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- All Bosses Route with Early Super Blooper, HP Plus for Ch 7 Jr. Troopa, Dizzy Shell on Anti Guys, Triple Dip Final Bowser.
- Initial routing was done by GigaDB and AnatomyZ. Optimizations were made by imglower and xxN1. Last Update 6/10/2019.
- Notes: The item dupe does not need the maple that you get in chapter 7. You could instead get the bubble berry in chapter 6 and eat that to dupe. An advantage to getting that is if you make a mistake in the sewers you can eat it as a backup and still get the maple that is in chapter 7. Another item you could get for the dupe is a stinky herb after killing the moles and that is probably the fastest item for this route.
- -- Prologue --
- - 3 playground coins [3 coins]
- - Hammer block for 10 coins [13 coins]
- - Get Fire Flower and 4 trampoline coins [17 coins]
- - Equip Power Jump
- - Hit 2 coin blocks [19 coins]
- Goomba Bros:
- T1: Power Jump Red; Headbonk Red
- T2: Power Jump Blue; Do Nothing
- T3: Fire Flower [Mash A]
- - Hit heart block on previous screen
- Goomba King:
- T1: Power Jump; Headbonk the tree
- T2: Power Jump; Headbonk
- - Buy Fire Flower first [9 coins]
- - Buy Fright Jar second [4 coins]
- - Go to Shooting Star Summit
- Magikoopa: 8 HP
- T1: Power Jump; Do Nothing (Blocking will save 4 frames)
- T2: Power Jump
- -- Chapter 1 --
- - 1 coin from coin block [5 coins]
- - Get Fright Jar
- - Get POW Block
- - 10 coins from coin block [15 coins]
- - 1 Bush coin [16 coins]
- Fuzzy Shell Fight:
- T1: Fire Flower [Up 1]
- - HP Plus
- - 5 coins on the ground [21 coins]
- - Shell Toss the Thunder Bolt
- - Get hidden Fire Flower
- - Hit Heart Block
- Koopa Fight: Key
- T1: Power Jump Koopa; Power Shell (untimed)
- Level Up: FP
- 10, 10, 3
- - Get Power Bounce
- - Staircase Skip
- - Hit Trap Block
- Jail Fight: 9 coins
- T1: Fright Jar [Up 1]
- - Collect the 9 coins after fight [30 coins]
- - Go left to pit room
- ~ First Strike with Bomb
- Pit Fight 1:
- T1: Bomb
- Pit Fight 2:
- T1: Fright Jar [Up 1]; Do Nothing
- T2: Power Jump; Untimed Body Slam
- Pit Fight 3: First strike with Bombette
- T1: Bomb
- T1: Power Jump; Untimed Body Slam if Fright Jar Fail
- - Destroy 1 Fire Bar for coins [40 coins]
- - Get Key all the way left
- - Go upstairs, and left to get key in jail
- - Pie Jumps
- - Get other Key behind jail
- Cannon Fight: First strike with Bombette
- T1: Thunder Bolt [Down 1]; Bomb
- - Hit Heart Block
- - Collect the 10 coins after fight [50 coins]
- Koopa Bros: Bowser
- T1: Power Jump; Bomb
- T2: Power Jump
- Koopa Bros:
- T1: Bomb
- T2: POW Block [Down 1]; Do Nothing
- T3: Fire Flower [Mash A]
- -- Parakarry --
- - Say No to Both Tutorials
- - Pick Up Honey Syrup behind pole
- - Run to Toad Town
- Jr. Troopa: 15 HP
- T1: Power Jump; Bomb
- T2: Power Jump; Bomb
- T2: Hammer
- - Get Speedy Spin
- - Take off Power Jump
- - Equip Power Bounce and Speedy Spin
- - Get Seed
- - Ride train
- - 1 Whacka
- - Collect 3 letters
- - Do not collect 2nd seed
- - Hit Heart Block
- -- Sushie --
- - Go back to Toad Town
- - Blue House Skip
- Blooper: 30 HP
- T1: Power Bounce; Sky Dive
- T2: Power Bounce; Shell Shot
- Level Up: FP
- 10, 15, 3
- - Talk to Kolorado by volcano
- - Get Jammin' Jelly
- - Get Sushie
- -- Bow --
- - Get Power Quake
- - Take off Power Bounce
- - Equip Power Quake
- - Chapter 5 pipe to sewers
- - Go left into Dark Koopa room
- - Let them all first strike you for Peril
- - Collect coins from Koopas, avoid heart drops
- Koopa 1:
- T1: Power Quake; Do Nothing [11 FP]
- T2: Power Quake [7 FP]
- - 8 FP if FP drop, enter fight
- - Eat Honey Syrup if no FP drop [12 FP] [Up 1]
- Koopa 2:
- T1: Power Quake; Do Nothing [8 FP]
- T2: Power Quake [4 FP]
- - Eat Jammin' Jelly [Mash A]
- Koopa 3:
- T1: Power Quake; Switch Bombette [Up 2] [11 FP]
- T2: Power Quake [7 FP]
- - Double FP drop = [9 FP]
- - Enter pipe to Boo's mansion
- - Record Skip
- - Go downstairs for Super Boots
- - Blow up wall
- - Use Super Boots to get Portrait
- - Get Bow
- - Get Strange Leaf if you ate your Honey Syrup
- ~ Skip if you got 2 FP Drop
- -- Tubba --
- - Brown House Skip
- - Get Repel Gel
- - Go left for Key
- - Upgrade Parakarry [Down 3]
- - Get caught by guard
- - Go right, open door
- - Eat Honey Syrup [Up 1] or Strange Leaf [Down 1]
- - Get Key in Spike room
- - Get Mega Rush
- - Get Maple Syrup
- - Get Key
- - Open chest for talking key
- - Run away from Tubba
- - Take off Power Quake and Speedy Spin
- - Equip Power Bounce and Mega Rush
- Tubba's Heart: 50 HP [Runs at 45 HP]
- T1: Power Bounce x5; Shell Shot
- T2: Power Bounce x5; [6 + 4 Works too]
- Tubba Blubba: 10 HP
- T1: Jump x2
- Level Up: BP
- 10, 15, 6
- -- Ultra Hammer --
- - Say Yes to Bow
- - Equip Power Jump and Speedy Spin
- - Do not touch card
- - Run into Forest
- - Go Left
- Jr. Troopa: 40 HP - Block (1/2)
- T1: Power Jump; Shell Shot
- T2: Power Jump; Switch to Bow [Down 1]
- T3: Power Bounce x4 [Up 1]; Outta Sight
- T4: Power Bounce x3
- - Left, Left, Right, Right x2 for Seed
- - From Seed go Left x2, Left, Right, Right
- - Hit Chapter 3 Heart Block
- - Enter Chapter 3 pipe
- - Go to Chapter 5 from sewers
- - Get Fire Shield
- - Get hidden Life Shroom
- - Ultra Hammer
- -- Lava Piranha --
- - Get into Peril from Fire Bars
- - Get Maple Syrup from 2nd block
- - Lava Piranha OoB
- - First Strike Lava Piranha
- Lava Piranha Phase 1: 40 HP *34 with first strike*
- T1: Power Bounce x5 [Up 1]; Switch to Sushie [Down 2]
- T2: Power Bounce x3 [4 + 4 Works too]
- Lava Piranha Phase 2: 40 HP
- T1: Squirt; Power Bounce x4
- T2: Power Bounce x3
- -- Lantern Ghost --
- - Go right and finish Chapter 5
- - 1, 1, 1, 1, 1, 1, 1, 1, 1, 2 for peach
- - Get Coconut in tree
- - Get Volcano Vase for Seed
- - Switch to Parakarry [Down 1]
- - Get Repel Gel
- - Ride Whale
- Jr. Troopa: 20 HP
- T1: Coconut [Down 1]; Shell Shot
- T2: Shell Shot; Star Storm
- Level Up: BP
- 10, 15, 9
- - Take off Power Jump
- - Equip Power Quake [3 extra BP]
- - Enter Chapter 4
- - Go to Green Station (Hit right switch) [Down 1]
- - Go to Pink Station (Hit right switch) [Down 2]
- - Fix Track
- Fuzzy Fight:
- T1: Power Quake
- - Get Frying Pan
- - Go to Red Station (Hit left switch) [Down 1]
- - Hit Heart Block
- - Get Volt Shroom
- Lantern Ghost: 40 HP - Block (1/2)
- T1: Volt Shroom [Mash A]; Do Nothing
- T2: Do Nothing; Switch to Goombario [Up 3]
- T3: Headbonk x2; Power Bounce x5 [Down 1]
- T4: Headbonk x2; Power Bounce x4
- - Upgrade Watt [Up 2]
- - Fight General Guy
- General Guy Phase 1:
- T1: Jump x2; Electro Dash
- T2: Power Quake
- T3; Jump x2; Power Shock
- T4: Jump x2
- General Guy: 30 HP
- T1: Repel Gel [Mash A]; Electro Dash
- T2: Power Bounce x4; Electro Dash
- T3: Jump x2; Electro Dash
- - Do not touch card
- - Go to Blue Station (Hit left switch) [Down 2]
- - Get hidden Maple Syrup
- - Eat Maple Syrup [10 FP] [Mash A]
- - 2nd option twice to fight Anti Guy
- Anti Guy: 50 HP
- T1: Power Bounce x3; Power Shock [5 FP]
- T2: Jump x2; Do Nothing
- T3: Jump x2; Do Nothing
- T4: Jump x2
- - Get Power Plus from chest
- - Early Whale
- Fuzzipede: 20 HP
- T1: Power Bounce x5; Electro Dash if 4 capped
- Level Up: BP
- 10, 15, 12
- -- Enter Ruins --
- - Equip Power Plus [Down 4]
- - Enter Toad Town Tunnels from green pipe
- - Go into normal toad town pipe and hit stone block to enter room
- Electro Blooper: 50 HP - Block (0/2)
- T1: Jump x2; Electro Dash
- T2: Jump x2; Electro Dash
- T3: Jump x1; Switch to Parakarry [Up 2]
- T4: Power Bounce x6; Sky Dive if 5 capped
- - Enter Left pipe to enter ruins
- - Left one, then up left for the rest of the rooms
- - Get Runaway Pay
- -- Chapter 2 --
- - Get Key in sand
- - Go right for another Key
- - Go to the bottom-right room
- ~ First Strike with Jump, beware of heart drops
- Stone Chomp 1: Triangle
- T1: Jump x1
- - Open Both doors
- - Drop to basement and go right
- ~ Grab this with hammer from far left
- Stone Chomp 2: Moon
- T1: Power Quake (untimed)
- - Get Super Hammer
- - Go down-left to blow up wall
- - Upgrade Bombette [Down 2]
- - Blow up wall
- Stone Chomp 3: Star
- T1: Power Quake (untimed)
- - Triangle, Star, Moon (TSM)
- - Eat Maple Syrup [Mash A]
- - Switch to Parakarry [Down 1]
- Tutankoopa: 30 HP
- T1: Power Bounce x5 [Down 1]; Shell Shot if 5 cap / Switch to Watt [Down 2] if 4 or 3 capped
- T2: Jump x2 if 4 or 3 capped
- - Switch to Watt [Down 2]
- -- Enter Flower Fields --
- - Do not touch card
- - Exit Ruins
- - Go Left, Down, Left
- - Get hidden Thunder Rage
- - Down, Down, Left from Thunder Rage
- - First option to fight Buzzar
- Buzzar: 40 HP
- T1: Power Bounce x6; Power Shock
- T2: Jump x2; Untimed Electro Dash if 5, Electro Dash if 4
- - Get Seed with Parakarry
- - Switch to Watt [Down 2]
- - Go to Toad Town, fight Super Blooper
- - Eat Maple Syrup [Down 1]
- Super Blooper: 70 HP
- T1: Power Shock; Bounce x5
- T2: Bounce x5; Do Nothing
- T3: Bounce x4; Untimed Electro Dash if (5+4+4) Electro Dash if (4+4+4)
- ~ If Power Shock fails
- Super Blooper: 70 HP - Block (0/1)
- T1: Power Shock; Refresh
- T2: Bounce x5; Power Shock
- T3: Bounce x5; Do Nothing
- T4: Bounce x4; Untimed Electro Dash if (5+4+4) Electro Dash if (4+4+4)
- Level Up: FP
- 10, 20, 12
- -- Spike Fight --
- - East to fight moles
- - Mole order is Top Right and clockwise
- - Stinky Herb
- Top Right:
- T1: Switch to Bombette [Up 1]; Power Bomb
- T2: Power Quake (untimed)
- - Eat Stinky Herb [Mash A]
- Bottom Right:
- T1: Power Quake (untimed); Power Bomb
- - Switch to Parakarry [Down 1]
- ~ First Strike with Jump or Hammer
- Bottom Left:
- T1: Jump x2 2nd mole; Shell Shot
- Top Left:
- T1: Jump x2
- - Talk to Petunia for Bean
- - Give Red Berry to Red Flower
- - Get 2 Yellow Berries
- - Eat 1 Yellow Berry [Mash A]
- - Give to Yellow Flower
- - Tree Jammin' Jelly
- - Talk to Lily
- - Get Blue Berry
- - Give to Blue Flower
- - Hit hidden coin block
- Maze Fight:
- T1: Shell Shot; Star Storm
- T2: Jump x1 - Spinyless
- T2: Star Storm - Spiny Spawn
- Spinyless:
- - You Level Up on Koopatrols later. Kill Magikoopa in Chapter 8 later for missing Star Points.
- Spiny Spawn:
- - You Level Up on Kent C. Koopa later.
- Level Up: BP
- 10, 20, 15
- - Equip Power Jump
- - Talk to Rosie
- - Get hidden Shooting Star
- - Talk to Posie
- - Talk to Rosie
- - Talk to Lily
- - Get Bubble Berry
- - Fall in Spikes once [9 HP]
- - Get Shooting Star
- - Switch to Parakarry
- Spike Fight: 50 HP - Block (0/2)
- T1: Power Jump; Shell Shot
- T2: Power Jump; Shell Shot
- T3: Power Bounce x5; Shell Shot if 4 capped
- - Switch to Bow [Up 3]
- - Get hidden Thunder Rage
- Machine Fight:
- T1: Thunder Rage; Outta Sight
- T2: Star Storm
- - Destroy Machine
- - Eat Whacka [Up 1]
- - Get S. Jump Charge
- - Take off Power Jump
- - Equip S. Jump Charge
- Huff N' Puff: 60 HP - Block (1/2)
- T1: Charge [Up 1]; Switch to Bow [Up 3]
- T2: Charge; Outta Sight
- T3: Charge
- T4: Power Bounce x5 [Down 1]; Slap x2 if 4 capped
- Level Up: BP
- 10, 20, 18
- - Equip HP Plus [Down 4]
- - Touch card
- - Get Quick Change
- - Go into sewers and go right
- - Clippy Boots
- - Get hidden Maple Syrup in sewers
- - Get Shooting Star
- - Enter Pipe to Chapter 7
- - Lakilester Clip into rightmost house
- - Mayor side quest
- - Get Sushie Glitch
- Jr. Troopa: 50 HP - Block (2/2)
- T1: Charge; Do Nothing
- T2: Charge; Do Nothing
- T3: Power Bounce x5; Squirt if 4 capped
- - Fight Monstar OoB, 2nd Option
- Monstar:
- T1: Power Bounce x3
- - Encounter first Gulpit and run
- - Encounter Clubba near the Super Block
- Clubba:
- T1: Switch to Lakilester [Down 1] with Sushie's turn; Run Away
- - Ice Staircase Skip
- - Eat Jammin' Jelly [Up 3]
- - Get Key
- - Mirror Clip
- Clubba 1:
- T1: Jump x2
- Clubba 2:
- T1: Power Quake (untimed); Power Bomb
- Clubba 3:
- T1: Power Quake (untimed); Power Bomb
- Level Up: FP
- 10, 25, 18
- - Triple Dip
- - P-Up D-Down
- - Hidden Jammin' Jelly
- - Get Maple Syrup
- - Switch to Bow [Down 3]
- - Take off Power Quake [Down 4]
- - Equip P-Up D-Down [Top of 2nd page]
- Crystal King: 70 HP - Block (1/3)
- T1: Charge; Outta Sight
- T2: Charge
- T3: Charge; Do Nothing
- T4: Charge; Switch to Kooper [Up 3] - 5 bounce on this turn kills, but no backup if 4 cap
- T5: Bounce x4
- - Take off S. Jump Charge [2nd from top]
- - Equip Power Quake
- - Touch Card
- - Get Shooting Star
- - Upgrade Kooper [Down 1]
- - Hidden Ultra Shroom
- Dupe on Repel Gel: Use Kooper to make it easy
- - Pick Up Repel Gel
- - Throw Ultra Shroom
- - Eat Maple Syrup [Down 2]
- - Throw Repel Gel
- - Throw Ultra Shroom
- - Upgrade Sushie [Up 2] in sewers
- - Fight Dojo
- Dojo:
- Chan: 15 HP
- T1: Power Bounce x7
- - Switch to Kooper [Down 3]
- Lee: 20 HP
- T1: Power Bounce x3; Do Nothing - Can also go for 11 bounce for T1 kill
- T2: Jump x2
- Master 1: 50 HP - Block (0/2)
- T1: Jump x2; Do Nothing
- T2: Jump x2; Switch to Parakarry [Down 2]
- T3: Bounce x4
- - Take off HP Plus [7th from top]
- - Equip Quick Change [6th from top]
- Master 2: 75 HP - Block (0/1)
- T1: Repel Gel [Mash A]; Shell Shot
- T2: Power Bounce x5; Do Nothing
- T3: Power Bounce x5; Shell Shot if 4 capped once; Outta Sight if 4 capped twice
- T4: Jump x1 if 4 capped twice
- - Eat Jammin' Jelly [Down 2]
- ~ You can quick kill The Master 3 of you get three 6 caps
- Master 3: 99 HP
- T1: Power Bounce x5; Outta Sight
- T2: Repel Gel [Mash A]
- T3: Power Bounce x5; Do Nothing
- T4: Power Bounce x5; Outta Sight
- T5: Jump x2 --- Bounce x3 again if double 4 capped
- - Go East toward Koopa Village
- - Select 3rd option twice to fight Kent C. Koopa
- Kent C. Koopa: 70 HP
- T1: Lullaby; Headbonk x2
- T2: Power Bounce x5 on tail; Do Nothing
- T3: Power Bounce x5 on tail; Do Nothing
- T4: Jump x1 if capped at 4
- If Lullaby Fails T1:
- T1: Lullaby; Outta Sight
- T2: Lullaby - If this fails you die, it's a very low chance of it failing once
- T3: Headbonk x2; Power Bounce x5 on tail
- T4: Power Bounce x5 on tail; Do Nothing
- T5: Jump x1 if capped at 4
- If Spiny Spawn you level up here:
- Level Up: HP
- 15, 25, 18
- -- Door 1 --
- Koopatrols:
- T1: Power Quake (untimed); Power Bomb
- Level Up: HP
- 15, 25, 18
- - Jail Life Shroom (for safety on Anti Guys and Final Bowser)
- - Hit Heart Block if you leveled at Kent C. Koopa
- -- Door 2 --
- - Fast Flood Room
- - Cannonless
- - If you got hit by Dry Bones, Hit Heart Block
- - You are getting peril from the Hammer Bros.
- Spiny Spawn:
- - Take off P-Up D-Down
- - Encounter the Hammer Bros.
- Spinyless:
- - Take off P-Up D-Down
- - Equip Runaway Pay
- - Encounter the Hammer Bros.
- ~ Kill Magikoopa so she doesn't attack you
- Hammer Bros. - Block (0/3)
- T1: Jump x2 Magikoopa; Spiny Flip
- T2: Run
- - Get Key
- - Take off Runaway Pay if you have it on
- - Equip P-Up D-Down
- - 2, 2, 1 for quiz answers
- Anti Guy Unit: Triple stun + double 5 cap
- T1: Bounce x5 1st; Dizzy Shell
- T2: Bounce x5 2nd; Power Bomb
- T3: Power Quake; Power Shock
- T4: Bounce x5 3rd
- Anti Guy Unit: Triple stun + double/single 4 cap
- T1: Bounce x5 1st; Dizzy Shell
- T2: Bounce x5 2nd; Power Bomb
- T3: Power Quake; Dizzy Shell
- T4: Jump x2; Electro Dash if 4 capped (1st Guy)
- T5: Jump x2; Electro Dash if 4 capped (2nd Guy)
- - Get Maple
- - Eat Maple [Mash A]
- Duphlighosts:
- T1: Power Quake; Power Bomb
- Level Up: BP
- 15, 25, 21
- - Take off P-Up D-Down
- - Equip S. Jump Charge
- Jr. Troopa: 60 HP - Block (2/2)
- T1: Charge; Electro Dash
- T2: Charge; Outta Sight
- T3: Charge
- T4: Power Bounce x5; Electro Dash if 4 capped
- - Eat Maple Syrup [Down 3]
- - Take off S. Jump Charge and Power Quake
- - Equip Triple Dip, P-Up D-Down and Fire Shield
- Order: S. Jump Charge, Power Quake, Triple Dip, R, P-Up D-Down and Fire Shield
- Hallway Bowser: 50 HP
- T1: Power Bounce x5; Outta Sight
- T2: Power Bounce x3 [4 + 4 Work too]
- - Jump x1 if 3 + 4
- - Jump x2 if 3 + 3
- Final Boswer Phase 1:
- T1: Power Bounce; Outta Sight
- T2: Power Bounce
- T3: Star Beam
- - 5 + 3 + 3 Bounce = untimed electro dash T4 for kill
- - 5 + 5 + Jump x2 = dead on T4
- - 5 + 4 + 3 Bounce = dead on T4
- - 4 + 4 + 3 Bounce = dead on T4
- - 4 + 3 + 3 Bounce = watt kills T4
- - 3 + 3 + 3 = T5 kill
- Triple Dip items [Down 1 if you have Life Shroom] / [Mash A] if no Life Shroom
- Phase 2: Block (2/2)
- T1: Peach Beam; Water Block
- T2: Triple Dip: Shooting Star, Shooting Star, Shooting Star; Electro Dash
- T3: Triple Dip: Repel Gel, Shooting Star, Thunder Rage; Electro Dash
- T4: Power Bounce; Electro Dash
- T5: Jump x1
- T5: Peach Beam; Electro Dash if triple 3 capped
- T3 Beam
- T1: Peach Beam; Water Block
- T2: Triple Dip: Shooting Star, Shooting Star, Shooting Star; Electro Dash
- T3: Triple Dip: Repel Gel, Shooting Star, Thunder Rage; Electro Dash
- T4: Peach Beam; Electro Dash
- T5: Power Bounce; Electro Dash
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