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  1.  
  2. Graphics Feature Status
  3. Canvas: Software only, hardware acceleration unavailable
  4. Flash: Software only. Hardware acceleration disabled
  5. Flash Stage3D: Software only. Hardware acceleration disabled
  6. Flash Stage3D Baseline profile: Software only. Hardware acceleration disabled
  7. Compositing: Software only. Hardware acceleration disabled
  8. Multiple Raster Threads: Enabled
  9. Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
  10. Out-of-process Rasterization: Disabled
  11. Hardware Protected Video Decode: Disabled
  12. Rasterization: Software only. Hardware acceleration disabled
  13. Skia Renderer: Disabled
  14. Surface Control: Disabled
  15. Surface Synchronization: Enabled
  16. Video Decode: Software only. Hardware acceleration disabled
  17. Viz Service Display Compositor: Enabled
  18. WebGL: Software only, hardware acceleration unavailable
  19. WebGL2: Software only, hardware acceleration unavailable
  20. Problems Detected
  21. Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
  22. Disabled Features: native_gpu_memory_buffers
  23. Skia renderer is not used by default.
  24. Disabled Features: skia_renderer
  25. Version Information
  26. Data exported 2019-05-22T19:16:00.944Z
  27. Chrome version Chrome/74.0.3729.131
  28. Operating system Linux 4.15.0-20-generic
  29. Software rendering list URL https://chromium.googlesource.com/chromium/src/+/518a41c1fa7ce1c8bb5e22346e82e42b4d76a96f/gpu/config/software_rendering_list.json
  30. Driver bug list URL https://chromium.googlesource.com/chromium/src/+/518a41c1fa7ce1c8bb5e22346e82e42b4d76a96f/gpu/config/gpu_driver_bug_list.json
  31. ANGLE commit id 9512a0ef062a
  32. 2D graphics backend Skia/74 ae4b97edd5b9eeee9e4fe9814f67e3abc4ba1a75-
  33. Command Line /usr/bin/google-chrome-stable --flag-switches-begin --flag-switches-end
  34. Driver Information
  35. Initialization time 101
  36. In-process GPU false
  37. Passthrough Command Decoder false
  38. Sandboxed false
  39. GPU0 VENDOR = 0x10de [Google Inc.], DEVICE= 0x1430 [Google SwiftShader] *ACTIVE*
  40. Optimus false
  41. AMD switchable false
  42. Driver vendor Mesa
  43. Driver version 18.0.0
  44. Driver date
  45. GPU CUDA compute capability major version 0
  46. Pixel shader version 3.00
  47. Vertex shader version 3.00
  48. Max. MSAA samples 4
  49. Machine model name
  50. Machine model version
  51. GL_VENDOR Google Inc.
  52. GL_RENDERER Google SwiftShader
  53. GL_VERSION OpenGL ES 3.0 SwiftShader 4.1.0.7
  54. GL_EXTENSIONS GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_framebuffer_object GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_3D GL_OES_vertex_array_object GL_OES_vertex_half_float GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_ARB_texture_rectangle GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_texture_format_BGRA8888 GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_texture_filtering_hint GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil
  55. Disabled Extensions
  56. Disabled WebGL Extensions
  57. Window system binding vendor Google Inc.
  58. Window system binding version 1.4 SwiftShader 4.1.0.7
  59. Window system binding extensions EGL_KHR_create_context EGL_KHR_get_all_proc_addresses EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_KHR_image_base EGL_KHR_surfaceless_context EGL_ANGLE_iosurface_client_buffer EGL_ANDROID_framebuffer_target EGL_ANDROID_recordable
  60. Window manager Xfwm4
  61. XDG_CURRENT_DESKTOP XFCE
  62. GDMSESSION xubuntu
  63. Compositing manager Yes
  64. Direct rendering Yes
  65. Reset notification strategy 0x8261
  66. GPU process crash count 0
  67. System visual ID 33
  68. RGBA visual ID 1242
  69. Compositor Information
  70. Tile Update Mode One-copy
  71. Partial Raster Enabled
  72. GpuMemoryBuffers Status
  73. R_8 Software only
  74. R_16 Software only
  75. RG_88 Software only
  76. BGR_565 Software only
  77. RGBA_4444 Software only
  78. RGBX_8888 Software only
  79. RGBA_8888 Software only
  80. BGRX_8888 Software only
  81. BGRX_1010102 Software only
  82. RGBX_1010102 Software only
  83. BGRA_8888 Software only
  84. RGBA_F16 Software only
  85. YVU_420 Software only
  86. YUV_420_BIPLANAR Software only
  87. UYVY_422 Software only
  88. Display(s) Information
  89. Info Display[1657981581490787] bounds=[1920,0 1920x1080], workarea=[1920,0 1920x1080], scale=1, external.
  90. Color space information {primaries:INVALID, transfer:INVALID, matrix:INVALID, range:INVALID}
  91. Bits per color component 8
  92. Bits per pixel 24
  93. Info Display[1657981581490788] bounds=[0,0 1920x1080], workarea=[0,0 1920x1080], scale=1, external.
  94. Color space information {primaries:INVALID, transfer:INVALID, matrix:INVALID, range:INVALID}
  95. Bits per color component 8
  96. Bits per pixel 24
  97. Video Acceleration Information
  98. Driver Information for Hardware GPU
  99. Initialization time 0
  100. In-process GPU false
  101. Passthrough Command Decoder false
  102. Sandboxed false
  103. GPU0 VENDOR = 0x10de [nouveau], DEVICE= 0x1430 [NV126] *ACTIVE*
  104. Optimus false
  105. AMD switchable false
  106. Driver vendor Mesa
  107. Driver version 18.0.0
  108. Driver date
  109. GPU CUDA compute capability major version 0
  110. Pixel shader version 1.30
  111. Vertex shader version 1.30
  112. Max. MSAA samples 8
  113. Machine model name
  114. Machine model version
  115. GL_VENDOR nouveau
  116. GL_RENDERER NV126
  117. GL_VERSION 3.0 Mesa 18.0.0-rc5
  118. GL_EXTENSIONS GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_packed_pixels GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_draw_buffers GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_MESA_window_pos GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fill_rectangle GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vdpau_interop GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
  119. Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_NV_path_rendering
  120. Disabled WebGL Extensions
  121. Window system binding vendor SGI
  122. Window system binding version 1.4
  123. Window system binding extensions GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_multisample GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_libglvnd GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_INTEL_swap_event
  124. Window manager Xfwm4
  125. XDG_CURRENT_DESKTOP XFCE
  126. GDMSESSION xubuntu
  127. Compositing manager Yes
  128. Direct rendering Yes
  129. Reset notification strategy 0x8261
  130. GPU process crash count 0
  131. System visual ID 33
  132. RGBA visual ID 1242
  133. Graphics Feature Status for Hardware GPU
  134. Canvas: Software only, hardware acceleration unavailable
  135. Flash: Unavailable
  136. Flash Stage3D: Unavailable
  137. Flash Stage3D Baseline profile: Unavailable
  138. Compositing: Unavailable
  139. Multiple Raster Threads: Enabled
  140. Native GpuMemoryBuffers: Software only. Hardware acceleration disabled
  141. Out-of-process Rasterization: Unavailable
  142. Hardware Protected Video Decode: Unavailable
  143. Rasterization: Unavailable
  144. Skia Renderer: Disabled
  145. Surface Control: Disabled
  146. Surface Synchronization: Enabled
  147. Video Decode: Unavailable
  148. Viz Service Display Compositor: Enabled
  149. WebGL: Unavailable
  150. WebGL2: Unavailable
  151. Driver Bug Workarounds for Hardware GPU
  152. adjust_src_dst_region_for_blitframebuffer
  153. clear_uniforms_before_first_program_use
  154. count_all_in_varyings_packing
  155. decode_encode_srgb_for_generatemipmap
  156. disable_framebuffer_cmaa
  157. disable_post_sub_buffers_for_onscreen_surfaces
  158. exit_on_context_lost
  159. scalarize_vec_and_mat_constructor_args
  160. disabled_extension_GL_KHR_blend_equation_advanced
  161. disabled_extension_GL_KHR_blend_equation_advanced_coherent
  162. disabled_extension_GL_NV_path_rendering
  163. Problems Detected for Hardware GPU
  164. NVIDIA cards with nouveau drivers in Linux are unstable: 94103, 876523
  165. Disabled Features: flash_stage3d, gpu_compositing, gpu_rasterization, flash3d, accelerated_webgl2, accelerated_2d_canvas, protected_video_decode, oop_rasterization, accelerated_video_decode, android_surface_control, accelerated_webgl, flash_stage3d_baseline
  166. Accelerated video decode is unavailable on Linux: 137247
  167. Disabled Features: accelerated_video_decode
  168. Protected video decoding with swap chain is for Windows and Intel only
  169. Disabled Features: protected_video_decode
  170. Clear uniforms before first program use on all platforms: 124764, 349137
  171. Applied Workarounds: clear_uniforms_before_first_program_use
  172. Mesa drivers in Linux handle varyings without static use incorrectly: 333885
  173. Applied Workarounds: count_all_in_varyings_packing
  174. Always rewrite vec/mat constructors to be consistent: 398694
  175. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  176. NVIDIA drivers before 346 lack features in NV_path_rendering and related extensions to implement driver level path rendering.: 344330
  177. Applied Workarounds: disable(GL_NV_path_rendering)
  178. Use GL_INTEL_framebuffer_CMAA on ChromeOS: 535198
  179. Applied Workarounds: disable_framebuffer_cmaa
  180. Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
  181. Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
  182. Decode and encode before generateMipmap for srgb format textures on os except macosx: 634519
  183. Applied Workarounds: decode_encode_srgb_for_generatemipmap
  184. Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
  185. Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
  186. Some drivers can't recover after OUT_OF_MEM and context lost: 893177
  187. Applied Workarounds: exit_on_context_lost
  188. adjust src/dst region if blitting pixels outside framebuffer on Linux NVIDIA: 830046
  189. Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
  190. Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
  191. Disabled Features: native_gpu_memory_buffers
  192. Skia renderer is not used by default.
  193. Disabled Features: skia_renderer
  194. Log Messages
  195. [5490:5490:0522/135654.500302:ERROR:sandbox_linux.cc(368)] : InitializeSandbox() called with multiple threads in process gpu-process.
  196. [5490:5490:0522/140548.724540:ERROR:gles2_cmd_decoder.cc(3559)] : ContextResult::kFatalFailure: fail_if_major_perf_caveat + swiftshader
  197. [5490:5490:0522/140548.727337:ERROR:gles2_cmd_decoder.cc(3559)] : ContextResult::kFatalFailure: fail_if_major_perf_caveat + swiftshader
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