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- Equipment: Leather armour, duelist's cape, rapier.
- Skills:
- Advancing Strikes: The Duelist swiftly advances with each strike. When attacking an enemy, a Duelist may quickly step forwards before their attack.
- Level 2
- Parry: The Duelist may attempt to deflect an incoming attack with a parry, making an opposing roll against the attack. Should they succeed, they interrupt the opponent's attack and leave them exposed. This sets them up for a variety of different abilities and effects, as well as Riposte. When an exposed enemy is damaged, they're no longer exposed. (CD: 2)
- Riposte: The Duelist critically strikes. (Requires the enemy to be exposed.)
- Level 3
- Trip: The Duelist may sweep for the opponent's legs, knocking the enemy off their feet. (Requires exposure.)
- Level 4:
- Majestic Cape: The Duelist cleverly uses their cape to aid them in parrying the enemy. When using their cape, the duelist gains a +4 bonus on their parry.
- Additionally, the duelist may toss their cape into the face of an enemy, potentially interrupting them and leaving them exposed. (CD: 3)
- Level 5
- Guard Break: Parry may now be used against enemies defending with their shields.
- Duelist's Dance: The Duelist makes a quick stab at the target in front of them, before pushing them aside to lunge at a second target. The duelist rolls advantage against dodging an attack made by the first target. (CD: 3. Requires exposure of the first target.)
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