Advertisement
Guest User

Untitled

a guest
May 4th, 2017
87
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.72 KB | None | 0 0
  1. # BUNGEE SURVIVALGAMES created by GODPLAY
  2. # You're going to set up the main configuration file
  3. # Please, be patient and check all options
  4. # It could helps you to avoid some problems
  5. # If you have some issues, please contact me
  6.  
  7. # MySQL settings. If you're don't need this, just leave fields as the default.
  8. MySQL:
  9. enable: false
  10. hostname: localhost
  11. username: root
  12. password: password
  13. database: survivalgames
  14. tablename: s_games
  15. # Main settings
  16. Main-settings:
  17. # There are 3 ways to restart your server after game ends.
  18. # 0 - Just restart via command
  19. # 1 - Firstly, send all players to the lobby and then restart via command
  20. # 2 - Restart server without kicking, just send back to the local lobby (mineplex style)
  21. restart-mode: 0
  22. # ONLY FOR RESTART-MODE: 2! How many games should be finished to restart the game?
  23. # Use 0 to disable this function
  24. games-to-restart: 10
  25. # Command which will shutdown the server. Please use it without slashes `/` !
  26. shutdown-cmd: stop
  27. # Name if you want your server. This will be used in the scoreboard.
  28. server-name: SG1
  29. # Do you want to use server's name auto-detection via BungeeCord messaging?
  30. # The value of option above will be changed exactly as it written in bungeecord's config file.
  31. auto-detection: false
  32. # The minimum players to start the game
  33. min-players: 6
  34. # The time before the game start (in seconds)
  35. lobby-time: 120
  36. # Starting time. Prepareing time.
  37. starting-time: 30
  38. # Full game time (in seconds)
  39. game-time: 1800
  40. # Ending game time (in seconds)
  41. end-time: 15
  42. # DeathMatch time (in seconds). After this time the players will receive the lightning damage every X seconds.
  43. dm-time: 180
  44. # The grace period when players begin to play they are not be able to hit each other.
  45. # Default: 0 - players won't have protection on the game's begining.
  46. grace-period: 0
  47. # The period when players are frozen for the certain time.
  48. dm-prepare-time: 10
  49. # When votes should be checked? (seconds)
  50. choose-on: 1
  51. # Main bungee hub, where players will be teleported. Name from the bungee config.yml. Set 'none' to disable this option.
  52. hub-name: Hub
  53. # Do you want to use deathmatch at all?
  54. # Disabling this game timer won't works.
  55. enable-deathmatch: true
  56. # Players amount when deathmatch begins instantly after ~1 min.
  57. # Default: 3 players
  58. instant-deathmatch: 3
  59. # Lightning will launches every ? (in seconds)
  60. launch-lightning-every: 4
  61. # Lightning distance. For what amount of block
  62. lightning-distance: 30
  63. # Extra damage for the items bellow. Set 0 if you don't want to use that feature.
  64. fishingrod-extra-dmg: 5
  65. flintandsteel-extra-dmg: 5
  66. # Hub item id
  67. hub-item-id: 378
  68. # Hub item place in the player's inventory
  69. hub-item-place: 8
  70. # Fireworks will launch every X seconds
  71. fireworks-every: 3
  72. # How many fireworks should be launched per X second? X = setting above
  73. how-many-fireworks: 10
  74. # Allow negative points?
  75. negative-points: true
  76. # Spectator GUI
  77. enable-spec-gui: true
  78. # Spectator GUI's item
  79. spec-gui-item: 345
  80. # Spectator item's name
  81. spec-item-name: '&cSpectate player'
  82. # Spectator GUi's place
  83. spec-gui-place: 1
  84. # Enable compass tracking to find players?
  85. compass-tracking: true
  86. # Range to find nearby players with compass. In double
  87. compass-range: 30.0
  88. # Set specific time when server is full
  89. set-time-on-max: 30
  90. # How many maps should be shown in the voting?
  91. pick-random-maps: 5
  92. # Specator modes:
  93. # 0 - implemented spectator mode by ASG
  94. # 1 - Minecraft Specatore Mode (GAMEMODE 3)
  95. spectator-mode: 0
  96.  
  97. # TEAMS
  98. Teams:
  99. enable: true
  100. team-item: '397:3 1 name:&b&lChoose_Team_Mate'
  101. team-item-place: 7
  102. inv-name: '&1&lInvite player to a team!'
  103.  
  104. # Voting settings.
  105. Voting-settings:
  106. enable: true
  107. enable-gui: true
  108. gui-item: 357
  109. gui-item-name: '&2Voting tool'
  110. gui-inv-name: '&cVote for a map!'
  111. gui-lore-votes: '&7Votes: &f%votes%'
  112. gui-lore:
  113. - '&7Use this item to vote!'
  114. # Where in player's hotbar will be this item? (0 - 8)
  115. gui-item-place: 2
  116. gui-map-item: 2
  117.  
  118. Scoreboard:
  119. enable: true
  120.  
  121. # Sound. With arrival of Minecraft 1.9 there are some crucial changes.
  122. # So, please if you are using:
  123. # 1.9 and above: http://pastebin.com/dvg2iV8L - USE THESE NAMES!
  124. # 1.8 and bellow: http://pastebin.com/d2jdWHdb
  125. # By default it is disabled for your own convinience!
  126. Sounds:
  127. enable: true
  128. time-sound: NOTE_PIANO
  129. time-end-sound: NOTE_PIANO
  130. game-started-sound: NOTE_PIANO
  131. dm-started-sound: NOTE_PIANO
  132. explode-sound: EXPLODE
  133. surprise-sound: PORTAL_TRIGGER
  134. surprise-sound2: BAT_TAKEOFF
  135. sponsor-sound: LAVA_POP
  136. # Sponsor settings
  137. Sponsor-settings:
  138. enable: true
  139. items-inv-name: '&2Choose item'
  140. players-inv-name: '&cChoose player'
  141. item-id: 266
  142. item-name: '&d&lSponsor'
  143. item-place: 0
  144. sponsor-limit: 3
  145. # List of available items to sponsor
  146. list-of-items:
  147. '1':
  148. enable: true
  149. name: '&6Bread'
  150. item: 297 1
  151. price: 50
  152. lore:
  153. - '&cThe price is: &6%price%'
  154. '2':
  155. enable: true
  156. name: '&2Bow'
  157. item: 261 1
  158. price: 50
  159. lore:
  160. - '&cThe price is: &6%price%'
  161. '3':
  162. enable: true
  163. name: '&bAxe'
  164. item: 271 1
  165. price: 100
  166. lore:
  167. - '&cThe price is: &6%price%'
  168. # Rewards
  169. Rewards:
  170. enable: false
  171. # true - use the Vault support for the points
  172. # false - use the included points system (WARN: works only with MySQL!)
  173. vault-enabled: false
  174. # Reward Type
  175. # true - Reward from enemy points (the X amount of points will be taken from enemy and rewarded killer)
  176. # false - Reward static amount of points
  177. reward-from-enemy: true
  178. # If true - points-for-kill value will be in percentages;
  179. # If false - points-for-kill value will be in points;
  180. use-percentages: false
  181. # Points from enemy
  182. # How many points player will get for the kill?
  183. points-for-kill: 10
  184. # How many points player will get for the win?
  185. points-for-win: 100
  186. # How many points player will lose after death? Type 0 if you want to disable this option.
  187. lose-points: 10
  188.  
  189. # Bounty
  190. Bounty:
  191. enable: true
  192. min-bounty: 10
  193. bounty-text: '&3Bounty'
  194.  
  195. # The chat settings
  196. Chat-settings:
  197. enable: true
  198. # Do you want to use separate chat for spectators?
  199. spectator-chat: true
  200. # Enable group prefixes?
  201. enable-group-prefixes: false
  202. # Message format. How does the message looks?
  203. # You may use <points> variable in the format to show player's current points.
  204. # The %s is the player's name and message's texts. So, don't touch it.
  205. # [PREFIX] - group prefixe if you have enabled it.
  206. format: '&2%s&r: %s'
  207. spec-format: '&4SPEC | &2%s&r: %s'
  208.  
  209. # Do you want to use some special commands when player wins or get kill?
  210. Commands:
  211. enable: false
  212. # Please use command without slash -> `/`
  213. # You can use custom variables such as: %killer% and %victim%
  214. # You may add unlimited amount of commands
  215. commands-on-kill:
  216. - 'example'
  217. commands-on-win:
  218. - 'example'
  219.  
  220. # World settings. Change it if you want.
  221. World-settings:
  222. disable-weather: true
  223. allow-monster-spawning: false
  224. allow-animal-spawning: false
  225. # Can players use the flint and steel and fireballs as well?
  226. can-use-fire: true
  227. # Can players use tnts? TNT will be with special effects =)
  228. can-use-tnts: true
  229. use-default-tnts: false
  230.  
  231. # Rules
  232. Rules:
  233. # Which blocks you allow to break or place?
  234. allowed-blocks-to-break:
  235. - 18
  236. - 106
  237. allowed-blocks-to-place:
  238. - 92
  239.  
  240. # 1.8 feature - Titles
  241. Titles:
  242. enable: true
  243. # Fade in. IN SECONDS
  244. fade-in: 1
  245. # Fade out. IN SECONDS
  246. fade-out: 1
  247. # How long title will stay? (in seconds).
  248. stay: 5
  249.  
  250. # Hologram Stats. To use it you need to put into your plugins folder HolographicDisplays plugin!
  251. # HolographicDisplays download: http://dev.bukkit.org/bukkit-plugins/holographic-displays/
  252. Stats:
  253. # If you want to start use it
  254. # Type /sg setstatsloc <name> in the server wherever you want. (This will spawn the hologram with TOP 10 players)
  255. # And this option will apply automatically.
  256. # WARNING: if you haven't set the stats location DO NOT set this to true!
  257. enable: false
  258. name: ''
  259. # Write this exactly as it used in the MySQL database.
  260. order-by: wins
  261. location:
  262. WORLD:
  263. X:
  264. Y:
  265. Z:
  266. # Name tags. You can set the custom prefix to players.
  267. Name-Tags:
  268. enable: true
  269. livings-prefix: '&e'
  270. spectators-prefix: '&8'
  271. #Lobby settings
  272. Lobby-settings:
  273. disable-weather: true
  274. allow-monster-spawning: false
  275. allow-animal-spawning: false
  276. lobby-spawn:
  277. world: Lobby
  278. X: 0.45661023242350945
  279. Y: 61.0
  280. Z: 0.3285826888692441
  281. YAW: -359.8495
  282. PITCH: -3.5999525
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement