277. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7278. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7279. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7280.  
  7281. Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  7282. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7283. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7284. UnityEngine.Logger:Log(LogType, Object)
  7285. UnityEngine.Debug:LogWarning(Object)
  7286. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7287. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7288. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7289. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7290. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7291. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7292. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7293. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7294. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7295. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7296. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7297. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7298.  
  7299. Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  7300. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7301. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7302. UnityEngine.Logger:Log(LogType, Object)
  7303. UnityEngine.Debug:LogWarning(Object)
  7304. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7305. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7306. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7307. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7308. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7309. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7310. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7311. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7312. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7313. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7314. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7315. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7316.  
  7317. Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  7318. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7319. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7320. UnityEngine.Logger:Log(LogType, Object)
  7321. UnityEngine.Debug:LogWarning(Object)
  7322. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7323. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7324. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7325. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7326. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7327. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7328. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7329. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7330. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7331. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7332. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7333. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7334.  
  7335. Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  7336. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7337. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7338. UnityEngine.Logger:Log(LogType, Object)
  7339. UnityEngine.Debug:LogWarning(Object)
  7340. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7341. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7342. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7343. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7344. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7345. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7346. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7347. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7348. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7349. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7350. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7351. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7352.  
  7353. Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  7354. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7355. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7356. UnityEngine.Logger:Log(LogType, Object)
  7357. UnityEngine.Debug:LogWarning(Object)
  7358. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7359. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7360. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7361. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7362. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7363. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7364. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7365. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7366. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7367. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7368. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7369. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7370.  
  7371. Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  7372. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7373. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7374. UnityEngine.Logger:Log(LogType, Object)
  7375. UnityEngine.Debug:LogWarning(Object)
  7376. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7377. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7378. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7379. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7380. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7381. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7382. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7383. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7384. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7385. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7386. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7387. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7388.  
  7389. Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  7390. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7391. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7392. UnityEngine.Logger:Log(LogType, Object)
  7393. UnityEngine.Debug:LogWarning(Object)
  7394. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7395. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7396. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7397. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7398. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7399. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7400. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7401. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7402. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7403. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7404. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7405. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7406.  
  7407. Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7408. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7409. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7410. UnityEngine.Logger:Log(LogType, Object)
  7411. UnityEngine.Debug:LogWarning(Object)
  7412. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7413. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7414. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7415. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7416. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7417. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7418. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7419. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7420. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7421. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7422. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7423. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7424.  
  7425. Object with load ID Thing_Human125417 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7426. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7427. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7428. UnityEngine.Logger:Log(LogType, Object)
  7429. UnityEngine.Debug:LogWarning(Object)
  7430. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7431. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7432. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7433. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7434. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7435. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7436. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7437. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7438. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7439. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7440. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7441. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7442.  
  7443. Object with load ID Thing_Giantala88649 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7444. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7445. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7446. UnityEngine.Logger:Log(LogType, Object)
  7447. UnityEngine.Debug:LogWarning(Object)
  7448. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7449. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7450. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7451. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7452. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7453. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7454. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7455. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7456. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7457. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7458. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7459. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7460.  
  7461. Object with load ID Thing_Giantala77075 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7462. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7463. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7464. UnityEngine.Logger:Log(LogType, Object)
  7465. UnityEngine.Debug:LogWarning(Object)
  7466. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7467. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7468. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7469. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7470. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7471. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7472. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7473. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7474. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7475. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7476. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7477. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7478.  
  7479. Object with load ID Thing_Alphabeaver126637 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7480. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7481. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7482. UnityEngine.Logger:Log(LogType, Object)
  7483. UnityEngine.Debug:LogWarning(Object)
  7484. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7485. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7486. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7487. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7488. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7489. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7490. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7491. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7492. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7493. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7494. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7495. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7496.  
  7497. Object with load ID Thing_Boomalope77028 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7498. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7499. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7500. UnityEngine.Logger:Log(LogType, Object)
  7501. UnityEngine.Debug:LogWarning(Object)
  7502. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7503. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7504. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7505. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7506. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7507. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7508. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7509. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7510. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7511. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7512. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7513. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7514.  
  7515. Object with load ID Thing_Giantala152789 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7516. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7517. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7518. UnityEngine.Logger:Log(LogType, Object)
  7519. UnityEngine.Debug:LogWarning(Object)
  7520. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7521. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7522. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7523. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7524. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7525. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7526. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7527. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7528. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7529. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7530. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7531. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7532.  
  7533. Object with load ID Thing_Giantala114800 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7534. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7535. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7536. UnityEngine.Logger:Log(LogType, Object)
  7537. UnityEngine.Debug:LogWarning(Object)
  7538. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7539. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7540. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7541. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7542. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7543. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7544. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7545. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7546. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7547. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7548. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7549. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7550.  
  7551. Object with load ID Thing_Giantala118239 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7552. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7553. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7554. UnityEngine.Logger:Log(LogType, Object)
  7555. UnityEngine.Debug:LogWarning(Object)
  7556. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7557. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7558. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7559. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7560. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7561. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7562. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7563. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7564. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7565. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7566. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7567. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7568.  
  7569. Object with load ID Thing_Boomalope77032 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7570. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7571. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7572. UnityEngine.Logger:Log(LogType, Object)
  7573. UnityEngine.Debug:LogWarning(Object)
  7574. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7575. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7576. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7577. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7578. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7579. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7580. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7581. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7582. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7583. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7584. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7585. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7586.  
  7587. Object with load ID Thing_Giantala77087 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  7588. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7589. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7590. UnityEngine.Logger:Log(LogType, Object)
  7591. UnityEngine.Debug:LogWarning(Object)
  7592. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7593. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7594. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7595. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7596. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7597. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7598. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7599. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7600. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7601. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7602. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7603. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7604.  
  7605. Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  7606. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7607. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7608. UnityEngine.Logger:Log(LogType, Object)
  7609. UnityEngine.Debug:LogWarning(Object)
  7610. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7611. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7612. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7613. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7614. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7615. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7616. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7617. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7618. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7619. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7620. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7621. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7622.  
  7623. Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  7624. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7625. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7626. UnityEngine.Logger:Log(LogType, Object)
  7627. UnityEngine.Debug:LogWarning(Object)
  7628. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7629. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7630. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7631. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7632. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7633. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7634. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7635. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7636. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7637. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7638. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7639. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7640.  
  7641. Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  7642. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7643. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7644. UnityEngine.Logger:Log(LogType, Object)
  7645. UnityEngine.Debug:LogWarning(Object)
  7646. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7647. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7648. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7649. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7650. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7651. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7652. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7653. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7654. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7655. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7656. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7657. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7658.  
  7659. Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  7660. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7661. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7662. UnityEngine.Logger:Log(LogType, Object)
  7663. UnityEngine.Debug:LogWarning(Object)
  7664. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7665. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7666. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7667. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7668. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:31)
  7669. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7670. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7671. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7672. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7673. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7674. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7675. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7676.  
  7677. Exception while saving map: System.OutOfMemoryException: Out of memory
  7678. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  7679. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  7680. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  7681. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  7682. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  7683. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  7684. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  7685. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  7686. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  7687. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  7688. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  7689. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  7690. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  7691. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  7692. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  7693. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  7694. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7695. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7696. UnityEngine.Logger:Log(LogType, Object)
  7697. UnityEngine.Debug:LogError(Object)
  7698. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  7699. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115)
  7700. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  7701. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7702. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7703. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7704. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7705. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  7706.  
  7707. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7708. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7709. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7710. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7711. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7712. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7713. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7714. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7715. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7716. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7717. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7718. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7719. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7720. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7721. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7722. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7723. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7724. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7725. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7726. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7727. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7728. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7729. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7730. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7731. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7732. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7733. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7734. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7735. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7736. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7737. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7738. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7739. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7740. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7741. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7742. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7743. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7744. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7745. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7746. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7747. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7748. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7749. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7750. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7751. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7752. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7753. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7754. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7755. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7756. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7757. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7758. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7759. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7760. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7761. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7762. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7763. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7764. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7765. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7766. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7767. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7768. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7769. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7770. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7771. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7772. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7773. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7774. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7775. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7776. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7777. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7778. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7779. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7780. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7781. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7782. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7783. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7784. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7785. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7786. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7787. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7788. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7789. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7790. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7791. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7792. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7793. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7794. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7795. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7796. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7797. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7798. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7799. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7800. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7801. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7802. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7803. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7804. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7805. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7806. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7807. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7808. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7809. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7810. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7811. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7812. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7813. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7814. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7815. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7816. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7817. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7818. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7819. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7820. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7821. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7822. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7823. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7824. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7825. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7826. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7827. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7828. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7829. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7830. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7831. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7832. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7833. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7834. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7835. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7836. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7837. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7838. D3D9: failed to lock vertex buffer DEFC2AE0 of size 4194304 [out of memory]
  7839. HandleD3DDeviceLost
  7840. HandleD3DDeviceLost: still lost
  7841. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7842.  
  7843. HandleD3DDeviceLost
  7844. HandleD3DDeviceLost: still lost
  7845. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7846.  
  7847. HandleD3DDeviceLost
  7848. HandleD3DDeviceLost: still lost
  7849. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7850.  
  7851. HandleD3DDeviceLost
  7852. HandleD3DDeviceLost: still lost
  7853. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7854.  
  7855. HandleD3DDeviceLost
  7856. HandleD3DDeviceLost: still lost
  7857. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7858.  
  7859. HandleD3DDeviceLost
  7860. HandleD3DDeviceLost: still lost
  7861. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7862.  
  7863. HandleD3DDeviceLost
  7864. HandleD3DDeviceLost: still lost
  7865. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7866.  
  7867. HandleD3DDeviceLost
  7868. HandleD3DDeviceLost: still lost
  7869. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7870.  
  7871. HandleD3DDeviceLost
  7872. HandleD3DDeviceLost: still lost
  7873. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7874.  
  7875. HandleD3DDeviceLost
  7876. HandleD3DDeviceLost: still lost
  7877. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7878.  
  7879. HandleD3DDeviceLost
  7880. HandleD3DDeviceLost: still lost
  7881. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  7882.  
  7883. HandleD3DDeviceLost
  7884. HandleD3DDeviceLost: needs reset, doing it
  7885. FullResetD3DDevice
  7886. ResetD3DDevice
  7887. dev->Reset
  7888. D3Dwindow device not lost anymore
  7889. Triggering episode of COCD forBoss
  7890. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7891. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7892. UnityEngine.Logger:Log(LogType, Object)
  7893. UnityEngine.Debug:Log(Object)
  7894. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  7895. RimDisorders.HediffComp_MentalIllness:TryTriggerEpisode()
  7896. RimDisorders.HediffComp_MentalIllness:CompPostTick()
  7897. Verse.HediffWithComps:PostTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\Hediff\HediffWithComps.cs:156)
  7898. RimDisorders.MentalIllness:PostTick()
  7899. Verse.Pawn_HealthTracker:HealthTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:730)
  7900. Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:420)
  7901. Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
  7902. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
  7903. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  7904. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  7905. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  7906. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  7907.  
  7908. An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Autosave-1.rws.new": System.OutOfMemoryException: Out of memory
  7909. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  7910. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  7911. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  7912. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  7913. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  7914. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  7915. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  7916. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  7917. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  7918. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  7919. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  7920. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  7921. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  7922. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  7923. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  7924. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  7925. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7926. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7927. UnityEngine.Logger:Log(LogType, Object)
  7928. UnityEngine.Debug:LogWarning(Object)
  7929. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7930. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99)
  7931. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7932. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7933. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  7934. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7935. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7936. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7937. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7938. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7939.  
  7940. Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  7941. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7942. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7943. UnityEngine.Logger:Log(LogType, Object)
  7944. UnityEngine.Debug:LogWarning(Object)
  7945. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7946. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7947. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7948. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7949. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7950. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7951. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  7952. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7953. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7954. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7955. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7956. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7957.  
  7958. Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  7959. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7960. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7961. UnityEngine.Logger:Log(LogType, Object)
  7962. UnityEngine.Debug:LogWarning(Object)
  7963. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7964. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7965. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7966. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7967. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7968. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7969. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  7970. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7971. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7972. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7973. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7974. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7975.  
  7976. Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  7977. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7978. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7979. UnityEngine.Logger:Log(LogType, Object)
  7980. UnityEngine.Debug:LogWarning(Object)
  7981. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  7982. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  7983. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  7984. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  7985. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  7986. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  7987. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  7988. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  7989. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  7990. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  7991. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  7992. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  7993.  
  7994. Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  7995. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  7996. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  7997. UnityEngine.Logger:Log(LogType, Object)
  7998. UnityEngine.Debug:LogWarning(Object)
  7999. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8000. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8001. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8002. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8003. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8004. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8005. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8006. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8007. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8008. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8009. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8010. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8011.  
  8012. Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  8013. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8014. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8015. UnityEngine.Logger:Log(LogType, Object)
  8016. UnityEngine.Debug:LogWarning(Object)
  8017. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8018. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8019. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8020. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8021. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8022. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8023. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8024. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8025. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8026. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8027. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8028. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8029.  
  8030. Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  8031. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8032. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8033. UnityEngine.Logger:Log(LogType, Object)
  8034. UnityEngine.Debug:LogWarning(Object)
  8035. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8036. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8037. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8038. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8039. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8040. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8041. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8042. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8043. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8044. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8045. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8046. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8047.  
  8048. Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  8049. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8050. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8051. UnityEngine.Logger:Log(LogType, Object)
  8052. UnityEngine.Debug:LogWarning(Object)
  8053. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8054. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8055. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8056. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8057. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8058. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8059. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8060. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8061. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8062. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8063. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8064. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8065.  
  8066. Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  8067. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8068. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8069. UnityEngine.Logger:Log(LogType, Object)
  8070. UnityEngine.Debug:LogWarning(Object)
  8071. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8072. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8073. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8074. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8075. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8076. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8077. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8078. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8079. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8080. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8081. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8082. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8083.  
  8084. Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  8085. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8086. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8087. UnityEngine.Logger:Log(LogType, Object)
  8088. UnityEngine.Debug:LogWarning(Object)
  8089. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8090. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8091. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8092. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8093. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8094. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8095. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8096. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8097. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8098. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8099. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8100. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8101.  
  8102. Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8103. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8104. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8105. UnityEngine.Logger:Log(LogType, Object)
  8106. UnityEngine.Debug:LogWarning(Object)
  8107. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8108. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8109. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8110. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8111. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8112. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8113. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8114. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8115. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8116. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8117. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8118. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8119.  
  8120. Object with load ID Thing_Human125417 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8121. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8122. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8123. UnityEngine.Logger:Log(LogType, Object)
  8124. UnityEngine.Debug:LogWarning(Object)
  8125. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8126. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8127. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8128. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8129. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8130. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8131. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8132. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8133. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8134. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8135. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8136. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8137.  
  8138. Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8139. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8140. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8141. UnityEngine.Logger:Log(LogType, Object)
  8142. UnityEngine.Debug:LogWarning(Object)
  8143. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8144. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8145. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8146. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8147. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8148. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8149. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8150. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8151. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8152. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8153. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8154. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8155.  
  8156. Object with load ID Thing_Human479 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8157. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8158. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8159. UnityEngine.Logger:Log(LogType, Object)
  8160. UnityEngine.Debug:LogWarning(Object)
  8161. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8162. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8163. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8164. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8165. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8166. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8167. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8168. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8169. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8170. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8171. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8172. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8173.  
  8174. Object with load ID Thing_Turkey157657 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8175. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8176. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8177. UnityEngine.Logger:Log(LogType, Object)
  8178. UnityEngine.Debug:LogWarning(Object)
  8179. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8180. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8181. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8182. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8183. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8184. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8185. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8186. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8187. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8188. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8189. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8190. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8191.  
  8192. Object with load ID Thing_Cassowary157911 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8193. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8194. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8195. UnityEngine.Logger:Log(LogType, Object)
  8196. UnityEngine.Debug:LogWarning(Object)
  8197. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8198. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8199. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8200. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8201. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8202. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8203. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8204. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8205. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8206. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8207. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8208. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8209.  
  8210. Object with load ID Thing_Gorilla77047 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8211. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8212. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8213. UnityEngine.Logger:Log(LogType, Object)
  8214. UnityEngine.Debug:LogWarning(Object)
  8215. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8216. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8217. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8218. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8219. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8220. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8221. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8222. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8223. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8224. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8225. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8226. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8227.  
  8228. Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8229. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8230. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8231. UnityEngine.Logger:Log(LogType, Object)
  8232. UnityEngine.Debug:LogWarning(Object)
  8233. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8234. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8235. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8236. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8237. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8238. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8239. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8240. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8241. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8242. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8243. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8244. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8245.  
  8246. Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8247. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8248. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8249. UnityEngine.Logger:Log(LogType, Object)
  8250. UnityEngine.Debug:LogWarning(Object)
  8251. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8252. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8253. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8254. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8255. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8256. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8257. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8258. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8259. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8260. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8261. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8262. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8263.  
  8264. Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8265. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8266. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8267. UnityEngine.Logger:Log(LogType, Object)
  8268. UnityEngine.Debug:LogWarning(Object)
  8269. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8270. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8271. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8272. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8273. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8274. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8275. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8276. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8277. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8278. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8279. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8280. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8281.  
  8282. Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8283. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8284. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8285. UnityEngine.Logger:Log(LogType, Object)
  8286. UnityEngine.Debug:LogWarning(Object)
  8287. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8288. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8289. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8290. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8291. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8292. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8293. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8294. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8295. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8296. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8297. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8298. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8299.  
  8300. Exception while saving map: System.OutOfMemoryException: Out of memory
  8301. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  8302. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  8303. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  8304. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  8305. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  8306. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  8307. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  8308. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  8309. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  8310. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  8311. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  8312. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  8313. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  8314. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  8315. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  8316. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  8317. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8318. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8319. UnityEngine.Logger:Log(LogType, Object)
  8320. UnityEngine.Debug:LogError(Object)
  8321. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  8322. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115)
  8323. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8324. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8325. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8326. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8327. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8328. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  8329.  
  8330. An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Autosave-1.rws.new": System.OutOfMemoryException: Out of memory
  8331. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  8332. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  8333. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  8334. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  8335. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  8336. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  8337. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  8338. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  8339. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  8340. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  8341. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  8342. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  8343. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  8344. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  8345. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  8346. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  8347. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8348. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8349. UnityEngine.Logger:Log(LogType, Object)
  8350. UnityEngine.Debug:LogWarning(Object)
  8351. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8352. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99)
  8353. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8354. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8355. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8356. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8357. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8358. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8359. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8360. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8361.  
  8362. Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  8363. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8364. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8365. UnityEngine.Logger:Log(LogType, Object)
  8366. UnityEngine.Debug:LogWarning(Object)
  8367. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8368. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8369. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8370. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8371. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8372. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8373. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8374. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8375. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8376. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8377. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8378. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8379.  
  8380. Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  8381. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8382. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8383. UnityEngine.Logger:Log(LogType, Object)
  8384. UnityEngine.Debug:LogWarning(Object)
  8385. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8386. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8387. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8388. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8389. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8390. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8391. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8392. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8393. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8394. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8395. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8396. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8397.  
  8398. Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  8399. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8400. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8401. UnityEngine.Logger:Log(LogType, Object)
  8402. UnityEngine.Debug:LogWarning(Object)
  8403. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8404. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8405. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8406. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8407. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8408. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8409. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8410. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8411. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8412. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8413. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8414. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8415.  
  8416. Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  8417. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8418. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8419. UnityEngine.Logger:Log(LogType, Object)
  8420. UnityEngine.Debug:LogWarning(Object)
  8421. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8422. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8423. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8424. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8425. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8426. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8427. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8428. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8429. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8430. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8431. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8432. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8433.  
  8434. Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  8435. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8436. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8437. UnityEngine.Logger:Log(LogType, Object)
  8438. UnityEngine.Debug:LogWarning(Object)
  8439. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8440. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8441. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8442. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8443. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8444. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8445. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8446. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8447. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8448. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8449. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8450. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8451.  
  8452. Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  8453. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8454. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8455. UnityEngine.Logger:Log(LogType, Object)
  8456. UnityEngine.Debug:LogWarning(Object)
  8457. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8458. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8459. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8460. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8461. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8462. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8463. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8464. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8465. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8466. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8467. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8468. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8469.  
  8470. Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  8471. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8472. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8473. UnityEngine.Logger:Log(LogType, Object)
  8474. UnityEngine.Debug:LogWarning(Object)
  8475. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8476. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8477. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8478. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8479. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8480. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8481. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8482. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8483. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8484. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8485. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8486. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8487.  
  8488. Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  8489. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8490. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8491. UnityEngine.Logger:Log(LogType, Object)
  8492. UnityEngine.Debug:LogWarning(Object)
  8493. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8494. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8495. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8496. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8497. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8498. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8499. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8500. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8501. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8502. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8503. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8504. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8505.  
  8506. Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  8507. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8508. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8509. UnityEngine.Logger:Log(LogType, Object)
  8510. UnityEngine.Debug:LogWarning(Object)
  8511. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8512. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8513. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8514. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8515. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8516. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8517. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8518. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8519. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8520. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8521. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8522. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8523.  
  8524. Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8525. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8526. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8527. UnityEngine.Logger:Log(LogType, Object)
  8528. UnityEngine.Debug:LogWarning(Object)
  8529. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8530. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8531. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8532. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8533. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8534. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8535. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8536. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8537. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8538. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8539. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8540. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8541.  
  8542. Object with load ID Thing_Boomalope158652 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8543. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8544. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8545. UnityEngine.Logger:Log(LogType, Object)
  8546. UnityEngine.Debug:LogWarning(Object)
  8547. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8548. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8549. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8550. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8551. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8552. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8553. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8554. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8555. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8556. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8557. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8558. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8559.  
  8560. Object with load ID Thing_Boomalope158650 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8561. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8562. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8563. UnityEngine.Logger:Log(LogType, Object)
  8564. UnityEngine.Debug:LogWarning(Object)
  8565. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8566. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8567. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8568. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8569. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8570. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8571. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8572. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8573. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8574. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8575. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8576. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8577.  
  8578. Object with load ID Thing_Giantala158525 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8579. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8580. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8581. UnityEngine.Logger:Log(LogType, Object)
  8582. UnityEngine.Debug:LogWarning(Object)
  8583. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8584. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8585. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8586. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8587. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8588. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8589. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8590. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8591. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8592. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8593. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8594. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8595.  
  8596. Object with load ID Thing_Alphabeaver158795 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8597. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8598. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8599. UnityEngine.Logger:Log(LogType, Object)
  8600. UnityEngine.Debug:LogWarning(Object)
  8601. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8602. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8603. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8604. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8605. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8606. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8607. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8608. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8609. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8610. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8611. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8612. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8613.  
  8614. Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8615. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8616. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8617. UnityEngine.Logger:Log(LogType, Object)
  8618. UnityEngine.Debug:LogWarning(Object)
  8619. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8620. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8621. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8622. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8623. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8624. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8625. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8626. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8627. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8628. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8629. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8630. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8631.  
  8632. Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8633. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8634. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8635. UnityEngine.Logger:Log(LogType, Object)
  8636. UnityEngine.Debug:LogWarning(Object)
  8637. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8638. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8639. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8640. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8641. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8642. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8643. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8644. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8645. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8646. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8647. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8648. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8649.  
  8650. Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8651. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8652. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8653. UnityEngine.Logger:Log(LogType, Object)
  8654. UnityEngine.Debug:LogWarning(Object)
  8655. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8656. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8657. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8658. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8659. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8660. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8661. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8662. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8663. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8664. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8665. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8666. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8667.  
  8668. Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8669. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8670. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8671. UnityEngine.Logger:Log(LogType, Object)
  8672. UnityEngine.Debug:LogWarning(Object)
  8673. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8674. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8675. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8676. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8677. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8678. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8679. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8680. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8681. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8682. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8683. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8684. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8685.  
  8686. Exception while saving map: System.OutOfMemoryException: Out of memory
  8687. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  8688. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  8689. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  8690. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  8691. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  8692. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  8693. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  8694. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  8695. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  8696. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  8697. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  8698. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  8699. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  8700. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  8701. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  8702. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  8703. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8704. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8705. UnityEngine.Logger:Log(LogType, Object)
  8706. UnityEngine.Debug:LogError(Object)
  8707. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  8708. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115)
  8709. RimWorld.Autosaver:DoAutosave() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:52)
  8710. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8711. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8712. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8713. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8714. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  8715.  
  8716. An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Coco Boy Merc Co..rws.new": System.OutOfMemoryException: Out of memory
  8717. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  8718. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  8719. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  8720. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  8721. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  8722. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  8723. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  8724. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  8725. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  8726. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  8727. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  8728. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  8729. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  8730. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  8731. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  8732. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  8733. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8734. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8735. UnityEngine.Logger:Log(LogType, Object)
  8736. UnityEngine.Debug:LogWarning(Object)
  8737. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8738. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99)
  8739. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8740. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8741. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8742. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8743. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8744. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8745. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8746. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8747.  
  8748. Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  8749. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8750. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8751. UnityEngine.Logger:Log(LogType, Object)
  8752. UnityEngine.Debug:LogWarning(Object)
  8753. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8754. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8755. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8756. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8757. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8758. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8759. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8760. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8761. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8762. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8763. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8764. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8765.  
  8766. Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  8767. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8768. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8769. UnityEngine.Logger:Log(LogType, Object)
  8770. UnityEngine.Debug:LogWarning(Object)
  8771. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8772. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8773. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8774. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8775. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8776. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8777. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8778. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8779. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8780. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8781. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8782. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8783.  
  8784. Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  8785. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8786. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8787. UnityEngine.Logger:Log(LogType, Object)
  8788. UnityEngine.Debug:LogWarning(Object)
  8789. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8790. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8791. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8792. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8793. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8794. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8795. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8796. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8797. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8798. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8799. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8800. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8801.  
  8802. Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  8803. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8804. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8805. UnityEngine.Logger:Log(LogType, Object)
  8806. UnityEngine.Debug:LogWarning(Object)
  8807. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8808. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8809. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8810. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8811. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8812. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8813. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8814. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8815. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8816. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8817. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8818. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8819.  
  8820. Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  8821. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8822. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8823. UnityEngine.Logger:Log(LogType, Object)
  8824. UnityEngine.Debug:LogWarning(Object)
  8825. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8826. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8827. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8828. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8829. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8830. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8831. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8832. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8833. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8834. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8835. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8836. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8837.  
  8838. Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  8839. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8840. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8841. UnityEngine.Logger:Log(LogType, Object)
  8842. UnityEngine.Debug:LogWarning(Object)
  8843. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8844. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8845. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8846. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8847. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8848. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8849. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8850. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8851. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8852. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8853. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8854. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8855.  
  8856. Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  8857. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8858. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8859. UnityEngine.Logger:Log(LogType, Object)
  8860. UnityEngine.Debug:LogWarning(Object)
  8861. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8862. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8863. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8864. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8865. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8866. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8867. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8868. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8869. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8870. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8871. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8872. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8873.  
  8874. Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  8875. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8876. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8877. UnityEngine.Logger:Log(LogType, Object)
  8878. UnityEngine.Debug:LogWarning(Object)
  8879. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8880. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8881. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8882. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8883. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8884. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8885. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8886. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8887. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8888. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8889. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8890. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8891.  
  8892. Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  8893. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8894. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8895. UnityEngine.Logger:Log(LogType, Object)
  8896. UnityEngine.Debug:LogWarning(Object)
  8897. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8898. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8899. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8900. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8901. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8902. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8903. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8904. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8905. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8906. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8907. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8908. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8909.  
  8910. Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  8911. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8912. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8913. UnityEngine.Logger:Log(LogType, Object)
  8914. UnityEngine.Debug:LogWarning(Object)
  8915. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8916. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8917. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8918. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8919. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8920. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8921. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8922. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8923. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8924. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8925. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8926. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8927.  
  8928. Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8929. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8930. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8931. UnityEngine.Logger:Log(LogType, Object)
  8932. UnityEngine.Debug:LogWarning(Object)
  8933. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8934. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8935. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8936. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8937. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8938. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8939. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8940. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8941. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8942. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8943. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8944. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8945.  
  8946. Object with load ID Thing_Boomalope158652 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8947. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8948. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8949. UnityEngine.Logger:Log(LogType, Object)
  8950. UnityEngine.Debug:LogWarning(Object)
  8951. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8952. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8953. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8954. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8955. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8956. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8957. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8958. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8959. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8960. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8961. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8962. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8963.  
  8964. Object with load ID Thing_Boomalope158650 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8965. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8966. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8967. UnityEngine.Logger:Log(LogType, Object)
  8968. UnityEngine.Debug:LogWarning(Object)
  8969. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8970. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8971. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8972. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8973. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8974. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8975. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8976. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8977. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8978. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8979. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8980. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8981.  
  8982. Object with load ID Thing_Giantala158525 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  8983. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  8984. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  8985. UnityEngine.Logger:Log(LogType, Object)
  8986. UnityEngine.Debug:LogWarning(Object)
  8987. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  8988. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  8989. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  8990. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  8991. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  8992. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  8993. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  8994. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  8995. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  8996. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  8997. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  8998. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  8999.  
  9000. Object with load ID Thing_Giantala157283 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9001. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9002. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9003. UnityEngine.Logger:Log(LogType, Object)
  9004. UnityEngine.Debug:LogWarning(Object)
  9005. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9006. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9007. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9008. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9009. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9010. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9011. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9012. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9013. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9014. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9015. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9016. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9017.  
  9018. Object with load ID Thing_Boomalope158651 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9019. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9020. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9021. UnityEngine.Logger:Log(LogType, Object)
  9022. UnityEngine.Debug:LogWarning(Object)
  9023. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9024. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9025. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9026. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9027. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9028. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9029. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9030. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9031. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9032. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9033. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9034. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9035.  
  9036. Object with load ID Thing_Boomalope158649 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9037. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9038. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9039. UnityEngine.Logger:Log(LogType, Object)
  9040. UnityEngine.Debug:LogWarning(Object)
  9041. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9042. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9043. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9044. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9045. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9046. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9047. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9048. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9049. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9050. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9051. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9052. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9053.  
  9054. Object with load ID Thing_Alphabeaver158789 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9055. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9056. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9057. UnityEngine.Logger:Log(LogType, Object)
  9058. UnityEngine.Debug:LogWarning(Object)
  9059. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9060. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9061. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9062. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9063. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9064. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9065. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9066. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9067. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9068. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9069. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9070. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9071.  
  9072. Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  9073. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9074. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9075. UnityEngine.Logger:Log(LogType, Object)
  9076. UnityEngine.Debug:LogWarning(Object)
  9077. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9078. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9079. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9080. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9081. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9082. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9083. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9084. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9085. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9086. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9087. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9088. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9089.  
  9090. Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  9091. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9092. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9093. UnityEngine.Logger:Log(LogType, Object)
  9094. UnityEngine.Debug:LogWarning(Object)
  9095. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9096. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9097. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9098. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9099. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9100. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9101. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9102. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9103. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9104. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9105. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9106. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9107.  
  9108. Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  9109. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9110. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9111. UnityEngine.Logger:Log(LogType, Object)
  9112. UnityEngine.Debug:LogWarning(Object)
  9113. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9114. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9115. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9116. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9117. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9118. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9119. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9120. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9121. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9122. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9123. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9124. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9125.  
  9126. Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  9127. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9128. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9129. UnityEngine.Logger:Log(LogType, Object)
  9130. UnityEngine.Debug:LogWarning(Object)
  9131. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9132. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9133. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9134. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9135. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9136. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9137. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9138. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9139. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9140. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9141. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9142. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9143.  
  9144. Exception while saving map: System.OutOfMemoryException: Out of memory
  9145. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  9146. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  9147. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  9148. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  9149. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  9150. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  9151. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  9152. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  9153. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  9154. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  9155. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  9156. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  9157. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  9158. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  9159. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  9160. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  9161. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9162. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9163. UnityEngine.Logger:Log(LogType, Object)
  9164. UnityEngine.Debug:LogError(Object)
  9165. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  9166. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115)
  9167. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9168. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9169. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9170. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9171. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9172. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  9173.  
  9174. HandleD3DDeviceLost
  9175. HandleD3DDeviceLost: still lost
  9176. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  9177.  
  9178. HandleD3DDeviceLost
  9179. HandleD3DDeviceLost: still lost
  9180. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  9181.  
  9182. HandleD3DDeviceLost
  9183. HandleD3DDeviceLost: still lost
  9184. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  9185.  
  9186. HandleD3DDeviceLost
  9187. HandleD3DDeviceLost: still lost
  9188. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  9189.  
  9190. HandleD3DDeviceLost
  9191. HandleD3DDeviceLost: still lost
  9192. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  9193.  
  9194. HandleD3DDeviceLost
  9195. HandleD3DDeviceLost: still lost
  9196. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  9197.  
  9198. HandleD3DDeviceLost
  9199. HandleD3DDeviceLost: still lost
  9200. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  9201.  
  9202. HandleD3DDeviceLost
  9203. HandleD3DDeviceLost: still lost
  9204. Skipped rendering frame because GfxDevice is in invalid state (device lost)
  9205.  
  9206. HandleD3DDeviceLost
  9207. HandleD3DDeviceLost: needs reset, doing it
  9208. FullResetD3DDevice
  9209. ResetD3DDevice
  9210. dev->Reset
  9211. D3Dwindow device not lost anymore
  9212. Triggering episode of MajorDepression forGoki
  9213. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9214. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9215. UnityEngine.Logger:Log(LogType, Object)
  9216. UnityEngine.Debug:Log(Object)
  9217. Verse.Log:Message(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:29)
  9218. RimDisorders.HediffComp_MentalIllness:TryTriggerEpisode()
  9219. RimDisorders.HediffComp_MentalIllness:CompPostTick()
  9220. Verse.HediffWithComps:PostTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Health\Hediff\HediffWithComps.cs:156)
  9221. RimDisorders.MentalIllness:PostTick()
  9222. Verse.Pawn_HealthTracker:HealthTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Trackers\Pawn_HealthTracker.cs:730)
  9223. Verse.Pawn:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Pawn\Pawn.cs:420)
  9224. Verse.TickList:Tick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickList.cs:130)
  9225. Verse.TickManager:DoSingleTick() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:273)
  9226. Verse.TickManager:TickManagerUpdate() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Ticking\TickManager.cs:243)
  9227. Verse.Game:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:465)
  9228. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:73)
  9229. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 29)
  9230.  
  9231. An exception was thrown during saving to "C:\Users\Admin\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves\Coco Boy Merc Co..rws.new": System.OutOfMemoryException: Out of memory
  9232. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  9233. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  9234. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  9235. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  9236. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  9237. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  9238. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  9239. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  9240. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  9241. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  9242. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  9243. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  9244. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  9245. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  9246. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  9247. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  9248. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9249. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9250. UnityEngine.Logger:Log(LogType, Object)
  9251. UnityEngine.Debug:LogWarning(Object)
  9252. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9253. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:99)
  9254. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9255. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9256. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9257. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9258. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9259. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9260. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9261. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9262.  
  9263. Object with load ID Thing_Human20826 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  9264. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9265. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9266. UnityEngine.Logger:Log(LogType, Object)
  9267. UnityEngine.Debug:LogWarning(Object)
  9268. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9269. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9270. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9271. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9272. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9273. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9274. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9275. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9276. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9277. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9278. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9279. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9280.  
  9281. Object with load ID Thing_Gorilla77077 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  9282. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9283. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9284. UnityEngine.Logger:Log(LogType, Object)
  9285. UnityEngine.Debug:LogWarning(Object)
  9286. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9287. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9288. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9289. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9290. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9291. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9292. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9293. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9294. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9295. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9296. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9297. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9298.  
  9299. Object with load ID Thing_Human479 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  9300. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9301. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9302. UnityEngine.Logger:Log(LogType, Object)
  9303. UnityEngine.Debug:LogWarning(Object)
  9304. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9305. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9306. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9307. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9308. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9309. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9310. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9311. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9312. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9313. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9314. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9315. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9316.  
  9317. Object with load ID Thing_Human20826 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  9318. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9319. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9320. UnityEngine.Logger:Log(LogType, Object)
  9321. UnityEngine.Debug:LogWarning(Object)
  9322. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9323. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9324. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9325. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9326. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9327. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9328. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9329. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9330. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9331. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9332. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9333. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9334.  
  9335. Object with load ID Thing_Human125417 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  9336. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9337. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9338. UnityEngine.Logger:Log(LogType, Object)
  9339. UnityEngine.Debug:LogWarning(Object)
  9340. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9341. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9342. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9343. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9344. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9345. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9346. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9347. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9348. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9349. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9350. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9351. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9352.  
  9353. Object with load ID Thing_Human125417 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  9354. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9355. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9356. UnityEngine.Logger:Log(LogType, Object)
  9357. UnityEngine.Debug:LogWarning(Object)
  9358. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9359. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9360. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9361. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9362. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9363. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9364. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9365. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9366. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9367. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9368. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9369. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9370.  
  9371. Object with load ID Thing_Human479 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  9372. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9373. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9374. UnityEngine.Logger:Log(LogType, Object)
  9375. UnityEngine.Debug:LogWarning(Object)
  9376. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9377. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9378. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9379. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9380. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9381. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9382. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9383. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9384. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9385. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9386. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9387. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9388.  
  9389. Object with load ID Thing_Human479 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  9390. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9391. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9392. UnityEngine.Logger:Log(LogType, Object)
  9393. UnityEngine.Debug:LogWarning(Object)
  9394. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9395. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9396. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9397. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9398. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9399. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9400. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9401. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9402. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9403. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9404. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9405. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9406.  
  9407. Object with load ID Thing_Human20826 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  9408. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9409. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9410. UnityEngine.Logger:Log(LogType, Object)
  9411. UnityEngine.Debug:LogWarning(Object)
  9412. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9413. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9414. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9415. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9416. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9417. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9418. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9419. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9420. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9421. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9422. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9423. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9424.  
  9425. Object with load ID Map_0 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  9426. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9427. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9428. UnityEngine.Logger:Log(LogType, Object)
  9429. UnityEngine.Debug:LogWarning(Object)
  9430. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9431. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9432. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9433. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9434. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9435. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9436. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9437. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9438. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9439. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9440. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9441. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9442.  
  9443. Object with load ID Thing_Human125417 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9444. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9445. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9446. UnityEngine.Logger:Log(LogType, Object)
  9447. UnityEngine.Debug:LogWarning(Object)
  9448. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9449. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9450. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9451. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9452. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9453. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9454. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9455. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9456. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9457. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9458. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9459. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9460.  
  9461. Object with load ID Thing_Human479 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9462. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9463. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9464. UnityEngine.Logger:Log(LogType, Object)
  9465. UnityEngine.Debug:LogWarning(Object)
  9466. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9467. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9468. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9469. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9470. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9471. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9472. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9473. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9474. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9475. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9476. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9477. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9478.  
  9479. Object with load ID Thing_Human20826 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9480. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9481. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9482. UnityEngine.Logger:Log(LogType, Object)
  9483. UnityEngine.Debug:LogWarning(Object)
  9484. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9485. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9486. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9487. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9488. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9489. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9490. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9491. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9492. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9493. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9494. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9495. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9496.  
  9497. Object with load ID Thing_Boomalope77031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9498. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9499. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9500. UnityEngine.Logger:Log(LogType, Object)
  9501. UnityEngine.Debug:LogWarning(Object)
  9502. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9503. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9504. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9505. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9506. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9507. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9508. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9509. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9510. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9511. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9512. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9513. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9514.  
  9515. Object with load ID Thing_Giantala117499 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9516. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9517. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9518. UnityEngine.Logger:Log(LogType, Object)
  9519. UnityEngine.Debug:LogWarning(Object)
  9520. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9521. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9522. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9523. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9524. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9525. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9526. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9527. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9528. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9529. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9530. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9531. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9532.  
  9533. Object with load ID Thing_Giantala77087 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9534. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9535. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9536. UnityEngine.Logger:Log(LogType, Object)
  9537. UnityEngine.Debug:LogWarning(Object)
  9538. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9539. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9540. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9541. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9542. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9543. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9544. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9545. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9546. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9547. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9548. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9549. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9550.  
  9551. Object with load ID Thing_Giantala88649 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9552. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9553. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9554. UnityEngine.Logger:Log(LogType, Object)
  9555. UnityEngine.Debug:LogWarning(Object)
  9556. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9557. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9558. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9559. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9560. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9561. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9562. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9563. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9564. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9565. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9566. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9567. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9568.  
  9569. Object with load ID Thing_Giantala114800 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9570. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9571. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9572. UnityEngine.Logger:Log(LogType, Object)
  9573. UnityEngine.Debug:LogWarning(Object)
  9574. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9575. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9576. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9577. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9578. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9579. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9580. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9581. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9582. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9583. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9584. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9585. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9586.  
  9587. Object with load ID Thing_Alphabeaver158791 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9588. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9589. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9590. UnityEngine.Logger:Log(LogType, Object)
  9591. UnityEngine.Debug:LogWarning(Object)
  9592. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9593. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9594. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9595. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9596. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9597. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9598. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9599. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9600. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9601. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9602. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9603. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9604.  
  9605. Object with load ID Thing_Alphabeaver158792 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  9606. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9607. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9608. UnityEngine.Logger:Log(LogType, Object)
  9609. UnityEngine.Debug:LogWarning(Object)
  9610. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9611. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9612. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9613. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9614. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9615. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9616. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9617. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9618. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9619. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9620. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9621. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9622.  
  9623. Object with load ID Thing_Mech_BlightDrone37749 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  9624. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9625. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9626. UnityEngine.Logger:Log(LogType, Object)
  9627. UnityEngine.Debug:LogWarning(Object)
  9628. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9629. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9630. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9631. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9632. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9633. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9634. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9635. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9636. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9637. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9638. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9639. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9640.  
  9641. Object with load ID Thing_Mech_BlightDrone37751 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  9642. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9643. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9644. UnityEngine.Logger:Log(LogType, Object)
  9645. UnityEngine.Debug:LogWarning(Object)
  9646. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9647. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9648. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9649. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9650. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9651. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9652. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9653. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9654. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9655. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9656. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9657. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9658.  
  9659. Object with load ID Thing_Mechanoid_Centipede37753 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  9660. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9661. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9662. UnityEngine.Logger:Log(LogType, Object)
  9663. UnityEngine.Debug:LogWarning(Object)
  9664. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9665. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9666. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9667. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9668. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9669. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9670. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9671. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9672. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9673. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9674. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9675. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9676.  
  9677. Object with load ID Thing_Mech_BlightDrone37755 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  9678. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9679. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9680. UnityEngine.Logger:Log(LogType, Object)
  9681. UnityEngine.Debug:LogWarning(Object)
  9682. Verse.Log:Warning(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:35)
  9683. Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\CrossRefHandler\DebugLoadIDsSavingErrorsChecker.cs:80)
  9684. Verse.Scribe:FinalizeWriting() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe.cs:244)
  9685. Verse.SafeSaver:DoSave(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:101)
  9686. Verse.SafeSaver:Save(String, String, Action) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:35)
  9687. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:103)
  9688. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9689. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9690. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9691. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9692. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9693. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 35)
  9694.  
  9695. Exception while saving map: System.OutOfMemoryException: Out of memory
  9696. at (wrapper managed-to-native) object:__icall_wrapper_mono_string_alloc (intptr)
  9697. at (wrapper managed-to-native) string:InternalAllocateStr (int)
  9698. at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x000b1] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:725
  9699. at System.Text.StringBuilder.Append (Char value) [0x00025] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Text/StringBuilder.cs:446
  9700. at Verse.ArrayExposeUtility.AddLineBreaksToLongString (System.String str) [0x00014] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:94
  9701. at Verse.GridSaveUtility.CompressedStringForShortGrid (System.Func`2 shortGetter, Verse.Map map) [0x000be] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\GridSaveUtility.cs:149
  9702. at Verse.MapFileCompressor.BuildCompressedString () [0x0001c] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Compressor\MapFileCompressor.cs:34
  9703. at Verse.Map.ExposeData () [0x0003f] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\Map.cs:242
  9704. at Verse.Scribe_Deep.LookDeep[Map] (Verse.Map& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  9705. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00258] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:85
  9706. at Verse.Scribe_Collections.LookList[Map] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Collections.cs:13
  9707. at Verse.Game.ExposeData () [0x00044] in C:\Dev\RimWorld\Assets\Scripts\Verse\Game\Game.cs:213
  9708. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00159] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:58
  9709. at Verse.Scribe_Deep.LookDeep[Game] (Verse.Game& target, System.String label, System.Object[] ctorArgs) [0x00000] in C:\Dev\RimWorld\Assets\Scripts\Verse\Map\SaveLoad\Scribe\Scribe_Deep.cs:14
  9710. at Verse.GameDataSaveLoader.<SaveGame>m__A1B () [0x0000b] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:108
  9711. at Verse.SafeSaver.DoSave (System.String fullPath, System.String documentElementName, System.Action saveAction) [0x00007] in C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\SafeSaver.cs:95
  9712. UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
  9713. UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
  9714. UnityEngine.Logger:Log(LogType, Object)
  9715. UnityEngine.Debug:LogError(Object)
  9716. Verse.Log:Error(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\Debug\Log\Log.cs:46)
  9717. Verse.GameDataSaveLoader:SaveGame(String) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Utility\SaveLoad\GameDataSaveLoader.cs:115)
  9718. RimWorld.<DoFileInteraction>c__AnonStorey380:<>m__4B2() (at C:\Dev\RimWorld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:25)
  9719. Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:285)
  9720. Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\LongEventHandler.cs:183)
  9721. Verse.Root:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root.cs:96)
  9722. Verse.Root_Play:Update() (at C:\Dev\RimWorld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:61)
  9723. (Filename: C:/Dev/RimWorld/Assets/Scripts/Verse/Utility/Debug/Log/Log.cs Line: 46)
  9724.  
  9725. Setting up 1 worker threads for Enlighten.
  9726. Thread -> id: 1ebc -> priority: 1
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