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- --[[
- mod. in your other code, to get the 3 blue boxes put this:
- local MyMod = require("mod_Maker")
- since most people use Composer (and you should to, learn that first so you can stuff
- this into your SceneGroup like so)
- local containMyMod = MyMod.makeMod(sceneGroup)
- ]]
- local sT = {}
- function sT.makeMod(group)
- local testVar = {}
- local object1 = display.newRect(0,0,30,30)
- object1:setFillColor( 0,1,0,1 )
- object1.x = 100
- object1.y = 100
- object1.foo = "foo achieved"
- local object2 = display.newRect(0,0,30,30)
- object2:setFillColor( 0,1,0,1 )
- object2.x = 140
- object2.y = 100
- object2.foo = "Foo 2"
- local object3 = display.newRect(0,0,30,30)
- object3:setFillColor( 0,1,0,1 )
- object3.x = 180
- object3.y = 100
- object3.foo = "Trees a Foo"
- awesome=display.newGroup( )
- awesome:insert(object1)
- awesome:insert(object2)
- awesome:insert(object3)
- group:insert(awesome)
- testVar.object1 = object1
- testVar.object2 = object2
- testVar.object3 = object3
- return testVar
- end
- return sT
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