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- 16:50:53.537: CoInitializeEx succeeded: 0x00000001
- 16:50:53.538: CPU Name: Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz
- 16:50:53.540: CPU Speed: 3592MHz
- 16:50:53.541: Physical Cores: 2, Logical Cores: 4
- 16:50:53.541: Physical Memory: 8134MB Total, 2269MB Free
- 16:50:53.541: Windows Version: 10.0 Build 18362 (release: 1903; revision: 388; 64-bit)
- 16:50:53.542: Running as administrator: false
- 16:50:53.542: Aero is Enabled (Aero is always on for windows 8 and above)
- 16:50:53.543: Windows 10 Gaming Features:
- 16:50:53.543: Game Bar: On
- 16:50:53.543: Game DVR: On
- 16:50:53.543: Game DVR Background Recording: Off
- 16:50:53.553: Sec. Software Status:
- 16:50:53.563: Windows Defender Antivirus: disabled (AV)
- 16:50:53.563: Malwarebytes: enabled (AV)
- 16:50:53.564: Windows Firewall: enabled (FW)
- 16:50:53.565: Current Date/Time: 2020-04-26, 16:50:53
- 16:50:53.565: Browser Hardware Acceleration: true
- 16:50:53.565: Portable mode: false
- 16:50:54.882: OBS 25.0.4 (64-bit, windows)
- 16:50:54.883: ---------------------------------
- 16:50:54.933: ---------------------------------
- 16:50:54.933: audio settings reset:
- 16:50:54.933: samples per sec: 44100
- 16:50:54.933: speakers: 2
- 16:50:54.938: ---------------------------------
- 16:50:54.938: Initializing D3D11...
- 16:50:54.939: Available Video Adapters:
- 16:50:54.946: Adapter 0: AMD Radeon R9 200 Series
- 16:50:54.946: Dedicated VRAM: 3199971328
- 16:50:54.946: Shared VRAM: 4264646656
- 16:50:54.946: PCI ID: 1002:6798
- 16:50:54.947: Driver Version: 26.20.15029.27016
- 16:50:54.947: output 0: pos={0, 0}, size={1600, 900}, attached=true, refresh=60, name=
- 16:50:54.947: output 1: pos={-1600, 0}, size={1600, 900}, attached=true, refresh=60, name=K202HQL
- 16:50:54.951: Loading up D3D11 on adapter AMD Radeon R9 200 Series (0)
- 16:50:55.008: D3D11 loaded successfully, feature level used: b000
- 16:50:55.009: DXGI increase maximum frame latency success
- 16:50:55.009: D3D11 GPU priority setup failed (not admin?)
- 16:50:56.046: ---------------------------------
- 16:50:56.047: video settings reset:
- 16:50:56.047: base resolution: 1600x900
- 16:50:56.047: output resolution: 1280x720
- 16:50:56.047: downscale filter: Bicubic
- 16:50:56.047: fps: 30/1
- 16:50:56.047: format: NV12
- 16:50:56.047: YUV mode: 709/Full
- 16:50:56.048: NV12 texture support enabled
- 16:50:56.049: Audio monitoring device:
- 16:50:56.049: name: Default
- 16:50:56.049: id: default
- 16:50:56.051: ---------------------------------
- 16:50:56.131: [CoreAudio encoder]: Adding CoreAudio AAC encoder
- 16:50:56.135: Failed to load 'en-US' text for module: 'decklink-ouput-ui.dll'
- 16:50:57.039: [AMF] Version 2.7.0 loaded (Compiled: 1.4.14.0, Runtime: 1.4.16.0, Library: 1;4;16;0;19.50.29.27;202004211632;CL#2103480).
- 16:50:57.260: [AMF] [Capability Manager] Testing Direct3D 11 Adapter 'AMD Radeon R9 200 Series (VEN_1002/DEV_6798/SUB_30041043/REV_0000)':
- 16:50:57.260: H264/AVC: Supported
- 16:50:57.260: H265/HEVC: Not Supported
- 16:50:57.260:
- 16:50:57.260: [AMF] [H265/HEVC] Not supported by any GPU, disabling...
- 16:50:57.405: [obs-browser]: Version 2.8.6
- 16:50:58.858: Couldn't find VLC installation, VLC video source disabled
- 16:50:58.889: A DeckLink iterator could not be created. The DeckLink drivers may not be installed
- 16:50:58.899: No blackmagic support
- 16:50:58.969: ---------------------------------
- 16:50:58.982: Loaded Modules:
- 16:50:59.011: win-wasapi.dll
- 16:50:59.011: win-mf.dll
- 16:50:59.014: win-dshow.dll
- 16:50:59.015: win-decklink.dll
- 16:50:59.015: win-capture.dll
- 16:50:59.015: vlc-video.dll
- 16:50:59.016: text-freetype2.dll
- 16:50:59.018: rtmp-services.dll
- 16:50:59.019: obs-x264.dll
- 16:50:59.023: obs-vst.dll
- 16:50:59.025: obs-transitions.dll
- 16:50:59.026: obs-text.dll
- 16:50:59.027: obs-qsv11.dll
- 16:50:59.027: obs-outputs.dll
- 16:50:59.029: obs-filters.dll
- 16:50:59.030: obs-ffmpeg.dll
- 16:50:59.031: obs-browser.dll
- 16:50:59.031: logi_obs_plugin_x64.dll
- 16:50:59.032: image-source.dll
- 16:50:59.032: frontend-tools.dll
- 16:50:59.032: enc-amf.dll
- 16:50:59.032: decklink-ouput-ui.dll
- 16:50:59.033: coreaudio-encoder.dll
- 16:50:59.033: ---------------------------------
- 16:50:59.056: ==== Startup complete ===============================================
- 16:50:59.111: All scene data cleared
- 16:50:59.112: ------------------------------------------------
- 16:50:59.173: WASAPI: Device 'VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)' [48000 Hz] initialized
- 16:50:59.347: WASAPI: Device 'VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)' [44100 Hz] initialized
- 16:51:00.399: Switched to scene 'Game Capture'
- 16:51:00.400: [game-capture: 'Game'] attempting to hook process: javaw.exe
- 16:51:00.405: ------------------------------------------------
- 16:51:00.406: Loaded scenes:
- 16:51:00.406: - scene 'Game Capture':
- 16:51:00.406: - source: 'Game' (game_capture)
- 16:51:00.406: - scene 'Bureaublad':
- 16:51:00.406: - source: 'Beeldschermcapture' (monitor_capture)
- 16:51:00.406: - scene 'Minecraft 2nd Acc':
- 16:51:00.406: - source: 'Minecraft 2 rec' (game_capture)
- 16:51:00.406: ------------------------------------------------
- 16:51:00.481: [game-capture: 'Game'] gl shared texture capture successful
- 16:51:00.483: [game-capture: 'Game'] shared texture capture successful
- 16:51:00.724: [ffmpeg] [AVIOContext @ 000001dc0eaade80] Statistics: 386 bytes read, 0 seeks
- 16:51:16.278: adding 975 milliseconds of audio buffering, total audio buffering is now 975 milliseconds (source: Desktop Audio)
- 16:51:16.278:
- 16:51:16.281: adding 23 milliseconds of audio buffering, total audio buffering is now 998 milliseconds (source: Desktop Audio)
- 16:51:16.281:
- 16:51:16.282: adding 23 milliseconds of audio buffering, total audio buffering is now 1021 milliseconds (source: Desktop Audio)
- 16:51:16.282:
- 16:51:16.283: Max audio buffering reached!
- 16:51:16.283: adding 23 milliseconds of audio buffering, total audio buffering is now 1044 milliseconds (source: Desktop Audio)
- 16:51:16.283:
- 16:51:25.568: [AMF] <Id: 3> Failed to initialize encoder, error AMF_FAIL (code 1)
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