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- every 10 tick:
- loop all players:
- wipe loop-player's sidebar
- set name of sidebar of loop-player to "&1&lKIT鬼ごっこ"
- set score "&1鬼ごっこ終了まで" in sidebar of loop-player to {Count}
- set score "&4残り人数: &e%{playerjoin}%" in sidebar of loop-player to -2
- set score "&6現在の鬼の数: %{onicount}%" in sidebar of loop-player to -3
- command /sanka:
- executable by: player and console
- trigger:
- if {sanka::%player%} is false:
- set {sanka::%player%} to true
- add 1 to {playerjoin}
- set {aplayer.%player%} to true
- send "&b参加しました"
- set {join::%player%} to player
- if {sanka::%player%} is true:
- send "&e既に参加しています"
- command /onigokko <text>:
- permission: oni.sk
- trigger:
- if arg-1 is "start":
- set {Count} to 800
- wait 4 tick
- broadcast "&eスタートします"
- wait 1 second
- broadcast "&e5秒前"
- wait 1 second
- broadcast "&e4"
- wait 1 second
- broadcast "&e3"
- wait 1 second
- broadcast "&e2"
- wait 1 second
- broadcast "&e1"
- wait 1 second
- loop {join::*}:
- set {oni} to a random player out of {join::*}
- broadcast "%{oni}%さんが初期の鬼です。"
- add 1 to {onicount}
- broadcast "プレイヤーをMAPにTPします。"
- wait 2 second
- remove 1 from {playerjoin}
- loop {randommap::*}:
- set {map} to a random out of {randommap::*}
- teleport {playerjoin} to {map}
- equip {oni} with red wool of Curse of Binding 1
- loop all players:
- while {Count} or {playerjoin} is more than 0:
- wait 1 seconds
- remove 1 from {Count}
- broadcast "&b終了"
- clear {playerjoin}
- clear {oni}
- clear {map}
- clear {onicount}
- loop all players:
- set {sanka::*} to false
- if arg-1 is "stop":
- set {Count} to 0
- broadcast "&e%player%さんが停止しました"
- if arg-1 is "clear":
- clear {playerjoin}
- clear {oni}
- clear {map}
- clear {onicount}
- on damage of player:
- if {aplayer.%victim%} is true:
- set {aplayer.%victim%} to false
- remove 1 from {playerjoin}
- set {oni.%victim%} to player
- command "/clear %victim%"
- add 1 to {onicount}
- set helmet slot of {oni} to a red wool
- if {player.%attacker%} is true:
- cancel event
- send "&b鬼を攻撃できません。"
- on join:
- set {sanka::%player%} to false
- command "/clear %player%"
- command /false:
- permission: aaa.sk
- trigger:
- set {sanka::%player%} to false
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