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jlsonicduelist001

YGO - Mojobrevant Archetype

Feb 20th, 2022 (edited)
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  1. Mojobrevant Cockroach
  2. Level 6/EARTH/Insect/Pendulum/Effect
  3. 2100/1100
  4. PENDULUM SCALES: 2|2
  5. PENDULUM EFFECT:
  6. While this card has 3 or more Spell Counters, your opponent cannot target monsters with a Spell Counter you control with monster effects.
  7. -----------------
  8. If this card is Summoned or activated its other effect: You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Cockroach" per turn. If this card in the Monster Zone leaves the field while it has a Spell Counter and is now either banished, in your GY, or face-up Extra Deck: You can target 1 Spellcaster monster you control; equip this card to that target as an Equip Spell, also put Spell Counters on the equipped monster by the amount this card had while it was a monster and gains the following effect. A monster can only be equipped by the Monster Effect of "Mojobrevant Cockroach" once at a time.
  9. - Once per turn: You can remove 3 Spell Counters from this card; this card can attack directly this turn.
  10.  
  11. Mojobrevant Iguana
  12. Level 4/WIND/Beast-Warrior/Pendulum/Effect
  13. 1800/1500
  14. PENDULUM SCALES: 7|7
  15. PENDULUM EFFECT:
  16. While this card has 3 or more Spell Counters, if a monster with a Spell Counter you control destroys an opponent's monster by battle or by its effect: You can target 1 monster your opponent controls; destroy it, then you can add 1 "Mojobrevant" monster from your Deck, face-up Extra Deck, or GY to your hand.
  17. -----------------
  18. If this card is Summoned or activated its other effect: You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Iguana" per turn. If this card battles while it has a Spell Counter: You can destroy that monster (before damage calculation), then remove 2 Spell Counters from this card. If this effect is activated during your opponent's turn, you can remove 1 Spell Counter from it instead.
  19.  
  20. Mojobrevant Rainbow Boa
  21. Level 6/FIRE/Reptile/Pendulum/Effect
  22. 2300/2400
  23. PENDULUM SCALES: 7|7
  24. PENDULUM EFFECT:
  25. While this card has 3 or more Spell Counters, if a monster(s) with Spell Counter you control leaves the field by an opponent's card: You can destroy Spell/Traps your opponent controls up to the number of those monsters, then draw cards equal to that number also.
  26. -----------------
  27. If this card is Summoned or activated its other effect: You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Rainbow Boa" per turn. If this card has at least 3 Spell Counters, it can attack monsters your opponent controls once each. At the end of the Battle Phase if this card attacked 3 or more times this turn: Remove 3 Spell Counters from this card, or shuffle this card into the Deck (This is not optional.).
  28.  
  29. Mojobrevant Baiji
  30. Level 4/WATER/Sea Serpent/Pendulum/Tuner/Effect
  31. 1400/1800
  32. PENDULUM SCALES: 7|7
  33. PENDULUM EFFECT:
  34. Once per turn, during your Main Phase, while this card has 3 or more Spell Counters: You can make all players send cards from the top of their Deck to the GY by the number of cards with a Spell Counter on the field.
  35. -----------------
  36. If this card is Summoned or activated its other effect: You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Baiji" per turn. If this card destroys an opponent's monster by battle while it has at least 3 Spell Counters: You can Special Summon up to 2 monsters from your hand, GY, or face-up Extra Deck that you can place a Spell Counter on, then place 1 Spell Counter on each of them.
  37.  
  38. Mojobrevant Bobolink
  39. Level 3/WIND/Winged Beast/Pendulum/Tuner/Effect
  40. 700/900
  41. PENDULUM SCALES: 2|2
  42. PENDULUM EFFECT:
  43. While this card has 3 or more Spell Counters, the effects of monsters with a Spell Counter you control cannot be negated.
  44. -----------------
  45. If this card is Summoned or activated its other effect: You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Bobolink" per turn. (Quick Effect): You can target 1 face-up monster you control that you can place a Spell Counter on; return 2 cards (1 face-up monster and 1 Spell/Trap) your opponent controls and this card to the hand, then place Spell Counters on the targeted monster by the number of Spell Counters this card had in the Monster Zone (if any).
  46.  
  47. Mojobrevant Bowfin
  48. Level 3/WATER/Fish/Pendulum/Effect
  49. 900/800
  50. PENDULUM SCALES: 2|2
  51. PENDULUM EFFECT:
  52. While this card has 3 or more Spell Counters, Spell/Traps you control cannot be destroyed by your opponent's card effects.
  53. -----------------
  54. If this card is Summoned or activated its other effect: You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Bowfin" per turn. If this card inflicts battle damage to your opponent: You can draw cards equal to the number of Spell Counters on this card, then shuffle cards from your hand into the Deck equal to that number - 1, also remove all Spell Counters from this card.
  55.  
  56. Mojobrevant Star Streamer
  57. Level 5/FIRE/Pyro/Pendulum/Effect
  58. 2500/800
  59. PENDULUM SCALES: 2|2
  60. PENDULUM EFFECT:
  61. While this card has 3 or more Spell Counters, your opponent cannot target monsters with a Spell Counter you control with Spell/Trap effects.
  62. -----------------
  63. If this card is Summoned or activated its other effect: You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Star Streamer" per turn. Once per turn: You can inflict damage to your opponent equal to the number of Spell Counters on this card x 300, then banish this card until the End Phase.
  64.  
  65. Mojobrevant Kulindadromeus
  66. Level 6/EARTH/Dinosaur/Pendulum/Effect
  67. 2300/2100
  68. PENDULUM SCALES: 7|7
  69. PENDULUM EFFECT:
  70. If you control no monsters while this card has 3 or more Spell Counters and you have exactly 6 monsters in your GY (except during the Damage Step): You can destroy this card, and if you do, flip all face-up monsters your opponent controls to face-down Defense Position, then you can Special Summon up to 3 monsters in your GY that you can place a Spell Counter on, and if you do that, place a Spell Counter on each of those monsters.
  71. -----------------
  72. If this card is Summoned or activated its other effect: You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Kulindadromeus" per turn. If this card destroys a monster by battle: You can place 1 Spell Counter on it. If a monster with 6 or more Spell Counters attacks, your opponent cannot activate cards or effects until the end of the Damage Step.
  73.  
  74. Mojobrevant Cyberwaker
  75. Level 5/DARK/Machine/Pendulum/Effect
  76. 1100/2500
  77. PENDULUM SCALES: 7|7
  78. PENDULUM EFFECT:
  79. During the Main or Battle Phases, while this card has 3 or more Spell Counters (except during the Damage Step): You can target 1 face-down monster you control (that is not a Flip monster); discard 1 card, and if you do, flip that monster in face-up position. If it is a monster that you can place a Spell Counter on, you can place up to 3 Spell Counters on that monster.
  80. -----------------
  81. If a Spell Counter was placed on a face-up card(s): You can Special Summon this card from your GY (if it was there when the Spell Counter was placed) or your hand (even if not), then place a Spell Counter on this card. If this card is Summoned or activated its other effect(s): You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Cyberwaker" per turn. If this card is Normal Summoned, or Pendulum Summoned: You can Special Summon 1 "Mojo" monster from your hand that you can place a Spell Counter on, then place 1 Spell Counter on it.
  82.  
  83. Mojobrevant Enterverser
  84. Level 3/LIGHT/Psychic/Pendulum/Effect
  85. 1500/500
  86. PENDULUM SCALES: 2|2
  87. PENDULUM EFFECT:
  88. While this card has 3 or more Spell Counters and you control 3 or more cards with a Spell Counter, any damage you take from battles or card effects becomes 0.
  89. -----------------
  90. If this card is Summoned or activated its other effect: You can place 1 Spell Counter on each other card you control that you can place a Spell Counter on. You can only activate this effect on 1 "Mojobrevant Enterverser" per turn. During your Main Phase: You can banish up to 2 monsters from your Deck that you can place Spell Counters on. You can only use this effect of "Mojobrevant Enterverser" once per turn. At the start of the Battle Phase: You can remove 9 Spell Counters from your field; Special Summon the monsters banished by this effect.
  91.  
  92. Mojobrevanti Traveling Seer
  93. Level 3/LIGHT/Spellcaster/Ritual/Pendulum/Effect
  94. 800/800
  95. PENDULUM SCALES: 7|7
  96. PENDULUM EFFECT:
  97. Cannot be activated from the hand. Each time a Spell is activated, place a Spell Counter on this card. Once per turn, if a monster(s) Special Summoned from the Extra Deck leaves the field while it has a Spell Counter, except by your card effect (except during the Damage Step): You can Special Summon 1 other monster that you can place a Spell Counter on from your face-up Extra Deck. If a monster is in the Extra Monster Zone when this effect is activated, you can move that monster to an unoccupied Main Monster Zone on your field. If this card would leave the field, you can remove 3 Spell Counters from anywhere on your field instead.
  98. ----------------
  99. You can Ritual Summon this card using "Rachanaakaar of the Mojo Beasts". Each time a Spell is activated, place a Spell Counter on this card. If this card is Ritual Summoned: You can send 2 cards from your face-up Extra Deck to the GY, also draw 1 card. Once per turn, if this card has 9 or more Spell Counters: You can banish 2 Pendulum Monsters from your face-up Extra Deck or GY; Special Summon 1 monster that you can place a Spell Counter on from your GY, except "Mojobrevanti Traveling Seer", also remove all Spell Counters on this card and place Spell Counters on that monster equal to the number removed. If this card leaves the field: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  100.  
  101. Mojobrevanti Conjurer
  102. Level 9/LIGHT/Spellcaster/Ritual/Pendulum/Effect
  103. 3000/1700
  104. PENDULUM SCALES: 5|5
  105. PENDULUM EFFECT:
  106. Cannot be activated from the hand. Each time a Spell is activated, place a Spell Counter on this card. Once per turn, during the Main Phase: You can remove any number of Spell Counters from this card; all face-up monsters you control gain 300 ATK for each Spell Counter removed. Once per turn, during the End Phase: You can remove 2 Spell Counters from this card; shuffle all cards from your face-up Extra Deck into the Deck (min. 5), then draw 2 cards.
  107. -----------------
  108. You can Ritual Summon this card using "Rachanaakaar of the Mojo Beasts". Each time a Spell is activated, place a Spell Counter on it. If another "Mojo" monster activated its effects this turn: You can apply 1 of these effects.
  109. - During your Main Phase: Add 1 "Mojo" card from your Deck or face-up Extra Deck to your hand. You can only use this effect of "Mojobrevanti Conjurer" once per turn.
  110. - Remove 9 Spell Counters from your field; add 1 "Mojo" monster from your Extra Deck to your hand, then you can Special Summon 1 "Mojo" monster from your hand.
  111. If this card leaves the field: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  112.  
  113.  
  114. Mojobrevanti Witch
  115. Level 6/DARK/Spellcaster/Ritual/Pendulum/Effect
  116. 1700/3000
  117. PENDULUM SCALES: 10|10
  118. PENDULUM EFFECT:
  119. Cannot be activated from the hand. Each time a Spell is activated, place a Spell Counter on this card. Once per turn: You can discard 1 card, then target 1 "Mojo" Spell/Trap in your GY, except the discarded card; Set it to your field. During your Main Phase: You can remove 1 Spell Counter from this card; place 1 Spell Counter on each other face-up card you control that you can place a Spell Counter on.
  120. -----------------
  121. You can Ritual Summon this card using "Rachanaakaar of the Mojo Beasts". Each time a Spell is activated, place a Spell Counter on it. If a "Mojo" monster you control destroys an opponent's monster by battle: You can remove 3 Spell Counters from your field; apply 1 of these effects. You can only apply each effect of "Mojobrevanti Witch" once per turn.
  122. - Have that monster make a second attack during each Battle Phase this turn.
  123. - During the End Phase: Add 1 "Mojo" card from your GY to your hand, then you can Special Summon 2 "Mojo-" monsters from your hand.
  124. If this card leaves the field: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  125.  
  126. Mojo de Loco
  127. Normal Trap
  128. If this Set card leaves the field because of an opponent's card and is now either banished or in your GY: You can activate this effect; your opponent cannot Special Summon monsters that cannot be Normal Summoned/Set for the rest of this turn. You can only use each of the following effects of "Mojo de Loco" once per turn. Target 1 face-up monster you control; Special Summon 1 monster from your Deck that you can place a Spell Counter on with Level equal or higher than the targeted monster's Level, and if you do, you can place up to 6 Spell Counters on that monster. During your Main Phase: You can shuffle this card into the Deck, then target 1 card in your Pendulum Zone that you can place a Spell Counter on with a Pendulum Scale of 6 or lower; remove up to 6 Spell Counters from your field, then increase that target's Scale by the number removed until the end of this turn.
  129.  
  130. Mojo Kala
  131. Normal Trap
  132. If this Set card leaves the field because of an opponent's card and is now in your GY or banished: You can activate this effect; your opponent cannot activate monster effects for the rest of this turn. You can only use each of the following effects of "Mojo Kala" once per turn. This turn, each time a Spell is activated: Place 1 Spell Counter on each face-up card you control that you can place a Spell Counter on. During your Main Phase, if you control no cards in your Pendulum Zones: You can shuffle this card into the Deck; place 2 cards from your face-up Extra Deck to your Pendulum Zone.
  133.  
  134. Rachanaakaar of the Mojo Beasts
  135. Quick-Play Spell
  136. Ritual Summon 1 Spellcaster Ritual Monster by Tributing monsters you control and/or shuffle any number of your Pendulum Monsters that are either banished or in the face-up Extra Deck into the Deck whose total Levels equal the Level of that Ritual Monster, also you can treat an Xyz Monster's Rank as a Level for its Ritual Summon. If you Tributed a monster(s) that had a Spell Counter for this Ritual Summon of a monster that you can place a Spell Counter on, you can place the same number of Spell Counters (in total) those Tributed monsters had on that monster. During your Main Phase, if this card is in your GY, except the turn it was sent there: You can remove 6 Spell Counters from anywhere on your field; add this card to your hand. You can only use this effect of "The Creators of the Mojo Beasts" once per turn.
  137.  
  138. Mojo de Renacimiento
  139. Quick-Play Spell
  140. Fusion Summon 1 Spellcaster Fusion Monster using monsters you control and/or shuffling your Pendulum Monsters that are either banished or from your face-up Extra Deck into the Deck. If the materials used for this Fusion Summon of a monster that you can place a Spell Counter on had a Spell Counter, you can place the same number of Spell Counters (in total) they had as a monster on that monster. During your Main Phase, if you have not previously activated 1 of the effects of "Mojo de Renacimiento" this turn and this card is in your GY: You can remove 6 Spell Counters from anywhere on your field; shuffle this card into the Deck, then add 1 "Mojo" card from your Deck to your hand.
  141.  
  142. Riven̄j Compound Mojo
  143. Continuous Trap
  144. Once per turn: You can shuffle this card from your GY into the Deck. You can activate 1 of these effects (even if this card leaves the field). You can only use each of these effects of "Riven̄j Compound Mojo" once per turn.
  145. - Synchro Summon 1 Spellcaster Synchro Monster from your Extra Deck using monsters you control as material. You can remove 6 Spell Counters from your field, then apply this effect; also you can use cards in your Pendulum Zones as monsters with a Level and/or use Xyz Monsters as Synchro Materials using its Rank as if it were a Level. If the materials used for this Synchro Summon of a monster that you can place a Spell Counter on had a Spell Counter, you can place the same number of Spell Counters (in total) they had while they were a monster on that Synchro Monster.
  146. - Xyz Summon 1 Spellcaster Xyz Monster from your Extra Deck using monsters you control as material. You can remove 6 Spell Counters from your field, then apply this effect; also you can attach cards in your Pendulum Zone and/or up to 3 Pendulum Monsters from your face-up Extra Deck to that monster as material. If the materials used for this Xyz Summon of a monster that you can place a Spell Counter on had a Spell Counter, you can place the same number of Spell Counters (in total) they had while they were a monster on that Xyz Monster.
  147.  
  148. Nijaat Tower Mojo
  149. Quick-Play Spell
  150. Immediately after this effect resolves: Link Summon 1 Spellcaster Link Monster from your Extra Deck using monsters you control and/or cards in your Pendulum Zones as material. You can send 2 Spell/Traps from your hand to the GY, then add this effect; also you can send Pendulum Monsters from your face-up Extra Deck to the GY as material. If the materials used for this Link Summon of a monster that you can place a Spell Counter on had a Spell Counter, you can place the same number of Spell Counters (in total) they had while they were a monster on that Link Monster. During the End Phase, you can shuffle this card and 5 other "Mojo" cards in your GY into the Deck. You can only activate 1 "Nijaat Tower Mojo" per turn.
  151.  
  152. Mojobrevune Zejimalli
  153. Level 4/LIGHT/Spellcaster/Fusion/Pendulum/Effect
  154. 2500/2500
  155. PENDULUM SCALES: 11|11
  156. PENDULUM EFFECT:
  157. Each time a Spell is activated, place a Spell Counter on this card. During your Main Phase: You can remove 4 Spell Counters from this card. Special Summon this card from your Pendulum Zone.
  158. ------------------------
  159. 3 Spellcaster Effect Monsters
  160. Must first be Fusion Summoned. Each time a Spell is activated place a Spell Counter on this card. During the Battle Phase (Quick Effect): You can remove 4 Spell Counters from anywhere on the field, and if you do, negate the effects of all cards your opponent controls until the end of this turn. If this card leaves the field: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  161.  
  162. Mojobrevune Geivaser
  163. Level 6/LIGHT/Spellcaster/Fusion/Pendulum/Effect
  164. 2300/2800
  165. PEBNDULUM SCALES: 7|7
  166. PENDULUM EFFECT:
  167. Each time a Spell is activated, place a Spell Counter on this card. During your Main Phase: You can remove 6 Spell Counters from this card. Special Summon this card from your Pendulum Zone.
  168. -------------------------
  169. 2 "Mojobrevant" monsters
  170. Each time a Spell is activated, place a Spell Counter on this card. During the Battle Phase, if you have 2 cards in your Pendulum Zone with different original Scales (Quick Effect): You can remove 6 Spell Counters from anywhere on the field; inflict damage to your opponent equal to difference of those Scales x 300. If this card leaves the field: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  171.  
  172. Mojobrevune Skoytlo
  173. Level 8/DARK/Spellcaster/Fusion/Pendulum/Effect
  174. 2800/2300
  175. PENDULUM SCALES: 13|13
  176. PENDULUM EFFECT:
  177. Each time a Spell is activated, place a Spell Counter on this card. During your Main Phase: You can remove 8 Spell Counters from this card. Special Summon this card from your Pendulum Zone.
  178. --------------------------
  179. 2 "Mojo-" monsters, including 1 "Mojobrevune" monster
  180. Each time a Spell is activated, place a Spell Counter on this card. During your Battle Phase (Quick Effect): You can remove 8 Spell Counters from anywhere on the field: This turn, any battle damage inflicted to your opponent from your monster attacks becomes doubled. If this card leaves the field: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  181.  
  182. Mojobrevune Calweesu
  183. Level 6/DARK/Spellcaster/Synchro/Pendulum/Effect
  184. 1400/2500
  185. PENDULUM SCALES: 2|2
  186. PENDULUM EFFECT:
  187. Each time a Spell is activated, place a Spell Counter on this card. During your Main Phase: You can remove 6 Spell Counters from this card. Special Summon this card from your Pendulum Zone.
  188. -----------------------
  189. 1 Tuner + 1+ non-Tuner monsters
  190. Each time a Spell is activated, place a Spell Counter on this card. If your opponent adds a card(s) from their Deck to their hand, and this card has an even number of Spell Counters: You can send this card to your Extra Deck, face-up; they must banish all other cards from their Deck or GY with the same name as that added card(s). If this card leaves the field, except from its own effect: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  191.  
  192. Mojobrevune Nippuior
  193. Level 9/LIGHT/Spellcaster/Synchro/Pendulum/Effect
  194. 2500/1400
  195. PENDULUM SCALES: 11|11
  196. PENDULUM EFFECT:
  197. Each time a Spell is activated, place a Spell Counter on this card. During your Main Phase: You can remove 9 Spell Counters from this card. Special Summon this card from your Pendulum Zone.
  198. -----------------------------
  199. 1 Pendulum Tuner Monster + 1+ non-Tuner Effect Monsters
  200. Each time a Spell is activated, place a Spell Counter on this card. If your opponent adds a card(s) from their GY to their hand, and this card has an odd number of Spell Counters (min. 3): You can send this card to your Extra Deck, face-up; they must banish those cards. If this card leaves the field, except from its own effect: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  201.  
  202. Mojobrevune Fassumi
  203. Level 10/DARK/Spellcaster/Synchro/Pendulum/Effect
  204. 2950/2950
  205. PENDULUM SCALES: 0|0
  206. PENDULUM EFFECT:
  207. Each time a Spell is activated, place a Spell Counter on this card. During your Main Phase: You can remove 10 Spell Counters from this card. Special Summon this card from your Pendulum Zone.
  208. -------------------------
  209. 1 Spellcaster Tuner + 1+ non-Tuner "Mojo-" monsters
  210. Each time a Spell is activated, place a Spell Counter on this card. During the Standby Phase, if this card has Spell Counters that is in multiples of 5 (Quick Effect): You can remove 10 Spell Counters from anywhere on the field, except from this card, then send this card to your Extra Deck, face-up; banish up to 3 cards from your opponent's hand, Extra Deck, and GY. If this card leaves the field, except from its own effect: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  211.  
  212. Mojobrevune Adbermixqeal
  213. Rank 3/LIGHT/Spellcaster/Xyz/Pendulum/Effect
  214. 2150/2450
  215. PENDULUM SCALES: 7|7
  216. PENDULUM EFFECT:
  217. Each time a Spell is activated, place a Spell Counter on this card. During your Main Phase: You can remove 3 Spell Counters from this card. Special Summon this card from your Pendulum Zone.
  218. --------------------------
  219. 3 Level 3 monsters
  220. If you can Pendulum Summon Level 3 monsters, you can Pendulum Summon this card from your face-up Extra Deck. If this card is Special Summoned, except by a Xyz Summon: You can attach up to 3 cards from your hand, field, or face-up Extra Deck to this card. Each time a Spell is activated, place a Spell Counter on this card. If this card leaves the field: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had. If this card is destroyed while it had exactly 6 Spell Counters and material: You can Special Summon any number of the monsters that were attached to it.
  221.  
  222. Mojobrevune Ezetrrine
  223. Rank 4/DARK/Spellcaster/Xyz/Pendulum/Effect
  224. 2100/3200
  225. PENDULUM SCALES: 2|2
  226. PENDULUM EFFECT:
  227. Each time a Spell is activated, place a Spell Counter on this card. During your Main Phase: You can remove 4 Spell Counters from this card. Special Summon this card from your Pendulum Zone.
  228. ---------------------------
  229. 2 Level 4 Pendulum Effect Monsters
  230. If you can Pendulum Summon Level 4 monsters, you can Pendulum Summon this card from your face-up Extra Deck. If this card is Special Summoned, except by a Xyz Summon: You can attach up to 3 cards from your hand, field, or face-up Extra Deck to this card. Each time a Spell is activated, place a Spell Counter on this card. During your End Phase, while this card has exactly 8 Spell Counters: You can detach 2 materials from an Xyz Monster you control; Special Summon 1 of your Pendulum Monsters that is banished or in your GY. If this card leaves the field: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  231.  
  232. Mojobrevune Yottapass
  233. Rank 6/DARK/Spellcaster/Xyz/Pendulum/Effect
  234. 3200/2100
  235. PENDULUM SCALES: 11|11
  236. PENDULUM EFFECT:
  237. Each time a Spell is activated, place a Spell Counter on this card. During your Main Phase: You can remove 6 Spell Counters from this card. Special Summon this card from your Pendulum Zone.
  238. ----------------------------
  239. 3 Level 6 monsters, including 1 "Mojobrevant" monster that was Special Summoned from your face-up Extra Deck
  240. If you can Pendulum Summon Level 6 monsters, you can Pendulum Summon this card from your face-up Extra Deck. If this card is Special Summoned, except by a Xyz Summon: You can attach up to 3 cards from your hand, field, or face-up Extra Deck to this card. Each time a Spell is activated, place a Spell Counter on this card. While this card has exactly 12 Spell Counters (Quick Effect): You can detach all materials from this card; send all cards on the field to the GY, then halve the LP of each player. If this card leaves the field: You can return 1 card in your Pendulum Zone to your hand, also you can place this card in your Pendulum Zone. If you returned a monster that had a Spell Counter(s), place Spell Counters on this card in the Pendulum Zone by the amount the returned card had.
  241.  
  242. Mojobrevous Qxia Ghia
  243. LIGHT/Spellcaster/Link/Effect
  244. 2500/LINK - 3
  245. Link Arrows: BL, T, BR
  246. 3 Pendulum Effect Monsters
  247. Cannot be used as Link Material, except for the Link Summon of a Spellcaster Link Monster. If this card is Link Summoned: You can remove 3 Spell Counters from your field, and if you do, Special Summon as many monsters from your hand as possible, but you cannot activate their effects unless they are Pendulum Monsters or Spellcaster monsters. Each time a Spell is activated, place a Spell Counter on this card. While this card has 3 or more Spell Counters, your opponent cannot target this card and "Mojobrevant" monsters for attacks.
  248.  
  249. Mojobrevous Jinn Lunille
  250. DARK/Spellcaster/Link/Effect
  251. 3350/LINK - 6
  252. Link Arrows: TL, L, BL, BR, R, TR
  253. 3+ monsters that you can place a Spell Counter on
  254. Must first be Link Summoned. If this card is Special Summoned: You can remove 6 Spell Counters from your field; place up to 3 Pendulum Monsters in total from Deck or GY to your face-up Extra Deck. Each time a Spell is activated, place 1 Spell Counter on this card. While this card has 6 or more Spell Counters, "Mojo-" monsters in your possession cannot be returned to the Deck/Extra Deck, banished, or Tributed by your opponent's cards.
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