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  1. ! - Only found in PC version
  2. * - Only found in PCJR version
  3.  
  4. --LOGIC 1--
  5. PCJR
  6.  
  7. Misfortune strikes and you've fallen
  8. into the moat. Your struggles and
  9. cries have attracted a hungry
  10. alligator. It doesn't want to let go.
  11. DOS
  12. Misfortune strikes and you have fallen into the moat. Your struggles and cries have attracted hungry alligators. They do not want to let you go.
  13.  
  14.  
  15.  
  16. PCJR
  17. It looks deep and dangerous. You can
  18. see the backs of alligators floating
  19. in the water.
  20.  
  21. DOS
  22. It looks deep and dangerous. You can see alligators floating in the water.
  23.  
  24. !Missing 13
  25. !Missing 14
  26. !Missing 15
  27. !Missing 16
  28.  
  29.  
  30.  
  31. --LOGIC 2--
  32. PCJR
  33. This alligator has protected the castle
  34. from many a trespasser.
  35.  
  36. DOS
  37. These alligators have protected the castle from many a trespasser.
  38.  
  39.  
  40.  
  41.  
  42. PCJR
  43. They pose as guards for King Edward's
  44. castle, and have frightened off
  45. numerous intruders.
  46.  
  47. DOS
  48. They pose as immovable guards for King Edward's castle, and have frightened off numerous intruders.
  49.  
  50. PCJR
  51. Just one false move and the moat -- and
  52. its residents -- have you.
  53.  
  54. DOS
  55. Misfortune strikes and you have fallen into the moat. Your struggles and cries have attracted hungry alligators. They do not want to let you go.
  56.  
  57. !Missing 22
  58. !Missing 23
  59. !Missing 25
  60. !Missing 26
  61. !Missing 27
  62. !Missing 28
  63. !Missing 29
  64.  
  65.  
  66. --LOGIC 3--
  67. !Missing 7
  68. !Its handle is beautifully carved; the
  69. blade is bronze and very sharp!
  70.  
  71.  
  72. !You had the dagger and lost it. Sorry.
  73.  
  74.  
  75. !There's none here.
  76.  
  77.  
  78. !Missing 18
  79. !Missing 19
  80. !Missing 20
  81. !Missing 21
  82.  
  83.  
  84.  
  85. --LOGIC 4--
  86. !You have no container for water.
  87. !Missing 6
  88.  
  89.  
  90.  
  91. --LOGIC 5--
  92. !Missing 7
  93.  
  94.  
  95.  
  96. --LOGIC 6--
  97. !Missing 11
  98. !Missing 12
  99. !Missing 13
  100. !Missing 14
  101. !Missing 15
  102. !Missing 16
  103. !Missing 17
  104. !Missing 18
  105.  
  106.  
  107.  
  108. --LOGIC 7--
  109. !Missing 8
  110. !Missing 9
  111. !Missing 10
  112.  
  113.  
  114.  
  115. --LOGIC 8--
  116. !Missing 6
  117. !Missing 7
  118. !Missing 8
  119. !Missing 9
  120.  
  121.  
  122. --LOGIC 9--
  123. PCJR
  124. "Gentle Sir Grahame, your quest is
  125. indeed noble. My small part to aid you
  126. can be no bigger than this magic
  127. spell, protective but for a little
  128. while."
  129.  
  130. DOS
  131. "Gentle Sir Graham, I am your fairy godmother. Your quest is indeed noble. My small part to aid you can be no bigger than this magic spell, protective but for a little while."
  132.  
  133. !Good Luck, Sir Grahame!
  134.  
  135.  
  136.  
  137. --LOGIC 10--
  138. !You have nothing the old goat wants to
  139. eat.
  140.  
  141.  
  142. PCJR
  143. The old goat pays no attention. He
  144. knows he can't get over the fence to
  145. reach it.
  146.  
  147. DOS
  148. The old goat shows some interest in the carrot.
  149.  
  150. PCJR
  151. Are you sure you want to carry around a
  152. dead goat?
  153. DOS
  154. You do not want to carry around a dead goat.
  155.  
  156. !Missing 29
  157. !Missing 30
  158. !Missing 31
  159. !Missing 32
  160.  
  161.  
  162.  
  163. --LOGIC 11--
  164. PCJR
  165.  
  166. There is no goat right here.
  167. DOS
  168. These is no goat here.
  169.  
  170.  
  171. PCJR
  172. It is high enough to keep the old goat
  173. inside.
  174. DOS
  175. It is high enough to keep animals inside.
  176.  
  177.  
  178. !Missing 36
  179. !Missing 37
  180. !Missing 38
  181. !Missing 39
  182. !Missing 40
  183. !Missing 41
  184. !Missing 42
  185. !Missing 43
  186.  
  187.  
  188.  
  189.  
  190. --LOGIC 12--
  191. PCJR
  192. The bucket is at the bottom of the
  193. well.
  194. DOS
  195. The bucket and rope are now at the bottom of the well.
  196.  
  197. PCJR
  198. You'll need longer arms to cut that
  199. rope from here.
  200.  
  201. DOS
  202. You will need longer arms to cut that rope from here.
  203.  
  204. PCJR
  205. The well is deep and dark, but you can
  206. see the sky reflecting from the water
  207. in its bottom.
  208.  
  209. DOS
  210. The well is deep and dark. But you can see the sky's reflection on the water.
  211.  
  212. !There's no bucket here.
  213.  
  214.  
  215. PCJR
  216. From this distance, it is difficult to
  217. see.
  218.  
  219. DOS
  220. From this distance it is difficult to see.
  221.  
  222. PCJR
  223. You can't do that when your invisible!
  224.  
  225. DOS
  226. You can't do that when you are invisible!
  227.  
  228. !Missing 52
  229. !Missing 53
  230. !Missing 54
  231. !Missing 55
  232. !Missing 56
  233. !Missing 57
  234.  
  235.  
  236. --LOGIC 13--
  237. PCJR
  238. The wolf sees that big goat by your
  239. side and decides to keep his distance.
  240.  
  241. DOS
  242. The wolf sees that menacing goat by your side and decides to keep his distance.
  243.  
  244. !Missing 12
  245.  
  246.  
  247. --LOGIC 14--
  248. PCJR
  249. You can't do that when you're
  250. invisible!
  251.  
  252. DOS
  253. You can't do that when you're invisible.
  254.  
  255. !Missing 7
  256. !Missing 8
  257. !Missing 9
  258.  
  259.  
  260. --LOGIC 15--
  261. !Missing 9
  262. !Missing 10
  263.  
  264.  
  265. --LOGIC 16--
  266. !Missing 9
  267. !Missing 10
  268.  
  269.  
  270. --LOGIC 17--
  271. !Missing 5
  272. !Missing 6
  273.  
  274.  
  275. --LOGIC 18--
  276. PCJR
  277. The elf tries to ignore your presence
  278. since you have not been very cordial
  279. to him.
  280.  
  281. DOS
  282. The elf has left since you were not very cordial to him.
  283.  
  284. !Missing 15
  285. !Missing 16
  286. !Missing 17
  287. !Missing 18
  288.  
  289.  
  290.  
  291. --LOGIC 19--
  292. !Missing 18
  293. !Missing 19
  294. !Missing 20
  295. !Missing 21
  296. !Missing 22
  297.  
  298.  
  299.  
  300.  
  301. --LOGIC 20--
  302. PCJR
  303. You fill up your bucket with the
  304. sparkling water.
  305.  
  306. DOS
  307. You fill up your bucket with sparkling water.
  308.  
  309. PCJR
  310. There seem to be beavers around here.
  311.  
  312. DOS
  313. It looks as though there were beavers around here at one time.
  314.  
  315. !Missing 7
  316. !Missing 8
  317.  
  318.  
  319. --LOGIC 21--
  320. PCJR
  321. It's a witch swooping through the
  322. sky... she's trying to catch you! Look
  323. out!
  324. DOS
  325. It's a witch swooping through the sky... She's trying to catch you! Look out!
  326.  
  327.  
  328. PCJR
  329.  
  330.  
  331. There is a witch in the area, but
  332. having that goat with you, she will
  333. keep her distance.
  334.  
  335. DOS
  336. There is a witch in the area, but since you have that menacing goat with you, she will keep her distance.
  337.  
  338. !Missing 3
  339.  
  340. !Missing 13
  341. !Missing 14
  342. !Missing 15
  343. !Missing 16
  344. !Missing 17
  345. !Missing 18
  346.  
  347.  
  348.  
  349. --LOGIC 22--
  350. !Missing 9
  351. !Missing 10
  352. !Missing 11
  353. !Missing 12
  354. !Missing 13
  355. !Missing 14
  356. !Missing 15
  357. !Missing 16
  358.  
  359.  
  360. --LOGIC 23--
  361. !Missing 7
  362.  
  363.  
  364.  
  365. --LOGIC 24--
  366. PCJR
  367. There are only threeleaf clovers here
  368. and you want a fourleaf clover.
  369.  
  370. DOS
  371. You really don't want any of the three-leaf clovers.
  372.  
  373. !Missing 6
  374. !Missing 7
  375.  
  376.  
  377. --LOGIC 25--
  378. !Missing 31
  379. !Missing 32
  380. !Missing 33
  381. !Missing 34
  382. !Missing 35
  383.  
  384.  
  385.  
  386. --LOGIC 26--
  387. !Missing 7
  388. !Missing 8
  389.  
  390.  
  391. --LOGIC 27--
  392.  
  393.  
  394. --LOGIC 28--
  395. !Missing 18
  396. !Missing 19
  397. !Missing 20
  398. !Missing 21
  399.  
  400.  
  401.  
  402.  
  403. --LOGIC 29--
  404. !Missing 9
  405.  
  406. !Missing 11
  407. !Missing 12
  408. !Missing 13
  409.  
  410.  
  411.  
  412. --LOGIC 30--
  413. PCJR
  414. There is a very pretty tree in the
  415. distance.
  416.  
  417. DOS
  418. There is a large walnut tree surrounded by several pine trees.
  419.  
  420. PCJR
  421. They are very small, and hard to see
  422. from here.
  423.  
  424. DOS
  425. They are very small and hard to see from here.
  426.  
  427. !Missing 9
  428.  
  429.  
  430. --LOGIC 31--
  431. !Missing 10
  432.  
  433.  
  434. --LOGIC 32--
  435.  
  436.  
  437. --LOGIC 33--
  438. PCJR
  439. This is a raging river filled with
  440. boulders and rapids.
  441.  
  442. DOS
  443. This is a Raging River filled with boulders and rapids.
  444.  
  445. PCJR
  446. Your swimming attempt proved fatal! The
  447. raging current drags you under... you
  448. are lost....
  449. DOS
  450. Your swimming attempt proved fatal! The raging current drags you under....
  451.  
  452.  
  453.  
  454. --LOGIC 34--
  455. !Missing 12
  456. !Missing 13
  457.  
  458.  
  459. --LOGIC 35--
  460.  
  461.  
  462. !Missing 8
  463.  
  464. !Missing 13
  465. !Missing 14
  466.  
  467.  
  468.  
  469. --LOGIC 36--
  470. PCJR
  471. From here it looks just like a typical,
  472. large rock.
  473.  
  474. DOS
  475. From here it looks like a typical, large rock.
  476.  
  477. !Missing 11
  478. !Missing 12
  479. !Missing 13
  480. !Missing 14
  481.  
  482.  
  483.  
  484. --LOGIC 37--
  485. !Missing 5
  486.  
  487.  
  488.  
  489. --LOGIC 38--
  490. !Missing 9
  491.  
  492.  
  493. !This is the ugliest, meanest troll I
  494. have ever seen.
  495.  
  496.  
  497. PCJR
  498.  
  499. The dagger lands in the stream and is
  500. lost.
  501.  
  502. DOS
  503. You throw the dagger and it lands in the stream, lost forever.
  504.  
  505. PCJR
  506. It seems to me that by now you would
  507. have learned to be more careful. You
  508. are stuck in the mud at the bottom of
  509. this river.
  510. DOS
  511. It seems to me that by now you would have learned to be more careful. You are stuck in the mud at the bottom of this river and sinking fast.
  512.  
  513.  
  514. --LOGIC 40--
  515. !Missing 26
  516. !Missing 27
  517.  
  518.  
  519.  
  520. --LOGIC 41--
  521. PCJR
  522. The dagger fell into the flowing
  523. stream.
  524. DOS
  525. You throw the dagger and it falls into the flowing stream.
  526.  
  527.  
  528.  
  529. PCJR
  530. You have slipped down the muddy bank
  531. and lodged in the river's bed. Don't
  532. expect the troll to help you!
  533. DOS
  534. You have slipped down the muddy bank and lodged in the river's bed. Good knight.
  535.  
  536. !Missing 25
  537. !Missing 26
  538. !Missing 27
  539. !Missing 28
  540. !Missing 29
  541.  
  542.  
  543.  
  544. --LOGIC 42--
  545.  
  546.  
  547. PCJR
  548. You are too far from the Raging River.
  549.  
  550. DOS
  551. You are too far from the water.
  552.  
  553. !Missing 7
  554. !Missing 8
  555. !Missing 9
  556. !Missing 10
  557.  
  558.  
  559.  
  560. --LOGIC 43--
  561. !Missing 4
  562.  
  563.  
  564.  
  565. --LOGIC 44-
  566. PCJR
  567. You try, but cannot get the axe out of
  568. the tree stump.
  569.  
  570. DOS
  571. The old axe is tightly wedged in the tree stump. You cannot remove it no matter what you do.
  572.  
  573. PCJR
  574. This poor cabin doesn't even have a
  575. door.
  576.  
  577. DOS
  578. Upon closer inspection you realize this poor cabin doesn't even have a door.
  579.  
  580. PCJR
  581. When you look in the door, you see a
  582. poor, starving woodcutter and his
  583. wife.
  584. DOS
  585. When you look in the doorway, you see a poor, starving woodcutter and his wife.
  586.  
  587.  
  588. !Missing 9
  589. !Missing 10
  590. !Missing 11
  591.  
  592.  
  593.  
  594.  
  595. --LOGIC 45--
  596. !Missing 6
  597. !Missing 7
  598. !Missing 8
  599. !Missing 9
  600. !Missing 10
  601.  
  602.  
  603.  
  604. --LOGIC 46--
  605. PCJR
  606. You are very fortunate your protective
  607. spell is still working.
  608.  
  609. DOS
  610. You are very fortunate that your protective spell is still working.
  611.  
  612. !Missing 5
  613. !Missing 6
  614.  
  615. !Missing 8
  616.  
  617. !Missing 18
  618. !Missing 19
  619.  
  620.  
  621. PCJR
  622. This is sad. You are not the first to
  623. fail their quest in the Raging
  624. River... I hope you may be the last.
  625.  
  626. DOS
  627. This is sad. You are not the first to fail your quest in the Raging River... I hope you may be the last.
  628.  
  629. --LOGIC 47--
  630. !You can't eat the mushroom if you don't
  631. have it!
  632.  
  633.  
  634. !Missing 17
  635. !Missing 18
  636. !Missing 19
  637. !Missing 20
  638.  
  639.  
  640.  
  641. --LOGIC 48--
  642.  
  643.  
  644. --LOGIC 49--
  645. !Missing 24
  646. !Missing 25
  647. !Missing 26
  648. !Missing 27
  649.  
  650.  
  651.  
  652.  
  653. --LOGIC 50--
  654. PCJR
  655. It is impossible for you to move a
  656. large boulder.
  657. DOS
  658. It is impossible for you to move a boulder this large.
  659.  
  660.  
  661.  
  662. --LOGIC 51--
  663. PCJR
  664. There is a large granite boulder and a
  665. magic mirror (!!) in the cave.
  666.  
  667. DOS
  668. There is a large granite boulder and a magic mirror!! in the cave.
  669.  
  670. PCJR
  671. You can't do that from here!
  672.  
  673. DOS
  674. You can't do that from here.!
  675.  
  676. PCJR
  677.  
  678. You throw your water, but to no avail.
  679. It lands on the cavern floor and is
  680. quickly absorbed.
  681.  
  682. DOS
  683. You throw your water, but to no avail. It lands on the floor and is quickly absorbed.
  684.  
  685. !Missing 39
  686. !Missing 40
  687.  
  688.  
  689. --LOGIC 52--
  690. !Missing 8
  691. !Missing 9
  692. !Missing 10
  693.  
  694. ---LOGIC 53---
  695. (Bowing too close to King)
  696. PCJR
  697. Now you are a little too close.
  698. DOS
  699. It is proper to stand directly in front of, and a few paces back from King Edward when addressing His Eminence.
  700.  
  701. *You bow, but you are the only one that
  702. knows it.
  703.  
  704.  
  705. PCJR
  706. Come closer, Sir Grahame, my voice is
  707. weak.
  708. DOS
  709. Welcome back from your quest, Sir Graham.
  710.  
  711. PCJR
  712. Its richness glitters in the distance.
  713. DOS
  714. King Edward the Benevolent is sitting on the throne, waiting for you.
  715.  
  716. PCJR
  717. It would show more respect if you were
  718. closer.
  719.  
  720. DOS
  721. It would show more respect if you were closer and in front of King Edward.
  722.  
  723. (Trying to TALK KING from far away)
  724. *He bids you to approach, so he can hear
  725. you.
  726.  
  727.  
  728. !Your heart also aches with pain as you
  729. watch the king.
  730.  
  731.  
  732. (LOOK KING after he's dead)
  733. *The king is lying motionless on the
  734. ground.
  735.  
  736.  
  737. PCJR
  738. You move aside as the king steps from
  739. his throne.
  740.  
  741. DOS
  742. You move aside as the King steps from his throne.
  743.  
  744. (Trying to leave after the king dies)
  745. *As you are leaving, your agents remind
  746. you that you must remain here now,
  747. where it is safe.
  748.  
  749.  
  750. --
  751.  
  752. (Bowing Twice)
  753. There is no need to bow again.
  754.  
  755. (???)
  756. Your concern for the old king won't allow you to move.
  757.  
  758. ("Hello")
  759. That is no way to try and address King Edward.
  760.  
  761. (TALK TO KING while king is dying)
  762. The king cannot talk right now.
  763.  
  764. (Invinsible spell expires)
  765. The spell to make you invisible has expired and you are once again visible.
  766.  
  767. (LOOK MAN)
  768. That man is the King.
  769.  
  770.  
  771.  
  772. --LOGIC 54--
  773.  
  774.  
  775.  
  776. --LOGIC 55--
  777. !Missing 4
  778. !Missing 5
  779.  
  780.  
  781.  
  782. --LOGIC 56--
  783. !Missing 3
  784.  
  785.  
  786. --LOGIC 57--
  787. !Missing 3
  788.  
  789.  
  790. --LOGIC 58--
  791. !Missing 26
  792. !Missing 27
  793. !Missing 28
  794. !Missing 29
  795. !Missing 30
  796. !Missing 31
  797. !Missing 32
  798.  
  799.  
  800.  
  801. --LOGIC 59--
  802.  
  803.  
  804. PCJR
  805. You are in the Land of the Clouds. It
  806. is rumored that a giant lives up here.
  807.  
  808. DOS
  809. You are in the Land of the Clouds. It is rumored that a giant lives here.
  810.  
  811. !Missing 6
  812. !Missing 7
  813.  
  814.  
  815.  
  816. --LOGIC 60--
  817. !Missing 3
  818.  
  819.  
  820. --LOGIC 61--
  821. !Missing 3
  822.  
  823.  
  824. --LOGIC 62--
  825. !Missing 10
  826. !Missing 11
  827.  
  828.  
  829.  
  830. --LOGIC 63--
  831. !You're too busy hanging on to the tree
  832. to do that here.
  833.  
  834.  
  835. PCJR
  836. There is a rather large birds nest
  837. here.
  838.  
  839. DOS
  840. There is a rather large bird's nest here.
  841.  
  842.  
  843. --LOGIC 64--
  844. !Missing 2
  845.  
  846.  
  847.  
  848. --LOGIC 65--
  849. PCJR
  850. If you can't get out, you may
  851. become the secret ingredient in this
  852. witches brew!
  853.  
  854. DOS
  855. If you can't get out, you may become the secret ingredient in this witches' brew!
  856.  
  857. PCJR
  858. Be thankful that you have a protective
  859. spell or the witch would be here to
  860. try and catch you!
  861. DOS
  862. Be thankful that you have a protective spell or the witch may have stuck around to try and catch you!
  863.  
  864. PCJR
  865. The witch mutters, "The oven is heating
  866. up nicely. I wonder who will be my
  867. dinner guest?"
  868.  
  869. DOS
  870. The witch mutters, "The oven is heating up nicely. I wonder who will be my dinner guest!"
  871.  
  872. PCJR
  873. Rats! She's cast some spell to keep you
  874. from escaping!
  875. DOS
  876. Rats! She has cast some spell to keep you from escaping!.
  877.  
  878. PCJR
  879. She pokes & pinches you, then states,
  880. "This one is too scrawny, so it's into
  881. the cage until you fatten up (smack,
  882. yum)!"
  883.  
  884. DOS
  885. She pokes and pinches you, then states, "This one is too scrawny, so it's into the cage until you fatten up (smack, yum)!"
  886.  
  887. PCJR
  888. You may have seen one in the other
  889. room, but I'm not sure.
  890.  
  891. DOS
  892. You may have seen one in the other room, but I am not sure.
  893.  
  894. PCJR
  895. You are in no position to push the
  896. witch!
  897.  
  898. DOS
  899. You are in no position to do that!
  900.  
  901. !Missing 57
  902. !Missing 58
  903. !Missing 59
  904. !Missing 60
  905. !Missing 61
  906. !Missing 62
  907. !Missing 63
  908. !Missing 64
  909.  
  910.  
  911. --LOGIC 66--
  912.  
  913.  
  914. --LOGIC 67--
  915.  
  916.  
  917. --LOGIC 68--
  918. PCJR
  919. This is a sly little dwarf. He is too
  920. quick to catch.
  921.  
  922. DOS
  923. This is a shy little dwarf. He is too quick to catch.
  924.  
  925. PCJR
  926. Look out! You're too close to the edge!
  927. Oh, oh, you fell!
  928.  
  929. DOS
  930. Look out! You are too close to the edge! Oh, oh, you fell!
  931.  
  932. !Missing 6
  933. !Missing 7
  934. !Missing 8
  935. !Missing 9
  936.  
  937.  
  938. --LOGIC 69--
  939.  
  940.  
  941. --LOGIC 70--
  942. !Missing 4
  943.  
  944.  
  945.  
  946. --LOGIC 71--
  947.  
  948.  
  949.  
  950.  
  951. --LOGIC 72--
  952. PCJR
  953. You can't do that when you're
  954. invisible!
  955.  
  956. DOS
  957. You can't do that when you are invisible!
  958.  
  959. PCJR
  960. It's amazing that you actually climbed
  961. up this high!
  962.  
  963. DOS
  964. It is amazing that you actually climbed up this high!
  965.  
  966.  
  967. --LOGIC 73--
  968. PCJR
  969. The warm sunlight falls through the
  970. hole.
  971.  
  972. DOS
  973. The warm sunlight falls through the hole in the ceiling. Unfortunately, you can't reach it.
  974.  
  975. --LOGIC 74--
  976.  
  977.  
  978.  
  979. --LOGIC 75--
  980. !Missing 1
  981.  
  982. PCJR
  983. There's no rat here.
  984.  
  985. DOS
  986. There is no rat here.
  987.  
  988. !Missing 18
  989. !Missing 19
  990.  
  991.  
  992. PCJR
  993. You don't have any.
  994. DOS
  995. You do not have any.
  996.  
  997.  
  998. PCJR
  999. The rat drools at the sight of the
  1000. cheese... and snatches it from your
  1001. hand.
  1002.  
  1003. DOS
  1004. The rat drools at the sight of the cheese... and snatches it from your hand. You might want to count your fingers.
  1005.  
  1006. PCJR
  1007. The rat scrambles to the wall, and
  1008. seems to magically merge with it.
  1009. DOS
  1010. The rat scrambles to the wall and seems to magically merge with it.
  1011.  
  1012. !Missing 26
  1013. !Missing 27
  1014.  
  1015.  
  1016. --LOGIC 76--
  1017. !Missing 1
  1018.  
  1019. PCJR
  1020. The leprechauns revere the power of the
  1021. fourleaf clover and with it in your
  1022. possession, they will leave you
  1023. absolutely alone.
  1024. DOS
  1025. The leprechauns revere the power of the fourleaf clover. With it in your possession they will leave you absolutely alone.
  1026.  
  1027. PCJR
  1028. Totally involved in their dancing, they
  1029. danced right out of the room.
  1030. DOS
  1031. Totally involved in the music, they dance right out of the room.
  1032.  
  1033. PCJR
  1034. I
  1035. don't think the leprechaun will ever
  1036. let go!
  1037.  
  1038. DOS
  1039. I don't think the leprechaun will ever let go.
  1040.  
  1041. PCJR
  1042. You are in the antechamber of the Hall
  1043. of the Leprechaun King. There is a
  1044. leprechaun in the room with you.
  1045. DOS
  1046. You are in the antechamber of the Hall of the Leprechaun King. There are leprechauns in the room with you.
  1047.  
  1048.  
  1049. !Missing 14
  1050.  
  1051.  
  1052. --LOGIC 77--
  1053. PCJR
  1054. The little green men do not seem to be
  1055. noticing you, perhaps because of the
  1056. fourleaf clover.
  1057. DOS
  1058. The little green men do not seem to be noticing you; perhaps because of the fourleaf clover.
  1059.  
  1060.  
  1061. PCJR
  1062. The king of the leprechauns is sitting
  1063. on the stone throne. The magic shield
  1064. is next to the throne.
  1065. DOS
  1066. The King of the leprechauns is sitting on the stone throne. The magic shield is next to the throne.
  1067.  
  1068. PCJR
  1069. After his followers have danced away,
  1070. the king of the leprechauns realizes
  1071. he can lead best by following, and
  1072. leaves.
  1073. DOS
  1074. After his followers have danced away, the King of the leprechauns realizes he can lead best by following, and leaves, forgetting his beautiful sceptre.
  1075.  
  1076.  
  1077. !Missing 34
  1078. !Missing 35
  1079. !Missing 36
  1080. !Missing 37
  1081. !Missing 38
  1082. !Missing 39
  1083.  
  1084.  
  1085.  
  1086. --LOGIC 78--
  1087. !Missing 5
  1088. !missing 6
  1089. !Missing 7
  1090. !Missing 8
  1091.  
  1092.  
  1093.  
  1094. --LOGIC 79--
  1095. !This is a very fine ceramic bowl.
  1096.  
  1097. !Missing 45
  1098. !Missing 46
  1099. !Missing 47
  1100. !Missing 48
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