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Pinkishu

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Jun 8th, 2013
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  1. vector origPos = (vector)llList2String(blah,0);
  2. rotation origRot = (rotation)llList2String(blah,1);
  3. vector posBase = (origPos-llGetPos()) / llGetRot();
  4. posBase.x = posBase.x*-1;
  5. vector revPos = posBase*llGetRot();
  6. llRezObject("mirrorObj", (llGetPos()+revPos),ZERO_VECTOR,origRot,-56);
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