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- ! - Only found in PC version
- * - Only found in PCJR version
- --LOGIC 1--
- PCJR
- Misfortune strikes and you've fallen
- into the moat. Your struggles and
- cries have attracted a hungry
- alligator. It doesn't want to let go.
- DOS
- Misfortune strikes and you have fallen into the moat. Your struggles and cries have attracted hungry alligators. They do not want to let you go.
- PCJR
- It looks deep and dangerous. You can
- see the backs of alligators floating
- in the water.
- DOS
- It looks deep and dangerous. You can see alligators floating in the water.
- !Missing 13
- !Missing 14
- !Missing 15
- !Missing 16
- --LOGIC 2--
- PCJR
- This alligator has protected the castle
- from many a trespasser.
- DOS
- These alligators have protected the castle from many a trespasser.
- PCJR
- They pose as guards for King Edward's
- castle, and have frightened off
- numerous intruders.
- DOS
- They pose as immovable guards for King Edward's castle, and have frightened off numerous intruders.
- PCJR
- Just one false move and the moat -- and
- its residents -- have you.
- DOS
- Misfortune strikes and you have fallen into the moat. Your struggles and cries have attracted hungry alligators. They do not want to let you go.
- !Missing 22
- !Missing 23
- !Missing 25
- !Missing 26
- !Missing 27
- !Missing 28
- !Missing 29
- --LOGIC 3--
- !Missing 7
- !Its handle is beautifully carved; the
- blade is bronze and very sharp!
- !You had the dagger and lost it. Sorry.
- !There's none here.
- !Missing 18
- !Missing 19
- !Missing 20
- !Missing 21
- --LOGIC 4--
- !You have no container for water.
- !Missing 6
- --LOGIC 5--
- !Missing 7
- --LOGIC 6--
- !Missing 11
- !Missing 12
- !Missing 13
- !Missing 14
- !Missing 15
- !Missing 16
- !Missing 17
- !Missing 18
- --LOGIC 7--
- !Missing 8
- !Missing 9
- !Missing 10
- --LOGIC 8--
- !Missing 6
- !Missing 7
- !Missing 8
- !Missing 9
- --LOGIC 9--
- PCJR
- "Gentle Sir Grahame, your quest is
- indeed noble. My small part to aid you
- can be no bigger than this magic
- spell, protective but for a little
- while."
- DOS
- "Gentle Sir Graham, I am your fairy godmother. Your quest is indeed noble. My small part to aid you can be no bigger than this magic spell, protective but for a little while."
- !Good Luck, Sir Grahame!
- --LOGIC 10--
- !You have nothing the old goat wants to
- eat.
- PCJR
- The old goat pays no attention. He
- knows he can't get over the fence to
- reach it.
- DOS
- The old goat shows some interest in the carrot.
- PCJR
- Are you sure you want to carry around a
- dead goat?
- DOS
- You do not want to carry around a dead goat.
- !Missing 29
- !Missing 30
- !Missing 31
- !Missing 32
- --LOGIC 11--
- PCJR
- There is no goat right here.
- DOS
- These is no goat here.
- PCJR
- It is high enough to keep the old goat
- inside.
- DOS
- It is high enough to keep animals inside.
- !Missing 36
- !Missing 37
- !Missing 38
- !Missing 39
- !Missing 40
- !Missing 41
- !Missing 42
- !Missing 43
- --LOGIC 12--
- PCJR
- The bucket is at the bottom of the
- well.
- DOS
- The bucket and rope are now at the bottom of the well.
- PCJR
- You'll need longer arms to cut that
- rope from here.
- DOS
- You will need longer arms to cut that rope from here.
- PCJR
- The well is deep and dark, but you can
- see the sky reflecting from the water
- in its bottom.
- DOS
- The well is deep and dark. But you can see the sky's reflection on the water.
- !There's no bucket here.
- PCJR
- From this distance, it is difficult to
- see.
- DOS
- From this distance it is difficult to see.
- PCJR
- You can't do that when your invisible!
- DOS
- You can't do that when you are invisible!
- !Missing 52
- !Missing 53
- !Missing 54
- !Missing 55
- !Missing 56
- !Missing 57
- --LOGIC 13--
- PCJR
- The wolf sees that big goat by your
- side and decides to keep his distance.
- DOS
- The wolf sees that menacing goat by your side and decides to keep his distance.
- !Missing 12
- --LOGIC 14--
- PCJR
- You can't do that when you're
- invisible!
- DOS
- You can't do that when you're invisible.
- !Missing 7
- !Missing 8
- !Missing 9
- --LOGIC 15--
- !Missing 9
- !Missing 10
- --LOGIC 16--
- !Missing 9
- !Missing 10
- --LOGIC 17--
- !Missing 5
- !Missing 6
- --LOGIC 18--
- PCJR
- The elf tries to ignore your presence
- since you have not been very cordial
- to him.
- DOS
- The elf has left since you were not very cordial to him.
- !Missing 15
- !Missing 16
- !Missing 17
- !Missing 18
- --LOGIC 19--
- !Missing 18
- !Missing 19
- !Missing 20
- !Missing 21
- !Missing 22
- --LOGIC 20--
- PCJR
- You fill up your bucket with the
- sparkling water.
- DOS
- You fill up your bucket with sparkling water.
- PCJR
- There seem to be beavers around here.
- DOS
- It looks as though there were beavers around here at one time.
- !Missing 7
- !Missing 8
- --LOGIC 21--
- PCJR
- It's a witch swooping through the
- sky... she's trying to catch you! Look
- out!
- DOS
- It's a witch swooping through the sky... She's trying to catch you! Look out!
- PCJR
- There is a witch in the area, but
- having that goat with you, she will
- keep her distance.
- DOS
- There is a witch in the area, but since you have that menacing goat with you, she will keep her distance.
- !Missing 3
- !Missing 13
- !Missing 14
- !Missing 15
- !Missing 16
- !Missing 17
- !Missing 18
- --LOGIC 22--
- !Missing 9
- !Missing 10
- !Missing 11
- !Missing 12
- !Missing 13
- !Missing 14
- !Missing 15
- !Missing 16
- --LOGIC 23--
- !Missing 7
- --LOGIC 24--
- PCJR
- There are only threeleaf clovers here
- and you want a fourleaf clover.
- DOS
- You really don't want any of the three-leaf clovers.
- !Missing 6
- !Missing 7
- --LOGIC 25--
- !Missing 31
- !Missing 32
- !Missing 33
- !Missing 34
- !Missing 35
- --LOGIC 26--
- !Missing 7
- !Missing 8
- --LOGIC 27--
- --LOGIC 28--
- !Missing 18
- !Missing 19
- !Missing 20
- !Missing 21
- --LOGIC 29--
- !Missing 9
- !Missing 11
- !Missing 12
- !Missing 13
- --LOGIC 30--
- PCJR
- There is a very pretty tree in the
- distance.
- DOS
- There is a large walnut tree surrounded by several pine trees.
- PCJR
- They are very small, and hard to see
- from here.
- DOS
- They are very small and hard to see from here.
- !Missing 9
- --LOGIC 31--
- !Missing 10
- --LOGIC 32--
- --LOGIC 33--
- PCJR
- This is a raging river filled with
- boulders and rapids.
- DOS
- This is a Raging River filled with boulders and rapids.
- PCJR
- Your swimming attempt proved fatal! The
- raging current drags you under... you
- are lost....
- DOS
- Your swimming attempt proved fatal! The raging current drags you under....
- --LOGIC 34--
- !Missing 12
- !Missing 13
- --LOGIC 35--
- !Missing 8
- !Missing 13
- !Missing 14
- --LOGIC 36--
- PCJR
- From here it looks just like a typical,
- large rock.
- DOS
- From here it looks like a typical, large rock.
- !Missing 11
- !Missing 12
- !Missing 13
- !Missing 14
- --LOGIC 37--
- !Missing 5
- --LOGIC 38--
- !Missing 9
- !This is the ugliest, meanest troll I
- have ever seen.
- PCJR
- The dagger lands in the stream and is
- lost.
- DOS
- You throw the dagger and it lands in the stream, lost forever.
- PCJR
- It seems to me that by now you would
- have learned to be more careful. You
- are stuck in the mud at the bottom of
- this river.
- DOS
- It seems to me that by now you would have learned to be more careful. You are stuck in the mud at the bottom of this river and sinking fast.
- --LOGIC 40--
- !Missing 26
- !Missing 27
- --LOGIC 41--
- PCJR
- The dagger fell into the flowing
- stream.
- DOS
- You throw the dagger and it falls into the flowing stream.
- PCJR
- You have slipped down the muddy bank
- and lodged in the river's bed. Don't
- expect the troll to help you!
- DOS
- You have slipped down the muddy bank and lodged in the river's bed. Good knight.
- !Missing 25
- !Missing 26
- !Missing 27
- !Missing 28
- !Missing 29
- --LOGIC 42--
- PCJR
- You are too far from the Raging River.
- DOS
- You are too far from the water.
- !Missing 7
- !Missing 8
- !Missing 9
- !Missing 10
- --LOGIC 43--
- !Missing 4
- --LOGIC 44-
- PCJR
- You try, but cannot get the axe out of
- the tree stump.
- DOS
- The old axe is tightly wedged in the tree stump. You cannot remove it no matter what you do.
- PCJR
- This poor cabin doesn't even have a
- door.
- DOS
- Upon closer inspection you realize this poor cabin doesn't even have a door.
- PCJR
- When you look in the door, you see a
- poor, starving woodcutter and his
- wife.
- DOS
- When you look in the doorway, you see a poor, starving woodcutter and his wife.
- !Missing 9
- !Missing 10
- !Missing 11
- --LOGIC 45--
- !Missing 6
- !Missing 7
- !Missing 8
- !Missing 9
- !Missing 10
- --LOGIC 46--
- PCJR
- You are very fortunate your protective
- spell is still working.
- DOS
- You are very fortunate that your protective spell is still working.
- !Missing 5
- !Missing 6
- !Missing 8
- !Missing 18
- !Missing 19
- PCJR
- This is sad. You are not the first to
- fail their quest in the Raging
- River... I hope you may be the last.
- DOS
- This is sad. You are not the first to fail your quest in the Raging River... I hope you may be the last.
- --LOGIC 47--
- !You can't eat the mushroom if you don't
- have it!
- !Missing 17
- !Missing 18
- !Missing 19
- !Missing 20
- --LOGIC 48--
- --LOGIC 49--
- !Missing 24
- !Missing 25
- !Missing 26
- !Missing 27
- --LOGIC 50--
- PCJR
- It is impossible for you to move a
- large boulder.
- DOS
- It is impossible for you to move a boulder this large.
- --LOGIC 51--
- PCJR
- There is a large granite boulder and a
- magic mirror (!!) in the cave.
- DOS
- There is a large granite boulder and a magic mirror!! in the cave.
- PCJR
- You can't do that from here!
- DOS
- You can't do that from here.!
- PCJR
- You throw your water, but to no avail.
- It lands on the cavern floor and is
- quickly absorbed.
- DOS
- You throw your water, but to no avail. It lands on the floor and is quickly absorbed.
- !Missing 39
- !Missing 40
- --LOGIC 52--
- !Missing 8
- !Missing 9
- !Missing 10
- ---LOGIC 53---
- (Bowing too close to King)
- PCJR
- Now you are a little too close.
- DOS
- It is proper to stand directly in front of, and a few paces back from King Edward when addressing His Eminence.
- *You bow, but you are the only one that
- knows it.
- PCJR
- Come closer, Sir Grahame, my voice is
- weak.
- DOS
- Welcome back from your quest, Sir Graham.
- PCJR
- Its richness glitters in the distance.
- DOS
- King Edward the Benevolent is sitting on the throne, waiting for you.
- PCJR
- It would show more respect if you were
- closer.
- DOS
- It would show more respect if you were closer and in front of King Edward.
- (Trying to TALK KING from far away)
- *He bids you to approach, so he can hear
- you.
- !Your heart also aches with pain as you
- watch the king.
- (LOOK KING after he's dead)
- *The king is lying motionless on the
- ground.
- PCJR
- You move aside as the king steps from
- his throne.
- DOS
- You move aside as the King steps from his throne.
- (Trying to leave after the king dies)
- *As you are leaving, your agents remind
- you that you must remain here now,
- where it is safe.
- --
- (Bowing Twice)
- There is no need to bow again.
- (???)
- Your concern for the old king won't allow you to move.
- ("Hello")
- That is no way to try and address King Edward.
- (TALK TO KING while king is dying)
- The king cannot talk right now.
- (Invinsible spell expires)
- The spell to make you invisible has expired and you are once again visible.
- (LOOK MAN)
- That man is the King.
- --LOGIC 54--
- --LOGIC 55--
- !Missing 4
- !Missing 5
- --LOGIC 56--
- !Missing 3
- --LOGIC 57--
- !Missing 3
- --LOGIC 58--
- !Missing 26
- !Missing 27
- !Missing 28
- !Missing 29
- !Missing 30
- !Missing 31
- !Missing 32
- --LOGIC 59--
- PCJR
- You are in the Land of the Clouds. It
- is rumored that a giant lives up here.
- DOS
- You are in the Land of the Clouds. It is rumored that a giant lives here.
- !Missing 6
- !Missing 7
- --LOGIC 60--
- !Missing 3
- --LOGIC 61--
- !Missing 3
- --LOGIC 62--
- !Missing 10
- !Missing 11
- --LOGIC 63--
- !You're too busy hanging on to the tree
- to do that here.
- PCJR
- There is a rather large birds nest
- here.
- DOS
- There is a rather large bird's nest here.
- --LOGIC 64--
- !Missing 2
- --LOGIC 65--
- PCJR
- If you can't get out, you may
- become the secret ingredient in this
- witches brew!
- DOS
- If you can't get out, you may become the secret ingredient in this witches' brew!
- PCJR
- Be thankful that you have a protective
- spell or the witch would be here to
- try and catch you!
- DOS
- Be thankful that you have a protective spell or the witch may have stuck around to try and catch you!
- PCJR
- The witch mutters, "The oven is heating
- up nicely. I wonder who will be my
- dinner guest?"
- DOS
- The witch mutters, "The oven is heating up nicely. I wonder who will be my dinner guest!"
- PCJR
- Rats! She's cast some spell to keep you
- from escaping!
- DOS
- Rats! She has cast some spell to keep you from escaping!.
- PCJR
- She pokes & pinches you, then states,
- "This one is too scrawny, so it's into
- the cage until you fatten up (smack,
- yum)!"
- DOS
- She pokes and pinches you, then states, "This one is too scrawny, so it's into the cage until you fatten up (smack, yum)!"
- PCJR
- You may have seen one in the other
- room, but I'm not sure.
- DOS
- You may have seen one in the other room, but I am not sure.
- PCJR
- You are in no position to push the
- witch!
- DOS
- You are in no position to do that!
- !Missing 57
- !Missing 58
- !Missing 59
- !Missing 60
- !Missing 61
- !Missing 62
- !Missing 63
- !Missing 64
- --LOGIC 66--
- --LOGIC 67--
- --LOGIC 68--
- PCJR
- This is a sly little dwarf. He is too
- quick to catch.
- DOS
- This is a shy little dwarf. He is too quick to catch.
- PCJR
- Look out! You're too close to the edge!
- Oh, oh, you fell!
- DOS
- Look out! You are too close to the edge! Oh, oh, you fell!
- !Missing 6
- !Missing 7
- !Missing 8
- !Missing 9
- --LOGIC 69--
- --LOGIC 70--
- !Missing 4
- --LOGIC 71--
- --LOGIC 72--
- PCJR
- You can't do that when you're
- invisible!
- DOS
- You can't do that when you are invisible!
- PCJR
- It's amazing that you actually climbed
- up this high!
- DOS
- It is amazing that you actually climbed up this high!
- --LOGIC 73--
- PCJR
- The warm sunlight falls through the
- hole.
- DOS
- The warm sunlight falls through the hole in the ceiling. Unfortunately, you can't reach it.
- --LOGIC 74--
- --LOGIC 75--
- !Missing 1
- PCJR
- There's no rat here.
- DOS
- There is no rat here.
- !Missing 18
- !Missing 19
- PCJR
- You don't have any.
- DOS
- You do not have any.
- PCJR
- The rat drools at the sight of the
- cheese... and snatches it from your
- hand.
- DOS
- The rat drools at the sight of the cheese... and snatches it from your hand. You might want to count your fingers.
- PCJR
- The rat scrambles to the wall, and
- seems to magically merge with it.
- DOS
- The rat scrambles to the wall and seems to magically merge with it.
- !Missing 26
- !Missing 27
- --LOGIC 76--
- !Missing 1
- PCJR
- The leprechauns revere the power of the
- fourleaf clover and with it in your
- possession, they will leave you
- absolutely alone.
- DOS
- The leprechauns revere the power of the fourleaf clover. With it in your possession they will leave you absolutely alone.
- PCJR
- Totally involved in their dancing, they
- danced right out of the room.
- DOS
- Totally involved in the music, they dance right out of the room.
- PCJR
- I
- don't think the leprechaun will ever
- let go!
- DOS
- I don't think the leprechaun will ever let go.
- PCJR
- You are in the antechamber of the Hall
- of the Leprechaun King. There is a
- leprechaun in the room with you.
- DOS
- You are in the antechamber of the Hall of the Leprechaun King. There are leprechauns in the room with you.
- !Missing 14
- --LOGIC 77--
- PCJR
- The little green men do not seem to be
- noticing you, perhaps because of the
- fourleaf clover.
- DOS
- The little green men do not seem to be noticing you; perhaps because of the fourleaf clover.
- PCJR
- The king of the leprechauns is sitting
- on the stone throne. The magic shield
- is next to the throne.
- DOS
- The King of the leprechauns is sitting on the stone throne. The magic shield is next to the throne.
- PCJR
- After his followers have danced away,
- the king of the leprechauns realizes
- he can lead best by following, and
- leaves.
- DOS
- After his followers have danced away, the King of the leprechauns realizes he can lead best by following, and leaves, forgetting his beautiful sceptre.
- !Missing 34
- !Missing 35
- !Missing 36
- !Missing 37
- !Missing 38
- !Missing 39
- --LOGIC 78--
- !Missing 5
- !missing 6
- !Missing 7
- !Missing 8
- --LOGIC 79--
- !This is a very fine ceramic bowl.
- !Missing 45
- !Missing 46
- !Missing 47
- !Missing 48
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