Guest User

Untitled

a guest
Dec 16th, 2017
87
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 47.65 KB | None | 0 0
  1. Log uploaded on Wednesday, December 13, 2017, 5:17:49 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. JecsTools: 0Harmony(1.0.9.1), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), JecsTools(1.0.8.0), UnityEngine(0.0.0.0)
  6. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  7. RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
  8. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.4.0)
  9. Colony Manager: Fluffy_ColonyManager(18.2.0.38)
  10. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
  11. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.2.8)
  12. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
  13. Rimsenal: (no assemblies)
  14. Rimsenal - Security pack: (no assemblies)
  15. Nature's Pretty Sweet: TKKN_NPS(1.0.0.0)
  16. Textile Storage - B18: 0Harmony(1.0.9.1), SaveStorageSettingsUtil(1.0.0.0), TextileStorage(1.0.0.0)
  17. [KV] Weapon Storage - B18: 0Harmony(1.0.9.1), SaveStorageSettingsUtil(1.0.0.0), WeaponStorage(1.0.0.0)
  18. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  19. Body Part Storage - B18: 0Harmony(1.0.9.1), BodyPartStorage(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  20. Less Arbitrary Surgery: LessArbitrarySurgery(17.12.2.0)
  21. RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0)
  22. Expanded Prosthetics and Organ Engineering: (no assemblies)
  23. Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.12.3.0)
  24. DE Surgeries: (no assemblies)
  25. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  26. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  27. Moody: Moody(2.0.1.0)
  28. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.1.0)
  29. Apparello 2: (no assemblies)
  30. Glitter Tech: (no assemblies)
  31. Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
  32. Relations Tab: Fluffy_Relations(18.1.0.6)
  33. Rimsenal - Rimhair: (no assemblies)
  34. Rimsenal - Storyteller pack: (no assemblies)
  35. Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  36. RT Power Switch: RT_PowerSwitch(1.0.0.0)
  37. Smokeleaf Industry: ModCheck(1.5.0.0)
  38. Tilled Soil: (no assemblies)
  39. While You're Up: WhileYoureUp(1.0.0.0)
  40. Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.0.42)
  41. QualityBuilder: QualityBuilder(0.18.3.0)
  42. Omni Core Drill B17: 0Harmony(1.0.9.0), OmniCoreDrill(2.2.0.27)
  43. QualitySurgeon: 0Harmony(1.0.9.1), QualitySurgeon(0.18.3.0)
  44. [B18] Trading Economy Mod 2.0 : TradingEconomy(1.0.0.0), WalkingProblemUpdateNote(1.0.0.0)
  45. Efficient Light: (no assemblies)
  46. Expanded Incidents: $HugsLibChecker(0.3.0.0), ExpandedIncidents(17.12.2.0)
  47. H.P. Lovecraft Storyteller - Remastered: 0Harmony(1.0.9.1), HPLovecraft(1.17.1.0)
  48. Hunting Alert: Hunting_Alert(1.0.6532.1575)
  49. New Zone Tools: ChequerCancel(1.0.6533.2903), PlantsCutBlight(1.0.6533.5071), ReplaceWall(1.0.6533.3386), SameGrowZone(1.0.6533.3167)
  50. Patient Sanity: PatientFlex(1.0.6532.11648)
  51. WorkFlex: WorkFlex(1.0.6532.43149)
  52.  
  53. Active Harmony patches:
  54. <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  55. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  56. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  57. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  58. Building_Door.PawnCanOpen: post: ExpandedIncidents.Harmony.Building_Door_CanOpenPatch.AllowThievesToOpen
  59. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  60. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  61. Caravan.GetGizmos: post: JecsTools.HarmonyPatches.GetGizmos_Jobs
  62. Caravan.GetInspectString: post: CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix, JecsTools.HarmonyPatches.GetInspectString_Jobs
  63. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  64. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  65. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  66. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  67. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  68. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  69. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  70. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  71. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  72. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  73. ColonistSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  74. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  75. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  76. CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
  77. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  78. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  79. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: DoctorVanGogh.OmniCoreDrill.Patches.DefGenerator_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  80. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  81. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  82. Designator_Build.ProcessInput: PRE: TextileStorage.Patch_Designator_Build_ProcessInput.Prefix
  83. Dialog_DebugActionsMenu.DoExecuteIncidentDebugAction: PRE: HPLovecraft.LovecraftHarmony.DoExecuteIncidentDebugAction_PreFix
  84. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  85. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  86. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  87. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  88. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  89. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  90. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  91. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  92. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix
  93. FloatMenuMakerMap.CanTakeOrder: post: JecsTools._HumanlikeOrdersUtility.CanTakeOrder_PostFix
  94. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  95. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  96. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  97. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  98. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  99. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  100. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  101. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  102. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  103. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  104. HealthCardUtility.DrawMedOperationsTab: PRE: BodyPartStorage.Patch_HealthCardUtility_DrawMedOperationsTab.Prefix post: BodyPartStorage.Patch_HealthCardUtility_DrawMedOperationsTab.Postfix
  105. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  106. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  107. HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
  108. HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
  109. HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
  110. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  111. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
  112. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  113. IncidentWorker.TryExecute: post: ExpandedIncidents.IncidentWorker_RaidEnemyPatch.PopSaboteurs
  114. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  115. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  116. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  117. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  118. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  119. InteractionWorker.Interacted: PRE: ExpandedIncidents.Harmony.InteractionWorkerHomesicknessPatch.SpreadHomesickness, ExpandedIncidents.Harmony.InteractionWorkerCliquePatch.ManageCliques
  120. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  121. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  122. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  123. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  124. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  125. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  126. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  127. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  128. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  129. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  130. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  131. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  132. ItemAvailability.ThingsAvailableAnywhere: post: TextileStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix, BodyPartStorage.Patch_ItemAvailability_ThingsAvailableAnywhere.Postfix
  133. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  134. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  135. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  136. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  137. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  138. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  139. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  140. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
  141. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  142. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  143. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  144. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  145. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  146. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  147. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  148. ListerThings.ThingsInGroup: post: BodyPartStorage.Patch_ListerThings_ThingsInGroup.Postfix
  149. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  150. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  151. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  152. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  153. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  154. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  155. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  156. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  157. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  158. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  159. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  160. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  161. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  162. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  163. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  164. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  165. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  166. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  167. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  168. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  169. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  170. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  171. PanelBackstory.DrawPanelContent: post: Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  172. Pawn.CheckAcceptArrest: PRE: ExpandedIncidents.Harmony.Pawn_AcceptArrestPatch.RevealSaboteur TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  173. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  174. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  175. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
  176. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  177. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  178. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  179. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  180. Pawn.ThreatDisabled: post: ExpandedIncidents.Harmony.Pawn_ThreatDisabledPatch.IgnoreThief
  181. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  182. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  183. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  184. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  185. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  186. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
  187. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  188. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  189. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  190. PawnUIOverlay.DrawPawnGUIOverlay: PRE: ExpandedIncidents.Harmony.PawnUIOverlayPatch.ThiefException
  191. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  192. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  193. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.HarmonyPatches.Notify_ApparelAdded_PostFix
  194. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.HarmonyPatches.Notify_ApparelRemoved_PostFix
  195. Pawn_DraftController.GetGizmos: post: WeaponStorage.Patch_Pawn_DraftController_GetGizmos.Postfix
  196. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  197. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.HarmonyPatches.Notify_EquipmentAdded_PostFix
  198. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.HarmonyPatches.Notify_EquipmentRemoved_PostFix
  199. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  200. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  201. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  202. Pawn_HealthTracker.MakeDowned: PRE: WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix
  203. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  204. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  205. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  206. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  207. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  208. Pawn_Ownership.Notify_ChangedGuestStatus: post: ExpandedIncidents.Harmony.Notify_ChangedGuestStatusPatch.MakePotentialSaboteur
  209. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  210. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix, Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  211. Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_RomanceChancePatch.PsychologyFormula
  212. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  213. Pawn_TraderTracker.ColonyThingsWillingToBuy: post: TextileStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, BodyPartStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
  214. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  215. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  216. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  217. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  218. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  219. PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
  220. PresetLoaderVersion3.LoadPawn: post: Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  221. PresetSaver.SaveToFile: TRANS: Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  222. RecipeWorkerCounter.CountProducts: post: WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, BodyPartStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix
  223. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  224. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  225. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  226. Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  227. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  228. ReservationManager.CanReserve: post: TextileStorage.Patch_ReservationManager_CanReserve.Postfix, WeaponStorage.Patch_ReservationManager_CanReserve.Postfix, BodyPartStorage.Patch_ReservationManager_CanReserve.Postfix
  229. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
  230. ResourceCounter.UpdateResourceCounts: post: TextileStorage.Patch_ResourceCounter_UpdateResourceCounts.Postfix
  231. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  232. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  233. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  234. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  235. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  236. SaveRecordPawnV3.ExposeData: post: Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
  237. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  238. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  239. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  240. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  241. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  242. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  243. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  244. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  245. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  246. Targeter.ConfirmStillValid: PRE: AbilityUser.HarmonyPatches.ConfirmStillValid
  247. Targeter.ProcessInputEvents: PRE: AbilityUser.HarmonyPatches.ProcessInputEvents_PreFix
  248. Targeter.TargeterUpdate: post: AbilityUser.HarmonyPatches.TargeterUpdate_PostFix
  249. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  250. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  251. Thing.get_DefaultGraphic: (no patches)
  252. ThingSelectionUtility.SelectableByMapClick: post: ExpandedIncidents.Harmony.ThingSelectionUtilityPatch.ThiefException
  253. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  254. ThingWithComps.InitializeComps: post: AbilityUser.HarmonyPatches.InitializeComps_PostFix
  255. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  256. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  257. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  258. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  259. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  260. ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  261. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  262. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  263. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  264. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  265. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  266. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  267. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  268. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  269. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  270. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  271. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  272. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  273. TradeShip.ColonyThingsWillingToBuy: post: TextileStorage.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix, BodyPartStorage.Patch_PassingShip_TryOpenComms.Postfix
  274. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  275. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  276. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  277. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  278. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  279. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  280. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  281. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  282. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  283. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  284. Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
  285. Window.PreClose: post: TextileStorage.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix, BodyPartStorage.Patch_Window_PreClose.Postfix
  286. WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
  287. WorkGiver_DoBill.TryFindBestBillIngredients: post: TextileStorage.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, BodyPartStorage.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
  288. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyPatches.AutoOrderToTileNow_Jobs
  289. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyPatches.SelectableObjectsUnderMouse_InvisHandler
  290. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, DoctorVanGogh.OmniCoreDrill:1.0.9.0, Fluffy.AnimalTab:1.0.9.1, fluffy.medicaltab:1.0.9.1, fluffy.worktab:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, HugsLib.Hospitality:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, com.textilestorage.rimworld.mod:1.0.9.1, com.bodypartstorage.rimworld.mod:1.0.9.1, com.weaponstorage.rimworld.mod:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, de.hatti.rimworld.mod.qualitysurgeron:1.0.9.1, rimworld.jecrell.lovecraftstoryteller:1.0.9.1, HugsLib.Psychology:1.0.9.1, HugsLib.LessArbitrarySurgery:1.0.9.1, HugsLib.ExpandedIncidents:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1
  291.  
  292. Platform information: (hidden, hold Shift while publishing to include)
  293.  
  294. Log file contents:
  295. Initialize engine version: 5.6.3p1 (9c92e827232b)
  296. GfxDevice: [Renderer information redacted]
  297. Begin MonoManager ReloadAssembly
  298. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  299. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  300. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  301. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  302. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  303. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  304. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  305. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  306. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  307. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  308. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  309. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  310.  
  311. RimWorld 0.18.1722 rev1198
  312.  
  313. Moody settings loaded
  314.  
  315. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  316.  
  317. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  318.  
  319. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  320.  
  321. Initialized OmniCoreDrill patches
  322.  
  323. Key binding conflict: MainTab_Factions and Hide are both bound to F8.
  324.  
  325. OnLevelWasLoaded was found on ModInitializerComponent
  326. This message has been deprecated and will be removed in a later version of Unity.
  327. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  328. (Filename: Line: 376)
  329.  
  330. Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.label
  331.  
  332. Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.description
  333.  
  334. Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.label
  335.  
  336. Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.description
  337.  
  338. Def-linked translation error: Found no Verse.ThingDef named Bullet_MC to match Bullet_MC.label
  339.  
  340. Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.label
  341.  
  342. Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.description
  343.  
  344. Def-linked translation error: Found no Verse.ThingDef named Bullet_BC to match Bullet_BC.label
  345.  
  346. Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.label
  347.  
  348. Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.description
  349.  
  350. TextileStorage: Adding Harmony Postfix to Pawn_TraderTracker.ColonyThingsWillingToBuy
  351.  
  352. TextileStorage: Adding Harmony Postfix to TradeShip.ColonyThingsWillingToBuy
  353.  
  354. TextileStorage: Adding Harmony Postfix to Window.PreClose
  355.  
  356. TextileStorage: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients
  357.  
  358. TextileStorage: Adding Harmony Postfix to ReservationManager.CanReserve
  359.  
  360. TextileStorage: Adding Harmony Prefix to Designator_Build.ProcessInput - will block if looking for textiles.
  361.  
  362. WeaponStorage: Adding Harmony Prefix to Pawn_HealthTracker.MakeDowned - not blocking
  363.  
  364. WeaponStorage: Adding Harmony Postfix to Pawn_DraftController.GetGizmos
  365.  
  366. WeaponStorage: Adding Harmony Postfix to Pawn_TraderTracker.ColonyThingsWillingToBuy
  367.  
  368. WeaponStorage: Adding Harmony Postfix to TradeShip.ColonyThingsWillingToBuy
  369.  
  370. WeaponStorage: Adding Harmony Postfix to Window.PreClose
  371.  
  372. WeaponStorage: Adding Harmony Postfix to ReservationManager.CanReserve
  373.  
  374. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  375.  
  376. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  377.  
  378. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  379.  
  380. BodyPartStorage: Adding Harmony Prefix & Postfix to HealthCardUtility.DrawMedOperationsTab
  381.  
  382. BodyPartStorage: Adding Harmony Postfix to ListerThings.ThingsInGroup
  383.  
  384. BodyPartStorage: Adding Harmony Postfix to Pawn_TraderTracker.ColonyThingsWillingToBuy
  385.  
  386. BodyPartStorage: Adding Harmony Postfix to TradeShip.ColonyThingsWillingToBuy
  387.  
  388. BodyPartStorage: Adding Harmony Postfix to Window.PreClose
  389.  
  390. BodyPartStorage: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients
  391.  
  392. BodyPartStorage: Adding Harmony Postfix to ReservationManager.CanReserve
  393.  
  394. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  395.  
  396. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  397.  
  398. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  399.  
  400. [HugsLib] v4.0.1 initialized Hospitality, LessArbitrarySurgery, Psychology, AllowTool, WhileYoureUp, ExpandedIncidents
  401.  
  402. Setting up 6 worker threads for Enlighten.
  403. Thread -> id: 23a0 -> priority: 1
  404. Thread -> id: 26a8 -> priority: 1
  405. Thread -> id: 55c -> priority: 1
  406. Thread -> id: 2264 -> priority: 1
  407. Thread -> id: 1ccc -> priority: 1
  408. Thread -> id: 1038 -> priority: 1
  409. Initialize engine version: 5.6.3p1 (9c92e827232b)
  410. GfxDevice: creating device client; threaded=1
  411. Direct3D:
  412. Version: Direct3D 9.0c [nvd3dum.dll 22.21.13.8569]
  413. Renderer: NVIDIA GeForce GTX 970
  414. Vendor: NVIDIA
  415. VRAM: 3072 MB (via DXGI)
  416. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  417. Begin MonoManager ReloadAssembly
  418. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  419. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  420. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  421. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  422. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  423. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  424. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  425. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  426. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  427. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  428. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  429. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  430.  
  431. RimWorld 0.18.1722 rev1198
  432.  
  433. Moody settings loaded
  434.  
  435. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  436.  
  437. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  438.  
  439. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  440.  
  441. Initialized OmniCoreDrill patches
  442.  
  443. Key binding conflict: MainTab_Factions and Hide are both bound to F8.
  444.  
  445. OnLevelWasLoaded was found on ModInitializerComponent
  446. This message has been deprecated and will be removed in a later version of Unity.
  447. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  448. (Filename: Line: 376)
  449.  
  450. Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.label
  451.  
  452. Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.description
  453.  
  454. Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.label
  455.  
  456. Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.description
  457.  
  458. Def-linked translation error: Found no Verse.ThingDef named Bullet_MC to match Bullet_MC.label
  459.  
  460. Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.label
  461.  
  462. Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.description
  463.  
  464. Def-linked translation error: Found no Verse.ThingDef named Bullet_BC to match Bullet_BC.label
  465.  
  466. Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.label
  467.  
  468. Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.description
  469.  
  470. TextileStorage: Adding Harmony Postfix to Pawn_TraderTracker.ColonyThingsWillingToBuy
  471.  
  472. TextileStorage: Adding Harmony Postfix to TradeShip.ColonyThingsWillingToBuy
  473.  
  474. TextileStorage: Adding Harmony Postfix to Window.PreClose
  475.  
  476. TextileStorage: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients
  477.  
  478. TextileStorage: Adding Harmony Postfix to ReservationManager.CanReserve
  479.  
  480. TextileStorage: Adding Harmony Prefix to Designator_Build.ProcessInput - will block if looking for textiles.
  481.  
  482. WeaponStorage: Adding Harmony Prefix to Pawn_HealthTracker.MakeDowned - not blocking
  483.  
  484. WeaponStorage: Adding Harmony Postfix to Pawn_DraftController.GetGizmos
  485.  
  486. WeaponStorage: Adding Harmony Postfix to Pawn_TraderTracker.ColonyThingsWillingToBuy
  487.  
  488. WeaponStorage: Adding Harmony Postfix to TradeShip.ColonyThingsWillingToBuy
  489.  
  490. WeaponStorage: Adding Harmony Postfix to Window.PreClose
  491.  
  492. WeaponStorage: Adding Harmony Postfix to ReservationManager.CanReserve
  493.  
  494. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  495.  
  496. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  497.  
  498. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  499.  
  500. BodyPartStorage: Adding Harmony Prefix & Postfix to HealthCardUtility.DrawMedOperationsTab
  501.  
  502. BodyPartStorage: Adding Harmony Postfix to ListerThings.ThingsInGroup
  503.  
  504. BodyPartStorage: Adding Harmony Postfix to Pawn_TraderTracker.ColonyThingsWillingToBuy
  505.  
  506. BodyPartStorage: Adding Harmony Postfix to TradeShip.ColonyThingsWillingToBuy
  507.  
  508. BodyPartStorage: Adding Harmony Postfix to Window.PreClose
  509.  
  510. BodyPartStorage: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients
  511.  
  512. BodyPartStorage: Adding Harmony Postfix to ReservationManager.CanReserve
  513.  
  514. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  515.  
  516. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  517.  
  518. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  519.  
  520. [HugsLib] v4.0.1 initialized Hospitality, LessArbitrarySurgery, Psychology, AllowTool, WhileYoureUp, ExpandedIncidents
  521.  
  522. Setting up 6 worker threads for Enlighten.
  523. Thread -> id: 3378 -> priority: 1
  524. Thread -> id: 2e74 -> priority: 1
  525. Thread -> id: 2b80 -> priority: 1
  526. Thread -> id: 1ea8 -> priority: 1
  527. Thread -> id: 13f4 -> priority: 1
  528. Thread -> id: c50 -> priority: 1
  529. Initialize engine version: 5.6.3p1 (9c92e827232b)
  530. GfxDevice: creating device client; threaded=1
  531. Direct3D:
  532. Version: Direct3D 9.0c [nvd3dum.dll 22.21.13.8569]
  533. Renderer: NVIDIA GeForce GTX 970
  534. Vendor: NVIDIA
  535. VRAM: 3072 MB (via DXGI)
  536. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  537. Begin MonoManager ReloadAssembly
  538. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  539. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  540. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  541. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  542. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  543. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  544. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  545. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  546. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  547. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  548. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  549. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  550.  
  551. RimWorld 0.18.1722 rev1198
  552.  
  553. Moody settings loaded
  554.  
  555. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  556.  
  557. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  558.  
  559. [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
  560.  
  561. Initialized OmniCoreDrill patches
  562.  
  563. Key binding conflict: MainTab_Factions and Hide are both bound to F8.
  564.  
  565. OnLevelWasLoaded was found on ModInitializerComponent
  566. This message has been deprecated and will be removed in a later version of Unity.
  567. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  568. (Filename: Line: 376)
  569.  
  570. Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.label
  571.  
  572. Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.description
  573.  
  574. Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.label
  575.  
  576. Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.description
  577.  
  578. Def-linked translation error: Found no Verse.ThingDef named Bullet_MC to match Bullet_MC.label
  579.  
  580. Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.label
  581.  
  582. Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.description
  583.  
  584. Def-linked translation error: Found no Verse.ThingDef named Bullet_BC to match Bullet_BC.label
  585.  
  586. Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.label
  587.  
  588. Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.description
  589.  
  590. TextileStorage: Adding Harmony Postfix to Pawn_TraderTracker.ColonyThingsWillingToBuy
  591.  
  592. TextileStorage: Adding Harmony Postfix to TradeShip.ColonyThingsWillingToBuy
  593.  
  594. TextileStorage: Adding Harmony Postfix to Window.PreClose
  595.  
  596. TextileStorage: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients
  597.  
  598. TextileStorage: Adding Harmony Postfix to ReservationManager.CanReserve
  599.  
  600. TextileStorage: Adding Harmony Prefix to Designator_Build.ProcessInput - will block if looking for textiles.
  601.  
  602. WeaponStorage: Adding Harmony Prefix to Pawn_HealthTracker.MakeDowned - not blocking
  603.  
  604. WeaponStorage: Adding Harmony Postfix to Pawn_DraftController.GetGizmos
  605.  
  606. WeaponStorage: Adding Harmony Postfix to Pawn_TraderTracker.ColonyThingsWillingToBuy
  607.  
  608. WeaponStorage: Adding Harmony Postfix to TradeShip.ColonyThingsWillingToBuy
  609.  
  610. WeaponStorage: Adding Harmony Postfix to Window.PreClose
  611.  
  612. WeaponStorage: Adding Harmony Postfix to ReservationManager.CanReserve
  613.  
  614. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  615.  
  616. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  617.  
  618. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  619.  
  620. BodyPartStorage: Adding Harmony Prefix & Postfix to HealthCardUtility.DrawMedOperationsTab
  621.  
  622. BodyPartStorage: Adding Harmony Postfix to ListerThings.ThingsInGroup
  623.  
  624. BodyPartStorage: Adding Harmony Postfix to Pawn_TraderTracker.ColonyThingsWillingToBuy
  625.  
  626. BodyPartStorage: Adding Harmony Postfix to TradeShip.ColonyThingsWillingToBuy
  627.  
  628. BodyPartStorage: Adding Harmony Postfix to Window.PreClose
  629.  
  630. BodyPartStorage: Adding Harmony Postfix to WorkGiver_DoBill.TryFindBestBillIngredients
  631.  
  632. BodyPartStorage: Adding Harmony Postfix to ReservationManager.CanReserve
  633.  
  634. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  635.  
  636. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  637.  
  638. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  639.  
  640. [HugsLib] v4.0.1 initialized Hospitality, LessArbitrarySurgery, Psychology, AllowTool, WhileYoureUp, ExpandedIncidents
Add Comment
Please, Sign In to add comment