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- #ifndef __INC_METIN2_COMMON_DEFINES_H__
- #define __INC_METIN2_COMMON_DEFINES_H__
- enum eCommonDefines {
- MAP_ALLOW_LIMIT = 32, // 32 default
- };
- /* General */
- #define ENABLE_D_NJGUILD
- #define ENABLE_FULL_NOTICE
- #define ENABLE_NEWSTUFF
- #define ENABLE_PORT_SECURITY
- #define ENABLE_BELT_INVENTORY_EX
- #define ENABLE_CMD_WARP_IN_DUNGEON
- // #define ENABLE_ITEM_ATTR_COSTUME
- // #define ENABLE_SEQUENCE_SYSTEM
- /* General */
- /* Wolfman */
- #define ENABLE_WOLFMAN_CHARACTER
- #ifdef ENABLE_WOLFMAN_CHARACTER
- #define USE_MOB_BLEEDING_AS_POISON
- #define USE_MOB_CLAW_AS_DAGGER
- // #define USE_ITEM_BLEEDING_AS_POISON
- // #define USE_ITEM_CLAW_AS_DAGGER
- #define USE_WOLFMAN_STONES
- #define USE_WOLFMAN_BOOKS
- #endif
- #define ENABLE_PLAYER_PER_ACCOUNT5
- /* Wolfman */
- /* Costume Enable */
- #define ENABLE_MOUNT_COSTUME_SYSTEM
- #define ENABLE_WEAPON_COSTUME_SYSTEM
- #define ENABLE_ACCE_SYSTEM //fixed version
- #define __AURA_SYSTEM__ //System auras
- /* Costume Enable */
- /* WJ */
- #define __WJ_PICKUP_ITEM_EFFECT__ //if you want to see highlighted a new item when dropped or when exchanged
- #define __WJ_SORT_LASTPLAYTIME__ // Last play time
- /* WJ */
- /* System Enable */
- #define ENABLE_DICE_SYSTEM
- #define ENABLE_EXTEND_INVEN_SYSTEM
- #define ENABLE_MAGIC_REDUCTION_SYSTEM
- #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
- #define USE_MAGIC_REDUCTION_STONES
- #endif
- // if ENABLE_GLOBAL_GIFT is defined, the GMs can use the quest global_gift_management.quest to set a global gift
- //#define ENABLE_GLOBAL_GIFT
- //#define DISABLE_STOP_RIDING_WHEN_DIE // if DISABLE_TOP_RIDING_WHEN_DIE is defined , the player does not lose the horse after his death
- #define __ENABLE_KILL_EVENT_FIX__ //if you want to fix the 0 exp problem about the when kill lua event (recommended)
- #define ENABLE_HIDE_COSTUME_SYSTEM
- #define ENABLE_HIDE_COSTUME_SYSTEM_ACCE
- #define ENABLE_HIDE_COSTUME_SYSTEM_WEAPON_COSTUME
- //#define ENABLE_HIDE_COSTUME_SYSTEM_TRANSMUTACION
- /*OX*/
- #define OFFLINE_SHOP // Offline shops system
- #define GIFT_SYSTEM // gift system enable
- //#define FULL_YANG // Enable support for yang type long long
- #define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
- #define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
- #define SHOP_ONLY_M1_M2
- //#define SHOP_DISTANCE // Show shops in pos distance like WoM2
- #define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
- //#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
- //#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
- #define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
- #define ENABLE_OFFSHOP_DECO
- #define BLOCK_MOUNT_COSTUME_NO_OX //Bloqueia montaria no Mapa OX.
- #define __SEND_TARGET_INFO__
- #define __VIEW_TARGET_PLAYER_HP__
- #define __VIEW_TARGET_DECIMAL_HP__
- #define __SKILL_COLOR_SYSTEM__ // Skill color system
- #define ENABLE_GAYA_SYSTEM // Gaya system
- #define ENABLE_EXPRESSING_EMOTION // Emotions system
- #define __NEW_EXCHANGE_WINDOW__ // Syste new exchange
- #define ENABLE_CUBE_RENEWAL_WORLDARD
- #ifdef ENABLE_CUBE_RENEWAL_WORLDARD
- #define ENABLE_CUBE_RENEWAL_COPY_WORLDARD
- #define ENABLE_CUBE_RENEWAL_GEM_WORLDARD
- #endif
- #define __SEND_TARGET_ELEMENT__ // Target element
- #define __ELEMENT_SYSTEM__ // Elements of monsters and pendants
- #define __PENDANT_SYSTEM__ // Talismans of elements
- #define __SOUL_SYSTEM__ // Soul system
- #define __DS_GRADE_MYTH__ // < Dragon soul mythical grade
- #define ENABLE_DS_SET
- #define __QUEST_RENEWAL__ // Quest page renewal
- #ifdef __QUEST_RENEWAL__
- #define _QR_MS_ // Marty Sama
- #endif
- #define __ENABLE_CHEQUE_SYSTEM__
- #define __ENABLE_CHEQUE_OFFLINE_SHOP__
- #define ENABLE_REFINE_ELEMENT
- #define __NEW_DROP_DIALOG__ // New drop dialog with remove item option
- #define __ATTR_METIN_BOSS__ // New attr metin & boss
- #define __EVENT_MANAGER__
- #define __GROWTH_PET_SYSTEM__
- #define __MULTI_LANGUAGE_SYSTEM__ // Multi language system
- #define __EXTENDED_WHISPER_DETAILS__ // Extended whisper details
- #define __FLAG_IMAGE_SHOUT_LINE__
- #define __BL_LOADING_TIP__
- #define __DUNGEON_INFO_SYSTEM__
- #define __SPECIAL_INVENTORY_SYSTEM__
- #define __SORT_INVENTORY_ITEMS__
- /* System Enable */
- /* Modification & Correction */
- #define ENABLE_EXIT_FAST
- #define ENABLE_MOUNT_SYSTEM_MAP_BLOCK
- /* Modification & Correction */
- /* Enable for debug mod packet */
- #define ENABLE_SYSLOG_PACKET_SENT
- /* Enable for debug mod packet */
- #define ENABLE_6_7_BONUS_NEW_SYSTEM
- #define WJ_ENABLE_TRADABLE_ICON //Items en color rojo al comerciar/vender
- #endif
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