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“NPEB00066”

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Dec 5th, 2017
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  1. RPCS3 v0.0.4-6207-970d2a06 Alpha | HEAD
  2. Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz | 8 Threads | 15.93 GiB RAM | AVX+
  3. S LDR: Boot from gamelist per doubleclick: done
  4. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+010200-9706923A653033E1-haswell.obj
  5. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+050FC0-A63ADB6653FF840D-haswell.obj
  6. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+090F68-3B79127E557A8E77-haswell.obj
  7. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+0D14F8-FC80FD91E9355F6E-haswell.obj
  8. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+111368-A468BA56C78A822F-haswell.obj
  9. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+152150-1989C0ED8D8E558B-haswell.obj
  10. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+1930F0-B0128FEB51AC80AF-haswell.obj
  11. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+1D3CC8-26BC5175B6512654-haswell.obj
  12. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+214CC0-4DD320BB590AB2DE-haswell.obj
  13. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+255AC8-157705ABC665149C-haswell.obj
  14. S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2-libsysmodule.sprx-E926430A8C1D5DCB-haswell.obj
  15. U {PPU[0x1000000] Thread (main_thread) [0x003f7d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
  16. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-haswell.obj
  17. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
  18. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-haswell.obj
  19. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
  20. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libnet.sprx-FFB9AC229DA8A825-haswell.obj
  21. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libnet.sprx
  22. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libusbd.sprx-49EB9264EEF6490E-haswell.obj
  23. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libusbd.sprx
  24. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libresc.sprx-868A23FA3425D270-haswell.obj
  25. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libresc.sprx
  26. E {PPU[0x1000000] Thread (main_thread) [0x00181048]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/app_home/sampleArg.txt” [1]
  27. S {RawSPU[0x0] Thread ()} SPU: SPU Database initialized...
  28. S {RawSPU[0x0] Thread ()} SPU: SPU Recompiler (ASMJIT) created...
  29. S {rsx::thread} RSX: New program compiled successfully
  30. S {rsx::thread} RSX: New program compiled successfully
  31. S {rsx::thread} RSX: New program compiled successfully
  32. S {rsx::thread} RSX: New program compiled successfully
  33. S {rsx::thread} RSX: New program compiled successfully
  34. S {rsx::thread} RSX: New program compiled successfully
  35. S {rsx::thread} RSX: New program compiled successfully
  36. S {rsx::thread} RSX: New program compiled successfully
  37. S {rsx::thread} RSX: New program compiled successfully
  38. S {rsx::thread} RSX: New program compiled successfully
  39. S {rsx::thread} RSX: New program compiled successfully
  40. S {rsx::thread} RSX: New program compiled successfully
  41. S {rsx::thread} RSX: New program compiled successfully
  42. S {rsx::thread} RSX: New program compiled successfully
  43. S {rsx::thread} RSX: New program compiled successfully
  44. S {rsx::thread} RSX: New program compiled successfully
  45. S {rsx::thread} RSX: New program compiled successfully
  46. S {rsx::thread} RSX: New program compiled successfully
  47. S {rsx::thread} RSX: New program compiled successfully
  48. S {rsx::thread} RSX: New program compiled successfully
  49. S {rsx::thread} RSX: New program compiled successfully
  50. S {rsx::thread} RSX: New program compiled successfully
  51. E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
  52. U {PPU[0x1000000] Thread (main_thread) [0x00091fbc]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd0010890, option=*0x0, waitForEvent=0)
  53. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libfs.sprx-BB8655E4C5C49381-haswell.obj
  54. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
  55. U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
  56. U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
  57. U {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
  58. E {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
  59. U {PPU[0x1000000] Thread (main_thread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0010620)
  60. E {PPU[0x1000005] Thread (hddgame_init) [0x001498d0]} cellGame: cellHddGameCheck(version=0, dirName=“NPEB00066”, errDialog=1, funcStat=*0x2e0098, container=4294967295)
  61. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libl10n.sprx-CF794CD12F0202AD-haswell.obj
  62. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libl10n.sprx
  63. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libvdec.sprx-2970DA92023BD7EE-haswell.obj
  64. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libvdec.sprx
  65. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-libsmvd2.sprx-FFB2AC5120590192-haswell.obj
  66. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/libsmvd2.sprx
  67. U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
  68. U {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
  69. E {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [2]
  70. E {PPU[0x1000000] Thread (main_thread) [0x0016ae14]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
  71. E {PPU[0x1000000] Thread (main_thread) [0x0016611c]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
  72. E {PPU[0x1000000] Thread (main_thread) [0x0016611c]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
  73. E {PPU[0x1000000] Thread (main_thread) [0x0016611c]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [2]
  74. E {PPU[0x1000000] Thread (main_thread) [0x0016611c]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
  75. E {PPU[0x1000000] Thread (main_thread) [0x00168a98]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [3]
  76. S {Audio Thread} XAudio 2.9 initialized
  77. E {SPU[0x2000002] Thread (CellSpursKernel0)} SPU: [0x0ec8c] Branch-to-next with $LR
  78. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} PPU: LLVM: Loaded module v2-librtc.sprx-9CB190F178FA7E82-haswell.obj
  79. S {PPU[0x1000000] Thread (main_thread) [0x003f40c4]} sys_prx: Loaded module: /dev_flash/sys/external/librtc.sprx
  80. U {PPU[0x1000000] Thread (main_thread) [0x0027a1c4]} sceNp TODO: sceNpBasicRegisterContextSensitiveHandler
  81. U {PPU[0x1000000] Thread (main_thread) [0x00158aa0]} sceNp TODO: sceNpManagerGetNpId(npId=*0x2005e9b0)
  82. U {PPU[0x1000000] Thread (main_thread) [0x00158ac0]} sceNp TODO: sceNpBasicUnregisterHandler
  83. U {PPU[0x1000000] Thread (main_thread) [0x00158afc]} sceNp TODO: sceNpManagerUnregisterCallback()
  84. U {PPU[0x1000000] Thread (main_thread) [0x003f43a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300cc00, flags=0x0, pOpt=*0x0)
  85. U {PPU[0x1000000] Thread (main_thread) [0x003f43a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300cb00, flags=0x0, pOpt=*0x0)
  86. U {PPU[0x1000000] Thread (main_thread) [0x00494e98]} sys_net TODO: sys_net_abort(type=4, arg=0x0, flags=0x0)
  87. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/./skin.lst” [1]
  88. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/../skin.lst” [1]
  89. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/skin.lst” [1]
  90. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/PS3_GAME/skin.lst” [1]
  91. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/TROPDIR/skin.lst” [1]
  92. U {PPU[0x1000000] Thread (main_thread) [0x003f43a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300cd00, flags=0x0, pOpt=*0x0)
  93. E {PPU[0x1000000] Thread (main_thread) [0x00124ce0]} cellGame: cellHddGameCheck(version=0, dirName=“NPEB00066”, errDialog=1, funcStat=*0x2e0098, container=4294967295)
  94. U {PPU[0x1000000] Thread (main_thread) [0x003f43a0]} sys_prx TODO: _sys_prx_unload_module(id=0x2300ce00, flags=0x0, pOpt=*0x0)
  95. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017f8f4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  96. E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
  97. E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004ce578]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
  98. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017f4a4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bd0)
  99. E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
  100. E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004ce578]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [2]
  101. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001883d8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  102. E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
  103. E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x004ce578]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [3]
  104. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  105. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001770e4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  106. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001797e0]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  107. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001883d8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  108. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  109. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  110. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017f5a4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  111. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  112. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bd0)
  113. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00176ef4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  114. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017f6a8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bd0)
  115. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017c21c]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bd0)
  116. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  117. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  118. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x0017fd20]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  119. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001887e8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  120. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00188b78]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  121. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001882a8]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  122. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00232708]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  123. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00176b20]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  124. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00188b78]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  125. U {PPU[0x100000d] Thread (3DMenuLoadThread) [0x001884c4]} cellNetCtl TODO: cellNetCtlGetInfo(code=0x10 (INFO_IP_ADDRESS), info=*0xd0063bc0)
  126. E {PPU[0x100000d] Thread (3DMenuLoadThread) [0x00124e98]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x2df910, arg=*0x0, options=0x0)
  127. E {PPU[0x100000d] Thread (3DMenuLoadThread)} Stat: 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [x25]
  128. E {PPU[0x100000d] Thread (3DMenuLoadThread)} Stat: 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [x25]
  129. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
  130. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
  131. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
  132. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
  133. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
  134. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [1]
  135. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [1]
  136. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [1]
  137. E {PPU[0x1000000] Thread (main_thread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
  138. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
  139. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
  140. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
  141. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
  142. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
  143. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [1]
  144. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [1]
  145. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [1]
  146. E {PPU[0x1000000] Thread (main_thread) [0x004d7780]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
  147. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
  148. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
  149. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
  150. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
  151. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
  152. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [1]
  153. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [1]
  154. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [1]
  155. E {PPU[0x1000000] Thread (main_thread) [0x004d61e8]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
  156. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
  157. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
  158. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
  159. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
  160. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
  161. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [1]
  162. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [1]
  163. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [1]
  164. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
  165. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
  166. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
  167. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
  168. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
  169. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [1]
  170. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [1]
  171. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [1]
  172. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
  173. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
  174. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
  175. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
  176. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
  177. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [1]
  178. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [1]
  179. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [1]
  180. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
  181. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
  182. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
  183. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
  184. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
  185. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [2]
  186. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [2]
  187. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [2]
  188. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
  189. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
  190. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
  191. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
  192. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
  193. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [1]
  194. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [1]
  195. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [1]
  196. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
  197. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
  198. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
  199. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
  200. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
  201. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [2]
  202. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [2]
  203. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [2]
  204. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
  205. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
  206. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
  207. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
  208. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
  209. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [2]
  210. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [2]
  211. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [2]
  212. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
  213. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
  214. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
  215. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
  216. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
  217. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [2]
  218. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [2]
  219. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [2]
  220. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
  221. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
  222. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
  223. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
  224. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
  225. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [1]
  226. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [1]
  227. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [1]
  228. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
  229. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
  230. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
  231. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
  232. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
  233. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vcg” [3]
  234. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [3]
  235. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_model.vpo” [3]
  236. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
  237. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
  238. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
  239. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
  240. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
  241. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [1]
  242. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [1]
  243. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [1]
  244. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
  245. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
  246. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
  247. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
  248. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
  249. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [1]
  250. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [1]
  251. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [1]
  252. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
  253. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
  254. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
  255. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
  256. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
  257. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [1]
  258. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [1]
  259. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [1]
  260. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
  261. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
  262. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
  263. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
  264. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
  265. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [1]
  266. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [1]
  267. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [1]
  268. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
  269. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
  270. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
  271. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
  272. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
  273. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [1]
  274. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [1]
  275. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [1]
  276. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
  277. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
  278. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
  279. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
  280. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
  281. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [2]
  282. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [2]
  283. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [2]
  284. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
  285. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
  286. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
  287. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
  288. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
  289. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vcg” [3]
  290. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [3]
  291. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_shadowproj.vpo” [3]
  292. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
  293. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
  294. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
  295. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
  296. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
  297. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fcg” [3]
  298. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [3]
  299. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_shadowproj.fpo” [3]
  300. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
  301. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
  302. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
  303. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
  304. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
  305. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vcg” [3]
  306. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [3]
  307. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_reflection.vpo” [3]
  308. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
  309. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
  310. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
  311. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
  312. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
  313. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [2]
  314. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [2]
  315. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [2]
  316. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
  317. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
  318. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
  319. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
  320. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
  321. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [2]
  322. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [2]
  323. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [2]
  324. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
  325. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
  326. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
  327. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
  328. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
  329. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [2]
  330. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [2]
  331. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [2]
  332. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
  333. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
  334. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
  335. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
  336. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
  337. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [2]
  338. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [2]
  339. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [2]
  340. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
  341. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
  342. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
  343. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
  344. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
  345. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [2]
  346. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [2]
  347. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [2]
  348. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
  349. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
  350. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
  351. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
  352. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
  353. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [2]
  354. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [2]
  355. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [2]
  356. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
  357. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
  358. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
  359. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
  360. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
  361. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [2]
  362. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [2]
  363. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [2]
  364. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
  365. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
  366. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
  367. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
  368. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
  369. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [2]
  370. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [2]
  371. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [2]
  372. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
  373. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
  374. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
  375. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
  376. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
  377. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fcg” [3]
  378. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [3]
  379. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap.fpo” [3]
  380. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
  381. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
  382. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
  383. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
  384. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
  385. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fcg” [3]
  386. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [3]
  387. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection.fpo” [3]
  388. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
  389. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
  390. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
  391. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
  392. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
  393. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fcg” [3]
  394. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [3]
  395. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_envmap_t.fpo” [3]
  396. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
  397. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
  398. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
  399. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
  400. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
  401. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fcg” [3]
  402. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [3]
  403. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_reflection_t.fpo” [3]
  404. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
  405. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
  406. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
  407. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
  408. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
  409. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fcg” [3]
  410. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [3]
  411. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_groundenv.fpo” [3]
  412. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
  413. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
  414. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
  415. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
  416. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
  417. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vcg” [3]
  418. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [3]
  419. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_z.vpo” [3]
  420. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
  421. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
  422. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
  423. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
  424. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
  425. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fcg” [3]
  426. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [3]
  427. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_z.fpo” [3]
  428. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
  429. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
  430. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
  431. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
  432. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
  433. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vcg” [3]
  434. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [3]
  435. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/vs_ground.vpo” [3]
  436. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
  437. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
  438. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
  439. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
  440. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
  441. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/e:/dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fcg” [3]
  442. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [3]
  443. E {PPU[0x1000000] Thread (main_thread) [0x004cf090]} 'sys_fs_open' failed with 0x8001003a : CELL_ENOTMOUNTED, “/host_root/dev_hdd0/game/NPEB00066/USRDIR/data/menu3d//dev_hdd0/game/NPEB00066/USRDIR/data/shader/fs_ground.fpo” [3]
  444. U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
  445. U {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
  446. E {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [3]
  447. E {PPU[0x1000000] Thread (main_thread) [0x005d44f0]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
  448. E {PPU[0x1000000] Thread (main_thread) [0x005d4500]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [1]
  449. E {SPU[0x2000003] Thread (_libvdec_smvd2CellSpursKernel0)} SPU: [0x14d5c] Branch-to-next with $LR
  450. E {PPU[0x1000000] Thread (main_thread) [0x005d5880]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
  451. E {PPU[0x1000000] Thread (main_thread) [0x005d5894]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [2]
  452. U {PPU[0x1000000] Thread (main_thread) [0x00454d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
  453. U {PPU[0x1000000] Thread (main_thread) [0x0045ae58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
  454. E {PPU[0x1000000] Thread (main_thread) [0x005d44f0]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
  455. E {PPU[0x1000000] Thread (main_thread) [0x005d4500]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [3]
  456. E {SPU[0x2000003] Thread (_libvdec_smvd2CellSpursKernel0)} SPU: [0x25c44] Branch-to-next with $LR
  457. E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d6010]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
  458. E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d60d4]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [1]
  459. E {SPU[0x2000003] Thread (_libvdec_smvd2CellSpursKernel0)} SPU: [0x08564] Branch-to-next with $LR
  460. E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d6010]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
  461. E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d60d4]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [2]
  462. E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d6010]} 'sys_mutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
  463. E {PPU[0x10001ea] Thread (_libvdec_smvd2) [0x005d60d4]} 'sys_mutex_unlock' failed with 0x80010005 : CELL_ESRCH [3]
  464. E {rsx::thread} RSX: Swapchain: Swapchain creation failed because dimensions cannot fit. Max = 0, 0, Requested = 1280, 720
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