Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- modify:
- {
- delete:
- {
- "OnMapSpawn" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnNewGame" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnMultiNewMap" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnTrigger" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnStartTouch" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnEndTouch" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnBreak" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnHitMax" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnLessThan" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnEqualTo" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnTimer" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnEntitySpawned" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- "OnPressed" "/(?i)^(?=([^\x1b,]+(?<sep>[\x1b,])Command(?P=sep)(?!sv_maxvelocity\s))).*/"
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement