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- RPCS3 v0.0.4-6207-970d2a06 Alpha | HEAD
- Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz | 8 Threads | 15.93 GiB RAM | AVX+
- S LDR: Boot from gamelist per doubleclick: done
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+010200-9706923A653033E1-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+050FC0-A63ADB6653FF840D-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+090F68-3B79127E557A8E77-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+0D14F8-FC80FD91E9355F6E-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+111368-A468BA56C78A822F-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+152150-1989C0ED8D8E558B-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+1930F0-B0128FEB51AC80AF-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+1D3CC8-26BC5175B6512654-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+214CC0-4DD320BB590AB2DE-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+255AC8-157705ABC665149C-haswell.obj
- S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2-libsysmodule.sprx-E926430A8C1D5DCB-haswell.obj
- U {PPU[0x1000000] Thread (main_thread) [0x003f7d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libnet.sprx-FFB9AC229DA8A825-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libnet.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libusbd.sprx-49EB9264EEF6490E-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libusbd.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libresc.sprx-868A23FA3425D270-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libresc.sprx
- E {PPU[0x1000000] Thread (main_thread) [0x00181048]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/app_home/sampleArg.txt” [1]
- S {RawSPU[0x0] Thread ()} SPU: SPU Database initialized...
- S {RawSPU[0x0] Thread ()} SPU: SPU Recompiler (ASMJIT) created...
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- S {rsx::thread} RSX: New program compiled successfully
- E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
- U {PPU[0x1000000] Thread (main_thread) [0x00091fbc]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd0010890, option=*0x0, waitForEvent=0)
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libfs.sprx-BB8655E4C5C49381-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
- U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
- U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
- U {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
- E {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
- U {PPU[0x1000000] Thread (main_thread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0010620)
- E {PPU[0x1000005] Thread (hddgame_init) [0x001498d0]} cellGame: cellHddGameCheck(version=0, dirName=“NPEB00066”, errDialog=1, funcStat=*0x2e0098, container=4294967295)
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libl10n.sprx-CF794CD12F0202AD-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libl10n.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libvdec.sprx-2970DA92023BD7EE-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libvdec.sprx
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libsmvd2.sprx-FFB2AC5120590192-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libsmvd2.sprx
- U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
- U {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
- E {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [2]
- E {PPU[0x1000000] Thread (main_thread) [0x0016ae14]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
- E {PPU[0x1000000] Thread (main_thread) [0x0016611c]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
- E {PPU[0x1000000] Thread (main_thread) [0x0016611c]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
- E {PPU[0x1000000] Thread (main_thread) [0x0016611c]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [2]
- E {PPU[0x1000000] Thread (main_thread) [0x0016611c]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
- E {PPU[0x1000000] Thread (main_thread) [0x00168a98]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [3]
- S {Audio Thread} XAudio 2.9 initialized
- E {SPU[0x2000002] Thread (CellSpursKernel0)} SPU: [0x0ec8c] Branch-to-next with $LR
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-librtc.sprx-9CB190F178FA7E82-haswell.obj
- S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/librtc.sprx
- U {PPU[0x1000000] Thread (main_thread) [0x0027a1c4]} sceNp TODO: sceNpBasicRegisterContextSensitiveHandler
- U {PPU[0x1000000] Thread (main_thread) [0x00158aa0]} sceNp TODO: sceNpManagerGetNpId(npId=*0x2005e9b0)
- U {PPU[0x1000000] Thread (main_thread) [0x00158ac0]} sceNp TODO: sceNpBasicUnregisterHandler
- U {PPU[0x1000000] Thread (main_thread) [0x00158afc]} sceNp TODO: sceNpManagerUnregisterCallback()
- U {PPU[0x1000000] Thread (main_thread) [0x003f43a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300cc00, flags=0x0, pOpt=*0x0)
- U {PPU[0x1000000] Thread (main_thread) [0x003f43a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300cb00, flags=0x0, pOpt=*0x0)
- U {PPU[0x1000000] Thread (main_thread) [0x00494e98]} sys_net TODO: sys_net_abort(type=4, arg=0x0, flags=0x0)
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/./skin.lst” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/../skin.lst” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/skin.lst” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/PS3_GAME/skin.lst” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/TROPDIR/skin.lst” [1]
- U {PPU[0x1000000] Thread (main_thread) [0x003f43a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300cd00, flags=0x0, pOpt=*0x0)
- E {PPU[0x1000000] Thread (main_thread) [0x00124ce0]} cellGame: cellHddGameCheck(version=0, dirName=“NPEB00066”, errDialog=1, funcStat=*0x2e0098, container=4294967295)
- U {PPU[0x1000000] Thread (main_thread) [0x003f43a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300ce00, flags=0x0, pOpt=*0x0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017f8f4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
- E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004ce578]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017f4a4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bd0)
- E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
- E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004ce578]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [2]
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001883d8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
- E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004ce578]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [3]
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001770e4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001797e0]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001883d8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017f5a4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bd0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00176ef4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017f6a8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bd0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017c21c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bd0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017fd20]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001887e8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00188b78]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001882a8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00176b20]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00188b78]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001884c4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
- E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00124e98]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x2df910, arg=*0x0, options=0x0)
- E {PPU[0x100000d] Thread (3DMenuLoadThread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x25]
- E {PPU[0x100000d] Thread (3DMenuLoadThread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x25]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004d61e8]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [1]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [2]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [3]
- E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [3]
- U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
- U {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
- E {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [3]
- E {PPU[0x1000000] Thread (main_thread) [0x005d44f0]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
- E {PPU[0x1000000] Thread (main_thread) [0x005d4500]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [1]
- E {SPU[0x2000003] Thread (_libvdec_smvd2CellSpursKernel0)} SPU: [0x14d5c] Branch-to-next with $LR
- E {PPU[0x1000000] Thread (main_thread) [0x005d5880]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
- E {PPU[0x1000000] Thread (main_thread) [0x005d5894]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [2]
- U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
- U {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
- E {PPU[0x1000000] Thread (main_thread) [0x005d44f0]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
- E {PPU[0x1000000] Thread (main_thread) [0x005d4500]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [3]
- E {SPU[0x2000003] Thread (_libvdec_smvd2CellSpursKernel0)} SPU: [0x25c44] Branch-to-next with $LR
- E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d6010]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
- E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d60d4]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [1]
- E {SPU[0x2000003] Thread (_libvdec_smvd2CellSpursKernel0)} SPU: [0x08564] Branch-to-next with $LR
- E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d6010]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
- E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d60d4]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [2]
- E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d6010]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
- E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d60d4]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [3]
- E {rsx::thread} RSX: Swapchain: Swapchain creation failed because dimensions cannot fit. Max = 0, 0, Requested = 1280, 720
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