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shavit-styles.cfg

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Mar 19th, 2018
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  1. // This is the configuration file for styles.
  2. // Start from 0 and increment every time. 0 is the default style.
  3. //
  4. // Strings settings are required!
  5. // If you choose to not set anything else, you can remove the lines and they will be assigned as the default settings provided with this configuration file.
  6. "Styles"
  7. {
  8. "0"
  9. {
  10. // Strings
  11. "name" "Normal" // Style name.
  12. "shortname" "NM" // Short style name.
  13. "htmlcolor" "797FD4" // HUD style color (CS:GO only).
  14. "command" "n; nm; normal" // Commands to register for style changing, leave empty for no command. use a semicolon as a delimiter - requires server restart.
  15. "clantag" "N" // Short style name for the clantag, not exactly the same as shortname.
  16.  
  17. // Jumping settings
  18. "autobhop" "1" // Enable autobhopping and +ds?
  19. "easybhop" "1" // Enable easybhop (disable stamina reset)?
  20. "prespeed" "0" // Allow prespeeding regardless of the prespeed server setting?
  21. "velocity_limit" "0.0" // Velocity limit: set to 0.0 for unlimited, 400.00 for 400vel styles etc.
  22. "bunnyhopping" "1" // Per-style sv_enablebunnyhopping. Leave as 1 if you want bunnyhopping to maintain player speed. This setting will override _strafe map settings.
  23.  
  24. // Physics
  25. "airaccelerate" "1000.0" // sv_airaccelerate value for the style.
  26. "runspeed" "260.00" // Running speed. Requires DHooks, shavit-misc and shavit_misc_staticprestrafe set to 1.
  27. "gravity" "1.0" // Gravity setting, 1.0 for default. Standard for low gravity styles is 0.6.
  28. "speed" "1.0" // Speed multiplier, 1.0 for default. Standard for slowmo styles is 0.5.
  29. "halftime" "0" // Calculation of times will be halved, replays WILL NOT function properly.
  30. "velocity" "1.0" // % of horizontal velocity to keep per jump. a value 0.9 will make the player lose 10% of their velocity per jump. Likewise, values above 1 will result in speed gains.
  31. "bonus_velocity" "0.0" // Bonus velocity to gain per jump. If set to e.g. 100.0, the player will gain 100 bonus velocity per jump.
  32. "min_velocity" "0.0" // Minimum amount of horizontal velocity to keep per jump. If set to 600.0, the player can't have less than 600 velocity per jump.
  33.  
  34. // Mode settings
  35. "block_w" "0" // Block +forward (W).
  36. "block_a" "0" // Block +moveleft (A).
  37. "block_s" "0" // Block +back (S).
  38. "block_d" "0" // Block +moveright (D).
  39. "block_use" "0" // Block +use (E).
  40. "force_hsw" "0" // Force half-sideways gameplay. 1 for regular HSW and 2 for surf-HSW.
  41. "block_pleft" "0" // Block +left (requires shavit_core_blockleftright 1).
  42. "block_pright" "0" // Block +right (requires shavit_core_blockleftright 1).
  43. "block_pstrafe" "0" // Prevent button inconsistencies (including +pstrafe). May have false positives when players lag. Will prevent some strafe hacks too. Set this to 2 to also stop the timer.
  44.  
  45. // Feature excluding
  46. "unranked" "0" // Unranked style. No ranking points and no records.
  47. "noreplay" "0" // Disable replay bot for this style. Automatically included for unranked styles.
  48.  
  49. // Sync/strafes
  50. "sync" "1" // Measure synchronization between strafes.
  51. "strafe_count_w" "0" // Count W (+forward) for the strafe counter.
  52. "strafe_count_a" "1" // Count A (+moveleft) for the strafe counter.
  53. "strafe_count_s" "0" // Count S (+back) for the strafe counter.
  54. "strafe_count_d" "1" // Count D (+moveright) for the strafe counter.
  55.  
  56. // Rankings
  57. "rankingmultiplier" "1.0" // Rankings points multiplier. Don't use for unranked styles.
  58.  
  59. // Special flags
  60. "special" "0" // For third-party modules. The core plugins will not need this setting.
  61. "specialstring" "" // For third-party modules. The core plugins will not need this setting.
  62. }
  63.  
  64. "1"
  65. {
  66. "name" "Sideways"
  67. "shortname" "SW"
  68. "htmlcolor" "B54CB3"
  69. "command" "sw; side; sideways"
  70. "clantag" "SW"
  71.  
  72. "block_a" "1"
  73. "block_d" "1"
  74.  
  75. "strafe_count_w" "1"
  76. "strafe_count_a" "0"
  77. "strafe_count_s" "1"
  78. "strafe_count_d" "0"
  79.  
  80. "rankingmultiplier" "1.30"
  81. }
  82.  
  83. "2"
  84. {
  85. "name" "W-Only"
  86. "shortname" "W"
  87. "htmlcolor" "9A59F0"
  88. "command" "w; wonly"
  89. "clantag" "W"
  90.  
  91. "block_a" "1"
  92. "block_s" "1"
  93. "block_d" "1"
  94.  
  95. "strafe_count_w" "1"
  96. "strafe_count_a" "0"
  97. "strafe_count_d" "0"
  98.  
  99. "rankingmultiplier" "1.33"
  100. }
  101.  
  102. "3"
  103. {
  104. "name" "Scroll"
  105. "shortname" "SCR"
  106. "htmlcolor" "279BC2"
  107. "command" "le; legit; scr; scroll"
  108. "clantag" "LE"
  109.  
  110. "autobhop" "0"
  111. "easybhop" "0"
  112.  
  113. "airaccelerate" "100.0"
  114. "runspeed" "250.00"
  115.  
  116. "block_pleft" "1"
  117. "block_pright" "1"
  118. "block_pstrafe" "1"
  119.  
  120. "rankingmultiplier" "1.30"
  121. }
  122.  
  123. "4"
  124. {
  125. "name" "400 Velocity"
  126. "shortname" "400VEL"
  127. "htmlcolor" "C9BB8B"
  128. "command" "400; 400vel; vel"
  129. "clantag" "400"
  130.  
  131. "autobhop" "0"
  132. "easybhop" "0"
  133. "velocity_limit" "400.00"
  134.  
  135. "airaccelerate" "100.0"
  136. "runspeed" "250.00"
  137.  
  138. "block_pleft" "1"
  139. "block_pright" "1"
  140. "block_pstrafe" "1"
  141.  
  142. "rankingmultiplier" "1.50"
  143. }
  144.  
  145. "5"
  146. {
  147. "name" "Half-Sideways"
  148. "shortname" "HSW"
  149. "htmlcolor" "B54CBB"
  150. "command" "hsw; halfside; halfsideways"
  151. "clantag" "HSW"
  152.  
  153. "force_hsw" "1"
  154.  
  155. "strafe_count_w" "1"
  156. "strafe_count_a" "1"
  157. "strafe_count_s" "0"
  158. "strafe_count_d" "1"
  159.  
  160. "rankingmultiplier" "1.20"
  161. }
  162.  
  163. "6"
  164. {
  165. "name" "D-Only"
  166. "shortname" "D"
  167. "htmlcolor" "9C5BBA"
  168. "command" "d; donly"
  169. "clantag" "D"
  170.  
  171. "autobhop" "1"
  172. "easybhop" "1"
  173.  
  174. "airaccelerate" "1000.0"
  175. "runspeed" "260.00"
  176.  
  177. "block_w" "1"
  178. "block_a" "1"
  179. "block_s" "1"
  180.  
  181. "strafe_count_w" "0"
  182. "strafe_count_a" "0"
  183. "strafe_count_s" "0"
  184.  
  185. "rankingmultiplier" "1.50"
  186. }
  187.  
  188. "7"
  189. {
  190. "name" "Low Gravity"
  191. "shortname" "LG"
  192. "htmlcolor" "DB88C2"
  193. "command" "lg; lowgrav"
  194. "clantag" "LG"
  195.  
  196. "gravity" "0.5"
  197.  
  198. "unranked" "0"
  199. "rankingmultiplier" "0.4"
  200. }
  201.  
  202. "8"
  203. {
  204. "name" "Slow Motion"
  205. "shortname" "SLOW"
  206. "htmlcolor" "C288DB"
  207. "command" "slow; slowmo"
  208. "clantag" "SLOW"
  209.  
  210. "speed" "0.5"
  211. "halftime" "1"
  212.  
  213. "unranked" "1"
  214.  
  215. }
  216.  
  217. "9"
  218. {
  219. "name" "A-Only"
  220. "shortname" "aonly"
  221. "command" "a; aonly"
  222. "clantag" "A"
  223.  
  224. "rankingmultiplier" "1.5"
  225.  
  226. "block_w" "1"
  227. "block_a" "0"
  228. "block_s" "1"
  229. "block_d" "1"
  230.  
  231. "strafe_count_w" "0"
  232. "strafe_count_a" "1"
  233. "strafe_count_s" "0"
  234. "strafe_count_d" "0"
  235. }
  236.  
  237. "10"
  238. {
  239. "name" "S-Only"
  240. "shortname" "sonly"
  241. "command" "s; sonly"
  242. "clantag" "S"
  243.  
  244. "rankingmultiplier" "1.5"
  245.  
  246. "block_w" "1"
  247. "block_a" "1"
  248. "block_s" "0"
  249. "block_d" "1"
  250.  
  251. "strafe_count_w" "0"
  252. "strafe_count_a" "0"
  253. "strafe_count_s" "1"
  254. "strafe_count_d" "0"
  255. }
  256.  
  257. "11"
  258. {
  259. "name" "Speedrun"
  260. "shortname" "SR"
  261. "htmlcolor" "C4747D"
  262. "command" "sr; speedrun"
  263. "clantag" "SR"
  264.  
  265. "autobhop" "1"
  266. "easybhop" "1"
  267. "velocity" "1.2"
  268. "min_velocity" "750.0"
  269.  
  270. "unranked" "0"
  271. "noreplay" "0"
  272.  
  273. "sync" "1"
  274. "strafe_count_w" "0"
  275. "strafe_count_a" "1"
  276. "strafe_count_s" "0"
  277. "strafe_count_d" "1"
  278.  
  279. "rankingmultiplier" "0.1"
  280.  
  281. "special" "0"
  282. }
  283.  
  284. "12"
  285. {
  286. "name" "LGSpeedrun"
  287. "shortname" "LGSR"
  288. "htmlcolor" "C4747D"
  289. "command" "lgspeedrun; lgsr"
  290. "clantag" "LGSR"
  291.  
  292. "autobhop" "1"
  293. "easybhop" "1"
  294. "velocity" "1.2"
  295. "min_velocity" "750.0"
  296.  
  297. "unranked" "0"
  298. "noreplay" "0"
  299.  
  300. "gravity" "0.4"
  301.  
  302. "sync" "1"
  303. "strafe_count_w" "0"
  304. "strafe_count_a" "1"
  305. "strafe_count_s" "0"
  306. "strafe_count_d" "1"
  307.  
  308. "rankingmultiplier" "0.1"
  309.  
  310. "special" "0"
  311. }
  312.  
  313. "13"
  314. {
  315. "name" "Surf-HSW"
  316. "shortname" "HSW"
  317. "htmlcolor" "B54AAA"
  318. "command" "shsw; surfhsw; surfhalfside; surfhalfsideways"
  319. "clantag" "SHSW"
  320.  
  321. "force_hsw" "2"
  322.  
  323. "strafe_count_w" "1"
  324. "strafe_count_a" "1"
  325. "strafe_count_s" "1"
  326. "strafe_count_d" "1"
  327.  
  328. "rankingmultiplier" "1.20"
  329. }
  330.  
  331. "14"
  332. {
  333. "name" "_strafe"
  334. "shortname" "STRAFE"
  335. "htmlcolor" "7874C4"
  336. "command" "strafe; _strafe"
  337. "clantag" "_strafe"
  338.  
  339. "autobhop" "0"
  340. "easybhop" "0"
  341.  
  342. "airaccelerate" "100"
  343. "runspeed" "250.00"
  344. "bunnyhopping" "0"
  345.  
  346. "block_pleft" "1"
  347. "block_pright" "1"
  348. "block_pstrafe" "1"
  349.  
  350. "rankingmultiplier" "1.80"
  351. }
  352.  
  353. "15"
  354. {
  355. "name" "Low Grav Slow Motion"
  356. "shortname" "LGSLOW"
  357. "htmlcolor" "C288DB"
  358. "command" "lgslow; lgslowmo"
  359. "clantag" "LGSLOW"
  360.  
  361. "gravity" "0.4"
  362.  
  363. "speed" "0.5"
  364. "halftime" "1"
  365.  
  366. "unranked" "1"
  367.  
  368. }
  369.  
  370. "16"
  371. {
  372. "name" "Diagonal-Right"
  373. "shortname" "DR"
  374. "command" "dr; diagonalright"
  375. "clantag" "DR"
  376.  
  377. "block_a" "1"
  378. "block_s" "1"
  379.  
  380. "strafe_count_a" "0"
  381. "strafe_count_s" "0"
  382.  
  383. "rankingmultiplier" "1.2"
  384. }
  385. }
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