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- [03:02:45] [Async Chat Thread - #1/INFO]: [Warden]Silas_Bowen: 11111111111111111111111111
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:46] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:47] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:48] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:49] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:50] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:51] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:52] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:53] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:54] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:55] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:56] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:57] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Was fake overdamage, cancelling 1.0 <= 1.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:02:58] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:02:58] [Server thread/INFO]: [C]LaughNgamez was slain by [Santa]Silas_Bowen
- [03:03:00] [Server thread/INFO]: [C] Script Mine-Check started!
- [03:03:00] [Server thread/INFO]: Mines opped!
- [03:03:02] [Server thread/INFO]: Silas_Bowen issued server command: /enchant fireaspect 1
- [03:03:06] [Server thread/INFO]: Value of 'MineCounter1x' was modified: '0.0' to '0.0'.
- [03:03:08] [Server thread/INFO]: Value of 'MineCounter1p5' was modified: '0.0' to '0.0'.
- [03:03:10] [Server thread/INFO]: Silas_Bowen issued server command: /essentials:enchant fireaspect 1
- [03:03:10] [Server thread/INFO]: Value of 'MineCounter3x' was modified: '0.0' to '0.0'.
- [03:03:10] [Server thread/INFO]: [C] Script Mine-Check finished!
- [03:03:11] [Server thread/INFO]: Silas_Bowen issued server command: /tp LaughNgamez sil
- [03:03:13] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:13] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:13] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:13] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:13] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:13] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:13] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:13] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:14] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:15] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:16] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:16] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:16] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:16] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:16] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:16] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:16] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:16] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:17] [Server thread/INFO]: [Essentials] CONSOLE issued server command: /list
- [03:03:17] [Server thread/INFO]: There are 2 out of maximum 1,000 players online.
- [03:03:17] [Server thread/INFO]: Wardens: [Warden]Silas_Bowen
- [03:03:17] [Server thread/INFO]: Prisoners: [C]LaughNgamez
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:17] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:18] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:19] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Base: 1.0
- [03:03:19] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Weak: 0.0
- [03:03:19] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength level: 0
- [03:03:19] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Strength: 0.0
- [03:03:19] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale by attack delay: 1.0 *= 0.2 + 1.0^2 * 0.8
- [03:03:19] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Crit 1.0 *= 1.0
- [03:03:19] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Scale enchantments by attack delay: 0.0 *= 1.0
- [03:03:19] [Server thread/INFO]: [OldCombatMechanics] [DEBUG] [EntityDamageByEntityListener] Attack damage (before defence): 1.0
- [03:03:19] [Server thread/INFO]: [C]LaughNgamez was slain by [Santa]Silas_Bowen
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