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- local a = Instance.new("ScreenGui")
- local b = Instance.new("Frame")
- local c = Instance.new("Frame")
- local d = Instance.new("Frame")
- local e = Instance.new("TextButton")
- local f = Instance.new("TextLabel")
- local g = Instance.new("TextButton")
- local h = Instance.new("TextButton")
- local i = Instance.new("TextButton")
- local j = Instance.new("Frame")
- local k = Instance.new("TextLabel")
- local l = Instance.new("TextButton")
- local m = Instance.new("TextButton")
- local n = Instance.new("TextButton")
- local o = Instance.new("TextButton")
- local p = Instance.new("TextButton")
- local q = Instance.new("TextButton")
- local r = Instance.new("TextButton")
- local s = Instance.new("TextButton")
- local t = Instance.new("TextButton")
- local u = Instance.new("TextLabel")
- local v = Instance.new("TextLabel")
- local w = Instance.new("Frame")
- local x = Instance.new("TextLabel")
- local y = Instance.new("TextLabel")
- local z = Instance.new("TextLabel")
- local A = Instance.new("TextLabel")
- local B = Instance.new("TextLabel")
- local C = Instance.new("TextLabel")
- local D = Instance.new("TextLabel")
- local E = Instance.new("TextLabel")
- local F = Instance.new("Frame")
- local G = Instance.new("TextLabel")
- local H = Instance.new("TextLabel")
- local I = Instance.new("TextLabel")
- local J = Instance.new("TextLabel")
- local K = Instance.new("TextLabel")
- local L = Instance.new("TextLabel")
- local M = Instance.new("Frame")
- local N = Instance.new("TextLabel")
- local O = Instance.new("TextLabel")
- local P = Instance.new("TextButton")
- local Q = Instance.new("TextLabel")
- local R = Instance.new("TextLabel")
- local S = Instance.new("TextLabel")
- local T = Instance.new("TextLabel")
- local U = Instance.new("TextLabel")
- local V = Instance.new("TextLabel")
- local W = Instance.new("TextButton")
- local X = Instance.new("Frame")
- local Y = Instance.new("TextLabel")
- local Z = Instance.new("TextLabel")
- local _ = Instance.new("ScrollingFrame")
- local a0 = Instance.new("TextLabel")
- local a1 = Instance.new("TextLabel")
- local a2 = Instance.new("TextLabel")
- local a3 = Instance.new("TextLabel")
- local a4 = Instance.new("TextLabel")
- local a5 = Instance.new("TextLabel")
- local a6 = Instance.new("TextLabel")
- local a7 = Instance.new("TextLabel")
- local a8 = Instance.new("TextLabel")
- local a9 = Instance.new("TextLabel")
- local aa = Instance.new("TextLabel")
- local ab = Instance.new("TextLabel")
- local ac = Instance.new("TextLabel")
- local ad = Instance.new("TextLabel")
- local ae = Instance.new("TextLabel")
- local af = Instance.new("TextLabel")
- local ag = Instance.new("TextLabel")
- local ah = Instance.new("TextLabel")
- local ai = Instance.new("TextLabel")
- local aj = Instance.new("TextLabel")
- local ak = Instance.new("TextLabel")
- local al = Instance.new("TextLabel")
- local am = Instance.new("TextLabel")
- local an = Instance.new("TextLabel")
- local ao = Instance.new("TextLabel")
- local ap = Instance.new("TextLabel")
- local aq = Instance.new("TextLabel")
- local ar = Instance.new("TextLabel")
- local as = Instance.new("TextLabel")
- local at = Instance.new("TextLabel")
- local au = Instance.new("TextLabel")
- local av = Instance.new("TextLabel")
- local aw = Instance.new("TextLabel")
- local ax = Instance.new("TextLabel")
- local ay = Instance.new("TextLabel")
- local az = Instance.new("TextLabel")
- local aA = Instance.new("TextLabel")
- local aB = Instance.new("TextLabel")
- local aC = Instance.new("TextLabel")
- local aD = Instance.new("TextLabel")
- local aE = Instance.new("TextLabel")
- local aF = Instance.new("TextLabel")
- local aG = Instance.new("Frame")
- a.Name = "dmbjnawsrkhn"
- a.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- a.ZIndexBehavior = Enum.ZIndexBehavior.Sibling;
- a.ResetOnSpawn = false;
- b.Name = "Vertical"
- b.Parent = a;
- b.Active = true;
- b.AnchorPoint = Vector2.new(0.5, 0.5)
- b.BackgroundColor3 = Color3.new(0, 0, 0)
- b.BackgroundTransparency = 0.25;
- b.BorderSizePixel = 0;
- b.Position = UDim2.new(0.609659195, 0, 0.499622911, 0)
- b.Selectable = true;
- b.Size = UDim2.new(0, 77, 0, 212)
- c.Name = "TopBar"
- c.Parent = b;
- c.BackgroundColor3 = Color3.new(0, 0, 0)
- c.BorderSizePixel = 0;
- c.Position = UDim2.new(-4.53471899, 0, -0.00143518986, 0)
- c.Size = UDim2.new(0, 426, 0, 10)
- d.Name = "BottomBar"
- d.Parent = b;
- d.BackgroundColor3 = Color3.new(0, 0, 0)
- d.BorderSizePixel = 0;
- d.Position = UDim2.new(-4.53471899, 0, 0.957353294, 0)
- d.Size = UDim2.new(0, 426, 0, 17)
- e.Name = "Update"
- e.Parent = b;
- e.BackgroundColor3 = Color3.new(0, 0, 0)
- e.BorderColor3 = Color3.new(1, 0.968628, 0)
- e.Position = UDim2.new(0.155375287, 0, 0.804505229, 0)
- e.Size = UDim2.new(0, 51, 0, 24)
- e.Font = Enum.Font.SourceSansSemibold;
- e.Text = "Update Logs"
- e.TextColor3 = Color3.new(1, 0.968628, 0)
- e.TextScaled = true;
- e.TextSize = 16;
- e.TextWrapped = true;
- f.Name = "Title"
- f.Parent = b;
- f.BackgroundColor3 = Color3.new(1, 1, 1)
- f.BackgroundTransparency = 1;
- f.BorderSizePixel = 0;
- f.Position = UDim2.new(0.0224091392, 0, 0.0383742377, 0)
- f.Size = UDim2.new(0, 75, 0, 41)
- f.Font = Enum.Font.SourceSansBold;
- f.Text = "Vegan X"
- f.TextColor3 = Color3.new(1, 0.968628, 0)
- f.TextSize = 23;
- f.TextStrokeTransparency = 0;
- f.TextWrapped = true;
- g.Name = "AimbotB"
- g.Parent = b;
- g.BackgroundColor3 = Color3.new(0, 0, 0)
- g.BorderColor3 = Color3.new(1, 0.968628, 0)
- g.Position = UDim2.new(0.155375287, 0, 0.432920516, 0)
- g.Size = UDim2.new(0, 51, 0, 24)
- g.Font = Enum.Font.SourceSansSemibold;
- g.Text = "Aimbot"
- g.TextColor3 = Color3.new(1, 0.968628, 0)
- g.TextSize = 16;
- g.TextWrapped = true;
- h.Name = "Script"
- h.Parent = b;
- h.BackgroundColor3 = Color3.new(0, 0, 0)
- h.BorderColor3 = Color3.new(1, 0.968628, 0)
- h.Position = UDim2.new(0.155375302, 0, 0.252592653, 0)
- h.Size = UDim2.new(0, 51, 0, 24)
- h.Font = Enum.Font.SourceSansSemibold;
- h.Text = "Scripts"
- h.TextColor3 = Color3.new(1, 0.968628, 0)
- h.TextSize = 16;
- h.TextWrapped = true;
- i.Name = "Credits"
- i.Parent = b;
- i.BackgroundColor3 = Color3.new(0, 0, 0)
- i.BorderColor3 = Color3.new(1, 0.968628, 0)
- i.Position = UDim2.new(0.155375302, 0, 0.624177337, 0)
- i.Size = UDim2.new(0, 51, 0, 24)
- i.Font = Enum.Font.SourceSansSemibold;
- i.Text = "Credits"
- i.TextColor3 = Color3.new(1, 0.968628, 0)
- i.TextSize = 16;
- i.TextWrapped = true;
- j.Name = "Scripts"
- j.Parent = b;
- j.BackgroundColor3 = Color3.new(0, 0, 0)
- j.BackgroundTransparency = 0.25;
- j.BorderSizePixel = 0;
- j.Position = UDim2.new(-4.53471851, 0, -0.000111043453, 0)
- j.Size = UDim2.new(0, 350, 0, 220)
- j.Visible = false;
- k.Name = "Title"
- k.Parent = j;
- k.BackgroundColor3 = Color3.new(1, 1, 1)
- k.BackgroundTransparency = 1;
- k.BorderSizePixel = 0;
- k.Position = UDim2.new(0, 0, 0.0454545468, 0)
- k.Size = UDim2.new(0, 350, 0, 20)
- k.Font = Enum.Font.SourceSansBold;
- k.Text = "Vegan X"
- k.TextColor3 = Color3.new(1, 0.968628, 0)
- k.TextSize = 24;
- k.TextStrokeTransparency = 0;
- l.Name = "Two"
- l.Parent = j;
- l.BackgroundColor3 = Color3.new(0, 0, 0)
- l.BorderColor3 = Color3.new(1, 0.968628, 0)
- l.Position = UDim2.new(0.362857193, 0, 0.295454532, 0)
- l.Size = UDim2.new(0, 100, 0, 30)
- l.Font = Enum.Font.GothamSemibold;
- l.Text = "Anti-Void"
- l.TextColor3 = Color3.new(1, 0.968628, 0)
- l.TextSize = 16;
- l.TextWrapped = true;
- m.Name = "One"
- m.Parent = j;
- m.BackgroundColor3 = Color3.new(0, 0, 0)
- m.BorderColor3 = Color3.new(1, 0.968628, 0)
- m.Position = UDim2.new(0.0285715032, 0, 0.295454532, 0)
- m.Size = UDim2.new(0, 100, 0, 30)
- m.Font = Enum.Font.GothamSemibold;
- m.Text = "Aidez"
- m.TextColor3 = Color3.new(1, 0.968628, 0)
- m.TextSize = 16;
- m.TextWrapped = true;
- n.Name = "Three"
- n.Parent = j;
- n.BackgroundColor3 = Color3.new(0, 0, 0)
- n.BorderColor3 = Color3.new(1, 0.968628, 0)
- n.Position = UDim2.new(0.685714364, 0, 0.295454532, 0)
- n.Size = UDim2.new(0, 100, 0, 30)
- n.Font = Enum.Font.GothamSemibold;
- n.Text = "Animations"
- n.TextColor3 = Color3.new(1, 0.968628, 0)
- n.TextSize = 16;
- n.TextWrapped = true;
- o.Name = "Six"
- o.Parent = j;
- o.BackgroundColor3 = Color3.new(0, 0, 0)
- o.BorderColor3 = Color3.new(1, 0.968628, 0)
- o.Position = UDim2.new(0.685714364, 0, 0.5, 0)
- o.Size = UDim2.new(0, 100, 0, 30)
- o.Font = Enum.Font.GothamSemibold;
- o.Text = "Dupe Menu"
- o.TextColor3 = Color3.new(1, 0.968628, 0)
- o.TextSize = 16;
- o.TextWrapped = true;
- p.Name = "Five"
- p.Parent = j;
- p.BackgroundColor3 = Color3.new(0, 0, 0)
- p.BorderColor3 = Color3.new(1, 0.968628, 0)
- p.Position = UDim2.new(0.362857193, 0, 0.5, 0)
- p.Size = UDim2.new(0, 100, 0, 30)
- p.Font = Enum.Font.GothamSemibold;
- p.Text = "Fling-Void"
- p.TextColor3 = Color3.new(1, 0.968628, 0)
- p.TextSize = 16;
- p.TextWrapped = true;
- q.Name = "Four"
- q.Parent = j;
- q.BackgroundColor3 = Color3.new(0, 0, 0)
- q.BorderColor3 = Color3.new(1, 0.968628, 0)
- q.Position = UDim2.new(0.0285715032, 0, 0.5, 0)
- q.Size = UDim2.new(0, 100, 0, 30)
- q.Font = Enum.Font.GothamSemibold;
- q.Text = "Noclip"
- q.TextColor3 = Color3.new(1, 0.968628, 0)
- q.TextSize = 16;
- q.TextWrapped = true;
- r.Name = "Seven"
- r.Parent = j;
- r.BackgroundColor3 = Color3.new(0, 0, 0)
- r.BorderColor3 = Color3.new(1, 0.968628, 0)
- r.Position = UDim2.new(0.0285715032, 0, 0.704545438, 0)
- r.Size = UDim2.new(0, 100, 0, 30)
- r.Font = Enum.Font.GothamSemibold;
- r.Text = "Auto Heal"
- r.TextColor3 = Color3.new(1, 0.968628, 0)
- r.TextSize = 16;
- r.TextWrapped = true;
- s.Name = "Nine"
- s.Parent = j;
- s.BackgroundColor3 = Color3.new(0, 0, 0)
- s.BorderColor3 = Color3.new(1, 0.968628, 0)
- s.Position = UDim2.new(0.685714364, 0, 0.704545438, 0)
- s.Size = UDim2.new(0, 100, 0, 30)
- s.Font = Enum.Font.GothamSemibold;
- s.Text = "Discord"
- s.TextColor3 = Color3.new(1, 0.968628, 0)
- s.TextSize = 16;
- s.TextWrapped = true;
- t.Name = "Eight"
- t.Parent = j;
- t.BackgroundColor3 = Color3.new(0, 0, 0)
- t.BorderColor3 = Color3.new(1, 0.968628, 0)
- t.Position = UDim2.new(0.362857193, 0, 0.704545438, 0)
- t.Size = UDim2.new(0, 100, 0, 30)
- t.Font = Enum.Font.GothamSemibold;
- t.Text = "Reset"
- t.TextColor3 = Color3.new(1, 0.968628, 0)
- t.TextSize = 16;
- t.TextWrapped = true;
- u.Name = "Type"
- u.Parent = j;
- u.BackgroundColor3 = Color3.new(1, 1, 1)
- u.BackgroundTransparency = 1;
- u.BorderSizePixel = 0;
- u.Position = UDim2.new(-1.39698386e-09, 0, 0.145454541, 0)
- u.Size = UDim2.new(0, 350, 0, 20)
- u.Font = Enum.Font.SourceSansBold;
- u.Text = "Scripts Menu"
- u.TextColor3 = Color3.new(1, 0.968628, 0)
- u.TextSize = 12;
- v.Parent = j;
- v.BackgroundColor3 = Color3.new(1, 1, 1)
- v.BackgroundTransparency = 1;
- v.BorderSizePixel = 0;
- v.Position = UDim2.new(0.645714283, 0, 0.0954545438, 0)
- v.Size = UDim2.new(0, 123, 0, 15)
- v.Font = Enum.Font.SourceSans;
- v.Text = "say ~cmds"
- v.TextColor3 = Color3.new(1, 0.968628, 0)
- v.TextSize = 14;
- w.Name = "Credit"
- w.Parent = b;
- w.BackgroundColor3 = Color3.new(0, 0, 0)
- w.BackgroundTransparency = 0.25;
- w.BorderSizePixel = 0;
- w.Position = UDim2.new(-4.53471851, 0, -0.000111043453, 0)
- w.Size = UDim2.new(0, 350, 0, 220)
- w.Visible = false;
- x.Name = "Title"
- x.Parent = w;
- x.BackgroundColor3 = Color3.new(1, 1, 1)
- x.BackgroundTransparency = 1;
- x.BorderSizePixel = 0;
- x.Position = UDim2.new(0, 0, 0.0454545468, 0)
- x.Size = UDim2.new(0, 350, 0, 20)
- x.Font = Enum.Font.SourceSansBold;
- x.Text = "Vegan X"
- x.TextColor3 = Color3.new(1, 0.968628, 0)
- x.TextSize = 24;
- x.TextStrokeTransparency = 0;
- y.Name = "Type"
- y.Parent = w;
- y.BackgroundColor3 = Color3.new(1, 1, 1)
- y.BackgroundTransparency = 1;
- y.BorderSizePixel = 0;
- y.Position = UDim2.new(-1.39698386e-09, 0, 0.145454541, 0)
- y.Size = UDim2.new(0, 350, 0, 20)
- y.Font = Enum.Font.SourceSansBold;
- y.Text = "Credits"
- y.TextColor3 = Color3.new(1, 0.968628, 0)
- y.TextSize = 12;
- z.Name = "re"
- z.Parent = w;
- z.BackgroundColor3 = Color3.new(1, 1, 1)
- z.BackgroundTransparency = 1;
- z.BorderSizePixel = 0;
- z.Position = UDim2.new(0, 0, 0.24545455, 0)
- z.Size = UDim2.new(0, 348, 0, 24)
- z.Font = Enum.Font.SourceSansBold;
- z.Text = "Made By Team Expo"
- z.TextColor3 = Color3.new(1, 0.968628, 0)
- z.TextSize = 24;
- z.TextStrokeTransparency = 0;
- z.TextWrapped = true;
- A.Name = "reee"
- A.Parent = w;
- A.BackgroundColor3 = Color3.new(1, 1, 1)
- A.BackgroundTransparency = 1;
- A.BorderSizePixel = 0;
- A.Position = UDim2.new(0, 0, 0.377272755, 0)
- A.Size = UDim2.new(0, 348, 0, 24)
- A.Font = Enum.Font.SourceSansBold;
- A.Text = "Main Scripter: Vegan23"
- A.TextColor3 = Color3.new(1, 0.968628, 0)
- A.TextSize = 18;
- A.TextStrokeTransparency = 0;
- A.TextWrapped = true;
- B.Name = "reeee"
- B.Parent = w;
- B.BackgroundColor3 = Color3.new(1, 1, 1)
- B.BackgroundTransparency = 1;
- B.BorderSizePixel = 0;
- B.Position = UDim2.new(0, 0, 0.486363679, 0)
- B.Size = UDim2.new(0, 348, 0, 24)
- B.Font = Enum.Font.SourceSansBold;
- B.Text = "UI Designer and Scripter: Loyalty22 "
- B.TextColor3 = Color3.new(1, 0.968628, 0)
- B.TextSize = 18;
- B.TextStrokeTransparency = 0;
- B.TextWrapped = true;
- C.Name = "ree"
- C.Parent = w;
- C.BackgroundColor3 = Color3.new(1, 1, 1)
- C.BackgroundTransparency = 1;
- C.BorderSizePixel = 0;
- C.Position = UDim2.new(-0.00285714283, 0, 0.809090972, 0)
- C.Size = UDim2.new(0, 348, 0, 24)
- C.Font = Enum.Font.SourceSansBold;
- C.Text = "special thanks to aidez for being cool"
- C.TextColor3 = Color3.new(1, 0.968628, 0)
- C.TextSize = 18;
- C.TextStrokeTransparency = 0;
- C.TextWrapped = true;
- D.Name = "ree2"
- D.Parent = w;
- D.BackgroundColor3 = Color3.new(1, 1, 1)
- D.BackgroundTransparency = 1;
- D.BorderSizePixel = 0;
- D.Position = UDim2.new(-0.00285714283, 0, 0.709090889, 0)
- D.Size = UDim2.new(0, 348, 0, 22)
- D.Font = Enum.Font.SourceSansBold;
- D.Text = "Bfg Credits: yev - V3rm "
- D.TextColor3 = Color3.new(1, 0.968628, 0)
- D.TextSize = 18;
- D.TextStrokeTransparency = 0;
- D.TextWrapped = true;
- E.Name = "ree3"
- E.Parent = w;
- E.BackgroundColor3 = Color3.new(1, 1, 1)
- E.BackgroundTransparency = 1;
- E.BorderSizePixel = 0;
- E.Position = UDim2.new(-0.0114285713, 0, 0.581818163, 0)
- E.Size = UDim2.new(0, 348, 0, 32)
- E.Font = Enum.Font.SourceSansBold;
- E.Text = "Auto heal script: OOGABOOGA aka ooganooba\\n"
- E.TextColor3 = Color3.new(1, 0.968628, 0)
- E.TextSize = 18;
- E.TextStrokeTransparency = 0;
- E.TextWrapped = true;
- F.Name = "Updates"
- F.Parent = b;
- F.BackgroundColor3 = Color3.new(0, 0, 0)
- F.BackgroundTransparency = 0.25;
- F.BorderSizePixel = 0;
- F.Position = UDim2.new(-4.53471851, 0, -0.000111043453, 0)
- F.Size = UDim2.new(0, 350, 0, 220)
- F.Visible = false;
- G.Name = "Title"
- G.Parent = F;
- G.BackgroundColor3 = Color3.new(1, 1, 1)
- G.BackgroundTransparency = 1;
- G.BorderSizePixel = 0;
- G.Position = UDim2.new(0, 0, 0.0454545468, 0)
- G.Size = UDim2.new(0, 350, 0, 20)
- G.Font = Enum.Font.SourceSansBold;
- G.Text = "Vegan X"
- G.TextColor3 = Color3.new(1, 0.968628, 0)
- G.TextSize = 24;
- H.Name = "Type"
- H.Parent = F;
- H.BackgroundColor3 = Color3.new(1, 1, 1)
- H.BackgroundTransparency = 1;
- H.BorderSizePixel = 0;
- H.Position = UDim2.new(-1.39698386e-09, 0, 0.145454541, 0)
- H.Size = UDim2.new(0, 350, 0, 20)
- H.Font = Enum.Font.SourceSansBold;
- H.Text = "Updates"
- H.TextColor3 = Color3.new(1, 0.968628, 0)
- H.TextSize = 12;
- I.Name = "re3"
- I.Parent = F;
- I.BackgroundColor3 = Color3.new(1, 1, 1)
- I.BackgroundTransparency = 1;
- I.Position = UDim2.new(0.0142857144, 0, 0.234423548, 0)
- I.Size = UDim2.new(0, 340, 0, 23)
- I.Font = Enum.Font.SourceSans;
- I.Text = "Update logs"
- I.TextColor3 = Color3.new(1, 0.968628, 0)
- I.TextScaled = true;
- I.TextSize = 14;
- I.TextWrapped = true;
- J.Name = "re1"
- J.Parent = F;
- J.BackgroundColor3 = Color3.new(1, 1, 1)
- J.BackgroundTransparency = 1;
- J.Position = UDim2.new(0.0142857144, 0, 0.311696291, 0)
- J.Size = UDim2.new(0, 340, 0, 23)
- J.Font = Enum.Font.SourceSans;
- J.Text = "--------------------"
- J.TextColor3 = Color3.new(1, 0.968628, 0)
- J.TextScaled = true;
- J.TextSize = 14;
- J.TextWrapped = true;
- K.Name = "re2"
- K.Parent = F;
- K.BackgroundColor3 = Color3.new(1, 1, 1)
- K.BackgroundTransparency = 1;
- K.Position = UDim2.new(0.171428576, 0, 0.416241735, 0)
- K.Size = UDim2.new(0, 230, 0, 49)
- K.Font = Enum.Font.SourceSans;
- K.Text = "Added ~bfg, New UI Design, Freecam Mode, improved script stability\\n10/28/19"
- K.TextColor3 = Color3.new(1, 0.968628, 0)
- K.TextScaled = true;
- K.TextSize = 2;
- K.TextWrapped = true;
- L.Name = "re4"
- L.Parent = F;
- L.BackgroundColor3 = Color3.new(1, 1, 1)
- L.BackgroundTransparency = 1;
- L.Position = UDim2.new(0.171428576, 0, 0.638969004, 0)
- L.Size = UDim2.new(0, 230, 0, 49)
- L.Font = Enum.Font.SourceSans;
- L.Text = "Added Chat Spy, Audio Logger, ~van, Improved Noclip 10/26/19"
- L.TextColor3 = Color3.new(1, 0.968628, 0)
- L.TextScaled = true;
- L.TextSize = 2;
- L.TextWrapped = true;
- M.Name = "Aimbot"
- M.Parent = b;
- M.BackgroundColor3 = Color3.new(0, 0, 0)
- M.BackgroundTransparency = 0.25;
- M.BorderSizePixel = 0;
- M.Position = UDim2.new(-4.53471851, 0, -0.000111043453, 0)
- M.Size = UDim2.new(0, 350, 0, 220)
- M.Visible = false;
- N.Name = "Title"
- N.Parent = M;
- N.BackgroundColor3 = Color3.new(1, 1, 1)
- N.BackgroundTransparency = 1;
- N.BorderSizePixel = 0;
- N.Position = UDim2.new(0, 0, 0.0454545468, 0)
- N.Size = UDim2.new(0, 350, 0, 20)
- N.Font = Enum.Font.SourceSansBold;
- N.Text = "Vegan X"
- N.TextColor3 = Color3.new(1, 0.968628, 0)
- N.TextSize = 24;
- N.TextStrokeTransparency = 0;
- O.Name = "Type"
- O.Parent = M;
- O.BackgroundColor3 = Color3.new(1, 1, 1)
- O.BackgroundTransparency = 1;
- O.BorderSizePixel = 0;
- O.Position = UDim2.new(-1.39698386e-09, 0, 0.145454541, 0)
- O.Size = UDim2.new(0, 350, 0, 20)
- O.Font = Enum.Font.SourceSansBold;
- O.Text = "Aimbot Menu"
- O.TextColor3 = Color3.new(1, 0.968628, 0)
- O.TextSize = 12;
- P.Name = "Activation"
- P.Parent = M;
- P.BackgroundColor3 = Color3.new(0, 0, 0)
- P.BorderColor3 = Color3.new(1, 0.968628, 0)
- P.Position = UDim2.new(0.214285716, 0, 0.813636363, 0)
- P.Size = UDim2.new(0, 200, 0, 15)
- P.Font = Enum.Font.SourceSans;
- P.Text = "Activate"
- P.TextColor3 = Color3.new(1, 0, 0)
- P.TextSize = 14;
- Q.Name = "One"
- Q.Parent = M;
- Q.BackgroundColor3 = Color3.new(1, 1, 1)
- Q.BackgroundTransparency = 1;
- Q.Position = UDim2.new(0.214285702, 0, 0.272727281, 0)
- Q.Size = UDim2.new(0, 200, 0, 20)
- Q.Font = Enum.Font.SourceSans;
- Q.Text = "NONE"
- Q.TextColor3 = Color3.new(1, 0.968628, 0)
- Q.TextScaled = true;
- Q.TextSize = 14;
- Q.TextWrapped = true;
- R.Name = "Two"
- R.Parent = M;
- R.BackgroundColor3 = Color3.new(1, 1, 1)
- R.BackgroundTransparency = 1;
- R.Position = UDim2.new(0.214285702, 0, 0.363636374, 0)
- R.Size = UDim2.new(0, 200, 0, 20)
- R.Font = Enum.Font.SourceSans;
- R.Text = "NONE"
- R.TextColor3 = Color3.new(1, 0.968628, 0)
- R.TextScaled = true;
- R.TextSize = 14;
- R.TextWrapped = true;
- S.Name = "Three"
- S.Parent = M;
- S.BackgroundColor3 = Color3.new(1, 1, 1)
- S.BackgroundTransparency = 1;
- S.Position = UDim2.new(0.214285702, 0, 0.454545468, 0)
- S.Size = UDim2.new(0, 200, 0, 20)
- S.Font = Enum.Font.SourceSans;
- S.Text = "NONE"
- S.TextColor3 = Color3.new(1, 0.968628, 0)
- S.TextScaled = true;
- S.TextSize = 14;
- S.TextWrapped = true;
- T.Name = "Four"
- T.Parent = M;
- T.BackgroundColor3 = Color3.new(1, 1, 1)
- T.BackgroundTransparency = 1;
- T.Position = UDim2.new(0.214285702, 0, 0.545454562, 0)
- T.Size = UDim2.new(0, 200, 0, 20)
- T.Font = Enum.Font.SourceSans;
- T.Text = "NONE"
- T.TextColor3 = Color3.new(1, 0.968628, 0)
- T.TextScaled = true;
- T.TextSize = 14;
- T.TextWrapped = true;
- U.Name = "Five"
- U.Parent = M;
- U.BackgroundColor3 = Color3.new(1, 1, 1)
- U.BackgroundTransparency = 1;
- U.Position = UDim2.new(0.214285702, 0, 0.636363685, 0)
- U.Size = UDim2.new(0, 200, 0, 20)
- U.Font = Enum.Font.SourceSans;
- U.Text = "NONE"
- U.TextColor3 = Color3.new(1, 0.968628, 0)
- U.TextScaled = true;
- U.TextSize = 14;
- U.TextWrapped = true;
- V.Name = "Info"
- V.Parent = M;
- V.BackgroundColor3 = Color3.new(1, 1, 1)
- V.BackgroundTransparency = 1;
- V.Position = UDim2.new(-0.00285713375, 0, 0.109090909, 0)
- V.Size = UDim2.new(0, 98, 0, 132)
- V.Font = Enum.Font.SourceSans;
- V.Text = "Say ~adduser [plr] to add a target, say ~resetuser to reset targets, press \"activate\" to start the aimbot process"
- V.TextColor3 = Color3.new(1, 0.968628, 0)
- V.TextScaled = true;
- V.TextSize = 14;
- V.TextWrapped = true;
- W.Name = "Open"
- W.Parent = b;
- W.BackgroundColor3 = Color3.new(0, 0, 0)
- W.BackgroundTransparency = 1;
- W.BorderColor3 = Color3.new(0.0431373, 0.0431373, 0.0431373)
- W.Position = UDim2.new(0.155375302, 0, 0.957353234, 0)
- W.Size = UDim2.new(0, 51, 0, 16)
- W.Font = Enum.Font.GothamBold;
- W.Text = "<"
- W.TextColor3 = Color3.new(1, 0.968628, 0)
- W.TextSize = 20;
- W.TextWrapped = true;
- X.Name = "Commands"
- X.Parent = b;
- X.BackgroundColor3 = Color3.new(0, 0, 0)
- X.BackgroundTransparency = 0.25;
- X.BorderSizePixel = 0;
- X.Position = UDim2.new(-4.53471899, 0, -0.000111043453, 0)
- X.Size = UDim2.new(0, 350, 0, 220)
- Y.Name = "Title"
- Y.Parent = X;
- Y.BackgroundColor3 = Color3.new(1, 1, 1)
- Y.BackgroundTransparency = 1;
- Y.BorderSizePixel = 0;
- Y.Position = UDim2.new(0, 0, 0.0454545468, 0)
- Y.Size = UDim2.new(0, 350, 0, 20)
- Y.Font = Enum.Font.SourceSansBold;
- Y.Text = "Vegan X"
- Y.TextColor3 = Color3.new(1, 0.968628, 0)
- Y.TextSize = 24;
- Y.TextStrokeTransparency = 0;
- Z.Name = "Type"
- Z.Parent = X;
- Z.BackgroundColor3 = Color3.new(1, 1, 1)
- Z.BackgroundTransparency = 1;
- Z.BorderSizePixel = 0;
- Z.Position = UDim2.new(-1.39698386e-09, 0, 0.145454541, 0)
- Z.Size = UDim2.new(0, 350, 0, 20)
- Z.Font = Enum.Font.SourceSansBold;
- Z.Text = "Commands"
- Z.TextColor3 = Color3.new(1, 0.968628, 0)
- Z.TextSize = 12;
- _.Name = "List"
- _.Parent = X;
- _.BackgroundColor3 = Color3.new(0, 0, 0)
- _.BackgroundTransparency = 1;
- _.BorderSizePixel = 0;
- _.Position = UDim2.new(0.0714285746, 0, 0.236363634, 0)
- _.Size = UDim2.new(0, 300, 0, 150)
- _.CanvasSize = UDim2.new(0, 0, 8, 0)
- _.ScrollBarThickness = 8;
- a0.Name = "Bypass"
- a0.Parent = _;
- a0.BackgroundColor3 = Color3.new(1, 1, 1)
- a0.BackgroundTransparency = 1;
- a0.BorderSizePixel = 0;
- a0.Position = UDim2.new(0, 0, 0.0011363636, 0)
- a0.Size = UDim2.new(0, 280, 0, 25)
- a0.Font = Enum.Font.SourceSansSemibold;
- a0.Text = "~bypass (godmode but will break tools)"
- a0.TextColor3 = Color3.new(1, 0.968628, 0)
- a0.TextSize = 16;
- a0.TextXAlignment = Enum.TextXAlignment.Left;
- a1.Name = "Unbypass"
- a1.Parent = _;
- a1.BackgroundColor3 = Color3.new(1, 1, 1)
- a1.BackgroundTransparency = 1;
- a1.BorderSizePixel = 0;
- a1.Position = UDim2.new(0, 0, 0.0153409094, 0)
- a1.Size = UDim2.new(0, 280, 0, 25)
- a1.Font = Enum.Font.SourceSansSemibold;
- a1.Text = "~unbypass (ungods fix tools)"
- a1.TextColor3 = Color3.new(1, 0.968628, 0)
- a1.TextSize = 16;
- a1.TextXAlignment = Enum.TextXAlignment.Left;
- a2.Name = "goto1"
- a2.Parent = _;
- a2.BackgroundColor3 = Color3.new(1, 1, 1)
- a2.BackgroundTransparency = 1;
- a2.BorderSizePixel = 0;
- a2.Position = UDim2.new(0, 0, 0.0301136374, 0)
- a2.Size = UDim2.new(0, 280, 0, 25)
- a2.Font = Enum.Font.SourceSansSemibold;
- a2.Text = "~goto [plr] (will teleport you to desired player)"
- a2.TextColor3 = Color3.new(1, 0.968628, 0)
- a2.TextSize = 16;
- a2.TextXAlignment = Enum.TextXAlignment.Left;
- a3.Name = "aidez"
- a3.Parent = _;
- a3.BackgroundColor3 = Color3.new(1, 1, 1)
- a3.BackgroundTransparency = 1;
- a3.BorderSizePixel = 0;
- a3.Position = UDim2.new(0, 0, 0.0863636434, 0)
- a3.Size = UDim2.new(0, 280, 0, 25)
- a3.Font = Enum.Font.SourceSansSemibold;
- a3.Text = "~aidez (loads aidez)"
- a3.TextColor3 = Color3.new(1, 0.968628, 0)
- a3.TextSize = 16;
- a3.TextXAlignment = Enum.TextXAlignment.Left;
- a4.Name = "gmod"
- a4.Parent = _;
- a4.BackgroundColor3 = Color3.new(1, 1, 1)
- a4.BackgroundTransparency = 1;
- a4.BorderSizePixel = 0;
- a4.Position = UDim2.new(0, 0, 0.0721590966, 0)
- a4.Size = UDim2.new(0, 280, 0, 25)
- a4.Font = Enum.Font.SourceSansSemibold;
- a4.Text = "~follow (follows player around)"
- a4.TextColor3 = Color3.new(1, 0.968628, 0)
- a4.TextSize = 16;
- a4.TextXAlignment = Enum.TextXAlignment.Left;
- a5.Name = "age"
- a5.Parent = _;
- a5.BackgroundColor3 = Color3.new(1, 1, 1)
- a5.BackgroundTransparency = 1;
- a5.BorderSizePixel = 0;
- a5.Position = UDim2.new(0, 0, 0.0579545498, 0)
- a5.Size = UDim2.new(0, 280, 0, 25)
- a5.Font = Enum.Font.SourceSansSemibold;
- a5.Text = "~age [plr] (tells how old a account is)"
- a5.TextColor3 = Color3.new(1, 0.968628, 0)
- a5.TextSize = 16;
- a5.TextXAlignment = Enum.TextXAlignment.Left;
- a6.Name = "fix"
- a6.Parent = _;
- a6.BackgroundColor3 = Color3.new(1, 1, 1)
- a6.BackgroundTransparency = 1;
- a6.BorderSizePixel = 0;
- a6.Position = UDim2.new(0, 0, 0.0437499993, 0)
- a6.Size = UDim2.new(0, 280, 0, 25)
- a6.Font = Enum.Font.SourceSansSemibold;
- a6.Text = "~fix (if you are glitched use this to fix your game)"
- a6.TextColor3 = Color3.new(1, 0.968628, 0)
- a6.TextSize = 16;
- a6.TextXAlignment = Enum.TextXAlignment.Left;
- a7.Name = "PIpe"
- a7.Parent = _;
- a7.BackgroundColor3 = Color3.new(1, 1, 1)
- a7.BackgroundTransparency = 1;
- a7.BorderSizePixel = 0;
- a7.Position = UDim2.new(0, 0, 0.140909106, 0)
- a7.Size = UDim2.new(0, 280, 0, 25)
- a7.Font = Enum.Font.SourceSansSemibold;
- a7.Text = "~pipe (gets you pipe)"
- a7.TextColor3 = Color3.new(1, 0.968628, 0)
- a7.TextSize = 16;
- a7.TextXAlignment = Enum.TextXAlignment.Left;
- a8.Name = "golf"
- a8.Parent = _;
- a8.BackgroundColor3 = Color3.new(1, 1, 1)
- a8.BackgroundTransparency = 1;
- a8.BorderSizePixel = 0;
- a8.Position = UDim2.new(0, 0, 0.127272725, 0)
- a8.Size = UDim2.new(0, 280, 0, 25)
- a8.Font = Enum.Font.SourceSansSemibold;
- a8.Text = "~golf(gets you golfclub)"
- a8.TextColor3 = Color3.new(1, 0.968628, 0)
- a8.TextSize = 16;
- a8.TextXAlignment = Enum.TextXAlignment.Left;
- a9.Name = "b4nk"
- a9.Parent = _;
- a9.BackgroundColor3 = Color3.new(1, 1, 1)
- a9.BackgroundTransparency = 1;
- a9.BorderSizePixel = 0;
- a9.Position = UDim2.new(-0.00333333341, 0, 0.546022773, 0)
- a9.Size = UDim2.new(0, 280, 0, 25)
- a9.Font = Enum.Font.SourceSansSemibold;
- a9.Text = "~bank (teleports you to the bank)"
- a9.TextColor3 = Color3.new(1, 0.968628, 0)
- a9.TextSize = 16;
- a9.TextXAlignment = Enum.TextXAlignment.Left;
- aa.Name = "uzi"
- aa.Parent = _;
- aa.BackgroundColor3 = Color3.new(1, 1, 1)
- aa.BackgroundTransparency = 1;
- aa.BorderSizePixel = 0;
- aa.Position = UDim2.new(0, 0, 0.0994318277, 0)
- aa.Size = UDim2.new(0, 280, 0, 25)
- aa.Font = Enum.Font.SourceSansSemibold;
- aa.Text = "~uzi (gets you a uzi)"
- aa.TextColor3 = Color3.new(1, 0.968628, 0)
- aa.TextSize = 16;
- aa.TextXAlignment = Enum.TextXAlignment.Left;
- ab.Name = "glock"
- ab.Parent = _;
- ab.BackgroundColor3 = Color3.new(1, 1, 1)
- ab.BackgroundTransparency = 1;
- ab.BorderSizePixel = 0;
- ab.Position = UDim2.new(0, 0, 0.197159111, 0)
- ab.Size = UDim2.new(0, 280, 0, 25)
- ab.Font = Enum.Font.SourceSansSemibold;
- ab.Text = "~glock (gets you glock)"
- ab.TextColor3 = Color3.new(1, 0.968628, 0)
- ab.TextSize = 16;
- ab.TextXAlignment = Enum.TextXAlignment.Left;
- ac.Name = "machete"
- ac.Parent = _;
- ac.BackgroundColor3 = Color3.new(1, 1, 1)
- ac.BackgroundTransparency = 1;
- ac.BorderSizePixel = 0;
- ac.Position = UDim2.new(0, 0, 0.211363658, 0)
- ac.Size = UDim2.new(0, 280, 0, 25)
- ac.Font = Enum.Font.SourceSansSemibold;
- ac.Text = "~machete (gets you machete)"
- ac.TextColor3 = Color3.new(1, 0.968628, 0)
- ac.TextSize = 16;
- ac.TextXAlignment = Enum.TextXAlignment.Left;
- ad.Name = "bat"
- ad.Parent = _;
- ad.BackgroundColor3 = Color3.new(1, 1, 1)
- ad.BackgroundTransparency = 1;
- ad.BorderSizePixel = 0;
- ad.Position = UDim2.new(0, 0, 0.183522731, 0)
- ad.Size = UDim2.new(0, 280, 0, 25)
- ad.Font = Enum.Font.SourceSansSemibold;
- ad.Text = "~bat (gets you bat)"
- ad.TextColor3 = Color3.new(1, 0.968628, 0)
- ad.TextSize = 16;
- ad.TextXAlignment = Enum.TextXAlignment.Left;
- ae.Name = "bottle"
- ae.Parent = _;
- ae.BackgroundColor3 = Color3.new(1, 1, 1)
- ae.BackgroundTransparency = 1;
- ae.BorderSizePixel = 0;
- ae.Position = UDim2.new(0, 0, 0.169318199, 0)
- ae.Size = UDim2.new(0, 280, 0, 25)
- ae.Font = Enum.Font.SourceSansSemibold;
- ae.Text = "~bottle (gets you bottle)"
- ae.TextColor3 = Color3.new(1, 0.968628, 0)
- ae.TextSize = 16;
- ae.TextXAlignment = Enum.TextXAlignment.Left;
- af.Name = "Spray"
- af.Parent = _;
- af.BackgroundColor3 = Color3.new(1, 1, 1)
- af.BackgroundTransparency = 1;
- af.BorderSizePixel = 0;
- af.Position = UDim2.new(0, 0, 0.155113652, 0)
- af.Size = UDim2.new(0, 280, 0, 25)
- af.Font = Enum.Font.SourceSansSemibold;
- af.Text = "~spray (gets you a spraycan)"
- af.TextColor3 = Color3.new(1, 0.968628, 0)
- af.TextSize = 16;
- af.TextXAlignment = Enum.TextXAlignment.Left;
- ag.Name = "anime"
- ag.Parent = _;
- ag.BackgroundColor3 = Color3.new(1, 1, 1)
- ag.BackgroundTransparency = 1;
- ag.BorderSizePixel = 0;
- ag.Position = UDim2.new(0, 0, 0.280113667, 0)
- ag.Size = UDim2.new(0, 280, 0, 25)
- ag.Font = Enum.Font.SourceSansSemibold;
- ag.Text = "~anime (gives character animation)"
- ag.TextColor3 = Color3.new(1, 0.968628, 0)
- ag.TextSize = 16;
- ag.TextXAlignment = Enum.TextXAlignment.Left;
- ah.Name = "golem"
- ah.Parent = _;
- ah.BackgroundColor3 = Color3.new(1, 1, 1)
- ah.BackgroundTransparency = 1;
- ah.BorderSizePixel = 0;
- ah.Position = UDim2.new(0, 0, 0.294318199, 0)
- ah.Size = UDim2.new(0, 280, 0, 25)
- ah.Font = Enum.Font.SourceSansSemibold;
- ah.Text = "~golem (gives animation walk)"
- ah.TextColor3 = Color3.new(1, 0.968628, 0)
- ah.TextSize = 16;
- ah.TextXAlignment = Enum.TextXAlignment.Left;
- ai.Name = "unspeed"
- ai.Parent = _;
- ai.BackgroundColor3 = Color3.new(1, 1, 1)
- ai.BackgroundTransparency = 1;
- ai.BorderSizePixel = 0;
- ai.Position = UDim2.new(0, 0, 0.265909106, 0)
- ai.Size = UDim2.new(0, 280, 0, 25)
- ai.Font = Enum.Font.SourceSansSemibold;
- ai.Text = "~unspeed (returns back to normal speed)"
- ai.TextColor3 = Color3.new(1, 0.968628, 0)
- ai.TextSize = 16;
- ai.TextXAlignment = Enum.TextXAlignment.Left;
- aj.Name = "antiloop"
- aj.Parent = _;
- aj.BackgroundColor3 = Color3.new(1, 1, 1)
- aj.BackgroundTransparency = 1;
- aj.BorderSizePixel = 0;
- aj.Position = UDim2.new(0, 0, 0.253977299, 0)
- aj.Size = UDim2.new(0, 280, 0, 25)
- aj.Font = Enum.Font.SourceSansSemibold;
- aj.Text = "~antiloop (credits to OOGABOOGA\\n#1023 for this)"
- aj.TextColor3 = Color3.new(1, 0.968628, 0)
- aj.TextSize = 16;
- aj.TextXAlignment = Enum.TextXAlignment.Left;
- ak.Name = "fov"
- ak.Parent = _;
- ak.BackgroundColor3 = Color3.new(1, 1, 1)
- ak.BackgroundTransparency = 1;
- ak.BorderSizePixel = 0;
- ak.Position = UDim2.new(0, 0, 0.239772752, 0)
- ak.Size = UDim2.new(0, 280, 0, 25)
- ak.Font = Enum.Font.SourceSansSemibold;
- ak.Text = "~fov [number]"
- ak.TextColor3 = Color3.new(1, 0.968628, 0)
- ak.TextSize = 16;
- ak.TextXAlignment = Enum.TextXAlignment.Left;
- al.Name = "speed"
- al.Parent = _;
- al.BackgroundColor3 = Color3.new(1, 1, 1)
- al.BackgroundTransparency = 1;
- al.BorderSizePixel = 0;
- al.Position = UDim2.new(0, 0, 0.225568205, 0)
- al.Size = UDim2.new(0, 280, 0, 25)
- al.Font = Enum.Font.SourceSansSemibold;
- al.Text = "~speed 1-3 (speeds your character)"
- al.TextColor3 = Color3.new(1, 0.968628, 0)
- al.TextSize = 16;
- al.TextXAlignment = Enum.TextXAlignment.Left;
- am.Name = "reset"
- am.Parent = _;
- am.BackgroundColor3 = Color3.new(1, 1, 1)
- am.BackgroundTransparency = 1;
- am.BorderSizePixel = 0;
- am.Position = UDim2.new(0, 0, 0.365340918, 0)
- am.Size = UDim2.new(0, 280, 0, 25)
- am.Font = Enum.Font.SourceSansSemibold;
- am.Text = "~reset (resets your character)"
- am.TextColor3 = Color3.new(1, 0.968628, 0)
- am.TextSize = 16;
- am.TextXAlignment = Enum.TextXAlignment.Left;
- an.Name = "furry"
- an.Parent = _;
- an.BackgroundColor3 = Color3.new(1, 1, 1)
- an.BackgroundTransparency = 1;
- an.BorderSizePixel = 0;
- an.Position = UDim2.new(0, 0, 0.351136386, 0)
- an.Size = UDim2.new(0, 280, 0, 25)
- an.Font = Enum.Font.SourceSansSemibold;
- an.Text = "~furry (make you dog/cat)"
- an.TextColor3 = Color3.new(1, 0.968628, 0)
- an.TextSize = 16;
- an.TextXAlignment = Enum.TextXAlignment.Left;
- ao.Name = "ssj"
- ao.Parent = _;
- ao.BackgroundColor3 = Color3.new(1, 1, 1)
- ao.BackgroundTransparency = 1;
- ao.BorderSizePixel = 0;
- ao.Position = UDim2.new(0, 0, 0.336363643, 0)
- ao.Size = UDim2.new(0, 280, 0, 25)
- ao.Font = Enum.Font.SourceSansSemibold;
- ao.Text = "~ssj (gives character animation)"
- ao.TextColor3 = Color3.new(1, 0.968628, 0)
- ao.TextSize = 16;
- ao.TextXAlignment = Enum.TextXAlignment.Left;
- ap.Name = "tpose"
- ap.Parent = _;
- ap.BackgroundColor3 = Color3.new(1, 1, 1)
- ap.BackgroundTransparency = 1;
- ap.BorderSizePixel = 0;
- ap.Position = UDim2.new(0, 0, 0.322159111, 0)
- ap.Size = UDim2.new(0, 280, 0, 25)
- ap.Font = Enum.Font.SourceSansSemibold;
- ap.Text = "~tpose (idle animation)"
- ap.TextColor3 = Color3.new(1, 0.968628, 0)
- ap.TextSize = 16;
- ap.TextXAlignment = Enum.TextXAlignment.Left;
- aq.Name = "aim"
- aq.Parent = _;
- aq.BackgroundColor3 = Color3.new(1, 1, 1)
- aq.BackgroundTransparency = 1;
- aq.BorderSizePixel = 0;
- aq.Position = UDim2.new(0, 0, 0.30795455, 0)
- aq.Size = UDim2.new(0, 280, 0, 25)
- aq.Font = Enum.Font.SourceSansSemibold;
- aq.Text = "~aim [plr] (must have gun in hand)"
- aq.TextColor3 = Color3.new(1, 0.968628, 0)
- aq.TextSize = 16;
- aq.TextXAlignment = Enum.TextXAlignment.Left;
- ar.Name = "nolegs"
- ar.Parent = _;
- ar.BackgroundColor3 = Color3.new(1, 1, 1)
- ar.BackgroundTransparency = 1;
- ar.BorderSizePixel = 0;
- ar.Position = UDim2.new(0, 0, 0.421590924, 0)
- ar.Size = UDim2.new(0, 280, 0, 25)
- ar.Font = Enum.Font.SourceSansSemibold;
- ar.Text = "~nolegs (remove legs)"
- ar.TextColor3 = Color3.new(1, 0.968628, 0)
- ar.TextSize = 16;
- ar.TextXAlignment = Enum.TextXAlignment.Left;
- as.Name = "sit"
- as.Parent = _;
- as.BackgroundColor3 = Color3.new(1, 1, 1)
- as.BackgroundTransparency = 1;
- as.BorderSizePixel = 0;
- as.Position = UDim2.new(0, 0, 0.393750012, 0)
- as.Size = UDim2.new(0, 280, 0, 25)
- as.Font = Enum.Font.SourceSansSemibold;
- as.Text = "~sit (makes you sit)"
- as.TextColor3 = Color3.new(1, 0.968628, 0)
- as.TextSize = 16;
- as.TextXAlignment = Enum.TextXAlignment.Left;
- at.Name = "view"
- at.Parent = _;
- at.BackgroundColor3 = Color3.new(1, 1, 1)
- at.BackgroundTransparency = 1;
- at.BorderSizePixel = 0;
- at.Position = UDim2.new(0, 0, 0.407386392, 0)
- at.Size = UDim2.new(0, 280, 0, 25)
- at.Font = Enum.Font.SourceSansSemibold;
- at.Text = "~view [plr] "
- at.TextColor3 = Color3.new(1, 0.968628, 0)
- at.TextSize = 16;
- at.TextXAlignment = Enum.TextXAlignment.Left;
- au.Name = "island"
- au.Parent = _;
- au.BackgroundColor3 = Color3.new(1, 1, 1)
- au.BackgroundTransparency = 1;
- au.BorderSizePixel = 0;
- au.Position = UDim2.new(0, 0, 0.37954545, 0)
- au.Size = UDim2.new(0, 280, 0, 25)
- au.Font = Enum.Font.SourceSansSemibold;
- au.Text = "~island (spawns exploiter hangout)"
- au.TextColor3 = Color3.new(1, 0.968628, 0)
- au.TextSize = 16;
- au.TextXAlignment = Enum.TextXAlignment.Left;
- av.Name = "unview"
- av.Parent = _;
- av.BackgroundColor3 = Color3.new(1, 1, 1)
- av.BackgroundTransparency = 1;
- av.BorderSizePixel = 0;
- av.Position = UDim2.new(0, 0, 0.46420455, 0)
- av.Size = UDim2.new(0, 280, 0, 25)
- av.Font = Enum.Font.SourceSansSemibold;
- av.Text = "~unview (unviews)"
- av.TextColor3 = Color3.new(1, 0.968628, 0)
- av.TextSize = 16;
- av.TextXAlignment = Enum.TextXAlignment.Left;
- aw.Name = "I8"
- aw.Parent = _;
- aw.BackgroundColor3 = Color3.new(1, 1, 1)
- aw.BackgroundTransparency = 1;
- aw.BorderSizePixel = 0;
- aw.Position = UDim2.new(0, 0, 0.450000018, 0)
- aw.Size = UDim2.new(0, 280, 0, 25)
- aw.Font = Enum.Font.SourceSansSemibold;
- aw.Text = "~id [plr] (gives you player id not a audio logger)"
- aw.TextColor3 = Color3.new(1, 0.968628, 0)
- aw.TextSize = 16;
- aw.TextXAlignment = Enum.TextXAlignment.Left;
- ax.Name = "nolimb"
- ax.Parent = _;
- ax.BackgroundColor3 = Color3.new(1, 1, 1)
- ax.BackgroundTransparency = 1;
- ax.BorderSizePixel = 0;
- ax.Position = UDim2.new(0, 0, 0.435795486, 0)
- ax.Size = UDim2.new(0, 280, 0, 25)
- ax.Font = Enum.Font.SourceSansSemibold;
- ax.Text = "~nolimbs (remove all limbs) "
- ax.TextColor3 = Color3.new(1, 0.968628, 0)
- ax.TextSize = 16;
- ax.TextXAlignment = Enum.TextXAlignment.Left;
- ay.Name = "space"
- ay.Parent = _;
- ay.BackgroundColor3 = Color3.new(1, 1, 1)
- ay.BackgroundTransparency = 1;
- ay.BorderSizePixel = 0;
- ay.Position = UDim2.new(-0.00333333341, 0, 0.476136357, 0)
- ay.Size = UDim2.new(0, 280, 0, 25)
- ay.Font = Enum.Font.SourceSansSemibold;
- ay.Text = "~space (edit lighting non fe)"
- ay.TextColor3 = Color3.new(1, 0.968628, 0)
- ay.TextSize = 16;
- ay.TextXAlignment = Enum.TextXAlignment.Left;
- az.Name = "emo"
- az.Parent = _;
- az.BackgroundColor3 = Color3.new(1, 1, 1)
- az.BackgroundTransparency = 1;
- az.BorderSizePixel = 0;
- az.Position = UDim2.new(0, 0, 0.490340889, 0)
- az.Size = UDim2.new(0, 280, 0, 25)
- az.Font = Enum.Font.SourceSansSemibold;
- az.Text = "~cold (edit lighting non fe)"
- az.TextColor3 = Color3.new(1, 0.968628, 0)
- az.TextSize = 16;
- az.TextXAlignment = Enum.TextXAlignment.Left;
- aA.Name = "item"
- aA.Parent = _;
- aA.BackgroundColor3 = Color3.new(1, 1, 1)
- aA.BackgroundTransparency = 1;
- aA.BorderSizePixel = 0;
- aA.Position = UDim2.new(-0.00333333341, 0, 0.50454545, 0)
- aA.Size = UDim2.new(0, 280, 0, 25)
- aA.Font = Enum.Font.SourceSansSemibold;
- aA.Text = "~getitems (will end after you get every item in the game)"
- aA.TextColor3 = Color3.new(1, 0.968628, 0)
- aA.TextSize = 16;
- aA.TextXAlignment = Enum.TextXAlignment.Left;
- aB.Name = "fightpack"
- aB.Parent = _;
- aB.BackgroundColor3 = Color3.new(1, 1, 1)
- aB.BackgroundTransparency = 1;
- aB.BorderSizePixel = 0;
- aB.Position = UDim2.new(-0.00333333341, 0, 0.51818186, 0)
- aB.Size = UDim2.new(0, 280, 0, 25)
- aB.Font = Enum.Font.SourceSansSemibold;
- aB.Text = "~fightpack(Punch,Knife,Machete animation)"
- aB.TextColor3 = Color3.new(1, 0.968628, 0)
- aB.TextSize = 16;
- aB.TextXAlignment = Enum.TextXAlignment.Left;
- aC.Name = "uzii"
- aC.Parent = _;
- aC.BackgroundColor3 = Color3.new(1, 1, 1)
- aC.BackgroundTransparency = 1;
- aC.BorderSizePixel = 0;
- aC.Position = UDim2.new(-0.00333333341, 0, 0.532386363, 0)
- aC.Size = UDim2.new(0, 280, 0, 25)
- aC.Font = Enum.Font.SourceSansSemibold;
- aC.Text = "~multiuzi(allows you to hold two uzi)"
- aC.TextColor3 = Color3.new(1, 0.968628, 0)
- aC.TextSize = 16;
- aC.TextXAlignment = Enum.TextXAlignment.Left;
- aD.Name = "z4n8"
- aD.Parent = _;
- aD.BackgroundColor3 = Color3.new(1, 1, 1)
- aD.BackgroundTransparency = 1;
- aD.BorderSizePixel = 0;
- aD.Position = UDim2.new(-0.00333333341, 0, 0.560227334, 0)
- aD.Size = UDim2.new(0, 280, 0, 25)
- aD.Font = Enum.Font.SourceSansSemibold;
- aD.Text = "~sandbox (teleports you to sandbox)"
- aD.TextColor3 = Color3.new(1, 0.968628, 0)
- aD.TextSize = 16;
- aD.TextXAlignment = Enum.TextXAlignment.Left;
- aE.Name = "sawedoff"
- aE.Parent = _;
- aE.BackgroundColor3 = Color3.new(1, 1, 1)
- aE.BackgroundTransparency = 1;
- aE.BorderSizePixel = 0;
- aE.Position = UDim2.new(0, 0, 0.113636374, 0)
- aE.Size = UDim2.new(0, 280, 0, 25)
- aE.Font = Enum.Font.SourceSansSemibold;
- aE.Text = "~sawedoff(gets you sawedoff)"
- aE.TextColor3 = Color3.new(1, 0.968628, 0)
- aE.TextSize = 16;
- aE.TextXAlignment = Enum.TextXAlignment.Left;
- aF.Name = "b7g"
- aF.Parent = _;
- aF.BackgroundColor3 = Color3.new(1, 1, 1)
- aF.BackgroundTransparency = 1;
- aF.BorderSizePixel = 0;
- aF.Position = UDim2.new(-0.00333333341, 0, 0.574431896, 0)
- aF.Size = UDim2.new(0, 280, 0, 25)
- aF.Font = Enum.Font.SourceSansSemibold;
- aF.Text = "~bfg (buy as many guns and press G or F to fire)"
- aF.TextColor3 = Color3.new(1, 0.968628, 0)
- aF.TextSize = 16;
- aF.TextXAlignment = Enum.TextXAlignment.Left;
- aG.Name = "Bar"
- aG.Parent = b;
- aG.BackgroundColor3 = Color3.new(0, 0, 0)
- aG.BorderSizePixel = 0;
- aG.Size = UDim2.new(0, 2, 0, 206)
- local function aH()
- local aI = Instance.new('LocalScript', l)
- aI.Parent.MouseButton1Click:Connect(function()
- for aJ, aK in pairs(game.Players:GetChildren()) do
- if aK.Character ~= nil and aK ~= game.Players.LocalPlayer then
- if aK.Character:FindFirstChild("Right Arm") then
- aK.Character:FindFirstChild("Right Arm").ChildAdded:Connect(function(aL)
- if aL.Name == "RightGrip" then
- wait(0.1)
- if aL.Part1 ~= nil then
- if aL.Part1.Parent ~= nil then
- if aL.Part1.Parent:IsA("Accessory") then
- aL:Destroy()
- end
- end
- end
- end
- end)
- for aJ, aK in pairs(aK.Character:FindFirstChild("Right Arm"):GetChildren()) do
- if aK.Name == "RightGrip" then
- wait(0.1)
- if Part1 ~= nil then
- if Part1.Parent ~= nil then
- if aK.Part1.Parent:IsA("Accessory") then
- aK:Destroy()
- end
- end
- end
- end
- end
- elseif aK.Character:FindFirstChild("RightHand") and aK.Character:FindFirstChild("UpperTorso") then
- aK.Character:FindFirstChild("RightHand").ChildAdded:Connect(function(aL)
- if aL.Name == "RightGrip" then
- wait(0.1)
- if aL.Part1 ~= nil then
- if aL.Part1.Parent ~= nil then
- if aL.Part1.Parent:IsA("Accessory") then
- aL:Destroy()
- end
- end
- end
- end
- end)
- for aJ, aK in pairs(aK.Character:FindFirstChild("RightHand"):GetChildren()) do
- if aK.Name == "RightGrip" then
- wait(0.1)
- if Part1 ~= nil then
- if Part1.Parent ~= nil then
- if aK.Part1.Parent:IsA("Accessory") then
- aK:Destroy()
- end
- end
- end
- end
- end
- end
- end;
- aK.CharacterAppearanceLoaded:Connect(function(aM)
- if aK.Character:FindFirstChild("Right Arm") then
- aK.Character:FindFirstChild("Right Arm").ChildAdded:Connect(function(aL)
- if aL.Name == "RightGrip" then
- wait(0.1)
- if aL.Part1 ~= nil then
- if aL.Part1.Parent ~= nil then
- if aL.Part1.Parent:IsA("Accessory") then
- aL:Destroy()
- end
- end
- end
- end
- end)
- for aJ, aK in pairs(aK.Character:FindFirstChild("Right Arm"):GetChildren()) do
- if aK.Name == "RightGrip" then
- wait(0.1)
- if Part1 ~= nil then
- if Part1.Parent ~= nil then
- if aK.Part1.Parent:IsA("Accessory") then
- aK:Destroy()
- end
- end
- end
- end
- end
- elseif aK.Character:FindFirstChild("RightHand") and aK.Character:FindFirstChild("UpperTorso") then
- aK.Character:FindFirstChild("RightHand").ChildAdded:Connect(function(aL)
- if aL.Name == "RightGrip" then
- wait(0.1)
- if aL.Part1 ~= nil then
- if aL.Part1.Parent ~= nil then
- if aL.Part1.Parent:IsA("Accessory") then
- aL:Destroy()
- end
- end
- end
- end
- end)
- for aJ, aK in pairs(aK.Character:FindFirstChild("RightHand"):GetChildren()) do
- if aK.Name == "RightGrip" then
- wait(0.1)
- if Part1 ~= nil then
- if Part1.Parent ~= nil then
- if aK.Part1.Parent:IsA("Accessory") then
- aK:Destroy()
- end
- end
- end
- end
- end
- end
- end)
- end;
- game.Players.PlayerAdded:Connect(function(aK)
- wait()
- if aK.Character ~= nil and aK ~= game.Players.LocalPlayer then
- if aK.Character:FindFirstChild("Right Arm") then
- aK.Character:FindFirstChild("Right Arm").ChildAdded:Connect(function(aL)
- if aL.Name == "RightGrip" then
- wait(0.1)
- if aL.Part1 ~= nil then
- if aL.Part1.Parent ~= nil then
- if aL.Part1.Parent:IsA("Accessory") then
- aL:Destroy()
- end
- end
- end
- end
- end)
- for aJ, aK in pairs(aK.Character:FindFirstChild("Right Arm"):GetChildren()) do
- if aK.Name == "RightGrip" then
- wait(0.1)
- if Part1 ~= nil then
- if Part1.Parent ~= nil then
- if aK.Part1.Parent:IsA("Accessory") then
- aK:Destroy()
- end
- end
- end
- end
- end
- elseif aK.Character:FindFirstChild("RightHand") and aK.Character:FindFirstChild("UpperTorso") then
- aK.Character:FindFirstChild("RightHand").ChildAdded:Connect(function(aL)
- if aL.Name == "RightGrip" then
- wait(0.1)
- if aL.Part1 ~= nil then
- if aL.Part1.Parent ~= nil then
- if aL.Part1.Parent:IsA("Accessory") then
- aL:Destroy()
- end
- end
- end
- end
- end)
- for aJ, aK in pairs(aK.Character:FindFirstChild("RightHand"):GetChildren()) do
- if aK.Name == "RightGrip" then
- wait(0.1)
- if Part1 ~= nil then
- if Part1.Parent ~= nil then
- if aK.Part1.Parent:IsA("Accessory") then
- aK:Destroy()
- end
- end
- end
- end
- end
- end
- end;
- aK.CharacterAppearanceLoaded:Connect(function(aM)
- if aK.Character:FindFirstChild("Right Arm") then
- aK.Character:FindFirstChild("Right Arm").ChildAdded:Connect(function(aL)
- if aL.Name == "RightGrip" then
- wait(0.1)
- if aL.Part1 ~= nil then
- if aL.Part1.Parent ~= nil then
- if aL.Part1.Parent:IsA("Accessory") then
- aL:Destroy()
- end
- end
- end
- end
- end)
- for aJ, aK in pairs(aK.Character:FindFirstChild("Right Arm"):GetChildren()) do
- if aK.Name == "RightGrip" then
- wait(0.1)
- if Part1 ~= nil then
- if Part1.Parent ~= nil then
- if aK.Part1.Parent:IsA("Accessory") then
- aK:Destroy()
- end
- end
- end
- end
- end
- elseif aK.Character:FindFirstChild("RightHand") and aK.Character:FindFirstChild("UpperTorso") then
- aK.Character:FindFirstChild("RightHand").ChildAdded:Connect(function(aL)
- if aL.Name == "RightGrip" then
- wait(0.1)
- if aL.Part1 ~= nil then
- if aL.Part1.Parent ~= nil then
- if aL.Part1.Parent:IsA("Accessory") then
- aL:Destroy()
- end
- end
- end
- end
- end)
- for aJ, aK in pairs(aK.Character:FindFirstChild("RightHand"):GetChildren()) do
- if aK.Name == "RightGrip" then
- wait(0.1)
- if Part1 ~= nil then
- if Part1.Parent ~= nil then
- if aK.Part1.Parent:IsA("Accessory") then
- aK:Destroy()
- end
- end
- end
- end
- end
- end
- end)
- end)
- end)
- end;
- coroutine.wrap(aH)()
- local function aN()
- local aI = Instance.new('LocalScript', m)
- aI.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet('https://pastebin.com/raw/p0aN6f2h', true))()
- end)
- end;
- coroutine.wrap(aN)()
- local function aO()
- local aI = Instance.new('LocalScript', n)
- aI.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/qGKEqLEn", true))()
- end)
- end;
- coroutine.wrap(aO)()
- local function aP()
- local aI = Instance.new('LocalScript', o)
- aI.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet('https://pastebin.com/raw/rg1ZWdVa', true))()
- end)
- end;
- coroutine.wrap(aP)()
- local function aQ()
- local aI = Instance.new('LocalScript', p)
- aI.Parent.MouseButton1Click:Connect(function()
- local aR = game:GetService("Players").LocalPlayer;
- local aS = "Torso"
- if aR.Character:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
- aS = "UpperTorso"
- end;
- aR.Character:FindFirstChild("Animate").toolnone.ToolNoneAnim.AnimationId = math.huge;
- aR.Character:FindFirstChild(aS).Anchored = true;
- local aT = Instance.new("Tool", aR.Backpack)
- aR.Character:FindFirstChildOfClass("Accessory").Handle.Parent = aT;
- aT.Handle.Massless = true;
- aT.GripPos = Vector3.new(0, math.huge, 0)
- aT.Parent = aR.Character;
- wait()
- aT.Grip = CFrame.new(Vector3.new(0, 0, 0))
- aR.Character:FindFirstChild(aS).Anchored = false
- end)
- end;
- coroutine.wrap(aQ)()
- local function aU()
- local aI = Instance.new('LocalScript', q)
- aI.Parent.MouseButton1Click:Connect(function()
- game.StarterGui:SetCore("SendNotification", {
- Title = "NoClip",
- Text = "Press Q to toggle",
- Icon = "rbxassetid://89114172",
- Duration = 1
- })
- wait(1)
- local aV = game:GetService("Players").LocalPlayer;
- local aW = aV:GetMouse()
- local aX = false;
- local aY = false;
- function b_noclip(aZ)
- if aZ == "q" then
- if aY == false then
- aX = true;
- aY = true
- elseif aY == true then
- aX = false;
- aY = false
- end
- end
- end;
- aW.KeyDown:connect(b_noclip)
- game:GetService("Players").LocalPlayer.Character.Head.Touched:connect(function(a_)
- if a_ ~= workspace.Terrain then
- if aX == true then
- a_.CanCollide = false
- else
- a_.CanCollide = true
- end
- end
- end)()
- end)
- end;
- coroutine.wrap(aU)()
- local function b0()
- local aI = Instance.new('LocalScript', r)
- aI.Parent.MouseButton1Click:Connect(function()
- loadstring(game:HttpGet('https://pastebin.com/raw/Di9nyXvR', true))()
- end)
- end;
- coroutine.wrap(b0)()
- local function b1()
- local aI = Instance.new('LocalScript', s)
- aI.Parent.MouseButton1Click:Connect(function()
- function discordbuttonfunction(b2)
- if syn then
- syn.write_clipboard("https://discord.gg/Q9r2X4b")
- end
- end;
- bindable = Instance.new("BindableFunction")
- bindable.OnInvoke = buttonfunction;
- discordbindable = Instance.new("BindableFunction")
- discordbindable.OnInvoke = discordbuttonfunction;
- game.StarterGui:SetCore("SendNotification", {
- Title = "Join our discord!",
- Text = "https://discord.gg/Q9r2X4b",
- Icon = "rbxassetid://3453806288",
- Duration = 5,
- Callback = discordbindable,
- Button1 = "Copy to Clipboard"
- })
- end)
- end;
- coroutine.wrap(b1)()
- local function b3()
- local aI = Instance.new('LocalScript', t)
- aI.Parent.MouseButton1Click:Connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end)
- end;
- coroutine.wrap(b3)()
- local function b4()
- local aI = Instance.new('LocalScript', M)
- prefix = "~"
- local b5 = game.Players.LocalPlayer;
- local enabled = false;
- local b6 = aI.Parent;
- function GetPlayer(b7)
- local b8 = {}
- local b9 = b7:lower()
- if b9 == "all" then
- for aJ, aK in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(b8, aK)
- end
- elseif b9 == "others" then
- for aJ, aK in pairs(game:GetService("Players"):GetPlayers()) do
- if aK.Name ~= b5.Name then
- table.insert(b8, aK)
- end
- end
- elseif b9 == "me" then
- for aJ, aK in pairs(game:GetService("Players"):GetPlayers()) do
- if aK.Name == b5.Name then
- table.insert(b8, aK)
- end
- end
- else
- for aJ, aK in pairs(game:GetService("Players"):GetPlayers()) do
- if aK.Name:lower():sub(1, #b7) == b7:lower() then
- table.insert(b8, aK)
- end
- end
- end;
- return b8
- end;
- b5.Chatted:Connect(function(ba)
- local bb = ba:lower()
- if bb:sub(1, 9) == prefix.."adduser " then
- for aJ, b5 in pairs(GetPlayer(string.sub(ba, 10))) do
- if b6.One.Text == "NONE" then
- b6.One.Text = b5.Name
- else
- if b6.Two.Text == "NONE" then
- b6.Two.Text = b5.Name
- else
- if b6.Three.Text == "NONE" then
- b6.Three.Text = b5.Name
- else
- if b6.Four.Text == "NONE" then
- b6.Four.Text = b5.Name
- else
- if b6.Five.Text == "NONE" then
- b6.Five.Text = b5.Name
- else
- print("Targets are full use ~resettarget to add more!")
- end
- end
- end
- end
- end
- end
- end
- end)
- b5.Chatted:Connect(function(bc)
- bc = bc:lower()
- if bc == "~resetuser" or bc == "~resetusers" then
- b6.One.Text = "NONE"
- b6.Two.Text = "NONE"
- b6.Three.Text = "NONE"
- b6.Four.Text = "NONE"
- b6.Five.Text = "NONE"
- print("targets reseted!")
- end
- end)
- aI.Parent.Activation.MouseButton1Click:Connect(function()
- if enabled == false then
- enabled = true;
- aI.Parent.Activation.TextColor3 = Color3.fromRGB(255, 0, 0)
- local bd = b6.One.Text;
- local be = b6.Two.Text;
- local bf = b6.Three.Text;
- local bg = b6.Four.Text;
- local bh = b6.Five.Text;
- local bi = {
- bd,
- be,
- bf,
- bg,
- bh
- }
- local bj = game.Players:GetPlayers()
- for aJ, b6 in pairs(bi) do
- for aJ, b5 in pairs(bj) do
- if b6 == b5.Name then
- print(b6 .."="..b5.Name)
- local bk = game.Workspace[b5.Name].Torso;
- while enabled == true do
- wait()
- local bl = game.Players.LocalPlayer:DistanceFromCharacter(bk.Position)
- print(bl)
- if bl < 100 then
- game.Players.LocalPlayer.Character.Uzi.Fire:FireServer(bk.CFrame)
- end
- end
- end
- end
- end
- else
- enabled = false;
- aI.Parent.Activation.TextColor3 = Color3.fromRGB(0, 255, 0)
- end
- end)
- end;
- coroutine.wrap(b4)()
- local function bm()
- local aI = Instance.new('LocalScript', W)
- frm = aI.Parent.Parent.Parent.Vertical;
- toggle = false;
- aI.Parent.MouseButton1Click:Connect(function()
- if not toggle then
- toggle = true;
- aI.Parent.Text = ">"
- frm:TweenPosition(UDim2.new(0.03, 0, 0.5, 0), "Out", "Quad", 0.5)
- else
- toggle = false;
- frm:TweenPosition(UDim2.new(0.299, 0, 0.5, 0), "Out", "Quad", 1.5)
- aI.Parent.Text = "<"
- end
- end)
- end;
- coroutine.wrap(bm)()
- local function bn()
- local aI = Instance.new('LocalScript', a)
- local bo = aI.Parent;
- local bp = bo.Vertical;
- local bq = bp.Script;
- local br = bp.Update;
- local bs = bp.Credits;
- local bt = bp.AimbotB;
- local bu = bp.Scripts;
- local bv = bp.Updates;
- local bw = bp.Credit;
- local bx = bp.Aimbot;
- local by = bp.Commands;
- bq.MouseButton1Down:Connect(function()
- bu.Visible = true;
- bv.Visible = false;
- bw.Visible = false;
- bx.Visible = false;
- by.Visible = false
- end)
- br.MouseButton1Down:Connect(function()
- bu.Visible = false;
- bv.Visible = true;
- bw.Visible = false;
- bx.Visible = false;
- by.Visible = false
- end)
- bs.MouseButton1Down:Connect(function()
- bu.Visible = false;
- bv.Visible = false;
- bw.Visible = true;
- bx.Visible = false;
- by.Visible = false
- end)
- bt.MouseButton1Down:Connect(function()
- bu.Visible = false;
- bv.Visible = false;
- bw.Visible = false;
- bx.Visible = true;
- by.Visible = false
- end)
- game.Players.LocalPlayer.Chatted:Connect(function(ba)
- ba = ba:lower()
- if ba == "~cmds" or ba == "~cmd" or ba == "/e ~cmds" or ba == "/e ~cmd" then
- bu.Visible = false;
- bv.Visible = false;
- bw.Visible = false;
- bx.Visible = false;
- by.Visible = true
- end
- end)
- end;
- coroutine.wrap(bn)()
- local function bz()
- local aI = Instance.new('LocalScript', a)
- local function bA(bB)
- for aJ, aK in pairs(bB:GetChildren()) do
- if aK:IsA("Seat") then
- aK.Parent = game.Lighting
- end;
- bA(aK)
- end
- end;
- bA(game.Workspace)
- local bo = aI.Parent;
- local bp = bo.Vertical;
- bp.Draggable = true;
- local bC = game.Players.LocalPlayer;
- bC.CameraMaxZoomDistance = 10000;
- bC.NameDisplayDistance = 10000;
- bC.HealthDisplayDistance = 100;
- local bD = game.Lighting;
- local bE = bD:FindFirstAncestorOfClass("ColorCorrection")
- if bE then
- bE:Remove()
- end;
- local bF = Instance.new("SunRaysEffect", bD)
- local bG = bD:FindFirstChildOfClass("Sky")
- if bG then
- bG.SkyboxBk = "rbxassetid://600830446"
- bG.SkyboxDn = "rbxassetid://600831635"
- bG.SkyboxFt = "rbxassetid://600832720"
- bG.SkyboxLf = "rbxassetid://600886090"
- bG.SkyboxRt = "rbxassetid://600833862"
- bG.SkyboxUp = "rbxassetid://600835177"
- bG.StarCount = 3000;
- bG.SunAngularSize = 21;
- bG.MoonAngularSize = 11
- end;
- wait(2)
- bC.Character.Humanoid.Died:Connect(function()
- wait(5)
- print("yes")
- bC.CameraMaxZoomDistance = 10000;
- bC.NameDisplayDistance = 10000;
- bC.HealthDisplayDistance = 100
- end)
- function sandbox(bH, bI)
- env = getfenv(bI)
- local bJ = setmetatable({}, {
- __index = function(self, bK)
- if bK == "script" then
- return bH
- else
- return env[bK]
- end
- end
- })
- setfenv(bI, bJ)
- return bI
- end;
- cors = {}
- mas = Instance.new("Model", game:GetService("Lighting"))
- LocalScript0 = Instance.new("LocalScript")
- LocalScript0.Name = "FreeCamera"
- LocalScript0.Parent = mas;
- table.insert(cors, sandbox(LocalScript0, function()
- local bL = math.pi;
- local bM = math.abs;
- local bN = math.clamp;
- local bO = math.exp;
- local bP = math.rad;
- local bQ = math.sign;
- local bR = math.sqrt;
- local bS = math.tan;
- ContextActionService = game:GetService("ContextActionService")
- local bT = game:GetService("Players")
- RunService = game:GetService("RunService")
- StarterGui = game:GetService("StarterGui")
- UserInputService = game:GetService("UserInputService")
- local aR = bT.LocalPlayer;
- if not aR then
- bT:GetPropertyChangedSignal("LocalPlayer"):Wait()
- aR = bT.LocalPlayer
- end;
- local bU = workspace.CurrentCamera;
- workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
- local bV = workspace.CurrentCamera;
- if bV then
- bU = bV
- end
- end)
- local bW = Enum.ContextActionPriority.Low.Value;
- local bX = Enum.ContextActionPriority.High.Value;
- local bY = {
- Enum.KeyCode.P
- }
- local bZ = Vector3.new(1, 1, 1) * 64;
- local b_ = Vector2.new(0.75, 1) * 8;
- local c0 = 300;
- local c1 = bP(90)
- local c2 = 1.5;
- local c3 = 1.0;
- local c4 = 4.0;
- local c5 = {}
- do
- c5.__index = c5;
- function c5.new(c6, c7)
- local self = setmetatable({}, c5)
- self.f = c6;
- self.p = c7;
- self.v = c7 * 0;
- return self
- end;
- function c5:Update(c8, c9)
- local ca = self.f * 2 * bL;
- local cb = self.p;
- local cc = self.v;
- local cd = c9 - cb;
- local ce = bO(-ca * c8)
- local cf = c9 + (cc * c8 - cd * (ca * c8 + 1)) * ce;
- local cg = (ca * c8 * (cd * ca - cc) + cc) * ce;
- self.p = cf;
- self.v = cg;
- return cf
- end;
- function c5:Reset(c7)
- self.p = c7;
- self.v = c7 * 0
- end
- end;
- local ch = Vector3.new()
- local ci = Vector2.new()
- local cj = 0;
- local ck = c5.new(c2, Vector3.new())
- local cl = c5.new(c3, Vector2.new())
- local cm = c5.new(c4, 0)
- local cn = {}
- do
- local co;
- do
- local cp = 2.0;
- local cq = 0.15;
- local function cr(cs)
- return (bO(cp * cs) - 1) / (bO(cp) - 1)
- end;
- local function ct(cs)
- return cr((cs - cq) / (1 - cq))
- end;
- function co(cs)
- return bQ(cs) * bN(ct(bM(cs)), 0, 1)
- end
- end;
- local cu = {
- ButtonX = 0,
- ButtonY = 0,
- DPadDown = 0,
- DPadUp = 0,
- ButtonL2 = 0,
- ButtonR2 = 0,
- Thumbstick1 = Vector2.new(),
- Thumbstick2 = Vector2.new()
- }
- local cv = {
- W = 0,
- A = 0,
- S = 0,
- D = 0,
- E = 0,
- Q = 0,
- U = 0,
- H = 0,
- J = 0,
- K = 0,
- I = 0,
- Y = 0,
- Up = 0,
- Down = 0,
- LeftShift = 0,
- RightShift = 0
- }
- local mouse = {
- Delta = Vector2.new(),
- MouseWheel = 0
- }
- local cw = Vector3.new(1, 1, 1)
- local cx = Vector3.new(1, 1, 1)
- local cy = Vector2.new(1, 1) * bL / 64;
- local cz = Vector2.new(1, 1) * bL / 8;
- local cA = 1.0;
- local cB = 0.25;
- local cC = 0.75;
- local cD = 0.25;
- local cE = 1;
- function cn.Vel(c8)
- cE = bN(cE + c8 * (cv.Up - cv.Down) * cC, 0.01, 4)
- local cF = Vector3.new(co(cu.Thumbstick1.x), co(cu.ButtonR2) - co(cu.ButtonL2), co(-cu.Thumbstick1.y)) * cw;
- local cG = Vector3.new(cv.D - cv.A + cv.K - cv.H, cv.E - cv.Q + cv.I - cv.Y, cv.S - cv.W + cv.J - cv.U) * cx;
- local cH = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) or UserInputService:IsKeyDown(Enum.KeyCode.RightShift)
- return (cF + cG) * cE * (cH and cD or 1)
- end;
- function cn.Pan(c8)
- local cF = Vector2.new(co(cu.Thumbstick2.y), co(-cu.Thumbstick2.x)) * cz;
- local cI = mouse.Delta * cy;
- mouse.Delta = Vector2.new()
- return cF + cI
- end;
- function cn.Fov(c8)
- local cF = (cu.ButtonX - cu.ButtonY) * cB;
- local cI = mouse.MouseWheel * cA;
- mouse.MouseWheel = 0;
- return cF + cI
- end;
- do
- local function cJ(cK, cL, cM)
- cv[cM.KeyCode.Name] = cL == Enum.UserInputState.Begin and 1 or 0;
- return Enum.ContextActionResult.Sink
- end;
- local function cN(cK, cL, cM)
- cu[cM.KeyCode.Name] = cL == Enum.UserInputState.Begin and 1 or 0;
- return Enum.ContextActionResult.Sink
- end;
- local function cO(cK, cL, cM)
- local cP = cM.Delta;
- mouse.Delta = Vector2.new(-cP.y, -cP.x)
- return Enum.ContextActionResult.Sink
- end;
- local function cQ(cK, cL, cM)
- cu[cM.KeyCode.Name] = cM.Position;
- return Enum.ContextActionResult.Sink
- end;
- local function cR(cK, cL, cM)
- cu[cM.KeyCode.Name] = cM.Position.z;
- return Enum.ContextActionResult.Sink
- end;
- local function cS(cK, cL, cM)
- mouse[cM.UserInputType.Name] = -cM.Position.z;
- return Enum.ContextActionResult.Sink
- end;
- local function cT(cU)
- for bK, aK in pairs(cU) do
- cU[bK] = aK * 0
- end
- end;
- function cn.StartCapture()
- ContextActionService:BindActionAtPriority("FreecamKeyboard", cJ, false, bX, Enum.KeyCode.W, Enum.KeyCode.U, Enum.KeyCode.A, Enum.KeyCode.H, Enum.KeyCode.S, Enum.KeyCode.J, Enum.KeyCode.D, Enum.KeyCode.K, Enum.KeyCode.E, Enum.KeyCode.I, Enum.KeyCode.Q, Enum.KeyCode.Y, Enum.KeyCode.Up, Enum.KeyCode.Down)
- ContextActionService:BindActionAtPriority("FreecamMousePan", cO, false, bX, Enum.UserInputType.MouseMovement)
- ContextActionService:BindActionAtPriority("FreecamMouseWheel", cS, false, bX, Enum.UserInputType.MouseWheel)
- ContextActionService:BindActionAtPriority("FreecamGamepadButton", cN, false, bX, Enum.KeyCode.ButtonX, Enum.KeyCode.ButtonY)
- ContextActionService:BindActionAtPriority("FreecamGamepadTrigger", cR, false, bX, Enum.KeyCode.ButtonR2, Enum.KeyCode.ButtonL2)
- ContextActionService:BindActionAtPriority("FreecamGamepadThumbstick", cQ, false, bX, Enum.KeyCode.Thumbstick1, Enum.KeyCode.Thumbstick2)
- end;
- function cn.StopCapture()
- cE = 1;
- cT(cu)
- cT(cv)
- cT(mouse)
- ContextActionService:UnbindAction("FreecamKeyboard")
- ContextActionService:UnbindAction("FreecamMousePan")
- ContextActionService:UnbindAction("FreecamMouseWheel")
- ContextActionService:UnbindAction("FreecamGamepadButton")
- ContextActionService:UnbindAction("FreecamGamepadTrigger")
- ContextActionService:UnbindAction("FreecamGamepadThumbstick")
- end
- end
- end;
- local function cV(cW)
- local cX = 0.1;
- local cY = bU.ViewportSize;
- local cZ = 2 * bS(cj / 2)
- local c_ = cY.x / cY.y * cZ;
- local d0 = cW.rightVector;
- local d1 = cW.upVector;
- local d2 = cW.lookVector;
- local d3 = Vector3.new()
- local d4 = 512;
- for cs = 0, 1, 0.5 do
- for d5 = 0, 1, 0.5 do
- local d6 = (cs - 0.5) * c_;
- local d7 = (d5 - 0.5) * cZ;
- local cd = d0 * d6 - d1 * d7 + d2;
- local d8 = cW.p + cd * cX;
- local d9, da = workspace:FindPartOnRay(Ray.new(d8, cd.unit * d4))
- local db = (da - d8).magnitude;
- if d4 > db then
- d4 = db;
- d3 = cd.unit
- end
- end
- end;
- return d2:Dot(d3) * d4
- end;
- local function dc(c8)
- local dd = ck:Update(c8, cn.Vel(c8))
- local de = cl:Update(c8, cn.Pan(c8))
- local ak = cm:Update(c8, cn.Fov(c8))
- local df = bR(bS(bP(70 / 2)) / bS(bP(cj / 2)))
- cj = bN(cj + ak * c0 * c8 / df, 1, 120)
- ci = ci + de * b_ * c8 / df;
- ci = Vector2.new(bN(ci.x, -c1, c1), ci.y % (2 * bL))
- local dg = CFrame.new(ch) * CFrame.fromOrientation(ci.x, ci.y, 0) * CFrame.new(dd * bZ * c8)
- ch = dg.p;
- bU.CFrame = dg;
- bU.Focus = dg * CFrame.new(0, 0, -cV(dg))
- bU.FieldOfView = cj
- end;
- local dh = {}
- do
- local di;
- local dj;
- local dk;
- local dl;
- local dg;
- local dm;
- local dn = {}
- local dp = {
- Backpack = true,
- Chat = true,
- Health = true,
- PlayerList = true
- }
- local dq = {
- BadgesNotificationsActive = true,
- PointsNotificationsActive = true
- }
- function dh.Push()
- for dr in pairs(dp) do
- dp[dr] = StarterGui:GetCoreGuiEnabled(Enum.CoreGuiType[dr])
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[dr], false)
- end;
- for dr in pairs(dq) do
- dq[dr] = StarterGui:GetCore(dr)
- StarterGui:SetCore(dr, false)
- end;
- local ds = aR:FindFirstChildOfClass("PlayerGui")
- if ds then
- for dt, bo in pairs(ds:GetChildren()) do
- if bo:IsA("ScreenGui") and bo.Enabled then
- dn[#dn + 1] = bo;
- bo.Enabled = false
- end
- end
- end;
- dm = bU.FieldOfView;
- bU.FieldOfView = 70;
- dk = bU.CameraType;
- bU.CameraType = Enum.CameraType.Custom;
- dj = bU.CameraSubject;
- bU.CameraSubject = nil;
- dg = bU.CFrame;
- dl = bU.Focus;
- di = UserInputService.MouseIconEnabled;
- UserInputService.MouseIconEnabled = false;
- mouseBehavior = UserInputService.MouseBehavior;
- UserInputService.MouseBehavior = Enum.MouseBehavior.Default
- end;
- function dh.Pop()
- for dr, du in pairs(dp) do
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType[dr], du)
- end;
- for dr, du in pairs(dq) do
- StarterGui:SetCore(dr, du)
- end;
- for dt, bo in pairs(dn) do
- if bo.Parent then
- bo.Enabled = true
- end
- end;
- bU.FieldOfView = dm;
- dm = nil;
- bU.CameraType = dk;
- dk = nil;
- bU.CameraSubject = dj;
- dj = nil;
- bU.CFrame = dg;
- dg = nil;
- bU.Focus = dl;
- dl = nil;
- UserInputService.MouseIconEnabled = di;
- di = nil;
- UserInputService.MouseBehavior = mouseBehavior;
- mouseBehavior = nil
- end
- end;
- local function dv()
- local dg = bU.CFrame;
- ci = Vector2.new(dg:toEulerAnglesYXZ())
- ch = dg.p;
- cj = bU.FieldOfView;
- ck:Reset(Vector3.new())
- cl:Reset(Vector2.new())
- cm:Reset(0)
- dh.Push()
- RunService:BindToRenderStep("Freecam", Enum.RenderPriority.Camera.Value, dc)
- cn.StartCapture()
- end;
- local function dw()
- cn.StopCapture()
- RunService:UnbindFromRenderStep("Freecam")
- dh.Pop()
- end;
- do
- local enabled = false;
- local function dx()
- if enabled then
- dw()
- else
- dv()
- end;
- enabled = not enabled
- end;
- local function dy(dz)
- for aJ = 1, #dz - 1 do
- if not UserInputService:IsKeyDown(dz[aJ]) then
- return
- end
- end;
- dx()
- end;
- local function dA(cK, cL, cM)
- if cL == Enum.UserInputState.Begin then
- if cM.KeyCode == bY[#bY] then
- dy(bY)
- end
- end;
- return Enum.ContextActionResult.Pass
- end;
- ContextActionService:BindActionAtPriority("FreecamToggle", dA, false, bW, bY[#bY])
- end
- end))
- for aJ, aK in pairs(mas:GetChildren()) do
- aK.Parent = game:GetService("Players").LocalPlayer.PlayerGui;
- pcall(function()
- aK:MakeJoints()
- end)
- end;
- mas:Destroy()
- for aJ, aK in pairs(cors) do
- spawn(function()
- pcall(aK)
- end)
- end;
- enabled = true;
- spyOnMyself = true;
- public = false;
- publicItalics = true;
- privateProperties = {
- Color = Color3.fromRGB(255, 0, 0),
- Font = Enum.Font.SourceSansBold,
- TextSize = 18
- }
- local StarterGui = game:GetService("StarterGui")
- local bT = game:GetService("Players")
- local b5 = bT.LocalPlayer;
- local dB = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest")
- local dC = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering")
- local bB = (_G.chatSpyInstance or 0) + 1;
- _G.chatSpyInstance = bB;
- local function dD(dE, ba)
- if _G.chatSpyInstance == bB then
- if dE == b5 and ba:lower():sub(1, 4) == "/spy" then
- enabled = not enabled;
- wait(0.3)
- privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
- StarterGui:SetCore("ChatMakeSystemMessage", privateProperties)
- elseif enabled and (spyOnMyself == true or dE ~= b5) then
- ba = ba:gsub("[\n\r]", ''):gsub("\t", ' '):gsub("[ ]+", ' ')
- local dF = true;
- local dG = dC.OnClientEvent:Connect(function(dH, dI)
- if dH.SpeakerUserId == dE.UserId and dH.Message == ba:sub(#ba - #dH.Message + 1) and (dI == "All" or dI == "Team" and public == false and bT[dH.FromSpeaker].Team == b5.Team) then
- dF = false
- end
- end)
- wait(1)
- dG:Disconnect()
- if dF and enabled then
- if public then
- dB:FireServer((publicItalics and "/me " or '').."{SPY} ["..dE.Name.."]: "..ba, "All")
- else
- privateProperties.Text = "{SPY} ["..dE.Name.."]: "..ba;
- StarterGui:SetCore("ChatMakeSystemMessage", privateProperties)
- end
- end
- end
- end
- end;
- for dt, dE in ipairs(bT:GetPlayers()) do
- dE.Chatted:Connect(function(ba)
- dD(dE, ba)
- end)
- end;
- bT.PlayerAdded:Connect(function(dE)
- dE.Chatted:Connect(function(ba)
- dD(dE, ba)
- end)
- end)
- privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
- StarterGui:SetCore("ChatMakeSystemMessage", privateProperties)
- local dJ = b5.PlayerGui.Chat.Frame;
- dJ.ChatChannelParentFrame.Visible = true;
- dJ.ChatBarParentFrame.Position = dJ.ChatChannelParentFrame.Position + UDim2.new(UDim.new(), dJ.ChatChannelParentFrame.Size.Y)
- end;
- coroutine.wrap(bz)()
- local function dK()
- local aI = Instance.new('LocalScript', a)
- local bo = aI.Parent.Vertical;
- while true do
- for dL = 1, 255 do
- bo.Update.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Script.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Open.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credits.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.AimbotB.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.One.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Two.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Three.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Four.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Five.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Six.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Seven.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Eight.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Nine.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.TextLabel.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.Bypass.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.PIpe.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.Spray.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.nolimb.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.I8.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.Unbypass.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.age.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.aidez.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.aim.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.anime.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.antiloop.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.b4nk.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.bat.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.bottle.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.emo.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.fightpack.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.fix.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.fov.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.furry.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.glock.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.gmod.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.golem.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.golf.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.goto1.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.island.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.item.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.machete.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.nolegs.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.reset.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.sawedoff.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.sit.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.space.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.speed.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.ssj.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.tpose.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.unspeed.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.unview.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.uzi.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.uzii.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.view.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.z4n8.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.b7g.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.re.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.ree.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.ree2.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.ree3.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.reee.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.reeee.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.re1.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.re2.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.re3.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.re4.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.One.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Two.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Three.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Four.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Five.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Info.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Activation.TextColor3 = Color3.fromRGB(255, dL, 0)
- wait()
- end;
- for dL = 255, 1, -1 do
- bo.Update.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Script.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Open.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credits.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.AimbotB.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.One.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Two.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Three.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Four.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Five.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Six.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Seven.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Eight.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Nine.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.TextLabel.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.Bypass.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.PIpe.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.Spray.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.nolimb.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.I8.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.Unbypass.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.age.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.aidez.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.aim.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.anime.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.antiloop.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.b4nk.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.bat.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.bottle.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.emo.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.fightpack.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.fix.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.fov.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.furry.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.glock.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.gmod.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.golem.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.golf.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.goto1.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.island.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.item.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.machete.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.nolegs.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.reset.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.sawedoff.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.sit.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.space.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.speed.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.ssj.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.tpose.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.unspeed.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.unview.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.uzi.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.uzii.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.view.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.z4n8.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.b7g.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.re.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.ree.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.ree2.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.ree3.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.reee.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.reeee.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credit.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.re1.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.re2.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.re3.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Updates.re4.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.One.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Two.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Three.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Four.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Five.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Info.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Title.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Type.TextColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Activation.TextColor3 = Color3.fromRGB(255, dL, 0)
- wait()
- end
- end
- end;
- coroutine.wrap(dK)()
- local function dM()
- local aI = Instance.new('LocalScript', a)
- local bo = aI.Parent.Vertical;
- while true do
- for dL = 1, 255 do
- bo.Scripts.One.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Two.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Three.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Four.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Five.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Six.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Seven.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Eight.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Nine.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Open.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Script.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Update.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credits.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.AimbotB.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Activation.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.ScrollBarImageColor3 = Color3.fromRGB(255, dL, 0)
- wait()
- end;
- for dL = 255, 1, -1 do
- bo.Scripts.One.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Two.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Three.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Four.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Five.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Six.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Seven.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Eight.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Scripts.Nine.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Open.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Script.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Update.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Credits.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.AimbotB.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Aimbot.Activation.BorderColor3 = Color3.fromRGB(255, dL, 0)
- bo.Commands.List.ScrollBarImageColor3 = Color3.fromRGB(255, dL, 0)
- wait()
- end
- end
- end;
- coroutine.wrap(dM)()
- local function dN()
- local aI = Instance.new('LocalScript', a)
- local b5 = game.Players.LocalPlayer;
- prefix = "~"
- local dO = game:GetService('RunService').Heartbeat;
- loadstring(game:HttpGet('https://pastebin.com/raw/3W4nwt2B', true))()
- local cM = game:GetService('UserInputService')
- local al = nil;
- local cs, d5, dP = 0, 0, 0;
- local dQ = false;
- d5 = false;
- local aF = false;
- game.StarterGui:SetCore("SendNotification", {
- Title = "Welcome to Vegan X!",
- Icon = "rbxassetid://89114172",
- Text = "You've injected Vegan X say ~cmds for more!",
- Duration = 6
- })
- function GetPlayer(b7)
- local b8 = {}
- local b9 = b7:lower()
- if b9 == "all" then
- for aJ, aK in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(b8, aK)
- end
- elseif b9 == "others" then
- for aJ, aK in pairs(game:GetService("Players"):GetPlayers()) do
- if aK.Name ~= b5.Name then
- table.insert(b8, aK)
- end
- end
- elseif b9 == "me" then
- for aJ, aK in pairs(game:GetService("Players"):GetPlayers()) do
- if aK.Name == b5.Name then
- table.insert(b8, aK)
- end
- end
- else
- for aJ, aK in pairs(game:GetService("Players"):GetPlayers()) do
- if aK.Name:lower():sub(1, #b7) == b7:lower() then
- table.insert(b8, aK)
- end
- end
- end;
- return b8
- end;
- b5.Chatted:Connect(function(ba)
- local bb = ba:lower()
- if bb:sub(1, 5) == prefix.."age " then
- for aJ, b5 in pairs(GetPlayer(string.sub(ba, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(b5.Name.." Account Age: "..b5.AccountAge.." days", "All")
- end
- end;
- if bb:sub(1, 4) == prefix.."id " then
- for aJ, b5 in pairs(GetPlayer(string.sub(ba, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(b5.Name.." Account ID: "..b5.UserId, "All")
- end
- end;
- if bb:sub(1, 6) == prefix.."view " then
- for aJ, aK in pairs(GetPlayer(string.sub(ba, 7))) do
- if game:GetService("Players")[aK.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[aK.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[aK.Name].Character.Head
- end
- end
- end;
- if bb:sub(1, 7) == prefix.."unview" then
- if b5.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = b5.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = b5.Character.Head
- end
- end;
- if bb:sub(1, 8) == prefix.."nolimbs" then
- b5.Character["Left Leg"]:Destroy()
- b5.Character["Left Arm"]:Destroy()
- b5.Character["Right Leg"]:Destroy()
- b5.Character["Right Arm"]:Destroy()
- end;
- if bb:sub(1, 8) == prefix.."nolegs" then
- b5.Character["Left Leg"]:Destroy()
- b5.Character["Right Leg"]:Destroy()
- end;
- if bb:sub(1, 5) == prefix.."fov " then
- game:GetService'Workspace'.Camera.FieldOfView = string.sub(ba, 6)
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~uzi" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Uzi | $150"].Head.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until game.Players.LocalPlayer.Backpack.Uzi
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~machete" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Machete | $70"].Head.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until game.Players.LocalPlayer.Backpack.Machete
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~glock" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Glock | $200"].Head.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until game.Players.LocalPlayer.Backpack.Glock
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~sawedoff" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Sawed Off | $150"].Head.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until game.Players.LocalPlayer.Backpack.Sawed_Off
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~bat" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Bat | $50"].Head.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until game.Players.LocalPlayer.Backpack.Bat
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~spray" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Spray | $20"].Head.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until game.Players.LocalPlayer.Backpack.Spray
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~pipe" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Pipe | $100"].Head.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until game.Players.LocalPlayer.Backpack.Pipe
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~bottle" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Bottle | $50"].Head.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until game.Players.LocalPlayer.Backpack.Bottle
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~golf" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace["Golf Club | $70"].Head.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until game.Players.LocalPlayer.Backpack.Machete
- end
- end)
- b5.Chatted:Connect(function(ba)
- local bb = ba:lower()
- if bb:sub(1, 7) == prefix.."speed " then
- al = string.sub(ba, 8)
- dQ = true
- end
- end)
- b5.Chatted:Connect(function(ba)
- local bb = ba:lower()
- if string.find(ba, "~unspeed") then
- al = 0;
- dQ = false
- end
- end)
- b5.Chatted:Connect(function(ba)
- local bb = ba:lower()
- if string.find(ba, "~aim ") then
- local dr = string.gsub(ba, "~aim ", "")
- for aJ, aK in pairs(game.Players:GetChildren()) do
- if string.sub(string.lower(aK.Name), 1, string.len(dr)) == string.lower(dr) then
- if game.Players.LocalPlayer.Character.Uzi then
- while true do
- wait()
- game.Players.LocalPlayer.Character.Uzi.Fire:FireServer(aK.Character.Head.CFrame)
- end
- end
- end
- end
- end
- end)
- b5.Chatted:Connect(function(ba)
- local bb = ba:lower()
- if string.find(ba, "~aim ") then
- local dr = string.gsub(ba, "~aim ", "")
- for aJ, aK in pairs(game.Players:GetChildren()) do
- if string.sub(string.lower(aK.Name), 1, string.len(dr)) == string.lower(dr) then
- if game.Players.LocalPlayer.Character.Glock then
- while true do
- wait()
- game.Players.LocalPlayer.Character.Glock.Fire:FireServer(aK.Character.Head.CFrame)
- end
- end
- end
- end
- end
- end)
- b5.Chatted:Connect(function(ba)
- local bb = ba:lower()
- if string.find(ba, "~aim ") then
- local dr = string.gsub(ba, "~aim ", "")
- for aJ, aK in pairs(game.Players:GetChildren()) do
- if string.sub(string.lower(aK.Name), 1, string.len(dr)) == string.lower(dr) then
- if game.Players.LocalPlayer.Character.Shotty then
- while true do
- wait()
- game.Players.LocalPlayer.Character.Shotty.Fire:FireServer(aK.Character.Head.CFrame)
- end
- end
- end
- end
- end
- end)
- local dS = game.Players.LocalPlayer;
- local dT = dS:GetMouse()
- toggler = false;
- FLYING2 = false;
- iyflyspeed2 = 2;
- function sFLY2()
- repeat
- wait()
- until dS and dS.Character and dS.Character:FindFirstChild('HumanoidRootPart') and dS.Character:FindFirstChild('Humanoid')
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true;
- repeat
- wait()
- until dT;
- local dU = game.Players.LocalPlayer.Character.HumanoidRootPart;
- local dV = {
- F = 0,
- B = 0,
- L = 0,
- R = 0
- }
- local dW = {
- F = 0,
- B = 0,
- L = 0,
- R = 0
- }
- local dX = 0;
- local function dY()
- FLYING2 = true;
- local dZ = Instance.new('BodyGyro', dU)
- local d_ = Instance.new('BodyVelocity', dU)
- dZ.P = 9e4;
- dZ.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- dZ.cframe = dU.CFrame;
- d_.velocity = Vector3.new(0, 0.1, 0)
- d_.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat
- wait()
- if dV.L + dV.R ~= 0 or dV.F + dV.B ~= 0 then
- dX = 50
- elseif not(dV.L + dV.R ~= 0 or dV.F + dV.B ~= 0) and dX ~= 0 then
- dX = 0
- end;
- if dV.L + dV.R ~= 0 or dV.F + dV.B ~= 0 then
- d_.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (dV.F + dV.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(dV.L + dV.R, (dV.F + dV.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * dX;
- dW = {
- F = dV.F,
- B = dV.B,
- L = dV.L,
- R = dV.R
- }
- elseif dV.L + dV.R == 0 and dV.F + dV.B == 0 and dX ~= 0 then
- d_.velocity = (workspace.CurrentCamera.CoordinateFrame.lookVector * (dW.F + dW.B) + workspace.CurrentCamera.CoordinateFrame * CFrame.new(dW.L + dW.R, (dW.F + dW.B) * 0.2, 0).p - workspace.CurrentCamera.CoordinateFrame.p) * dX
- else
- d_.velocity = Vector3.new(0, 0.1, 0)
- end;
- dZ.cframe = workspace.CurrentCamera.CoordinateFrame
- until not FLYING2;
- dV = {
- F = 0,
- B = 0,
- L = 0,
- R = 0
- }
- dW = {
- F = 0,
- B = 0,
- L = 0,
- R = 0
- }
- dX = 0;
- dZ:destroy()
- d_:destroy()
- end)
- end;
- dT.KeyDown:connect(function(e0)
- if e0:lower() == 'w' then
- dV.F = iyflyspeed2
- elseif e0:lower() == 's' then
- dV.B = -iyflyspeed2
- elseif e0:lower() == 'a' then
- dV.L = -iyflyspeed2
- elseif e0:lower() == 'd' then
- dV.R = iyflyspeed2
- end
- end)
- dT.KeyUp:connect(function(e0)
- if e0:lower() == 'w' then
- dV.F = 0
- elseif e0:lower() == 's' then
- dV.B = 0
- elseif e0:lower() == 'a' then
- dV.L = 0
- elseif e0:lower() == 'd' then
- dV.R = 0
- end
- end)
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
- end;
- function NOFLY2()
- FLYING2 = false
- end;
- function startflying2()
- game.Players.LocalPlayer.PlayerGui.LocalScript.Disabled = true;
- wait()
- sFLY2()
- wait(0.1)
- game.Players.LocalPlayer.PlayerGui.LocalScript.Disabled = false;
- local e1 = Instance.new('Part', game.Players.LocalPlayer.Character)
- e1.Name = 'Float'
- e1.Transparency = 1;
- e1.Size = Vector3.new(6, 1, 6)
- e1.Anchored = true
- end;
- game:GetService('RunService').Stepped:connect(function()
- if FLYING2 then
- if game.Players.LocalPlayer.Character then
- if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false;
- game.Players.LocalPlayer.Character.Humanoid.Sit = false;
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
- end;
- if game.Players.LocalPlayer.Character:FindFirstChild("Float") then
- game.Players.LocalPlayer.Character:FindFirstChild("Float").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -3.5, 0)
- end
- end
- end
- end)
- cM.InputBegan:connect(function(bK)
- if bK.UserInputType == Enum.UserInputType.Keyboard then
- if bK.KeyCode == Enum.KeyCode.W then
- dP = -al
- end
- end
- end)
- cM.InputBegan:connect(function(bK)
- if bK.UserInputType == Enum.UserInputType.Keyboard then
- if bK.KeyCode == Enum.KeyCode.S then
- dP = al
- end
- end
- end)
- cM.InputBegan:connect(function(bK)
- if bK.UserInputType == Enum.UserInputType.Keyboard then
- if bK.KeyCode == Enum.KeyCode.A then
- cs = -al
- end
- end
- end)
- cM.InputBegan:connect(function(bK)
- if bK.UserInputType == Enum.UserInputType.Keyboard then
- if bK.KeyCode == Enum.KeyCode.D then
- cs = al
- end
- end
- end)
- cM.InputEnded:connect(function(bK)
- if bK.UserInputType == Enum.UserInputType.Keyboard then
- if bK.KeyCode == Enum.KeyCode.W then
- dP = 0
- end
- end
- end)
- cM.InputEnded:connect(function(bK)
- if bK.UserInputType == Enum.UserInputType.Keyboard then
- if bK.KeyCode == Enum.KeyCode.S then
- dP = 0
- end
- end
- end)
- cM.InputEnded:connect(function(bK)
- if bK.UserInputType == Enum.UserInputType.Keyboard then
- if bK.KeyCode == Enum.KeyCode.A then
- cs = 0
- end
- end
- end)
- cM.InputEnded:connect(function(bK)
- if bK.UserInputType == Enum.UserInputType.Keyboard then
- if bK.KeyCode == Enum.KeyCode.D then
- cs = 0
- end
- end
- end)
- dO:connect(function()
- if dQ == true then
- b5.Character.HumanoidRootPart.CFrame = b5.Character.HumanoidRootPart.CFrame * CFrame.new(cs, d5, dP)
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~tpose" then
- for dt, aK in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- aK.AnimationId = 'rbxassetid://440857566'
- end
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~anime" then
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId = "rbxassetid://529464809"
- for dt, aK in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- aK.AnimationId = 'rbxassetid://144394872'
- for dt, aK in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- aK.AnimationId = 'rbxassetid://231310317'
- end
- end
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~golem" then
- for dt, aK in pairs(game.Players.LocalPlayer.Character.Animate.walk:GetChildren()) do
- aK.AnimationId = 'rbxassetid://553240602'
- end
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~furry" then
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId = "rbxassetid://948444869"
- for dt, aK in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- aK.AnimationId = 'rbxassetid://948442744'
- for dt, aK in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- aK.AnimationId = 'rbxassetid://948442744'
- end
- end
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~ssj" then
- game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId = "rbxassetid://451687057"
- for dt, aK in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
- aK.AnimationId = 'rbxassetid://451686028'
- for dt, aK in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
- aK.AnimationId = 'rbxassetid://451686028'
- end
- end
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~sit" then
- game.Players.LocalPlayer.Character.Humanoid.Sit = true
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~reset" then
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~antiloop" then
- game:GetService"RunService".RenderStepped:Connect(function()
- for aJ, aK in pairs(game.Players:GetChildren()) do
- if aK.Name ~= game.Players.LocalPlayer.Name then
- local e2 = aK.Character:FindFirstChild("Humanoid")
- if e2 == nil then
- print("godmode "..aK.Name)
- aK.Character:Destroy()
- aK.Backpack:ClearAllChildren()
- end
- end
- end
- end)
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~aidez" then
- loadstring(game:HttpGet('https://pastebin.com/raw/p0aN6f2h', true))()
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~island" then
- loadstring(game:HttpGet('https://raw.githubusercontent.com/Aidez/house/master/README.md', true))()
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if d5 then
- game.Players.LocalPlayer.Character["Right Leg"]:Remove()
- end
- end)
- game.Players.LocalPlayer.Chatted:Connect(function(ba)
- ba = ba:lower()
- if ba == "~bypass" then
- wait()
- d5 = true;
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- end)
- game.Players.LocalPlayer.Chatted:Connect(function(ba)
- ba = ba:lower()
- if ba == "~unbypass" then
- wait()
- d5 = false;
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- end)
- game.Players.LocalPlayer.Chatted:Connect(function(e3)
- if string.sub(e3, 1, 6) == prefix.."goto " then
- for b9, b7 in pairs(GetPlayer(string.sub(e3, 7))) do
- wait()
- local b9 = {}
- b9.CFrame = game.Players[b7.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 5, 0)
- local b9 = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.In), b9)
- b9:Play()
- wait(1.5)
- startflying2()
- wait(2)
- NOFLY2()
- end
- end
- end)
- followed = false;
- bypass = false;
- b5.Chatted:Connect(function(ba)
- if string.sub(ba, 1, 8) == prefix.."follow " then
- for aJ, aK in pairs(GetPlayer(string.sub(ba, 9))) do
- followed = true;
- flwplr = aK;
- wait(0.5)
- startflying2()
- wait(0.5)
- bypass()
- NOFLY2()
- end
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~unfollow" then
- followed = false;
- unbypass()
- wait(0.5)
- startflying2()
- wait(0.5)
- NOFLY2()
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if followed then
- b5.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 0.9
- end
- end)
- function bypass()
- b5.Character.Torso.Anchored = true
- end;
- function unbypass()
- b5.Character.Torso.Anchored = false
- end;
- print('admin loaded')
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~space" then
- local bD = game.Lighting;
- if bD:FindFirstChild("ColorCorrection") then
- bD:FindFirstChild("ColorCorrection"):Remove()
- end;
- if bD:FindFirstChild("Correction") then
- bD:FindFirstChild("Correction"):Remove()
- end;
- if bD:FindFirstChildOfClass("SunRaysEffect") then
- bD:FindFirstChildOfClass("SunRaysEffect"):Remove()
- end;
- local bF = Instance.new("SunRaysEffect", bD)
- local bG = bD.Sky;
- bG.SkyboxBk = "http://www.roblox.com/asset/?id=149397692"
- bG.SkyboxDn = "http://www.roblox.com/asset/?id=149397686"
- bG.SkyboxFt = "http://www.roblox.com/asset/?id=149397697"
- bG.SkyboxLf = "http://www.roblox.com/asset/?id=149397684"
- bG.SkyboxRt = "http://www.roblox.com/asset/?id=149397688"
- bG.SkyboxUp = "http://www.roblox.com/asset/?id=149397702"
- bG.StarCount = 3000;
- bG.SunAngularSize = 21;
- bG.MoonAngularSize = 11;
- local bE = Instance.new("ColorCorrectionEffect", bD)
- bE.Name = "Correction"
- bE.Saturation = -0.4;
- bE.TintColor = Color3.fromRGB(226, 201, 255)
- end
- end)
- b5.Chatted:Connect(function(bc)
- bc = bc:lower()
- if bc == "~cold" then
- local bD = game.Lighting;
- if bD:FindFirstChild("ColorCorrection") then
- bD:FindFirstChild("ColorCorrection"):Remove()
- end;
- if bD:FindFirstChild("Correction") then
- bD:FindFirstChild("Correction"):Remove()
- end;
- local bF = Instance.new("SunRaysEffect", bD)
- local bG = bD.Sky;
- bG.SkyboxBk = "http://www.roblox.com/asset/?id=185544271"
- bG.SkyboxDn = "http://www.roblox.com/asset/?id=185544298"
- bG.SkyboxFt = "http://www.roblox.com/asset/?id=185544329"
- bG.SkyboxLf = "http://www.roblox.com/asset/?id=185544349"
- bG.SkyboxRt = "http://www.roblox.com/asset/?id=185544367"
- bG.SkyboxUp = "http://www.roblox.com/asset/?id=185544404"
- bG.StarCount = 3000;
- bG.SunAngularSize = 21;
- bG.MoonAngularSize = 11;
- local bE = Instance.new("ColorCorrectionEffect", bD)
- bE.Name = "Correction"
- bE.Saturation = -0.4;
- bE.TintColor = Color3.fromRGB(224, 241, 255)
- end
- end)
- game:GetService("Players").LocalPlayer.Chatted:connect(function(ba)
- if string.lower(ba) == "~getitems" then
- repeat
- while true do
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.RandomSpawner.CFrame * CFrame.new(-2, 0, 0)
- end;
- local dR = Instance.new("Part", workspace)
- dR.Anchored = true;
- dR.CanCollide = false;
- dR.Transparency = 1;
- dR.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame;
- wait(3.5)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = dR.CFrame
- until string.lower(ba) == "~stop"
- end
- end)
- b5.Chatted:Connect(function(ba)
- ba = ba:lower()
- if ba == "~fightpack" then
- print('scanning for punch')
- game.Players.LocalPlayer.Backpack.Punch.Punch1.AnimationId = "rbxassetid://465400764"
- game.Players.LocalPlayer.Backpack.Punch.Punch2.AnimationId = "rbxassetid://465401877"
- game.Players.LocalPlayer.Backpack.Punch.Punch3.AnimationId = "rbxassetid://400424276"
- game.Players.LocalPlayer.Backpack.Punch.Punch4.AnimationId = "rbxassetid://501014044"
- game.Players.LocalPlayer.Backpack.Punch.Running.AnimationId = "rbxassetid://501022727"
- game.Players.LocalPlayer.Backpack.Punch.Info.AnimSpeed.Value = "1.5"
- game.Players.LocalPlayer.Backpack.Punch.Info.Cooldown.Value = "0.48"
- print('scanning for knife')
- game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0, 0, 1)
- game.Players.LocalPlayer.Backpack.Knife.GripRight = Vector3.new(0, 0, 1)
- game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://1320171223"
- game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://186934753"
- game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://186934658"
- game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://218504594"
- print('scanning for machete')
- game.Players.LocalPlayer.Backpack.Machete.Idle.AnimationId = "rbxassetid://422100597"
- game.Players.LocalPlayer.Backpack.Machete.Punch1.AnimationId = "rbxassetid://503263392"
- game.Players.LocalPlayer.Backpack.Machete.Punch2.AnimationId = "rbxassetid://552488357"
- game.Players.LocalPlayer.Backpack.Machete.Running.AnimationId = "rbxassetid://341273975"
- game.Players.LocalPlayer.Backpack.Machete.Info.AnimSpeed.Value = "2"
- game.Players.LocalPlayer.Backpack.Machete.Info.Cooldown.Value = "0.58"
- end
- end)
- b5.Chatted:Connect(function(ba)
- ba = ba:lower()
- if ba == "~multiuzi" then
- local b5 = game.Players.LocalPlayer;
- if b5.Character then
- if b5.Character:FindFirstChild("Humanoid") then
- b5.Character.Humanoid.Name = "1"
- end;
- local e4 = b5.Character["1"]:Clone()
- e4.Parent = b5.Character;
- e4.Name = "Humanoid"
- wait(0.1)
- workspace.CurrentCamera.CameraSubject = b5.Character.Humanoid;
- b5.Character.Animate.Disabled = true;
- wait(0.1)
- b5.Character.Animate.Disabled = false
- end;
- print("done")
- end
- end)
- function plradmin(bC)
- bC.Chatted:Connect(function(ba)
- local bb = ba:lower()
- if bb:sub(1, 6) == "~kick " then
- local e5 = bb:sub(7)
- for dt, aK in pairs(game.Players:GetPlayers()) do
- if e5 == aK.Name:lower():sub(1, #e5) then
- local e6 = aK.Name;
- if e6 == game.Players.LocalPlayer.Name then
- game.Players:FindFirstChild(e6):Kick("connection error lol")
- end
- end
- end
- end
- end)
- end;
- local e7 = {
- "tonyb123z",
- "DeadlyClimatic",
- "Lynxzsu"
- }
- for aJ, e8 in pairs(e7) do
- for aJ, aK in pairs(game.Players:GetPlayers()) do
- if e8 == aK.Name then
- if e8 ~= b5.Name then
- plradmin(aK)
- end
- end
- end
- end;
- game.Players.PlayerAdded:Connect(function(aK)
- for aJ, e8 in pairs(e7) do
- if e8 == aK.Name then
- if e8 ~= b5.Name then
- plradmin(aK)
- end
- end
- end
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~burger" then
- local bC = game:service"Players".LocalPlayer;
- local e9 = game:service"TweenService"
- local ea = TweenInfo.new(2, Enum.EasingStyle.Sine)
- function tp(...)
- local eb = tick()
- local ec = {
- ...
- }
- local ed = CFrame.new(ec[1], ec[2], ec[3])
- local ee, ef = pcall(function()
- local ee = e9:Create(bC.Character["HumanoidRootPart"], ea, {
- CFrame = ed
- })
- ee:Play()
- end)
- if not ee then
- return ef
- end
- end;
- tp(-724.180054, 1.35025012, 125.715782)
- end;
- wait(1.5)
- startflying2()
- wait(2)
- NOFLY2()
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~bank" then
- local bC = game:service"Players".LocalPlayer;
- local e9 = game:service"TweenService"
- local ea = TweenInfo.new(2, Enum.EasingStyle.Sine)
- function tp(...)
- local eb = tick()
- local ec = {
- ...
- }
- local ed = CFrame.new(ec[1], ec[2], ec[3])
- local ee, ef = pcall(function()
- local ee = e9:Create(bC.Character["HumanoidRootPart"], ea, {
- CFrame = ed
- })
- ee:Play()
- end)
- if not ee then
- return ef
- end
- end;
- tp(-285.158783, 6.83412933, 120.35923)
- end;
- wait(1.5)
- startflying2()
- wait(2)
- NOFLY2()
- end)
- function aF()
- mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyUp:Connect(function(aZ)
- if aZ == "g" then
- for aJ = 1, 10 do
- game.Players.LocalPlayer.PlayerGui.Uzi.Parent = game.Players.LocalPlayer.Character;
- game.Players.LocalPlayer.Character.Uzi.GripPos = Vector3.new(1.5, 0.5, -6)
- for aJ = 1, 2 do
- game.Players.LocalPlayer.Character.Uzi.Fire:FireServer(mouse.Hit)
- end;
- game.Players.LocalPlayer.Character.Uzi:Deactivate()
- game.Players.LocalPlayer.Character.Uzi.Parent = game.Players.LocalPlayer.PlayerGui
- end
- end
- end)
- end;
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~van" then
- local bC = game:service"Players".LocalPlayer;
- local e9 = game:service"TweenService"
- local ea = TweenInfo.new(2, Enum.EasingStyle.Sine)
- function tp(...)
- local eb = tick()
- local ec = {
- ...
- }
- local ed = CFrame.new(ec[1], ec[2], ec[3])
- local ee, ef = pcall(function()
- local ee = e9:Create(bC.Character["HumanoidRootPart"], ea, {
- CFrame = ed
- })
- ee:Play()
- end)
- if not ee then
- return ef
- end
- end;
- tp(-135.647903, 19.0000229, -522.579712)
- end;
- wait(1.5)
- startflying2()
- wait(2)
- NOFLY2()
- end)
- b5.Chatted:connect(function(bc)
- bc = bc:lower()
- if bc == "~bfg" then
- game.StarterGui:SetCore("SendNotification", {
- Title = "Bfg loaded!",
- Icon = "rbxassetid://89114172",
- Text = "Credits to yev and oogabooga, press G to fire",
- Duration = 6
- })
- aF()
- wait(1)
- loadstring(game:HttpGet('https://pastebin.com/raw/nTVRTu0R', true))()
- end
- end)
- end;
- coroutine.wrap(dN)()
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