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  1.  
  2. CRankMarkCoverButeMgr::Init(Attributes\RankMarkCover.txt)
  3. CMD_JOIN_GAME ~~START
  4. CSoundMgr::RemoveAllUnusedSoundInstances() m_dwNumSoundInstances : 1
  5. CInterfaceMgr::PreLoadingLevelState Show --------------------------
  6. CPlayerMgr::ResetCamera() dwWidth : 1920, dwHeight : 1080
  7. CPlayerMgr::ResetCamera() fFovX : 107.512375
  8. CMissionMgr::StartGameFromLevel =========================== pszFilename : worlds\junk_flea.dat
  9. [ DEBUG ] GameServerShell::OnServerInit()
  10. CCBAGameServerShell::InitGameType     MissionMode: BDM  GameType: 28
  11.  
  12.  
  13. Abuse Flag [false] Type [1]
  14. MID_START_GAME --- Success!!
  15. Loading world: worlds\junk_flea.dat
  16. Loading world dResult : 0
  17. CServerMgr::DoStartWorld() Before---------------------------
  18. CServerMgr::CreateVisContainerObjects() NumWorldModels : 77
  19. CServerMgr::DoStartWorld() bCreateObject : 1
  20. Seek OK!!
  21. Object Load OK!!! 0
  22. PickupItem::ReadProp genProp.m_String : FlagItemPickup
  23. PickupItem::ReadProp genProp.m_String : FlagItemPickup
  24. ResizeUpdateInfos : 201
  25. ResizeUpdateInfos : 242
  26. ResizeUpdateInfos : 283
  27. ResizeUpdateInfos : 324
  28. ResizeUpdateInfos : 365
  29. ResizeUpdateInfos : 406
  30. CServerMgr::DoStartWorld LoadObjects
  31. CServerMgr::DoStartWorld() if (pStream) ------------- OK
  32. Loaded world: worlds\junk_flea.dat in 0.09 seconds
  33. CServerMissionMgr::HandleStartLevel() -- RunWorld
  34. Added 1 regions
  35. CGameServerShell::StartSwitchingWorlds eSwitchingWorldsStatePlayerHookup
  36. DoRunWorld completed in 0.00400 seconds
  37. MID_START_LEVEL --- Success!!
  38. CMissionMgr::FinishStartGameFromLevel =========================== m_sCurrentWorldName : worlds\junk_flea.dat
  39. LTRESULT r_TermRender() i_client_shell->OnEvent
  40. [CInterfaceMgr::OnEvent] LTEVENT_RENDERTERM
  41. LTRESULT r_TermRender() g_pClientMgr->m_pVideoMgr->OnRenderTerm
  42. LTRESULT r_TermRender()---------------------------
  43. r_InitRender(RMode *pMode) ----------------
  44. r_InitRender(RMode *pMode) r_TermRender end
  45. [CInterfaceMgr::OnEvent] LTEVENT_LOSTFOCUS
  46. GUIEditCtrl::StaticMsgProc() WM_ACTIVATEAPP
  47. [CInterfaceMgr::OnEvent] LTEVENT_GAINEDFOCUS
  48. CGameClientShell::OnEvent() LTEVENT_RENDERINIT == pszRS[0] :
  49. Insert DailyQuest Max[12]
  50. NewConnectionNotify
  51. CGameServerShell::OnAddClient bInPauseState : 1
  52. CGameServerShell::OnAddClient m_eSwitchingWorldsState : 1
  53. New client, id 1, for a total of 1.
  54. Who are you? and Where are you From? sucker?
  55. ModelButeReader::GetSex m_eModelFigureType : 0
  56. Attachment0 Translucent 0
  57. se_InitAdditionalModel if(ltResult != LT_OK) ltResult : 1
  58. TDM DMSTAT : GAMESTART
  59. [00:15:00] - GameServerShell initialized
  60. [00:15:00] - Hosting on: worlds\junk_flea.dat - Bot Death Match
  61. kMissionState_GameStart
  62. m_cTimer.On() : 1 m_cTimer.Stopped() : 1
  63. TDM DMSTAT : GAMESTART -> MISSIONSTART
  64. CGameClientShell::HandleMsgSwitchingWorldState m_eSwitchingWorldsState : 1
  65. void CCBAInterfaceMgr::OnEnterWorld(LTBOOL bRestoringGame)
  66. CCBAInterfaceMgr::OnMessage <--- MID_COMBAT_GAME_START
  67. CGameClientShell::HandleMsgSwitchingWorldState m_eSwitchingWorldsState : 2
  68. CCBAInterfaceMgr::OnMessage <--- MID_COMBAT_MISSION_START
  69. CClientMgr::AddToObjectMap id : 319, m_ObjectMapSize : 419
  70. CCharacterFX::InitLocalPlayer
  71. RoomUserKey : 0 detected
  72. CharacterInfo: User[], Oid[316205]
  73. FigureType[0], Model[30], Head[53], Face[2], ClanMark[0], TeamMark[1], BackPack[144], Goggle[-1], GoggleDefault[-1], Camo[0], OverModel[-1]
  74. CosCharacterO[-1], CosHelmetO[-1], CosGoggleO[-1], CosVestO[-1], CosBackPackO[-1]
  75. CosCharacter[30], CosHelmet[53], CosGoggle[-1], CosVest[-1], CosBackPack[144]
  76. ModelColor[-1], HelmetColor[-1], GoggleColor[-1], BackpackColor[-1]
  77. FaceAttackID[-1], CamoID[0], VestID[30], MercenaryID[53], BranchHelmetID[753076112]
  78. ModelButeReader::GetSex m_eModelFigureType : 0
  79. UPDATE: Model[30], Skeleton[0], FigureType[0], Backpack[144], Goggle[-1], OverModel[-1], Sex[0], CosModel[30], Face[2]
  80. HelmetID[53], BackPackID[144]
  81. CCBAPlayerObj::ApplyCharacterInfo Team      1
  82. CCBAPlayerObj::ApplyCharacterInfo Char PlayerName :
  83. CCBAPlayerObj::ApplyCharacterInfo Char ------------------- PlayerName : PEPEGALOL --------------- OK
  84. CosCharacterO[-1], CosHelmetO[-1], CosGoggleO[-1], CosVestO[-1], CosBackPackO[-1]
  85. CosCharacter[30], CosHelmet[53], CosGoggle[-1], CosVest[-1], CosBackPack[144]
  86. CBAPlayerObj::Respawn : PEPEGALOL, state : 2
  87. CCBAPlayerObj::Respawn CFX_PLAYER_RESPAWN ==================================== PEPEGALOL
  88. ModelButeReader::GetSex m_eModelFigureType : 0
  89. CCBAPlayerObj::MultiplayerInit AcquireWeaponItems ------------------- PlayerName : PEPEGALOL --------------- OK
  90. TDM DMSTAT : MISSIONSTART -> OBJECTSTART
  91. CBAPlayerObj::Respawn : PEPEGALOL, state : 1
  92. CBAPlayerObj::Respawn ------------- m_pCBAPlayerAttachments : 386C7CD8
  93. CBAPlayerObj::Respawn ------------- GetAttachment : 347FCF98
  94. CBAPlayerObj::Respawn ------------- weaponId : -1
  95. CCBAPlayerObj::Respawn CFX_PLAYER_RESPAWN ==================================== PEPEGALOL
  96. ModelButeReader::GetSex m_eModelFigureType : 0
  97. CCBAInterfaceMgr::OnMessage <--- MID_COMBAT_MISSION_START
  98. CGameClientShell::HandleMsgSwitchingWorldState m_eSwitchingWorldsState : 3
  99. CCBAInterfaceMgr::OnMessage <--- MID_COMBAT_OBJECT_START
  100. TDM DMSTAT : OBJECTSTART -> OBJECTPLAY
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